5 #include "cl_collision.h"
10 //============================================================================
12 //[515]: unsolved PROBLEMS
13 //- finish player physics code (cs_runplayerphysics)
15 //- RF_DEPTHHACK is not like it should be
16 //- add builtin that sets cl.viewangles instead of reading "input_angles" global
17 //- finish lines support for R_Polygon***
18 //- insert selecttraceline into traceline somehow
20 //4 feature darkplaces csqc: add builtin to clientside qc for reading triangles of model meshes (useful to orient a ui along a triangle of a model mesh)
21 //4 feature darkplaces csqc: add builtins to clientside qc for gl calls
23 extern cvar_t v_flipped;
25 r_refdef_view_t csqc_original_r_refdef_view;
26 r_refdef_view_t csqc_main_r_refdef_view;
28 // #1 void(vector ang) makevectors
29 static void VM_CL_makevectors (prvm_prog_t *prog)
31 vec3_t angles, forward, right, up;
32 VM_SAFEPARMCOUNT(1, VM_CL_makevectors);
33 VectorCopy(PRVM_G_VECTOR(OFS_PARM0), angles);
34 AngleVectors(angles, forward, right, up);
35 VectorCopy(forward, PRVM_clientglobalvector(v_forward));
36 VectorCopy(right, PRVM_clientglobalvector(v_right));
37 VectorCopy(up, PRVM_clientglobalvector(v_up));
40 // #2 void(entity e, vector o) setorigin
41 static void VM_CL_setorigin (prvm_prog_t *prog)
45 VM_SAFEPARMCOUNT(2, VM_CL_setorigin);
47 e = PRVM_G_EDICT(OFS_PARM0);
48 if (e == prog->edicts)
50 VM_Warning(prog, "setorigin: can not modify world entity\n");
55 VM_Warning(prog, "setorigin: can not modify free entity\n");
58 org = PRVM_G_VECTOR(OFS_PARM1);
59 VectorCopy (org, PRVM_clientedictvector(e, origin));
60 if(e->priv.required->mark == PRVM_EDICT_MARK_WAIT_FOR_SETORIGIN)
61 e->priv.required->mark = PRVM_EDICT_MARK_SETORIGIN_CAUGHT;
65 static void SetMinMaxSizePRVM (prvm_prog_t *prog, prvm_edict_t *e, prvm_vec_t *min, prvm_vec_t *max)
71 prog->error_cmd("SetMinMaxSize: backwards mins/maxs");
74 VectorCopy (min, PRVM_clientedictvector(e, mins));
75 VectorCopy (max, PRVM_clientedictvector(e, maxs));
76 VectorSubtract (max, min, PRVM_clientedictvector(e, size));
81 static void SetMinMaxSize (prvm_prog_t *prog, prvm_edict_t *e, const vec_t *min, const vec_t *max)
83 prvm_vec3_t mins, maxs;
84 VectorCopy(min, mins);
85 VectorCopy(max, maxs);
86 SetMinMaxSizePRVM(prog, e, mins, maxs);
89 // #3 void(entity e, string m) setmodel
90 static void VM_CL_setmodel (prvm_prog_t *prog)
97 VM_SAFEPARMCOUNT(2, VM_CL_setmodel);
99 e = PRVM_G_EDICT(OFS_PARM0);
100 PRVM_clientedictfloat(e, modelindex) = 0;
101 PRVM_clientedictstring(e, model) = 0;
103 m = PRVM_G_STRING(OFS_PARM1);
105 for (i = 0;i < MAX_MODELS && cl.csqc_model_precache[i];i++)
107 if (!strcmp(cl.csqc_model_precache[i]->name, m))
109 mod = cl.csqc_model_precache[i];
110 PRVM_clientedictstring(e, model) = PRVM_SetEngineString(prog, mod->name);
111 PRVM_clientedictfloat(e, modelindex) = -(i+1);
117 for (i = 0;i < MAX_MODELS;i++)
119 mod = cl.model_precache[i];
120 if (mod && !strcmp(mod->name, m))
122 PRVM_clientedictstring(e, model) = PRVM_SetEngineString(prog, mod->name);
123 PRVM_clientedictfloat(e, modelindex) = i;
130 // TODO: check if this breaks needed consistency and maybe add a cvar for it too?? [1/10/2008 Black]
131 // LadyHavoc: erm you broke it by commenting this out - setmodel must do setsize or else the qc can't find out the model size, and ssqc does this by necessity, consistency.
132 SetMinMaxSize (prog, e, mod->normalmins, mod->normalmaxs);
136 SetMinMaxSize (prog, e, vec3_origin, vec3_origin);
137 VM_Warning(prog, "setmodel: model '%s' not precached\n", m);
141 // #4 void(entity e, vector min, vector max) setsize
142 static void VM_CL_setsize (prvm_prog_t *prog)
146 VM_SAFEPARMCOUNT(3, VM_CL_setsize);
148 e = PRVM_G_EDICT(OFS_PARM0);
149 if (e == prog->edicts)
151 VM_Warning(prog, "setsize: can not modify world entity\n");
156 VM_Warning(prog, "setsize: can not modify free entity\n");
159 VectorCopy(PRVM_G_VECTOR(OFS_PARM1), mins);
160 VectorCopy(PRVM_G_VECTOR(OFS_PARM2), maxs);
162 SetMinMaxSize( prog, e, mins, maxs );
167 // #8 void(entity e, float chan, string samp, float volume, float atten[, float pitchchange[, float flags]]) sound
168 static void VM_CL_sound (prvm_prog_t *prog)
172 prvm_edict_t *entity;
180 VM_SAFEPARMCOUNTRANGE(5, 7, VM_CL_sound);
182 entity = PRVM_G_EDICT(OFS_PARM0);
183 channel = (int)PRVM_G_FLOAT(OFS_PARM1);
184 sample = PRVM_G_STRING(OFS_PARM2);
185 fvolume = PRVM_G_FLOAT(OFS_PARM3);
186 attenuation = PRVM_G_FLOAT(OFS_PARM4);
188 if (fvolume < 0 || fvolume > 1)
190 VM_Warning(prog, "VM_CL_sound: volume must be in range 0-1\n");
194 if (attenuation < 0 || attenuation > 4)
196 VM_Warning(prog, "VM_CL_sound: attenuation must be in range 0-4\n");
203 pitchchange = PRVM_G_FLOAT(OFS_PARM5);
209 // LadyHavoc: we only let the qc set certain flags, others are off-limits
210 flags = (int)PRVM_G_FLOAT(OFS_PARM6) & (CHANNELFLAG_RELIABLE | CHANNELFLAG_FORCELOOP | CHANNELFLAG_PAUSED | CHANNELFLAG_FULLVOLUME);
213 // sound_starttime exists instead of sound_startposition because in a
214 // networking sense you might not know when something is being received,
215 // so making sounds match up in sync would be impossible if relative
217 if (PRVM_clientglobalfloat(sound_starttime))
218 startposition = cl.time - PRVM_clientglobalfloat(sound_starttime);
222 if (!IS_CHAN(channel))
224 VM_Warning(prog, "VM_CL_sound: channel must be in range 0-127\n");
228 CL_VM_GetEntitySoundOrigin(MAX_EDICTS + PRVM_NUM_FOR_EDICT(entity), org);
229 S_StartSound_StartPosition_Flags(MAX_EDICTS + PRVM_NUM_FOR_EDICT(entity), channel, S_FindName(sample), org, fvolume, attenuation, startposition, flags, pitchchange > 0.0f ? pitchchange * 0.01f : 1.0f);
232 // #483 void(vector origin, string sample, float volume, float attenuation) pointsound
233 static void VM_CL_pointsound(prvm_prog_t *prog)
240 VM_SAFEPARMCOUNT(4, VM_CL_pointsound);
242 VectorCopy( PRVM_G_VECTOR(OFS_PARM0), org);
243 sample = PRVM_G_STRING(OFS_PARM1);
244 fvolume = PRVM_G_FLOAT(OFS_PARM2);
245 attenuation = PRVM_G_FLOAT(OFS_PARM3);
247 if (fvolume < 0 || fvolume > 1)
249 VM_Warning(prog, "VM_CL_pointsound: volume must be in range 0-1\n");
253 if (attenuation < 0 || attenuation > 4)
255 VM_Warning(prog, "VM_CL_pointsound: attenuation must be in range 0-4\n");
259 // Send World Entity as Entity to Play Sound (for CSQC, that is MAX_EDICTS)
260 S_StartSound(MAX_EDICTS, 0, S_FindName(sample), org, fvolume, attenuation);
263 // #14 entity() spawn
264 static void VM_CL_spawn (prvm_prog_t *prog)
267 ed = PRVM_ED_Alloc(prog);
271 static void CL_VM_SetTraceGlobals(prvm_prog_t *prog, const trace_t *trace, int svent)
273 VM_SetTraceGlobals(prog, trace);
274 PRVM_clientglobalfloat(trace_networkentity) = svent;
277 #define CL_HitNetworkBrushModels(move) !((move) == MOVE_WORLDONLY)
278 #define CL_HitNetworkPlayers(move) !((move) == MOVE_WORLDONLY || (move) == MOVE_NOMONSTERS)
280 // #16 void(vector v1, vector v2, float movetype, entity ignore) traceline
281 static void VM_CL_traceline (prvm_prog_t *prog)
288 // R_TimeReport("pretraceline");
290 VM_SAFEPARMCOUNTRANGE(4, 4, VM_CL_traceline);
292 prog->xfunction->builtinsprofile += 30;
294 VectorCopy(PRVM_G_VECTOR(OFS_PARM0), v1);
295 VectorCopy(PRVM_G_VECTOR(OFS_PARM1), v2);
296 move = (int)PRVM_G_FLOAT(OFS_PARM2);
297 ent = PRVM_G_EDICT(OFS_PARM3);
299 if (isnan(v1[0]) || isnan(v1[1]) || isnan(v1[2]) || isnan(v2[0]) || isnan(v2[1]) || isnan(v2[2]))
300 prog->error_cmd("%s: NAN errors detected in traceline('%f %f %f', '%f %f %f', %i, entity %i)\n", prog->name, v1[0], v1[1], v1[2], v2[0], v2[1], v2[2], move, PRVM_EDICT_TO_PROG(ent));
302 trace = CL_TraceLine(v1, v2, move, ent, CL_GenericHitSuperContentsMask(ent), 0, 0, collision_extendtracelinelength.value, CL_HitNetworkBrushModels(move), CL_HitNetworkPlayers(move), &svent, true, false);
304 CL_VM_SetTraceGlobals(prog, &trace, svent);
305 // R_TimeReport("traceline");
312 Used for use tracing and shot targeting
313 Traces are blocked by bbox and exact bsp entityes, and also slide box entities
314 if the tryents flag is set.
316 tracebox (vector1, vector mins, vector maxs, vector2, tryents)
319 // LadyHavoc: added this for my own use, VERY useful, similar to traceline
320 static void VM_CL_tracebox (prvm_prog_t *prog)
322 vec3_t v1, v2, m1, m2;
327 // R_TimeReport("pretracebox");
328 VM_SAFEPARMCOUNTRANGE(6, 8, VM_CL_tracebox); // allow more parameters for future expansion
330 prog->xfunction->builtinsprofile += 30;
332 VectorCopy(PRVM_G_VECTOR(OFS_PARM0), v1);
333 VectorCopy(PRVM_G_VECTOR(OFS_PARM1), m1);
334 VectorCopy(PRVM_G_VECTOR(OFS_PARM2), m2);
335 VectorCopy(PRVM_G_VECTOR(OFS_PARM3), v2);
336 move = (int)PRVM_G_FLOAT(OFS_PARM4);
337 ent = PRVM_G_EDICT(OFS_PARM5);
339 if (isnan(v1[0]) || isnan(v1[1]) || isnan(v1[2]) || isnan(v2[0]) || isnan(v2[1]) || isnan(v2[2]))
340 prog->error_cmd("%s: NAN errors detected in tracebox('%f %f %f', '%f %f %f', '%f %f %f', '%f %f %f', %i, entity %i)\n", prog->name, v1[0], v1[1], v1[2], m1[0], m1[1], m1[2], m2[0], m2[1], m2[2], v2[0], v2[1], v2[2], move, PRVM_EDICT_TO_PROG(ent));
342 trace = CL_TraceBox(v1, m1, m2, v2, move, ent, CL_GenericHitSuperContentsMask(ent), 0, 0, collision_extendtraceboxlength.value, CL_HitNetworkBrushModels(move), CL_HitNetworkPlayers(move), &svent, true);
344 CL_VM_SetTraceGlobals(prog, &trace, svent);
345 // R_TimeReport("tracebox");
348 static trace_t CL_Trace_Toss (prvm_prog_t *prog, prvm_edict_t *tossent, prvm_edict_t *ignore, int *svent)
352 vec3_t start, end, mins, maxs, move;
353 vec3_t original_origin;
354 vec3_t original_velocity;
355 vec3_t original_angles;
356 vec3_t original_avelocity;
359 VectorCopy(PRVM_clientedictvector(tossent, origin) , original_origin );
360 VectorCopy(PRVM_clientedictvector(tossent, velocity) , original_velocity );
361 VectorCopy(PRVM_clientedictvector(tossent, angles) , original_angles );
362 VectorCopy(PRVM_clientedictvector(tossent, avelocity), original_avelocity);
364 gravity = PRVM_clientedictfloat(tossent, gravity);
367 gravity *= cl.movevars_gravity * 0.05;
369 for (i = 0;i < 200;i++) // LadyHavoc: sanity check; never trace more than 10 seconds
371 PRVM_clientedictvector(tossent, velocity)[2] -= gravity;
372 VectorMA (PRVM_clientedictvector(tossent, angles), 0.05, PRVM_clientedictvector(tossent, avelocity), PRVM_clientedictvector(tossent, angles));
373 VectorScale (PRVM_clientedictvector(tossent, velocity), 0.05, move);
374 VectorAdd (PRVM_clientedictvector(tossent, origin), move, end);
375 VectorCopy(PRVM_clientedictvector(tossent, origin), start);
376 VectorCopy(PRVM_clientedictvector(tossent, mins), mins);
377 VectorCopy(PRVM_clientedictvector(tossent, maxs), maxs);
378 trace = CL_TraceBox(start, mins, maxs, end, MOVE_NORMAL, tossent, CL_GenericHitSuperContentsMask(tossent), 0, 0, collision_extendmovelength.value, true, true, NULL, true);
379 VectorCopy (trace.endpos, PRVM_clientedictvector(tossent, origin));
381 if (trace.fraction < 1)
385 VectorCopy(original_origin , PRVM_clientedictvector(tossent, origin) );
386 VectorCopy(original_velocity , PRVM_clientedictvector(tossent, velocity) );
387 VectorCopy(original_angles , PRVM_clientedictvector(tossent, angles) );
388 VectorCopy(original_avelocity, PRVM_clientedictvector(tossent, avelocity));
393 static void VM_CL_tracetoss (prvm_prog_t *prog)
397 prvm_edict_t *ignore;
400 prog->xfunction->builtinsprofile += 600;
402 VM_SAFEPARMCOUNT(2, VM_CL_tracetoss);
404 ent = PRVM_G_EDICT(OFS_PARM0);
405 if (ent == prog->edicts)
407 VM_Warning(prog, "tracetoss: can not use world entity\n");
410 ignore = PRVM_G_EDICT(OFS_PARM1);
412 trace = CL_Trace_Toss (prog, ent, ignore, &svent);
414 CL_VM_SetTraceGlobals(prog, &trace, svent);
418 // #20 void(string s) precache_model
419 static void VM_CL_precache_model (prvm_prog_t *prog)
425 VM_SAFEPARMCOUNT(1, VM_CL_precache_model);
427 name = PRVM_G_STRING(OFS_PARM0);
428 for (i = 0;i < MAX_MODELS && cl.csqc_model_precache[i];i++)
430 if(!strcmp(cl.csqc_model_precache[i]->name, name))
432 PRVM_G_FLOAT(OFS_RETURN) = -(i+1);
436 PRVM_G_FLOAT(OFS_RETURN) = 0;
437 m = Mod_ForName(name, false, false, name[0] == '*' ? cl.model_name[1] : NULL);
440 for (i = 0;i < MAX_MODELS;i++)
442 if (!cl.csqc_model_precache[i])
444 cl.csqc_model_precache[i] = (model_t*)m;
445 PRVM_G_FLOAT(OFS_RETURN) = -(i+1);
449 VM_Warning(prog, "VM_CL_precache_model: no free models\n");
452 VM_Warning(prog, "VM_CL_precache_model: model \"%s\" not found\n", name);
455 // #22 entity(vector org, float rad) findradius
456 static void VM_CL_findradius (prvm_prog_t *prog)
458 prvm_edict_t *ent, *chain;
459 vec_t radius, radius2;
460 vec3_t org, eorg, mins, maxs;
461 int i, numtouchedicts;
462 static prvm_edict_t *touchedicts[MAX_EDICTS];
465 VM_SAFEPARMCOUNTRANGE(2, 3, VM_CL_findradius);
468 chainfield = PRVM_G_INT(OFS_PARM2);
470 chainfield = prog->fieldoffsets.chain;
472 prog->error_cmd("VM_CL_findradius: %s doesnt have the specified chain field !", prog->name);
474 chain = (prvm_edict_t *)prog->edicts;
476 VectorCopy(PRVM_G_VECTOR(OFS_PARM0), org);
477 radius = PRVM_G_FLOAT(OFS_PARM1);
478 radius2 = radius * radius;
480 mins[0] = org[0] - (radius + 1);
481 mins[1] = org[1] - (radius + 1);
482 mins[2] = org[2] - (radius + 1);
483 maxs[0] = org[0] + (radius + 1);
484 maxs[1] = org[1] + (radius + 1);
485 maxs[2] = org[2] + (radius + 1);
486 numtouchedicts = World_EntitiesInBox(&cl.world, mins, maxs, MAX_EDICTS, touchedicts);
487 if (numtouchedicts > MAX_EDICTS)
489 // this never happens //[515]: for what then ?
490 Con_Printf("CSQC_EntitiesInBox returned %i edicts, max was %i\n", numtouchedicts, MAX_EDICTS);
491 numtouchedicts = MAX_EDICTS;
493 for (i = 0;i < numtouchedicts;i++)
495 ent = touchedicts[i];
496 // Quake did not return non-solid entities but darkplaces does
497 // (note: this is the reason you can't blow up fallen zombies)
498 if (PRVM_clientedictfloat(ent, solid) == SOLID_NOT && !sv_gameplayfix_blowupfallenzombies.integer)
500 // LadyHavoc: compare against bounding box rather than center so it
501 // doesn't miss large objects, and use DotProduct instead of Length
502 // for a major speedup
503 VectorSubtract(org, PRVM_clientedictvector(ent, origin), eorg);
504 if (sv_gameplayfix_findradiusdistancetobox.integer)
506 eorg[0] -= bound(PRVM_clientedictvector(ent, mins)[0], eorg[0], PRVM_clientedictvector(ent, maxs)[0]);
507 eorg[1] -= bound(PRVM_clientedictvector(ent, mins)[1], eorg[1], PRVM_clientedictvector(ent, maxs)[1]);
508 eorg[2] -= bound(PRVM_clientedictvector(ent, mins)[2], eorg[2], PRVM_clientedictvector(ent, maxs)[2]);
511 VectorMAMAM(1, eorg, -0.5f, PRVM_clientedictvector(ent, mins), -0.5f, PRVM_clientedictvector(ent, maxs), eorg);
512 if (DotProduct(eorg, eorg) < radius2)
514 PRVM_EDICTFIELDEDICT(ent, chainfield) = PRVM_EDICT_TO_PROG(chain);
519 VM_RETURN_EDICT(chain);
522 // #566 entity(vector mins, vector maxs) findbox
523 // #566 entity(vector mins, vector maxs, .entity tofield) findbox_tofield
524 static void VM_CL_findbox (prvm_prog_t *prog)
527 int i, numtouchedicts;
528 static prvm_edict_t *touchedicts[MAX_EDICTS];
531 VM_SAFEPARMCOUNTRANGE(2, 3, VM_CL_findbox);
534 chainfield = PRVM_G_INT(OFS_PARM2);
536 chainfield = prog->fieldoffsets.chain;
538 prog->error_cmd("VM_CL_findbox: %s doesnt have the specified chain field !", prog->name);
540 chain = (prvm_edict_t *)prog->edicts;
542 numtouchedicts = World_EntitiesInBox(&cl.world, PRVM_G_VECTOR(OFS_PARM0), PRVM_G_VECTOR(OFS_PARM1), MAX_EDICTS, touchedicts);
543 if (numtouchedicts > MAX_EDICTS)
545 // this never happens //[515]: for what then ?
546 Con_Printf("World_EntitiesInBox returned %i edicts, max was %i\n", numtouchedicts, MAX_EDICTS);
547 numtouchedicts = MAX_EDICTS;
549 for (i = 0; i < numtouchedicts; ++i)
551 PRVM_EDICTFIELDEDICT(touchedicts[i], chainfield) = PRVM_EDICT_TO_PROG(chain);
552 chain = touchedicts[i];
555 VM_RETURN_EDICT(chain);
558 // #34 float() droptofloor
559 static void VM_CL_droptofloor (prvm_prog_t *prog)
562 vec3_t start, end, mins, maxs;
565 VM_SAFEPARMCOUNTRANGE(0, 2, VM_CL_droptofloor); // allow 2 parameters because the id1 defs.qc had an incorrect prototype
567 // assume failure if it returns early
568 PRVM_G_FLOAT(OFS_RETURN) = 0;
570 ent = PRVM_PROG_TO_EDICT(PRVM_clientglobaledict(self));
571 if (ent == prog->edicts)
573 VM_Warning(prog, "droptofloor: can not modify world entity\n");
578 VM_Warning(prog, "droptofloor: can not modify free entity\n");
582 VectorCopy(PRVM_clientedictvector(ent, origin), start);
583 VectorCopy(PRVM_clientedictvector(ent, mins), mins);
584 VectorCopy(PRVM_clientedictvector(ent, maxs), maxs);
585 VectorCopy(PRVM_clientedictvector(ent, origin), end);
586 if (cl.worldmodel->brush.isq3bsp)
588 else if (cl.worldmodel->brush.isq2bsp)
591 end[2] -= 256; // Quake, QuakeWorld
593 trace = CL_TraceBox(start, mins, maxs, end, MOVE_NORMAL, ent, CL_GenericHitSuperContentsMask(ent), 0, 0, collision_extendmovelength.value, true, true, NULL, true);
595 if (trace.fraction != 1)
597 VectorCopy (trace.endpos, PRVM_clientedictvector(ent, origin));
598 PRVM_clientedictfloat(ent, flags) = (int)PRVM_clientedictfloat(ent, flags) | FL_ONGROUND;
599 PRVM_clientedictedict(ent, groundentity) = PRVM_EDICT_TO_PROG(trace.ent);
600 PRVM_G_FLOAT(OFS_RETURN) = 1;
601 // if support is destroyed, keep suspended (gross hack for floating items in various maps)
602 // ent->priv.server->suspendedinairflag = true;
606 // #35 void(float style, string value) lightstyle
607 static void VM_CL_lightstyle (prvm_prog_t *prog)
612 VM_SAFEPARMCOUNT(2, VM_CL_lightstyle);
614 i = (int)PRVM_G_FLOAT(OFS_PARM0);
615 c = PRVM_G_STRING(OFS_PARM1);
616 if (i >= cl.max_lightstyle)
618 VM_Warning(prog, "VM_CL_lightstyle >= MAX_LIGHTSTYLES\n");
621 dp_strlcpy (cl.lightstyle[i].map, c, sizeof (cl.lightstyle[i].map));
622 cl.lightstyle[i].map[MAX_STYLESTRING - 1] = 0;
623 cl.lightstyle[i].length = (int)strlen(cl.lightstyle[i].map);
626 // #40 float(entity e) checkbottom
627 static void VM_CL_checkbottom (prvm_prog_t *prog)
629 static int cs_yes, cs_no;
631 vec3_t mins, maxs, start, stop;
636 VM_SAFEPARMCOUNT(1, VM_CL_checkbottom);
637 ent = PRVM_G_EDICT(OFS_PARM0);
638 PRVM_G_FLOAT(OFS_RETURN) = 0;
640 VectorAdd (PRVM_clientedictvector(ent, origin), PRVM_clientedictvector(ent, mins), mins);
641 VectorAdd (PRVM_clientedictvector(ent, origin), PRVM_clientedictvector(ent, maxs), maxs);
643 // if all of the points under the corners are solid world, don't bother
644 // with the tougher checks
645 // the corners must be within 16 of the midpoint
646 start[2] = mins[2] - 1;
647 for (x=0 ; x<=1 ; x++)
648 for (y=0 ; y<=1 ; y++)
650 start[0] = x ? maxs[0] : mins[0];
651 start[1] = y ? maxs[1] : mins[1];
652 if (!(CL_PointSuperContents(start) & (SUPERCONTENTS_SOLID | SUPERCONTENTS_BODY)))
657 PRVM_G_FLOAT(OFS_RETURN) = true;
658 return; // we got out easy
663 // check it for real...
