]> de.git.xonotic.org Git - xonotic/xonstat.git/blobdiff - xonstat/templates/player_info.mako
Merge branch 'master' of github.com:antzucaro/XonStat
[xonotic/xonstat.git] / xonstat / templates / player_info.mako
old mode 100755 (executable)
new mode 100644 (file)
index 6982911..24ed905
 <%inherit file="base.mako"/>
+<%namespace name="nav" file="nav.mako" />
 <%namespace file="accuracy.mako" import="accuracy" />
 
-<%block name="title">
-% if player:
-Player Information for ${player.nick_html_colors()} - 
-% endif
+<%block name="navigation">
+${nav.nav('players')}
+</%block>
+
+<%block name="js">
+    % if player is not None:
+      <script src="/static/js/jquery-1.7.1.min.js"></script>
+      <script src="/static/js/jquery.flot.min.js"></script>
+      <script type="text/javascript">
+      $(function () {
+
+          // plot the accuracy graph
+          function plot_acc_graph(data) {
+              var games = new Array();
+              var avgs = new Array();
+              var accs = new Array();
+
+              var i=0;
+              for(i=0; i < data.games; i++) {
+                  avgs[i] = [i, data.avg];
+                  accs[i] = [i, data.accs[i][1]];
+                  game_link = '/game/' + data.accs[i][0];
+                  j = data.games - i;
+                  games[i] = [i, '<a href="' + game_link + '">' + j + '</a>'];
+              }
+
+              $.plot(
+                  $("#acc-graph"), 
+                  [ { label: 'average', data: avgs, hoverable: true, clickable: false }, 
+                    { label: 'accuracy', data: accs, lines: {show:true}, points: {show:false}, hoverable: true, clickable: true }, ],
+                  { yaxis: {ticks: 10, min: 0, max: 100 },
+                    xaxis: {ticks: games},
+                    grid: { hoverable: true, clickable: true },
+              });
+          }
+
+          // plot the damage graph
+          function plot_dmg_graph(data) {
+              var games = new Array();
+              var avgs = new Array();
+              var dmgs = new Array();
+
+              var i=0;
+              for(i=0; i < data.games; i++) {
+                  avgs[i] = [i, data.avg];
+                  dmgs[i] = [i, data.dmgs[i][1]];
+                  game_link = '/game/' + data.dmgs[i][0];
+                  j = data.games - i;
+                  games[i] = [i, '<a href="' + game_link + '">' + j + '</a>'];
+              }
+
+              $.plot(
+                  $("#dmg-graph"), 
+                  [ { label: 'average', data: avgs, hoverable: true, clickable: false }, 
+                    { label: 'efficiency', data: dmgs, lines: {show:true}, points: {show:false}, hoverable: true, clickable: true }, ],
+                  { yaxis: {ticks: 10, min: 0 },
+                    xaxis: {ticks: games},
+                    grid: { hoverable: true, clickable: true },
+              });
+          }
+
+          function showTooltip(x, y, contents) {
+            $('<div id="tooltip">' + contents + '</div>').css( {
+                position: 'absolute',
+                display: 'none',
+                top: y - 35,
+                left: x + 10,
+                border: '1px solid #fdd',
+                padding: '2px',
+                'background-color': '#333333',
+                opacity: 0.80
+            }).appendTo("body").fadeIn(200);
+          }
+
+          var previousPoint = null;
+          $('#acc-graph').bind("plothover", function (event, pos, item) {
+              if (item) {
+                  if (previousPoint != item.dataIndex) {
+                    previousPoint = item.dataIndex;
+
+                    $("#tooltip").remove();
+                    var x = item.datapoint[0].toFixed(2),
+                        y = item.datapoint[1].toFixed(2);
+
+                    showTooltip(item.pageX, item.pageY, y + "%");
+                  }
+              }
+              else {
+                  $("#tooltip").remove();
+                  previousPoint = null;
+              }
+          });
+
+          $('#dmg-graph').bind("plothover", function (event, pos, item) {
+              if (item) {
+                  if (previousPoint != item.dataIndex) {
+                    previousPoint = item.dataIndex;
+
+                    $("#tooltip").remove();
+                    var x = item.datapoint[0].toFixed(2),
+                        y = item.datapoint[1].toFixed(2);
+
+                    showTooltip(item.pageX, item.pageY, y);
+                  }
+              }
+              else {
+                  $("#tooltip").remove();
+                  previousPoint = null;
+              }
+          });
+
+          // bind click events to the weapon images
+          $(".acc-weap").click(function () {
+              var dataurl = $(this).find('a').attr('href');
+
+              $('.accuracy-nav').find('.weapon-active').removeClass('weapon-active');
+              $(this).addClass('weapon-active');
+
+              $.ajax({
+                  url: dataurl,
+                  method: 'GET',
+                  dataType: 'json',
+                  success: plot_acc_graph
+              });
+          });
+
+          $(".dmg-weap").click(function () {
+              var dataurl = $(this).find('a').attr('href');
+
+              $('.damage-nav').find('.weapon-active').removeClass('weapon-active');
+              $(this).addClass('weapon-active');
+
+              $.ajax({
+                  url: dataurl,
+                  method: 'GET',
+                  dataType: 'json',
+                  success: plot_dmg_graph
+              });
+          });
+
+          // populate the graphs with the default weapons
+          $.ajax({
+              url: '${request.route_url("player_accuracy", id=player.player_id)}',
+              method: 'GET',
+              dataType: 'json',
+              success: plot_acc_graph
+          });
+
+          $.ajax({
+              url: '${request.route_url("player_damage", id=player.player_id)}',
+              method: 'GET',
+              dataType: 'json',
+              success: plot_dmg_graph
+          });
 
