1 /* -----------------------------------------------------------------------------
5 Copyright (c) 2002, Randy Reddig & seaw0lf
8 Redistribution and use in source and binary forms, with or without modification,
9 are permitted provided that the following conditions are met:
11 Redistributions of source code must retain the above copyright notice, this list
12 of conditions and the following disclaimer.
14 Redistributions in binary form must reproduce the above copyright notice, this
15 list of conditions and the following disclaimer in the documentation and/or
16 other materials provided with the distribution.
18 Neither the names of the copyright holders nor the names of its contributors may
19 be used to endorse or promote products derived from this software without
20 specific prior written permission.
22 THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND
23 ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
24 WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
25 DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR
26 ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
27 (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
28 LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
29 ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
30 (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
31 SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
33 ----------------------------------------------------------------------------- */
36 Nurail: Used pm_md3.c (Randy Reddig) as a template.
44 #include "picointernal.h"
47 /* md2 model format */
48 #define MD2_MAGIC "IDP2"
51 #define MD2_NUMVERTEXNORMALS 162
52 #define MD2_MAX_SKINNAME 64
53 #define MD2_MAX_TRIANGLES 4096
54 #define MD2_MAX_VERTS 2048
55 #define MD2_MAX_FRAMES 512
56 #define MD2_MAX_MD2SKINS 32
57 #define MD2_MAX_SKINNAME 64
60 #define byte unsigned char
63 typedef struct index_LUT_s
67 struct index_LUT_s *next;
71 typedef struct index_DUP_LUT_s
92 byte v[3]; // scaled byte to fit in frame mins/maxs
93 byte lightnormalindex;
96 typedef struct md2Frame_s
98 float scale[3]; // multiply byte verts by this
99 float translate[3]; // then add this
100 char name[16]; // frame name from grabbing
101 md2XyzNormal_t verts[1]; // variable sized
106 /* md2 model file md2 structure */
132 float md2_normals[ MD2_NUMVERTEXNORMALS ][ 3 ] =
134 { -0.525731f, 0.000000f, 0.850651f },
135 { -0.442863f, 0.238856f, 0.864188f },
136 { -0.295242f, 0.000000f, 0.955423f },
137 { -0.309017f, 0.500000f, 0.809017f },
138 { -0.162460f, 0.262866f, 0.951056f },
139 { 0.000000f, 0.000000f, 1.000000f },
140 { 0.000000f, 0.850651f, 0.525731f },
141 { -0.147621f, 0.716567f, 0.681718f },
142 { 0.147621f, 0.716567f, 0.681718f },
143 { 0.000000f, 0.525731f, 0.850651f },
144 { 0.309017f, 0.500000f, 0.809017f },
145 { 0.525731f, 0.000000f, 0.850651f },
146 { 0.295242f, 0.000000f, 0.955423f },
147 { 0.442863f, 0.238856f, 0.864188f },
148 { 0.162460f, 0.262866f, 0.951056f },
149 { -0.681718f, 0.147621f, 0.716567f },
150 { -0.809017f, 0.309017f, 0.500000f },
151 { -0.587785f, 0.425325f, 0.688191f },
152 { -0.850651f, 0.525731f, 0.000000f },
153 { -0.864188f, 0.442863f, 0.238856f },
154 { -0.716567f, 0.681718f, 0.147621f },