667 // the midpoint must be within 16 of the bottom
668 start[0] = stop[0] = (mins[0] + maxs[0])*0.5;
669 start[1] = stop[1] = (mins[1] + maxs[1])*0.5;
670 stop[2] = start[2] - 2*sv_stepheight.value;
671 trace = CL_TraceLine(start, stop, MOVE_NORMAL, ent, CL_GenericHitSuperContentsMask(ent), 0, 0, collision_extendmovelength.value, true, true, NULL, true, false);
673 if (trace.fraction == 1.0)
676 mid = bottom = trace.endpos[2];
678 // the corners must be within 16 of the midpoint
679 for (x=0 ; x<=1 ; x++)
680 for (y=0 ; y<=1 ; y++)
682 start[0] = stop[0] = x ? maxs[0] : mins[0];
683 start[1] = stop[1] = y ? maxs[1] : mins[1];
685 trace = CL_TraceLine(start, stop, MOVE_NORMAL, ent, CL_GenericHitSuperContentsMask(ent), 0, 0, collision_extendmovelength.value, true, true, NULL, true, false);
687 if (trace.fraction != 1.0 && trace.endpos[2] > bottom)
688 bottom = trace.endpos[2];
689 if (trace.fraction == 1.0 || mid - trace.endpos[2] > sv_stepheight.value)
694 PRVM_G_FLOAT(OFS_RETURN) = true;
697 // #41 float(vector v) pointcontents
698 static void VM_CL_pointcontents (prvm_prog_t *prog)
701 VM_SAFEPARMCOUNT(1, VM_CL_pointcontents);
702 VectorCopy(PRVM_G_VECTOR(OFS_PARM0), point);
703 PRVM_G_FLOAT(OFS_RETURN) = Mod_Q1BSP_NativeContentsFromSuperContents(CL_PointSuperContents(point));
706 // #48 void(vector o, vector d, float color, float count) particle
707 static void VM_CL_particle (prvm_prog_t *prog)
712 VM_SAFEPARMCOUNT(4, VM_CL_particle);
714 VectorCopy(PRVM_G_VECTOR(OFS_PARM0), org);
715 VectorCopy(PRVM_G_VECTOR(OFS_PARM1), dir);
716 color = (int)PRVM_G_FLOAT(OFS_PARM2);
717 count = (int)PRVM_G_FLOAT(OFS_PARM3);
718 CL_ParticleEffect(EFFECT_SVC_PARTICLE, count, org, org, dir, dir, NULL, color);
721 // #74 void(vector pos, string samp, float vol, float atten) ambientsound
722 static void VM_CL_ambientsound (prvm_prog_t *prog)
726 VM_SAFEPARMCOUNT(4, VM_CL_ambientsound);
727 VectorCopy(PRVM_G_VECTOR(OFS_PARM0), f);
728 s = S_FindName(PRVM_G_STRING(OFS_PARM1));
729 S_StaticSound (s, f, PRVM_G_FLOAT(OFS_PARM2), PRVM_G_FLOAT(OFS_PARM3)*64);
732 // #92 vector(vector org[, float lpflag]) getlight (DP_QC_GETLIGHT)
733 static void VM_CL_getlight (prvm_prog_t *prog)
735 vec3_t ambientcolor, diffusecolor, diffusenormal;
737 int flags = prog->argc >= 2 ? PRVM_G_FLOAT(OFS_PARM1) : LP_LIGHTMAP;
739 VM_SAFEPARMCOUNTRANGE(1, 3, VM_CL_getlight);
741 VectorCopy(PRVM_G_VECTOR(OFS_PARM0), p);
742 R_CompleteLightPoint(ambientcolor, diffusecolor, diffusenormal, p, flags, r_refdef.scene.lightmapintensity, r_refdef.scene.ambientintensity);
743 VectorMA(ambientcolor, 0.5, diffusecolor, PRVM_G_VECTOR(OFS_RETURN));
744 if (PRVM_clientglobalvector(getlight_ambient))
745 VectorCopy(ambientcolor, PRVM_clientglobalvector(getlight_ambient));
746 if (PRVM_clientglobalvector(getlight_diffuse))
747 VectorCopy(diffusecolor, PRVM_clientglobalvector(getlight_diffuse));
748 if (PRVM_clientglobalvector(getlight_dir))
749 VectorCopy(diffusenormal, PRVM_clientglobalvector(getlight_dir));
752 //============================================================================
753 //[515]: SCENE MANAGER builtins
755 extern cvar_t v_yshearing;
756 void CSQC_R_RecalcView (void)
758 extern matrix4x4_t viewmodelmatrix_nobob;
759 extern matrix4x4_t viewmodelmatrix_withbob;
760 Matrix4x4_CreateFromQuakeEntity(&r_refdef.view.matrix, cl.csqc_vieworigin[0], cl.csqc_vieworigin[1], cl.csqc_vieworigin[2], cl.csqc_viewangles[0], cl.csqc_viewangles[1], cl.csqc_viewangles[2], 1);
761 if (v_yshearing.value > 0)
762 Matrix4x4_QuakeToDuke3D(&r_refdef.view.matrix, &r_refdef.view.matrix, v_yshearing.value);
763 Matrix4x4_Copy(&viewmodelmatrix_nobob, &r_refdef.view.matrix);
764 Matrix4x4_ConcatScale(&viewmodelmatrix_nobob, cl_viewmodel_scale.value);
765 Matrix4x4_Concat(&viewmodelmatrix_withbob, &r_refdef.view.matrix, &cl.csqc_viewmodelmatrixfromengine);
768 //#300 void() clearscene (EXT_CSQC)
769 static void VM_CL_R_ClearScene (prvm_prog_t *prog)
771 VM_SAFEPARMCOUNT(0, VM_CL_R_ClearScene);
772 // clear renderable entity and light lists
773 r_refdef.scene.numentities = 0;
774 r_refdef.scene.numlights = 0;
775 // restore the view settings to the values that VM_CL_UpdateView received from the client code
776 r_refdef.view = csqc_original_r_refdef_view;
777 // polygonbegin without draw2d arg has to guess
778 prog->polygonbegin_guess2d = false;
779 VectorCopy(cl.csqc_vieworiginfromengine, cl.csqc_vieworigin);
780 VectorCopy(cl.csqc_viewanglesfromengine, cl.csqc_viewangles);
781 cl.csqc_vidvars.drawworld = r_drawworld.integer != 0;
782 cl.csqc_vidvars.drawenginesbar = false;
783 cl.csqc_vidvars.drawcrosshair = false;
785 // clear the CL_Mesh_Scene() used for CSQC polygons and engine effects, they will be added by CSQC_RelinkAllEntities and manually created by CSQC
786 CL_MeshEntities_Scene_Clear();
789 //#301 void(float mask) addentities (EXT_CSQC)
790 static void VM_CL_R_AddEntities (prvm_prog_t *prog)
792 double t = Sys_DirtyTime();
795 VM_SAFEPARMCOUNT(1, VM_CL_R_AddEntities);
796 drawmask = (int)PRVM_G_FLOAT(OFS_PARM0);
797 CSQC_RelinkAllEntities(drawmask);
799 PRVM_clientglobalfloat(time) = cl.time;
800 for(i=1;i<prog->num_edicts;i++)
802 // so we can easily check if CSQC entity #edictnum is currently drawn
803 cl.csqcrenderentities[i].entitynumber = 0;
804 ed = &prog->edicts[i];
810 // note that for RF_USEAXIS entities, Predraw sets v_forward/v_right/v_up globals that are read by CSQC_AddRenderEdict
814 if(!((int)PRVM_clientedictfloat(ed, drawmask) & drawmask))
816 CSQC_AddRenderEdict(ed, i);
819 // callprofile fixing hack: do not include this time in what is counted for CSQC_UpdateView
820 t = Sys_DirtyTime() - t;if (t < 0 || t >= 1800) t = 0;
821 prog->functions[PRVM_clientfunction(CSQC_UpdateView)].totaltime -= t;
824 //#302 void(entity ent) addentity (EXT_CSQC)
825 static void VM_CL_R_AddEntity (prvm_prog_t *prog)
827 double t = Sys_DirtyTime();
828 VM_SAFEPARMCOUNT(1, VM_CL_R_AddEntity);
829 CSQC_AddRenderEdict(PRVM_G_EDICT(OFS_PARM0), 0);
830 t = Sys_DirtyTime() - t;if (t < 0 || t >= 1800) t = 0;
831 prog->functions[PRVM_clientfunction(CSQC_UpdateView)].totaltime -= t;
834 //#303 float(float property, ...) setproperty (EXT_CSQC)
835 //#303 float(float property) getproperty
836 //#303 vector(float property) getpropertyvec
837 //#309 float(float property) getproperty
838 //#309 vector(float property) getpropertyvec
839 // VorteX: make this function be able to return previously set property if new value is not given
840 static void VM_CL_R_SetView (prvm_prog_t *prog)
846 VM_SAFEPARMCOUNTRANGE(1, 3, VM_CL_R_SetView);
848 c = (int)PRVM_G_FLOAT(OFS_PARM0);
856 VectorSet(PRVM_G_VECTOR(OFS_RETURN), r_refdef.view.x, r_refdef.view.y, 0);
859 PRVM_G_FLOAT(OFS_RETURN) = r_refdef.view.x;
862 PRVM_G_FLOAT(OFS_RETURN) = r_refdef.view.y;
865 VectorSet(PRVM_G_VECTOR(OFS_RETURN), r_refdef.view.width, r_refdef.view.height, 0);
868 PRVM_G_FLOAT(OFS_RETURN) = r_refdef.view.width;
871 PRVM_G_FLOAT(OFS_RETURN) = r_refdef.view.height;
874 VM_Warning(prog, "VM_CL_R_GetView : VF_VIEWPORT can't be retrieved, use VF_MIN/VF_SIZE instead\n");
877 VectorSet(PRVM_G_VECTOR(OFS_RETURN), r_refdef.view.ortho_x, r_refdef.view.ortho_y, 0);
880 PRVM_G_FLOAT(OFS_RETURN) = r_refdef.view.ortho_x;
883 PRVM_G_FLOAT(OFS_RETURN) = r_refdef.view.ortho_y;
886 VectorCopy(cl.csqc_vieworigin, PRVM_G_VECTOR(OFS_RETURN));
889 PRVM_G_FLOAT(OFS_RETURN) = cl.csqc_vieworigin[0];
892 PRVM_G_FLOAT(OFS_RETURN) = cl.csqc_vieworigin[1];
895 PRVM_G_FLOAT(OFS_RETURN) = cl.csqc_vieworigin[2];
898 VectorCopy(cl.csqc_viewangles, PRVM_G_VECTOR(OFS_RETURN));
901 PRVM_G_FLOAT(OFS_RETURN) = cl.csqc_viewangles[0];
904 PRVM_G_FLOAT(OFS_RETURN) = cl.csqc_viewangles[1];
907 PRVM_G_FLOAT(OFS_RETURN) = cl.csqc_viewangles[2];
910 PRVM_G_FLOAT(OFS_RETURN) = cl.csqc_vidvars.drawworld;
912 case VF_DRAWENGINESBAR:
913 PRVM_G_FLOAT(OFS_RETURN) = cl.csqc_vidvars.drawenginesbar;
915 case VF_DRAWCROSSHAIR:
916 PRVM_G_FLOAT(OFS_RETURN) = cl.csqc_vidvars.drawcrosshair;
918 case VF_CL_VIEWANGLES:
919 VectorCopy(cl.viewangles, PRVM_G_VECTOR(OFS_RETURN));;
921 case VF_CL_VIEWANGLES_X:
922 PRVM_G_FLOAT(OFS_RETURN) = cl.viewangles[0];
924 case VF_CL_VIEWANGLES_Y:
925 PRVM_G_FLOAT(OFS_RETURN) = cl.viewangles[1];
927 case VF_CL_VIEWANGLES_Z:
928 PRVM_G_FLOAT(OFS_RETURN) = cl.viewangles[2];
931 PRVM_G_FLOAT(OFS_RETURN) = r_refdef.view.useperspective;
934 PRVM_G_FLOAT(OFS_RETURN) = r_refdef.view.isoverlay;
937 PRVM_G_FLOAT(OFS_RETURN) = r_refdef.view.ismain;
940 PRVM_G_FLOAT(OFS_RETURN) = r_refdef.fog_density;
943 PRVM_G_VECTOR(OFS_RETURN)[0] = r_refdef.fog_red;
944 PRVM_G_VECTOR(OFS_RETURN)[1] = r_refdef.fog_green;
945 PRVM_G_VECTOR(OFS_RETURN)[2] = r_refdef.fog_blue;
948 PRVM_G_VECTOR(OFS_RETURN)[0] = r_refdef.fog_red;
951 PRVM_G_VECTOR(OFS_RETURN)[1] = r_refdef.fog_green;
954 PRVM_G_VECTOR(OFS_RETURN)[2] = r_refdef.fog_blue;
957 PRVM_G_FLOAT(OFS_RETURN) = r_refdef.fog_alpha;
960 PRVM_G_FLOAT(OFS_RETURN) = r_refdef.fog_start;
963 PRVM_G_FLOAT(OFS_RETURN) = r_refdef.fog_end;
966 PRVM_G_FLOAT(OFS_RETURN) = r_refdef.fog_height;
968 case VF_FOG_FADEDEPTH:
969 PRVM_G_FLOAT(OFS_RETURN) = r_refdef.fog_fadedepth;
971 case VF_MINFPS_QUALITY:
972 PRVM_G_FLOAT(OFS_RETURN) = r_refdef.view.quality;
975 PRVM_G_FLOAT(OFS_RETURN) = 0;
976 VM_Warning(prog, "VM_CL_R_GetView : unknown parm %i\n", c);
979 if (csqc_lowres.integer)
983 case VF_MIN: case VF_MIN_X: case VF_MIN_Y: case VF_SIZE: case VF_SIZE_X: case VF_SIZE_Y: case VF_VIEWPORT:
984 VectorScale(PRVM_G_VECTOR(OFS_RETURN), vid_conwidth.value / vid.mode.width, PRVM_G_VECTOR(OFS_RETURN));
990 if (csqc_lowres.integer)
992 float scale = vid.mode.width / vid_conwidth.value;
995 case VF_MIN: case VF_MIN_X: case VF_MIN_Y: case VF_SIZE: case VF_SIZE_X: case VF_SIZE_Y: case VF_VIEWPORT:
996 VectorScale(PRVM_G_VECTOR(OFS_PARM1), scale, PRVM_G_VECTOR(OFS_PARM1));
997 VectorScale(PRVM_G_VECTOR(OFS_PARM2), scale, PRVM_G_VECTOR(OFS_PARM2));
1000 f = PRVM_G_VECTOR(OFS_PARM1);
1001 k = PRVM_G_FLOAT(OFS_PARM1);
1005 r_refdef.view.x = (int)(f[0]);
1006 r_refdef.view.y = (int)(f[1]);
1010 r_refdef.view.x = (int)(k);
1014 r_refdef.view.y = (int)(k);
1018 r_refdef.view.width = (int)(f[0]);
1019 r_refdef.view.height = (int)(f[1]);
1023 r_refdef.view.width = (int)(k);
1027 r_refdef.view.height = (int)(k);
1031 r_refdef.view.x = (int)(f[0]);
1032 r_refdef.view.y = (int)(f[1]);
1033 f = PRVM_G_VECTOR(OFS_PARM2);
1034 r_refdef.view.width = (int)(f[0]);
1035 r_refdef.view.height = (int)(f[1]);
1039 r_refdef.view.frustum_x = tan(f[0] * M_PI / 360.0);r_refdef.view.ortho_x = f[0];
1040 r_refdef.view.frustum_y = tan(f[1] * M_PI / 360.0);r_refdef.view.ortho_y = f[1];
1043 r_refdef.view.frustum_x = tan(k * M_PI / 360.0);r_refdef.view.ortho_x = k;
1046 r_refdef.view.frustum_y = tan(k * M_PI / 360.0);r_refdef.view.ortho_y = k;
1049 VectorCopy(f, cl.csqc_vieworigin);
1050 CSQC_R_RecalcView();
1053 cl.csqc_vieworigin[0] = k;
1054 CSQC_R_RecalcView();
1057 cl.csqc_vieworigin[1] = k;
1058 CSQC_R_RecalcView();
1061 cl.csqc_vieworigin[2] = k;
1062 CSQC_R_RecalcView();
1065 VectorCopy(f, cl.csqc_viewangles);
1066 CSQC_R_RecalcView();
1069 cl.csqc_viewangles[0] = k;
1070 CSQC_R_RecalcView();
1073 cl.csqc_viewangles[1] = k;
1074 CSQC_R_RecalcView();
1077 cl.csqc_viewangles[2] = k;
1078 CSQC_R_RecalcView();
1081 cl.csqc_vidvars.drawworld = ((k != 0) && r_drawworld.integer);
1083 case VF_DRAWENGINESBAR:
1084 cl.csqc_vidvars.drawenginesbar = k != 0;
1086 case VF_DRAWCROSSHAIR:
1087 cl.csqc_vidvars.drawcrosshair = k != 0;
1089 case VF_CL_VIEWANGLES:
1090 VectorCopy(f, cl.viewangles);
1092 case VF_CL_VIEWANGLES_X:
1093 cl.viewangles[0] = k;
1095 case VF_CL_VIEWANGLES_Y:
1096 cl.viewangles[1] = k;
1098 case VF_CL_VIEWANGLES_Z:
1099 cl.viewangles[2] = k;
1101 case VF_PERSPECTIVE:
1102 r_refdef.view.useperspective = k != 0;
1104 case VF_CLEARSCREEN:
1105 r_refdef.view.isoverlay = !k;
1108 PRVM_G_FLOAT(OFS_RETURN) = r_refdef.view.ismain;
1110 case VF_FOG_DENSITY:
1111 r_refdef.fog_density = k;
1114 r_refdef.fog_red = f[0];
1115 r_refdef.fog_green = f[1];
1116 r_refdef.fog_blue = f[2];
1118 case VF_FOG_COLOR_R:
1119 r_refdef.fog_red = k;
1121 case VF_FOG_COLOR_G:
1122 r_refdef.fog_green = k;
1124 case VF_FOG_COLOR_B:
1125 r_refdef.fog_blue = k;
1128 r_refdef.fog_alpha = k;
1131 r_refdef.fog_start = k;
1134 r_refdef.fog_end = k;
1137 r_refdef.fog_height = k;
1139 case VF_FOG_FADEDEPTH:
1140 r_refdef.fog_fadedepth = k;
1142 case VF_MINFPS_QUALITY:
1143 r_refdef.view.quality = k;
1146 PRVM_G_FLOAT(OFS_RETURN) = 0;
1147 VM_Warning(prog, "VM_CL_R_SetView : unknown parm %i\n", c);
1150 PRVM_G_FLOAT(OFS_RETURN) = 1;
1153 //#305 void(vector org, float radius, vector lightcolours[, float style, string cubemapname, float pflags]) adddynamiclight (EXT_CSQC)
1154 static void VM_CL_R_AddDynamicLight (prvm_prog_t *prog)
1156 double t = Sys_DirtyTime();
1161 const char *cubemapname = NULL;
1162 int pflags = PFLAGS_CORONA | PFLAGS_FULLDYNAMIC;
1163 float coronaintensity = 1;
1164 float coronasizescale = 0.25;
1165 qbool castshadow = true;
1166 float ambientscale = 0;
1167 float diffusescale = 1;
1168 float specularscale = 1;
1170 vec3_t forward, left, up;
1171 VM_SAFEPARMCOUNTRANGE(3, 8, VM_CL_R_AddDynamicLight);
1173 // if we've run out of dlights, just return
1174 if (r_refdef.scene.numlights >= MAX_DLIGHTS)
1177 VectorCopy(PRVM_G_VECTOR(OFS_PARM0), org);
1178 radius = PRVM_G_FLOAT(OFS_PARM1);
1179 VectorCopy(PRVM_G_VECTOR(OFS_PARM2), col);
1180 if (prog->argc >= 4)
1182 style = (int)PRVM_G_FLOAT(OFS_PARM3);
1183 if (style >= MAX_LIGHTSTYLES)
1185 Con_DPrintf("VM_CL_R_AddDynamicLight: out of bounds lightstyle index %i\n", style);
1189 if (prog->argc >= 5)
1190 cubemapname = PRVM_G_STRING(OFS_PARM4);
1191 if (prog->argc >= 6)
1192 pflags = (int)PRVM_G_FLOAT(OFS_PARM5);
1193 coronaintensity = (pflags & PFLAGS_CORONA) != 0;
1194 castshadow = (pflags & PFLAGS_NOSHADOW) == 0;
1196 VectorScale(PRVM_clientglobalvector(v_forward), radius, forward);
1197 VectorScale(PRVM_clientglobalvector(v_right), -radius, left);
1198 VectorScale(PRVM_clientglobalvector(v_up), radius, up);
1199 Matrix4x4_FromVectors(&matrix, forward, left, up, org);
1201 R_RTLight_Update(&r_refdef.scene.templights[r_refdef.scene.numlights], false, &matrix, col, style, cubemapname, castshadow, coronaintensity, coronasizescale, ambientscale, diffusescale, specularscale, LIGHTFLAG_NORMALMODE | LIGHTFLAG_REALTIMEMODE);
1202 r_refdef.scene.lights[r_refdef.scene.numlights] = &r_refdef.scene.templights[r_refdef.scene.numlights];r_refdef.scene.numlights++;
1203 t = Sys_DirtyTime() - t;if (t < 0 || t >= 1800) t = 0;
1204 prog->functions[PRVM_clientfunction(CSQC_UpdateView)].totaltime -= t;
1207 //============================================================================
1209 //#310 vector (vector v) cs_unproject (EXT_CSQC)
1210 static void VM_CL_unproject (prvm_prog_t *prog)
1216 VM_SAFEPARMCOUNT(1, VM_CL_unproject);
1217 VectorCopy(PRVM_G_VECTOR(OFS_PARM0), f);
1220 (-1.0 + 2.0 * (f[0] / vid_conwidth.integer)) * f[2] * -r_refdef.view.frustum_x,
1221 (-1.0 + 2.0 * (f[1] / vid_conheight.integer)) * f[2] * -r_refdef.view.frustum_y);
1222 if(v_flipped.integer)
1224 Matrix4x4_Transform(&r_refdef.view.matrix, temp, result);
1225 VectorCopy(result, PRVM_G_VECTOR(OFS_RETURN));
1228 //#311 vector (vector v) cs_project (EXT_CSQC)
1229 static void VM_CL_project (prvm_prog_t *prog)
1235 VM_SAFEPARMCOUNT(1, VM_CL_project);
1236 VectorCopy(PRVM_G_VECTOR(OFS_PARM0), f);
1237 Matrix4x4_Invert_Full(&m, &r_refdef.view.matrix);
1238 Matrix4x4_Transform(&m, f, v);
1239 if(v_flipped.integer)
1241 VectorSet(PRVM_G_VECTOR(OFS_RETURN),
1242 vid_conwidth.integer * (0.5*(1.0+v[1]/v[0]/-r_refdef.view.frustum_x)),
1243 vid_conheight.integer * (0.5*(1.0+v[2]/v[0]/-r_refdef.view.frustum_y)),
1246 // after transforming, relative position to viewport (0..1) = 0.5 * (1 + v[2]/v[0]/-frustum_{x \or y})
1247 // as 2D drawing honors the viewport too, to get the same pixel, we simply multiply this by conwidth/height
1250 //=============================================================================
1251 // Draw builtins (client & menu)
1254 ========================
1257 void drawline(float width, vector pos1, vector pos2, vector rgb, float alpha, float flags)
1258 ========================
1260 void VM_drawline (prvm_prog_t *prog)
1262 prvm_vec_t *c1, *c2, *rgb;
1264 unsigned char flags;
1266 VM_SAFEPARMCOUNT(6, VM_drawline);
1268 // polygonbegin without draw2d arg has to guess
1269 prog->polygonbegin_guess2d = true;
1271 width = PRVM_G_FLOAT(OFS_PARM0);
1272 c1 = PRVM_G_VECTOR(OFS_PARM1);
1273 c2 = PRVM_G_VECTOR(OFS_PARM2);
1274 rgb = PRVM_G_VECTOR(OFS_PARM3);
1275 alpha = PRVM_G_FLOAT(OFS_PARM4);
1276 flags = (int)PRVM_G_FLOAT(OFS_PARM5);
1277 DrawQ_Line(width, c1[0], c1[1], c2[0], c2[1], rgb[0], rgb[1], rgb[2], alpha, flags);
1284 float iscachedpic(string pic)
1287 void VM_iscachedpic(prvm_prog_t *prog)
1289 VM_SAFEPARMCOUNT(1,VM_iscachedpic);
1291 // drawq hasnt such a function, thus always return true
1292 PRVM_G_FLOAT(OFS_RETURN) = false;
1299 string precache_pic(string pic)
1302 #define PRECACHE_PIC_FROMWAD 1 /* FTEQW, not supported here */
1303 #define PRECACHE_PIC_NOTPERSISTENT 2
1304 //#define PRECACHE_PIC_NOCLAMP 4
1305 #define PRECACHE_PIC_MIPMAP 8
1306 void VM_precache_pic(prvm_prog_t *prog)
1309 int flags = CACHEPICFLAG_FAILONMISSING;
1311 VM_SAFEPARMCOUNTRANGE(1, 2, VM_precache_pic);
1313 s = PRVM_G_STRING(OFS_PARM0);
1314 PRVM_G_INT(OFS_RETURN) = PRVM_G_INT(OFS_PARM0);
1315 VM_CheckEmptyString(prog, s);
1319 int f = PRVM_G_FLOAT(OFS_PARM1);
1320 if(f & PRECACHE_PIC_NOTPERSISTENT)
1321 flags |= CACHEPICFLAG_NOTPERSISTENT;
1322 //if(f & PRECACHE_PIC_NOCLAMP)
1323 // flags |= CACHEPICFLAG_NOCLAMP;
1324 if(f & PRECACHE_PIC_MIPMAP)
1325 flags |= CACHEPICFLAG_MIPMAP;
1328 if( !Draw_IsPicLoaded(Draw_CachePic_Flags(s, flags | CACHEPICFLAG_QUIET)) )
1329 PRVM_G_INT(OFS_RETURN) = OFS_NULL;
1339 void VM_freepic(prvm_prog_t *prog)
1343 VM_SAFEPARMCOUNT(1,VM_freepic);
1345 s = PRVM_G_STRING(OFS_PARM0);
1346 VM_CheckEmptyString(prog, s);
1351 static void getdrawfontscale(prvm_prog_t *prog, float *sx, float *sy)
1355 VectorCopy(PRVM_drawglobalvector(drawfontscale), v);
1356 if(VectorLength2(v) > 0)
1363 static dp_font_t *getdrawfont(prvm_prog_t *prog)
1365 int f = (int) PRVM_drawglobalfloat(drawfont);
1366 if(f < 0 || f >= dp_fonts.maxsize)
1367 return FONT_DEFAULT;
1368 return &dp_fonts.f[f];
1375 float drawcharacter(vector position, float character, vector scale, vector rgb, float alpha, float flag)
1378 void VM_drawcharacter(prvm_prog_t *prog)
1380 prvm_vec_t *pos,*scale,*rgb;
1384 VM_SAFEPARMCOUNT(6,VM_drawcharacter);
1386 // polygonbegin without draw2d arg has to guess
1387 prog->polygonbegin_guess2d = true;
1389 character = (char) PRVM_G_FLOAT(OFS_PARM1);
1392 PRVM_G_FLOAT(OFS_RETURN) = -1;
1393 VM_Warning(prog, "VM_drawcharacter: %s passed null character !\n",prog->name);
1397 pos = PRVM_G_VECTOR(OFS_PARM0);
1398 scale = PRVM_G_VECTOR(OFS_PARM2);
1399 rgb = PRVM_G_VECTOR(OFS_PARM3);
1400 flag = (int)PRVM_G_FLOAT(OFS_PARM5);
1402 if(flag < DRAWFLAG_NORMAL || flag >=DRAWFLAG_NUMFLAGS)
1404 PRVM_G_FLOAT(OFS_RETURN) = -2;
1405 VM_Warning(prog, "VM_drawcharacter: %s: wrong DRAWFLAG %i !\n",prog->name,flag);
1409 if(pos[2] || scale[2])
1410 VM_Warning(prog, "VM_drawcharacter: z value%c from %s discarded\n",(pos[2] && scale[2]) ? 's' : 0,((pos[2] && scale[2]) ? "pos and scale" : (pos[2] ? "pos" : "scale")));
1412 if(!scale[0] || !scale[1])
1414 PRVM_G_FLOAT(OFS_RETURN) = -3;
1415 VM_Warning(prog, "VM_drawcharacter: scale %s is null !\n", (scale[0] == 0) ? ((scale[1] == 0) ? "x and y" : "x") : "y");
1419 getdrawfontscale(prog, &sx, &sy);
1420 DrawQ_String_Scale(pos[0], pos[1], &character, 1, scale[0], scale[1], sx, sy, rgb[0], rgb[1], rgb[2], PRVM_G_FLOAT(OFS_PARM4), flag, NULL, true, getdrawfont(prog));
1421 PRVM_G_FLOAT(OFS_RETURN) = 1;
1428 float drawstring(vector position, string text, vector scale, vector rgb, float alpha[, float flag])
1431 void VM_drawstring(prvm_prog_t *prog)
1433 prvm_vec_t *pos,*scale,*rgb;
1437 VM_SAFEPARMCOUNTRANGE(5,6,VM_drawstring);
1439 // polygonbegin without draw2d arg has to guess
1440 prog->polygonbegin_guess2d = true;
1442 string = PRVM_G_STRING(OFS_PARM1);
1443 pos = PRVM_G_VECTOR(OFS_PARM0);
1444 scale = PRVM_G_VECTOR(OFS_PARM2);
1445 rgb = PRVM_G_VECTOR(OFS_PARM3);
1446 if (prog->argc >= 6)
1447 flag = (int)PRVM_G_FLOAT(OFS_PARM5);
1449 if(flag < DRAWFLAG_NORMAL || flag >=DRAWFLAG_NUMFLAGS)
1451 PRVM_G_FLOAT(OFS_RETURN) = -2;
1452 VM_Warning(prog, "VM_drawstring: %s: wrong DRAWFLAG %i !\n",prog->name,flag);
1456 if(!scale[0] || !scale[1])
1458 PRVM_G_FLOAT(OFS_RETURN) = -3;
