2 Copyright (C) 1996-1997 Id Software, Inc.
4 This program is free software; you can redistribute it and/or
5 modify it under the terms of the GNU General Public License
6 as published by the Free Software Foundation; either version 2
7 of the License, or (at your option) any later version.
9 This program is distributed in the hope that it will be useful,
10 but WITHOUT ANY WARRANTY; without even the implied warranty of
11 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
13 See the GNU General Public License for more details.
15 You should have received a copy of the GNU General Public License
16 along with this program; if not, write to the Free Software
17 Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
25 #include "mprogdefs.h"
31 static cvar_t forceqmenu = {CF_CLIENT, "forceqmenu", "0", "enables the quake menu instead of the quakec menu.dat (if present)"};
32 static cvar_t menu_progs = {CF_CLIENT, "menu_progs", "menu.dat", "name of quakec menu.dat file"};
34 static int NehGameType;
36 enum m_state_e m_state;
38 void M_Menu_Main_f(cmd_state_t *cmd);
39 void M_Menu_SinglePlayer_f(cmd_state_t *cmd);
40 void M_Menu_Transfusion_Episode_f(cmd_state_t *cmd);
41 void M_Menu_Transfusion_Skill_f(cmd_state_t *cmd);
42 void M_Menu_Load_f(cmd_state_t *cmd);
43 void M_Menu_Save_f(cmd_state_t *cmd);
44 void M_Menu_MultiPlayer_f(cmd_state_t *cmd);
45 void M_Menu_Setup_f(cmd_state_t *cmd);
46 void M_Menu_Options_f(cmd_state_t *cmd);
47 void M_Menu_Options_Effects_f(cmd_state_t *cmd);
48 void M_Menu_Options_Graphics_f(cmd_state_t *cmd);
49 void M_Menu_Options_ColorControl_f(cmd_state_t *cmd);
50 void M_Menu_Keys_f(cmd_state_t *cmd);
51 void M_Menu_Reset_f(cmd_state_t *cmd);
52 void M_Menu_Video_f(cmd_state_t *cmd);
53 void M_Menu_Help_f(cmd_state_t *cmd);
54 void M_Menu_Credits_f(cmd_state_t *cmd);
55 void M_Menu_Quit_f(cmd_state_t *cmd);
56 void M_Menu_LanConfig_f(cmd_state_t *cmd);
57 void M_Menu_GameOptions_f(cmd_state_t *cmd);
58 void M_Menu_ServerList_f(cmd_state_t *cmd);
59 void M_Menu_ModList_f(cmd_state_t *cmd);
61 static void M_Main_Draw (void);
62 static void M_SinglePlayer_Draw (void);
63 static void M_Transfusion_Episode_Draw (void);
64 static void M_Transfusion_Skill_Draw (void);
65 static void M_Load_Draw (void);
66 static void M_Save_Draw (void);
67 static void M_MultiPlayer_Draw (void);
68 static void M_Setup_Draw (void);
69 static void M_Options_Draw (void);
70 static void M_Options_Effects_Draw (void);
71 static void M_Options_Graphics_Draw (void);
72 static void M_Options_ColorControl_Draw (void);
73 static void M_Keys_Draw (void);
74 static void M_Reset_Draw (void);
75 static void M_Video_Draw (void);
76 static void M_Help_Draw (void);
77 static void M_Credits_Draw (void);
78 static void M_Quit_Draw (void);
79 static void M_LanConfig_Draw (void);
80 static void M_GameOptions_Draw (void);
81 static void M_ServerList_Draw (void);
82 static void M_ModList_Draw (void);
85 static void M_Main_Key(cmd_state_t *cmd, int key, int ascii);
86 static void M_SinglePlayer_Key(cmd_state_t *cmd, int key, int ascii);
87 static void M_Transfusion_Episode_Key(cmd_state_t *cmd, int key, int ascii);
88 static void M_Transfusion_Skill_Key(cmd_state_t *cmd, int key, int ascii);
89 static void M_Load_Key(cmd_state_t *cmd, int key, int ascii);
90 static void M_Save_Key(cmd_state_t *cmd, int key, int ascii);
91 static void M_MultiPlayer_Key(cmd_state_t *cmd, int key, int ascii);
92 static void M_Setup_Key(cmd_state_t *cmd, int key, int ascii);
93 static void M_Options_Key(cmd_state_t *cmd, int key, int ascii);
94 static void M_Options_Effects_Key(cmd_state_t *cmd, int key, int ascii);
95 static void M_Options_Graphics_Key(cmd_state_t *cmd, int key, int ascii);
96 static void M_Options_ColorControl_Key(cmd_state_t *cmd, int key, int ascii);
97 static void M_Keys_Key(cmd_state_t *cmd, int key, int ascii);
98 static void M_Reset_Key(cmd_state_t *cmd, int key, int ascii);
99 static void M_Video_Key(cmd_state_t *cmd, int key, int ascii);
100 static void M_Help_Key(cmd_state_t *cmd, int key, int ascii);
101 static void M_Credits_Key(cmd_state_t *cmd, int key, int ascii);
102 static void M_Quit_Key(cmd_state_t *cmd, int key, int ascii);
103 static void M_LanConfig_Key(cmd_state_t *cmd, int key, int ascii);
104 static void M_GameOptions_Key(cmd_state_t *cmd, int key, int ascii);
105 static void M_ServerList_Key(cmd_state_t *cmd, int key, int ascii);
106 static void M_ModList_Key(cmd_state_t *cmd, int key, int ascii);
108 static qbool m_entersound; ///< play after drawing a frame, so caching won't disrupt the sound
110 #define StartingGame (m_multiplayer_cursor == 1)
111 #define JoiningGame (m_multiplayer_cursor == 0)
114 #define NumberOfNehahraDemos 34
115 typedef struct nehahrademonames_s
119 } nehahrademonames_t;
121 static nehahrademonames_t NehahraDemos[NumberOfNehahraDemos] =
123 {"intro", "Prologue"},
124 {"genf", "The Beginning"},
125 {"genlab", "A Doomed Project"},
126 {"nehcre", "The New Recruits"},
127 {"maxneh", "Breakthrough"},
128 {"maxchar", "Renewal and Duty"},
129 {"crisis", "Worlds Collide"},
130 {"postcris", "Darkening Skies"},
131 {"hearing", "The Hearing"},
132 {"getjack", "On a Mexican Radio"},
133 {"prelude", "Honor and Justice"},
134 {"abase", "A Message Sent"},
135 {"effect", "The Other Side"},
136 {"uhoh", "Missing in Action"},
137 {"prepare", "The Response"},
138 {"vision", "Farsighted Eyes"},
139 {"maxturns", "Enter the Immortal"},
140 {"backlot", "Separate Ways"},
141 {"maxside", "The Ancient Runes"},
142 {"counter", "The New Initiative"},
143 {"warprep", "Ghosts to the World"},
144 {"counter1", "A Fate Worse Than Death"},
145 {"counter2", "Friendly Fire"},
146 {"counter3", "Minor Setback"},
147 {"madmax", "Scores to Settle"},
148 {"quake", "One Man"},
149 {"cthmm", "Shattered Masks"},
150 {"shades", "Deal with the Dead"},
151 {"gophil", "An Unlikely Hero"},
152 {"cstrike", "War in Hell"},
153 {"shubset", "The Conspiracy"},
154 {"shubdie", "Even Death May Die"},
155 {"newranks", "An Empty Throne"},
156 {"seal", "The Seal is Broken"}
159 static float menu_x, menu_y, menu_width, menu_height;
161 static void M_Background(int width, int height)
163 menu_width = bound(1.0f, (float)width, vid_conwidth.value);
164 menu_height = bound(1.0f, (float)height, vid_conheight.value);
165 menu_x = (vid_conwidth.integer - menu_width) * 0.5;
166 menu_y = (vid_conheight.integer - menu_height) * 0.5;
167 //DrawQ_Fill(menu_x, menu_y, menu_width, menu_height, 0, 0, 0, 0.5, 0);
168 DrawQ_Fill(0, 0, vid_conwidth.integer, vid_conheight.integer, 0, 0, 0, 0.5, 0);
175 Draws one solid graphics character
178 static void M_DrawCharacter (float cx, float cy, int num)
183 DrawQ_String(menu_x + cx, menu_y + cy, temp, 1, 8, 8, 1, 1, 1, 1, 0, NULL, true, FONT_MENU);
186 static void M_PrintColored(float cx, float cy, const char *str)
188 DrawQ_String(menu_x + cx, menu_y + cy, str, 0, 8, 8, 1, 1, 1, 1, 0, NULL, false, FONT_MENU);
191 static void M_Print(float cx, float cy, const char *str)
193 DrawQ_String(menu_x + cx, menu_y + cy, str, 0, 8, 8, 1, 1, 1, 1, 0, NULL, true, FONT_MENU);
196 static void M_PrintRed(float cx, float cy, const char *str)
198 DrawQ_String(menu_x + cx, menu_y + cy, str, 0, 8, 8, 1, 0, 0, 1, 0, NULL, true, FONT_MENU);
201 static void M_ItemPrint(float cx, float cy, const char *str, int unghosted)
204 DrawQ_String(menu_x + cx, menu_y + cy, str, 0, 8, 8, 1, 1, 1, 1, 0, NULL, true, FONT_MENU);
206 DrawQ_String(menu_x + cx, menu_y + cy, str, 0, 8, 8, 0.4, 0.4, 0.4, 1, 0, NULL, true, FONT_MENU);
209 static void M_DrawPic(float cx, float cy, const char *picname)
211 DrawQ_Pic(menu_x + cx, menu_y + cy, Draw_CachePic (picname), 0, 0, 1, 1, 1, 1, 0);
214 static void M_DrawTextBox(float x, float y, float width, float height)
222 M_DrawPic (cx, cy, "gfx/box_tl");
223 for (n = 0; n < height; n++)
226 M_DrawPic (cx, cy, "gfx/box_ml");
228 M_DrawPic (cx, cy+8, "gfx/box_bl");
235 M_DrawPic (cx, cy, "gfx/box_tm");
236 for (n = 0; n < height; n++)
240 M_DrawPic (cx, cy, "gfx/box_mm2");
242 M_DrawPic (cx, cy, "gfx/box_mm");
244 M_DrawPic (cx, cy+8, "gfx/box_bm");
251 M_DrawPic (cx, cy, "gfx/box_tr");
252 for (n = 0; n < height; n++)
255 M_DrawPic (cx, cy, "gfx/box_mr");
257 M_DrawPic (cx, cy+8, "gfx/box_br");
260 //=============================================================================
262 //int m_save_demonum;
269 static void M_ToggleMenu(int mode)
273 if ((key_dest != key_menu && key_dest != key_menu_grabbed) || m_state != m_main)
276 return; // the menu is off, and we want it off
277 M_Menu_Main_f (cmd_local);
282 return; // the menu is on, and we want it on
289 static int demo_cursor;
290 static void M_Demo_Draw (void)
294 M_Background(320, 200);
296 for (i = 0;i < NumberOfNehahraDemos;i++)
297 M_Print(16, 16 + 8*i, NehahraDemos[i].desc);
300 M_DrawCharacter (8, 16 + demo_cursor*8, 12+((int)(host.realtime*4)&1));
304 static void M_Menu_Demos_f(cmd_state_t *cmd)
312 static void M_Demo_Key (cmd_state_t *cmd, int k, int ascii)
322 S_LocalSound ("sound/misc/menu2.wav");
325 Cbuf_AddText (cmd, va(vabuf, sizeof(vabuf), "playdemo %s\n", NehahraDemos[demo_cursor].name));
330 S_LocalSound ("sound/misc/menu1.wav");
333 demo_cursor = NumberOfNehahraDemos-1;
338 S_LocalSound ("sound/misc/menu1.wav");
340 if (demo_cursor >= NumberOfNehahraDemos)
346 //=============================================================================
349 static int m_main_cursor;
350 static qbool m_missingdata = false;
352 static int MAIN_ITEMS = 4; // Nehahra: Menu Disable
355 void M_Menu_Main_f(cmd_state_t *cmd)
360 if (gamemode == GAME_NEHAHRA)
362 if (FS_FileExists("maps/neh1m4.bsp"))
364 if (FS_FileExists("hearing.dem"))
366 Con_DPrint("Main menu: Nehahra movie and game detected.\n");
367 NehGameType = TYPE_BOTH;
371 Con_DPrint("Nehahra game detected.\n");
372 NehGameType = TYPE_GAME;
377 if (FS_FileExists("hearing.dem"))
379 Con_DPrint("Nehahra movie detected.\n");
380 NehGameType = TYPE_DEMO;
384 Con_DPrint("Nehahra not found.\n");
385 NehGameType = TYPE_GAME; // could just complain, but...
388 if (NehGameType == TYPE_DEMO)
390 else if (NehGameType == TYPE_GAME)
395 else if (gamemode == GAME_TRANSFUSION)
397 s = "gfx/menu/mainmenu1";
398 if (sv.active && !cl.intermission && cl.islocalgame)
406 // check if the game data is missing and use a different main menu if so
407 m_missingdata = !forceqmenu.integer && !Draw_IsPicLoaded(Draw_CachePic_Flags(s, CACHEPICFLAG_FAILONMISSING));
412 if (key_dest != key_menu)
414 m_save_demonum = cls.demonum;
424 static void M_Main_Draw (void)