155 { -0.688191f, 0.587785f, 0.425325f },
156 { -0.500000f, 0.809017f, 0.309017f },
157 { -0.238856f, 0.864188f, 0.442863f },
158 { -0.425325f, 0.688191f, 0.587785f },
159 { -0.716567f, 0.681718f, -0.147621f },
160 { -0.500000f, 0.809017f, -0.309017f },
161 { -0.525731f, 0.850651f, 0.000000f },
162 { 0.000000f, 0.850651f, -0.525731f },
163 { -0.238856f, 0.864188f, -0.442863f },
164 { 0.000000f, 0.955423f, -0.295242f },
165 { -0.262866f, 0.951056f, -0.162460f },
166 { 0.000000f, 1.000000f, 0.000000f },
167 { 0.000000f, 0.955423f, 0.295242f },
168 { -0.262866f, 0.951056f, 0.162460f },
169 { 0.238856f, 0.864188f, 0.442863f },
170 { 0.262866f, 0.951056f, 0.162460f },
171 { 0.500000f, 0.809017f, 0.309017f },
172 { 0.238856f, 0.864188f, -0.442863f },
173 { 0.262866f, 0.951056f, -0.162460f },
174 { 0.500000f, 0.809017f, -0.309017f },
175 { 0.850651f, 0.525731f, 0.000000f },
176 { 0.716567f, 0.681718f, 0.147621f },
177 { 0.716567f, 0.681718f, -0.147621f },
178 { 0.525731f, 0.850651f, 0.000000f },
179 { 0.425325f, 0.688191f, 0.587785f },
180 { 0.864188f, 0.442863f, 0.238856f },
181 { 0.688191f, 0.587785f, 0.425325f },
182 { 0.809017f, 0.309017f, 0.500000f },
183 { 0.681718f, 0.147621f, 0.716567f },
184 { 0.587785f, 0.425325f, 0.688191f },
185 { 0.955423f, 0.295242f, 0.000000f },
186 { 1.000000f, 0.000000f, 0.000000f },
187 { 0.951056f, 0.162460f, 0.262866f },
188 { 0.850651f, -0.525731f, 0.000000f },
189 { 0.955423f, -0.295242f, 0.000000f },
190 { 0.864188f, -0.442863f, 0.238856f },
191 { 0.951056f, -0.162460f, 0.262866f },
192 { 0.809017f, -0.309017f, 0.500000f },
193 { 0.681718f, -0.147621f, 0.716567f },
194 { 0.850651f, 0.000000f, 0.525731f },
195 { 0.864188f, 0.442863f, -0.238856f },
196 { 0.809017f, 0.309017f, -0.500000f },
197 { 0.951056f, 0.162460f, -0.262866f },
198 { 0.525731f, 0.000000f, -0.850651f },
199 { 0.681718f, 0.147621f, -0.716567f },
200 { 0.681718f, -0.147621f, -0.716567f },
201 { 0.850651f, 0.000000f, -0.525731f },
202 { 0.809017f, -0.309017f, -0.500000f },
203 { 0.864188f, -0.442863f, -0.238856f },
204 { 0.951056f, -0.162460f, -0.262866f },
205 { 0.147621f, 0.716567f, -0.681718f },
206 { 0.309017f, 0.500000f, -0.809017f },
207 { 0.425325f, 0.688191f, -0.587785f },
208 { 0.442863f, 0.238856f, -0.864188f },
209 { 0.587785f, 0.425325f, -0.688191f },
210 { 0.688191f, 0.587785f, -0.425325f },
211 { -0.147621f, 0.716567f, -0.681718f },
212 { -0.309017f, 0.500000f, -0.809017f },
213 { 0.000000f, 0.525731f, -0.850651f },
214 { -0.525731f, 0.000000f, -0.850651f },
215 { -0.442863f, 0.238856f, -0.864188f },
216 { -0.295242f, 0.000000f, -0.955423f },
217 { -0.162460f, 0.262866f, -0.951056f },
218 { 0.000000f, 0.000000f, -1.000000f },
219 { 0.295242f, 0.000000f, -0.955423f },
220 { 0.162460f, 0.262866f, -0.951056f },
221 { -0.442863f, -0.238856f, -0.864188f },
222 { -0.309017f, -0.500000f, -0.809017f },
223 { -0.162460f, -0.262866f, -0.951056f },
224 { 0.000000f, -0.850651f, -0.525731f },
225 { -0.147621f, -0.716567f, -0.681718f },
226 { 0.147621f, -0.716567f, -0.681718f },
227 { 0.000000f, -0.525731f, -0.850651f },
228 { 0.309017f, -0.500000f, -0.809017f },
229 { 0.442863f, -0.238856f, -0.864188f },
230 { 0.162460f, -0.262866f, -0.951056f },
231 { 0.238856f, -0.864188f, -0.442863f },