-${parent.title()}
+
+      })
+      </script>
+    % endif
+</%block>
+
+<%block name="title">
+Player Information
 </%block>
 
 
@@ -15,88 +173,224 @@ ${parent.title()}
 <p>Seriously though, he probably doesn't exist...just a figment of your imagination. Carry on then!</p>
 
 % else:
-<h2>${player.nick_html_colors()}</h2>
-<p>
-   Joined: ${player.create_dt.strftime('%m/%d/%Y at %I:%M %p')} <br />
-</p>
-% endif
+<div class="row">
+  <div class="span8">
+    <h2>${player.nick_html_colors()|n}</h2>
+    <p>
+       Member Since: <small>${player.create_dt.strftime('%m/%d/%Y at %I:%M %p')} </small><br />
+       Last Seen: <small>${recent_games[0][1].fuzzy_date()} </small><br />
+       Playing Time: <small>${total_stats['alivetime']} </small><br />
+       % if total_games > 0 and total_stats['wins'] is not None:
+       Win Percentage: <small>${round(float(total_stats['wins'])/total_games * 100, 2)}% (${total_stats['wins']} wins, ${total_games - total_stats['wins']} losses) </small><br />
+       % endif
+       % if total_stats['kills'] > 0 and total_stats['deaths'] > 0:
+       Kill Ratio: <small>${round(float(total_stats['kills'])/total_stats['deaths'], 3)} (${total_stats['kills']} kills, ${total_stats['deaths']} deaths) </small><br />
+       % endif
+       <% games_breakdown_str = ', '.join(["{0} {1}".format(ng, gt) for (gt, ng) in games_breakdown]) %>
+       Games Played: <small>${total_games} (${games_breakdown_str})</small><br />
+       % if elos_display is not None and len(elos_display) > 0:
+       Elo:
+          <small>${', '.join(elos_display)} </small>
+          <br />
+          %if '*' in ', '.join(elos_display):
+              <small><i>*preliminary Elo</i></small>
+          %endif
+      % endif
+    </p>
+  </div>
+</div>
 
 
-##### STATS #####
-% if game_stats:
-<h2>Overall Game Stats</h2>
-<table class="accuracy-table" border="1" cellpadding="3" align="center">
-  <tr>
-    <td>Playing Time</td><td>${game_stats['total_alivetime']}</td>
-    <td>Drops</td><td>${game_stats['total_drops']}</td>
-  </tr>
-  <tr>
-    <td>Average Rank</td><td>${game_stats['avg_rank']}</td>
-    <td>Returns</td><td>${game_stats['total_returns']}</td>
-  </tr>
-  <tr>
-    <td>Score</td><td>${game_stats['total_score']}</td>
-    <td>Carrier Kills</td><td>${game_stats['total_carrier_frags']}</td>
-  </tr>
-  <tr>
-    <td>Kills</td><td>${game_stats['total_kills']}</td>
-    <td>Collects</td><td>${game_stats['total_collects']}</td>
-  </tr>
-  <tr>
-    <td>Deaths</td><td>${game_stats['total_deaths']}</td>
-    <td>Destroys</td><td>${game_stats['total_destroys']}</td>
-  </tr>
-  <tr>
-    <td>Suicides</td><td>${game_stats['total_suicides']}</td>
-    <td>Destroys (with key)</td><td>${game_stats['total_destroys']}</td>
-  </tr>
-  <tr>
-    <td>Captures</td><td>${game_stats['total_captures']}</td>
-    <td>Pushes</td><td>${game_stats['total_pushes']}</td>
-  </tr>
-  <tr>
-    <td>Pickups</td><td>${game_stats['total_pickups']}</td>
-    <td>Pushed</td><td>${game_stats['total_pushed']}</td>
-  </tr>
-</table>
-% endif
+% if 'nex' in recent_weapons or 'rifle' in recent_weapons or 'minstanex' in recent_weapons or 'uzi' in recent_weapons or 'shotgun' in recent_weapons:
+<div class="row">
+  <div class="span10">
+    <h3>Accuracy</h3>
+    <div id="acc-graph" class="flot" style="width:800px; height:200px;">
+    </div>
 