434 M_Background(640, 480); //fall back is always to 640x480, this makes it most readable at that.
436 s = "You have reached this menu due to missing or unlocatable content/data";M_PrintRed ((640-strlen(s)*8)*0.5, (480/3)-16, s);y+=8;
438 s = "You may consider adding";M_Print ((640-strlen(s)*8)*0.5, y, s);y+=8;
439 s = "-basedir /path/to/game";M_Print ((640-strlen(s)*8)*0.5, y, s);y+=8;
440 s = "to your launch commandline";M_Print ((640-strlen(s)*8)*0.5, y, s);y+=8;
441 M_Print (640/2 - 48, 480/2, "Open Console"); //The console usually better shows errors (failures)
442 M_Print (640/2 - 48, 480/2 + 8, "Quit");
443 M_DrawCharacter(640/2 - 56, 480/2 + (8 * m_main_cursor), 12+((int)(host.realtime*4)&1));
447 if (gamemode == GAME_TRANSFUSION) {
449 M_Background(640, 480);
450 p = Draw_CachePic ("gfx/menu/tb-transfusion");
451 M_DrawPic (640/2 - Draw_GetPicWidth(p)/2, 40, "gfx/menu/tb-transfusion");
453 // 8 rather than MAIN_ITEMS to skip a number and not miss the last option
454 for (y1 = 1; y1 <= 8; y1++)
456 if (MAIN_ITEMS == 7 && y1 == 4)
458 M_DrawPic (0, y2, va(vabuf, sizeof(vabuf), "gfx/menu/mainmenu%i", y1));
461 if (MAIN_ITEMS == 7 && m_main_cursor > 2)
462 y3 = m_main_cursor + 2;
464 y3 = m_main_cursor + 1;
465 M_DrawPic (0, 120 + m_main_cursor * 40, va(vabuf, sizeof(vabuf), "gfx/menu/mainmenu%iselected", y3));
469 M_Background(320, 200);
470 M_DrawPic (16, 4, "gfx/qplaque");
471 p = Draw_CachePic ("gfx/ttl_main");
472 M_DrawPic ( (320-Draw_GetPicWidth(p))/2, 4, "gfx/ttl_main");
474 if (gamemode == GAME_NEHAHRA)
476 if (NehGameType == TYPE_BOTH)
477 M_DrawPic (72, 32, "gfx/mainmenu");
478 else if (NehGameType == TYPE_GAME)
479 M_DrawPic (72, 32, "gfx/gamemenu");
481 M_DrawPic (72, 32, "gfx/demomenu");
484 M_DrawPic (72, 32, "gfx/mainmenu");
486 f = (int)(host.realtime * 10)%6;
488 M_DrawPic (54, 32 + m_main_cursor * 20, va(vabuf, sizeof(vabuf), "gfx/menudot%i", f+1));
492 static void M_Main_Key(cmd_state_t *cmd, int key, int ascii)
499 //cls.demonum = m_save_demonum;
500 //if(!cl_startdemos.integer)
502 //if (cls.demonum != -1 && !cls.demoplayback && cls.state != ca_connected)
507 S_LocalSound ("sound/misc/menu1.wav");
508 if (++m_main_cursor >= MAIN_ITEMS)
513 S_LocalSound ("sound/misc/menu1.wav");
514 if (--m_main_cursor < 0)
515 m_main_cursor = MAIN_ITEMS - 1;
523 switch (m_main_cursor)
526 if (cls.state == ca_connected)
531 Con_ToggleConsole_f(cmd);
538 else if (gamemode == GAME_NEHAHRA)
543 switch (m_main_cursor)
546 M_Menu_SinglePlayer_f(cmd);
554 M_Menu_MultiPlayer_f(cmd);
558 M_Menu_Options_f(cmd);
564 Cbuf_AddText (cmd, "disconnect\n");
565 Cbuf_AddText (cmd, "playdemo endcred\n");
574 switch (m_main_cursor)
577 M_Menu_SinglePlayer_f(cmd);
581 M_Menu_MultiPlayer_f(cmd);
585 M_Menu_Options_f(cmd);
591 Cbuf_AddText (cmd, "disconnect\n");
592 Cbuf_AddText (cmd, "playdemo endcred\n");
601 switch (m_main_cursor)
610 Cbuf_AddText (cmd, "disconnect\n");
611 Cbuf_AddText (cmd, "playdemo endcred\n");
615 M_Menu_Options_f(cmd);
625 else if (gamemode == GAME_TRANSFUSION) {
628 switch (m_main_cursor)
631 M_Menu_Transfusion_Episode_f(cmd);
635 M_Menu_MultiPlayer_f(cmd);
639 M_Menu_Options_f(cmd);
651 M_Menu_Credits_f(cmd);
661 switch (m_main_cursor)
664 M_Menu_Transfusion_Episode_f(cmd);
668 M_Menu_MultiPlayer_f(cmd);
672 M_Menu_Options_f(cmd);
688 M_Menu_Credits_f(cmd);
699 switch (m_main_cursor)
702 M_Menu_SinglePlayer_f(cmd);
706 M_Menu_MultiPlayer_f(cmd);
710 M_Menu_Options_f(cmd);
725 //=============================================================================
726 /* SINGLE PLAYER MENU */
728 static int m_singleplayer_cursor;
729 #define SINGLEPLAYER_ITEMS 3
732 void M_Menu_SinglePlayer_f(cmd_state_t *cmd)
735 m_state = m_singleplayer;
740 static void M_SinglePlayer_Draw (void)
745 M_Background(320, 200);
747 M_DrawPic (16, 4, "gfx/qplaque");
748 p = Draw_CachePic ("gfx/ttl_sgl");
750 // Some mods don't have a single player mode
751 if (gamemode == GAME_GOODVSBAD2 || gamemode == GAME_BATTLEMECH)
753 M_DrawPic ((320 - Draw_GetPicWidth(p)) / 2, 4, "gfx/ttl_sgl");
755 M_DrawTextBox (60, 8 * 8, 23, 4);
756 if (gamemode == GAME_GOODVSBAD2)
757 M_Print(95, 10 * 8, "Good Vs Bad 2 is for");
758 else // if (gamemode == GAME_BATTLEMECH)
759 M_Print(95, 10 * 8, "Battlemech is for");
760 M_Print(83, 11 * 8, "multiplayer play only");
766 M_DrawPic ( (320-Draw_GetPicWidth(p))/2, 4, "gfx/ttl_sgl");
767 M_DrawPic (72, 32, "gfx/sp_menu");
769 f = (int)(host.realtime * 10)%6;
771 M_DrawPic (54, 32 + m_singleplayer_cursor * 20, va(vabuf, sizeof(vabuf), "gfx/menudot%i", f+1));
776 static void M_SinglePlayer_Key(cmd_state_t *cmd, int key, int ascii)
778 if (gamemode == GAME_GOODVSBAD2 || gamemode == GAME_BATTLEMECH)
780 if (key == K_ESCAPE || key == K_ENTER)
792 S_LocalSound ("sound/misc/menu1.wav");
793 if (++m_singleplayer_cursor >= SINGLEPLAYER_ITEMS)
794 m_singleplayer_cursor = 0;
798 S_LocalSound ("sound/misc/menu1.wav");
799 if (--m_singleplayer_cursor < 0)
800 m_singleplayer_cursor = SINGLEPLAYER_ITEMS - 1;
806 switch (m_singleplayer_cursor)
811 Cbuf_AddText(cmd, "disconnect\n");
812 Cbuf_AddText(cmd, "maxplayers 1\n");
813 Cbuf_AddText(cmd, "deathmatch 0\n");
814 Cbuf_AddText(cmd, "coop 0\n");
815 if (gamemode == GAME_TRANSFUSION)
818 M_Menu_Transfusion_Episode_f(cmd);
821 Cbuf_AddText(cmd, "startmap_sp\n");
835 //=============================================================================
838 static int load_cursor; ///< 0 < load_cursor < MAX_SAVEGAMES
840 static char m_filenames[MAX_SAVEGAMES][SAVEGAME_COMMENT_LENGTH+1];
841 static int loadable[MAX_SAVEGAMES];
843 static void M_ScanSaves (void)
847 char name[MAX_OSPATH];
848 char buf[SAVEGAME_COMMENT_LENGTH + 256];
853 for (i=0 ; i<MAX_SAVEGAMES ; i++)
855 dp_strlcpy (m_filenames[i], "--- UNUSED SLOT ---", sizeof(m_filenames[i]));
857 dpsnprintf (name, sizeof(name), "s%i.sav", (int)i);
858 f = FS_OpenRealFile (name, "rb", false);
861 // read enough to get the comment
862 len = FS_Read(f, buf, sizeof(buf) - 1);
863 len = min(len, sizeof(buf)-1);
867 COM_ParseToken_Simple(&t, false, false, true);
868 //version = atoi(com_token);
870 COM_ParseToken_Simple(&t, false, false, true);
871 dp_strlcpy (m_filenames[i], com_token, sizeof (m_filenames[i]));
873 // change _ back to space
874 for (j=0 ; j<SAVEGAME_COMMENT_LENGTH ; j++)
875 if (m_filenames[i][j] == '_')
876 m_filenames[i][j] = ' ';
882 void M_Menu_Load_f(cmd_state_t *cmd)
891 void M_Menu_Save_f(cmd_state_t *cmd)
896 // LadyHavoc: allow saving multiplayer games
897 if (cl.islocalgame && cl.intermission)
912 static void M_Load_Draw (void)
917 M_Background(320, 200);
919 p = Draw_CachePic ("gfx/p_load");
920 M_DrawPic ( (320-Draw_GetPicWidth(p))/2, 4, "gfx/p_load" );
922 for (i=0 ; i< MAX_SAVEGAMES; i++)
923 M_Print(16, 32 + 8*i, m_filenames[i]);
926 M_DrawCharacter (8, 32 + load_cursor*8, 12+((int)(host.realtime*4)&1));
930 static void M_Save_Draw (void)
935 M_Background(320, 200);
937 p = Draw_CachePic ("gfx/p_save");
938 M_DrawPic ( (320-Draw_GetPicWidth(p))/2, 4, "gfx/p_save");
940 for (i=0 ; i<MAX_SAVEGAMES ; i++)
941 M_Print(16, 32 + 8*i, m_filenames[i]);
944 M_DrawCharacter (8, 32 + load_cursor*8, 12+((int)(host.realtime*4)&1));
948 static void M_Load_Key(cmd_state_t *cmd, int k, int ascii)
954 if (gamemode == GAME_TRANSFUSION)
957 M_Menu_SinglePlayer_f(cmd);
961 S_LocalSound ("sound/misc/menu2.wav");
962 if (!loadable[load_cursor])
967 // issue the load command
968 Cbuf_AddText (cmd, va(vabuf, sizeof(vabuf), "load s%i\n", load_cursor) );
973 S_LocalSound ("sound/misc/menu1.wav");
976 load_cursor = MAX_SAVEGAMES-1;
981 S_LocalSound ("sound/misc/menu1.wav");
983 if (load_cursor >= MAX_SAVEGAMES)
990 static void M_Save_Key(cmd_state_t *cmd, int k, int ascii)
996 if (gamemode == GAME_TRANSFUSION)
999 M_Menu_SinglePlayer_f(cmd);
1004 key_dest = key_game;
1005 Cbuf_AddText(cmd, va(vabuf, sizeof(vabuf), "save s%i\n", load_cursor));
1010 S_LocalSound ("sound/misc/menu1.wav");
1012 if (load_cursor < 0)
1013 load_cursor = MAX_SAVEGAMES-1;
1018 S_LocalSound ("sound/misc/menu1.wav");
1020 if (load_cursor >= MAX_SAVEGAMES)
1026 //=============================================================================
1027 /* Transfusion Single Player Episode Menu */
1029 static int m_episode_cursor;
1030 #define EPISODE_ITEMS 6
1032 void M_Menu_Transfusion_Episode_f(cmd_state_t *cmd)
1034 m_entersound = true;
1035 m_state = m_transfusion_episode;
1036 key_dest = key_menu;
1039 static void M_Transfusion_Episode_Draw (void)
1044 M_Background(640, 480);
1046 p = Draw_CachePic ("gfx/menu/tb-episodes");
1047 M_DrawPic (640/2 - Draw_GetPicWidth(p)/2, 40, "gfx/menu/tb-episodes");
1048 for (y = 0; y < EPISODE_ITEMS; y++){
1049 M_DrawPic (0, 160 + y * 40, va(vabuf, sizeof(vabuf), "gfx/menu/episode%i", y+1));
1052 M_DrawPic (0, 120 + (m_episode_cursor + 1) * 40, va(vabuf, sizeof(vabuf), "gfx/menu/episode%iselected", m_episode_cursor + 1));
1055 static void M_Transfusion_Episode_Key(cmd_state_t *cmd, int key, int ascii)
1064 S_LocalSound ("sound/misc/menu1.wav");
1066 if (m_episode_cursor >= EPISODE_ITEMS)
1067 m_episode_cursor = 0;
1071 S_LocalSound ("sound/misc/menu1.wav");
1073 if (m_episode_cursor < 0)
1074 m_episode_cursor = EPISODE_ITEMS - 1;
1078 Cbuf_AddText(cmd, "deathmatch 0\n");
1079 m_entersound = true;
1080 M_Menu_Transfusion_Skill_f(cmd);
1084 //=============================================================================
1085 /* Transfusion Single Player Skill Menu */
1087 static int m_skill_cursor = 2;
1088 #define SKILL_ITEMS 5
1090 void M_Menu_Transfusion_Skill_f(cmd_state_t *cmd)
1092 m_entersound = true;
1093 m_state = m_transfusion_skill;
1094 key_dest = key_menu;
1097 static void M_Transfusion_Skill_Draw (void)
1102 M_Background(640, 480);
1104 p = Draw_CachePic ("gfx/menu/tb-difficulty");
1105 M_DrawPic(640/2 - Draw_GetPicWidth(p)/2, 40, "gfx/menu/tb-difficulty");
1107 for (y = 0; y < SKILL_ITEMS; y++)
1109 M_DrawPic (0, 180 + y * 40, va(vabuf, sizeof(vabuf), "gfx/menu/difficulty%i", y+1));
1111 M_DrawPic (0, 140 + (m_skill_cursor + 1) *40, va(vabuf, sizeof(vabuf), "gfx/menu/difficulty%iselected", m_skill_cursor + 1));
1114 static void M_Transfusion_Skill_Key(cmd_state_t *cmd, int key, int ascii)
1119 M_Menu_Transfusion_Episode_f(cmd);
1123 S_LocalSound ("sound/misc/menu1.wav");
1125 if (m_skill_cursor >= SKILL_ITEMS)
1130 S_LocalSound ("sound/misc/menu1.wav");
1132 if (m_skill_cursor < 0)
1133 m_skill_cursor = SKILL_ITEMS - 1;
1137 m_entersound = true;
