]> de.git.xonotic.org Git - xonotic/xonstat.git/blobdiff - xonstat/views/server.py
Add lifetime value to all server top* HTML views.
[xonotic/xonstat.git] / xonstat / views / server.py
index 6270ed0338585e3ea346d2940aa076f81cb532b1..6aae2c3f69d5c4cf50481ccb35b7135b27a7b7f2 100644 (file)
 import logging
 import sqlalchemy.sql.functions as func
 import sqlalchemy.sql.expression as expr
+from collections import namedtuple
 from datetime import datetime, timedelta
+from pyramid.httpexceptions import HTTPNotFound
+from sqlalchemy import func as fg
 from webhelpers.paginate import Page
-from xonstat.models import *
+from xonstat.models import DBSession, Player, Server, Map, Game, PlayerGameStat
 from xonstat.util import page_url, html_colors
 from xonstat.views.helpers import RecentGame, recent_games_q
 
 log = logging.getLogger(__name__)
 
-def _server_index_data(request):
-    if request.params.has_key('page'):
-        current_page = request.params['page']
-    else:
-        current_page = 1
-
-    try:
-        server_q = DBSession.query(Server).\
-                order_by(Server.server_id.desc())
-
-        servers = Page(server_q, current_page, items_per_page=25, url=page_url)
-
-
-    except Exception as e:
-        servers = None
-
-    return {'servers':servers, }
-
-
-def server_index(request):
-    """
-    Provides a list of all the current servers.
-    """
-    return _server_index_data(request)
-
-
-def server_index_json(request):
-    """
-    Provides a list of all the current servers. JSON.
-    """
-    return [{'status':'not implemented'}]
-
-
-def _server_info_data(request):
-    server_id = request.matchdict['id']
-
-    try:
-        leaderboard_lifetime = int(
-                request.registry.settings['xonstat.leaderboard_lifetime'])
-    except:
-        leaderboard_lifetime = 30
-
-    leaderboard_count = 10
-    recent_games_count = 20
-
-    try:
-        server = DBSession.query(Server).filter_by(server_id=server_id).one()
-
-        # top maps by total times played
-        top_maps = DBSession.query(Game.map_id, Map.name,
-                func.count()).\
-                filter(Map.map_id==Game.map_id).\
-                filter(Game.server_id==server.server_id).\
-                filter(Game.create_dt >
-                    (datetime.utcnow() - timedelta(days=leaderboard_lifetime))).\
-                order_by(expr.desc(func.count())).\
-                group_by(Game.map_id).\
-                group_by(Map.name).all()[0:leaderboard_count]
-
-        # top players by score
-        top_scorers = DBSession.query(Player.player_id, Player.nick,
-                func.sum(PlayerGameStat.score)).\
-                filter(Player.player_id == PlayerGameStat.player_id).\
-                filter(Game.game_id == PlayerGameStat.game_id).\
-                filter(Game.server_id == server.server_id).\
-                filter(Player.player_id > 2).\
-                filter(PlayerGameStat.create_dt >
-                        (datetime.utcnow() - timedelta(days=leaderboard_lifetime))).\
-                order_by(expr.desc(func.sum(PlayerGameStat.score))).\
-                group_by(Player.nick).\
-                group_by(Player.player_id).all()[0:leaderboard_count]
-
-        top_scorers = [(player_id, html_colors(nick), score) \
-                for (player_id, nick, score) in top_scorers]
-
-        # top players by playing time
-        top_players = DBSession.query(Player.player_id, Player.nick,
-                func.sum(PlayerGameStat.alivetime)).\
-                filter(Player.player_id == PlayerGameStat.player_id).\
-                filter(Game.game_id == PlayerGameStat.game_id).\
-                filter(Game.server_id == server.server_id).\
-                filter(Player.player_id > 2).\
-                filter(PlayerGameStat.create_dt >
-                        (datetime.utcnow() - timedelta(days=leaderboard_lifetime))).\
-                order_by(expr.desc(func.sum(PlayerGameStat.alivetime))).\
-                group_by(Player.nick).\
-                group_by(Player.player_id).all()[0:leaderboard_count]
-
-        top_players = [(player_id, html_colors(nick), score) \
-                for (player_id, nick, score) in top_players]
-
-        # recent games played in descending order
-        rgs = recent_games_q(server_id=server_id).limit(recent_games_count).all()
-        recent_games = [RecentGame(row) for row in rgs]
-
-    except Exception as e:
-        server = None
-        recent_games = None
-        top_players = None
-        raise e
-    return {'server':server,
-            'recent_games':recent_games,
-            'top_players': top_players,
-            'top_scorers': top_scorers,
-            'top_maps': top_maps,
-            }
-
-
-def server_info(request):
-    """
-    List the stored information about a given server.