232 { 0.500000f, -0.809017f, -0.309017f },
233 { 0.425325f, -0.688191f, -0.587785f },
234 { 0.716567f, -0.681718f, -0.147621f },
235 { 0.688191f, -0.587785f, -0.425325f },
236 { 0.587785f, -0.425325f, -0.688191f },
237 { 0.000000f, -0.955423f, -0.295242f },
238 { 0.000000f, -1.000000f, 0.000000f },
239 { 0.262866f, -0.951056f, -0.162460f },
240 { 0.000000f, -0.850651f, 0.525731f },
241 { 0.000000f, -0.955423f, 0.295242f },
242 { 0.238856f, -0.864188f, 0.442863f },
243 { 0.262866f, -0.951056f, 0.162460f },
244 { 0.500000f, -0.809017f, 0.309017f },
245 { 0.716567f, -0.681718f, 0.147621f },
246 { 0.525731f, -0.850651f, 0.000000f },
247 { -0.238856f, -0.864188f, -0.442863f },
248 { -0.500000f, -0.809017f, -0.309017f },
249 { -0.262866f, -0.951056f, -0.162460f },
250 { -0.850651f, -0.525731f, 0.000000f },
251 { -0.716567f, -0.681718f, -0.147621f },
252 { -0.716567f, -0.681718f, 0.147621f },
253 { -0.525731f, -0.850651f, 0.000000f },
254 { -0.500000f, -0.809017f, 0.309017f },
255 { -0.238856f, -0.864188f, 0.442863f },
256 { -0.262866f, -0.951056f, 0.162460f },
257 { -0.864188f, -0.442863f, 0.238856f },
258 { -0.809017f, -0.309017f, 0.500000f },
259 { -0.688191f, -0.587785f, 0.425325f },
260 { -0.681718f, -0.147621f, 0.716567f },
261 { -0.442863f, -0.238856f, 0.864188f },
262 { -0.587785f, -0.425325f, 0.688191f },
263 { -0.309017f, -0.500000f, 0.809017f },
264 { -0.147621f, -0.716567f, 0.681718f },
265 { -0.425325f, -0.688191f, 0.587785f },
266 { -0.162460f, -0.262866f, 0.951056f },
267 { 0.442863f, -0.238856f, 0.864188f },
268 { 0.162460f, -0.262866f, 0.951056f },
269 { 0.309017f, -0.500000f, 0.809017f },
270 { 0.147621f, -0.716567f, 0.681718f },
271 { 0.000000f, -0.525731f, 0.850651f },
272 { 0.425325f, -0.688191f, 0.587785f },
273 { 0.587785f, -0.425325f, 0.688191f },
274 { 0.688191f, -0.587785f, 0.425325f },
275 { -0.955423f, 0.295242f, 0.000000f },
276 { -0.951056f, 0.162460f, 0.262866f },
277 { -1.000000f, 0.000000f, 0.000000f },
278 { -0.850651f, 0.000000f, 0.525731f },
279 { -0.955423f, -0.295242f, 0.000000f },
280 { -0.951056f, -0.162460f, 0.262866f },
281 { -0.864188f, 0.442863f, -0.238856f },
282 { -0.951056f, 0.162460f, -0.262866f },
283 { -0.809017f, 0.309017f, -0.500000f },
284 { -0.864188f, -0.442863f, -0.238856f },
285 { -0.951056f, -0.162460f, -0.262866f },
286 { -0.809017f, -0.309017f, -0.500000f },
287 { -0.681718f, 0.147621f, -0.716567f },
288 { -0.681718f, -0.147621f, -0.716567f },
289 { -0.850651f, 0.000000f, -0.525731f },
290 { -0.688191f, 0.587785f, -0.425325f },
291 { -0.587785f, 0.425325f, -0.688191f },
292 { -0.425325f, 0.688191f, -0.587785f },
293 { -0.425325f, -0.688191f, -0.587785f },
294 { -0.587785f, -0.425325f, -0.688191f },
295 { -0.688191f, -0.587785f, -0.425325f },
301 static int _md2_canload( PM_PARAMS_CANLOAD )
306 if( (size_t) bufSize < ( sizeof( *md2 ) * 2) )
307 return PICO_PMV_ERROR_SIZE;
310 md2 = (const md2_t*) buffer;
312 /* check md2 magic */
313 if( *((const int*) md2->magic) != *((const int*) MD2_MAGIC) )
314 return PICO_PMV_ERROR_IDENT;
316 /* check md2 version */
317 if( _pico_little_long( md2->version ) != MD2_VERSION )
318 return PICO_PMV_ERROR_VERSION;
320 /* file seems to be a valid md2 */
326 // _md2_load() loads a quake2 md2 model file.