1138 switch (m_skill_cursor)
1141 Cbuf_AddText(cmd, "skill 1\n");
1144 Cbuf_AddText(cmd, "skill 2\n");
1147 Cbuf_AddText(cmd, "skill 3\n");
1150 Cbuf_AddText(cmd, "skill 4\n");
1153 Cbuf_AddText(cmd, "skill 5\n");
1156 key_dest = key_game;
1158 Cbuf_AddText(cmd, "disconnect\n");
1159 Cbuf_AddText(cmd, "maxplayers 1\n");
1160 Cbuf_AddText(cmd, "deathmatch 0\n");
1161 Cbuf_AddText(cmd, "coop 0\n");
1162 switch (m_episode_cursor)
1165 Cbuf_AddText(cmd, "map e1m1\n");
1168 Cbuf_AddText(cmd, "map e2m1\n");
1171 Cbuf_AddText(cmd, "map e3m1\n");
1174 Cbuf_AddText(cmd, "map e4m1\n");
1177 Cbuf_AddText(cmd, "map e6m1\n");
1180 Cbuf_AddText(cmd, "map cp01\n");
1185 //=============================================================================
1186 /* MULTIPLAYER MENU */
1188 static int m_multiplayer_cursor;
1189 #define MULTIPLAYER_ITEMS 3
1192 void M_Menu_MultiPlayer_f(cmd_state_t *cmd)
1194 key_dest = key_menu;
1195 m_state = m_multiplayer;
1196 m_entersound = true;
1200 static void M_MultiPlayer_Draw (void)
1206 if (gamemode == GAME_TRANSFUSION)
1208 M_Background(640, 480);
1209 p = Draw_CachePic ("gfx/menu/tb-online");
1210 M_DrawPic (640/2 - Draw_GetPicWidth(p)/2, 140, "gfx/menu/tb-online");
1211 for (f = 1; f <= MULTIPLAYER_ITEMS; f++)
1212 M_DrawPic (0, 180 + f*40, va(vabuf, sizeof(vabuf), "gfx/menu/online%i", f));
1213 M_DrawPic (0, 220 + m_multiplayer_cursor * 40, va(vabuf, sizeof(vabuf), "gfx/menu/online%iselected", m_multiplayer_cursor + 1));
1216 M_Background(320, 200);
1218 M_DrawPic (16, 4, "gfx/qplaque");
1219 p = Draw_CachePic ("gfx/p_multi");
1220 M_DrawPic ( (320-Draw_GetPicWidth(p))/2, 4, "gfx/p_multi");
1221 M_DrawPic (72, 32, "gfx/mp_menu");
1223 f = (int)(host.realtime * 10)%6;
1225 M_DrawPic (54, 32 + m_multiplayer_cursor * 20, va(vabuf, sizeof(vabuf), "gfx/menudot%i", f+1));
1229 static void M_MultiPlayer_Key(cmd_state_t *cmd, int key, int ascii)
1238 S_LocalSound ("sound/misc/menu1.wav");
1239 if (++m_multiplayer_cursor >= MULTIPLAYER_ITEMS)
1240 m_multiplayer_cursor = 0;
1244 S_LocalSound ("sound/misc/menu1.wav");
1245 if (--m_multiplayer_cursor < 0)
1246 m_multiplayer_cursor = MULTIPLAYER_ITEMS - 1;
1250 m_entersound = true;
1251 switch (m_multiplayer_cursor)
1255 M_Menu_LanConfig_f(cmd);
1259 M_Menu_Setup_f(cmd);
1265 //=============================================================================
1268 static int setup_cursor = 4;
1269 static int setup_cursor_table[] = {40, 64, 88, 124, 140};
1271 static char setup_myname[MAX_SCOREBOARDNAME];
1272 static int setup_oldtop;
1273 static int setup_oldbottom;
1274 static int setup_top;
1275 static int setup_bottom;
1276 static int setup_rate;
1277 static int setup_oldrate;
1279 #define NUM_SETUP_CMDS 5
1281 extern cvar_t cl_topcolor;
1282 extern cvar_t cl_bottomcolor;
1284 void M_Menu_Setup_f(cmd_state_t *cmd)
1286 key_dest = key_menu;
1288 m_entersound = true;
1289 dp_strlcpy(setup_myname, cl_name.string, sizeof(setup_myname));
1290 setup_top = setup_oldtop = cl_topcolor.integer;
1291 setup_bottom = setup_oldbottom = cl_bottomcolor.integer;
1292 setup_rate = cl_rate.integer;
1295 static int menuplyr_width, menuplyr_height, menuplyr_top, menuplyr_bottom, menuplyr_load;
1296 static unsigned char *menuplyr_pixels;
1297 static unsigned int *menuplyr_translated;
1299 typedef struct ratetable_s
1306 #define RATES ((int)(sizeof(setup_ratetable)/sizeof(setup_ratetable[0])))
1307 static ratetable_t setup_ratetable[] =
1310 {1500, "28.8 mediocre"},
1311 {2000, "28.8 good"},
1312 {2500, "33.6 mediocre"},
1313 {3000, "33.6 good"},
1315 {4000, "56k mediocre"},
1316 {4500, "56k adequate"},
1319 {15000, "128k ISDN"},
1320 {25000, "broadband"}
1323 static int setup_rateindex(int rate)
1326 for (i = 0;i < RATES;i++)
1327 if (setup_ratetable[i].rate > setup_rate)
1329 return bound(1, i, RATES) - 1;
1332 static void M_Setup_Draw (void)
1338 M_Background(320, 200);
1340 M_DrawPic (16, 4, "gfx/qplaque");
1341 p = Draw_CachePic ("gfx/p_multi");
1342 M_DrawPic ( (320-Draw_GetPicWidth(p))/2, 4, "gfx/p_multi");
1344 M_Print(64, 40, "Your name");
1345 M_DrawTextBox (160, 32, 16, 1);
1346 M_PrintColored(168, 40, setup_myname);
1348 if (gamemode != GAME_GOODVSBAD2)
1350 M_Print(64, 64, "Shirt color");
1351 M_Print(64, 88, "Pants color");
1354 M_Print(64, 124-8, "Network speed limit");
1355 M_Print(168, 124, va(vabuf, sizeof(vabuf), "%i (%s)", setup_rate, setup_ratetable[setup_rateindex(setup_rate)].name));
1357 M_DrawTextBox (64, 140-8, 14, 1);
1358 M_Print(72, 140, "Accept Changes");
1360 // LadyHavoc: rewrote this code greatly
1364 fs_offset_t filesize;
1365 menuplyr_load = false;
1367 menuplyr_bottom = -1;
1368 f = FS_LoadFile("gfx/menuplyr.lmp", tempmempool, true, &filesize);
1369 if (f && filesize >= 9)
1372 width = f[0] + f[1] * 256 + f[2] * 65536 + f[3] * 16777216;
1373 height = f[4] + f[5] * 256 + f[6] * 65536 + f[7] * 16777216;
1374 if (filesize >= 8 + width * height)
1376 menuplyr_width = width;
1377 menuplyr_height = height;
1378 menuplyr_pixels = (unsigned char *)Mem_Alloc(cls.permanentmempool, width * height);
1379 menuplyr_translated = (unsigned int *)Mem_Alloc(cls.permanentmempool, width * height * 4);
1380 memcpy(menuplyr_pixels, f + 8, width * height);
1387 if (menuplyr_pixels)
1389 if (menuplyr_top != setup_top || menuplyr_bottom != setup_bottom)
1391 menuplyr_top = setup_top;
1392 menuplyr_bottom = setup_bottom;
1394 for (i = 0;i < menuplyr_width * menuplyr_height;i++)
1396 j = menuplyr_pixels[i];
1397 if (j >= TOP_RANGE && j < TOP_RANGE + 16)
1399 if (menuplyr_top < 8 || menuplyr_top == 14)
1400 j = menuplyr_top * 16 + (j - TOP_RANGE);
1402 j = menuplyr_top * 16 + 15-(j - TOP_RANGE);
1404 else if (j >= BOTTOM_RANGE && j < BOTTOM_RANGE + 16)
1406 if (menuplyr_bottom < 8 || menuplyr_bottom == 14)
1407 j = menuplyr_bottom * 16 + (j - BOTTOM_RANGE);
1409 j = menuplyr_bottom * 16 + 15-(j - BOTTOM_RANGE);
1411 menuplyr_translated[i] = palette_bgra_transparent[j];
1413 Draw_NewPic("gfx/menuplyr", menuplyr_width, menuplyr_height, (unsigned char *)menuplyr_translated, TEXTYPE_BGRA, TEXF_CLAMP);
1415 M_DrawPic(160, 48, "gfx/bigbox");
1416 M_DrawPic(172, 56, "gfx/menuplyr");
1419 if (setup_cursor == 0)
1420 M_DrawCharacter (168 + 8*strlen(setup_myname), setup_cursor_table [setup_cursor], 10+((int)(host.realtime*4)&1));
1422 M_DrawCharacter (56, setup_cursor_table [setup_cursor], 12+((int)(host.realtime*4)&1));
1426 static void M_Setup_Key(cmd_state_t *cmd, int k, int ascii)
1434 M_Menu_MultiPlayer_f(cmd);
1438 S_LocalSound ("sound/misc/menu1.wav");
1440 if (setup_cursor < 0)
1441 setup_cursor = NUM_SETUP_CMDS-1;
1445 S_LocalSound ("sound/misc/menu1.wav");
1447 if (setup_cursor >= NUM_SETUP_CMDS)
1452 if (setup_cursor < 1)
1454 S_LocalSound ("sound/misc/menu3.wav");
1455 if (setup_cursor == 1)
1456 setup_top = setup_top - 1;
1457 if (setup_cursor == 2)
1458 setup_bottom = setup_bottom - 1;
1459 if (setup_cursor == 3)
1461 l = setup_rateindex(setup_rate) - 1;
1464 setup_rate = setup_ratetable[l].rate;
1468 if (setup_cursor < 1)
1471 S_LocalSound ("sound/misc/menu3.wav");
1472 if (setup_cursor == 1)
1473 setup_top = setup_top + 1;
1474 if (setup_cursor == 2)
1475 setup_bottom = setup_bottom + 1;
1476 if (setup_cursor == 3)
1478 l = setup_rateindex(setup_rate) + 1;
1481 setup_rate = setup_ratetable[l].rate;
1486 if (setup_cursor == 0)
1489 if (setup_cursor == 1 || setup_cursor == 2 || setup_cursor == 3)
1492 // setup_cursor == 4 (Accept changes)
1493 if (strcmp(cl_name.string, setup_myname) != 0)
1494 Cbuf_AddText(cmd, va(vabuf, sizeof(vabuf), "name \"%s\"\n", setup_myname) );
1495 if (setup_top != setup_oldtop || setup_bottom != setup_oldbottom)
1496 Cbuf_AddText(cmd, va(vabuf, sizeof(vabuf), "color %i %i\n", setup_top, setup_bottom) );
1497 if (setup_rate != setup_oldrate)
1498 Cbuf_AddText(cmd, va(vabuf, sizeof(vabuf), "rate %i\n", setup_rate));
1500 m_entersound = true;
1501 M_Menu_MultiPlayer_f(cmd);
1505 if (setup_cursor == 0)
1507 if (strlen(setup_myname))
1508 setup_myname[strlen(setup_myname)-1] = 0;
1515 if (setup_cursor == 0)
1517 l = (int)strlen(setup_myname);
1520 setup_myname[l+1] = 0;
1521 setup_myname[l] = ascii;
1530 if (setup_bottom > 15)
1532 if (setup_bottom < 0)
1536 //=============================================================================
1539 #define SLIDER_RANGE 10
1541 static void M_DrawSlider (int x, int y, float num, float rangemin, float rangemax)
1546 range = bound(0, (num - rangemin) / (rangemax - rangemin), 1);
1547 M_DrawCharacter (x-8, y, 128);
1548 for (i = 0;i < SLIDER_RANGE;i++)
1549 M_DrawCharacter (x + i*8, y, 129);
1550 M_DrawCharacter (x+i*8, y, 130);
1551 M_DrawCharacter (x + (SLIDER_RANGE-1)*8 * range, y, 131);
1552 if (fabs((int)num - num) < 0.01)
1553 dpsnprintf(text, sizeof(text), "%i", (int)num);
1555 dpsnprintf(text, sizeof(text), "%.3f", num);
1556 M_Print(x + (SLIDER_RANGE+2) * 8, y, text);
1559 static void M_DrawCheckbox (int x, int y, int on)
1562 M_Print(x, y, "on");
1564 M_Print(x, y, "off");
1568 //#define OPTIONS_ITEMS 25 aule was here
1569 #define OPTIONS_ITEMS 27
1572 static int options_cursor;
1574 void M_Menu_Options_f(cmd_state_t *cmd)
1576 key_dest = key_menu;
1577 m_state = m_options;
1578 m_entersound = true;
1581 extern cvar_t host_timescale;
1582 extern dllhandle_t jpeg_dll;
1583 extern cvar_t gl_texture_anisotropy;
1584 extern cvar_t r_textshadow;
1585 extern cvar_t r_hdr_scenebrightness;
1587 static void M_Menu_Options_AdjustSliders (int dir)
1591 S_LocalSound ("sound/misc/menu3.wav");
1594 if (options_cursor == optnum++) ;
1595 else if (options_cursor == optnum++) ;
1596 else if (options_cursor == optnum++) ;
1597 else if (options_cursor == optnum++) ;
1598 else if (options_cursor == optnum++) Cvar_SetValueQuick(&crosshair, bound(0, crosshair.integer + dir, 7));
1599 else if (options_cursor == optnum++) Cvar_SetValueQuick(&sensitivity, bound(1, sensitivity.value + dir * 0.5, 50));
1600 else if (options_cursor == optnum++) Cvar_SetValueQuick(&m_pitch, -m_pitch.value);
1601 else if (options_cursor == optnum++) Cvar_SetValueQuick(&scr_fov, bound(1, scr_fov.integer + dir * 1, 170));
1602 else if (options_cursor == optnum++)
1604 if (cl_forwardspeed.value > 200)
1606 Cvar_SetValueQuick (&cl_forwardspeed, 200);
1607 Cvar_SetValueQuick (&cl_backspeed, 200);
1611 Cvar_SetValueQuick (&cl_forwardspeed, 400);
1612 Cvar_SetValueQuick (&cl_backspeed, 400);
1615 else if (options_cursor == optnum++) Cvar_SetValueQuick(&cl_showfps, !cl_showfps.integer);