1459 VM_Warning(prog, "VM_drawstring: scale %s is null !\n", (scale[0] == 0) ? ((scale[1] == 0) ? "x and y" : "x") : "y");
1463 if(pos[2] || scale[2])
1464 VM_Warning(prog, "VM_drawstring: z value%s from %s discarded\n",(pos[2] && scale[2]) ? "s" : " ",((pos[2] && scale[2]) ? "pos and scale" : (pos[2] ? "pos" : "scale")));
1466 getdrawfontscale(prog, &sx, &sy);
1467 DrawQ_String_Scale(pos[0], pos[1], string, 0, scale[0], scale[1], sx, sy, rgb[0], rgb[1], rgb[2], PRVM_G_FLOAT(OFS_PARM4), flag, NULL, true, getdrawfont(prog));
1468 //Font_DrawString(pos[0], pos[1], string, 0, scale[0], scale[1], rgb[0], rgb[1], rgb[2], PRVM_G_FLOAT(OFS_PARM4), flag, NULL, true);
1469 PRVM_G_FLOAT(OFS_RETURN) = 1;
1474 VM_drawcolorcodedstring
1476 float drawcolorcodedstring(vector position, string text, vector scale, float alpha, float flag)
1478 float drawcolorcodedstring(vector position, string text, vector scale, vector rgb, float alpha, float flag)
1481 void VM_drawcolorcodedstring(prvm_prog_t *prog)
1483 prvm_vec_t *pos, *scale;
1487 float sx, sy, alpha;
1489 VM_SAFEPARMCOUNTRANGE(5,6,VM_drawcolorcodedstring);
1491 // polygonbegin without draw2d arg has to guess
1492 prog->polygonbegin_guess2d = true;
1494 if (prog->argc == 6) // full 6 parms, like normal drawstring
1496 pos = PRVM_G_VECTOR(OFS_PARM0);
1497 string = PRVM_G_STRING(OFS_PARM1);
1498 scale = PRVM_G_VECTOR(OFS_PARM2);
1499 VectorCopy(PRVM_G_VECTOR(OFS_PARM3), rgb);
1500 alpha = PRVM_G_FLOAT(OFS_PARM4);
1501 flag = (int)PRVM_G_FLOAT(OFS_PARM5);
1505 pos = PRVM_G_VECTOR(OFS_PARM0);
1506 string = PRVM_G_STRING(OFS_PARM1);
1507 scale = PRVM_G_VECTOR(OFS_PARM2);
1511 alpha = PRVM_G_FLOAT(OFS_PARM3);
1512 flag = (int)PRVM_G_FLOAT(OFS_PARM4);
1515 if(flag < DRAWFLAG_NORMAL || flag >= DRAWFLAG_NUMFLAGS)
1517 PRVM_G_FLOAT(OFS_RETURN) = -2;
1518 VM_Warning(prog, "VM_drawcolorcodedstring: %s: wrong DRAWFLAG %i !\n",prog->name,flag);
1522 if(!scale[0] || !scale[1])
1524 PRVM_G_FLOAT(OFS_RETURN) = -3;
1525 VM_Warning(prog, "VM_drawcolorcodedstring: scale %s is null !\n", (scale[0] == 0) ? ((scale[1] == 0) ? "x and y" : "x") : "y");
1529 if(pos[2] || scale[2])
1530 VM_Warning(prog, "VM_drawcolorcodedstring: z value%s from %s discarded\n",(pos[2] && scale[2]) ? "s" : " ",((pos[2] && scale[2]) ? "pos and scale" : (pos[2] ? "pos" : "scale")));
1532 getdrawfontscale(prog, &sx, &sy);
1533 DrawQ_String_Scale(pos[0], pos[1], string, 0, scale[0], scale[1], sx, sy, rgb[0], rgb[1], rgb[2], alpha, flag, NULL, false, getdrawfont(prog));
1534 if (prog->argc == 6) // also return vector of last color
1535 VectorCopy(DrawQ_Color, PRVM_G_VECTOR(OFS_RETURN));
1537 PRVM_G_FLOAT(OFS_RETURN) = 1;
1543 float stringwidth(string text, float allowColorCodes, float size)
1546 void VM_stringwidth(prvm_prog_t *prog)
1550 float mult; // sz is intended font size so we can later add freetype support, mult is font size multiplier in pixels per character cell
1554 VM_SAFEPARMCOUNTRANGE(2, 3, VM_stringwidth);
1556 getdrawfontscale(prog, &sx, &sy);
1559 Vector2Copy(PRVM_G_VECTOR(OFS_PARM2), szv);
1564 // we want the width for 8x8 font size, divided by 8
1565 Vector2Set(szv, 8, 8);
1567 // to make sure snapping is turned off, ALWAYS use a nontrivial scale in this case
1568 if(sx >= 0.9 && sx <= 1.1)
1576 string = PRVM_G_STRING(OFS_PARM0);
1577 colors = (int)PRVM_G_FLOAT(OFS_PARM1);
1579 PRVM_G_FLOAT(OFS_RETURN) = DrawQ_TextWidth_UntilWidth_TrackColors_Scale(string, &maxlen, szv[0], szv[1], sx, sy, NULL, !colors, getdrawfont(prog), 1000000000) * mult;
1583 mult = sz = PRVM_G_FLOAT(OFS_PARM2);
1591 string = PRVM_G_STRING(OFS_PARM0);
1592 colors = (int)PRVM_G_FLOAT(OFS_PARM1);
1594 PRVM_G_FLOAT(OFS_RETURN) = DrawQ_TextWidth(string, 0, !colors, getdrawfont()) * mult; // 1x1 characters, don't actually draw
1602 float findfont(string s)
1606 static float getdrawfontnum(const char *fontname)
1610 for(i = 0; i < dp_fonts.maxsize; ++i)
1611 if(!strcmp(dp_fonts.f[i].title, fontname))
1616 void VM_findfont(prvm_prog_t *prog)
1618 VM_SAFEPARMCOUNT(1,VM_findfont);
1619 PRVM_G_FLOAT(OFS_RETURN) = getdrawfontnum(PRVM_G_STRING(OFS_PARM0));
1626 float loadfont(string fontname, string fontmaps, string sizes, float slot)
1630 void VM_loadfont(prvm_prog_t *prog)
1632 const char *fontname, *filelist, *sizes, *c, *cm;
1633 char mainfont[MAX_QPATH];
1635 float sz, scale, voffset;
1638 VM_SAFEPARMCOUNTRANGE(3,6,VM_loadfont);
1640 fontname = PRVM_G_STRING(OFS_PARM0);
1642 fontname = "default";
1644 filelist = PRVM_G_STRING(OFS_PARM1);
1646 filelist = "gfx/conchars";
1648 sizes = PRVM_G_STRING(OFS_PARM2);
1654 if (prog->argc >= 4)
1656 i = PRVM_G_FLOAT(OFS_PARM3);
1657 if (i >= 0 && i < dp_fonts.maxsize)
1660 dp_strlcpy(f->title, fontname, sizeof(f->title)); // replace name
1664 f = FindFont(fontname, true);
1667 PRVM_G_FLOAT(OFS_RETURN) = -1;
1668 return; // something go wrong
1671 memset(f->fallbacks, 0, sizeof(f->fallbacks));
1672 memset(f->fallback_faces, 0, sizeof(f->fallback_faces));
1674 // first font is handled "normally"
1675 c = strchr(filelist, ':');
1676 cm = strchr(filelist, ',');
1677 if(c && (!cm || c < cm))
1678 f->req_face = atoi(c+1);
1684 if(!c || (c - filelist) >= MAX_QPATH)
1685 dp_strlcpy(mainfont, filelist, sizeof(mainfont));
1688 memcpy(mainfont, filelist, c - filelist);
1689 mainfont[c - filelist] = 0;
1693 for(i = 0; i < MAX_FONT_FALLBACKS; ++i)
1695 c = strchr(filelist, ',');
1701 c = strchr(filelist, ':');
1702 cm = strchr(filelist, ',');
1703 if(c && (!cm || c < cm))
1704 f->fallback_faces[i] = atoi(c+1);
1707 f->fallback_faces[i] = 0; // f->req_face; could make it stick to the default-font's face index
1710 if(!c || (c-filelist) >= MAX_QPATH)
1712 dp_strlcpy(f->fallbacks[i], filelist, sizeof(mainfont));
1716 memcpy(f->fallbacks[i], filelist, c - filelist);
1717 f->fallbacks[i][c - filelist] = 0;
1722 for(i = 0; i < MAX_FONT_SIZES; ++i)
1723 f->req_sizes[i] = -1;
1724 for (numsizes = 0,c = sizes;;)
1726 if (!COM_ParseToken_VM_Tokenize(&c, 0))
1728 sz = atof(com_token);
1730 if (sz < 0.001f || sz > 1000.0f)
1732 VM_Warning(prog, "VM_loadfont: crap size %s", com_token);
1736 if (numsizes == MAX_FONT_SIZES)
1738 VM_Warning(prog, "VM_loadfont: MAX_FONT_SIZES = %i exceeded", MAX_FONT_SIZES);
1741 f->req_sizes[numsizes] = sz;
1745 // additional scale/hoffset parms
1748 if (prog->argc >= 5)
1750 scale = PRVM_G_FLOAT(OFS_PARM4);
1754 if (prog->argc >= 6)
1755 voffset = PRVM_G_FLOAT(OFS_PARM5);
1758 LoadFont(true, mainfont, f, scale, voffset);
1760 // return index of loaded font
1761 PRVM_G_FLOAT(OFS_RETURN) = (f - dp_fonts.f);
1768 float drawpic(vector position, string pic, vector size, vector rgb, float alpha, float flag)
1771 void VM_drawpic(prvm_prog_t *prog)
1773 const char *picname;
1774 prvm_vec_t *size, *pos, *rgb;
1777 VM_SAFEPARMCOUNTRANGE(5,6,VM_drawpic);
1779 // polygonbegin without draw2d arg has to guess
1780 prog->polygonbegin_guess2d = true;
1782 picname = PRVM_G_STRING(OFS_PARM1);
1783 VM_CheckEmptyString(prog, picname);
1785 // is pic cached ? no function yet for that
1788 PRVM_G_FLOAT(OFS_RETURN) = -4;
1789 VM_Warning(prog, "VM_drawpic: %s: %s not cached !\n", prog->name, picname);
1793 pos = PRVM_G_VECTOR(OFS_PARM0);
1794 size = PRVM_G_VECTOR(OFS_PARM2);
1795 rgb = PRVM_G_VECTOR(OFS_PARM3);
1796 if (prog->argc >= 6)
1797 flag = (int) PRVM_G_FLOAT(OFS_PARM5);
1799 if(flag < DRAWFLAG_NORMAL || flag >=DRAWFLAG_NUMFLAGS)
1801 PRVM_G_FLOAT(OFS_RETURN) = -2;
1802 VM_Warning(prog, "VM_drawpic: %s: wrong DRAWFLAG %i !\n",prog->name,flag);
1806 if(pos[2] || size[2])
1807 VM_Warning(prog, "VM_drawpic: z value%s from %s discarded\n",(pos[2] && size[2]) ? "s" : " ",((pos[2] && size[2]) ? "pos and size" : (pos[2] ? "pos" : "size")));
1809 DrawQ_Pic(pos[0], pos[1], Draw_CachePic_Flags (picname, CACHEPICFLAG_NOTPERSISTENT), size[0], size[1], rgb[0], rgb[1], rgb[2], PRVM_G_FLOAT(OFS_PARM4), flag);
1810 PRVM_G_FLOAT(OFS_RETURN) = 1;
1816 float drawrotpic(vector position, string pic, vector size, vector org, float angle, vector rgb, float alpha, float flag)
1819 void VM_drawrotpic(prvm_prog_t *prog)
1821 const char *picname;
1822 prvm_vec_t *size, *pos, *org, *rgb;
1825 VM_SAFEPARMCOUNT(8,VM_drawrotpic);
1827 // polygonbegin without draw2d arg has to guess
1828 prog->polygonbegin_guess2d = true;
1830 picname = PRVM_G_STRING(OFS_PARM1);
1831 VM_CheckEmptyString(prog, picname);
1833 // is pic cached ? no function yet for that
1836 PRVM_G_FLOAT(OFS_RETURN) = -4;
1837 VM_Warning(prog, "VM_drawrotpic: %s: %s not cached !\n", prog->name, picname);
1841 pos = PRVM_G_VECTOR(OFS_PARM0);
1842 size = PRVM_G_VECTOR(OFS_PARM2);
1843 org = PRVM_G_VECTOR(OFS_PARM3);
1844 rgb = PRVM_G_VECTOR(OFS_PARM5);
1845 flag = (int) PRVM_G_FLOAT(OFS_PARM7);
1847 if(flag < DRAWFLAG_NORMAL || flag >=DRAWFLAG_NUMFLAGS)
1849 PRVM_G_FLOAT(OFS_RETURN) = -2;
1850 VM_Warning(prog, "VM_drawrotpic: %s: wrong DRAWFLAG %i !\n",prog->name,flag);
1854 if(pos[2] || size[2] || org[2])
1855 VM_Warning(prog, "VM_drawrotpic: z value from pos/size/org discarded\n");
1857 DrawQ_RotPic(pos[0], pos[1], Draw_CachePic_Flags(picname, CACHEPICFLAG_NOTPERSISTENT), size[0], size[1], org[0], org[1], PRVM_G_FLOAT(OFS_PARM4), rgb[0], rgb[1], rgb[2], PRVM_G_FLOAT(OFS_PARM6), flag);
1858 PRVM_G_FLOAT(OFS_RETURN) = 1;
1864 float drawsubpic(vector position, vector size, string pic, vector srcPos, vector srcSize, vector rgb, float alpha, float flag)
1868 void VM_drawsubpic(prvm_prog_t *prog)
1870 const char *picname;
1871 prvm_vec_t *size, *pos, *rgb, *srcPos, *srcSize, alpha;
1874 VM_SAFEPARMCOUNT(8,VM_drawsubpic);
1876 // polygonbegin without draw2d arg has to guess
1877 prog->polygonbegin_guess2d = true;
1879 picname = PRVM_G_STRING(OFS_PARM2);
1880 VM_CheckEmptyString(prog, picname);
1882 // is pic cached ? no function yet for that
1885 PRVM_G_FLOAT(OFS_RETURN) = -4;
1886 VM_Warning(prog, "VM_drawsubpic: %s: %s not cached !\n", prog->name, picname);
1890 pos = PRVM_G_VECTOR(OFS_PARM0);
1891 size = PRVM_G_VECTOR(OFS_PARM1);
1892 srcPos = PRVM_G_VECTOR(OFS_PARM3);
1893 srcSize = PRVM_G_VECTOR(OFS_PARM4);
1894 rgb = PRVM_G_VECTOR(OFS_PARM5);
1895 alpha = PRVM_G_FLOAT(OFS_PARM6);
1896 flag = (int) PRVM_G_FLOAT(OFS_PARM7);
1898 if(flag < DRAWFLAG_NORMAL || flag >=DRAWFLAG_NUMFLAGS)
1900 PRVM_G_FLOAT(OFS_RETURN) = -2;
1901 VM_Warning(prog, "VM_drawsubpic: %s: wrong DRAWFLAG %i !\n",prog->name,flag);
1905 if(pos[2] || size[2])
1906 VM_Warning(prog, "VM_drawsubpic: z value%s from %s discarded\n",(pos[2] && size[2]) ? "s" : " ",((pos[2] && size[2]) ? "pos and size" : (pos[2] ? "pos" : "size")));
1908 DrawQ_SuperPic(pos[0], pos[1], Draw_CachePic_Flags (picname, CACHEPICFLAG_NOTPERSISTENT),
1910 srcPos[0], srcPos[1], rgb[0], rgb[1], rgb[2], alpha,
1911 srcPos[0] + srcSize[0], srcPos[1], rgb[0], rgb[1], rgb[2], alpha,
1912 srcPos[0], srcPos[1] + srcSize[1], rgb[0], rgb[1], rgb[2], alpha,
1913 srcPos[0] + srcSize[0], srcPos[1] + srcSize[1], rgb[0], rgb[1], rgb[2], alpha,
1915 PRVM_G_FLOAT(OFS_RETURN) = 1;
1922 float drawfill(vector position, vector size, vector rgb, float alpha, float flag)
1925 void VM_drawfill(prvm_prog_t *prog)
1927 prvm_vec_t *size, *pos, *rgb;
1930 VM_SAFEPARMCOUNT(5,VM_drawfill);
1932 // polygonbegin without draw2d arg has to guess
1933 prog->polygonbegin_guess2d = true;
1935 pos = PRVM_G_VECTOR(OFS_PARM0);
1936 size = PRVM_G_VECTOR(OFS_PARM1);
1937 rgb = PRVM_G_VECTOR(OFS_PARM2);
1938 flag = (int) PRVM_G_FLOAT(OFS_PARM4);
1940 if(flag < DRAWFLAG_NORMAL || flag >=DRAWFLAG_NUMFLAGS)
1942 PRVM_G_FLOAT(OFS_RETURN) = -2;
1943 VM_Warning(prog, "VM_drawfill: %s: wrong DRAWFLAG %i !\n",prog->name,flag);
1947 if(pos[2] || size[2])
1948 VM_Warning(prog, "VM_drawfill: z value%s from %s discarded\n",(pos[2] && size[2]) ? "s" : " ",((pos[2] && size[2]) ? "pos and size" : (pos[2] ? "pos" : "size")));
1950 DrawQ_Fill(pos[0], pos[1], size[0], size[1], rgb[0], rgb[1], rgb[2], PRVM_G_FLOAT(OFS_PARM3), flag);
1951 PRVM_G_FLOAT(OFS_RETURN) = 1;
1958 drawsetcliparea(float x, float y, float width, float height)
1961 void VM_drawsetcliparea(prvm_prog_t *prog)
1964 VM_SAFEPARMCOUNT(4,VM_drawsetcliparea);
1966 // polygonbegin without draw2d arg has to guess
1967 prog->polygonbegin_guess2d = true;
1969 x = bound(0, PRVM_G_FLOAT(OFS_PARM0), vid_conwidth.integer);
1970 y = bound(0, PRVM_G_FLOAT(OFS_PARM1), vid_conheight.integer);
1971 w = bound(0, PRVM_G_FLOAT(OFS_PARM2) + PRVM_G_FLOAT(OFS_PARM0) - x, (vid_conwidth.integer - x));
1972 h = bound(0, PRVM_G_FLOAT(OFS_PARM3) + PRVM_G_FLOAT(OFS_PARM1) - y, (vid_conheight.integer - y));
1974 DrawQ_SetClipArea(x, y, w, h);
1979 VM_drawresetcliparea
1984 void VM_drawresetcliparea(prvm_prog_t *prog)
1986 VM_SAFEPARMCOUNT(0,VM_drawresetcliparea);
1988 // polygonbegin without draw2d arg has to guess
1989 prog->polygonbegin_guess2d = true;
1991 DrawQ_ResetClipArea();
1998 vector getimagesize(string pic)
2001 void VM_getimagesize(prvm_prog_t *prog)
2006 VM_SAFEPARMCOUNT(1,VM_getimagesize);
2008 p = PRVM_G_STRING(OFS_PARM0);
2009 VM_CheckEmptyString(prog, p);
2011 pic = Draw_CachePic_Flags (p, CACHEPICFLAG_QUIET | CACHEPICFLAG_NOTPERSISTENT);
2012 if (!Draw_IsPicLoaded(pic))
2014 PRVM_G_VECTOR(OFS_RETURN)[0] = 0;
2015 PRVM_G_VECTOR(OFS_RETURN)[1] = 0;
2019 PRVM_G_VECTOR(OFS_RETURN)[0] = Draw_GetPicWidth(pic);
2020 PRVM_G_VECTOR(OFS_RETURN)[1] = Draw_GetPicHeight(pic);
2022 PRVM_G_VECTOR(OFS_RETURN)[2] = 0;
2025 //#330 float(float stnum) getstatf (EXT_CSQC)
2026 static void VM_CL_getstatf (prvm_prog_t *prog)
2034 VM_SAFEPARMCOUNT(1, VM_CL_getstatf);
2035 i = (int)PRVM_G_FLOAT(OFS_PARM0);
2036 if(i < 0 || i >= MAX_CL_STATS)
2038 PRVM_G_FLOAT(OFS_RETURN) = 0;
2039 VM_Warning(prog, "VM_CL_getstatf: index>=MAX_CL_STATS or index<0\n");
2042 dat.l = cl.stats[i];
2043 PRVM_G_FLOAT(OFS_RETURN) = dat.f;
2046 //#331 float(float stnum) getstati (EXT_CSQC)
2047 static void VM_CL_getstati (prvm_prog_t *prog)
2049 int index, firstbit, bitcount;
2051 VM_SAFEPARMCOUNTRANGE(1, 3, VM_CL_getstati);
2053 index = (int)PRVM_G_FLOAT(OFS_PARM0);
2054 if(index < 0 || index >= MAX_CL_STATS)
2056 PRVM_G_FLOAT(OFS_RETURN) = 0;
2057 VM_Warning(prog, "VM_CL_getstati: index>=MAX_CL_STATS or index<0\n");
2063 firstbit = (int)PRVM_G_FLOAT(OFS_PARM1);
2065 bitcount = (int)PRVM_G_FLOAT(OFS_PARM2);
2075 if (bitcount < 32) //32 causes the mask to overflow, so there's nothing to subtract from.
2076 PRVM_G_FLOAT(OFS_RETURN) = cl.stats[index]>>firstbit & ((1<<bitcount)-1);
2078 PRVM_G_FLOAT(OFS_RETURN) = cl.stats[index];
2081 //#332 string(float firststnum) getstats (EXT_CSQC)
2082 static void VM_CL_getstats (prvm_prog_t *prog)
2087 VM_SAFEPARMCOUNT(1, VM_CL_getstats);
2088 i = (int)PRVM_G_FLOAT(OFS_PARM0);
2089 if(i < 0 || i > MAX_CL_STATS-4)
2091 PRVM_G_INT(OFS_RETURN) = OFS_NULL;
2092 VM_Warning(prog, "VM_CL_getstats: index>MAX_CL_STATS-4 or index<0\n");
2095 t_len = dp_strlcpy(t, (char*)&cl.stats[i], sizeof(t));
2096 PRVM_G_INT(OFS_RETURN) = PRVM_SetTempString(prog, t, t_len);
2099 //#333 void(entity e, float mdlindex) setmodelindex (EXT_CSQC)
2100 static void VM_CL_setmodelindex (prvm_prog_t *prog)
2104 struct model_s *model;
2106 VM_SAFEPARMCOUNT(2, VM_CL_setmodelindex);
2108 t = PRVM_G_EDICT(OFS_PARM0);
2110 i = (int)PRVM_G_FLOAT(OFS_PARM1);
2112 PRVM_clientedictstring(t, model) = 0;
2113 PRVM_clientedictfloat(t, modelindex) = 0;
2118 model = CL_GetModelByIndex(i);
2121 VM_Warning(prog, "VM_CL_setmodelindex: null model\n");
2124 PRVM_clientedictstring(t, model) = PRVM_SetEngineString(prog, model->name);
2125 PRVM_clientedictfloat(t, modelindex) = i;
2127 // TODO: check if this breaks needed consistency and maybe add a cvar for it too?? [1/10/2008 Black]
2130 SetMinMaxSize (prog, t, model->normalmins, model->normalmaxs);
2133 SetMinMaxSize (prog, t, vec3_origin, vec3_origin);
2136 //#334 string(float mdlindex) modelnameforindex (EXT_CSQC)
2137 static void VM_CL_modelnameforindex (prvm_prog_t *prog)
2141 VM_SAFEPARMCOUNT(1, VM_CL_modelnameforindex);
2143 PRVM_G_INT(OFS_RETURN) = OFS_NULL;
2144 model = CL_GetModelByIndex((int)PRVM_G_FLOAT(OFS_PARM0));
2145 PRVM_G_INT(OFS_RETURN) = model ? PRVM_SetEngineString(prog, model->name) : 0;
2148 //#335 float(string effectname) particleeffectnum (EXT_CSQC)
2149 static void VM_CL_particleeffectnum (prvm_prog_t *prog)
2152 VM_SAFEPARMCOUNT(1, VM_CL_particleeffectnum);
2153 i = CL_ParticleEffectIndexForName(PRVM_G_STRING(OFS_PARM0));
2156 PRVM_G_FLOAT(OFS_RETURN) = i;
2159 // #336 void(entity ent, float effectnum, vector start, vector end[, float color]) trailparticles (EXT_CSQC)
2160 static void VM_CL_trailparticles (prvm_prog_t *prog)
2163 vec3_t start, end, velocity;
2165 VM_SAFEPARMCOUNTRANGE(4, 5, VM_CL_trailparticles);
2167 t = PRVM_G_EDICT(OFS_PARM0);
2168 i = (int)PRVM_G_FLOAT(OFS_PARM1);
2169 VectorCopy(PRVM_G_VECTOR(OFS_PARM2), start);
2170 VectorCopy(PRVM_G_VECTOR(OFS_PARM3), end);
2171 VectorCopy(PRVM_clientedictvector(t, velocity), velocity);
2175 CL_ParticleTrail(i, 1, start, end, velocity, velocity, NULL, prog->argc >= 5 ? (int)PRVM_G_FLOAT(OFS_PARM4) : 0, true, true, NULL, NULL, 1);
2178 //#337 void(float effectnum, vector origin, vector dir, float count[, float color]) pointparticles (EXT_CSQC)
2179 static void VM_CL_pointparticles (prvm_prog_t *prog)
2184 VM_SAFEPARMCOUNTRANGE(4, 5, VM_CL_pointparticles);
2185 i = (int)PRVM_G_FLOAT(OFS_PARM0);
2186 VectorCopy(PRVM_G_VECTOR(OFS_PARM1), f);
2187 VectorCopy(PRVM_G_VECTOR(OFS_PARM2), v);
2188 n = PRVM_G_FLOAT(OFS_PARM3);
2191 CL_ParticleEffect(i, n, f, f, v, v, NULL, prog->argc >= 5 ? (int)PRVM_G_FLOAT(OFS_PARM4) : 0);
2194 //#502 void(float effectnum, entity own, vector origin_from, vector origin_to, vector dir_from, vector dir_to, float count, float extflags) boxparticles (DP_CSQC_BOXPARTICLES)
2195 static void VM_CL_boxparticles (prvm_prog_t *prog)
2198 // prvm_edict_t *own;
2199 vec3_t origin_from, origin_to, dir_from, dir_to;
2203 float tintmins[4], tintmaxs[4], fade;
2204 VM_SAFEPARMCOUNTRANGE(7, 8, VM_CL_boxparticles);
2206 effectnum = (int)PRVM_G_FLOAT(OFS_PARM0);
2209 // own = PRVM_G_EDICT(OFS_PARM1); // TODO find use for this
2210 VectorCopy(PRVM_G_VECTOR(OFS_PARM2), origin_from);
2211 VectorCopy(PRVM_G_VECTOR(OFS_PARM3), origin_to );
2212 VectorCopy(PRVM_G_VECTOR(OFS_PARM4), dir_from );
2213 VectorCopy(PRVM_G_VECTOR(OFS_PARM5), dir_to );
2214 count = PRVM_G_FLOAT(OFS_PARM6);
2216 flags = PRVM_G_FLOAT(OFS_PARM7);
2220 Vector4Set(tintmins, 1, 1, 1, 1);
2221 Vector4Set(tintmaxs, 1, 1, 1, 1);
2225 if(flags & 1) // read alpha
2227 tintmins[3] = PRVM_clientglobalfloat(particles_alphamin);
2228 tintmaxs[3] = PRVM_clientglobalfloat(particles_alphamax);
2230 if(flags & 2) // read color
2232 VectorCopy(PRVM_clientglobalvector(particles_colormin), tintmins);
2233 VectorCopy(PRVM_clientglobalvector(particles_colormax), tintmaxs);
2235 if(flags & 4) // read fade
2237 fade = PRVM_clientglobalfloat(particles_fade);
2239 if(flags & 128) // draw as trail
2245 CL_ParticleTrail(effectnum, count, origin_from, origin_to, dir_from, dir_to, NULL, 0, true, true, tintmins, tintmaxs, fade);
2247 CL_ParticleBox(effectnum, count, origin_from, origin_to, dir_from, dir_to, NULL, 0, true, true, tintmins, tintmaxs, fade);
2250 //#531 void(float pause) setpause
2251 static void VM_CL_setpause(prvm_prog_t *prog)
2253 VM_SAFEPARMCOUNT(1, VM_CL_setpause);
2256 if ((int)PRVM_G_FLOAT(OFS_PARM0) != 0)
2259 host.paused = false;
2263 //#343 void(float usecursor) setcursormode (DP_CSQC)
2264 static void VM_CL_setcursormode (prvm_prog_t *prog)
2266 VM_SAFEPARMCOUNT(1, VM_CL_setcursormode);
2267 cl.csqc_wantsmousemove = PRVM_G_FLOAT(OFS_PARM0) != 0;
2268 cl_ignoremousemoves = 2;
2271 //#344 vector() getmousepos (DP_CSQC)
2272 static void VM_CL_getmousepos(prvm_prog_t *prog)
2274 VM_SAFEPARMCOUNT(0,VM_CL_getmousepos);
2276 if (key_consoleactive || key_dest != key_game)
2277 VectorSet(PRVM_G_VECTOR(OFS_RETURN), 0, 0, 0);
2278 else if (cl.csqc_wantsmousemove)
2279 VectorSet(PRVM_G_VECTOR(OFS_RETURN), in_windowmouse_x * vid_conwidth.integer / vid.mode.width, in_windowmouse_y * vid_conheight.integer / vid.mode.height, 0);
2281 VectorSet(PRVM_G_VECTOR(OFS_RETURN), in_mouse_x * vid_conwidth.integer / vid.mode.width, in_mouse_y * vid_conheight.integer / vid.mode.height, 0);
2284 //#345 float(float framenum) getinputstate (EXT_CSQC)
2285 static void VM_CL_getinputstate (prvm_prog_t *prog)
2287 unsigned int i, frame;
2288 VM_SAFEPARMCOUNT(1, VM_CL_getinputstate);
2289 frame = (unsigned int)PRVM_G_FLOAT(OFS_PARM0);
2290 PRVM_G_FLOAT(OFS_RETURN) = false;
2291 for (i = 0;i < CL_MAX_USERCMDS;i++)
2293 if (cl.movecmd[i].sequence == frame)
2295 VectorCopy(cl.movecmd[i].viewangles, PRVM_clientglobalvector(input_angles));
2296 PRVM_clientglobalfloat(input_buttons) = cl.movecmd[i].buttons; // FIXME: this should not be directly exposed to csqc (translation layer needed?)