329 static picoModel_t *_md2_load( PM_PARAMS_LOAD )
331 int i, j, dups, dup_index;
332 index_LUT_t *p_index_LUT, *p_index_LUT2, *p_index_LUT3;
333 index_DUP_LUT_t *p_index_LUT_DUPS;
334 md2Triangle_t *p_md2Triangle;
336 char skinname[ MD2_MAX_SKINNAME ];
340 md2Triangle_t *triangle;
341 md2XyzNormal_t *vertex;
343 picoByte_t *bb, *bb0;
344 picoModel_t *picoModel;
345 picoSurface_t *picoSurface;
346 picoShader_t *picoShader;
347 picoVec3_t xyz, normal;
353 bb0 = bb = (picoByte_t*) _pico_alloc(bufSize);
354 memcpy(bb, buffer, bufSize);
357 /* check ident and version */
358 if( *((const int*) md2->magic) != *((const int*) MD2_MAGIC) || _pico_little_long( md2->version ) != MD2_VERSION )
360 /* not an md2 file (todo: set error) */
361 _pico_printf( PICO_ERROR, "%s is not an MD2 File!", fileName );
367 md2->version = _pico_little_long( md2->version );
369 md2->skinWidth = _pico_little_long( md2->skinWidth );
370 md2->skinHeight = _pico_little_long( md2->skinHeight );
371 md2->frameSize = _pico_little_long( md2->frameSize );
373 md2->numSkins = _pico_little_long( md2->numSkins );
374 md2->numXYZ = _pico_little_long( md2->numXYZ );
375 md2->numST = _pico_little_long( md2->numST );
376 md2->numTris = _pico_little_long( md2->numTris );
377 md2->numGLCmds = _pico_little_long( md2->numGLCmds );
378 md2->numFrames = _pico_little_long( md2->numFrames );
380 md2->ofsSkins = _pico_little_long( md2->ofsSkins );
381 md2->ofsST = _pico_little_long( md2->ofsST );
382 md2->ofsTris = _pico_little_long( md2->ofsTris );
383 md2->ofsFrames = _pico_little_long( md2->ofsFrames );
384 md2->ofsGLCmds = _pico_little_long( md2->ofsGLCmds );
385 md2->ofsEnd = _pico_little_long( md2->ofsEnd );
388 if( md2->numFrames < 1 )
390 _pico_printf( PICO_ERROR, "%s has 0 frames!", fileName );
395 if( frameNum < 0 || frameNum >= md2->numFrames )
397 _pico_printf( PICO_ERROR, "Invalid or out-of-range MD2 frame specified" );
403 frame = (md2Frame_t *) (bb + md2->ofsFrames + (sizeof(md2Frame_t) * frameNum));
405 // swap frame scale and translation
406 for( i = 0; i < 3; i++ )
408 frame->scale[ i ] = _pico_little_float( frame->scale[ i ] );
409 frame->translate[ i ] = _pico_little_float( frame->translate[ i ] );
413 triangle = (md2Triangle_t *) ((picoByte_t *) (bb + md2->ofsTris) );
414 for( i = 0; i < md2->numTris; i++, triangle++ )
416 for( j = 0; j < 3; j++ )
418 triangle->index_xyz[ j ] = _pico_little_short( triangle->index_xyz[ j ] );
419 triangle->index_st[ j ] = _pico_little_short( triangle->index_st[ j ] );
424 texCoord = (md2St_t*) ((picoByte_t *) (bb + md2->ofsST) );
425 for( i = 0; i < md2->numST; i++, texCoord++ )
427 texCoord->s = _pico_little_short( texCoord->s );
428 texCoord->t = _pico_little_short( texCoord->t );
432 strncpy(skinname, (const char *) (bb + md2->ofsSkins), MD2_MAX_SKINNAME );
434 // Print out md2 values
435 _pico_printf(PICO_VERBOSE,"Skins: %d Verts: %d STs: %d Triangles: %d Frames: %d\nSkin Name \"%s\"\n", md2->numSkins, md2->numXYZ, md2->numST, md2->numTris, md2->numFrames, &skinname );
438 _pico_setfext( skinname, "" );
439 _pico_unixify( skinname );
441 /* create new pico model */
442 picoModel = PicoNewModel();
443 if( picoModel == NULL )
445 _pico_printf( PICO_ERROR, "Unable to allocate a new model" );
451 PicoSetModelFrameNum( picoModel, frameNum );
452 PicoSetModelNumFrames( picoModel, md2->numFrames ); /* sea */
453 PicoSetModelName( picoModel, fileName );
454 PicoSetModelFileName( picoModel, fileName );
456 // allocate new pico surface
457 picoSurface = PicoNewSurface( picoModel );
458 if( picoSurface == NULL )
460 _pico_printf( PICO_ERROR, "Unable to allocate a new model surface" );
461 PicoFreeModel( picoModel );
467 PicoSetSurfaceType( picoSurface, PICO_TRIANGLES );
468 PicoSetSurfaceName( picoSurface, frame->name );
469 picoShader = PicoNewShader( picoModel );
470 if( picoShader == NULL )
472 _pico_printf( PICO_ERROR, "Unable to allocate a new model shader" );
473 PicoFreeModel( picoModel );
478 PicoSetShaderName( picoShader, skinname );
480 // associate current surface with newly created shader
481 PicoSetSurfaceShader( picoSurface, picoShader );
483 // Init LUT for Verts
484 p_index_LUT = (index_LUT_t *)_pico_alloc(sizeof(index_LUT_t) * md2->numXYZ);
485 for(i=0; i<md2->numXYZ; i++)
487 p_index_LUT[i].Vert = -1;
488 p_index_LUT[i].ST = -1;
489 p_index_LUT[i].next = NULL;
492 // Fill in Look Up Table, and allocate/fill Linked List from vert array as needed for dup STs per Vert.