-    """
-    serverinfo_data =  _server_info_data(request)
-
-    # FIXME: code clone, should get these from _server_info_data
-    leaderboard_count = 10
-    recent_games_count = 20
-
-    for i in range(leaderboard_count-len(serverinfo_data['top_maps'])):
-        serverinfo_data['top_maps'].append(('-', '-', '-'))
-
-    for i in range(leaderboard_count-len(serverinfo_data['top_scorers'])):
-        serverinfo_data['top_scorers'].append(('-', '-', '-'))
-
-    for i in range(leaderboard_count-len(serverinfo_data['top_players'])):
-        serverinfo_data['top_players'].append(('-', '-', '-'))
-
-    return serverinfo_data
-
-
-def server_info_json(request):
-    """
-    List the stored information about a given server. JSON.
-    """
-    return [{'status':'not implemented'}]
+
+# Defaults
+LEADERBOARD_LIFETIME = 30
+LEADERBOARD_COUNT = 10
+INDEX_COUNT = 20
+RECENT_GAMES_COUNT = 20
+
+
+class ServerIndex(object):
+    """Returns a list of servers."""
+
+    def __init__(self, request):
+        """Common parameter parsing."""
+        self.request = request
+        self.page = request.params.get("page", 1)
+        self.servers = self.raw()
+
+    def raw(self):
+        """Returns the raw data shared by all renderers."""
+        try:
+            server_q = DBSession.query(Server).order_by(Server.server_id.desc())
+            servers = Page(server_q, self.page, items_per_page=25, url=page_url)
+
+        except Exception as e:
+            log.debug(e)
+            raise HTTPNotFound
+
+        return servers
+
+    def html(self):
+        """For rendering this data using something HTML-based."""
+        return {
+            'servers': self.servers,
+        }
+
+    def json(self):
+        """For rendering this data using JSON."""
+        return {
+            'servers': [s.to_dict() for s in self.servers],
+        }
+
+
+class ServerInfoBase(object):
+    """Baseline parameter parsing for Server URLs with a server_id in them."""
+
+    def __init__(self, request, limit=None, last=None):
+        """Common parameter parsing."""
+        self.request = request
+        self.server_id = request.matchdict.get("id", None)
+
+        raw_lifetime = request.registry.settings.get('xonstat.leaderboard_lifetime',
+                                                     LEADERBOARD_LIFETIME)
+        self.lifetime = int(raw_lifetime)
+
+        self.limit = request.params.get("limit", limit)
+        self.last = request.params.get("last", last)
+        self.now = datetime.utcnow()
+
+
+class ServerTopMaps(ServerInfoBase):
+    """Returns the top maps played on a given server."""
+
+    def __init__(self, request, limit=INDEX_COUNT, last=None):
+        """Common parameter parsing."""
+        super(ServerTopMaps, self).__init__(request, limit, last)
+
+        self.top_maps = self.raw()
+
+    def raw(self):
+        """Returns the raw data shared by all renderers."""
+        try:
+            top_maps_q = DBSession.query(
+                fg.row_number().over(order_by=expr.desc(func.count())).label("rank"),
+                Game.map_id, Map.name, func.count().label("times_played"))\
+                .filter(Map.map_id==Game.map_id)\
+                .filter(Game.server_id==self.server_id)\
+                .filter(Game.create_dt > (self.now - timedelta(days=self.lifetime)))\
+                .group_by(Game.map_id)\
+                .group_by(Map.name) \
+                .order_by(expr.desc(func.count()))
+
+            if self.last:
+                top_maps_q = top_maps_q.offset(self.last)
+
+            if self.limit:
+                top_maps_q = top_maps_q.limit(self.limit)
+
+            top_maps = top_maps_q.all()
+        except Exception as e:
+            log.debug(e)
+            raise HTTPNotFound
+
+        return top_maps
+
+    def html(self):
+        """Returns the HTML-ready representation."""