2297 PRVM_clientglobalvector(input_movevalues)[0] = cl.movecmd[i].forwardmove;
2298 PRVM_clientglobalvector(input_movevalues)[1] = cl.movecmd[i].sidemove;
2299 PRVM_clientglobalvector(input_movevalues)[2] = cl.movecmd[i].upmove;
2300 PRVM_clientglobalfloat(input_timelength) = cl.movecmd[i].frametime;
2301 // this probably shouldn't be here
2302 if(cl.movecmd[i].crouch)
2304 VectorCopy(cl.playercrouchmins, PRVM_clientglobalvector(pmove_mins));
2305 VectorCopy(cl.playercrouchmaxs, PRVM_clientglobalvector(pmove_maxs));
2309 VectorCopy(cl.playerstandmins, PRVM_clientglobalvector(pmove_mins));
2310 VectorCopy(cl.playerstandmaxs, PRVM_clientglobalvector(pmove_maxs));
2312 PRVM_G_FLOAT(OFS_RETURN) = true;
2317 //#346 void(float sens) setsensitivityscaler (EXT_CSQC)
2318 static void VM_CL_setsensitivityscale (prvm_prog_t *prog)
2320 VM_SAFEPARMCOUNT(1, VM_CL_setsensitivityscale);
2321 cl.sensitivityscale = PRVM_G_FLOAT(OFS_PARM0);
2324 //#347 void() runstandardplayerphysics (EXT_CSQC)
2325 #define PMF_JUMP_HELD 1 // matches FTEQW
2326 #define PMF_LADDER 2 // not used by DP, FTEQW sets this in runplayerphysics but does not read it
2327 #define PMF_DUCKED 4 // FIXME FTEQW doesn't have this for Q1 like movement because Q1 cannot crouch
2328 #define PMF_ONGROUND 8 // FIXME FTEQW doesn't have this for Q1 like movement and expects CSQC code to do its own trace, this is stupid CPU waste
2329 static void VM_CL_runplayerphysics (prvm_prog_t *prog)
2331 cl_clientmovement_state_t s;
2334 memset(&s, 0, sizeof(s));
2336 VM_SAFEPARMCOUNTRANGE(0, 1, VM_CL_runplayerphysics);
2338 ent = (prog->argc == 1 ? PRVM_G_EDICT(OFS_PARM0) : prog->edicts);
2339 if(ent == prog->edicts)
2343 VectorCopy(PRVM_clientglobalvector(pmove_org), s.origin);
2344 VectorCopy(PRVM_clientglobalvector(pmove_vel), s.velocity);
2345 VectorCopy(PRVM_clientglobalvector(pmove_mins), s.mins);
2346 VectorCopy(PRVM_clientglobalvector(pmove_maxs), s.maxs);
2348 s.waterjumptime = PRVM_clientglobalfloat(pmove_waterjumptime);
2349 s.cmd.canjump = (int)PRVM_clientglobalfloat(pmove_jump_held) == 0;
2355 VectorCopy(PRVM_clientedictvector(ent, origin), s.origin);
2356 VectorCopy(PRVM_clientedictvector(ent, velocity), s.velocity);
2357 VectorCopy(PRVM_clientedictvector(ent, mins), s.mins);
2358 VectorCopy(PRVM_clientedictvector(ent, maxs), s.maxs);
2359 s.crouched = ((int)PRVM_clientedictfloat(ent, pmove_flags) & PMF_DUCKED) != 0;
2360 s.waterjumptime = 0; // FIXME where do we get this from? FTEQW lacks support for this too
2361 s.cmd.canjump = ((int)PRVM_clientedictfloat(ent, pmove_flags) & PMF_JUMP_HELD) == 0;
2364 VectorCopy(PRVM_clientglobalvector(input_angles), s.cmd.viewangles);
2365 s.cmd.forwardmove = PRVM_clientglobalvector(input_movevalues)[0];
2366 s.cmd.sidemove = PRVM_clientglobalvector(input_movevalues)[1];
2367 s.cmd.upmove = PRVM_clientglobalvector(input_movevalues)[2];
2368 s.cmd.buttons = PRVM_clientglobalfloat(input_buttons);
2369 s.cmd.frametime = PRVM_clientglobalfloat(input_timelength);
2370 s.cmd.jump = (s.cmd.buttons & 2) != 0;
2371 s.cmd.crouch = (s.cmd.buttons & 16) != 0;
2373 CL_ClientMovement_PlayerMove_Frame(&s);
2375 if(ent == prog->edicts)
2378 VectorCopy(s.origin, PRVM_clientglobalvector(pmove_org));
2379 VectorCopy(s.velocity, PRVM_clientglobalvector(pmove_vel));
2380 PRVM_clientglobalfloat(pmove_jump_held) = !s.cmd.canjump;
2381 PRVM_clientglobalfloat(pmove_waterjumptime) = s.waterjumptime;
2386 VectorCopy(s.origin, PRVM_clientedictvector(ent, origin));
2387 VectorCopy(s.velocity, PRVM_clientedictvector(ent, velocity));
2388 PRVM_clientedictfloat(ent, pmove_flags) =
2389 (s.crouched ? PMF_DUCKED : 0) |
2390 (s.cmd.canjump ? 0 : PMF_JUMP_HELD) |
2391 (s.onground ? PMF_ONGROUND : 0);
2395 //#348 string(float playernum, string keyname) getplayerkeyvalue (EXT_CSQC)
2396 static void VM_CL_getplayerkey (prvm_prog_t *prog)
2403 VM_SAFEPARMCOUNT(2, VM_CL_getplayerkey);
2405 i = (int)PRVM_G_FLOAT(OFS_PARM0);
2406 c = PRVM_G_STRING(OFS_PARM1);
2407 PRVM_G_INT(OFS_RETURN) = OFS_NULL;
2411 i = Sbar_GetSortedPlayerIndex(-1-i);
2412 if(i < 0 || i >= cl.maxclients)
2418 if(!strcasecmp(c, "name"))
2419 t_len = dp_strlcpy(t, cl.scores[i].name, sizeof(t));
2421 if(!strcasecmp(c, "frags"))
2422 t_len = dpsnprintf(t, sizeof(t), "%i", cl.scores[i].frags);
2424 if(!strcasecmp(c, "ping"))
2425 t_len = dpsnprintf(t, sizeof(t), "%i", cl.scores[i].qw_ping);
2427 if(!strcasecmp(c, "pl"))
2428 t_len = dpsnprintf(t, sizeof(t), "%i", cl.scores[i].qw_packetloss);
2430 if(!strcasecmp(c, "movementloss"))
2431 t_len = dpsnprintf(t, sizeof(t), "%i", cl.scores[i].qw_movementloss);
2433 if(!strcasecmp(c, "entertime"))
2434 t_len = dpsnprintf(t, sizeof(t), "%f", cl.scores[i].qw_entertime);
2436 if(!strcasecmp(c, "colors"))
2437 t_len = dpsnprintf(t, sizeof(t), "%i", cl.scores[i].colors);
2439 if(!strcasecmp(c, "topcolor"))
2440 t_len = dpsnprintf(t, sizeof(t), "%i", cl.scores[i].colors & 0xf0);
2442 if(!strcasecmp(c, "bottomcolor"))
2443 t_len = dpsnprintf(t, sizeof(t), "%i", (cl.scores[i].colors &15)<<4);
2445 if(!strcasecmp(c, "viewentity"))
2446 t_len = dpsnprintf(t, sizeof(t), "%i", i+1);
2449 PRVM_G_INT(OFS_RETURN) = PRVM_SetTempString(prog, t, t_len);
2452 //#351 void(vector origin, vector forward, vector right, vector up) SetListener (EXT_CSQC)
2453 static void VM_CL_setlistener (prvm_prog_t *prog)
2455 vec3_t origin, forward, left, up;
2456 VM_SAFEPARMCOUNT(4, VM_CL_setlistener);
2457 VectorCopy(PRVM_G_VECTOR(OFS_PARM0), origin);
2458 VectorCopy(PRVM_G_VECTOR(OFS_PARM1), forward);
2459 VectorNegate(PRVM_G_VECTOR(OFS_PARM2), left);
2460 VectorCopy(PRVM_G_VECTOR(OFS_PARM3), up);
2461 Matrix4x4_FromVectors(&cl.csqc_listenermatrix, forward, left, up, origin);
2462 cl.csqc_usecsqclistener = true; //use csqc listener at this frame
2465 //#352 void(string cmdname) registercommand (EXT_CSQC)
2466 static void VM_CL_registercmd (prvm_prog_t *prog)
2468 VM_SAFEPARMCOUNT(1, VM_CL_registercmd);
2469 Cmd_AddCommand(CF_CLIENT, PRVM_G_STRING(OFS_PARM0), NULL, "console command created by QuakeC");
2472 //#360 float() ReadByte (EXT_CSQC)
2473 static void VM_CL_ReadByte (prvm_prog_t *prog)
2475 VM_SAFEPARMCOUNT(0, VM_CL_ReadByte);
2476 PRVM_G_FLOAT(OFS_RETURN) = MSG_ReadByte(&cl_message);
2479 //#361 float() ReadChar (EXT_CSQC)
2480 static void VM_CL_ReadChar (prvm_prog_t *prog)
2482 VM_SAFEPARMCOUNT(0, VM_CL_ReadChar);
2483 PRVM_G_FLOAT(OFS_RETURN) = MSG_ReadChar(&cl_message);
2486 //#362 float() ReadShort (EXT_CSQC)
2487 static void VM_CL_ReadShort (prvm_prog_t *prog)
2489 VM_SAFEPARMCOUNT(0, VM_CL_ReadShort);
2490 PRVM_G_FLOAT(OFS_RETURN) = MSG_ReadShort(&cl_message);
2493 //#363 float() ReadLong (EXT_CSQC)
2494 static void VM_CL_ReadLong (prvm_prog_t *prog)
2496 VM_SAFEPARMCOUNT(0, VM_CL_ReadLong);
2497 PRVM_G_FLOAT(OFS_RETURN) = MSG_ReadLong(&cl_message);
2500 //#364 float() ReadCoord (EXT_CSQC)
2501 static void VM_CL_ReadCoord (prvm_prog_t *prog)
2503 VM_SAFEPARMCOUNT(0, VM_CL_ReadCoord);
2504 PRVM_G_FLOAT(OFS_RETURN) = MSG_ReadCoord(&cl_message, cls.protocol);
2507 //#365 float() ReadAngle (EXT_CSQC)
2508 static void VM_CL_ReadAngle (prvm_prog_t *prog)
2510 VM_SAFEPARMCOUNT(0, VM_CL_ReadAngle);
2511 PRVM_G_FLOAT(OFS_RETURN) = MSG_ReadAngle(&cl_message, cls.protocol);
2514 //#366 string() ReadString (EXT_CSQC)
2515 static void VM_CL_ReadString (prvm_prog_t *prog)
2517 size_t cl_readstring_len;
2519 VM_SAFEPARMCOUNT(0, VM_CL_ReadString);
2520 cl_readstring_len = MSG_ReadString_len(&cl_message, cl_readstring, sizeof(cl_readstring));
2521 PRVM_G_INT(OFS_RETURN) = PRVM_SetTempString(prog, cl_readstring, cl_readstring_len);
2524 //#367 float() ReadFloat (EXT_CSQC)
2525 static void VM_CL_ReadFloat (prvm_prog_t *prog)
2527 VM_SAFEPARMCOUNT(0, VM_CL_ReadFloat);
2528 PRVM_G_FLOAT(OFS_RETURN) = MSG_ReadFloat(&cl_message);
2531 //#501 string() ReadPicture (DP_CSQC_READWRITEPICTURE)
2532 extern cvar_t cl_readpicture_force;
2533 static void VM_CL_ReadPicture (prvm_prog_t *prog)
2537 unsigned char *data;
2539 unsigned short size;
2543 VM_SAFEPARMCOUNT(0, VM_CL_ReadPicture);
2545 name_len = MSG_ReadString_len(&cl_message, cl_readstring, sizeof(cl_readstring));
2546 name = cl_readstring;
2547 size = (unsigned short) MSG_ReadShort(&cl_message);
2549 // check if a texture of that name exists
2550 // if yes, it is used and the data is discarded
2551 // if not, the (low quality) data is used to build a new texture, whose name will get returned
2553 pic = Draw_CachePic_Flags(name, CACHEPICFLAG_NOTPERSISTENT | CACHEPICFLAG_FAILONMISSING);
2557 if (Draw_IsPicLoaded(pic) && !cl_readpicture_force.integer)
2559 // texture found and loaded
2560 // skip over the jpeg as we don't need it
2561 for(i = 0; i < size; ++i)
2562 (void) MSG_ReadByte(&cl_message);
2566 // texture not found
2567 // use the attached jpeg as texture
2568 buf = (unsigned char *) Mem_Alloc(tempmempool, size);
2569 MSG_ReadBytes(&cl_message, size, buf);
2570 data = JPEG_LoadImage_BGRA(buf, size, NULL);
2572 Draw_NewPic(name, image_width, image_height, data, TEXTYPE_BGRA, TEXF_CLAMP);
2577 PRVM_G_INT(OFS_RETURN) = PRVM_SetTempString(prog, name, name_len);
2580 //////////////////////////////////////////////////////////
2582 static void VM_CL_makestatic (prvm_prog_t *prog)
2586 VM_SAFEPARMCOUNT(1, VM_CL_makestatic);
2588 ent = PRVM_G_EDICT(OFS_PARM0);
2589 if (ent == prog->edicts)
2591 VM_Warning(prog, "makestatic: can not modify world entity\n");
2596 VM_Warning(prog, "makestatic: can not modify free entity\n");
2600 if (cl.num_static_entities < cl.max_static_entities)
2603 entity_t *staticent = &cl.static_entities[cl.num_static_entities++];
2605 // copy it to the current state
2606 memset(staticent, 0, sizeof(*staticent));
2607 staticent->render.model = CL_GetModelByIndex((int)PRVM_clientedictfloat(ent, modelindex));
2608 staticent->render.framegroupblend[0].frame = (int)PRVM_clientedictfloat(ent, frame);
2609 staticent->render.framegroupblend[0].lerp = 1;
2610 // make torchs play out of sync
2611 staticent->render.framegroupblend[0].start = lhrandom(-10, -1);
2612 staticent->render.skinnum = (int)PRVM_clientedictfloat(ent, skin);
2613 staticent->render.effects = (int)PRVM_clientedictfloat(ent, effects);
2614 staticent->render.alpha = PRVM_clientedictfloat(ent, alpha);
2615 staticent->render.scale = PRVM_clientedictfloat(ent, scale);
2616 VectorCopy(PRVM_clientedictvector(ent, colormod), staticent->render.colormod);
2617 VectorCopy(PRVM_clientedictvector(ent, glowmod), staticent->render.glowmod);
2620 if (!staticent->render.alpha)
2621 staticent->render.alpha = 1.0f;
2622 if (!staticent->render.scale)
2623 staticent->render.scale = 1.0f;
2624 if (!VectorLength2(staticent->render.colormod))
2625 VectorSet(staticent->render.colormod, 1, 1, 1);
2626 if (!VectorLength2(staticent->render.glowmod))
2627 VectorSet(staticent->render.glowmod, 1, 1, 1);
2629 renderflags = (int)PRVM_clientedictfloat(ent, renderflags);
2630 if (renderflags & RF_USEAXIS)
2632 vec3_t forward, left, up, origin;
2633 VectorCopy(PRVM_clientglobalvector(v_forward), forward);
2634 VectorNegate(PRVM_clientglobalvector(v_right), left);
2635 VectorCopy(PRVM_clientglobalvector(v_up), up);
2636 VectorCopy(PRVM_clientedictvector(ent, origin), origin);
2637 Matrix4x4_FromVectors(&staticent->render.matrix, forward, left, up, origin);
2638 Matrix4x4_Scale(&staticent->render.matrix, staticent->render.scale, 1);
2641 Matrix4x4_CreateFromQuakeEntity(&staticent->render.matrix, PRVM_clientedictvector(ent, origin)[0], PRVM_clientedictvector(ent, origin)[1], PRVM_clientedictvector(ent, origin)[2], PRVM_clientedictvector(ent, angles)[0], PRVM_clientedictvector(ent, angles)[1], PRVM_clientedictvector(ent, angles)[2], staticent->render.scale);
2643 // either fullbright or lit
2644 if(!r_fullbright.integer)
2646 if (!(staticent->render.effects & EF_FULLBRIGHT))
2647 staticent->render.flags |= RENDER_LIGHT;
2649 // turn off shadows from transparent objects
2650 if (!(staticent->render.effects & (EF_NOSHADOW | EF_ADDITIVE | EF_NODEPTHTEST)) && (staticent->render.alpha >= 1))
2651 staticent->render.flags |= RENDER_SHADOW;
2652 if (staticent->render.effects & EF_NODEPTHTEST)
2653 staticent->render.flags |= RENDER_NODEPTHTEST;
2654 if (staticent->render.effects & EF_ADDITIVE)
2655 staticent->render.flags |= RENDER_ADDITIVE;
2656 if (staticent->render.effects & EF_DOUBLESIDED)
2657 staticent->render.flags |= RENDER_DOUBLESIDED;
2659 staticent->render.allowdecals = true;
2660 CL_UpdateRenderEntity(&staticent->render);
2663 Con_Printf("Too many static entities");
2665 // throw the entity away now
2666 PRVM_ED_Free(prog, ent);
2669 //=================================================================//
2675 copies data from one entity to another
2677 copyentity(src, dst)
2680 static void VM_CL_copyentity (prvm_prog_t *prog)
2682 prvm_edict_t *in, *out;
2683 VM_SAFEPARMCOUNT(2, VM_CL_copyentity);
2684 in = PRVM_G_EDICT(OFS_PARM0);
2685 if (in == prog->edicts)
2687 VM_Warning(prog, "copyentity: can not read world entity\n");
2692 VM_Warning(prog, "copyentity: can not read free entity\n");
2695 out = PRVM_G_EDICT(OFS_PARM1);
2696 if (out == prog->edicts)
2698 VM_Warning(prog, "copyentity: can not modify world entity\n");
2703 VM_Warning(prog, "copyentity: can not modify free entity\n");
2706 memcpy(out->fields.fp, in->fields.fp, prog->entityfields * sizeof(prvm_vec_t));
2711 //=================================================================//
2713 // #404 void(vector org, string modelname, float startframe, float endframe, float framerate) effect (DP_SV_EFFECT)
2714 static void VM_CL_effect (prvm_prog_t *prog)
2718 VM_SAFEPARMCOUNT(5, VM_CL_effect);
2719 VectorCopy(PRVM_G_VECTOR(OFS_PARM0), org);
2721 model = Mod_FindName(PRVM_G_STRING(OFS_PARM1), NULL);
2723 CL_Effect(org, model, (int)PRVM_G_FLOAT(OFS_PARM2), (int)PRVM_G_FLOAT(OFS_PARM3), PRVM_G_FLOAT(OFS_PARM4));
2725 Con_Printf(CON_ERROR "VM_CL_effect: Could not load model '%s'\n", PRVM_G_STRING(OFS_PARM1));
2728 // #405 void(vector org, vector velocity, float howmany) te_blood (DP_TE_BLOOD)
2729 static void VM_CL_te_blood (prvm_prog_t *prog)
2731 vec3_t pos, vel, pos2;
2732 VM_SAFEPARMCOUNT(3, VM_CL_te_blood);
2733 if (PRVM_G_FLOAT(OFS_PARM2) < 1)
2735 VectorCopy(PRVM_G_VECTOR(OFS_PARM0), pos);
2736 VectorCopy(PRVM_G_VECTOR(OFS_PARM1), vel);
2737 CL_FindNonSolidLocation(pos, pos2, 4);
2738 CL_ParticleEffect(EFFECT_TE_BLOOD, PRVM_G_FLOAT(OFS_PARM2), pos2, pos2, vel, vel, NULL, 0);
2741 // #406 void(vector mincorner, vector maxcorner, float explosionspeed, float howmany) te_bloodshower (DP_TE_BLOODSHOWER)
2742 static void VM_CL_te_bloodshower (prvm_prog_t *prog)
2745 vec3_t mincorner, maxcorner, vel1, vel2;
2746 VM_SAFEPARMCOUNT(4, VM_CL_te_bloodshower);
2747 if (PRVM_G_FLOAT(OFS_PARM3) < 1)
2749 speed = PRVM_G_FLOAT(OFS_PARM2);
2756 VectorCopy(PRVM_G_VECTOR(OFS_PARM0), mincorner);
2757 VectorCopy(PRVM_G_VECTOR(OFS_PARM1), maxcorner);
2758 CL_ParticleEffect(EFFECT_TE_BLOOD, PRVM_G_FLOAT(OFS_PARM3), mincorner, maxcorner, vel1, vel2, NULL, 0);
2761 // #407 void(vector org, vector color) te_explosionrgb (DP_TE_EXPLOSIONRGB)
2762 static void VM_CL_te_explosionrgb (prvm_prog_t *prog)
2766 matrix4x4_t tempmatrix;
2767 VM_SAFEPARMCOUNT(2, VM_CL_te_explosionrgb);
2768 VectorCopy(PRVM_G_VECTOR(OFS_PARM0), pos);
2769 CL_FindNonSolidLocation(pos, pos2, 10);
2770 CL_ParticleExplosion(pos2);
2771 Matrix4x4_CreateTranslate(&tempmatrix, pos2[0], pos2[1], pos2[2]);
2772 CL_AllocLightFlash(NULL, &tempmatrix, 350, PRVM_G_VECTOR(OFS_PARM1)[0], PRVM_G_VECTOR(OFS_PARM1)[1], PRVM_G_VECTOR(OFS_PARM1)[2], 700, 0.5, NULL, -1, true, 1, 0.25, 0.25, 1, 1, LIGHTFLAG_NORMALMODE | LIGHTFLAG_REALTIMEMODE);
2775 // #408 void(vector mincorner, vector maxcorner, vector vel, float howmany, float color, float gravityflag, float randomveljitter) te_particlecube (DP_TE_PARTICLECUBE)
2776 static void VM_CL_te_particlecube (prvm_prog_t *prog)
2778 vec3_t mincorner, maxcorner, vel;
2779 VM_SAFEPARMCOUNT(7, VM_CL_te_particlecube);
2780 VectorCopy(PRVM_G_VECTOR(OFS_PARM0), mincorner);
2781 VectorCopy(PRVM_G_VECTOR(OFS_PARM1), maxcorner);
2782 VectorCopy(PRVM_G_VECTOR(OFS_PARM2), vel);
2783 CL_ParticleCube(mincorner, maxcorner, vel, (int)PRVM_G_FLOAT(OFS_PARM3), (int)PRVM_G_FLOAT(OFS_PARM4), PRVM_G_FLOAT(OFS_PARM5), PRVM_G_FLOAT(OFS_PARM6));
2786 // #409 void(vector mincorner, vector maxcorner, vector vel, float howmany, float color) te_particlerain (DP_TE_PARTICLERAIN)
2787 static void VM_CL_te_particlerain (prvm_prog_t *prog)
2789 vec3_t mincorner, maxcorner, vel;
2790 VM_SAFEPARMCOUNT(5, VM_CL_te_particlerain);
2791 VectorCopy(PRVM_G_VECTOR(OFS_PARM0), mincorner);
2792 VectorCopy(PRVM_G_VECTOR(OFS_PARM1), maxcorner);
2793 VectorCopy(PRVM_G_VECTOR(OFS_PARM2), vel);
2794 CL_ParticleRain(mincorner, maxcorner, vel, (int)PRVM_G_FLOAT(OFS_PARM3), (int)PRVM_G_FLOAT(OFS_PARM4), 0);
2797 // #410 void(vector mincorner, vector maxcorner, vector vel, float howmany, float color) te_particlesnow (DP_TE_PARTICLESNOW)
2798 static void VM_CL_te_particlesnow (prvm_prog_t *prog)
2800 vec3_t mincorner, maxcorner, vel;
2801 VM_SAFEPARMCOUNT(5, VM_CL_te_particlesnow);
2802 VectorCopy(PRVM_G_VECTOR(OFS_PARM0), mincorner);
2803 VectorCopy(PRVM_G_VECTOR(OFS_PARM1), maxcorner);
2804 VectorCopy(PRVM_G_VECTOR(OFS_PARM2), vel);
2805 CL_ParticleRain(mincorner, maxcorner, vel, (int)PRVM_G_FLOAT(OFS_PARM3), (int)PRVM_G_FLOAT(OFS_PARM4), 1);
2808 // #411 void(vector org, vector vel, float howmany) te_spark
2809 static void VM_CL_te_spark (prvm_prog_t *prog)
2811 vec3_t pos, pos2, vel;
2812 VM_SAFEPARMCOUNT(3, VM_CL_te_spark);
2814 VectorCopy(PRVM_G_VECTOR(OFS_PARM0), pos);
2815 VectorCopy(PRVM_G_VECTOR(OFS_PARM1), vel);
2816 CL_FindNonSolidLocation(pos, pos2, 4);
2817 CL_ParticleEffect(EFFECT_TE_SPARK, PRVM_G_FLOAT(OFS_PARM2), pos2, pos2, vel, vel, NULL, 0);
2820 extern cvar_t cl_sound_ric_gunshot;
2821 // #412 void(vector org) te_gunshotquad (DP_QUADEFFECTS1)
2822 static void VM_CL_te_gunshotquad (prvm_prog_t *prog)
2826 VM_SAFEPARMCOUNT(1, VM_CL_te_gunshotquad);
2828 VectorCopy(PRVM_G_VECTOR(OFS_PARM0), pos);
2829 CL_FindNonSolidLocation(pos, pos2, 4);
2830 CL_ParticleEffect(EFFECT_TE_GUNSHOTQUAD, 1, pos2, pos2, vec3_origin, vec3_origin, NULL, 0);
2831 if(cl_sound_ric_gunshot.integer >= 2)
2833 if (rand() % 5) S_StartSound(-1, 0, cl.sfx_tink1, pos2, 1, 1);
2837 if (rnd == 1) S_StartSound(-1, 0, cl.sfx_ric1, pos2, 1, 1);
2838 else if (rnd == 2) S_StartSound(-1, 0, cl.sfx_ric2, pos2, 1, 1);
2839 else S_StartSound(-1, 0, cl.sfx_ric3, pos2, 1, 1);
2844 // #413 void(vector org) te_spikequad (DP_QUADEFFECTS1)
2845 static void VM_CL_te_spikequad (prvm_prog_t *prog)
2849 VM_SAFEPARMCOUNT(1, VM_CL_te_spikequad);
2851 VectorCopy(PRVM_G_VECTOR(OFS_PARM0), pos);
2852 CL_FindNonSolidLocation(pos, pos2, 4);
2853 CL_ParticleEffect(EFFECT_TE_SPIKEQUAD, 1, pos2, pos2, vec3_origin, vec3_origin, NULL, 0);
2854 if (rand() % 5) S_StartSound(-1, 0, cl.sfx_tink1, pos2, 1, 1);
2858 if (rnd == 1) S_StartSound(-1, 0, cl.sfx_ric1, pos2, 1, 1);
2859 else if (rnd == 2) S_StartSound(-1, 0, cl.sfx_ric2, pos2, 1, 1);
2860 else S_StartSound(-1, 0, cl.sfx_ric3, pos2, 1, 1);
2864 // #414 void(vector org) te_superspikequad (DP_QUADEFFECTS1)
2865 static void VM_CL_te_superspikequad (prvm_prog_t *prog)
2869 VM_SAFEPARMCOUNT(1, VM_CL_te_superspikequad);
2871 VectorCopy(PRVM_G_VECTOR(OFS_PARM0), pos);
2872 CL_FindNonSolidLocation(pos, pos2, 4);
2873 CL_ParticleEffect(EFFECT_TE_SUPERSPIKEQUAD, 1, pos2, pos2, vec3_origin, vec3_origin, NULL, 0);
2874 if (rand() % 5) S_StartSound(-1, 0, cl.sfx_tink1, pos, 1, 1);
2878 if (rnd == 1) S_StartSound(-1, 0, cl.sfx_ric1, pos2, 1, 1);
2879 else if (rnd == 2) S_StartSound(-1, 0, cl.sfx_ric2, pos2, 1, 1);
2880 else S_StartSound(-1, 0, cl.sfx_ric3, pos2, 1, 1);
2884 // #415 void(vector org) te_explosionquad (DP_QUADEFFECTS1)
2885 static void VM_CL_te_explosionquad (prvm_prog_t *prog)
2888 VM_SAFEPARMCOUNT(1, VM_CL_te_explosionquad);
2890 VectorCopy(PRVM_G_VECTOR(OFS_PARM0), pos);
2891 CL_FindNonSolidLocation(pos, pos2, 10);
2892 CL_ParticleEffect(EFFECT_TE_EXPLOSIONQUAD, 1, pos2, pos2, vec3_origin, vec3_origin, NULL, 0);
2893 S_StartSound(-1, 0, cl.sfx_r_exp3, pos2, 1, 1);
2896 // #416 void(vector org) te_smallflash (DP_TE_SMALLFLASH)
2897 static void VM_CL_te_smallflash (prvm_prog_t *prog)
2900 VM_SAFEPARMCOUNT(1, VM_CL_te_smallflash);
2902 VectorCopy(PRVM_G_VECTOR(OFS_PARM0), pos);
2903 CL_FindNonSolidLocation(pos, pos2, 10);
2904 CL_ParticleEffect(EFFECT_TE_SMALLFLASH, 1, pos2, pos2, vec3_origin, vec3_origin, NULL, 0);
2907 // #417 void(vector org, float radius, float lifetime, vector color) te_customflash (DP_TE_CUSTOMFLASH)
2908 static void VM_CL_te_customflash (prvm_prog_t *prog)
2911 matrix4x4_t tempmatrix;
2912 VM_SAFEPARMCOUNT(4, VM_CL_te_customflash);
2914 VectorCopy(PRVM_G_VECTOR(OFS_PARM0), pos);
2915 CL_FindNonSolidLocation(pos, pos2, 4);
2916 Matrix4x4_CreateTranslate(&tempmatrix, pos2[0], pos2[1], pos2[2]);
2917 CL_AllocLightFlash(NULL, &tempmatrix, PRVM_G_FLOAT(OFS_PARM1), PRVM_G_VECTOR(OFS_PARM3)[0], PRVM_G_VECTOR(OFS_PARM3)[1], PRVM_G_VECTOR(OFS_PARM3)[2], PRVM_G_FLOAT(OFS_PARM1) / PRVM_G_FLOAT(OFS_PARM2), PRVM_G_FLOAT(OFS_PARM2), NULL, -1, true, 1, 0.25, 1, 1, 1, LIGHTFLAG_NORMALMODE | LIGHTFLAG_REALTIMEMODE);
2920 // #418 void(vector org) te_gunshot (DP_TE_STANDARDEFFECTBUILTINS)
2921 static void VM_CL_te_gunshot (prvm_prog_t *prog)
2925 VM_SAFEPARMCOUNT(1, VM_CL_te_gunshot);
2927 VectorCopy(PRVM_G_VECTOR(OFS_PARM0), pos);
2928 CL_FindNonSolidLocation(pos, pos2, 4);
2929 CL_ParticleEffect(EFFECT_TE_GUNSHOT, 1, pos2, pos2, vec3_origin, vec3_origin, NULL, 0);
2930 if(cl_sound_ric_gunshot.integer == 1 || cl_sound_ric_gunshot.integer == 3)
2932 if (rand() % 5) S_StartSound(-1, 0, cl.sfx_tink1, pos2, 1, 1);
2936 if (rnd == 1) S_StartSound(-1, 0, cl.sfx_ric1, pos2, 1, 1);
2937 else if (rnd == 2) S_StartSound(-1, 0, cl.sfx_ric2, pos2, 1, 1);
2938 else S_StartSound(-1, 0, cl.sfx_ric3, pos2, 1, 1);
2943 // #419 void(vector org) te_spike (DP_TE_STANDARDEFFECTBUILTINS)
2944 static void VM_CL_te_spike (prvm_prog_t *prog)
2948 VM_SAFEPARMCOUNT(1, VM_CL_te_spike);
2950 VectorCopy(PRVM_G_VECTOR(OFS_PARM0), pos);
2951 CL_FindNonSolidLocation(pos, pos2, 4);
2952 CL_ParticleEffect(EFFECT_TE_SPIKE, 1, pos2, pos2, vec3_origin, vec3_origin, NULL, 0);
2953 if (rand() % 5) S_StartSound(-1, 0, cl.sfx_tink1, pos2, 1, 1);
2957 if (rnd == 1) S_StartSound(-1, 0, cl.sfx_ric1, pos2, 1, 1);
2958 else if (rnd == 2) S_StartSound(-1, 0, cl.sfx_ric2, pos2, 1, 1);
2959 else S_StartSound(-1, 0, cl.sfx_ric3, pos2, 1, 1);
2963 // #420 void(vector org) te_superspike (DP_TE_STANDARDEFFECTBUILTINS)
2964 static void VM_CL_te_superspike (prvm_prog_t *prog)
2968 VM_SAFEPARMCOUNT(1, VM_CL_te_superspike);
2970 VectorCopy(PRVM_G_VECTOR(OFS_PARM0), pos);
2971 CL_FindNonSolidLocation(pos, pos2, 4);
2972 CL_ParticleEffect(EFFECT_TE_SUPERSPIKE, 1, pos2, pos2, vec3_origin, vec3_origin, NULL, 0);
2973 if (rand() % 5) S_StartSound(-1, 0, cl.sfx_tink1, pos2, 1, 1);
2977 if (rnd == 1) S_StartSound(-1, 0, cl.sfx_ric1, pos2, 1, 1);
2978 else if (rnd == 2) S_StartSound(-1, 0, cl.sfx_ric2, pos2, 1, 1);
2979 else S_StartSound(-1, 0, cl.sfx_ric3, pos2, 1, 1);
2983 // #421 void(vector org) te_explosion (DP_TE_STANDARDEFFECTBUILTINS)
2984 static void VM_CL_te_explosion (prvm_prog_t *prog)
2987 VM_SAFEPARMCOUNT(1, VM_CL_te_explosion);
2989 VectorCopy(PRVM_G_VECTOR(OFS_PARM0), pos);
2990 CL_FindNonSolidLocation(pos, pos2, 10);
2991 CL_ParticleEffect(EFFECT_TE_EXPLOSION, 1, pos2, pos2, vec3_origin, vec3_origin, NULL, 0);
2992 S_StartSound(-1, 0, cl.sfx_r_exp3, pos2, 1, 1);
2995 // #422 void(vector org) te_tarexplosion (DP_TE_STANDARDEFFECTBUILTINS)
2996 static void VM_CL_te_tarexplosion (prvm_prog_t *prog)
2999 VM_SAFEPARMCOUNT(1, VM_CL_te_tarexplosion);
3001 VectorCopy(PRVM_G_VECTOR(OFS_PARM0), pos);
3002 CL_FindNonSolidLocation(pos, pos2, 10);
3003 CL_ParticleEffect(EFFECT_TE_TAREXPLOSION, 1, pos2, pos2, vec3_origin, vec3_origin, NULL, 0);
3004 S_StartSound(-1, 0, cl.sfx_r_exp3, pos2, 1, 1);
3007 // #423 void(vector org) te_wizspike (DP_TE_STANDARDEFFECTBUILTINS)
3008 static void VM_CL_te_wizspike (prvm_prog_t *prog)
3011 VM_SAFEPARMCOUNT(1, VM_CL_te_wizspike);
3013 VectorCopy(PRVM_G_VECTOR(OFS_PARM0), pos);
3014 CL_FindNonSolidLocation(pos, pos2, 4);
3015 CL_ParticleEffect(EFFECT_TE_WIZSPIKE, 1, pos2, pos2, vec3_origin, vec3_origin, NULL, 0);
3016 S_StartSound(-1, 0, cl.sfx_wizhit, pos2, 1, 1);
3019 // #424 void(vector org) te_knightspike (DP_TE_STANDARDEFFECTBUILTINS)
3020 static void VM_CL_te_knightspike (prvm_prog_t *prog)
3023 VM_SAFEPARMCOUNT(1, VM_CL_te_knightspike);