1616 else if (options_cursor == optnum++) {f = !(cl_showdate.integer && cl_showtime.integer);Cvar_SetValueQuick(&cl_showdate, f);Cvar_SetValueQuick(&cl_showtime, f);}
1617 else if (options_cursor == optnum++) ;
1618 else if (options_cursor == optnum++) Cvar_SetValueQuick(&r_hdr_scenebrightness, bound(1, r_hdr_scenebrightness.value + dir * 0.0625, 4));
1619 else if (options_cursor == optnum++) Cvar_SetValueQuick(&v_contrast, bound(1, v_contrast.value + dir * 0.0625, 4));
1620 else if (options_cursor == optnum++) Cvar_SetValueQuick(&v_gamma, bound(0.5, v_gamma.value + dir * 0.0625, 3));
1621 else if (options_cursor == optnum++) Cvar_SetValueQuick(&volume, bound(0, volume.value + dir * 0.0625, 1));
1622 else if (options_cursor == optnum++) Cvar_SetValueQuick(&bgmvolume, bound(0, bgmvolume.value + dir * 0.0625, 1));
1625 static int m_optnum;
1627 static int m_optcursor;
1629 static void M_Options_PrintCommand(const char *s, int enabled)
1633 if (m_optnum == m_optcursor)
1634 DrawQ_Fill(menu_x + 48, menu_y + m_opty, 320, 8, m_optnum == m_optcursor ? (0.5 + 0.2 * sin(host.realtime * M_PI)) : 0, 0, 0, 0.5, 0);
1635 M_ItemPrint(0 + 48, m_opty, s, enabled);
1641 static void M_Options_PrintCheckbox(const char *s, int enabled, int yes)
1645 if (m_optnum == m_optcursor)
1646 DrawQ_Fill(menu_x + 48, menu_y + m_opty, 320, 8, m_optnum == m_optcursor ? (0.5 + 0.2 * sin(host.realtime * M_PI)) : 0, 0, 0, 0.5, 0);
1647 M_ItemPrint(0 + 48, m_opty, s, enabled);
1648 M_DrawCheckbox(0 + 48 + (int)strlen(s) * 8 + 8, m_opty, yes);
1654 static void M_Options_PrintSlider(const char *s, int enabled, float value, float minvalue, float maxvalue)
1658 if (m_optnum == m_optcursor)
1659 DrawQ_Fill(menu_x + 48, menu_y + m_opty, 320, 8, m_optnum == m_optcursor ? (0.5 + 0.2 * sin(host.realtime * M_PI)) : 0, 0, 0, 0.5, 0);
1660 M_ItemPrint(0 + 48, m_opty, s, enabled);
1661 M_DrawSlider(0 + 48 + (int)strlen(s) * 8 + 8, m_opty, value, minvalue, maxvalue);
1667 static void M_Options_Draw (void)
1672 M_Background(320, bound(200, 32 + OPTIONS_ITEMS * 8, vid_conheight.integer));
1674 M_DrawPic(16, 4, "gfx/qplaque");
1675 p = Draw_CachePic ("gfx/p_option");
1676 M_DrawPic((320-Draw_GetPicWidth(p))/2, 4, "gfx/p_option");
1679 m_optcursor = options_cursor;
1680 visible = (int)((menu_height - 32) / 8);
1681 m_opty = 32 - bound(0, m_optcursor - (visible >> 1), max(0, OPTIONS_ITEMS - visible)) * 8;
1683 M_Options_PrintCommand( " Customize controls", true);
1684 M_Options_PrintCommand( " Go to console", true);
1685 M_Options_PrintCommand( " Reset to defaults", true);
1686 M_Options_PrintCommand( " Change Video Mode", true);
1687 M_Options_PrintSlider( " Crosshair", true, crosshair.value, 0, 7);
1688 M_Options_PrintSlider( " Mouse Speed", true, sensitivity.value, 1, 50);
1689 M_Options_PrintCheckbox(" Invert Mouse", true, m_pitch.value < 0);
1690 M_Options_PrintSlider( " Field of View", true, scr_fov.integer, 1, 170);
1691 M_Options_PrintCheckbox(" Always Run", true, cl_forwardspeed.value > 200);
1692 M_Options_PrintCheckbox(" Show Framerate", true, cl_showfps.integer);
1693 M_Options_PrintCheckbox(" Show Date and Time", true, cl_showdate.integer && cl_showtime.integer);
1694 M_Options_PrintCommand( " Custom Brightness", true);
1695 M_Options_PrintSlider( " Game Brightness", true, r_hdr_scenebrightness.value, 1, 4);
1696 M_Options_PrintSlider( " Brightness", true, v_contrast.value, 1, 2);
1697 M_Options_PrintSlider( " Gamma", true, v_gamma.value, 0.5, 3);
1698 M_Options_PrintSlider( " Sound Volume", snd_initialized.integer, volume.value, 0, 1);
1699 M_Options_PrintSlider( " Music Volume", cdaudioinitialized.integer, bgmvolume.value, 0, 1);
1700 M_Options_PrintCommand( " Customize Effects", true);
1701 M_Options_PrintCommand( " Effects: Quake", true);
1702 M_Options_PrintCommand( " Effects: Normal", true);
1703 M_Options_PrintCommand( " Effects: High", true);
1704 M_Options_PrintCommand( " Customize Lighting", true);
1705 M_Options_PrintCommand( " Lighting: Flares", true);
1706 M_Options_PrintCommand( " Lighting: Normal", true);
1707 M_Options_PrintCommand( " Lighting: High", true);
1708 M_Options_PrintCommand( " Lighting: Full", true);
1709 M_Options_PrintCommand( " Browse Mods", true);
1713 static void M_Options_Key(cmd_state_t *cmd, int k, int ascii)
1722 m_entersound = true;
1723 switch (options_cursor)
1730 key_dest = key_game;
1731 Con_ToggleConsole_f(cmd);
1734 M_Menu_Reset_f(cmd);
1737 M_Menu_Video_f(cmd);
1740 M_Menu_Options_ColorControl_f(cmd);
1742 case 17: // Customize Effects
1743 M_Menu_Options_Effects_f(cmd);
1745 case 18: // Effects: Quake
1746 Cbuf_AddText(cmd, "cl_particles 1;cl_particles_quake 1;cl_particles_quality 1;cl_particles_explosions_shell 0;r_explosionclip 1;cl_stainmaps 0;cl_stainmaps_clearonload 1;cl_decals 0;cl_particles_bulletimpacts 1;cl_particles_smoke 1;cl_particles_sparks 1;cl_particles_bubbles 1;cl_particles_blood 1;cl_particles_blood_alpha 1;cl_particles_blood_bloodhack 0;cl_beams_polygons 0;cl_beams_instantaimhack 0;cl_beams_quakepositionhack 1;cl_beams_lightatend 0;r_lerpmodels 1;r_lerpsprites 1;r_lerplightstyles 0;gl_polyblend 1;r_skyscroll1 1;r_skyscroll2 2;r_waterwarp 1;r_wateralpha 1;r_waterscroll 1\n");
1748 case 19: // Effects: Normal
1749 Cbuf_AddText(cmd, "cl_particles 1;cl_particles_quake 0;cl_particles_quality 1;cl_particles_explosions_shell 0;r_explosionclip 1;cl_stainmaps 0;cl_stainmaps_clearonload 1;cl_decals 1;cl_particles_bulletimpacts 1;cl_particles_smoke 1;cl_particles_sparks 1;cl_particles_bubbles 1;cl_particles_blood 1;cl_particles_blood_alpha 1;cl_particles_blood_bloodhack 1;cl_beams_polygons 1;cl_beams_instantaimhack 0;cl_beams_quakepositionhack 1;cl_beams_lightatend 0;r_lerpmodels 1;r_lerpsprites 1;r_lerplightstyles 0;gl_polyblend 1;r_skyscroll1 1;r_skyscroll2 2;r_waterwarp 1;r_wateralpha 1;r_waterscroll 1\n");
1751 case 20: // Effects: High
1752 Cbuf_AddText(cmd, "cl_particles 1;cl_particles_quake 0;cl_particles_quality 2;cl_particles_explosions_shell 0;r_explosionclip 1;cl_stainmaps 1;cl_stainmaps_clearonload 1;cl_decals 1;cl_particles_bulletimpacts 1;cl_particles_smoke 1;cl_particles_sparks 1;cl_particles_bubbles 1;cl_particles_blood 1;cl_particles_blood_alpha 1;cl_particles_blood_bloodhack 1;cl_beams_polygons 1;cl_beams_instantaimhack 0;cl_beams_quakepositionhack 1;cl_beams_lightatend 0;r_lerpmodels 1;r_lerpsprites 1;r_lerplightstyles 0;gl_polyblend 1;r_skyscroll1 1;r_skyscroll2 2;r_waterwarp 1;r_wateralpha 1;r_waterscroll 1\n");
1755 M_Menu_Options_Graphics_f(cmd);
1757 case 22: // Lighting: Flares
1758 Cbuf_AddText(cmd, "r_coronas 1;gl_flashblend 1;r_shadow_gloss 0;r_shadow_realtime_dlight 0;r_shadow_realtime_dlight_shadows 0;r_shadow_realtime_world 0;r_shadow_realtime_world_lightmaps 0;r_shadow_realtime_world_shadows 1;r_bloom 0");
1760 case 23: // Lighting: Normal
1761 Cbuf_AddText(cmd, "r_coronas 1;gl_flashblend 0;r_shadow_gloss 1;r_shadow_realtime_dlight 1;r_shadow_realtime_dlight_shadows 0;r_shadow_realtime_world 0;r_shadow_realtime_world_lightmaps 0;r_shadow_realtime_world_shadows 1;r_bloom 0");
1763 case 24: // Lighting: High
1764 Cbuf_AddText(cmd, "r_coronas 1;gl_flashblend 0;r_shadow_gloss 1;r_shadow_realtime_dlight 1;r_shadow_realtime_dlight_shadows 1;r_shadow_realtime_world 0;r_shadow_realtime_world_lightmaps 0;r_shadow_realtime_world_shadows 1;r_bloom 1");
1766 case 25: // Lighting: Full
1767 Cbuf_AddText(cmd, "r_coronas 1;gl_flashblend 0;r_shadow_gloss 1;r_shadow_realtime_dlight 1;r_shadow_realtime_dlight_shadows 1;r_shadow_realtime_world 1;r_shadow_realtime_world_lightmaps 0;r_shadow_realtime_world_shadows 1;r_bloom 1");
1770 M_Menu_ModList_f(cmd);
1773 M_Menu_Options_AdjustSliders (1);
1779 S_LocalSound ("sound/misc/menu1.wav");
1781 if (options_cursor < 0)
1782 options_cursor = OPTIONS_ITEMS-1;
1786 S_LocalSound ("sound/misc/menu1.wav");
1788 if (options_cursor >= OPTIONS_ITEMS)
1793 M_Menu_Options_AdjustSliders (-1);
1797 M_Menu_Options_AdjustSliders (1);
1802 #define OPTIONS_EFFECTS_ITEMS 35
1804 static int options_effects_cursor;
1806 void M_Menu_Options_Effects_f(cmd_state_t *cmd)
1808 key_dest = key_menu;
1809 m_state = m_options_effects;
1810 m_entersound = true;
1814 extern cvar_t cl_stainmaps;
1815 extern cvar_t cl_stainmaps_clearonload;
1816 extern cvar_t r_explosionclip;
1817 extern cvar_t r_coronas;
1818 extern cvar_t gl_flashblend;
1819 extern cvar_t cl_beams_polygons;
1820 extern cvar_t cl_beams_quakepositionhack;
1821 extern cvar_t cl_beams_instantaimhack;
1822 extern cvar_t cl_beams_lightatend;
1823 extern cvar_t r_lightningbeam_thickness;
1824 extern cvar_t r_lightningbeam_scroll;
1825 extern cvar_t r_lightningbeam_repeatdistance;
1826 extern cvar_t r_lightningbeam_color_red;
1827 extern cvar_t r_lightningbeam_color_green;
1828 extern cvar_t r_lightningbeam_color_blue;
1829 extern cvar_t r_lightningbeam_qmbtexture;
1831 static void M_Menu_Options_Effects_AdjustSliders (int dir)
1834 S_LocalSound ("sound/misc/menu3.wav");
1837 if (options_effects_cursor == optnum++) Cvar_SetValueQuick (&cl_particles, !cl_particles.integer);
1838 else if (options_effects_cursor == optnum++) Cvar_SetValueQuick (&cl_particles_quake, !cl_particles_quake.integer);
1839 else if (options_effects_cursor == optnum++) Cvar_SetValueQuick (&cl_particles_quality, bound(1, cl_particles_quality.value + dir * 0.5, 4));
1840 else if (options_effects_cursor == optnum++) Cvar_SetValueQuick (&cl_particles_explosions_shell, !cl_particles_explosions_shell.integer);
1841 else if (options_effects_cursor == optnum++) Cvar_SetValueQuick (&r_explosionclip, !r_explosionclip.integer);
1842 else if (options_effects_cursor == optnum++) Cvar_SetValueQuick (&cl_stainmaps, !cl_stainmaps.integer);
1843 else if (options_effects_cursor == optnum++) Cvar_SetValueQuick (&cl_stainmaps_clearonload, !cl_stainmaps_clearonload.integer);
1844 else if (options_effects_cursor == optnum++) Cvar_SetValueQuick (&cl_decals, !cl_decals.integer);
1845 else if (options_effects_cursor == optnum++) Cvar_SetValueQuick (&cl_particles_bulletimpacts, !cl_particles_bulletimpacts.integer);
1846 else if (options_effects_cursor == optnum++) Cvar_SetValueQuick (&cl_particles_smoke, !cl_particles_smoke.integer);
1847 else if (options_effects_cursor == optnum++) Cvar_SetValueQuick (&cl_particles_sparks, !cl_particles_sparks.integer);
1848 else if (options_effects_cursor == optnum++) Cvar_SetValueQuick (&cl_particles_bubbles, !cl_particles_bubbles.integer);
