1 # Microsoft Developer Studio Project File - Name="camera" - Package Owner=<4>
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2 # Microsoft Developer Studio Generated Build File, Format Version 6.00
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5 # TARGTYPE "Win32 (x86) Dynamic-Link Library" 0x0102
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7 CFG=camera - Win32 Debug
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8 !MESSAGE This is not a valid makefile. To build this project using NMAKE,
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9 !MESSAGE use the Export Makefile command and run
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11 !MESSAGE NMAKE /f "camera.mak".
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13 !MESSAGE You can specify a configuration when running NMAKE
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14 !MESSAGE by defining the macro CFG on the command line. For example:
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16 !MESSAGE NMAKE /f "camera.mak" CFG="camera - Win32 Debug"
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18 !MESSAGE Possible choices for configuration are:
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20 !MESSAGE "camera - Win32 Release" (based on "Win32 (x86) Dynamic-Link Library")
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21 !MESSAGE "camera - Win32 Debug" (based on "Win32 (x86) Dynamic-Link Library")
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25 # PROP AllowPerConfigDependencies 0
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26 # PROP Scc_ProjName "camera"
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27 # PROP Scc_LocalPath "."
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32 !IF "$(CFG)" == "camera - Win32 Release"
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34 # PROP BASE Use_MFC 0
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35 # PROP BASE Use_Debug_Libraries 0
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36 # PROP BASE Output_Dir "Release"
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37 # PROP BASE Intermediate_Dir "Release"
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38 # PROP BASE Target_Dir ""
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40 # PROP Use_Debug_Libraries 0
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41 # PROP Output_Dir "Release"
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42 # PROP Intermediate_Dir "Release"
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43 # PROP Ignore_Export_Lib 0
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44 # PROP Target_Dir ""
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46 # ADD BASE CPP /nologo /MT /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /D "CAMERA_EXPORTS" /YX /FD /c
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47 # ADD CPP /nologo /MD /W3 /GX /O2 /I "..\..\include" /I "..\..\libs" /I "..\..\..\gtk2-win32\include\glib-2.0" /I "..\..\..\gtk2-win32\lib\glib-2.0\include" /I "..\..\..\gtk2-win32\lib\gtk-2.0\include" /I "..\..\..\gtk2-win32\include\gtk-2.0" /I "..\..\..\gtk2-win32\include\gtk-2.0\gdk" /I "..\..\..\gtk2-win32\include\pango-1.0" /I "..\..\..\gtk2-win32\include\atk-1.0" /I "..\..\..\stlport\stlport" /I "..\..\..\libxml2\include" /D "NDEBUG" /D "WIN32" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /D "CAMERA_EXPORTS" /FR /YX /FD /c
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48 # ADD BASE MTL /nologo /D "NDEBUG" /mktyplib203 /win32
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49 # ADD MTL /nologo /D "NDEBUG" /mktyplib203 /win32
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50 # ADD BASE RSC /l 0x40c /d "NDEBUG"
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51 # ADD RSC /l 0x40c /d "NDEBUG"
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53 # ADD BASE BSC32 /nologo
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56 # ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /dll /machine:I386
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57 # ADD LINK32 user32.lib synapse.lib glib-2.0.lib gobject-2.0.lib gdk-win32-2.0.lib gtk-win32-2.0.lib /nologo /dll /machine:I386 /def:".\camera.def" /libpath:"../../libs/synapse/release" /libpath:"..\..\..\gtk2-win32\lib"
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58 # SUBTRACT LINK32 /pdb:none
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59 # Begin Special Build Tool
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60 SOURCE="$(InputPath)"
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61 PostBuild_Desc=Copy to dir...