3025 VectorCopy(PRVM_G_VECTOR(OFS_PARM0), pos);
3026 CL_FindNonSolidLocation(pos, pos2, 4);
3027 CL_ParticleEffect(EFFECT_TE_KNIGHTSPIKE, 1, pos2, pos2, vec3_origin, vec3_origin, NULL, 0);
3028 S_StartSound(-1, 0, cl.sfx_knighthit, pos2, 1, 1);
3031 // #425 void(vector org) te_lavasplash (DP_TE_STANDARDEFFECTBUILTINS)
3032 static void VM_CL_te_lavasplash (prvm_prog_t *prog)
3035 VM_SAFEPARMCOUNT(1, VM_CL_te_lavasplash);
3036 VectorCopy(PRVM_G_VECTOR(OFS_PARM0), pos);
3037 CL_ParticleEffect(EFFECT_TE_LAVASPLASH, 1, pos, pos, vec3_origin, vec3_origin, NULL, 0);
3040 // #426 void(vector org) te_teleport (DP_TE_STANDARDEFFECTBUILTINS)
3041 static void VM_CL_te_teleport (prvm_prog_t *prog)
3044 VM_SAFEPARMCOUNT(1, VM_CL_te_teleport);
3045 VectorCopy(PRVM_G_VECTOR(OFS_PARM0), pos);
3046 CL_ParticleEffect(EFFECT_TE_TELEPORT, 1, pos, pos, vec3_origin, vec3_origin, NULL, 0);
3049 // #427 void(vector org, float colorstart, float colorlength) te_explosion2 (DP_TE_STANDARDEFFECTBUILTINS)
3050 static void VM_CL_te_explosion2 (prvm_prog_t *prog)
3052 vec3_t pos, pos2, color;
3053 matrix4x4_t tempmatrix;
3054 int colorStart, colorLength;
3055 unsigned char *tempcolor;
3056 VM_SAFEPARMCOUNT(3, VM_CL_te_explosion2);
3058 VectorCopy(PRVM_G_VECTOR(OFS_PARM0), pos);
3059 colorStart = (int)PRVM_G_FLOAT(OFS_PARM1);
3060 colorLength = (int)PRVM_G_FLOAT(OFS_PARM2);
3061 CL_FindNonSolidLocation(pos, pos2, 10);
3062 CL_ParticleExplosion2(pos2, colorStart, colorLength);
3063 tempcolor = palette_rgb[(rand()%colorLength) + colorStart];
3064 color[0] = tempcolor[0] * (2.0f / 255.0f);
3065 color[1] = tempcolor[1] * (2.0f / 255.0f);
3066 color[2] = tempcolor[2] * (2.0f / 255.0f);
3067 Matrix4x4_CreateTranslate(&tempmatrix, pos2[0], pos2[1], pos2[2]);
3068 CL_AllocLightFlash(NULL, &tempmatrix, 350, color[0], color[1], color[2], 700, 0.5, NULL, -1, true, 1, 0.25, 0.25, 1, 1, LIGHTFLAG_NORMALMODE | LIGHTFLAG_REALTIMEMODE);
3069 S_StartSound(-1, 0, cl.sfx_r_exp3, pos2, 1, 1);
3073 // #428 void(entity own, vector start, vector end) te_lightning1 (DP_TE_STANDARDEFFECTBUILTINS)
3074 static void VM_CL_te_lightning1 (prvm_prog_t *prog)
3077 VM_SAFEPARMCOUNT(3, VM_CL_te_lightning1);
3078 VectorCopy(PRVM_G_VECTOR(OFS_PARM1), start);
3079 VectorCopy(PRVM_G_VECTOR(OFS_PARM2), end);
3080 CL_NewBeam(PRVM_G_EDICTNUM(OFS_PARM0), start, end, cl.model_bolt, true);
3083 // #429 void(entity own, vector start, vector end) te_lightning2 (DP_TE_STANDARDEFFECTBUILTINS)
3084 static void VM_CL_te_lightning2 (prvm_prog_t *prog)
3087 VM_SAFEPARMCOUNT(3, VM_CL_te_lightning2);
3088 VectorCopy(PRVM_G_VECTOR(OFS_PARM1), start);
3089 VectorCopy(PRVM_G_VECTOR(OFS_PARM2), end);
3090 CL_NewBeam(PRVM_G_EDICTNUM(OFS_PARM0), start, end, cl.model_bolt2, true);
3093 // #430 void(entity own, vector start, vector end) te_lightning3 (DP_TE_STANDARDEFFECTBUILTINS)
3094 static void VM_CL_te_lightning3 (prvm_prog_t *prog)
3097 VM_SAFEPARMCOUNT(3, VM_CL_te_lightning3);
3098 VectorCopy(PRVM_G_VECTOR(OFS_PARM1), start);
3099 VectorCopy(PRVM_G_VECTOR(OFS_PARM2), end);
3100 CL_NewBeam(PRVM_G_EDICTNUM(OFS_PARM0), start, end, cl.model_bolt3, false);
3103 // #431 void(entity own, vector start, vector end) te_beam (DP_TE_STANDARDEFFECTBUILTINS)
3104 static void VM_CL_te_beam (prvm_prog_t *prog)
3107 VM_SAFEPARMCOUNT(3, VM_CL_te_beam);
3108 VectorCopy(PRVM_G_VECTOR(OFS_PARM1), start);
3109 VectorCopy(PRVM_G_VECTOR(OFS_PARM2), end);
3110 CL_NewBeam(PRVM_G_EDICTNUM(OFS_PARM0), start, end, cl.model_beam, false);
3113 // #433 void(vector org) te_plasmaburn (DP_TE_PLASMABURN)
3114 static void VM_CL_te_plasmaburn (prvm_prog_t *prog)
3117 VM_SAFEPARMCOUNT(1, VM_CL_te_plasmaburn);
3119 VectorCopy(PRVM_G_VECTOR(OFS_PARM0), pos);
3120 CL_FindNonSolidLocation(pos, pos2, 4);
3121 CL_ParticleEffect(EFFECT_TE_PLASMABURN, 1, pos2, pos2, vec3_origin, vec3_origin, NULL, 0);
3124 // #457 void(vector org, vector velocity, float howmany) te_flamejet (DP_TE_FLAMEJET)
3125 static void VM_CL_te_flamejet (prvm_prog_t *prog)
3127 vec3_t pos, pos2, vel;
3128 VM_SAFEPARMCOUNT(3, VM_CL_te_flamejet);
3129 if (PRVM_G_FLOAT(OFS_PARM2) < 1)
3131 VectorCopy(PRVM_G_VECTOR(OFS_PARM0), pos);
3132 VectorCopy(PRVM_G_VECTOR(OFS_PARM1), vel);
3133 CL_FindNonSolidLocation(pos, pos2, 4);
3134 CL_ParticleEffect(EFFECT_TE_FLAMEJET, PRVM_G_FLOAT(OFS_PARM2), pos2, pos2, vel, vel, NULL, 0);
3138 // #443 void(entity e, entity tagentity, string tagname) setattachment
3139 static void VM_CL_setattachment (prvm_prog_t *prog)
3142 prvm_edict_t *tagentity;
3143 const char *tagname;
3147 VM_SAFEPARMCOUNT(3, VM_CL_setattachment);
3149 e = PRVM_G_EDICT(OFS_PARM0);
3150 tagentity = PRVM_G_EDICT(OFS_PARM1);
3151 tagname = PRVM_G_STRING(OFS_PARM2);
3153 if (e == prog->edicts)
3155 VM_Warning(prog, "setattachment: can not modify world entity\n");
3160 VM_Warning(prog, "setattachment: can not modify free entity\n");
3164 if (tagentity == NULL)
3165 tagentity = prog->edicts;
3168 if (tagentity != NULL && tagentity != prog->edicts && tagname && tagname[0])
3170 modelindex = (int)PRVM_clientedictfloat(tagentity, modelindex);
3171 model = CL_GetModelByIndex(modelindex);
3174 tagindex = Mod_Alias_GetTagIndexForName(model, (int)PRVM_clientedictfloat(tagentity, skin), tagname);
3176 Con_DPrintf("setattachment(edict %i, edict %i, string \"%s\"): tried to find tag named \"%s\" on entity %i (model \"%s\") but could not find it\n", PRVM_NUM_FOR_EDICT(e), PRVM_NUM_FOR_EDICT(tagentity), tagname, tagname, PRVM_NUM_FOR_EDICT(tagentity), model->name);
3179 Con_DPrintf("setattachment(edict %i, edict %i, string \"%s\"): tried to find tag named \"%s\" on entity %i but it has no model\n", PRVM_NUM_FOR_EDICT(e), PRVM_NUM_FOR_EDICT(tagentity), tagname, tagname, PRVM_NUM_FOR_EDICT(tagentity));
3182 PRVM_clientedictedict(e, tag_entity) = PRVM_EDICT_TO_PROG(tagentity);
3183 PRVM_clientedictfloat(e, tag_index) = tagindex;
3186 /////////////////////////////////////////
3187 // DP_MD3_TAGINFO extension coded by VorteX
3189 static int CL_GetTagIndex (prvm_prog_t *prog, prvm_edict_t *e, const char *tagname)
3191 model_t *model = CL_GetModelFromEdict(e);
3193 return Mod_Alias_GetTagIndexForName(model, (int)PRVM_clientedictfloat(e, skin), tagname);
3198 static int CL_GetExtendedTagInfo (prvm_prog_t *prog, prvm_edict_t *e, int tagindex, int *parentindex, const char **tagname, matrix4x4_t *tag_localmatrix)
3205 Matrix4x4_CreateIdentity(tag_localmatrix);
3208 && (model = CL_GetModelFromEdict(e))
3209 && model->animscenes)
3211 r = Mod_Alias_GetExtendedTagInfoForIndex(model, (int)PRVM_clientedictfloat(e, skin), e->priv.server->frameblend, &e->priv.server->skeleton, tagindex - 1, parentindex, tagname, tag_localmatrix);
3222 int CL_GetPitchSign(prvm_prog_t *prog, prvm_edict_t *ent)
3225 if ((model = CL_GetModelFromEdict(ent)) && model->type == mod_alias)
3230 void CL_GetEntityMatrix (prvm_prog_t *prog, prvm_edict_t *ent, matrix4x4_t *out, qbool viewmatrix)
3233 float pitchsign = 1;
3235 scale = PRVM_clientedictfloat(ent, scale);
3240 *out = r_refdef.view.matrix;
3241 else if ((int)PRVM_clientedictfloat(ent, renderflags) & RF_USEAXIS)
3247 VectorScale(PRVM_clientglobalvector(v_forward), scale, forward);
3248 VectorScale(PRVM_clientglobalvector(v_right), -scale, left);
3249 VectorScale(PRVM_clientglobalvector(v_up), scale, up);
3250 VectorCopy(PRVM_clientedictvector(ent, origin), origin);
3251 Matrix4x4_FromVectors(out, forward, left, up, origin);
3255 pitchsign = CL_GetPitchSign(prog, ent);
3256 Matrix4x4_CreateFromQuakeEntity(out, PRVM_clientedictvector(ent, origin)[0], PRVM_clientedictvector(ent, origin)[1], PRVM_clientedictvector(ent, origin)[2], pitchsign * PRVM_clientedictvector(ent, angles)[0], PRVM_clientedictvector(ent, angles)[1], PRVM_clientedictvector(ent, angles)[2], scale);
3260 static int CL_GetEntityLocalTagMatrix(prvm_prog_t *prog, prvm_edict_t *ent, int tagindex, matrix4x4_t *out)
3264 && (model = CL_GetModelFromEdict(ent))
3265 && model->animscenes)
3267 VM_GenerateFrameGroupBlend(prog, ent->priv.server->framegroupblend, ent);
3268 VM_FrameBlendFromFrameGroupBlend(ent->priv.server->frameblend, ent->priv.server->framegroupblend, model, cl.time);
3269 VM_UpdateEdictSkeleton(prog, ent, model, ent->priv.server->frameblend);
3270 return Mod_Alias_GetTagMatrix(model, ent->priv.server->frameblend, &ent->priv.server->skeleton, tagindex, out);
3272 *out = identitymatrix;
3276 // Warnings/errors code:
3277 // 0 - normal (everything all-right)
3280 // 3 - null or non-precached model
3281 // 4 - no tags with requested index
3282 // 5 - runaway loop at attachment chain
3283 extern cvar_t cl_bob;
3284 extern cvar_t cl_bobcycle;
3285 extern cvar_t cl_bobup;
3286 int CL_GetTagMatrix (prvm_prog_t *prog, matrix4x4_t *out, prvm_edict_t *ent, int tagindex, prvm_vec_t *returnshadingorigin)
3290 matrix4x4_t entitymatrix, tagmatrix, attachmatrix;
3292 vec3_t shadingorigin;
3294 *out = identitymatrix; // warnings and errors return identical matrix
3296 if (ent == prog->edicts)
3301 model = CL_GetModelFromEdict(ent);
3305 tagmatrix = identitymatrix;
3309 if(attachloop >= 256)
3311 // apply transformation by child's tagindex on parent entity and then
3312 // by parent entity itself
3313 ret = CL_GetEntityLocalTagMatrix(prog, ent, tagindex - 1, &attachmatrix);
3314 if(ret && attachloop == 0)
3316 CL_GetEntityMatrix(prog, ent, &entitymatrix, false);
3317 Matrix4x4_Concat(&tagmatrix, &attachmatrix, out);
3318 Matrix4x4_Concat(out, &entitymatrix, &tagmatrix);
3319 // next iteration we process the parent entity
3320 if (PRVM_clientedictedict(ent, tag_entity))
3322 tagindex = (int)PRVM_clientedictfloat(ent, tag_index);
3323 ent = PRVM_EDICT_NUM(PRVM_clientedictedict(ent, tag_entity));
3330 // RENDER_VIEWMODEL magic
3331 if ((int)PRVM_clientedictfloat(ent, renderflags) & RF_VIEWMODEL)
3333 Matrix4x4_Copy(&tagmatrix, out);
3335 CL_GetEntityMatrix(prog, prog->edicts, &entitymatrix, true);
3336 Matrix4x4_Concat(out, &entitymatrix, &tagmatrix);
3339 // Cl_bob, ported from rendering code
3340 if (PRVM_clientedictfloat(ent, health) > 0 && cl_bob.value && cl_bobcycle.value)
3343 // LadyHavoc: this code is *weird*, but not replacable (I think it
3344 // should be done in QC on the server, but oh well, quake is quake)
3345 // LadyHavoc: figured out bobup: the time at which the sin is at 180
3346 // degrees (which allows lengthening or squishing the peak or valley)
3347 cycle = cl.time/cl_bobcycle.value;
3348 cycle -= (int)cycle;
3349 if (cycle < cl_bobup.value)
3350 cycle = sin(M_PI * cycle / cl_bobup.value);
3352 cycle = sin(M_PI + M_PI * (cycle-cl_bobup.value)/(1.0 - cl_bobup.value));
3353 // bob is proportional to velocity in the xy plane
3354 // (don't count Z, or jumping messes it up)
3355 bob = sqrt(PRVM_clientedictvector(ent, velocity)[0]*PRVM_clientedictvector(ent, velocity)[0] + PRVM_clientedictvector(ent, velocity)[1]*PRVM_clientedictvector(ent, velocity)[1])*cl_bob.value;
3356 bob = bob*0.3 + bob*0.7*cycle;
3357 Matrix4x4_AdjustOrigin(out, 0, 0, bound(-7, bob, 4));
3361 // return the origin of the view
3362 Matrix4x4_OriginFromMatrix(&r_refdef.view.matrix, shadingorigin);
3366 // return the origin of the root entity in the chain
3367 Matrix4x4_OriginFromMatrix(out, shadingorigin);
3369 if (returnshadingorigin)
3370 VectorCopy(shadingorigin, returnshadingorigin);
3374 // #451 float(entity ent, string tagname) gettagindex (DP_QC_GETTAGINFO)
3375 static void VM_CL_gettagindex (prvm_prog_t *prog)
3378 const char *tag_name;
3381 VM_SAFEPARMCOUNT(2, VM_CL_gettagindex);
3383 ent = PRVM_G_EDICT(OFS_PARM0);
3384 tag_name = PRVM_G_STRING(OFS_PARM1);
3385 if (ent == prog->edicts)
3387 VM_Warning(prog, "VM_CL_gettagindex(entity #%i): can't affect world entity\n", PRVM_NUM_FOR_EDICT(ent));
3392 VM_Warning(prog, "VM_CL_gettagindex(entity #%i): can't affect free entity\n", PRVM_NUM_FOR_EDICT(ent));
3397 if (!CL_GetModelFromEdict(ent))
3398 Con_DPrintf("VM_CL_gettagindex(entity #%i): null or non-precached model\n", PRVM_NUM_FOR_EDICT(ent));
3401 tag_index = CL_GetTagIndex(prog, ent, tag_name);
3403 if(developer_extra.integer)
3404 Con_DPrintf("VM_CL_gettagindex(entity #%i): tag \"%s\" not found\n", PRVM_NUM_FOR_EDICT(ent), tag_name);
3406 PRVM_G_FLOAT(OFS_RETURN) = tag_index;
3409 // #452 vector(entity ent, float tagindex) gettaginfo (DP_QC_GETTAGINFO)
3410 static void VM_CL_gettaginfo (prvm_prog_t *prog)
3414 matrix4x4_t tag_matrix;
3415 matrix4x4_t tag_localmatrix;
3417 const char *tagname;
3419 vec3_t forward, left, up, origin;
3420 const model_t *model;
3422 VM_SAFEPARMCOUNT(2, VM_CL_gettaginfo);
3424 e = PRVM_G_EDICT(OFS_PARM0);
3425 tagindex = (int)PRVM_G_FLOAT(OFS_PARM1);
3426 returncode = CL_GetTagMatrix(prog, &tag_matrix, e, tagindex, NULL);
3427 Matrix4x4_ToVectors(&tag_matrix, forward, left, up, origin);
3428 VectorCopy(forward, PRVM_clientglobalvector(v_forward));
3429 VectorScale(left, -1, PRVM_clientglobalvector(v_right));
3430 VectorCopy(up, PRVM_clientglobalvector(v_up));
3431 VectorCopy(origin, PRVM_G_VECTOR(OFS_RETURN));
3432 model = CL_GetModelFromEdict(e);
3433 VM_GenerateFrameGroupBlend(prog, e->priv.server->framegroupblend, e);
3434 VM_FrameBlendFromFrameGroupBlend(e->priv.server->frameblend, e->priv.server->framegroupblend, model, cl.time);
3435 VM_UpdateEdictSkeleton(prog, e, model, e->priv.server->frameblend);
3436 CL_GetExtendedTagInfo(prog, e, tagindex, &parentindex, &tagname, &tag_localmatrix);
3437 Matrix4x4_ToVectors(&tag_localmatrix, forward, left, up, origin);
3439 PRVM_clientglobalfloat(gettaginfo_parent) = parentindex;
3440 PRVM_clientglobalstring(gettaginfo_name) = tagname ? PRVM_SetTempString(prog, tagname, strlen(tagname)) : 0;
3441 VectorCopy(forward, PRVM_clientglobalvector(gettaginfo_forward));
3442 VectorScale(left, -1, PRVM_clientglobalvector(gettaginfo_right));
3443 VectorCopy(up, PRVM_clientglobalvector(gettaginfo_up));
3444 VectorCopy(origin, PRVM_clientglobalvector(gettaginfo_offset));
3449 VM_Warning(prog, "gettagindex: can't affect world entity\n");
3452 VM_Warning(prog, "gettagindex: can't affect free entity\n");
3455 Con_DPrintf("CL_GetTagMatrix(entity #%i): null or non-precached model\n", PRVM_NUM_FOR_EDICT(e));
3458 Con_DPrintf("CL_GetTagMatrix(entity #%i): model has no tag with requested index %i\n", PRVM_NUM_FOR_EDICT(e), tagindex);
3461 Con_DPrintf("CL_GetTagMatrix(entity #%i): runaway loop at attachment chain\n", PRVM_NUM_FOR_EDICT(e));
3466 //============================================================================
3468 //====================
3469 // DP_CSQC_SPAWNPARTICLE
3470 // a QC hook to engine's CL_NewParticle
3471 //====================
3473 // particle theme struct
3474 typedef struct vmparticletheme_s
3476 unsigned short typeindex;
3479 porientation_t orientation;
3490 float liquidfriction;
3492 float velocityjitter;
3493 qbool qualityreduction;
3502 float delaycollision;
3508 typedef struct vmparticlespawner_s
3513 vmparticletheme_t *themes;
3515 }vmparticlespawner_t;
3517 vmparticlespawner_t vmpartspawner;
3519 // TODO: automatic max_themes grow
3520 static void VM_InitParticleSpawner (prvm_prog_t *prog, int maxthemes)
3522 // bound max themes to not be an insane value
3525 if (maxthemes > 2048)
3527 // allocate and set up structure
3528 if (vmpartspawner.initialized) // reallocate
3530 Mem_FreePool(&vmpartspawner.pool);
3531 memset(&vmpartspawner, 0, sizeof(vmparticlespawner_t));
3533 vmpartspawner.pool = Mem_AllocPool("VMPARTICLESPAWNER", 0, NULL);
3534 vmpartspawner.themes = (vmparticletheme_t *)Mem_Alloc(vmpartspawner.pool, sizeof(vmparticletheme_t)*maxthemes);
3535 vmpartspawner.max_themes = maxthemes;
3536 vmpartspawner.initialized = true;
3537 vmpartspawner.verified = true;
3540 // reset particle theme to default values
3541 static void VM_ResetParticleTheme (vmparticletheme_t *theme)
3543 theme->initialized = true;
3544 theme->typeindex = pt_static;
3545 theme->blendmode = PBLEND_ADD;
3546 theme->orientation = PARTICLE_BILLBOARD;
3547 theme->color1 = 0x808080;
3548 theme->color2 = 0xFFFFFF;
3551 theme->sizeincrease = 0;
3553 theme->alphafade = 512;
3554 theme->gravity = 0.0f;
3555 theme->bounce = 0.0f;
3556 theme->airfriction = 1.0f;
3557 theme->liquidfriction = 4.0f;
3558 theme->originjitter = 0.0f;
3559 theme->velocityjitter = 0.0f;
3560 theme->qualityreduction = false;
3561 theme->lifetime = 4;
3563 theme->staincolor1 = -1;
3564 theme->staincolor2 = -1;
3565 theme->staintex = -1;
3566 theme->delayspawn = 0.0f;
3567 theme->delaycollision = 0.0f;
3568 theme->angle = 0.0f;
3572 // particle theme -> QC globals
3573 static void VM_CL_ParticleThemeToGlobals(vmparticletheme_t *theme, prvm_prog_t *prog)
3575 PRVM_clientglobalfloat(particle_type) = theme->typeindex;
3576 PRVM_clientglobalfloat(particle_blendmode) = theme->blendmode;
3577 PRVM_clientglobalfloat(particle_orientation) = theme->orientation;
3578 // VorteX: int only can store 0-255, not 0-256 which means 0 - 0,99609375...
3579 VectorSet(PRVM_clientglobalvector(particle_color1), (theme->color1 >> 16) & 0xFF, (theme->color1 >> 8) & 0xFF, (theme->color1 >> 0) & 0xFF);
3580 VectorSet(PRVM_clientglobalvector(particle_color2), (theme->color2 >> 16) & 0xFF, (theme->color2 >> 8) & 0xFF, (theme->color2 >> 0) & 0xFF);
3581 PRVM_clientglobalfloat(particle_tex) = (prvm_vec_t)theme->tex;
3582 PRVM_clientglobalfloat(particle_size) = theme->size;
3583 PRVM_clientglobalfloat(particle_sizeincrease) = theme->sizeincrease;
3584 PRVM_clientglobalfloat(particle_alpha) = theme->alpha/256;
3585 PRVM_clientglobalfloat(particle_alphafade) = theme->alphafade/256;
3586 PRVM_clientglobalfloat(particle_time) = theme->lifetime;
3587 PRVM_clientglobalfloat(particle_gravity) = theme->gravity;
3588 PRVM_clientglobalfloat(particle_bounce) = theme->bounce;
3589 PRVM_clientglobalfloat(particle_airfriction) = theme->airfriction;
3590 PRVM_clientglobalfloat(particle_liquidfriction) = theme->liquidfriction;
3591 PRVM_clientglobalfloat(particle_originjitter) = theme->originjitter;
3592 PRVM_clientglobalfloat(particle_velocityjitter) = theme->velocityjitter;
3593 PRVM_clientglobalfloat(particle_qualityreduction) = theme->qualityreduction;
3594 PRVM_clientglobalfloat(particle_stretch) = theme->stretch;
3595 VectorSet(PRVM_clientglobalvector(particle_staincolor1), ((int)theme->staincolor1 >> 16) & 0xFF, ((int)theme->staincolor1 >> 8) & 0xFF, ((int)theme->staincolor1 >> 0) & 0xFF);
3596 VectorSet(PRVM_clientglobalvector(particle_staincolor2), ((int)theme->staincolor2 >> 16) & 0xFF, ((int)theme->staincolor2 >> 8) & 0xFF, ((int)theme->staincolor2 >> 0) & 0xFF);
3597 PRVM_clientglobalfloat(particle_staintex) = (prvm_vec_t)theme->staintex;
3598 PRVM_clientglobalfloat(particle_stainalpha) = (prvm_vec_t)theme->stainalpha/256;
3599 PRVM_clientglobalfloat(particle_stainsize) = (prvm_vec_t)theme->stainsize;
3600 PRVM_clientglobalfloat(particle_delayspawn) = theme->delayspawn;
3601 PRVM_clientglobalfloat(particle_delaycollision) = theme->delaycollision;
3602 PRVM_clientglobalfloat(particle_angle) = theme->angle;
3603 PRVM_clientglobalfloat(particle_spin) = theme->spin;
3606 // QC globals -> particle theme
3607 static void VM_CL_ParticleThemeFromGlobals(vmparticletheme_t *theme, prvm_prog_t *prog)
3609 theme->typeindex = (unsigned short)PRVM_clientglobalfloat(particle_type);
3610 theme->blendmode = (pblend_t)(int)PRVM_clientglobalfloat(particle_blendmode);
3611 theme->orientation = (porientation_t)(int)PRVM_clientglobalfloat(particle_orientation);
3612 theme->color1 = ((int)PRVM_clientglobalvector(particle_color1)[0] << 16) + ((int)PRVM_clientglobalvector(particle_color1)[1] << 8) + ((int)PRVM_clientglobalvector(particle_color1)[2]);
3613 theme->color2 = ((int)PRVM_clientglobalvector(particle_color2)[0] << 16) + ((int)PRVM_clientglobalvector(particle_color2)[1] << 8) + ((int)PRVM_clientglobalvector(particle_color2)[2]);
3614 theme->tex = (int)PRVM_clientglobalfloat(particle_tex);
3615 theme->size = PRVM_clientglobalfloat(particle_size);
3616 theme->sizeincrease = PRVM_clientglobalfloat(particle_sizeincrease);
3617 theme->alpha = PRVM_clientglobalfloat(particle_alpha)*256;
3618 theme->alphafade = PRVM_clientglobalfloat(particle_alphafade)*256;
3619 theme->lifetime = PRVM_clientglobalfloat(particle_time);
3620 theme->gravity = PRVM_clientglobalfloat(particle_gravity);
3621 theme->bounce = PRVM_clientglobalfloat(particle_bounce);
3622 theme->airfriction = PRVM_clientglobalfloat(particle_airfriction);
3623 theme->liquidfriction = PRVM_clientglobalfloat(particle_liquidfriction);
3624 theme->originjitter = PRVM_clientglobalfloat(particle_originjitter);
3625 theme->velocityjitter = PRVM_clientglobalfloat(particle_velocityjitter);
3626 theme->qualityreduction = PRVM_clientglobalfloat(particle_qualityreduction) != 0 ? true : false;
3627 theme->stretch = PRVM_clientglobalfloat(particle_stretch);
3628 theme->staincolor1 = ((int)PRVM_clientglobalvector(particle_staincolor1)[0])*65536 + (int)(PRVM_clientglobalvector(particle_staincolor1)[1])*256 + (int)(PRVM_clientglobalvector(particle_staincolor1)[2]);
3629 theme->staincolor2 = (int)(PRVM_clientglobalvector(particle_staincolor2)[0])*65536 + (int)(PRVM_clientglobalvector(particle_staincolor2)[1])*256 + (int)(PRVM_clientglobalvector(particle_staincolor2)[2]);
3630 theme->staintex =(int)PRVM_clientglobalfloat(particle_staintex);
3631 theme->stainalpha = PRVM_clientglobalfloat(particle_stainalpha)*256;
3632 theme->stainsize = PRVM_clientglobalfloat(particle_stainsize);
3633 theme->delayspawn = PRVM_clientglobalfloat(particle_delayspawn);
3634 theme->delaycollision = PRVM_clientglobalfloat(particle_delaycollision);
3635 theme->angle = PRVM_clientglobalfloat(particle_angle);
3636 theme->spin = PRVM_clientglobalfloat(particle_spin);
3639 // init particle spawner interface
3640 // # float(float max_themes) initparticlespawner
3641 static void VM_CL_InitParticleSpawner (prvm_prog_t *prog)
3643 VM_SAFEPARMCOUNTRANGE(0, 1, VM_CL_InitParticleSpawner);
3644 VM_InitParticleSpawner(prog, (int)PRVM_G_FLOAT(OFS_PARM0));
3645 vmpartspawner.themes[0].initialized = true;
3646 VM_ResetParticleTheme(&vmpartspawner.themes[0]);
3647 PRVM_G_FLOAT(OFS_RETURN) = (vmpartspawner.verified == true) ? 1 : 0;
3650 // void() resetparticle
3651 static void VM_CL_ResetParticle (prvm_prog_t *prog)
3653 VM_SAFEPARMCOUNT(0, VM_CL_ResetParticle);
3654 if (vmpartspawner.verified == false)
3656 VM_Warning(prog, "VM_CL_ResetParticle: particle spawner not initialized\n");
3659 VM_CL_ParticleThemeToGlobals(&vmpartspawner.themes[0], prog);
3662 // void(float themenum) particletheme
3663 static void VM_CL_ParticleTheme (prvm_prog_t *prog)
3667 VM_SAFEPARMCOUNT(1, VM_CL_ParticleTheme);
3668 if (vmpartspawner.verified == false)
3670 VM_Warning(prog, "VM_CL_ParticleTheme: particle spawner not initialized\n");
3673 themenum = (int)PRVM_G_FLOAT(OFS_PARM0);
3674 if (themenum < 0 || themenum >= vmpartspawner.max_themes)
3676 VM_Warning(prog, "VM_CL_ParticleTheme: bad theme number %i\n", themenum);
3677 VM_CL_ParticleThemeToGlobals(&vmpartspawner.themes[0], prog);
3680 if (vmpartspawner.themes[themenum].initialized == false)
3682 VM_Warning(prog, "VM_CL_ParticleTheme: theme #%i not exists\n", themenum);
3683 VM_CL_ParticleThemeToGlobals(&vmpartspawner.themes[0], prog);
3686 // load particle theme into globals
3687 VM_CL_ParticleThemeToGlobals(&vmpartspawner.themes[themenum], prog);
3690 // float() saveparticletheme
3691 // void(float themenum) updateparticletheme
3692 static void VM_CL_ParticleThemeSave (prvm_prog_t *prog)
3696 VM_SAFEPARMCOUNTRANGE(0, 1, VM_CL_ParticleThemeSave);
3697 if (vmpartspawner.verified == false)
3699 VM_Warning(prog, "VM_CL_ParticleThemeSave: particle spawner not initialized\n");
3702 // allocate new theme, save it and return
3705 for (themenum = 0; themenum < vmpartspawner.max_themes; themenum++)
3706 if (vmpartspawner.themes[themenum].initialized == false)
3708 if (themenum >= vmpartspawner.max_themes)
3710 if (vmpartspawner.max_themes == 2048)
3711 VM_Warning(prog, "VM_CL_ParticleThemeSave: no free theme slots\n");
3713 VM_Warning(prog, "VM_CL_ParticleThemeSave: no free theme slots, try initparticlespawner() with highter max_themes\n");
3714 PRVM_G_FLOAT(OFS_RETURN) = -1;
3717 vmpartspawner.themes[themenum].initialized = true;
3718 VM_CL_ParticleThemeFromGlobals(&vmpartspawner.themes[themenum], prog);
3719 PRVM_G_FLOAT(OFS_RETURN) = themenum;
3722 // update existing theme
3723 themenum = (int)PRVM_G_FLOAT(OFS_PARM0);
3724 if (themenum < 0 || themenum >= vmpartspawner.max_themes)
3726 VM_Warning(prog, "VM_CL_ParticleThemeSave: bad theme number %i\n", themenum);
3729 vmpartspawner.themes[themenum].initialized = true;