1849 else if (options_effects_cursor == optnum++) Cvar_SetValueQuick (&cl_particles_blood, !cl_particles_blood.integer);
1850 else if (options_effects_cursor == optnum++) Cvar_SetValueQuick (&cl_particles_blood_alpha, bound(0.2, cl_particles_blood_alpha.value + dir * 0.1, 1));
1851 else if (options_effects_cursor == optnum++) Cvar_SetValueQuick (&cl_particles_blood_bloodhack, !cl_particles_blood_bloodhack.integer);
1852 else if (options_effects_cursor == optnum++) Cvar_SetValueQuick (&cl_beams_polygons, !cl_beams_polygons.integer);
1853 else if (options_effects_cursor == optnum++) Cvar_SetValueQuick (&cl_beams_instantaimhack, !cl_beams_instantaimhack.integer);
1854 else if (options_effects_cursor == optnum++) Cvar_SetValueQuick (&cl_beams_quakepositionhack, !cl_beams_quakepositionhack.integer);
1855 else if (options_effects_cursor == optnum++) Cvar_SetValueQuick (&cl_beams_lightatend, !cl_beams_lightatend.integer);
1856 else if (options_effects_cursor == optnum++) Cvar_SetValueQuick (&r_lightningbeam_thickness, bound(1, r_lightningbeam_thickness.integer + dir, 10));
1857 else if (options_effects_cursor == optnum++) Cvar_SetValueQuick (&r_lightningbeam_scroll, bound(0, r_lightningbeam_scroll.integer + dir, 10));
1858 else if (options_effects_cursor == optnum++) Cvar_SetValueQuick (&r_lightningbeam_repeatdistance, bound(64, r_lightningbeam_repeatdistance.integer + dir * 64, 1024));
1859 else if (options_effects_cursor == optnum++) Cvar_SetValueQuick (&r_lightningbeam_color_red, bound(0, r_lightningbeam_color_red.value + dir * 0.1, 1));
1860 else if (options_effects_cursor == optnum++) Cvar_SetValueQuick (&r_lightningbeam_color_green, bound(0, r_lightningbeam_color_green.value + dir * 0.1, 1));
1861 else if (options_effects_cursor == optnum++) Cvar_SetValueQuick (&r_lightningbeam_color_blue, bound(0, r_lightningbeam_color_blue.value + dir * 0.1, 1));
1862 else if (options_effects_cursor == optnum++) Cvar_SetValueQuick (&r_lightningbeam_qmbtexture, !r_lightningbeam_qmbtexture.integer);
1863 else if (options_effects_cursor == optnum++) Cvar_SetValueQuick (&r_lerpmodels, !r_lerpmodels.integer);
1864 else if (options_effects_cursor == optnum++) Cvar_SetValueQuick (&r_lerpsprites, !r_lerpsprites.integer);
1865 else if (options_effects_cursor == optnum++) Cvar_SetValueQuick (&r_lerplightstyles, !r_lerplightstyles.integer);
1866 else if (options_effects_cursor == optnum++) Cvar_SetValueQuick (&gl_polyblend, bound(0, gl_polyblend.value + dir * 0.1, 1));
1867 else if (options_effects_cursor == optnum++) Cvar_SetValueQuick (&r_skyscroll1, bound(-8, r_skyscroll1.value + dir * 0.1, 8));
1868 else if (options_effects_cursor == optnum++) Cvar_SetValueQuick (&r_skyscroll2, bound(-8, r_skyscroll2.value + dir * 0.1, 8));
1869 else if (options_effects_cursor == optnum++) Cvar_SetValueQuick (&r_waterwarp, bound(0, r_waterwarp.value + dir * 0.1, 1));
1870 else if (options_effects_cursor == optnum++) Cvar_SetValueQuick (&r_wateralpha, bound(0, r_wateralpha.value + dir * 0.1, 1));
1871 else if (options_effects_cursor == optnum++) Cvar_SetValueQuick (&r_waterscroll, bound(0, r_waterscroll.value + dir * 0.5, 10));
1874 static void M_Options_Effects_Draw (void)
1879 M_Background(320, bound(200, 32 + OPTIONS_EFFECTS_ITEMS * 8, vid_conheight.integer));
1881 M_DrawPic(16, 4, "gfx/qplaque");
1882 p = Draw_CachePic ("gfx/p_option");
1883 M_DrawPic((320-Draw_GetPicWidth(p))/2, 4, "gfx/p_option");
1885 m_optcursor = options_effects_cursor;
1887 visible = (int)((menu_height - 32) / 8);
1888 m_opty = 32 - bound(0, m_optcursor - (visible >> 1), max(0, OPTIONS_EFFECTS_ITEMS - visible)) * 8;
1890 M_Options_PrintCheckbox(" Particles", true, cl_particles.integer);
1891 M_Options_PrintCheckbox(" Quake-style Particles", true, cl_particles_quake.integer);
1892 M_Options_PrintSlider( " Particles Quality", true, cl_particles_quality.value, 1, 4);
1893 M_Options_PrintCheckbox(" Explosion Shell", true, cl_particles_explosions_shell.integer);
1894 M_Options_PrintCheckbox(" Explosion Shell Clip", true, r_explosionclip.integer);
1895 M_Options_PrintCheckbox(" Stainmaps", true, cl_stainmaps.integer);
1896 M_Options_PrintCheckbox("Onload Clear Stainmaps", true, cl_stainmaps_clearonload.integer);
1897 M_Options_PrintCheckbox(" Decals", true, cl_decals.integer);
1898 M_Options_PrintCheckbox(" Bullet Impacts", true, cl_particles_bulletimpacts.integer);
1899 M_Options_PrintCheckbox(" Smoke", true, cl_particles_smoke.integer);
1900 M_Options_PrintCheckbox(" Sparks", true, cl_particles_sparks.integer);
1901 M_Options_PrintCheckbox(" Bubbles", true, cl_particles_bubbles.integer);
1902 M_Options_PrintCheckbox(" Blood", true, cl_particles_blood.integer);
1903 M_Options_PrintSlider( " Blood Opacity", true, cl_particles_blood_alpha.value, 0.2, 1);
1904 M_Options_PrintCheckbox("Force New Blood Effect", true, cl_particles_blood_bloodhack.integer);
1905 M_Options_PrintCheckbox(" Polygon Lightning", true, cl_beams_polygons.integer);
1906 M_Options_PrintCheckbox("Smooth Sweep Lightning", true, cl_beams_instantaimhack.integer);
1907 M_Options_PrintCheckbox(" Waist-level Lightning", true, cl_beams_quakepositionhack.integer);
1908 M_Options_PrintCheckbox(" Lightning End Light", true, cl_beams_lightatend.integer);
1909 M_Options_PrintSlider( " Lightning Thickness", cl_beams_polygons.integer, r_lightningbeam_thickness.integer, 1, 10);
1910 M_Options_PrintSlider( " Lightning Scroll", cl_beams_polygons.integer, r_lightningbeam_scroll.integer, 0, 10);
1911 M_Options_PrintSlider( " Lightning Repeat Dist", cl_beams_polygons.integer, r_lightningbeam_repeatdistance.integer, 64, 1024);
1912 M_Options_PrintSlider( " Lightning Color Red", cl_beams_polygons.integer, r_lightningbeam_color_red.value, 0, 1);
1913 M_Options_PrintSlider( " Lightning Color Green", cl_beams_polygons.integer, r_lightningbeam_color_green.value, 0, 1);
1914 M_Options_PrintSlider( " Lightning Color Blue", cl_beams_polygons.integer, r_lightningbeam_color_blue.value, 0, 1);
1915 M_Options_PrintCheckbox(" Lightning QMB Texture", cl_beams_polygons.integer, r_lightningbeam_qmbtexture.integer);
1916 M_Options_PrintCheckbox(" Model Interpolation", true, r_lerpmodels.integer);
1917 M_Options_PrintCheckbox(" Sprite Interpolation", true, r_lerpsprites.integer);
1918 M_Options_PrintCheckbox(" Flicker Interpolation", true, r_lerplightstyles.integer);
1919 M_Options_PrintSlider( " View Blend", true, gl_polyblend.value, 0, 1);
1920 M_Options_PrintSlider( "Upper Sky Scroll Speed", true, r_skyscroll1.value, -8, 8);
1921 M_Options_PrintSlider( "Lower Sky Scroll Speed", true, r_skyscroll2.value, -8, 8);
1922 M_Options_PrintSlider( " Underwater View Warp", true, r_waterwarp.value, 0, 1);
1923 M_Options_PrintSlider( " Water Alpha (opacity)", true, r_wateralpha.value, 0, 1);
1924 M_Options_PrintSlider( " Water Movement", true, r_waterscroll.value, 0, 10);
1928 static void M_Options_Effects_Key(cmd_state_t *cmd, int k, int ascii)
1933 M_Menu_Options_f(cmd);
1937 M_Menu_Options_Effects_AdjustSliders (1);
1941 S_LocalSound ("sound/misc/menu1.wav");
1942 options_effects_cursor--;
1943 if (options_effects_cursor < 0)
1944 options_effects_cursor = OPTIONS_EFFECTS_ITEMS-1;
1948 S_LocalSound ("sound/misc/menu1.wav");
1949 options_effects_cursor++;
1950 if (options_effects_cursor >= OPTIONS_EFFECTS_ITEMS)
1951 options_effects_cursor = 0;
1955 M_Menu_Options_Effects_AdjustSliders (-1);
1959 M_Menu_Options_Effects_AdjustSliders (1);
1965 #define OPTIONS_GRAPHICS_ITEMS 20
1967 static int options_graphics_cursor;
1969 void M_Menu_Options_Graphics_f(cmd_state_t *cmd)
1971 key_dest = key_menu;
1972 m_state = m_options_graphics;
1973 m_entersound = true;
1976 extern cvar_t r_shadow_gloss;
1977 extern cvar_t r_shadow_realtime_dlight;
1978 extern cvar_t r_shadow_realtime_dlight_shadows;
1979 extern cvar_t r_shadow_realtime_world;
1980 extern cvar_t r_shadow_realtime_world_lightmaps;
1981 extern cvar_t r_shadow_realtime_world_shadows;
1982 extern cvar_t r_bloom;
1983 extern cvar_t r_bloom_colorscale;
1984 extern cvar_t r_bloom_colorsubtract;
1985 extern cvar_t r_bloom_colorexponent;
1986 extern cvar_t r_bloom_blur;
1987 extern cvar_t r_bloom_brighten;
1988 extern cvar_t r_bloom_resolution;
1989 extern cvar_t r_hdr_scenebrightness;
1990 extern cvar_t r_hdr_glowintensity;
1991 extern cvar_t gl_picmip;
1993 static void M_Menu_Options_Graphics_AdjustSliders (cmd_state_t *cmd, int dir)
1996 S_LocalSound ("sound/misc/menu3.wav");
2000 if (options_graphics_cursor == optnum++) Cvar_SetValueQuick (&r_coronas, bound(0, r_coronas.value + dir * 0.125, 4));
2001 else if (options_graphics_cursor == optnum++) Cvar_SetValueQuick (&gl_flashblend, !gl_flashblend.integer);
2002 else if (options_graphics_cursor == optnum++) Cvar_SetValueQuick (&r_shadow_gloss, bound(0, r_shadow_gloss.integer + dir, 2));
2003 else if (options_graphics_cursor == optnum++) Cvar_SetValueQuick (&r_shadow_realtime_dlight, !r_shadow_realtime_dlight.integer);
2004 else if (options_graphics_cursor == optnum++) Cvar_SetValueQuick (&r_shadow_realtime_dlight_shadows, !r_shadow_realtime_dlight_shadows.integer);
2005 else if (options_graphics_cursor == optnum++) Cvar_SetValueQuick (&r_shadow_realtime_world, !r_shadow_realtime_world.integer);
2006 else if (options_graphics_cursor == optnum++) Cvar_SetValueQuick (&r_shadow_realtime_world_lightmaps, bound(0, r_shadow_realtime_world_lightmaps.value + dir * 0.1, 1));
2007 else if (options_graphics_cursor == optnum++) Cvar_SetValueQuick (&r_shadow_realtime_world_shadows, !r_shadow_realtime_world_shadows.integer);
2008 else if (options_graphics_cursor == optnum++) Cvar_SetValueQuick (&r_bloom, !r_bloom.integer);
2009 else if (options_graphics_cursor == optnum++) Cvar_SetValueQuick (&r_hdr_scenebrightness, bound(0.25, r_hdr_scenebrightness.value + dir * 0.125, 4));
2010 else if (options_graphics_cursor == optnum++) Cvar_SetValueQuick (&r_hdr_glowintensity, bound(0, r_hdr_glowintensity.value + dir * 0.25, 4));
2011 else if (options_graphics_cursor == optnum++) Cvar_SetValueQuick (&r_bloom_colorscale, bound(0.0625, r_bloom_colorscale.value + dir * 0.0625, 1));
2012 else if (options_graphics_cursor == optnum++) Cvar_SetValueQuick (&r_bloom_colorsubtract, bound(0, r_bloom_colorsubtract.value + dir * 0.0625, 1-0.0625));
2013 else if (options_graphics_cursor == optnum++) Cvar_SetValueQuick (&r_bloom_colorexponent, bound(1, r_bloom_colorexponent.value * (dir > 0 ? 2.0 : 0.5), 8));