494 for(i=0; i<md2->numTris; i++)
496 p_md2Triangle = (md2Triangle_t *) ( bb + md2->ofsTris + (sizeof(md2Triangle_t)*i));
499 if (p_index_LUT[p_md2Triangle->index_xyz[j]].ST == -1) // No Main Entry
500 p_index_LUT[p_md2Triangle->index_xyz[j]].ST = p_md2Triangle->index_st[j];
502 else if (p_md2Triangle->index_st[j] == p_index_LUT[p_md2Triangle->index_xyz[j]].ST ) // Equal to Main Entry
505 else if ( (p_index_LUT[p_md2Triangle->index_xyz[j]].next == NULL) ) // Not equal to Main entry, and no LL entry
506 { // Add first entry of LL from Main
507 p_index_LUT2 = (index_LUT_t *)_pico_alloc(sizeof(index_LUT_t));
508 if (p_index_LUT2 == NULL)
509 _pico_printf( PICO_ERROR," Couldn't allocate memory!\n");
510 p_index_LUT[p_md2Triangle->index_xyz[j]].next = (index_LUT_t *)p_index_LUT2;
511 p_index_LUT2->Vert = dups;
512 p_index_LUT2->ST = p_md2Triangle->index_st[j];
513 p_index_LUT2->next = NULL;
514 p_md2Triangle->index_xyz[j] = dups + md2->numXYZ; // Make change in Tri hunk
517 else // Try to find in LL from Main Entry
519 p_index_LUT3 = p_index_LUT2 = p_index_LUT[p_md2Triangle->index_xyz[j]].next;
520 while ( (p_index_LUT2 != NULL) && (p_md2Triangle->index_xyz[j] != p_index_LUT2->Vert) ) // Walk down LL
522 p_index_LUT3 = p_index_LUT2;
523 p_index_LUT2 = p_index_LUT2->next;
525 p_index_LUT2 = p_index_LUT3;
527 if ( p_md2Triangle->index_st[j] == p_index_LUT2->ST ) // Found it
529 p_md2Triangle->index_xyz[j] = p_index_LUT2->Vert + md2->numXYZ; // Make change in Tri hunk
533 if ( p_index_LUT2->next == NULL) // Didn't find it. Add entry to LL.