-##### ACCURACY #####
-% if weapon_stats:
-<h2>Overall Accuracy</h2>
-${accuracy(weapon_stats)}
+    <div class="weapon-nav accuracy-nav">
+      <ul>
+        % if 'nex' in recent_weapons:
+        <li>
+          <div class="acc-weap weapon-active">
+            <img src="${request.static_url("xonstat:static/images/nex.png")}" />
+            <p><small>Nex</small></p>
+            <a href="${request.route_url('player_accuracy', id=player.player_id, _query={'weapon':'nex'})}" title="Show nex accuracy"></a>
+          </div>
+        </li>
+        % endif
+
+        % if 'rifle' in recent_weapons:
+        <li>
+          <div class="acc-weap">
+            <img src="${request.static_url("xonstat:static/images/rifle.png")}" />
+            <p><small>Rifle</small></p>
+            <a href="${request.route_url('player_accuracy', id=player.player_id, _query={'weapon':'rifle'})}" title="Show rifle accuracy"></a>
+          </div>
+        </li>
+        % endif
+
+        % if 'minstanex' in recent_weapons:
+        <li>
+          <div class="acc-weap">
+            <img src="${request.static_url("xonstat:static/images/minstanex.png")}" />
+            <p><small>Minstanex</small></p>
+            <a href="${request.route_url('player_accuracy', id=player.player_id, _query={'weapon':'minstanex'})}" title="Show minstanex accuracy"></a>
+          </div>
+        </li>
+        % endif
+
+        % if 'uzi' in recent_weapons:
+        <li>
+          <div class="acc-weap">
+            <img src="${request.static_url("xonstat:static/images/uzi.png")}" />
+            <p><small>Uzi</small></p>
+            <a href="${request.route_url('player_accuracy', id=player.player_id, _query={'weapon':'uzi'})}" title="Show uzi accuracy"></a>
+          </div>
+        </li>
+        % endif
+
+        % if 'shotgun' in recent_weapons:
+        <li>
+          <div class="acc-weap">
+            <img src="${request.static_url("xonstat:static/images/shotgun.png")}" />
+            <p><small>Shotgun</small></p>
+            <a href="${request.route_url('player_accuracy', id=player.player_id, _query={'weapon':'shotgun'})}" title="Show shotgun accuracy"></a>
+          </div>
+        </li>
+        % endif
+      </ul>
+    </div>
+
+  </div>
+</div>
 % endif
 