2014 else if (options_graphics_cursor == optnum++) Cvar_SetValueQuick (&r_bloom_brighten, bound(1, r_bloom_brighten.value + dir * 0.0625, 4));
2015 else if (options_graphics_cursor == optnum++) Cvar_SetValueQuick (&r_bloom_blur, bound(1, r_bloom_blur.value + dir * 1, 16));
2016 else if (options_graphics_cursor == optnum++) Cvar_SetValueQuick (&r_bloom_resolution, bound(64, r_bloom_resolution.value + dir * 64, 2048));
2017 else if (options_graphics_cursor == optnum++) Cbuf_AddText(cmd, "r_restart\n");
2021 static void M_Options_Graphics_Draw (void)
2026 M_Background(320, bound(200, 32 + OPTIONS_GRAPHICS_ITEMS * 8, vid_conheight.integer));
2028 M_DrawPic(16, 4, "gfx/qplaque");
2029 p = Draw_CachePic ("gfx/p_option");
2030 M_DrawPic((320-Draw_GetPicWidth(p))/2, 4, "gfx/p_option");
2032 m_optcursor = options_graphics_cursor;
2034 visible = (int)((menu_height - 32) / 8);
2035 m_opty = 32 - bound(0, m_optcursor - (visible >> 1), max(0, OPTIONS_GRAPHICS_ITEMS - visible)) * 8;
2037 M_Options_PrintSlider( " Corona Intensity", true, r_coronas.value, 0, 4);
2038 M_Options_PrintCheckbox(" Use Only Coronas", true, gl_flashblend.integer);
2039 M_Options_PrintSlider( " Gloss Mode", true, r_shadow_gloss.integer, 0, 2);
2040 M_Options_PrintCheckbox(" RT DLights", !gl_flashblend.integer, r_shadow_realtime_dlight.integer);
2041 M_Options_PrintCheckbox(" RT DLight Shadows", !gl_flashblend.integer, r_shadow_realtime_dlight_shadows.integer);
2042 M_Options_PrintCheckbox(" RT World", true, r_shadow_realtime_world.integer);
2043 M_Options_PrintSlider( " RT World Lightmaps", true, r_shadow_realtime_world_lightmaps.value, 0, 1);
2044 M_Options_PrintCheckbox(" RT World Shadow", true, r_shadow_realtime_world_shadows.integer);
2045 M_Options_PrintCheckbox(" Bloom Effect", true, r_bloom.integer);
2046 M_Options_PrintSlider( " Scene Brightness", true, r_hdr_scenebrightness.value, 0.25, 4);
2047 M_Options_PrintSlider( " Glow Brightness", true, r_hdr_glowintensity.value, 0, 4);
2048 M_Options_PrintSlider( " Bloom Color Scale", r_bloom.integer, r_bloom_colorscale.value, 0.0625, 1);
2049 M_Options_PrintSlider( " Bloom Color Subtract", r_bloom.integer, r_bloom_colorsubtract.value, 0, 1-0.0625);
2050 M_Options_PrintSlider( " Bloom Color Exponent", r_bloom.integer, r_bloom_colorexponent.value, 1, 8);
2051 M_Options_PrintSlider( " Bloom Intensity", r_bloom.integer, r_bloom_brighten.value, 1, 4);
2052 M_Options_PrintSlider( " Bloom Blur", r_bloom.integer, r_bloom_blur.value, 1, 16);
2053 M_Options_PrintSlider( " Bloom Resolution", r_bloom.integer, r_bloom_resolution.value, 64, 2048);
2054 M_Options_PrintCommand( " Restart Renderer", true);
2058 static void M_Options_Graphics_Key (cmd_state_t *cmd, int k, int ascii)
2063 M_Menu_Options_f(cmd);
2067 M_Menu_Options_Graphics_AdjustSliders (cmd, 1);
2071 S_LocalSound ("sound/misc/menu1.wav");
2072 options_graphics_cursor--;
2073 if (options_graphics_cursor < 0)
2074 options_graphics_cursor = OPTIONS_GRAPHICS_ITEMS-1;
2078 S_LocalSound ("sound/misc/menu1.wav");
2079 options_graphics_cursor++;
2080 if (options_graphics_cursor >= OPTIONS_GRAPHICS_ITEMS)
2081 options_graphics_cursor = 0;
2085 M_Menu_Options_Graphics_AdjustSliders(cmd, -1);
2089 M_Menu_Options_Graphics_AdjustSliders(cmd, 1);
2095 #define OPTIONS_COLORCONTROL_ITEMS 18
2097 static int options_colorcontrol_cursor;
2099 // intensity value to match up to 50% dither to 'correct' quake
2100 static cvar_t menu_options_colorcontrol_correctionvalue = {CF_CLIENT, "menu_options_colorcontrol_correctionvalue", "0.5", "intensity value that matches up to white/black dither pattern, should be 0.5 for linear color"};
2102 void M_Menu_Options_ColorControl_f(cmd_state_t *cmd)
2104 key_dest = key_menu;
2105 m_state = m_options_colorcontrol;
2106 m_entersound = true;
2110 static void M_Menu_Options_ColorControl_AdjustSliders (int dir)
2114 S_LocalSound ("sound/misc/menu3.wav");
2117 if (options_colorcontrol_cursor == optnum++)
2119 Cvar_SetValueQuick (&v_color_enable, 0);
2120 Cvar_SetValueQuick (&v_gamma, bound(1, v_gamma.value + dir * 0.125, 5));
2122 else if (options_colorcontrol_cursor == optnum++)
2124 Cvar_SetValueQuick (&v_color_enable, 0);
2125 Cvar_SetValueQuick (&v_contrast, bound(1, v_contrast.value + dir * 0.125, 5));
2127 else if (options_colorcontrol_cursor == optnum++)
2129 Cvar_SetValueQuick (&v_color_enable, 0);
2130 Cvar_SetValueQuick (&v_brightness, bound(0, v_brightness.value + dir * 0.05, 0.8));
2132 else if (options_colorcontrol_cursor == optnum++)
2134 Cvar_SetValueQuick (&v_color_enable, !v_color_enable.integer);
2136 else if (options_colorcontrol_cursor == optnum++)
2138 Cvar_SetValueQuick (&v_color_enable, 1);
2139 Cvar_SetValueQuick (&v_color_black_r, bound(0, v_color_black_r.value + dir * 0.0125, 0.8));
2141 else if (options_colorcontrol_cursor == optnum++)
2143 Cvar_SetValueQuick (&v_color_enable, 1);
2144 Cvar_SetValueQuick (&v_color_black_g, bound(0, v_color_black_g.value + dir * 0.0125, 0.8));
2146 else if (options_colorcontrol_cursor == optnum++)
2148 Cvar_SetValueQuick (&v_color_enable, 1);
2149 Cvar_SetValueQuick (&v_color_black_b, bound(0, v_color_black_b.value + dir * 0.0125, 0.8));
2151 else if (options_colorcontrol_cursor == optnum++)
2153 Cvar_SetValueQuick (&v_color_enable, 1);
2154 f = bound(0, (v_color_black_r.value + v_color_black_g.value + v_color_black_b.value) / 3 + dir * 0.0125, 0.8);
2155 Cvar_SetValueQuick (&v_color_black_r, f);
2156 Cvar_SetValueQuick (&v_color_black_g, f);
2157 Cvar_SetValueQuick (&v_color_black_b, f);
2159 else if (options_colorcontrol_cursor == optnum++)
2161 Cvar_SetValueQuick (&v_color_enable, 1);
2162 Cvar_SetValueQuick (&v_color_grey_r, bound(0, v_color_grey_r.value + dir * 0.0125, 0.95));
2164 else if (options_colorcontrol_cursor == optnum++)
2166 Cvar_SetValueQuick (&v_color_enable, 1);
2167 Cvar_SetValueQuick (&v_color_grey_g, bound(0, v_color_grey_g.value + dir * 0.0125, 0.95));
2169 else if (options_colorcontrol_cursor == optnum++)
2171 Cvar_SetValueQuick (&v_color_enable, 1);
2172 Cvar_SetValueQuick (&v_color_grey_b, bound(0, v_color_grey_b.value + dir * 0.0125, 0.95));
2174 else if (options_colorcontrol_cursor == optnum++)
2176 Cvar_SetValueQuick (&v_color_enable, 1);
2177 f = bound(0, (v_color_grey_r.value + v_color_grey_g.value + v_color_grey_b.value) / 3 + dir * 0.0125, 0.95);
2178 Cvar_SetValueQuick (&v_color_grey_r, f);
2179 Cvar_SetValueQuick (&v_color_grey_g, f);
2180 Cvar_SetValueQuick (&v_color_grey_b, f);
2182 else if (options_colorcontrol_cursor == optnum++)
2184 Cvar_SetValueQuick (&v_color_enable, 1);
2185 Cvar_SetValueQuick (&v_color_white_r, bound(1, v_color_white_r.value + dir * 0.125, 5));
2187 else if (options_colorcontrol_cursor == optnum++)
2189 Cvar_SetValueQuick (&v_color_enable, 1);
2190 Cvar_SetValueQuick (&v_color_white_g, bound(1, v_color_white_g.value + dir * 0.125, 5));
2192 else if (options_colorcontrol_cursor == optnum++)
2194 Cvar_SetValueQuick (&v_color_enable, 1);
2195 Cvar_SetValueQuick (&v_color_white_b, bound(1, v_color_white_b.value + dir * 0.125, 5));
2197 else if (options_colorcontrol_cursor == optnum++)
2199 Cvar_SetValueQuick (&v_color_enable, 1);
2200 f = bound(1, (v_color_white_r.value + v_color_white_g.value + v_color_white_b.value) / 3 + dir * 0.125, 5);
2201 Cvar_SetValueQuick (&v_color_white_r, f);
2202 Cvar_SetValueQuick (&v_color_white_g, f);
2203 Cvar_SetValueQuick (&v_color_white_b, f);
2207 static void M_Options_ColorControl_Draw (void)
2210 float x, s, t, u, v;
2212 cachepic_t *p, *dither;
2214 dither = Draw_CachePic_Flags ("gfx/colorcontrol/ditherpattern", CACHEPICFLAG_NOCLAMP);
2216 M_Background(320, 256);
2218 M_DrawPic(16, 4, "gfx/qplaque");
2219 p = Draw_CachePic ("gfx/p_option");
2220 M_DrawPic((320-Draw_GetPicWidth(p))/2, 4, "gfx/p_option");
2222 m_optcursor = options_colorcontrol_cursor;
2224 visible = (int)((menu_height - 32) / 8);
2225 m_opty = 32 - bound(0, m_optcursor - (visible >> 1), max(0, OPTIONS_COLORCONTROL_ITEMS - visible)) * 8;
2227 M_Options_PrintCommand( " Reset to defaults", true);
2228 M_Options_PrintSlider( " Gamma", !v_color_enable.integer, v_gamma.value, 1, 5);
2229 M_Options_PrintSlider( " Contrast", !v_color_enable.integer, v_contrast.value, 1, 5);
2230 M_Options_PrintSlider( " Brightness", !v_color_enable.integer, v_brightness.value, 0, 0.8);
2231 M_Options_PrintCheckbox(" Color Level Controls", true, v_color_enable.integer);
2232 M_Options_PrintSlider( " Black: Red ", v_color_enable.integer, v_color_black_r.value, 0, 0.8);
2233 M_Options_PrintSlider( " Black: Green", v_color_enable.integer, v_color_black_g.value, 0, 0.8);
2234 M_Options_PrintSlider( " Black: Blue ", v_color_enable.integer, v_color_black_b.value, 0, 0.8);
2235 M_Options_PrintSlider( " Black: Grey ", v_color_enable.integer, (v_color_black_r.value + v_color_black_g.value + v_color_black_b.value) / 3, 0, 0.8);
2236 M_Options_PrintSlider( " Grey: Red ", v_color_enable.integer, v_color_grey_r.value, 0, 0.95);
2237 M_Options_PrintSlider( " Grey: Green", v_color_enable.integer, v_color_grey_g.value, 0, 0.95);
2238 M_Options_PrintSlider( " Grey: Blue ", v_color_enable.integer, v_color_grey_b.value, 0, 0.95);
2239 M_Options_PrintSlider( " Grey: Grey ", v_color_enable.integer, (v_color_grey_r.value + v_color_grey_g.value + v_color_grey_b.value) / 3, 0, 0.95);
2240 M_Options_PrintSlider( " White: Red ", v_color_enable.integer, v_color_white_r.value, 1, 5);
2241 M_Options_PrintSlider( " White: Green", v_color_enable.integer, v_color_white_g.value, 1, 5);
2242 M_Options_PrintSlider( " White: Blue ", v_color_enable.integer, v_color_white_b.value, 1, 5);
2243 M_Options_PrintSlider( " White: Grey ", v_color_enable.integer, (v_color_white_r.value + v_color_white_g.value + v_color_white_b.value) / 3, 1, 5);
2246 DrawQ_Fill(menu_x, menu_y + m_opty, 320, 4 + 64 + 8 + 64 + 4, 0, 0, 0, 1, 0);m_opty += 4;
2247 s = (float) 312 / 2 * vid.mode.width / vid_conwidth.integer;
2248 t = (float) 4 / 2 * vid.mode.height / vid_conheight.integer;
2249 DrawQ_SuperPic(menu_x + 4, menu_y + m_opty, dither, 312, 4, 0,0, 1,0,0,1, s,0, 1,0,0,1, 0,t, 1,0,0,1, s,t, 1,0,0,1, 0);m_opty += 4;
2250 DrawQ_SuperPic(menu_x + 4, menu_y + m_opty, NULL , 312, 4, 0,0, 0,0,0,1, 1,0, 1,0,0,1, 0,1, 0,0,0,1, 1,1, 1,0,0,1, 0);m_opty += 4;
2251 DrawQ_SuperPic(menu_x + 4, menu_y + m_opty, dither, 312, 4, 0,0, 0,1,0,1, s,0, 0,1,0,1, 0,t, 0,1,0,1, s,t, 0,1,0,1, 0);m_opty += 4;