3730 VM_CL_ParticleThemeFromGlobals(&vmpartspawner.themes[themenum], prog);
3733 // void(float themenum) freeparticletheme
3734 static void VM_CL_ParticleThemeFree (prvm_prog_t *prog)
3738 VM_SAFEPARMCOUNT(1, VM_CL_ParticleThemeFree);
3739 if (vmpartspawner.verified == false)
3741 VM_Warning(prog, "VM_CL_ParticleThemeFree: particle spawner not initialized\n");
3744 themenum = (int)PRVM_G_FLOAT(OFS_PARM0);
3746 if (themenum <= 0 || themenum >= vmpartspawner.max_themes)
3748 VM_Warning(prog, "VM_CL_ParticleThemeFree: bad theme number %i\n", themenum);
3751 if (vmpartspawner.themes[themenum].initialized == false)
3753 VM_Warning(prog, "VM_CL_ParticleThemeFree: theme #%i already freed\n", themenum);
3754 VM_CL_ParticleThemeToGlobals(&vmpartspawner.themes[0], prog);
3758 VM_ResetParticleTheme(&vmpartspawner.themes[themenum]);
3759 vmpartspawner.themes[themenum].initialized = false;
3762 // float(vector org, vector dir, [float theme]) particle
3763 // returns 0 if failed, 1 if succesful
3764 static void VM_CL_SpawnParticle (prvm_prog_t *prog)
3767 vmparticletheme_t *theme;
3771 VM_SAFEPARMCOUNTRANGE(2, 3, VM_CL_SpawnParticle);
3772 if (vmpartspawner.verified == false)
3774 VM_Warning(prog, "VM_CL_SpawnParticle: particle spawner not initialized\n");
3775 PRVM_G_FLOAT(OFS_RETURN) = 0;
3778 VectorCopy(PRVM_G_VECTOR(OFS_PARM0), org);
3779 VectorCopy(PRVM_G_VECTOR(OFS_PARM1), dir);
3781 if (prog->argc < 3) // global-set particle
3783 part = CL_NewParticle(org,
3784 (unsigned short)PRVM_clientglobalfloat(particle_type),
3785 ((int)PRVM_clientglobalvector(particle_color1)[0] << 16) + ((int)PRVM_clientglobalvector(particle_color1)[1] << 8) + ((int)PRVM_clientglobalvector(particle_color1)[2]),
3786 ((int)PRVM_clientglobalvector(particle_color2)[0] << 16) + ((int)PRVM_clientglobalvector(particle_color2)[1] << 8) + ((int)PRVM_clientglobalvector(particle_color2)[2]),
3787 (int)PRVM_clientglobalfloat(particle_tex),
3788 PRVM_clientglobalfloat(particle_size),
3789 PRVM_clientglobalfloat(particle_sizeincrease),
3790 PRVM_clientglobalfloat(particle_alpha)*256,
3791 PRVM_clientglobalfloat(particle_alphafade)*256,
3792 PRVM_clientglobalfloat(particle_gravity),
3793 PRVM_clientglobalfloat(particle_bounce),
3800 PRVM_clientglobalfloat(particle_airfriction),
3801 PRVM_clientglobalfloat(particle_liquidfriction),
3802 PRVM_clientglobalfloat(particle_originjitter),
3803 PRVM_clientglobalfloat(particle_velocityjitter),
3804 (PRVM_clientglobalfloat(particle_qualityreduction)) ? true : false,
3805 PRVM_clientglobalfloat(particle_time),
3806 PRVM_clientglobalfloat(particle_stretch),
3807 (pblend_t)(int)PRVM_clientglobalfloat(particle_blendmode),
3808 (porientation_t)(int)PRVM_clientglobalfloat(particle_orientation),
3809 (int)(PRVM_clientglobalvector(particle_staincolor1)[0])*65536 + (int)(PRVM_clientglobalvector(particle_staincolor1)[1])*256 + (int)(PRVM_clientglobalvector(particle_staincolor1)[2]),
3810 (int)(PRVM_clientglobalvector(particle_staincolor2)[0])*65536 + (int)(PRVM_clientglobalvector(particle_staincolor2)[1])*256 + (int)(PRVM_clientglobalvector(particle_staincolor2)[2]),
3811 (int)PRVM_clientglobalfloat(particle_staintex),
3812 PRVM_clientglobalfloat(particle_stainalpha)*256,
3813 PRVM_clientglobalfloat(particle_stainsize),
3814 PRVM_clientglobalfloat(particle_angle),
3815 PRVM_clientglobalfloat(particle_spin),
3819 PRVM_G_FLOAT(OFS_RETURN) = 0;
3822 if (PRVM_clientglobalfloat(particle_delayspawn))
3823 part->delayedspawn = cl.time + PRVM_clientglobalfloat(particle_delayspawn);
3824 //if (PRVM_clientglobalfloat(particle_delaycollision))
3825 // part->delayedcollisions = cl.time + PRVM_clientglobalfloat(particle_delaycollision);
3827 else // quick themed particle
3829 themenum = (int)PRVM_G_FLOAT(OFS_PARM2);
3830 if (themenum <= 0 || themenum >= vmpartspawner.max_themes)
3832 VM_Warning(prog, "VM_CL_SpawnParticle: bad theme number %i\n", themenum);
3833 PRVM_G_FLOAT(OFS_RETURN) = 0;
3836 theme = &vmpartspawner.themes[themenum];
3837 part = CL_NewParticle(org,
3843 theme->sizeincrease,
3855 theme->liquidfriction,
3856 theme->originjitter,
3857 theme->velocityjitter,
3858 theme->qualityreduction,
3873 PRVM_G_FLOAT(OFS_RETURN) = 0;
3876 if (theme->delayspawn)
3877 part->delayedspawn = cl.time + theme->delayspawn;
3878 //if (theme->delaycollision)
3879 // part->delayedcollisions = cl.time + theme->delaycollision;
3881 PRVM_G_FLOAT(OFS_RETURN) = 1;
3884 // float(vector org, vector dir, float spawndelay, float collisiondelay, [float theme]) delayedparticle
3885 // returns 0 if failed, 1 if success
3886 static void VM_CL_SpawnParticleDelayed (prvm_prog_t *prog)
3889 vmparticletheme_t *theme;
3893 VM_SAFEPARMCOUNTRANGE(4, 5, VM_CL_SpawnParticleDelayed);
3894 if (vmpartspawner.verified == false)
3896 VM_Warning(prog, "VM_CL_SpawnParticleDelayed: particle spawner not initialized\n");
3897 PRVM_G_FLOAT(OFS_RETURN) = 0;
3900 VectorCopy(PRVM_G_VECTOR(OFS_PARM0), org);
3901 VectorCopy(PRVM_G_VECTOR(OFS_PARM1), dir);
3902 if (prog->argc < 5) // global-set particle
3903 part = CL_NewParticle(org,
3904 (unsigned short)PRVM_clientglobalfloat(particle_type),
3905 ((int)PRVM_clientglobalvector(particle_color1)[0] << 16) + ((int)PRVM_clientglobalvector(particle_color1)[1] << 8) + ((int)PRVM_clientglobalvector(particle_color1)[2]),
3906 ((int)PRVM_clientglobalvector(particle_color2)[0] << 16) + ((int)PRVM_clientglobalvector(particle_color2)[1] << 8) + ((int)PRVM_clientglobalvector(particle_color2)[2]),
3907 (int)PRVM_clientglobalfloat(particle_tex),
3908 PRVM_clientglobalfloat(particle_size),
3909 PRVM_clientglobalfloat(particle_sizeincrease),
3910 PRVM_clientglobalfloat(particle_alpha)*256,
3911 PRVM_clientglobalfloat(particle_alphafade)*256,
3912 PRVM_clientglobalfloat(particle_gravity),
3913 PRVM_clientglobalfloat(particle_bounce),
3920 PRVM_clientglobalfloat(particle_airfriction),
3921 PRVM_clientglobalfloat(particle_liquidfriction),
3922 PRVM_clientglobalfloat(particle_originjitter),
3923 PRVM_clientglobalfloat(particle_velocityjitter),
3924 (PRVM_clientglobalfloat(particle_qualityreduction)) ? true : false,
3925 PRVM_clientglobalfloat(particle_time),
3926 PRVM_clientglobalfloat(particle_stretch),
3927 (pblend_t)(int)PRVM_clientglobalfloat(particle_blendmode),
3928 (porientation_t)(int)PRVM_clientglobalfloat(particle_orientation),
3929 ((int)PRVM_clientglobalvector(particle_staincolor1)[0] << 16) + ((int)PRVM_clientglobalvector(particle_staincolor1)[1] << 8) + ((int)PRVM_clientglobalvector(particle_staincolor1)[2]),
3930 ((int)PRVM_clientglobalvector(particle_staincolor2)[0] << 16) + ((int)PRVM_clientglobalvector(particle_staincolor2)[1] << 8) + ((int)PRVM_clientglobalvector(particle_staincolor2)[2]),
3931 (int)PRVM_clientglobalfloat(particle_staintex),
3932 PRVM_clientglobalfloat(particle_stainalpha)*256,
3933 PRVM_clientglobalfloat(particle_stainsize),
3934 PRVM_clientglobalfloat(particle_angle),
3935 PRVM_clientglobalfloat(particle_spin),
3937 else // themed particle
3939 themenum = (int)PRVM_G_FLOAT(OFS_PARM4);
3940 if (themenum <= 0 || themenum >= vmpartspawner.max_themes)
3942 VM_Warning(prog, "VM_CL_SpawnParticleDelayed: bad theme number %i\n", themenum);
3943 PRVM_G_FLOAT(OFS_RETURN) = 0;
3946 theme = &vmpartspawner.themes[themenum];
3947 part = CL_NewParticle(org,
3953 theme->sizeincrease,
3965 theme->liquidfriction,
3966 theme->originjitter,
3967 theme->velocityjitter,
3968 theme->qualityreduction,
3984 PRVM_G_FLOAT(OFS_RETURN) = 0;
3987 part->delayedspawn = cl.time + PRVM_G_FLOAT(OFS_PARM2);
3988 //part->delayedcollisions = cl.time + PRVM_G_FLOAT(OFS_PARM3);
3989 PRVM_G_FLOAT(OFS_RETURN) = 0;
3992 //====================
3993 //CSQC engine entities query
3994 //====================
3996 // float(float entitynum, float whatfld) getentity;
3997 // vector(float entitynum, float whatfld) getentityvec;
3998 // querying engine-drawn entity
3999 // VorteX: currently it's only tested with whatfld = 1..7
4000 static void VM_CL_GetEntity (prvm_prog_t *prog)
4002 int entnum, fieldnum;
4003 vec3_t forward, left, up, org;
4004 VM_SAFEPARMCOUNT(2, VM_CL_GetEntity);
4006 entnum = PRVM_G_FLOAT(OFS_PARM0);
4007 if (entnum < 0 || entnum >= cl.num_entities)
4009 PRVM_G_FLOAT(OFS_RETURN) = 0;
4012 fieldnum = PRVM_G_FLOAT(OFS_PARM1);
4015 case 0: // active state
4016 PRVM_G_FLOAT(OFS_RETURN) = cl.entities_active[entnum];
4019 Matrix4x4_OriginFromMatrix(&cl.entities[entnum].render.matrix, org);
4020 VectorCopy(org, PRVM_G_VECTOR(OFS_RETURN));
4023 Matrix4x4_ToVectors(&cl.entities[entnum].render.matrix, forward, left, up, org);
4024 VectorCopy(forward, PRVM_G_VECTOR(OFS_RETURN));
4027 Matrix4x4_ToVectors(&cl.entities[entnum].render.matrix, forward, left, up, org);
4028 VectorNegate(left, PRVM_G_VECTOR(OFS_RETURN));
4031 Matrix4x4_ToVectors(&cl.entities[entnum].render.matrix, forward, left, up, org);
4032 VectorCopy(up, PRVM_G_VECTOR(OFS_RETURN));
4035 PRVM_G_FLOAT(OFS_RETURN) = Matrix4x4_ScaleFromMatrix(&cl.entities[entnum].render.matrix);
4037 case 6: // origin + v_forward, v_right, v_up
4038 Matrix4x4_ToVectors(&cl.entities[entnum].render.matrix, forward, left, up, org);
4039 VectorCopy(forward, PRVM_clientglobalvector(v_forward));
4040 VectorNegate(left, PRVM_clientglobalvector(v_right));
4041 VectorCopy(up, PRVM_clientglobalvector(v_up));
4042 VectorCopy(org, PRVM_G_VECTOR(OFS_RETURN));
4045 PRVM_G_FLOAT(OFS_RETURN) = cl.entities[entnum].render.alpha;
4048 VectorCopy(cl.entities[entnum].render.colormod, PRVM_G_VECTOR(OFS_RETURN));
4050 case 9: // pants colormod
4051 VectorCopy(cl.entities[entnum].render.colormap_pantscolor, PRVM_G_VECTOR(OFS_RETURN));
4053 case 10: // shirt colormod
4054 VectorCopy(cl.entities[entnum].render.colormap_shirtcolor, PRVM_G_VECTOR(OFS_RETURN));
4057 PRVM_G_FLOAT(OFS_RETURN) = cl.entities[entnum].render.skinnum;
4060 VectorCopy(cl.entities[entnum].render.mins, PRVM_G_VECTOR(OFS_RETURN));
4063 VectorCopy(cl.entities[entnum].render.maxs, PRVM_G_VECTOR(OFS_RETURN));
4066 Matrix4x4_OriginFromMatrix(&cl.entities[entnum].render.matrix, org);
4067 VectorAdd(cl.entities[entnum].render.mins, org, PRVM_G_VECTOR(OFS_RETURN));
4070 Matrix4x4_OriginFromMatrix(&cl.entities[entnum].render.matrix, org);
4071 VectorAdd(cl.entities[entnum].render.maxs, org, PRVM_G_VECTOR(OFS_RETURN));
4074 VectorMA(cl.entities[entnum].render.render_modellight_ambient, 0.5, cl.entities[entnum].render.render_modellight_diffuse, PRVM_G_VECTOR(OFS_RETURN));
4077 PRVM_G_FLOAT(OFS_RETURN) = 0;
4082 //====================
4083 //QC POLYGON functions
4084 //====================
4086 //#304 void() renderscene (EXT_CSQC)
4087 // moved that here to reset the polygons,
4088 // resetting them earlier causes R_Mesh_Draw to be called with numvertices = 0
4090 static void VM_CL_R_RenderScene (prvm_prog_t *prog)
4092 qbool ismain = r_refdef.view.ismain;
4093 double t = Sys_DirtyTime();
4094 VM_SAFEPARMCOUNT(0, VM_CL_R_RenderScene);
4099 // set the main view
4100 csqc_main_r_refdef_view = r_refdef.view;
4103 // now after all of the predraw we know the geometry in the scene mesh and can finalize it for rendering
4104 CL_MeshEntities_Scene_FinalizeRenderEntity();
4106 // we need to update any RENDER_VIEWMODEL entities at this point because
4107 // csqc supplies its own view matrix
4108 CL_UpdateViewEntities();
4109 CL_UpdateEntityShading();
4112 R_RenderView(0, NULL, NULL, r_refdef.view.x, r_refdef.view.y, r_refdef.view.width, r_refdef.view.height);
4114 // callprofile fixing hack: do not include this time in what is counted for CSQC_UpdateView
4115 t = Sys_DirtyTime() - t;if (t < 0 || t >= 1800) t = 0;
4116 prog->functions[PRVM_clientfunction(CSQC_UpdateView)].totaltime -= t;
4118 // polygonbegin without draw2d arg has to guess
4119 prog->polygonbegin_guess2d = false;
4124 // clear the flags so no other view becomes "main" unless CSQC sets VF_MAINVIEW
4125 r_refdef.view.ismain = false;
4126 csqc_original_r_refdef_view.ismain = false;
4130 //void(string texturename, float flag[, float is2d]) R_BeginPolygon
4131 static void VM_CL_R_PolygonBegin (prvm_prog_t *prog)
4133 const char *texname;
4138 VM_SAFEPARMCOUNTRANGE(2, 3, VM_CL_R_PolygonBegin);
4140 texname = PRVM_G_STRING(OFS_PARM0);
4141 drawflags = (int)PRVM_G_FLOAT(OFS_PARM1);
4142 if (prog->argc >= 3)
4143 draw2d = PRVM_G_FLOAT(OFS_PARM2) != 0;
4146 // weird hacky way to figure out if this is a 2D HUD polygon or a scene
4147 // polygon, for compatibility with mods aimed at old darkplaces versions
4148 // - polygonbegin_guess2d is 0 if the most recent major call was
4149 // clearscene, 1 if the most recent major call was drawpic (and similar)
4151 draw2d = prog->polygonbegin_guess2d;
4154 // we need to remember whether this is a 2D or 3D mesh we're adding to
4155 mod = draw2d ? CL_Mesh_UI() : CL_Mesh_Scene();
4156 prog->polygonbegin_model = mod;
4157 if (texname == NULL || texname[0] == 0)
4158 texname = "$whiteimage";
4159 dp_strlcpy(prog->polygonbegin_texname, texname, sizeof(prog->polygonbegin_texname));
4160 prog->polygonbegin_drawflags = drawflags;
4161 prog->polygonbegin_numvertices = 0;
4164 //void(vector org, vector texcoords, vector rgb, float alpha) R_PolygonVertex
4165 static void VM_CL_R_PolygonVertex (prvm_prog_t *prog)
4167 const prvm_vec_t *v = PRVM_G_VECTOR(OFS_PARM0);
4168 const prvm_vec_t *tc = PRVM_G_VECTOR(OFS_PARM1);
4169 const prvm_vec_t *c = PRVM_G_VECTOR(OFS_PARM2);
4170 const prvm_vec_t a = PRVM_G_FLOAT(OFS_PARM3);
4172 model_t *mod = prog->polygonbegin_model;
4174 VM_SAFEPARMCOUNT(4, VM_CL_R_PolygonVertex);
4178 VM_Warning(prog, "VM_CL_R_PolygonVertex: VM_CL_R_PolygonBegin wasn't called\n");
4182 if (prog->polygonbegin_maxvertices <= prog->polygonbegin_numvertices)
4184 prog->polygonbegin_maxvertices = max(16, prog->polygonbegin_maxvertices * 2);
4185 prog->polygonbegin_vertexdata = (float *)Mem_Realloc(prog->progs_mempool, prog->polygonbegin_vertexdata, prog->polygonbegin_maxvertices * sizeof(float[10]));
4187 o = prog->polygonbegin_vertexdata + prog->polygonbegin_numvertices++ * 10;
4201 //void() R_EndPolygon
4202 static void VM_CL_R_PolygonEnd (prvm_prog_t *prog)
4207 int e0 = 0, e1 = 0, e2 = 0;
4209 model_t *mod = prog->polygonbegin_model;
4214 VM_SAFEPARMCOUNT(0, VM_CL_R_PolygonEnd);
4217 VM_Warning(prog, "VM_CL_R_PolygonEnd: VM_CL_R_PolygonBegin wasn't called\n");
4221 // determine if vertex alpha is being used so we can provide that hint to GetTexture...
4224 for (i = 0; i < prog->polygonbegin_numvertices; i++)
4226 o = prog->polygonbegin_vertexdata + 10 * i;
4227 if (o[6] != 1.0f || o[7] != 1.0f || o[8] != 1.0f)
4233 // create the surface, looking up the best matching texture/shader
4234 materialflags = MATERIALFLAG_WALL;
4235 if (csqc_polygons_defaultmaterial_nocullface.integer)
4236 materialflags |= MATERIALFLAG_NOCULLFACE;
4238 materialflags |= MATERIALFLAG_VERTEXCOLOR;
4240 materialflags |= MATERIALFLAG_ALPHAGEN_VERTEX | MATERIALFLAG_ALPHA | MATERIALFLAG_BLENDED | MATERIALFLAG_NOSHADOW;
4241 tex = Mod_Mesh_GetTexture(mod, prog->polygonbegin_texname, prog->polygonbegin_drawflags, TEXF_ALPHA, materialflags);
4242 surf = Mod_Mesh_AddSurface(mod, tex, false);
4243 // create triangle fan
4244 for (i = 0; i < prog->polygonbegin_numvertices; i++)
4246 o = prog->polygonbegin_vertexdata + 10 * i;
4247 e2 = Mod_Mesh_IndexForVertex(mod, surf, o[0], o[1], o[2], 0, 0, 0, o[3], o[4], 0, 0, o[6], o[7], o[8], o[9]);
4249 Mod_Mesh_AddTriangle(mod, surf, e0, e1, e2);
4254 // build normals (since they are not provided)
4255 Mod_BuildNormals(surf->num_firstvertex, surf->num_vertices, surf->num_triangles, mod->surfmesh.data_vertex3f, mod->surfmesh.data_element3i + 3 * surf->num_firsttriangle, mod->surfmesh.data_normal3f, true);
4258 prog->polygonbegin_model = NULL;
4259 prog->polygonbegin_texname[0] = 0;
4260 prog->polygonbegin_drawflags = 0;
4261 prog->polygonbegin_numvertices = 0;
4268 Returns false if any part of the bottom of the entity is off an edge that
4273 static qbool CL_CheckBottom (prvm_edict_t *ent)
4275 prvm_prog_t *prog = CLVM_prog;
4276 vec3_t mins, maxs, start, stop;
4281 VectorAdd (PRVM_clientedictvector(ent, origin), PRVM_clientedictvector(ent, mins), mins);
4282 VectorAdd (PRVM_clientedictvector(ent, origin), PRVM_clientedictvector(ent, maxs), maxs);
4284 // if all of the points under the corners are solid world, don't bother
4285 // with the tougher checks
4286 // the corners must be within 16 of the midpoint
4287 start[2] = mins[2] - 1;
4288 for (x=0 ; x<=1 ; x++)
4289 for (y=0 ; y<=1 ; y++)
4291 start[0] = x ? maxs[0] : mins[0];
4292 start[1] = y ? maxs[1] : mins[1];
4293 if (!(CL_PointSuperContents(start) & (SUPERCONTENTS_SOLID | SUPERCONTENTS_BODY)))
4297 return true; // we got out easy
4301 // check it for real...
4305 // the midpoint must be within 16 of the bottom
4306 start[0] = stop[0] = (mins[0] + maxs[0])*0.5;
4307 start[1] = stop[1] = (mins[1] + maxs[1])*0.5;
4308 stop[2] = start[2] - 2*sv_stepheight.value;
4309 trace = CL_TraceLine(start, stop, MOVE_NOMONSTERS, ent, CL_GenericHitSuperContentsMask(ent), 0, 0, collision_extendmovelength.value, true, false, NULL, true, false);
4311 if (trace.fraction == 1.0)
4313 mid = bottom = trace.endpos[2];
4315 // the corners must be within 16 of the midpoint
4316 for (x=0 ; x<=1 ; x++)
4317 for (y=0 ; y<=1 ; y++)
4319 start[0] = stop[0] = x ? maxs[0] : mins[0];
4320 start[1] = stop[1] = y ? maxs[1] : mins[1];
4322 trace = CL_TraceLine(start, stop, MOVE_NOMONSTERS, ent, CL_GenericHitSuperContentsMask(ent), 0, 0, collision_extendmovelength.value, true, false, NULL, true, false);
4324 if (trace.fraction != 1.0 && trace.endpos[2] > bottom)
4325 bottom = trace.endpos[2];
4326 if (trace.fraction == 1.0 || mid - trace.endpos[2] > sv_stepheight.value)
4337 Called by monster program code.
4338 The move will be adjusted for slopes and stairs, but if the move isn't
4339 possible, no move is done and false is returned
4342 static qbool CL_movestep (prvm_edict_t *ent, vec3_t move, qbool relink, qbool noenemy, qbool settrace)
4344 prvm_prog_t *prog = CLVM_prog;
4346 vec3_t oldorg, neworg, end, traceendpos;
4347 vec3_t mins, maxs, start;
4350 prvm_edict_t *enemy;
4353 VectorCopy(PRVM_clientedictvector(ent, mins), mins);
4354 VectorCopy(PRVM_clientedictvector(ent, maxs), maxs);
4355 VectorCopy (PRVM_clientedictvector(ent, origin), oldorg);
4356 VectorAdd (PRVM_clientedictvector(ent, origin), move, neworg);
4358 // flying monsters don't step up
4359 if ( (int)PRVM_clientedictfloat(ent, flags) & (FL_SWIM | FL_FLY) )
4361 // try one move with vertical motion, then one without
4362 for (i=0 ; i<2 ; i++)
4364 VectorAdd (PRVM_clientedictvector(ent, origin), move, neworg);
4365 enemy = PRVM_PROG_TO_EDICT(PRVM_clientedictedict(ent, enemy));
4366 if (i == 0 && enemy != prog->edicts)
4368 dz = PRVM_clientedictvector(ent, origin)[2] - PRVM_clientedictvector(PRVM_PROG_TO_EDICT(PRVM_clientedictedict(ent, enemy)), origin)[2];
4374 VectorCopy(PRVM_clientedictvector(ent, origin), start);
4375 trace = CL_TraceBox(start, mins, maxs, neworg, MOVE_NORMAL, ent, CL_GenericHitSuperContentsMask(ent), 0, 0, collision_extendmovelength.value, true, true, &svent, true);
4377 CL_VM_SetTraceGlobals(prog, &trace, svent);
4379 if (trace.fraction == 1)
4381 VectorCopy(trace.endpos, traceendpos);
4382 if (((int)PRVM_clientedictfloat(ent, flags) & FL_SWIM) && !(CL_PointSuperContents(traceendpos) & SUPERCONTENTS_LIQUIDSMASK))
4383 return false; // swim monster left water
4385 VectorCopy (traceendpos, PRVM_clientedictvector(ent, origin));
4391 if (enemy == prog->edicts)
4398 // push down from a step height above the wished position
4399 neworg[2] += sv_stepheight.value;
4400 VectorCopy (neworg, end);
4401 end[2] -= sv_stepheight.value*2;
4403 trace = CL_TraceBox(neworg, mins, maxs, end, MOVE_NORMAL, ent, CL_GenericHitSuperContentsMask(ent), 0, 0, collision_extendmovelength.value, true, true, &svent, true);
4405 CL_VM_SetTraceGlobals(prog, &trace, svent);
4407 if (trace.startsolid)
4409 neworg[2] -= sv_stepheight.value;
4410 trace = CL_TraceBox(neworg, mins, maxs, end, MOVE_NORMAL, ent, CL_GenericHitSuperContentsMask(ent), 0, 0, collision_extendmovelength.value, true, true, &svent, true);
4412 CL_VM_SetTraceGlobals(prog, &trace, svent);
4413 if (trace.startsolid)
4416 if (trace.fraction == 1)
4418 // if monster had the ground pulled out, go ahead and fall
4419 if ( (int)PRVM_clientedictfloat(ent, flags) & FL_PARTIALGROUND )
4421 VectorAdd (PRVM_clientedictvector(ent, origin), move, PRVM_clientedictvector(ent, origin));
4424 PRVM_clientedictfloat(ent, flags) = (int)PRVM_clientedictfloat(ent, flags) & ~FL_ONGROUND;
4428 return false; // walked off an edge
4431 // check point traces down for dangling corners
4432 VectorCopy (trace.endpos, PRVM_clientedictvector(ent, origin));
4434 if (!CL_CheckBottom (ent))
4436 if ( (int)PRVM_clientedictfloat(ent, flags) & FL_PARTIALGROUND )
4437 { // entity had floor mostly pulled out from underneath it
4438 // and is trying to correct
4443 VectorCopy (oldorg, PRVM_clientedictvector(ent, origin));
4447 if ( (int)PRVM_clientedictfloat(ent, flags) & FL_PARTIALGROUND )
4448 PRVM_clientedictfloat(ent, flags) = (int)PRVM_clientedictfloat(ent, flags) & ~FL_PARTIALGROUND;
4450 PRVM_clientedictedict(ent, groundentity) = PRVM_EDICT_TO_PROG(trace.ent);
4462 float(float yaw, float dist[, settrace]) walkmove
4465 static void VM_CL_walkmove (prvm_prog_t *prog)
4474 VM_SAFEPARMCOUNTRANGE(2, 3, VM_CL_walkmove);
4476 // assume failure if it returns early
4477 PRVM_G_FLOAT(OFS_RETURN) = 0;
4479 ent = PRVM_PROG_TO_EDICT(PRVM_clientglobaledict(self));
4480 if (ent == prog->edicts)
4482 VM_Warning(prog, "walkmove: can not modify world entity\n");
4487 VM_Warning(prog, "walkmove: can not modify free entity\n");
4490 yaw = PRVM_G_FLOAT(OFS_PARM0);
4491 dist = PRVM_G_FLOAT(OFS_PARM1);
4492 settrace = prog->argc >= 3 && PRVM_G_FLOAT(OFS_PARM2);
4494 if ( !( (int)PRVM_clientedictfloat(ent, flags) & (FL_ONGROUND|FL_FLY|FL_SWIM) ) )
4497 yaw = yaw*M_PI*2 / 360;
4499 move[0] = cos(yaw)*dist;
4500 move[1] = sin(yaw)*dist;
4503 // save program state, because CL_movestep may call other progs
4504 oldf = prog->xfunction;
4505 oldself = PRVM_clientglobaledict(self);
4507 PRVM_G_FLOAT(OFS_RETURN) = CL_movestep(ent, move, true, false, settrace);
4510 // restore program state
4511 prog->xfunction = oldf;
4512 PRVM_clientglobaledict(self) = oldself;
4519 string(string key) serverkey
4522 static void VM_CL_serverkey(prvm_prog_t *prog)
4524 char string[VM_TEMPSTRING_MAXSIZE];
4525 VM_SAFEPARMCOUNT(1, VM_CL_serverkey);
4526 InfoString_GetValue(cl.qw_serverinfo, PRVM_G_STRING(OFS_PARM0), string, sizeof(string));
4527 PRVM_G_INT(OFS_RETURN) = PRVM_SetTempString(prog, string, strlen(string));
4534 Checks if an entity is in a point's PVS.
4535 Should be fast but can be inexact.
4537 float checkpvs(vector viewpos, entity viewee) = #240;
4540 static void VM_CL_checkpvs (prvm_prog_t *prog)
4543 prvm_edict_t *viewee;
4548 unsigned char *fatpvs = NULL;
4551 VM_SAFEPARMCOUNT(2, VM_CL_checkpvs);
4552 VectorCopy(PRVM_G_VECTOR(OFS_PARM0), viewpos);
4553 viewee = PRVM_G_EDICT(OFS_PARM1);
4557 VM_Warning(prog, "checkpvs: can not check free entity\n");
4558 PRVM_G_FLOAT(OFS_RETURN) = 4;
4562 VectorAdd(PRVM_serveredictvector(viewee, origin), PRVM_serveredictvector(viewee, mins), mi);
4563 VectorAdd(PRVM_serveredictvector(viewee, origin), PRVM_serveredictvector(viewee, maxs), ma);
4566 if(!cl.worldmodel || !cl.worldmodel->brush.GetPVS || !cl.worldmodel->brush.BoxTouchingPVS)
4568 // no PVS support on this worldmodel... darn
4569 PRVM_G_FLOAT(OFS_RETURN) = 3;
4572 pvs = cl.worldmodel->brush.GetPVS(cl.worldmodel, viewpos);
4575 // viewpos isn't in any PVS... darn
4576 PRVM_G_FLOAT(OFS_RETURN) = 2;
4579 PRVM_G_FLOAT(OFS_RETURN) = cl.worldmodel->brush.BoxTouchingPVS(cl.worldmodel, pvs, mi, ma);
4581 // using fat PVS like FTEQW does (slow)
4582 if(!cl.worldmodel || !cl.worldmodel->brush.FatPVS || !cl.worldmodel->brush.BoxTouchingPVS)
4584 // no PVS support on this worldmodel... darn
4585 PRVM_G_FLOAT(OFS_RETURN) = 3;
4588 cl.worldmodel->brush.FatPVS(cl.worldmodel, viewpos, 8, &fatpvs, cls.levelmempool, false);
4591 // viewpos isn't in any PVS... darn
4592 PRVM_G_FLOAT(OFS_RETURN) = 2;
4595 PRVM_G_FLOAT(OFS_RETURN) = cl.worldmodel->brush.BoxTouchingPVS(cl.worldmodel, fatpvs, mi, ma);
4599 // #263 float(float modlindex) skel_create = #263; // (FTE_CSQC_SKELETONOBJECTS) create a skeleton (be sure to assign this value into .skeletonindex for use), returns skeleton index (1 or higher) on success, returns 0 on failure (for example if the modelindex is not skeletal), it is recommended that you create a new skeleton if you change modelindex.