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62 PostBuild_Cmds=copy Release\camera.dll "../../install/plugins"
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63 # End Special Build Tool
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65 !ELSEIF "$(CFG)" == "camera - Win32 Debug"
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67 # PROP BASE Use_MFC 0
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68 # PROP BASE Use_Debug_Libraries 1
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69 # PROP BASE Output_Dir "Debug"
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70 # PROP BASE Intermediate_Dir "Debug"
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71 # PROP BASE Target_Dir ""
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73 # PROP Use_Debug_Libraries 1
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74 # PROP Output_Dir "Debug"
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75 # PROP Intermediate_Dir "Debug"
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76 # PROP Ignore_Export_Lib 0
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77 # PROP Target_Dir ""
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79 # ADD BASE CPP /nologo /MTd /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /D "CAMERA_EXPORTS" /YX /FD /GZ /c
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80 # ADD CPP /nologo /MDd /W3 /Gm /GX /ZI /Od /I "..\..\include" /I "..\..\libs" /I "..\..\..\gtk2-win32\include\glib-2.0" /I "..\..\..\gtk2-win32\lib\glib-2.0\include" /I "..\..\..\gtk2-win32\lib\gtk-2.0\include" /I "..\..\..\gtk2-win32\include\gtk-2.0" /I "..\..\..\gtk2-win32\include\gtk-2.0\gdk" /I "..\..\..\gtk2-win32\include\pango-1.0" /I "..\..\..\gtk2-win32\include\atk-1.0" /I "..\..\..\stlport\stlport" /I "..\..\..\libxml2\include" /D "_DEBUG" /D "WIN32" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /D "CAMERA_EXPORTS" /YX /FD /I /GZ /c
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81 # ADD BASE MTL /nologo /D "_DEBUG" /mktyplib203 /win32
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82 # ADD MTL /nologo /D "_DEBUG" /mktyplib203 /win32
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83 # ADD BASE RSC /l 0x40c /d "_DEBUG"
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84 # ADD RSC /l 0x40c /d "_DEBUG"
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86 # ADD BASE BSC32 /nologo
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89 # ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /dll /debug /machine:I386 /pdbtype:sept
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90 # ADD LINK32 user32.lib synapse.lib glib-2.0.lib gobject-2.0.lib gdk-win32-2.0.lib gtk-win32-2.0.lib /nologo /dll /debug /machine:I386 /def:".\camera.def" /pdbtype:sept /libpath:"../../libs/synapse/debug" /libpath:"..\..\..\gtk2-win32\lib"
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91 # SUBTRACT LINK32 /pdb:none
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92 # Begin Special Build Tool
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93 SOURCE="$(InputPath)"
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94 PostBuild_Desc=Copy to dir...
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95 PostBuild_Cmds=copy Debug\camera.dll "../../install/plugins"
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96 # End Special Build Tool
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102 # Name "camera - Win32 Release"
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103 # Name "camera - Win32 Debug"
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104 # Begin Group "Source Files"
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106 # PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;idl;hpj;bat"
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107 # Begin Source File
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109 SOURCE=.\camera.cpp
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111 # Begin Source File
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113 SOURCE=.\camera.def
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114 # PROP Exclude_From_Build 1
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116 # Begin Source File
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118 SOURCE=.\dialogs.cpp
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120 # Begin Source File
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122 SOURCE=.\dialogs_common.cpp
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124 # Begin Source File
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126 SOURCE=.\funchandlers.cpp
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128 # Begin Source File
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130 SOURCE=.\listener.cpp
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132 # Begin Source File
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136 # Begin Source File
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138 SOURCE=.\renderer.cpp
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141 # Begin Group "Header Files"
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143 # PROP Default_Filter "h;hpp;hxx;hm;inl"
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144 # Begin Source File
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148 # Begin Source File
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152 # Begin Source File
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154 SOURCE=.\funchandlers.h
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156 # Begin Source File
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158 SOURCE=.\listener.h
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160 # Begin Source File
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164 # Begin Source File
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166 SOURCE=.\renderer.h
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169 # Begin Group "Resource Files"
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171 # PROP Default_Filter "ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe"
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