2252 DrawQ_SuperPic(menu_x + 4, menu_y + m_opty, NULL , 312, 4, 0,0, 0,0,0,1, 1,0, 0,1,0,1, 0,1, 0,0,0,1, 1,1, 0,1,0,1, 0);m_opty += 4;
2253 DrawQ_SuperPic(menu_x + 4, menu_y + m_opty, dither, 312, 4, 0,0, 0,0,1,1, s,0, 0,0,1,1, 0,t, 0,0,1,1, s,t, 0,0,1,1, 0);m_opty += 4;
2254 DrawQ_SuperPic(menu_x + 4, menu_y + m_opty, NULL , 312, 4, 0,0, 0,0,0,1, 1,0, 0,0,1,1, 0,1, 0,0,0,1, 1,1, 0,0,1,1, 0);m_opty += 4;
2255 DrawQ_SuperPic(menu_x + 4, menu_y + m_opty, dither, 312, 4, 0,0, 1,1,1,1, s,0, 1,1,1,1, 0,t, 1,1,1,1, s,t, 1,1,1,1, 0);m_opty += 4;
2256 DrawQ_SuperPic(menu_x + 4, menu_y + m_opty, NULL , 312, 4, 0,0, 0,0,0,1, 1,0, 1,1,1,1, 0,1, 0,0,0,1, 1,1, 1,1,1,1, 0);m_opty += 4;
2258 c[0] = menu_options_colorcontrol_correctionvalue.value; // intensity value that should be matched up to a 50% dither to 'correct' quake
2261 VID_ApplyGammaToColor(c, c);
2262 s = (float) 48 / 2 * vid.mode.width / vid_conwidth.integer;
2263 t = (float) 48 / 2 * vid.mode.height / vid_conheight.integer;
2268 DrawQ_Fill(menu_x + x, menu_y + m_opty, 64, 48, c[0], 0, 0, 1, 0);
2269 DrawQ_SuperPic(menu_x + x + 16, menu_y + m_opty + 16, dither, 16, 16, 0,0, 1,0,0,1, s,0, 1,0,0,1, 0,t, 1,0,0,1, s,t, 1,0,0,1, 0);
2270 DrawQ_SuperPic(menu_x + x + 32, menu_y + m_opty + 16, dither, 16, 16, 0,0, 1,0,0,1, u,0, 1,0,0,1, 0,v, 1,0,0,1, u,v, 1,0,0,1, 0);
2272 DrawQ_Fill(menu_x + x, menu_y + m_opty, 64, 48, 0, c[1], 0, 1, 0);
2273 DrawQ_SuperPic(menu_x + x + 16, menu_y + m_opty + 16, dither, 16, 16, 0,0, 0,1,0,1, s,0, 0,1,0,1, 0,t, 0,1,0,1, s,t, 0,1,0,1, 0);
2274 DrawQ_SuperPic(menu_x + x + 32, menu_y + m_opty + 16, dither, 16, 16, 0,0, 0,1,0,1, u,0, 0,1,0,1, 0,v, 0,1,0,1, u,v, 0,1,0,1, 0);
2276 DrawQ_Fill(menu_x + x, menu_y + m_opty, 64, 48, 0, 0, c[2], 1, 0);
2277 DrawQ_SuperPic(menu_x + x + 16, menu_y + m_opty + 16, dither, 16, 16, 0,0, 0,0,1,1, s,0, 0,0,1,1, 0,t, 0,0,1,1, s,t, 0,0,1,1, 0);
2278 DrawQ_SuperPic(menu_x + x + 32, menu_y + m_opty + 16, dither, 16, 16, 0,0, 0,0,1,1, u,0, 0,0,1,1, 0,v, 0,0,1,1, u,v, 0,0,1,1, 0);
2280 DrawQ_Fill(menu_x + x, menu_y + m_opty, 64, 48, c[0], c[1], c[2], 1, 0);
2281 DrawQ_SuperPic(menu_x + x + 16, menu_y + m_opty + 16, dither, 16, 16, 0,0, 1,1,1,1, s,0, 1,1,1,1, 0,t, 1,1,1,1, s,t, 1,1,1,1, 0);
2282 DrawQ_SuperPic(menu_x + x + 32, menu_y + m_opty + 16, dither, 16, 16, 0,0, 1,1,1,1, u,0, 1,1,1,1, 0,v, 1,1,1,1, u,v, 1,1,1,1, 0);
2286 static void M_Options_ColorControl_Key(cmd_state_t *cmd, int k, int ascii)
2291 M_Menu_Options_f(cmd);
2295 m_entersound = true;
2296 switch (options_colorcontrol_cursor)
2299 Cvar_SetValueQuick(&v_gamma, 1);
2300 Cvar_SetValueQuick(&v_contrast, 1);
2301 Cvar_SetValueQuick(&v_brightness, 0);
2302 Cvar_SetValueQuick(&v_color_enable, 0);
2303 Cvar_SetValueQuick(&v_color_black_r, 0);
2304 Cvar_SetValueQuick(&v_color_black_g, 0);
2305 Cvar_SetValueQuick(&v_color_black_b, 0);
2306 Cvar_SetValueQuick(&v_color_grey_r, 0);
2307 Cvar_SetValueQuick(&v_color_grey_g, 0);
2308 Cvar_SetValueQuick(&v_color_grey_b, 0);
2309 Cvar_SetValueQuick(&v_color_white_r, 1);
2310 Cvar_SetValueQuick(&v_color_white_g, 1);
2311 Cvar_SetValueQuick(&v_color_white_b, 1);
2314 M_Menu_Options_ColorControl_AdjustSliders (1);
2320 S_LocalSound ("sound/misc/menu1.wav");
2321 options_colorcontrol_cursor--;
2322 if (options_colorcontrol_cursor < 0)
2323 options_colorcontrol_cursor = OPTIONS_COLORCONTROL_ITEMS-1;
2327 S_LocalSound ("sound/misc/menu1.wav");
2328 options_colorcontrol_cursor++;
2329 if (options_colorcontrol_cursor >= OPTIONS_COLORCONTROL_ITEMS)
2330 options_colorcontrol_cursor = 0;
2334 M_Menu_Options_ColorControl_AdjustSliders (-1);
2338 M_Menu_Options_ColorControl_AdjustSliders (1);
2344 //=============================================================================
2347 static const char *quakebindnames[][2] =
2349 {"+attack", "attack"},
2350 {"impulse 10", "next weapon"},
2351 {"impulse 12", "previous weapon"},
2352 {"+jump", "jump / swim up"},
2353 {"+forward", "walk forward"},
2354 {"+back", "backpedal"},
2355 {"+left", "turn left"},
2356 {"+right", "turn right"},
2358 {"+moveleft", "step left"},
2359 {"+moveright", "step right"},
2360 {"+strafe", "sidestep"},
2361 {"+lookup", "look up"},
2362 {"+lookdown", "look down"},
2363 {"centerview", "center view"},
2364 {"+mlook", "mouse look"},
2365 {"+klook", "keyboard look"},
2366 {"+moveup", "swim up"},
2367 {"+movedown", "swim down"}
2370 static const char *transfusionbindnames[][2] =
2372 {"", "Movement"}, // Movement commands
2373 {"+forward", "walk forward"},
2374 {"+back", "backpedal"},
2375 {"+left", "turn left"},
2376 {"+right", "turn right"},
2377 {"+moveleft", "step left"},
2378 {"+moveright", "step right"},
2379 {"+jump", "jump / swim up"},
2380 {"+movedown", "swim down"},
2381 {"", "Combat"}, // Combat commands
2382 {"impulse 1", "Pitch Fork"},
2383 {"impulse 2", "Flare Gun"},
2384 {"impulse 3", "Shotgun"},
2385 {"impulse 4", "Machine Gun"},
2386 {"impulse 5", "Incinerator"},
2387 {"impulse 6", "Bombs (TNT)"},
2388 {"impulse 35", "Proximity Bomb"},
2389 {"impulse 36", "Remote Detonator"},
2390 {"impulse 7", "Aerosol Can"},
2391 {"impulse 8", "Tesla Cannon"},
2392 {"impulse 9", "Life Leech"},
2393 {"impulse 10", "Voodoo Doll"},
2394 {"impulse 21", "next weapon"},
2395 {"impulse 22", "previous weapon"},
2396 {"+attack", "attack"},
2397 {"+button3", "altfire"},
2398 {"", "Inventory"}, // Inventory commands
2399 {"impulse 40", "Dr.'s Bag"},
2400 {"impulse 41", "Crystal Ball"},
2401 {"impulse 42", "Beast Vision"},
2402 {"impulse 43", "Jump Boots"},
2403 {"impulse 23", "next item"},
2404 {"impulse 24", "previous item"},
2405 {"impulse 25", "use item"},
2406 {"", "Misc"}, // Misc commands
2407 {"+button4", "use"},
2408 {"impulse 50", "add bot (red)"},
2409 {"impulse 51", "add bot (blue)"},
2410 {"impulse 52", "kick a bot"},
2411 {"impulse 26", "next armor type"},
2412 {"impulse 27", "identify player"},
2413 {"impulse 55", "voting menu"},
2414 {"impulse 56", "observer mode"},
2415 {"", "Taunts"}, // Taunts
2416 {"impulse 70", "taunt 0"},
2417 {"impulse 71", "taunt 1"},
2418 {"impulse 72", "taunt 2"},
2419 {"impulse 73", "taunt 3"},
2420 {"impulse 74", "taunt 4"},
2421 {"impulse 75", "taunt 5"},
2422 {"impulse 76", "taunt 6"},
2423 {"impulse 77", "taunt 7"},
2424 {"impulse 78", "taunt 8"},
2425 {"impulse 79", "taunt 9"}
2428 static const char *goodvsbad2bindnames[][2] =
2430 {"impulse 69", "Power 1"},
2431 {"impulse 70", "Power 2"},
2432 {"impulse 71", "Power 3"},
2433 {"+jump", "jump / swim up"},
2434 {"+forward", "walk forward"},
2435 {"+back", "backpedal"},
2436 {"+left", "turn left"},
2437 {"+right", "turn right"},
2439 {"+moveleft", "step left"},
2440 {"+moveright", "step right"},
2441 {"+strafe", "sidestep"},
2442 {"+lookup", "look up"},
2443 {"+lookdown", "look down"},
2444 {"centerview", "center view"},
2445 {"+mlook", "mouse look"},
2446 {"kill", "kill yourself"},
2447 {"+moveup", "swim up"},
2448 {"+movedown", "swim down"}
2451 static int numcommands;
2452 static const char *(*bindnames)[2];
2455 typedef struct binditem_s
2457 char *command, *description;
2458 struct binditem_s *next;
2462 typedef struct bindcategory_s
2466 struct bindcategory_s *next;
2470 static bindcategory_t *bindcategories = NULL;
2472 static void M_ClearBinds (void)
2474 for (c = bindcategories;c;c = cnext)
2477 for (b = c->binds;b;b = bnext)
2484 bindcategories = NULL;
2487 static void M_AddBindToCategory(bindcategory_t *c, char *command, char *description)
2489 for (b = &c->binds;*b;*b = &(*b)->next);
2490 *b = Z_Alloc(sizeof(binditem_t) + strlen(command) + 1 + strlen(description) + 1);
2491 *b->command = (char *)((*b) + 1);
2492 *b->description = *b->command + strlen(command) + 1;
2493 strlcpy(*b->command, command, strlen(command) + 1);
2494 strlcpy(*b->description, description, strlen(description) + 1);
2497 static void M_AddBind (char *category, char *command, char *description)
2499 for (c = &bindcategories;*c;c = &(*c)->next)
2501 if (!strcmp(category, (*c)->name))
2503 M_AddBindToCategory(*c, command, description);
2507 *c = Z_Alloc(sizeof(bindcategory_t));
2508 M_AddBindToCategory(*c, command, description);
2511 static void M_DefaultBinds (void)
2514 M_AddBind("movement", "+jump", "jump / swim up");
2515 M_AddBind("movement", "+forward", "walk forward");
2516 M_AddBind("movement", "+back", "backpedal");
2517 M_AddBind("movement", "+left", "turn left");
2518 M_AddBind("movement", "+right", "turn right");
2519 M_AddBind("movement", "+speed", "run");
2520 M_AddBind("movement", "+moveleft", "step left");
2521 M_AddBind("movement", "+moveright", "step right");
2522 M_AddBind("movement", "+strafe", "sidestep");
2523 M_AddBind("movement", "+lookup", "look up");
2524 M_AddBind("movement", "+lookdown", "look down");
2525 M_AddBind("movement", "centerview", "center view");
2526 M_AddBind("movement", "+mlook", "mouse look");
2527 M_AddBind("movement", "+klook", "keyboard look");
2528 M_AddBind("movement", "+moveup", "swim up");
2529 M_AddBind("movement", "+movedown", "swim down");
2530 M_AddBind("weapons", "+attack", "attack");
2531 M_AddBind("weapons", "impulse 10", "next weapon");
2532 M_AddBind("weapons", "impulse 12", "previous weapon");
2533 M_AddBind("weapons", "impulse 1", "select weapon 1 (axe)");
2534 M_AddBind("weapons", "impulse 2", "select weapon 2 (shotgun)");
2535 M_AddBind("weapons", "impulse 3", "select weapon 3 (super )");
2536 M_AddBind("weapons", "impulse 4", "select weapon 4 (nailgun)");
2537 M_AddBind("weapons", "impulse 5", "select weapon 5 (super nailgun)");
2538 M_AddBind("weapons", "impulse 6", "select weapon 6 (grenade launcher)");
2539 M_AddBind("weapons", "impulse 7", "select weapon 7 (rocket launcher)");
2540 M_AddBind("weapons", "impulse 8", "select weapon 8 (lightning gun)");
2545 static int keys_cursor;
2546 static int bind_grab;
2548 void M_Menu_Keys_f(cmd_state_t *cmd)
2550 key_dest = key_menu_grabbed;
2552 m_entersound = true;
2554 if (gamemode == GAME_TRANSFUSION)
2556 numcommands = sizeof(transfusionbindnames) / sizeof(transfusionbindnames[0]);
2557 bindnames = transfusionbindnames;
2559 else if (gamemode == GAME_GOODVSBAD2)
2561 numcommands = sizeof(goodvsbad2bindnames) / sizeof(goodvsbad2bindnames[0]);
2562 bindnames = goodvsbad2bindnames;
2566 numcommands = sizeof(quakebindnames) / sizeof(quakebindnames[0]);
2567 bindnames = quakebindnames;
2570 // Make sure "keys_cursor" doesn't start on a section in the binding list
2572 while (bindnames[keys_cursor][0][0] == '\0')
2576 // Only sections? There may be a problem somewhere...