4600 static void VM_CL_skel_create(prvm_prog_t *prog)
4602 int modelindex = (int)PRVM_G_FLOAT(OFS_PARM0);
4603 model_t *model = CL_GetModelByIndex(modelindex);
4604 skeleton_t *skeleton;
4606 PRVM_G_FLOAT(OFS_RETURN) = 0;
4607 if (!model || !model->num_bones)
4609 for (i = 0;i < MAX_EDICTS;i++)
4610 if (!prog->skeletons[i])
4612 if (i == MAX_EDICTS)
4614 prog->skeletons[i] = skeleton = (skeleton_t *)Mem_Alloc(cls.levelmempool, sizeof(skeleton_t) + model->num_bones * sizeof(matrix4x4_t));
4615 PRVM_G_FLOAT(OFS_RETURN) = i + 1;
4616 skeleton->model = model;
4617 skeleton->relativetransforms = (matrix4x4_t *)(skeleton+1);
4618 // initialize to identity matrices
4619 for (i = 0;i < skeleton->model->num_bones;i++)
4620 skeleton->relativetransforms[i] = identitymatrix;
4623 // #264 float(float skel, entity ent, float modlindex, float retainfrac, float firstbone, float lastbone) skel_build = #264; // (FTE_CSQC_SKELETONOBJECTS) blend in a percentage of standard animation, 0 replaces entirely, 1 does nothing, 0.5 blends half, etc, and this only alters the bones in the specified range for which out of bounds values like 0,100000 are safe (uses .frame, .frame2, .frame3, .frame4, .lerpfrac, .lerpfrac3, .lerpfrac4, .frame1time, .frame2time, .frame3time, .frame4time), returns skel on success, 0 on failure
4624 static void VM_CL_skel_build(prvm_prog_t *prog)
4626 int skeletonindex = (int)PRVM_G_FLOAT(OFS_PARM0) - 1;
4627 skeleton_t *skeleton;
4628 prvm_edict_t *ed = PRVM_G_EDICT(OFS_PARM1);
4629 int modelindex = (int)PRVM_G_FLOAT(OFS_PARM2);
4630 float retainfrac = PRVM_G_FLOAT(OFS_PARM3);
4631 int firstbone = PRVM_G_FLOAT(OFS_PARM4) - 1;
4632 int lastbone = PRVM_G_FLOAT(OFS_PARM5) - 1;
4633 model_t *model = CL_GetModelByIndex(modelindex);
4637 framegroupblend_t framegroupblend[MAX_FRAMEGROUPBLENDS];
4638 frameblend_t frameblend[MAX_FRAMEBLENDS];
4639 matrix4x4_t bonematrix;
4641 PRVM_G_FLOAT(OFS_RETURN) = 0;
4642 if (skeletonindex < 0 || skeletonindex >= MAX_EDICTS || !(skeleton = prog->skeletons[skeletonindex]))
4644 firstbone = max(0, firstbone);
4645 lastbone = min(lastbone, model->num_bones - 1);
4646 lastbone = min(lastbone, skeleton->model->num_bones - 1);
4647 VM_GenerateFrameGroupBlend(prog, framegroupblend, ed);
4648 VM_FrameBlendFromFrameGroupBlend(frameblend, framegroupblend, model, cl.time);
4649 for (numblends = 0;numblends < MAX_FRAMEBLENDS && frameblend[numblends].lerp;numblends++)
4651 for (bonenum = firstbone;bonenum <= lastbone;bonenum++)
4653 memset(&bonematrix, 0, sizeof(bonematrix));
4654 for (blendindex = 0;blendindex < numblends;blendindex++)
4656 Matrix4x4_FromBonePose7s(&matrix, model->num_posescale, model->data_poses7s + 7 * (frameblend[blendindex].subframe * model->num_bones + bonenum));
4657 Matrix4x4_Accumulate(&bonematrix, &matrix, frameblend[blendindex].lerp);
4659 Matrix4x4_Normalize3(&bonematrix, &bonematrix);
4660 Matrix4x4_Interpolate(&skeleton->relativetransforms[bonenum], &bonematrix, &skeleton->relativetransforms[bonenum], retainfrac);
4662 PRVM_G_FLOAT(OFS_RETURN) = skeletonindex + 1;
4665 // #265 float(float skel) skel_get_numbones = #265; // (FTE_CSQC_SKELETONOBJECTS) returns how many bones exist in the created skeleton
4666 static void VM_CL_skel_get_numbones(prvm_prog_t *prog)
4668 int skeletonindex = (int)PRVM_G_FLOAT(OFS_PARM0) - 1;
4669 skeleton_t *skeleton;
4670 PRVM_G_FLOAT(OFS_RETURN) = 0;
4671 if (skeletonindex < 0 || skeletonindex >= MAX_EDICTS || !(skeleton = prog->skeletons[skeletonindex]))
4673 PRVM_G_FLOAT(OFS_RETURN) = skeleton->model->num_bones;
4676 // #266 string(float skel, float bonenum) skel_get_bonename = #266; // (FTE_CSQC_SKELETONOBJECTS) returns name of bone (as a tempstring)
4677 static void VM_CL_skel_get_bonename(prvm_prog_t *prog)
4679 int skeletonindex = (int)PRVM_G_FLOAT(OFS_PARM0) - 1;
4680 int bonenum = (int)PRVM_G_FLOAT(OFS_PARM1) - 1;
4681 skeleton_t *skeleton;
4682 PRVM_G_INT(OFS_RETURN) = 0;
4683 if (skeletonindex < 0 || skeletonindex >= MAX_EDICTS || !(skeleton = prog->skeletons[skeletonindex]))
4685 if (bonenum < 0 || bonenum >= skeleton->model->num_bones)
4687 PRVM_G_INT(OFS_RETURN) = PRVM_SetTempString(prog, skeleton->model->data_bones[bonenum].name, strlen(skeleton->model->data_bones[bonenum].name));
4690 // #267 float(float skel, float bonenum) skel_get_boneparent = #267; // (FTE_CSQC_SKELETONOBJECTS) returns parent num for supplied bonenum, 0 if bonenum has no parent or bone does not exist (returned value is always less than bonenum, you can loop on this)
4691 static void VM_CL_skel_get_boneparent(prvm_prog_t *prog)
4693 int skeletonindex = (int)PRVM_G_FLOAT(OFS_PARM0) - 1;
4694 int bonenum = (int)PRVM_G_FLOAT(OFS_PARM1) - 1;
4695 skeleton_t *skeleton;
4696 PRVM_G_FLOAT(OFS_RETURN) = 0;
4697 if (skeletonindex < 0 || skeletonindex >= MAX_EDICTS || !(skeleton = prog->skeletons[skeletonindex]))
4699 if (bonenum < 0 || bonenum >= skeleton->model->num_bones)
4701 PRVM_G_FLOAT(OFS_RETURN) = skeleton->model->data_bones[bonenum].parent + 1;
4704 // #268 float(float skel, string tagname) skel_find_bone = #268; // (FTE_CSQC_SKELETONOBJECTS) get number of bone with specified name, 0 on failure, tagindex (bonenum+1) on success, same as using gettagindex on the modelindex
4705 static void VM_CL_skel_find_bone(prvm_prog_t *prog)
4707 int skeletonindex = (int)PRVM_G_FLOAT(OFS_PARM0) - 1;
4708 const char *tagname = PRVM_G_STRING(OFS_PARM1);
4709 skeleton_t *skeleton;
4710 PRVM_G_FLOAT(OFS_RETURN) = 0;
4711 if (skeletonindex < 0 || skeletonindex >= MAX_EDICTS || !(skeleton = prog->skeletons[skeletonindex]))
4713 PRVM_G_FLOAT(OFS_RETURN) = Mod_Alias_GetTagIndexForName(skeleton->model, 0, tagname);
4716 // #269 vector(float skel, float bonenum) skel_get_bonerel = #269; // (FTE_CSQC_SKELETONOBJECTS) get matrix of bone in skeleton relative to its parent - sets v_forward, v_right, v_up, returns origin (relative to parent bone)
4717 static void VM_CL_skel_get_bonerel(prvm_prog_t *prog)
4719 int skeletonindex = (int)PRVM_G_FLOAT(OFS_PARM0) - 1;
4720 int bonenum = (int)PRVM_G_FLOAT(OFS_PARM1) - 1;
4721 skeleton_t *skeleton;
4723 vec3_t forward, left, up, origin;
4724 VectorClear(PRVM_G_VECTOR(OFS_RETURN));
4725 VectorClear(PRVM_clientglobalvector(v_forward));
4726 VectorClear(PRVM_clientglobalvector(v_right));
4727 VectorClear(PRVM_clientglobalvector(v_up));
4728 if (skeletonindex < 0 || skeletonindex >= MAX_EDICTS || !(skeleton = prog->skeletons[skeletonindex]))
4730 if (bonenum < 0 || bonenum >= skeleton->model->num_bones)
4732 matrix = skeleton->relativetransforms[bonenum];
4733 Matrix4x4_ToVectors(&matrix, forward, left, up, origin);
4734 VectorCopy(forward, PRVM_clientglobalvector(v_forward));
4735 VectorNegate(left, PRVM_clientglobalvector(v_right));
4736 VectorCopy(up, PRVM_clientglobalvector(v_up));
4737 VectorCopy(origin, PRVM_G_VECTOR(OFS_RETURN));
4740 // #270 vector(float skel, float bonenum) skel_get_boneabs = #270; // (FTE_CSQC_SKELETONOBJECTS) get matrix of bone in skeleton in model space - sets v_forward, v_right, v_up, returns origin (relative to entity)
4741 static void VM_CL_skel_get_boneabs(prvm_prog_t *prog)
4743 int skeletonindex = (int)PRVM_G_FLOAT(OFS_PARM0) - 1;
4744 int bonenum = (int)PRVM_G_FLOAT(OFS_PARM1) - 1;
4745 skeleton_t *skeleton;
4748 vec3_t forward, left, up, origin;
4749 VectorClear(PRVM_G_VECTOR(OFS_RETURN));
4750 VectorClear(PRVM_clientglobalvector(v_forward));
4751 VectorClear(PRVM_clientglobalvector(v_right));
4752 VectorClear(PRVM_clientglobalvector(v_up));
4753 if (skeletonindex < 0 || skeletonindex >= MAX_EDICTS || !(skeleton = prog->skeletons[skeletonindex]))
4755 if (bonenum < 0 || bonenum >= skeleton->model->num_bones)
4757 matrix = skeleton->relativetransforms[bonenum];
4758 // convert to absolute
4759 while ((bonenum = skeleton->model->data_bones[bonenum].parent) >= 0)
4762 Matrix4x4_Concat(&matrix, &skeleton->relativetransforms[bonenum], &temp);
4764 Matrix4x4_ToVectors(&matrix, forward, left, up, origin);
4765 VectorCopy(forward, PRVM_clientglobalvector(v_forward));
4766 VectorNegate(left, PRVM_clientglobalvector(v_right));
4767 VectorCopy(up, PRVM_clientglobalvector(v_up));
4768 VectorCopy(origin, PRVM_G_VECTOR(OFS_RETURN));
4771 // #271 void(float skel, float bonenum, vector org) skel_set_bone = #271; // (FTE_CSQC_SKELETONOBJECTS) set matrix of bone relative to its parent, reads v_forward, v_right, v_up, takes origin as parameter (relative to parent bone)
4772 static void VM_CL_skel_set_bone(prvm_prog_t *prog)
4774 int skeletonindex = (int)PRVM_G_FLOAT(OFS_PARM0) - 1;
4775 int bonenum = (int)PRVM_G_FLOAT(OFS_PARM1) - 1;
4776 vec3_t forward, left, up, origin;
4777 skeleton_t *skeleton;
4779 if (skeletonindex < 0 || skeletonindex >= MAX_EDICTS || !(skeleton = prog->skeletons[skeletonindex]))
4781 if (bonenum < 0 || bonenum >= skeleton->model->num_bones)
4783 VectorCopy(PRVM_clientglobalvector(v_forward), forward);
4784 VectorNegate(PRVM_clientglobalvector(v_right), left);
4785 VectorCopy(PRVM_clientglobalvector(v_up), up);
4786 VectorCopy(PRVM_G_VECTOR(OFS_PARM2), origin);
4787 Matrix4x4_FromVectors(&matrix, forward, left, up, origin);
4788 skeleton->relativetransforms[bonenum] = matrix;
4791 // #272 void(float skel, float bonenum, vector org) skel_mul_bone = #272; // (FTE_CSQC_SKELETONOBJECTS) transform bone matrix (relative to its parent) by the supplied matrix in v_forward, v_right, v_up, takes origin as parameter (relative to parent bone)
4792 static void VM_CL_skel_mul_bone(prvm_prog_t *prog)
4794 int skeletonindex = (int)PRVM_G_FLOAT(OFS_PARM0) - 1;
4795 int bonenum = (int)PRVM_G_FLOAT(OFS_PARM1) - 1;
4796 vec3_t forward, left, up, origin;
4797 skeleton_t *skeleton;
4800 if (skeletonindex < 0 || skeletonindex >= MAX_EDICTS || !(skeleton = prog->skeletons[skeletonindex]))
4802 if (bonenum < 0 || bonenum >= skeleton->model->num_bones)
4804 VectorCopy(PRVM_G_VECTOR(OFS_PARM2), origin);
4805 VectorCopy(PRVM_clientglobalvector(v_forward), forward);
4806 VectorNegate(PRVM_clientglobalvector(v_right), left);
4807 VectorCopy(PRVM_clientglobalvector(v_up), up);
4808 Matrix4x4_FromVectors(&matrix, forward, left, up, origin);
4809 temp = skeleton->relativetransforms[bonenum];
4810 Matrix4x4_Concat(&skeleton->relativetransforms[bonenum], &matrix, &temp);
4813 // #273 void(float skel, float startbone, float endbone, vector org) skel_mul_bones = #273; // (FTE_CSQC_SKELETONOBJECTS) transform bone matrices (relative to their parents) by the supplied matrix in v_forward, v_right, v_up, takes origin as parameter (relative to parent bones)
4814 static void VM_CL_skel_mul_bones(prvm_prog_t *prog)
4816 int skeletonindex = (int)PRVM_G_FLOAT(OFS_PARM0) - 1;
4817 int firstbone = PRVM_G_FLOAT(OFS_PARM1) - 1;
4818 int lastbone = PRVM_G_FLOAT(OFS_PARM2) - 1;
4820 vec3_t forward, left, up, origin;
4821 skeleton_t *skeleton;
4824 if (skeletonindex < 0 || skeletonindex >= MAX_EDICTS || !(skeleton = prog->skeletons[skeletonindex]))
4826 VectorCopy(PRVM_G_VECTOR(OFS_PARM3), origin);
4827 VectorCopy(PRVM_clientglobalvector(v_forward), forward);
4828 VectorNegate(PRVM_clientglobalvector(v_right), left);
4829 VectorCopy(PRVM_clientglobalvector(v_up), up);
4830 Matrix4x4_FromVectors(&matrix, forward, left, up, origin);
4831 firstbone = max(0, firstbone);
4832 lastbone = min(lastbone, skeleton->model->num_bones - 1);
4833 for (bonenum = firstbone;bonenum <= lastbone;bonenum++)
4835 temp = skeleton->relativetransforms[bonenum];
4836 Matrix4x4_Concat(&skeleton->relativetransforms[bonenum], &matrix, &temp);
4840 // #274 void(float skeldst, float skelsrc, float startbone, float endbone) skel_copybones = #274; // (FTE_CSQC_SKELETONOBJECTS) copy bone matrices (relative to their parents) from one skeleton to another, useful for copying a skeleton to a corpse
4841 static void VM_CL_skel_copybones(prvm_prog_t *prog)
4843 int skeletonindexdst = (int)PRVM_G_FLOAT(OFS_PARM0) - 1;
4844 int skeletonindexsrc = (int)PRVM_G_FLOAT(OFS_PARM1) - 1;
4845 int firstbone = PRVM_G_FLOAT(OFS_PARM2) - 1;
4846 int lastbone = PRVM_G_FLOAT(OFS_PARM3) - 1;
4848 skeleton_t *skeletondst;
4849 skeleton_t *skeletonsrc;
4850 if (skeletonindexdst < 0 || skeletonindexdst >= MAX_EDICTS || !(skeletondst = prog->skeletons[skeletonindexdst]))
4852 if (skeletonindexsrc < 0 || skeletonindexsrc >= MAX_EDICTS || !(skeletonsrc = prog->skeletons[skeletonindexsrc]))
4854 firstbone = max(0, firstbone);
4855 lastbone = min(lastbone, skeletondst->model->num_bones - 1);
4856 lastbone = min(lastbone, skeletonsrc->model->num_bones - 1);
4857 for (bonenum = firstbone;bonenum <= lastbone;bonenum++)
4858 skeletondst->relativetransforms[bonenum] = skeletonsrc->relativetransforms[bonenum];
4861 // #275 void(float skel) skel_delete = #275; // (FTE_CSQC_SKELETONOBJECTS) deletes skeleton at the beginning of the next frame (you can add the entity, delete the skeleton, renderscene, and it will still work)
4862 static void VM_CL_skel_delete(prvm_prog_t *prog)
4864 int skeletonindex = (int)PRVM_G_FLOAT(OFS_PARM0) - 1;
4865 skeleton_t *skeleton;
4866 if (skeletonindex < 0 || skeletonindex >= MAX_EDICTS || !(skeleton = prog->skeletons[skeletonindex]))
4869 prog->skeletons[skeletonindex] = NULL;
4872 // #276 float(float modlindex, string framename) frameforname = #276; // (FTE_CSQC_SKELETONOBJECTS) finds number of a specified frame in the animation, returns -1 if no match found
4873 static void VM_CL_frameforname(prvm_prog_t *prog)
4875 int modelindex = (int)PRVM_G_FLOAT(OFS_PARM0);
4876 model_t *model = CL_GetModelByIndex(modelindex);
4877 const char *name = PRVM_G_STRING(OFS_PARM1);
4879 PRVM_G_FLOAT(OFS_RETURN) = -1;
4880 if (!model || !model->animscenes)
4882 for (i = 0;i < model->numframes;i++)
4884 if (!strcasecmp(model->animscenes[i].name, name))
4886 PRVM_G_FLOAT(OFS_RETURN) = i;
4892 // #277 float(float modlindex, float framenum) frameduration = #277; // (FTE_CSQC_SKELETONOBJECTS) returns the intended play time (in seconds) of the specified framegroup, if it does not exist the result is 0, if it is a single frame it may be a small value around 0.1 or 0.
4893 static void VM_CL_frameduration(prvm_prog_t *prog)
4895 int modelindex = (int)PRVM_G_FLOAT(OFS_PARM0);
4896 model_t *model = CL_GetModelByIndex(modelindex);
4897 int framenum = (int)PRVM_G_FLOAT(OFS_PARM1);
4898 PRVM_G_FLOAT(OFS_RETURN) = 0;
4899 if (!model || !model->animscenes || framenum < 0 || framenum >= model->numframes)
4901 if (model->animscenes[framenum].framerate)
4902 PRVM_G_FLOAT(OFS_RETURN) = model->animscenes[framenum].framecount / model->animscenes[framenum].framerate;
4905 static void VM_CL_RotateMoves(prvm_prog_t *prog)
4908 * Obscure builtin used by GAME_XONOTIC.
4910 * Edits the input history of cl_movement by rotating all move commands
4911 * currently in the queue using the given transform.
4913 * The vector passed is an "angles transform" as used by warpzonelib, i.e.
4914 * v_angle-like (non-inverted) euler angles that perform the rotation
4915 * of the space that is to be done.
4917 * This is meant to be used as a fixangle replacement after passing
4918 * through a warpzone/portal: the client is told about the warp transform,
4919 * and calls this function in the same frame as the one on which the
4920 * client's origin got changed by the serverside teleport. Then this code
4921 * transforms the pre-warp input (which matches the empty space behind
4922 * the warp plane) into post-warp input (which matches the target area
4923 * of the warp). Also, at the same time, the client has to use
4924 * R_SetView to adjust VF_CL_VIEWANGLES according to the same transform.
4926 * This together allows warpzone motion to be perfectly predicted by
4929 * Furthermore, for perfect warpzone behaviour, the server side also
4930 * has to detect input the client sent before it received the origin
4931 * update, but after the warp occurred on the server, and has to adjust
4932 * input appropriately.
4935 vec3_t v = {0, 0, 0};
4937 VM_SAFEPARMCOUNT(1, VM_CL_RotateMoves);
4938 VectorCopy(PRVM_G_VECTOR(OFS_PARM0), a);
4939 AngleVectorsFLU(a, x, y, z);
4940 Matrix4x4_FromVectors(&m, x, y, z, v);
4944 // #358 void(string cubemapname) loadcubemap
4945 static void VM_CL_loadcubemap(prvm_prog_t *prog)
4949 VM_SAFEPARMCOUNT(1, VM_CL_loadcubemap);
4950 name = PRVM_G_STRING(OFS_PARM0);
4954 #define REFDEFFLAG_TELEPORTED 1
4955 #define REFDEFFLAG_JUMPING 2
4956 #define REFDEFFLAG_DEAD 4
4957 #define REFDEFFLAG_INTERMISSION 8
4958 static void VM_CL_V_CalcRefdef(prvm_prog_t *prog)
4960 matrix4x4_t entrendermatrix;
4961 vec3_t clviewangles;
4967 float clstatsviewheight;
4971 VM_SAFEPARMCOUNT(2, VM_CL_V_CalcRefdef);
4972 ent = PRVM_G_EDICT(OFS_PARM0);
4973 flags = PRVM_G_FLOAT(OFS_PARM1);
4975 // use the CL_GetTagMatrix function on self to ensure consistent behavior (duplicate code would be bad)
4976 CL_GetTagMatrix(prog, &entrendermatrix, ent, 0, NULL);
4978 VectorCopy(cl.csqc_viewangles, clviewangles);
4979 teleported = (flags & REFDEFFLAG_TELEPORTED) != 0;
4980 clonground = ((int)PRVM_clientedictfloat(ent, pmove_flags) & PMF_ONGROUND) != 0;
4981 clcmdjump = (flags & REFDEFFLAG_JUMPING) != 0;
4982 clstatsviewheight = PRVM_clientedictvector(ent, view_ofs)[2];
4983 cldead = (flags & REFDEFFLAG_DEAD) != 0;
4984 cl.intermission = (flags & REFDEFFLAG_INTERMISSION) != 0;
4985 VectorCopy(PRVM_clientedictvector(ent, velocity), clvelocity);
4987 V_CalcRefdefUsing(&entrendermatrix, clviewangles, teleported, clonground, clcmdjump, clstatsviewheight, cldead, clvelocity);
4989 VectorCopy(cl.csqc_vieworiginfromengine, cl.csqc_vieworigin);
4990 VectorCopy(cl.csqc_viewanglesfromengine, cl.csqc_viewangles);
4991 CSQC_R_RecalcView();
4994 //============================================================================
4996 // To create a almost working builtin file from this replace:
4997 // "^NULL.*" with ""
4998 // "^{.*//.*}:Wh\(.*\)" with "\1"
5000 // "^.*//:Wh{\#:d*}:Wh{.*}" with "\2 = \1;"
5001 // "\n\n+" with "\n\n"
5003 prvm_builtin_t vm_cl_builtins[] = {
5004 NULL, // #0 NULL function (not callable) (QUAKE)
5005 VM_CL_makevectors, // #1 void(vector ang) makevectors (QUAKE)
5006 VM_CL_setorigin, // #2 void(entity e, vector o) setorigin (QUAKE)
5007 VM_CL_setmodel, // #3 void(entity e, string m) setmodel (QUAKE)
5008 VM_CL_setsize, // #4 void(entity e, vector min, vector max) setsize (QUAKE)
5009 NULL, // #5 void(entity e, vector min, vector max) setabssize (QUAKE)
5010 VM_break, // #6 void() break (QUAKE)
5011 VM_random, // #7 float() random (QUAKE)
5012 VM_CL_sound, // #8 void(entity e, float chan, string samp, float volume, float atten[, float pitchchange[, float flags]]) sound (QUAKE)
5013 VM_normalize, // #9 vector(vector v) normalize (QUAKE)
5014 VM_error, // #10 void(string e) error (QUAKE)
5015 VM_objerror, // #11 void(string e) objerror (QUAKE)
5016 VM_vlen, // #12 float(vector v) vlen (QUAKE)
5017 VM_vectoyaw, // #13 float(vector v) vectoyaw (QUAKE)
5018 VM_CL_spawn, // #14 entity() spawn (QUAKE)
5019 VM_remove, // #15 void(entity e) remove (QUAKE)
5020 VM_CL_traceline, // #16 void(vector v1, vector v2, float tryents, entity ignoreentity) traceline (QUAKE)
5021 NULL, // #17 entity() checkclient (QUAKE)
5022 VM_find, // #18 entity(entity start, .string fld, string match) find (QUAKE)
5023 VM_precache_sound, // #19 void(string s) precache_sound (QUAKE)
5024 VM_CL_precache_model, // #20 void(string s) precache_model (QUAKE)
5025 NULL, // #21 void(entity client, string s, ...) stuffcmd (QUAKE)
5026 VM_CL_findradius, // #22 entity(vector org, float rad) findradius (QUAKE)
5027 NULL, // #23 void(string s, ...) bprint (QUAKE)
5028 NULL, // #24 void(entity client, string s, ...) sprint (QUAKE)
5029 VM_dprint, // #25 void(string s, ...) dprint (QUAKE)
5030 VM_ftos, // #26 string(float f) ftos (QUAKE)
5031 VM_vtos, // #27 string(vector v) vtos (QUAKE)
5032 VM_coredump, // #28 void() coredump (QUAKE)
5033 VM_traceon, // #29 void() traceon (QUAKE)
5034 VM_traceoff, // #30 void() traceoff (QUAKE)
5035 VM_eprint, // #31 void(entity e) eprint (QUAKE)
5036 VM_CL_walkmove, // #32 float(float yaw, float dist[, float settrace]) walkmove (QUAKE)
5037 NULL, // #33 (QUAKE)
5038 VM_CL_droptofloor, // #34 float() droptofloor (QUAKE)
5039 VM_CL_lightstyle, // #35 void(float style, string value) lightstyle (QUAKE)
5040 VM_rint, // #36 float(float v) rint (QUAKE)
5041 VM_floor, // #37 float(float v) floor (QUAKE)
5042 VM_ceil, // #38 float(float v) ceil (QUAKE)
5043 NULL, // #39 (QUAKE)
5044 VM_CL_checkbottom, // #40 float(entity e) checkbottom (QUAKE)
5045 VM_CL_pointcontents, // #41 float(vector v) pointcontents (QUAKE)
5046 NULL, // #42 (QUAKE)
5047 VM_fabs, // #43 float(float f) fabs (QUAKE)
5048 NULL, // #44 vector(entity e, float speed) aim (QUAKE)
5049 VM_cvar, // #45 float(string s) cvar (QUAKE)
5050 VM_localcmd, // #46 void(string s) localcmd (QUAKE)
5051 VM_nextent, // #47 entity(entity e) nextent (QUAKE)
5052 VM_CL_particle, // #48 void(vector o, vector d, float color, float count) particle (QUAKE)
5053 VM_changeyaw, // #49 void() ChangeYaw (QUAKE)
5054 NULL, // #50 (QUAKE)
5055 VM_vectoangles, // #51 vector(vector v) vectoangles (QUAKE)
5056 NULL, // #52 void(float to, float f) WriteByte (QUAKE)
5057 NULL, // #53 void(float to, float f) WriteChar (QUAKE)
5058 NULL, // #54 void(float to, float f) WriteShort (QUAKE)
5059 NULL, // #55 void(float to, float f) WriteLong (QUAKE)
5060 NULL, // #56 void(float to, float f) WriteCoord (QUAKE)
5061 NULL, // #57 void(float to, float f) WriteAngle (QUAKE)
5062 NULL, // #58 void(float to, string s) WriteString (QUAKE)
5063 NULL, // #59 (QUAKE)
5064 VM_sin, // #60 float(float f) sin (DP_QC_SINCOSSQRTPOW)
5065 VM_cos, // #61 float(float f) cos (DP_QC_SINCOSSQRTPOW)
5066 VM_sqrt, // #62 float(float f) sqrt (DP_QC_SINCOSSQRTPOW)
5067 VM_changepitch, // #63 void(entity ent) changepitch (DP_QC_CHANGEPITCH)
5068 VM_CL_tracetoss, // #64 void(entity e, entity ignore) tracetoss (DP_QC_TRACETOSS)
5069 VM_etos, // #65 string(entity ent) etos (DP_QC_ETOS)
5070 NULL, // #66 (QUAKE)
5071 NULL, // #67 void(float step) movetogoal (QUAKE)
5072 VM_precache_file, // #68 string(string s) precache_file (QUAKE)
5073 VM_CL_makestatic, // #69 void(entity e) makestatic (QUAKE)
5074 NULL, // #70 void(string s) changelevel (QUAKE)
5075 NULL, // #71 (QUAKE)
5076 VM_cvar_set, // #72 void(string var, string val) cvar_set (QUAKE)
5077 NULL, // #73 void(entity client, strings) centerprint (QUAKE)
5078 VM_CL_ambientsound, // #74 void(vector pos, string samp, float vol, float atten) ambientsound (QUAKE)
5079 VM_CL_precache_model, // #75 string(string s) precache_model2 (QUAKE)
5080 VM_precache_sound, // #76 string(string s) precache_sound2 (QUAKE)
5081 VM_precache_file, // #77 string(string s) precache_file2 (QUAKE)
5082 NULL, // #78 void(entity e) setspawnparms (QUAKE)
5083 NULL, // #79 void(entity killer, entity killee) logfrag (QUAKEWORLD)
5084 NULL, // #80 string(entity e, string keyname) infokey (QUAKEWORLD)
5085 VM_stof, // #81 float(string s) stof (FRIK_FILE)
5086 NULL, // #82 void(vector where, float set) multicast (QUAKEWORLD)
5087 NULL, // #83 (QUAKE)
5088 NULL, // #84 (QUAKE)
5089 NULL, // #85 (QUAKE)
5090 NULL, // #86 (QUAKE)
5091 NULL, // #87 (QUAKE)
5092 NULL, // #88 (QUAKE)
5093 NULL, // #89 (QUAKE)
5094 VM_CL_tracebox, // #90 void(vector v1, vector min, vector max, vector v2, float nomonsters, entity forent) tracebox (DP_QC_TRACEBOX)
5095 VM_randomvec, // #91 vector() randomvec (DP_QC_RANDOMVEC)
5096 VM_CL_getlight, // #92 vector(vector org) getlight (DP_QC_GETLIGHT)
5097 VM_registercvar, // #93 float(string name, string value) registercvar (DP_REGISTERCVAR)
5098 VM_min, // #94 float(float a, floats) min (DP_QC_MINMAXBOUND)
5099 VM_max, // #95 float(float a, floats) max (DP_QC_MINMAXBOUND)
5100 VM_bound, // #96 float(float minimum, float val, float maximum) bound (DP_QC_MINMAXBOUND)
5101 VM_pow, // #97 float(float f, float f) pow (DP_QC_SINCOSSQRTPOW)
5102 VM_findfloat, // #98 entity(entity start, .float fld, float match) findfloat (DP_QC_FINDFLOAT)
5103 VM_checkextension, // #99 float(string s) checkextension (the basis of the extension system)
5104 // FrikaC and Telejano range #100-#199
5115 VM_fopen, // #110 float(string filename, float mode) fopen (FRIK_FILE)
5116 VM_fclose, // #111 void(float fhandle) fclose (FRIK_FILE)
5117 VM_fgets, // #112 string(float fhandle) fgets (FRIK_FILE)
5118 VM_fputs, // #113 void(float fhandle, string s) fputs (FRIK_FILE)
5119 VM_strlen, // #114 float(string s) strlen (FRIK_FILE)
5120 VM_strcat, // #115 string(string s, string...) strcat (FRIK_FILE)
5121 VM_substring, // #116 string(string s, float start, float length) substring (FRIK_FILE)
5122 VM_stov, // #117 vector(string) stov (FRIK_FILE)
5123 VM_strzone, // #118 string(string s) strzone (FRIK_FILE)
5124 VM_strunzone, // #119 void(string s) strunzone (FRIK_FILE)
5182 VM_localsound, // #177
5205 // FTEQW range #200-#299
5224 VM_bitshift, // #218 float(float number, float quantity) bitshift (EXT_BITSHIFT)
5227 VM_strstrofs, // #221 float(string str, string sub[, float startpos]) strstrofs (FTE_STRINGS)
5228 VM_str2chr, // #222 float(string str, float ofs) str2chr (FTE_STRINGS)
5229 VM_chr2str, // #223 string(float c, ...) chr2str (FTE_STRINGS)
5230 VM_strconv, // #224 string(float ccase, float calpha, float cnum, string s, ...) strconv (FTE_STRINGS)
5231 VM_strpad, // #225 string(float chars, string s, ...) strpad (FTE_STRINGS)
5232 VM_infoadd, // #226 string(string info, string key, string value, ...) infoadd (FTE_STRINGS)
5233 VM_infoget, // #227 string(string info, string key) infoget (FTE_STRINGS)
5234 VM_strncmp, // #228 float(string s1, string s2, float len) strncmp (FTE_STRINGS)
5235 VM_strncasecmp, // #229 float(string s1, string s2) strcasecmp (FTE_STRINGS)
5236 VM_strncasecmp, // #230 float(string s1, string s2, float len) strncasecmp (FTE_STRINGS)
5238 NULL, // #232 void(float index, float type, .void field) SV_AddStat (EXT_CSQC)
5246 VM_CL_checkpvs, // #240
5269 VM_CL_skel_create, // #263 float(float modlindex) skel_create = #263; // (FTE_CSQC_SKELETONOBJECTS) create a skeleton (be sure to assign this value into .skeletonindex for use), returns skeleton index (1 or higher) on success, returns 0 on failure (for example if the modelindex is not skeletal), it is recommended that you create a new skeleton if you change modelindex.