+
+        # build the query string
+        query = {}
+        if len(self.top_maps) > 1:
+            query['last'] = self.top_maps[-1].rank
+
+        return {
+            "server_id": self.server_id,
+            "top_maps": self.top_maps,
+            "lifetime": self.lifetime,
+            "query": query,
+        }
+
+    def json(self):
+        """For rendering this data using JSON."""
+        top_maps = [{
+            "rank": tm.rank,
+            "map_id": tm.map_id,
+            "map_name": tm.name,
+            "times_played": tm.times_played,
+        } for tm in self.top_maps]
+
+        return {
+            "server_id": self.server_id,
+            "top_maps": top_maps,
+        }
+
+
+class ServerTopScorers(ServerInfoBase):
+    """Returns the top scorers on a given server."""
+
+    def __init__(self, request, limit=INDEX_COUNT, last=None):
+        """Common parameter parsing."""
+        super(ServerTopScorers, self).__init__(request, limit, last)
+        self.top_scorers = self.raw()
+
+    def raw(self):
+        """Top scorers on this server by total score."""
+        try:
+            top_scorers_q = DBSession.query(
+                fg.row_number().over(
+                    order_by=expr.desc(func.sum(PlayerGameStat.score))).label("rank"),
+                Player.player_id, Player.nick,
+                func.sum(PlayerGameStat.score).label("total_score"))\
+                .filter(Player.player_id == PlayerGameStat.player_id)\
+                .filter(Game.game_id == PlayerGameStat.game_id)\
+                .filter(Game.server_id == self.server_id)\
+                .filter(Player.player_id > 2)\
+                .filter(PlayerGameStat.create_dt >
+                        (self.now - timedelta(days=LEADERBOARD_LIFETIME)))\
+                .order_by(expr.desc(func.sum(PlayerGameStat.score)))\
+                .group_by(Player.nick)\
+                .group_by(Player.player_id)
+
+            if self.last:
+                top_scorers_q = top_scorers_q.offset(self.last)
+
+            if self.limit:
+                top_scorers_q = top_scorers_q.limit(self.limit)
+
+            top_scorers = top_scorers_q.all()
+
+        except Exception as e:
+            log.debug(e)
+            raise HTTPNotFound
+
+        return top_scorers
+
+    def html(self):
+        """Returns an HTML-ready representation."""
+        TopScorer = namedtuple("TopScorer", ["rank", "player_id", "nick", "total_score"])
+
+        top_scorers = [TopScorer(ts.rank, ts.player_id, html_colors(ts.nick), ts.total_score)
+                       for ts in self.top_scorers]
+
+        # build the query string
+        query = {}
+        if len(top_scorers) > 1:
+            query['last'] = top_scorers[-1].rank
+
+        return {
+            "server_id": self.server_id,
+            "top_scorers": top_scorers,
+            "lifetime": self.lifetime,
+            "query": query,
+        }
+
+    def json(self):
+        """For rendering this data using JSON."""
+        top_scorers = [{
+            "rank": ts.rank,
+            "player_id": ts.player_id,
+            "nick": ts.nick,
+            "score": ts.total_score,
+        } for ts in self.top_scorers]
+
+        return {
+            "server_id": self.server_id,
+            "top_scorers": top_scorers,
+        }
+
+
+class ServerTopPlayers(ServerInfoBase):
+    """Returns the top players by playing time on a given server."""
+
+    def __init__(self, request, limit=INDEX_COUNT, last=None):
+        """Common parameter parsing."""
+        super(ServerTopPlayers, self).__init__(request, limit, last)
+        self.top_players = self.raw()
+
+    def raw(self):
+        """Top players on this server by total playing time."""
