import sqlalchemy as sa
import sqlalchemy.sql.functions as func
import time
+from calendar import timegm
from collections import namedtuple
from pyramid.response import Response
from pyramid.url import current_route_url
from sqlalchemy import desc, distinct
from webhelpers.paginate import Page, PageURL
from xonstat.models import *
-from xonstat.util import page_url, to_json
+from xonstat.util import page_url, to_json, pretty_date
log = logging.getLogger(__name__)
- total_deaths
- k_d_ratio
- last_played (last time the player played the game type)
+ - last_played_epoch (same as above, but in seconds since epoch)
+ - last_played_fuzzy (same as above, but in relative date)
- total_playing_time (total amount of time played the game type)
- total_pickups (ctf only)
- total_captures (ctf only)
"overall" game_type_cd which sums the totals and computes the total ratios.
"""
OverallStats = namedtuple('OverallStats', ['total_kills', 'total_deaths',
- 'k_d_ratio', 'last_played', 'total_playing_time', 'total_pickups',
- 'total_captures', 'cap_ratio', 'total_carrier_frags', 'game_type_cd'])
+ 'k_d_ratio', 'last_played', 'last_played_epoch', 'last_played_fuzzy',
+ 'total_playing_time', 'total_pickups', 'total_captures', 'cap_ratio',
+ 'total_carrier_frags', 'game_type_cd'])
raw_stats = DBSession.query('game_type_cd', 'total_kills',
'total_deaths', 'last_played', 'total_playing_time',
k_d_ratio = None
try:
- cap_ratio = float(row.total_pickups)/row.total_captures
+ cap_ratio = float(row.total_captures)/row.total_pickups
except:
cap_ratio = None
total_deaths=row.total_deaths,
k_d_ratio=k_d_ratio,
last_played=row.last_played,
+ last_played_epoch=timegm(row.last_played.timetuple()),
+ last_played_fuzzy=pretty_date(row.last_played),
total_playing_time=row.total_playing_time,
total_pickups=row.total_pickups,
total_captures=row.total_captures,
total_deaths=overall_deaths,
k_d_ratio=overall_k_d_ratio,
last_played=overall_last_played,
+ last_played_epoch=timegm(overall_last_played.timetuple()),
+ last_played_fuzzy=pretty_date(overall_last_played),
total_playing_time=overall_playing_time,
total_pickups=None,
total_captures=None,
The key to the dictionary is the game type code. There is also an
"overall" game_type_cd which is the overall best rank.
"""
- Rank = namedtuple('Rank', ['rank', 'max_rank', 'game_type_cd'])
+ Rank = namedtuple('Rank', ['rank', 'max_rank', 'percentile', 'game_type_cd'])
raw_ranks = DBSession.query("game_type_cd", "rank", "max_rank").\
from_statement(
for row in raw_ranks:
rank = Rank(rank=row.rank,
max_rank=row.max_rank,
+ percentile=100 - 100*float(row.rank)/row.max_rank,
game_type_cd=row.game_type_cd)
-
+
+
if not found_top_rank:
ranks['overall'] = rank
found_top_rank = True
+ elif rank.percentile > ranks['overall'].percentile:
+ ranks['overall'] = rank
ranks[row.game_type_cd] = rank
"""
Provides detailed information on a specific player. JSON.