5270 VM_CL_skel_build, // #264 float(float skel, entity ent, float modlindex, float retainfrac, float firstbone, float lastbone) skel_build = #264; // (FTE_CSQC_SKELETONOBJECTS) blend in a percentage of standard animation, 0 replaces entirely, 1 does nothing, 0.5 blends half, etc, and this only alters the bones in the specified range for which out of bounds values like 0,100000 are safe (uses .frame, .frame2, .frame3, .frame4, .lerpfrac, .lerpfrac3, .lerpfrac4, .frame1time, .frame2time, .frame3time, .frame4time), returns skel on success, 0 on failure
5271 VM_CL_skel_get_numbones, // #265 float(float skel) skel_get_numbones = #265; // (FTE_CSQC_SKELETONOBJECTS) returns how many bones exist in the created skeleton
5272 VM_CL_skel_get_bonename, // #266 string(float skel, float bonenum) skel_get_bonename = #266; // (FTE_CSQC_SKELETONOBJECTS) returns name of bone (as a tempstring)
5273 VM_CL_skel_get_boneparent, // #267 float(float skel, float bonenum) skel_get_boneparent = #267; // (FTE_CSQC_SKELETONOBJECTS) returns parent num for supplied bonenum, -1 if bonenum has no parent or bone does not exist (returned value is always less than bonenum, you can loop on this)
5274 VM_CL_skel_find_bone, // #268 float(float skel, string tagname) skel_find_bone = #268; // (FTE_CSQC_SKELETONOBJECTS) get number of bone with specified name, 0 on failure, tagindex (bonenum+1) on success, same as using gettagindex on the modelindex
5275 VM_CL_skel_get_bonerel, // #269 vector(float skel, float bonenum) skel_get_bonerel = #269; // (FTE_CSQC_SKELETONOBJECTS) get matrix of bone in skeleton relative to its parent - sets v_forward, v_right, v_up, returns origin (relative to parent bone)
5276 VM_CL_skel_get_boneabs, // #270 vector(float skel, float bonenum) skel_get_boneabs = #270; // (FTE_CSQC_SKELETONOBJECTS) get matrix of bone in skeleton in model space - sets v_forward, v_right, v_up, returns origin (relative to entity)
5277 VM_CL_skel_set_bone, // #271 void(float skel, float bonenum, vector org) skel_set_bone = #271; // (FTE_CSQC_SKELETONOBJECTS) set matrix of bone relative to its parent, reads v_forward, v_right, v_up, takes origin as parameter (relative to parent bone)
5278 VM_CL_skel_mul_bone, // #272 void(float skel, float bonenum, vector org) skel_mul_bone = #272; // (FTE_CSQC_SKELETONOBJECTS) transform bone matrix (relative to its parent) by the supplied matrix in v_forward, v_right, v_up, takes origin as parameter (relative to parent bone)
5279 VM_CL_skel_mul_bones, // #273 void(float skel, float startbone, float endbone, vector org) skel_mul_bones = #273; // (FTE_CSQC_SKELETONOBJECTS) transform bone matrices (relative to their parents) by the supplied matrix in v_forward, v_right, v_up, takes origin as parameter (relative to parent bones)
5280 VM_CL_skel_copybones, // #274 void(float skeldst, float skelsrc, float startbone, float endbone) skel_copybones = #274; // (FTE_CSQC_SKELETONOBJECTS) copy bone matrices (relative to their parents) from one skeleton to another, useful for copying a skeleton to a corpse
5281 VM_CL_skel_delete, // #275 void(float skel) skel_delete = #275; // (FTE_CSQC_SKELETONOBJECTS) deletes skeleton at the beginning of the next frame (you can add the entity, delete the skeleton, renderscene, and it will still work)
5282 VM_CL_frameforname, // #276 float(float modlindex, string framename) frameforname = #276; // (FTE_CSQC_SKELETONOBJECTS) finds number of a specified frame in the animation, returns -1 if no match found
5283 VM_CL_frameduration, // #277 float(float modlindex, float framenum) frameduration = #277; // (FTE_CSQC_SKELETONOBJECTS) returns the intended play time (in seconds) of the specified framegroup, if it does not exist the result is 0, if it is a single frame it may be a small value around 0.1 or 0.
5306 // CSQC range #300-#399
5307 VM_CL_R_ClearScene, // #300 void() clearscene (EXT_CSQC)
5308 VM_CL_R_AddEntities, // #301 void(float mask) addentities (EXT_CSQC)
5309 VM_CL_R_AddEntity, // #302 void(entity ent) addentity (EXT_CSQC)
5310 VM_CL_R_SetView, // #303 float(float property, ...) setproperty (EXT_CSQC)
5311 VM_CL_R_RenderScene, // #304 void() renderscene (EXT_CSQC)
5312 VM_CL_R_AddDynamicLight, // #305 void(vector org, float radius, vector lightcolours) adddynamiclight (EXT_CSQC)
5313 VM_CL_R_PolygonBegin, // #306 void(string texturename, float flag, float is2d[NYI: , float lines]) R_BeginPolygon
5314 VM_CL_R_PolygonVertex, // #307 void(vector org, vector texcoords, vector rgb, float alpha) R_PolygonVertex
5315 VM_CL_R_PolygonEnd, // #308 void() R_EndPolygon
5316 VM_CL_R_SetView, // #309 float(float property) getproperty (EXT_CSQC)
5317 VM_CL_unproject, // #310 vector (vector v) cs_unproject (EXT_CSQC)
5318 VM_CL_project, // #311 vector (vector v) cs_project (EXT_CSQC)
5322 VM_drawline, // #315 void(float width, vector pos1, vector pos2, float flag) drawline (EXT_CSQC)
5323 VM_iscachedpic, // #316 float(string name) iscachedpic (EXT_CSQC)
5324 VM_precache_pic, // #317 string(string name, float trywad) precache_pic (EXT_CSQC)
5325 VM_getimagesize, // #318 vector(string picname) draw_getimagesize (EXT_CSQC)
5326 VM_freepic, // #319 void(string name) freepic (EXT_CSQC)
5327 VM_drawcharacter, // #320 float(vector position, float character, vector scale, vector rgb, float alpha, float flag) drawcharacter (EXT_CSQC)
5328 VM_drawstring, // #321 float(vector position, string text, vector scale, vector rgb, float alpha[, float flag]) drawstring (EXT_CSQC, DP_CSQC)
5329 VM_drawpic, // #322 float(vector position, string pic, vector size, vector rgb, float alpha[, float flag]) drawpic (EXT_CSQC)
5330 VM_drawfill, // #323 float(vector position, vector size, vector rgb, float alpha, float flag) drawfill (EXT_CSQC)
5331 VM_drawsetcliparea, // #324 void(float x, float y, float width, float height) drawsetcliparea
5332 VM_drawresetcliparea, // #325 void(void) drawresetcliparea
5333 VM_drawcolorcodedstring, // #326 float drawcolorcodedstring(vector position, string text, vector scale, vector rgb, float alpha, float flag) (EXT_CSQC)
5334 VM_stringwidth, // #327 // FIXME is this okay?
5335 VM_drawsubpic, // #328 // FIXME is this okay?
5336 VM_drawrotpic, // #329 // FIXME is this okay?
5337 VM_CL_getstatf, // #330 float(float stnum) getstatf (EXT_CSQC)
5338 VM_CL_getstati, // #331 float(float stnum) getstati (EXT_CSQC)
5339 VM_CL_getstats, // #332 string(float firststnum) getstats (EXT_CSQC)
5340 VM_CL_setmodelindex, // #333 void(entity e, float mdlindex) setmodelindex (EXT_CSQC)
5341 VM_CL_modelnameforindex, // #334 string(float mdlindex) modelnameforindex (EXT_CSQC)
5342 VM_CL_particleeffectnum, // #335 float(string effectname) particleeffectnum (EXT_CSQC)
5343 VM_CL_trailparticles, // #336 void(entity ent, float effectnum, vector start, vector end) trailparticles (EXT_CSQC)
5344 VM_CL_pointparticles, // #337 void(float effectnum, vector origin [, vector dir, float count]) pointparticles (EXT_CSQC)
5345 VM_centerprint, // #338 void(string s, ...) centerprint (EXT_CSQC)
5346 VM_print, // #339 void(string s, ...) print (EXT_CSQC, DP_SV_PRINT)
5347 VM_keynumtostring, // #340 string(float keynum) keynumtostring (EXT_CSQC)
5348 VM_stringtokeynum, // #341 float(string keyname) stringtokeynum (EXT_CSQC)
5349 VM_getkeybind, // #342 string(float keynum[, float bindmap]) getkeybind (EXT_CSQC)
5350 VM_CL_setcursormode, // #343 void(float usecursor) setcursormode (DP_CSQC)
5351 VM_CL_getmousepos, // #344 vector() getmousepos (DP_CSQC)
5352 VM_CL_getinputstate, // #345 float(float framenum) getinputstate (EXT_CSQC)
5353 VM_CL_setsensitivityscale, // #346 void(float sens) setsensitivityscale (EXT_CSQC)
5354 VM_CL_runplayerphysics, // #347 void() runstandardplayerphysics (EXT_CSQC)
5355 VM_CL_getplayerkey, // #348 string(float playernum, string keyname) getplayerkeyvalue (EXT_CSQC)
5356 VM_CL_isdemo, // #349 float() isdemo (EXT_CSQC)
5357 VM_isserver, // #350 float() isserver (EXT_CSQC)
5358 VM_CL_setlistener, // #351 void(vector origin, vector forward, vector right, vector up) SetListener (EXT_CSQC)
5359 VM_CL_registercmd, // #352 void(string cmdname) registercommand (EXT_CSQC)
5360 VM_wasfreed, // #353 float(entity ent) wasfreed (EXT_CSQC) (should be availabe on server too)
5361 VM_CL_serverkey, // #354 string(string key) serverkey (EXT_CSQC)
5362 VM_CL_videoplaying, // #355
5363 VM_findfont, // #356 float(string fontname) loadfont (DP_GFX_FONTS)
5364 VM_loadfont, // #357 float(string fontname, string fontmaps, string sizes, float slot) loadfont (DP_GFX_FONTS)
5365 VM_CL_loadcubemap, // #358 void(string cubemapname) loadcubemap (DP_GFX_)
5367 VM_CL_ReadByte, // #360 float() ReadByte (EXT_CSQC)
5368 VM_CL_ReadChar, // #361 float() ReadChar (EXT_CSQC)
5369 VM_CL_ReadShort, // #362 float() ReadShort (EXT_CSQC)
5370 VM_CL_ReadLong, // #363 float() ReadLong (EXT_CSQC)
5371 VM_CL_ReadCoord, // #364 float() ReadCoord (EXT_CSQC)
5372 VM_CL_ReadAngle, // #365 float() ReadAngle (EXT_CSQC)
5373 VM_CL_ReadString, // #366 string() ReadString (EXT_CSQC)
5374 VM_CL_ReadFloat, // #367 float() ReadFloat (EXT_CSQC)
5407 // LadyHavoc's range #400-#499
5408 VM_CL_copyentity, // #400 void(entity from, entity to) copyentity (DP_QC_COPYENTITY)
5409 NULL, // #401 void(entity ent, float colors) setcolor (DP_QC_SETCOLOR)
5410 VM_findchain, // #402 entity(.string fld, string match) findchain (DP_QC_FINDCHAIN)
5411 VM_findchainfloat, // #403 entity(.float fld, float match) findchainfloat (DP_QC_FINDCHAINFLOAT)
5412 VM_CL_effect, // #404 void(vector org, string modelname, float startframe, float endframe, float framerate) effect (DP_SV_EFFECT)
5413 VM_CL_te_blood, // #405 void(vector org, vector velocity, float howmany) te_blood (DP_TE_BLOOD)
5414 VM_CL_te_bloodshower, // #406 void(vector mincorner, vector maxcorner, float explosionspeed, float howmany) te_bloodshower (DP_TE_BLOODSHOWER)
5415 VM_CL_te_explosionrgb, // #407 void(vector org, vector color) te_explosionrgb (DP_TE_EXPLOSIONRGB)
5416 VM_CL_te_particlecube, // #408 void(vector mincorner, vector maxcorner, vector vel, float howmany, float color, float gravityflag, float randomveljitter) te_particlecube (DP_TE_PARTICLECUBE)
5417 VM_CL_te_particlerain, // #409 void(vector mincorner, vector maxcorner, vector vel, float howmany, float color) te_particlerain (DP_TE_PARTICLERAIN)
5418 VM_CL_te_particlesnow, // #410 void(vector mincorner, vector maxcorner, vector vel, float howmany, float color) te_particlesnow (DP_TE_PARTICLESNOW)
5419 VM_CL_te_spark, // #411 void(vector org, vector vel, float howmany) te_spark (DP_TE_SPARK)
5420 VM_CL_te_gunshotquad, // #412 void(vector org) te_gunshotquad (DP_QUADEFFECTS1)
5421 VM_CL_te_spikequad, // #413 void(vector org) te_spikequad (DP_QUADEFFECTS1)
5422 VM_CL_te_superspikequad, // #414 void(vector org) te_superspikequad (DP_QUADEFFECTS1)
5423 VM_CL_te_explosionquad, // #415 void(vector org) te_explosionquad (DP_QUADEFFECTS1)
5424 VM_CL_te_smallflash, // #416 void(vector org) te_smallflash (DP_TE_SMALLFLASH)
5425 VM_CL_te_customflash, // #417 void(vector org, float radius, float lifetime, vector color) te_customflash (DP_TE_CUSTOMFLASH)
5426 VM_CL_te_gunshot, // #418 void(vector org) te_gunshot (DP_TE_STANDARDEFFECTBUILTINS)
5427 VM_CL_te_spike, // #419 void(vector org) te_spike (DP_TE_STANDARDEFFECTBUILTINS)
5428 VM_CL_te_superspike, // #420 void(vector org) te_superspike (DP_TE_STANDARDEFFECTBUILTINS)
5429 VM_CL_te_explosion, // #421 void(vector org) te_explosion (DP_TE_STANDARDEFFECTBUILTINS)
5430 VM_CL_te_tarexplosion, // #422 void(vector org) te_tarexplosion (DP_TE_STANDARDEFFECTBUILTINS)
5431 VM_CL_te_wizspike, // #423 void(vector org) te_wizspike (DP_TE_STANDARDEFFECTBUILTINS)
5432 VM_CL_te_knightspike, // #424 void(vector org) te_knightspike (DP_TE_STANDARDEFFECTBUILTINS)
5433 VM_CL_te_lavasplash, // #425 void(vector org) te_lavasplash (DP_TE_STANDARDEFFECTBUILTINS)
5434 VM_CL_te_teleport, // #426 void(vector org) te_teleport (DP_TE_STANDARDEFFECTBUILTINS)
5435 VM_CL_te_explosion2, // #427 void(vector org, float colorstart, float colorlength) te_explosion2 (DP_TE_STANDARDEFFECTBUILTINS)
5436 VM_CL_te_lightning1, // #428 void(entity own, vector start, vector end) te_lightning1 (DP_TE_STANDARDEFFECTBUILTINS)
5437 VM_CL_te_lightning2, // #429 void(entity own, vector start, vector end) te_lightning2 (DP_TE_STANDARDEFFECTBUILTINS)
5438 VM_CL_te_lightning3, // #430 void(entity own, vector start, vector end) te_lightning3 (DP_TE_STANDARDEFFECTBUILTINS)
5439 VM_CL_te_beam, // #431 void(entity own, vector start, vector end) te_beam (DP_TE_STANDARDEFFECTBUILTINS)
5440 VM_vectorvectors, // #432 void(vector dir) vectorvectors (DP_QC_VECTORVECTORS)
5441 VM_CL_te_plasmaburn, // #433 void(vector org) te_plasmaburn (DP_TE_PLASMABURN)
5442 VM_getsurfacenumpoints, // #434 float(entity e, float s) getsurfacenumpoints (DP_QC_GETSURFACE)
5443 VM_getsurfacepoint, // #435 vector(entity e, float s, float n) getsurfacepoint (DP_QC_GETSURFACE)
5444 VM_getsurfacenormal, // #436 vector(entity e, float s) getsurfacenormal (DP_QC_GETSURFACE)
5445 VM_getsurfacetexture, // #437 string(entity e, float s) getsurfacetexture (DP_QC_GETSURFACE)
5446 VM_getsurfacenearpoint, // #438 float(entity e, vector p) getsurfacenearpoint (DP_QC_GETSURFACE)
5447 VM_getsurfaceclippedpoint, // #439 vector(entity e, float s, vector p) getsurfaceclippedpoint (DP_QC_GETSURFACE)
5448 NULL, // #440 void(entity e, string s) clientcommand (KRIMZON_SV_PARSECLIENTCOMMAND)
5449 VM_tokenize, // #441 float(string s) tokenize (KRIMZON_SV_PARSECLIENTCOMMAND)
5450 VM_argv, // #442 string(float n) argv (KRIMZON_SV_PARSECLIENTCOMMAND)
5451 VM_CL_setattachment, // #443 void(entity e, entity tagentity, string tagname) setattachment (DP_GFX_QUAKE3MODELTAGS)
5452 VM_search_begin, // #444 float(string pattern, float caseinsensitive, float quiet) search_begin (DP_QC_FS_SEARCH)
5453 VM_search_end, // #445 void(float handle) search_end (DP_QC_FS_SEARCH)
5454 VM_search_getsize, // #446 float(float handle) search_getsize (DP_QC_FS_SEARCH)
5455 VM_search_getfilename, // #447 string(float handle, float num) search_getfilename (DP_QC_FS_SEARCH)
5456 VM_cvar_string, // #448 string(string s) cvar_string (DP_QC_CVAR_STRING)
5457 VM_findflags, // #449 entity(entity start, .float fld, float match) findflags (DP_QC_FINDFLAGS)
5458 VM_findchainflags, // #450 entity(.float fld, float match) findchainflags (DP_QC_FINDCHAINFLAGS)
5459 VM_CL_gettagindex, // #451 float(entity ent, string tagname) gettagindex (DP_QC_GETTAGINFO)
5460 VM_CL_gettaginfo, // #452 vector(entity ent, float tagindex) gettaginfo (DP_QC_GETTAGINFO)
5461 NULL, // #453 void(entity clent) dropclient (DP_SV_DROPCLIENT)
5462 NULL, // #454 entity() spawnclient (DP_SV_BOTCLIENT)
5463 NULL, // #455 float(entity clent) clienttype (DP_SV_BOTCLIENT)
5464 NULL, // #456 void(float to, string s) WriteUnterminatedString (DP_SV_WRITEUNTERMINATEDSTRING)
5465 VM_CL_te_flamejet, // #457 void(vector org, vector vel, float howmany) te_flamejet (DP_TE_FLAMEJET)
5467 VM_ftoe, // #459 entity(float num) entitybyindex (DP_QC_EDICT_NUM)
5468 VM_buf_create, // #460 float() buf_create (DP_QC_STRINGBUFFERS)
5469 VM_buf_del, // #461 void(float bufhandle) buf_del (DP_QC_STRINGBUFFERS)
5470 VM_buf_getsize, // #462 float(float bufhandle) buf_getsize (DP_QC_STRINGBUFFERS)
5471 VM_buf_copy, // #463 void(float bufhandle_from, float bufhandle_to) buf_copy (DP_QC_STRINGBUFFERS)
5472 VM_buf_sort, // #464 void(float bufhandle, float sortpower, float backward) buf_sort (DP_QC_STRINGBUFFERS)
5473 VM_buf_implode, // #465 string(float bufhandle, string glue) buf_implode (DP_QC_STRINGBUFFERS)
5474 VM_bufstr_get, // #466 string(float bufhandle, float string_index) bufstr_get (DP_QC_STRINGBUFFERS)
5475 VM_bufstr_set, // #467 void(float bufhandle, float string_index, string str) bufstr_set (DP_QC_STRINGBUFFERS)
5476 VM_bufstr_add, // #468 float(float bufhandle, string str, float order) bufstr_add (DP_QC_STRINGBUFFERS)
5477 VM_bufstr_free, // #469 void(float bufhandle, float string_index) bufstr_free (DP_QC_STRINGBUFFERS)
5478 NULL, // #470 void(float index, float type, .void field) SV_AddStat (EXT_CSQC)
5479 VM_asin, // #471 float(float s) VM_asin (DP_QC_ASINACOSATANATAN2TAN)
5480 VM_acos, // #472 float(float c) VM_acos (DP_QC_ASINACOSATANATAN2TAN)
5481 VM_atan, // #473 float(float t) VM_atan (DP_QC_ASINACOSATANATAN2TAN)
5482 VM_atan2, // #474 float(float c, float s) VM_atan2 (DP_QC_ASINACOSATANATAN2TAN)
5483 VM_tan, // #475 float(float a) VM_tan (DP_QC_ASINACOSATANATAN2TAN)
5484 VM_strlennocol, // #476 float(string s) : DRESK - String Length (not counting color codes) (DP_QC_STRINGCOLORFUNCTIONS)
5485 VM_strdecolorize, // #477 string(string s) : DRESK - Decolorized String (DP_QC_STRINGCOLORFUNCTIONS)
5486 VM_strftime, // #478 string(float uselocaltime, string format, ...) (DP_QC_STRFTIME)
5487 VM_tokenizebyseparator, // #479 float(string s) tokenizebyseparator (DP_QC_TOKENIZEBYSEPARATOR)
5488 VM_strtolower, // #480 string(string s) VM_strtolower (DP_QC_STRING_CASE_FUNCTIONS)
5489 VM_strtoupper, // #481 string(string s) VM_strtoupper (DP_QC_STRING_CASE_FUNCTIONS)
5490 VM_cvar_defstring, // #482 string(string s) cvar_defstring (DP_QC_CVAR_DEFSTRING)
5491 VM_CL_pointsound, // #483 void(vector origin, string sample, float volume, float attenuation) pointsound (DP_SV_POINTSOUND)
5492 VM_strreplace, // #484 string(string search, string replace, string subject) strreplace (DP_QC_STRREPLACE)
5493 VM_strireplace, // #485 string(string search, string replace, string subject) strireplace (DP_QC_STRREPLACE)
5494 VM_getsurfacepointattribute,// #486 vector(entity e, float s, float n, float a) getsurfacepointattribute
5495 VM_gecko_create, // #487 float gecko_create( string name )
5496 VM_gecko_destroy, // #488 void gecko_destroy( string name )
5497 VM_gecko_navigate, // #489 void gecko_navigate( string name, string URI )
5498 VM_gecko_keyevent, // #490 float gecko_keyevent( string name, float key, float eventtype )
5499 VM_gecko_movemouse, // #491 void gecko_mousemove( string name, float x, float y )
5500 VM_gecko_resize, // #492 void gecko_resize( string name, float w, float h )
5501 VM_gecko_get_texture_extent, // #493 vector gecko_get_texture_extent( string name )
5502 VM_crc16, // #494 float(float caseinsensitive, string s, ...) crc16 = #494 (DP_QC_CRC16)
5503 VM_cvar_type, // #495 float(string name) cvar_type = #495; (DP_QC_CVAR_TYPE)
5504 VM_numentityfields, // #496 float() numentityfields = #496; (QP_QC_ENTITYDATA)
5505 VM_entityfieldname, // #497 string(float fieldnum) entityfieldname = #497; (DP_QC_ENTITYDATA)
5506 VM_entityfieldtype, // #498 float(float fieldnum) entityfieldtype = #498; (DP_QC_ENTITYDATA)
5507 VM_getentityfieldstring, // #499 string(float fieldnum, entity ent) getentityfieldstring = #499; (DP_QC_ENTITYDATA)
5508 VM_putentityfieldstring, // #500 float(float fieldnum, entity ent, string s) putentityfieldstring = #500; (DP_QC_ENTITYDATA)
5509 VM_CL_ReadPicture, // #501 string() ReadPicture = #501;
5510 VM_CL_boxparticles, // #502 void(float effectnum, entity own, vector origin_from, vector origin_to, vector dir_from, vector dir_to, float count) boxparticles (DP_CSQC_BOXPARTICLES)
5511 VM_whichpack, // #503 string(string) whichpack = #503;
5512 VM_CL_GetEntity, // #504 float(float entitynum, float fldnum) getentity = #504; vector(float entitynum, float fldnum) getentityvec = #504;
5518 VM_uri_escape, // #510 string(string in) uri_escape = #510;
5519 VM_uri_unescape, // #511 string(string in) uri_unescape = #511;
5520 VM_etof, // #512 float(entity ent) num_for_edict = #512 (DP_QC_NUM_FOR_EDICT)
5521 VM_uri_get, // #513 float(string uri, float id, [string post_contenttype, string post_delim, [float buf]]) uri_get = #513; (DP_QC_URI_GET, DP_QC_URI_POST)
5522 VM_tokenize_console, // #514 float(string str) tokenize_console = #514; (DP_QC_TOKENIZE_CONSOLE)
5523 VM_argv_start_index, // #515 float(float idx) argv_start_index = #515; (DP_QC_TOKENIZE_CONSOLE)
5524 VM_argv_end_index, // #516 float(float idx) argv_end_index = #516; (DP_QC_TOKENIZE_CONSOLE)
5525 VM_buf_cvarlist, // #517 void(float buf, string prefix, string antiprefix) buf_cvarlist = #517; (DP_QC_STRINGBUFFERS_CVARLIST)
5526 VM_cvar_description, // #518 float(string name) cvar_description = #518; (DP_QC_CVAR_DESCRIPTION)
5527 VM_gettime, // #519 float(float timer) gettime = #519; (DP_QC_GETTIME)
5528 VM_keynumtostring, // #520 string keynumtostring(float keynum)
5529 VM_findkeysforcommand, // #521 string findkeysforcommand(string command[, float bindmap])
5530 VM_CL_InitParticleSpawner, // #522 void(float max_themes) initparticlespawner (DP_CSQC_SPAWNPARTICLE)
5531 VM_CL_ResetParticle, // #523 void() resetparticle (DP_CSQC_SPAWNPARTICLE)
5532 VM_CL_ParticleTheme, // #524 void(float theme) particletheme (DP_CSQC_SPAWNPARTICLE)
5533 VM_CL_ParticleThemeSave, // #525 void() particlethemesave, void(float theme) particlethemeupdate (DP_CSQC_SPAWNPARTICLE)
5534 VM_CL_ParticleThemeFree, // #526 void() particlethemefree (DP_CSQC_SPAWNPARTICLE)
5535 VM_CL_SpawnParticle, // #527 float(vector org, vector vel, [float theme]) particle (DP_CSQC_SPAWNPARTICLE)
5536 VM_CL_SpawnParticleDelayed, // #528 float(vector org, vector vel, float delay, float collisiondelay, [float theme]) delayedparticle (DP_CSQC_SPAWNPARTICLE)
5537 VM_loadfromdata, // #529
5538 VM_loadfromfile, // #530
5539 VM_CL_setpause, // #531 float(float ispaused) setpause = #531 (DP_CSQC_SETPAUSE)
5541 VM_getsoundtime, // #533 float(entity e, float channel) getsoundtime = #533; (DP_SND_GETSOUNDTIME)
5542 VM_soundlength, // #534 float(string sample) soundlength = #534; (DP_SND_GETSOUNDTIME)
5543 VM_buf_loadfile, // #535 float(string filename, float bufhandle) buf_loadfile (DP_QC_STRINGBUFFERS_EXT_WIP)
5544 VM_buf_writefile, // #536 float(float filehandle, float bufhandle, float startpos, float numstrings) buf_writefile (DP_QC_STRINGBUFFERS_EXT_WIP)
5545 VM_bufstr_find, // #537 float(float bufhandle, string match, float matchrule, float startpos) bufstr_find (DP_QC_STRINGBUFFERS_EXT_WIP)
5546 VM_matchpattern, // #538 float(string s, string pattern, float matchrule) matchpattern (DP_QC_STRINGBUFFERS_EXT_WIP)
5548 VM_physics_enable, // #540 void(entity e, float physics_enabled) physics_enable = #540; (DP_PHYSICS_ODE)
5549 VM_physics_addforce, // #541 void(entity e, vector force, vector relative_ofs) physics_addforce = #541; (DP_PHYSICS_ODE)
5550 VM_physics_addtorque, // #542 void(entity e, vector torque) physics_addtorque = #542; (DP_PHYSICS_ODE)
5574 VM_CL_findbox, // #566 entity(vector mins, vector maxs) findbox = #566; (DP_QC_FINDBOX)
5575 VM_nudgeoutofsolid, // #567 float(entity ent) nudgeoutofsolid = #567; (DP_QC_NUDGEOUTOFSOLID)
5613 VM_callfunction, // #605
5614 VM_writetofile, // #606
5615 VM_isfunction, // #607
5618 VM_findkeysforcommand, // #610 string findkeysforcommand(string command[, float bindmap])
5621 VM_parseentitydata, // #613
5632 VM_CL_getextresponse, // #624 string getextresponse(void)
5635 VM_sprintf, // #627 string sprintf(string format, ...)
5636 VM_getsurfacenumtriangles, // #628 float(entity e, float s) getsurfacenumpoints (DP_QC_GETSURFACETRIANGLE)
5637 VM_getsurfacetriangle, // #629 vector(entity e, float s, float n) getsurfacepoint (DP_QC_GETSURFACETRIANGLE)
5638 VM_setkeybind, // #630 float(float key, string bind[, float bindmap]) setkeybind
5639 VM_getbindmaps, // #631 vector(void) getbindmap
5640 VM_setbindmaps, // #632 float(vector bm) setbindmap
5646 VM_CL_RotateMoves, // #638
5647 VM_digest_hex, // #639
5648 VM_CL_V_CalcRefdef, // #640 void(entity e) V_CalcRefdef (DP_CSQC_V_CALCREFDEF)
5650 VM_coverage, // #642
5654 const int vm_cl_numbuiltins = sizeof(vm_cl_builtins) / sizeof(prvm_builtin_t);
5656 void CLVM_init_cmd(prvm_prog_t *prog)
5659 prog->polygonbegin_model = NULL;
5660 prog->polygonbegin_guess2d = 0;
5663 void CLVM_reset_cmd(prvm_prog_t *prog)
5665 World_End(&cl.world);
5667 prog->polygonbegin_model = NULL;
5668 prog->polygonbegin_guess2d = 0;