536 p_index_LUT3 = (index_LUT_t *)_pico_alloc(sizeof(index_LUT_t));
537 if (p_index_LUT3 == NULL)
538 _pico_printf( PICO_ERROR," Couldn't allocate memory!\n");
539 p_index_LUT2->next = (index_LUT_t *)p_index_LUT3;
540 p_index_LUT3->Vert = p_md2Triangle->index_xyz[j];
541 p_index_LUT3->ST = p_md2Triangle->index_st[j];
542 p_index_LUT3->next = NULL;
543 p_md2Triangle->index_xyz[j] = dups + md2->numXYZ; // Make change in Tri hunk
550 // malloc and build array for Dup STs
551 p_index_LUT_DUPS = (index_DUP_LUT_t *)_pico_alloc(sizeof(index_DUP_LUT_t) * dups);
552 if (p_index_LUT_DUPS == NULL)
553 _pico_printf( PICO_ERROR," Couldn't allocate memory!\n");
556 for(i=0; i<md2->numXYZ; i++)
558 p_index_LUT2 = p_index_LUT[i].next;
559 while (p_index_LUT2 != NULL)
561 p_index_LUT_DUPS[p_index_LUT2->Vert].OldVert = i;
562 p_index_LUT_DUPS[p_index_LUT2->Vert].ST = p_index_LUT2->ST;
564 p_index_LUT2 = p_index_LUT2->next;
569 triangle = (md2Triangle_t *) ((picoByte_t *) (bb + md2->ofsTris) );
570 texCoord = (md2St_t*) ((picoByte_t *) (bb + md2->ofsST) );
571 vertex = (md2XyzNormal_t*) ((picoByte_t*) (frame->verts) );
572 for( j = 0; j < md2->numTris; j++, triangle++ )
574 PicoSetSurfaceIndex( picoSurface, j*3 , triangle->index_xyz[0] );
575 PicoSetSurfaceIndex( picoSurface, j*3+1 , triangle->index_xyz[1] );
576 PicoSetSurfaceIndex( picoSurface, j*3+2 , triangle->index_xyz[2] );
579 for(i=0; i< md2->numXYZ; i++, vertex++)
581 /* set vertex origin */
582 xyz[ 0 ] = vertex->v[0] * frame->scale[0] + frame->translate[0];
583 xyz[ 1 ] = vertex->v[1] * frame->scale[1] + frame->translate[1];
584 xyz[ 2 ] = vertex->v[2] * frame->scale[2] + frame->translate[2];
585 PicoSetSurfaceXYZ( picoSurface, i , xyz );
588 normal[ 0 ] = md2_normals[vertex->lightnormalindex][0];
589 normal[ 1 ] = md2_normals[vertex->lightnormalindex][1];
590 normal[ 2 ] = md2_normals[vertex->lightnormalindex][2];
591 PicoSetSurfaceNormal( picoSurface, i , normal );
594 st[ 0 ] = ((texCoord[p_index_LUT[i].ST].s) / ((float)md2->skinWidth));
595 st[ 1 ] = (texCoord[p_index_LUT[i].ST].t / ((float)md2->skinHeight));
596 PicoSetSurfaceST( picoSurface, 0, i , st );
601 for(i=0; i<dups; i++)
603 j = p_index_LUT_DUPS[i].OldVert;
604 /* set vertex origin */
605 xyz[ 0 ] = frame->verts[j].v[0] * frame->scale[0] + frame->translate[0];
606 xyz[ 1 ] = frame->verts[j].v[1] * frame->scale[1] + frame->translate[1];
607 xyz[ 2 ] = frame->verts[j].v[2] * frame->scale[2] + frame->translate[2];
608 PicoSetSurfaceXYZ( picoSurface, i + md2->numXYZ , xyz );
611 normal[ 0 ] = md2_normals[frame->verts[j].lightnormalindex][0];
612 normal[ 1 ] = md2_normals[frame->verts[j].lightnormalindex][1];
613 normal[ 2 ] = md2_normals[frame->verts[j].lightnormalindex][2];
614 PicoSetSurfaceNormal( picoSurface, i + md2->numXYZ , normal );
617 st[ 0 ] = ((texCoord[p_index_LUT_DUPS[i].ST].s) / ((float)md2->skinWidth));
618 st[ 1 ] = (texCoord[p_index_LUT_DUPS[i].ST].t / ((float)md2->skinHeight));
619 PicoSetSurfaceST( picoSurface, 0, i + md2->numXYZ , st );
624 PicoSetSurfaceColor( picoSurface, 0, 0, color );
626 // Free up malloc'ed LL entries
627 for(i=0; i<md2->numXYZ; i++)
629 if(p_index_LUT[i].next != NULL)
631 p_index_LUT2 = p_index_LUT[i].next;
633 p_index_LUT3 = p_index_LUT2->next;
634 _pico_free(p_index_LUT2);
635 p_index_LUT2 = p_index_LUT3;
637 } while (p_index_LUT2 != NULL);
642 _pico_printf(PICO_WARNING, " Not all LL mallocs freed\n");
644 // Free malloc'ed LUTs
645 _pico_free(p_index_LUT);
646 _pico_free(p_index_LUT_DUPS);
648 /* return the new pico model */
656 /* pico file format module definition */
657 const picoModule_t picoModuleMD2 =
659 "0.875", /* module version string */
660 "Quake 2 MD2", /* module display name */
661 "Nurail", /* author's name */
662 "2003 Nurail", /* module copyright */
664 "md2", NULL, NULL, NULL /* default extensions to use */
666 _md2_canload, /* validation routine */
667 _md2_load, /* load routine */
668 NULL, /* save validation routine */
669 NULL /* save routine */