"""
-
+
# All player_info fields are converted into JSON-formattable dictionaries
player_info = player_info_data(request)
-
+
player = player_info['player'].to_dict()
games_played = {}
for game in player_info['games_played']:
games_played[game.game_type_cd] = to_json(game)
-
+
overall_stats = {}
for gt,stats in player_info['overall_stats'].items():
overall_stats[gt] = to_json(stats)
-
+
elos = {}
for gt,elo in player_info['elos'].items():
elos[gt] = to_json(elo.to_dict())
-
+
ranks = {}
for gt,rank in player_info['ranks'].items():
ranks[gt] = to_json(rank)
-
+
fav_maps = {}
for gt,mapinfo in player_info['fav_maps'].items():
fav_maps[gt] = to_json(mapinfo)
-
+
recent_games = []
for game in player_info['recent_games']:
recent_games.append(to_json(game))
-
+
#recent_weapons = player_info['recent_weapons']
-
+
return [{
'player': player,
'games_played': games_played,
def player_game_index_data(request):
+ RecentGame = namedtuple('RecentGame', ['game_id', 'game_type_cd', 'winner',
+ 'game_create_dt', 'game_epoch', 'game_fuzzy', 'server_id',
+ 'server_name', 'map_id', 'map_name', 'team', 'rank', 'elo_delta'])
+
player_id = request.matchdict['player_id']
if request.params.has_key('page'):
current_page = 1
try:
- games_q = DBSession.query(Game, Server, Map).\
+ player = DBSession.query(Player).filter_by(player_id=player_id).\
+ filter(Player.active_ind == True).one()
+
+ games_q = DBSession.query(Game.game_id, Game.game_type_cd, Game.winner,
+ Game.create_dt, Server.server_id,
+ Server.name.label('server_name'), Map.map_id,
+ Map.name.label('map_name'), PlayerGameStat.team,
+ PlayerGameStat.rank, PlayerGameStat.elo_delta).\
filter(PlayerGameStat.game_id == Game.game_id).\
filter(PlayerGameStat.player_id == player_id).\
filter(Game.server_id == Server.server_id).\
games = Page(games_q, current_page, items_per_page=10, url=page_url)
- pgstats = {}
- for (game, server, map) in games:
- pgstats[game.game_id] = DBSession.query(PlayerGameStat).\
- filter(PlayerGameStat.game_id == game.game_id).\
- order_by(PlayerGameStat.rank).\
- order_by(PlayerGameStat.score).all()
+ # replace the items in the canned pagination class with more rich ones
+ games.items = [RecentGame(
+ game_id = row.game_id,
+ game_type_cd = row.game_type_cd,
+ winner = row.winner,
+ game_create_dt = row.create_dt,
+ game_epoch = timegm(row.create_dt.timetuple()),
+ game_fuzzy = pretty_date(row.create_dt),
+ server_id = row.server_id,
+ server_name = row.server_name,
+ map_id = row.map_id,
+ map_name = row.map_name,
+ team = row.team,
+ rank = row.rank,
+ elo_delta = row.elo_delta
+ ) for row in games.items]
except Exception as e:
player = None
games = None
- return {'player_id':player_id,
+ return {
+ 'player_id':player.player_id,
+ 'player':player,
'games':games,
- 'pgstats':pgstats}
+ }
def player_game_index(request):
games = over how many games to display damage. Can be up to 50.
"""
return player_damage_data(request)
+
+
+def player_hashkey_info_data(request):
+ hashkey = request.matchdict['hashkey']
+ try:
+ player = DBSession.query(Player).\
+ filter(Player.player_id == Hashkey.player_id).\
+ filter(Player.active_ind == True).\
+ filter(Hashkey.hashkey == hashkey).one()
+
+ games_played = get_games_played(player.player_id)
+ overall_stats = get_overall_stats(player.player_id)
+ fav_maps = get_fav_maps(player.player_id)
+ elos = get_elos(player.player_id)
+ ranks = get_ranks(player.player_id)
+
+ except Exception as e:
+ raise e
+ player = None
+ games_played = None
+ overall_stats = None
+ fav_maps = None
+ elos = None
+ ranks = None
+
+ return {'player':player,
+ 'games_played':games_played,
+ 'overall_stats':overall_stats,
+ 'fav_maps':fav_maps,
+ 'elos':elos,
+ 'ranks':ranks,
+ }
+
+
+def player_hashkey_info_json(request):
+ """
+ Provides detailed information on a specific player. JSON.
+ """
+
+ # All player_info fields are converted into JSON-formattable dictionaries
+ player_info = player_hashkey_info_data(request)
+
+ player = player_info['player'].to_dict()
+
+ games_played = {}
+ for game in player_info['games_played']:
+ games_played[game.game_type_cd] = to_json(game)
+
+ overall_stats = {}
+ for gt,stats in player_info['overall_stats'].items():
+ overall_stats[gt] = to_json(stats)
+
+ elos = {}
+ for gt,elo in player_info['elos'].items():
+ elos[gt] = to_json(elo.to_dict())
+
+ ranks = {}
+ for gt,rank in player_info['ranks'].items():
+ ranks[gt] = to_json(rank)
+
+ fav_maps = {}
+ for gt,mapinfo in player_info['fav_maps'].items():
+ fav_maps[gt] = to_json(mapinfo)
+
+ return [{
+ 'version': 1,
+ 'player': player,
+ 'games_played': games_played,
+ 'overall_stats': overall_stats,
+ 'fav_maps': fav_maps,
+ 'elos': elos,
+ 'ranks': ranks,
+ }]