+        try:
+            top_players_q = DBSession.query(
+                fg.row_number().over(
+                    order_by=expr.desc(func.sum(PlayerGameStat.alivetime))).label("rank"),
+                Player.player_id, Player.nick,
+                func.sum(PlayerGameStat.alivetime).label("alivetime"))\
+                .filter(Player.player_id == PlayerGameStat.player_id)\
+                .filter(Game.game_id == PlayerGameStat.game_id)\
+                .filter(Game.server_id == self.server_id)\
+                .filter(Player.player_id > 2)\
+                .filter(PlayerGameStat.create_dt > (self.now - timedelta(days=self.lifetime)))\
+                .order_by(expr.desc(func.sum(PlayerGameStat.alivetime)))\
+                .group_by(Player.nick)\
+                .group_by(Player.player_id)
+
+            if self.last:
+                top_players_q = top_players_q.offset(self.last)
+
+            if self.limit:
+                top_players_q = top_players_q.limit(self.limit)
+
+            top_players = top_players_q.all()
+
+        except Exception as e:
+            log.debug(e)
+            raise HTTPNotFound
+
+        return top_players
+
+    def html(self):
+        """Returns the HTML-ready representation."""
+        TopPlayer = namedtuple("TopPlayer", ["rank", "player_id", "nick", "alivetime"])
+
+        top_players = [TopPlayer(tp.rank, tp.player_id, html_colors(tp.nick), tp.alivetime)
+                       for tp in self.top_players]
+
+        # build the query string
+        query = {}
+        if len(top_players) > 1:
+            query['last'] = top_players[-1].rank
+
+        return {
+            "server_id": self.server_id,
+            "top_players": top_players,
+            "lifetime": self.lifetime,
+            "query": query,
+        }
+
+    def json(self):
+        """For rendering this data using JSON."""
+        top_players = [{
+            "rank": ts.rank,
+            "player_id": ts.player_id,
+            "nick": ts.nick,
+            "time": ts.alivetime.total_seconds(),
+        } for ts in self.top_players]
+
+        return {
+            "server_id": self.server_id,
+            "top_players": top_players,
+        }
+
+
+class ServerInfo(ServerInfoBase):
+    """Returns detailed information about a particular server."""
+
+    def __init__(self, request):
+        """Common data and parameters."""
+        super(ServerInfo, self).__init__(request)
+
+        # this view uses data from other views, so we'll save the data at that level
+        try:
+            self.server = DBSession.query(Server).filter_by(server_id=self.server_id).one()
+            self.top_maps_v = ServerTopMaps(self.request, limit=LEADERBOARD_COUNT)
+            self.top_scorers_v = ServerTopScorers(self.request, limit=LEADERBOARD_COUNT)
+            self.top_players_v = ServerTopPlayers(self.request, limit=LEADERBOARD_COUNT)
+
+            rgs = recent_games_q(server_id=self.server_id).limit(RECENT_GAMES_COUNT).all()
+            self.recent_games = [RecentGame(row) for row in rgs]
+        except:
+            raise HTTPNotFound
+
+    def raw(self):
+        """Returns the raw data shared by all renderers."""
+        return {
+            'server': self.server,
+            'top_players': self.top_players_v.top_players,
+            'top_scorers': self.top_scorers_v.top_scorers,
+            'top_maps': self.top_maps_v.top_maps,
+            'recent_games': self.recent_games,
+        }
+
+    def html(self):
+        """For rendering this data using something HTML-based."""
+        return {
+            'server': self.server,
+            'top_players': self.top_players_v.html()["top_players"],
+            'top_scorers': self.top_scorers_v.html()["top_scorers"],
+            'top_maps': self.top_maps_v.html()["top_maps"],
+            'recent_games': self.recent_games,
+            'lifetime': self.lifetime,
+        }
+
+    def json(self):
+        """For rendering this data using JSON."""
+        return {
+            'server': self.server.to_dict(),
+            'top_players': self.top_players_v.json(),
+            'top_scorers': self.top_scorers_v.json(),
+            'top_maps': self.top_maps_v.json(),
+            'recent_games': [rg.to_dict() for rg in self.recent_games],
+        }