 
-##### RECENT GAMES #####
-% if recent_games:
-<h2>Recent Games</h2>
-% for (gamestat, game, server, map) in recent_games:
-   <a href="${request.route_url("game_info", id=game.game_id)}" name="Game info page for game #${game.game_id}">#${game.game_id}:</a> <a href="${request.route_url("map_info", id=map.map_id)}" name="Map info page for ${map.name}">${map.name}</a> on <a href="${request.route_url("server_info", id=server.server_id)}" name="Server info page for ${server.name}">${server.name}</a>
-<br />
-% endfor
-<a href="${request.route_url("player_game_index", player_id=player.player_id, page=1)}" title="Game index for ${player.nick}">More games</a> played by ${player.nick_html_colors()}...
+% if 'rocketlauncher' in recent_weapons or 'grenadelauncher' in recent_weapons or 'electro' in recent_weapons or 'crylink' in recent_weapons or 'laser' in recent_weapons:
+<div class="row">
+  <div class="span10">
+    <h3>Damage Efficiency</h3>
+    <div id="dmg-graph" class="flot" style="width:800px; height:200px;">
+    </div>
+
+    <div class="weapon-nav damage-nav">
+      <ul>
+        % if 'rocketlauncher' in recent_weapons:
+        <li>
+          <div class="dmg-weap weapon-active">
+            <img src="${request.static_url("xonstat:static/images/rocketlauncher.png")}" />
+            <p><small>Rocket</small></p>
+            <a href="${request.route_url('player_damage', id=player.player_id, _query={'weapon':'rocketlauncher'})}" title="Show rocket launcher efficiency"></a>
+          </div>
+        </li>
+        % endif
+
+        % if 'grenadelauncher' in recent_weapons:
+        <li>
+          <div class="dmg-weap">
+            <img src="${request.static_url("xonstat:static/images/grenadelauncher.png")}" />
+            <p><small>Mortar</small></p>
+            <a href="${request.route_url('player_damage', id=player.player_id, _query={'weapon':'grenadelauncher'})}" title="Show mortar damage efficiency"></a>
+          </div>
+        </li>
+        % endif
+
+        % if 'electro' in recent_weapons:
+        <li>
+          <div class="dmg-weap">
+            <img src="${request.static_url("xonstat:static/images/electro.png")}" />
+            <p><small>Electro</small></p>
+            <a href="${request.route_url('player_damage', id=player.player_id, _query={'weapon':'electro'})}" title="Show electro damage efficiency"></a>
+          </div>
+        </li>
+        % endif
+
+        % if 'crylink' in recent_weapons:
+        <li>
+          <div class="dmg-weap">
+            <img src="${request.static_url("xonstat:static/images/crylink.png")}" />
+            <p><small>Crylink</small></p>
+            <a href="${request.route_url('player_damage', id=player.player_id, _query={'weapon':'crylink'})}" title="Show crylink damage efficiency"></a>
+          </div>
+        </li>
+        % endif
+
+        % if 'hagar' in recent_weapons:
+        <li>
+          <div class="dmg-weap">
+            <img src="${request.static_url("xonstat:static/images/hagar.png")}" />
+            <p><small>Hagar</small></p>
+            <a href="${request.route_url('player_damage', id=player.player_id, _query={'weapon':'hagar'})}" title="Show hagar damage efficiency"></a>
+          </div>
+        </li>
+        % endif
+
+        % if 'laser' in recent_weapons:
+        <li>
+          <div class="dmg-weap">
+            <img src="${request.static_url("xonstat:static/images/laser.png")}" />
+            <p><small>Laser</small></p>
+            <a href="${request.route_url('player_damage', id=player.player_id, _query={'weapon':'laser'})}" title="Show laser damage efficiency"></a>
+          </div>
+        </li>
+        % endif
+
+      </ul>
+    </div>
+
+  </div>
+</div>
 % endif
 
+
 ##### RECENT GAMES (v2) ####
-<table class="accuracy-table" border="1" cellpadding="3" align="center">
-<tr>
-   <td>Game Type</td>
-   <td>Map</td>
-   <td>Result</td>
-   <td>Played</td>
-</tr>
-% for (gamestat, game, server, map) in recent_games:
-<tr>
-   <td>${game.game_type_cd}</td>
-   <td>${map.name}</td>
-   <td>
-   % if gamestat.team != None and gamestat.team == game.winner:
-   Win
-   % else:
-   Loss
-   % endif
-   </td>
-   <td>${game.start_dt}</td>
-</tr>
-% endfor
+% if recent_games:
+<div class="row">
+  <div class="span12">
+    <h3>Recent Games</h3>
+    <table class="table table-bordered table-condensed">
+      <thead>
+        <tr>
+           <th></th>
+           <th>Type</th>
+           <th>Server</th>
+           <th>Map</th>
+           <th>Result</th>
+           <th>Played</th>
+        </tr>
+      </thead>
+      <tbody>
+      % for (gamestat, game, server, map) in recent_games:
+        <tr>
+           <td><a class="btn btn-primary btn-small" href="${request.route_url('game_info', id=game.game_id)}" title="View detailed information about this game">view</a></td>
+           <td style="width:20px;"><img title="${game.game_type_cd}" src="/static/images/icons/24x24/${game.game_type_cd}.png" alt="${game.game_type_cd}" /></td>
+           <td>${server.name}</td>
+           <td>${map.name}</td>
+           <td>
+           % if gamestat.team != None:
+             % if gamestat.team == game.winner:
+             Win
+             % else:
+             Loss
+             % endif
+          % else:
+            % if gamestat.rank == 1:
+            Win
+            % else:
+            Loss (#${gamestat.rank})
+            % endif
+          % endif
+           </td>
+           <td>${game.fuzzy_date()}</td>
+        </tr>
+      % endfor
+      </tbody>
+    </table>
+    % if total_games > 10:
+    <a href="${request.route_url("player_game_index", player_id=player.player_id, page=1)}" title="Game index for ${player.nick}">More games played by ${player.nick_html_colors()|n}...</a>
+    % endif
+  </div>
+</div>
+% endif
+% endif