2577 if (keys_cursor >= numcommands)
2578 Sys_Error ("M_Init: The key binding list only contains sections");
2584 static void M_UnbindCommand (const char *command)
2589 for (j = 0; j < (int)sizeof (keybindings[0]) / (int)sizeof (keybindings[0][0]); j++)
2591 b = keybindings[0][j];
2594 if (!strcmp (b, command))
2595 Key_SetBinding (j, 0, "");
2600 static void M_Keys_Draw (void)
2606 char keystring[MAX_INPUTLINE];
2608 M_Background(320, 48 + 8 * numcommands);
2610 p = Draw_CachePic ("gfx/ttl_cstm");
2611 M_DrawPic ( (320-Draw_GetPicWidth(p))/2, 4, "gfx/ttl_cstm");
2614 M_Print(12, 32, "Press a key or button for this action");
2616 M_Print(18, 32, "Enter to change, backspace to clear");
2618 // search for known bindings
2619 for (i=0 ; i<numcommands ; i++)
2623 // If there's no command, it's just a section
2624 if (bindnames[i][0][0] == '\0')
2626 M_PrintRed (4, y, "\x0D"); // #13 is the little arrow pointing to the right
2627 M_PrintRed (16, y, bindnames[i][1]);
2631 M_Print(16, y, bindnames[i][1]);
2633 Key_FindKeysForCommand (bindnames[i][0], keys, NUMKEYS, 0);
2635 // LadyHavoc: redesigned to print more than 2 keys, inspired by Tomaz's MiniRacer
2637 dp_strlcpy(keystring, "???", sizeof(keystring));
2640 char tinystr[TINYSTR_LEN];
2642 for (j = 0;j < NUMKEYS;j++)
2647 dp_strlcat(keystring, " or ", sizeof(keystring));
2648 dp_strlcat(keystring, Key_KeynumToString (keys[j], tinystr, TINYSTR_LEN), sizeof(keystring));
2652 M_Print(150, y, keystring);
2656 M_DrawCharacter (140, 48 + keys_cursor*8, '=');
2658 M_DrawCharacter (140, 48 + keys_cursor*8, 12+((int)(host.realtime*4)&1));
2662 static void M_Keys_Key(cmd_state_t *cmd, int k, int ascii)
2666 char tinystr[TINYSTR_LEN];
2670 S_LocalSound ("sound/misc/menu1.wav");
2675 else //if (k != '`')
2677 dpsnprintf(line, sizeof(line), "bind \"%s\" \"%s\"\n", Key_KeynumToString(k, tinystr, TINYSTR_LEN), bindnames[keys_cursor][0]);
2678 Cbuf_InsertText (cmd, line);
2688 M_Menu_Options_f(cmd);
2693 S_LocalSound ("sound/misc/menu1.wav");
2697 if (keys_cursor < 0)
2698 keys_cursor = numcommands-1;
2700 while (bindnames[keys_cursor][0][0] == '\0'); // skip sections
2705 S_LocalSound ("sound/misc/menu1.wav");
2709 if (keys_cursor >= numcommands)
2712 while (bindnames[keys_cursor][0][0] == '\0'); // skip sections
2715 case K_ENTER: // go into bind mode
2716 Key_FindKeysForCommand (bindnames[keys_cursor][0], keys, NUMKEYS, 0);
2717 S_LocalSound ("sound/misc/menu2.wav");
2718 if (keys[NUMKEYS - 1] != -1)
2719 M_UnbindCommand (bindnames[keys_cursor][0]);
2723 case K_BACKSPACE: // delete bindings
2724 case K_DEL: // delete bindings
2725 S_LocalSound ("sound/misc/menu2.wav");
2726 M_UnbindCommand (bindnames[keys_cursor][0]);
2731 void M_Menu_Reset_f(cmd_state_t *cmd)
2733 key_dest = key_menu;
2735 m_entersound = true;
2739 static void M_Reset_Key(cmd_state_t *cmd, int key, int ascii)
2745 Cbuf_AddText(cmd, "cvar_resettodefaults_all;exec default.cfg\n");
2746 // no break here since we also exit the menu
2751 m_state = m_options;
2752 m_entersound = true;
2760 static void M_Reset_Draw (void)
2762 int lines = 2, linelength = 20;
2763 M_Background(linelength * 8 + 16, lines * 8 + 16);
2764 M_DrawTextBox(0, 0, linelength, lines);
2765 M_Print(8 + 4 * (linelength - 19), 8, "Really wanna reset?");
2766 M_Print(8 + 4 * (linelength - 11), 16, "Press y / n");
2769 //=============================================================================
2772 video_resolution_t video_resolutions_hardcoded[] =
2774 {"Standard 4x3" , 320, 240, 320, 240, 1 },
2775 {"Standard 4x3" , 400, 300, 400, 300, 1 },
2776 {"Standard 4x3" , 512, 384, 512, 384, 1 },
2777 {"Standard 4x3" , 640, 480, 640, 480, 1 },
2778 {"Standard 4x3" , 800, 600, 640, 480, 1 },
2779 {"Standard 4x3" , 1024, 768, 640, 480, 1 },
2780 {"Standard 4x3" , 1152, 864, 640, 480, 1 },
2781 {"Standard 4x3" , 1280, 960, 640, 480, 1 },
2782 {"Standard 4x3" , 1400,1050, 640, 480, 1 },
2783 {"Standard 4x3" , 1600,1200, 640, 480, 1 },
2784 {"Standard 4x3" , 1792,1344, 640, 480, 1 },
2785 {"Standard 4x3" , 1856,1392, 640, 480, 1 },
2786 {"Standard 4x3" , 1920,1440, 640, 480, 1 },
2787 {"Standard 4x3" , 2048,1536, 640, 480, 1 },
2788 {"Short Pixel (CRT) 5x4" , 320, 256, 320, 256, 0.9375},
2789 {"Short Pixel (CRT) 5x4" , 640, 512, 640, 512, 0.9375},
2790 {"Short Pixel (CRT) 5x4" , 1280,1024, 640, 512, 0.9375},
2791 {"Tall Pixel (CRT) 8x5" , 320, 200, 320, 200, 1.2 },
2792 {"Tall Pixel (CRT) 8x5" , 640, 400, 640, 400, 1.2 },
2793 {"Tall Pixel (CRT) 8x5" , 840, 525, 640, 400, 1.2 },
2794 {"Tall Pixel (CRT) 8x5" , 960, 600, 640, 400, 1.2 },
2795 {"Tall Pixel (CRT) 8x5" , 1680,1050, 640, 400, 1.2 },
2796 {"Tall Pixel (CRT) 8x5" , 1920,1200, 640, 400, 1.2 },
2797 {"Square Pixel (LCD) 5x4" , 320, 256, 320, 256, 1 },
2798 {"Square Pixel (LCD) 5x4" , 640, 512, 640, 512, 1 },
2799 {"Square Pixel (LCD) 5x4" , 1280,1024, 640, 512, 1 },
2800 {"WideScreen 5x3" , 640, 384, 640, 384, 1 },
2801 {"WideScreen 5x3" , 1280, 768, 640, 384, 1 },
2802 {"WideScreen 8x5" , 320, 200, 320, 200, 1 },
2803 {"WideScreen 8x5" , 640, 400, 640, 400, 1 },
2804 {"WideScreen 8x5" , 720, 450, 720, 450, 1 },
2805 {"WideScreen 8x5" , 840, 525, 640, 400, 1 },
2806 {"WideScreen 8x5" , 960, 600, 640, 400, 1 },
2807 {"WideScreen 8x5" , 1280, 800, 640, 400, 1 },
2808 {"WideScreen 8x5" , 1440, 900, 720, 450, 1 },
2809 {"WideScreen 8x5" , 1680,1050, 640, 400, 1 },
2810 {"WideScreen 8x5" , 1920,1200, 640, 400, 1 },
2811 {"WideScreen 8x5" , 2560,1600, 640, 400, 1 },
2812 {"WideScreen 8x5" , 3840,2400, 640, 400, 1 },
2813 {"WideScreen 14x9" , 840, 540, 640, 400, 1 },
2814 {"WideScreen 14x9" , 1680,1080, 640, 400, 1 },
2815 {"WideScreen 16x9" , 640, 360, 640, 360, 1 },
2816 {"WideScreen 16x9" , 683, 384, 683, 384, 1 },
2817 {"WideScreen 16x9" , 960, 540, 640, 360, 1 },
2818 {"WideScreen 16x9" , 1280, 720, 640, 360, 1 },
2819 {"WideScreen 16x9" , 1360, 768, 680, 384, 1 },
2820 {"WideScreen 16x9" , 1366, 768, 683, 384, 1 },
2821 {"WideScreen 16x9" , 1600, 900, 640, 360, 1 },
2822 {"WideScreen 16x9" , 1920,1080, 640, 360, 1 },
2823 {"WideScreen 16x9" , 2560,1440, 640, 360, 1 },
2824 {"WideScreen 16x9" , 3840,2160, 640, 360, 1 },
2825 {"NTSC 3x2" , 360, 240, 360, 240, 1.125 },
2826 {"NTSC 3x2" , 720, 480, 720, 480, 1.125 },
2827 {"PAL 14x11" , 360, 283, 360, 283, 0.9545},
2828 {"PAL 14x11" , 720, 566, 720, 566, 0.9545},
2829 {"NES 8x7" , 256, 224, 256, 224, 1.1667},
2830 {"SNES 8x7" , 512, 448, 512, 448, 1.1667},
2831 {NULL, 0, 0, 0, 0, 0}
2833 // this is the number of the default mode (640x480) in the list above
2834 int video_resolutions_hardcoded_count = sizeof(video_resolutions_hardcoded) / sizeof(*video_resolutions_hardcoded) - 1;
2836 #define VIDEO_ITEMS 11
2837 static int video_cursor = 0;
2838 static int video_cursor_table[VIDEO_ITEMS] = {68, 88, 96, 104, 112, 120, 128, 136, 144, 152, 160};
2839 static int menu_video_resolution;
2841 video_resolution_t *video_resolutions;
2842 int video_resolutions_count;
2844 static video_resolution_t *menu_video_resolutions;
2845 static int menu_video_resolutions_count;
2846 static qbool menu_video_resolutions_forfullscreen;
2848 static void M_Menu_Video_FindResolution(int w, int h, float a)
2852 if(menu_video_resolutions_forfullscreen)
2854 menu_video_resolutions = video_resolutions;
2855 menu_video_resolutions_count = video_resolutions_count;
2859 menu_video_resolutions = video_resolutions_hardcoded;
2860 menu_video_resolutions_count = video_resolutions_hardcoded_count;
2863 // Look for the closest match to the current resolution
2864 menu_video_resolution = 0;
2865 for (i = 1;i < menu_video_resolutions_count;i++)
2867 // if the new mode would be a worse match in width, skip it
2868 if (abs(menu_video_resolutions[i].width - w) > abs(menu_video_resolutions[menu_video_resolution].width - w))
2870 // if it is equal in width, check height
2871 if (menu_video_resolutions[i].width == w && menu_video_resolutions[menu_video_resolution].width == w)
2873 // if the new mode would be a worse match in height, skip it
2874 if (abs(menu_video_resolutions[i].height - h) > abs(menu_video_resolutions[menu_video_resolution].height - h))
2876 // if it is equal in width and height, check pixel aspect
2877 if (menu_video_resolutions[i].height == h && menu_video_resolutions[menu_video_resolution].height == h)
2879 // if the new mode would be a worse match in pixel aspect, skip it
2880 if (fabs(menu_video_resolutions[i].pixelheight - a) > fabs(menu_video_resolutions[menu_video_resolution].pixelheight - a))
2882 // if it is equal in everything, skip it (prefer earlier modes)
2883 if (menu_video_resolutions[i].pixelheight == a && menu_video_resolutions[menu_video_resolution].pixelheight == a)
2885 // better match for width, height, and pixel aspect
2886 menu_video_resolution = i;
2888 else // better match for width and height
2889 menu_video_resolution = i;
2891 else // better match for width
2892 menu_video_resolution = i;
2896 void M_Menu_Video_f(cmd_state_t *cmd)
2898 key_dest = key_menu;
2900 m_entersound = true;
2902 M_Menu_Video_FindResolution(vid.mode.width, vid.mode.height, vid_pixelheight.value);
2906 static void M_Video_Draw (void)
2912 if(!!vid_fullscreen.integer != menu_video_resolutions_forfullscreen)
2914 video_resolution_t *res = &menu_video_resolutions[menu_video_resolution];
2915 menu_video_resolutions_forfullscreen = !!vid_fullscreen.integer;
2916 M_Menu_Video_FindResolution(res->width, res->height, res->pixelheight);
2919 M_Background(320, 200);
2921 M_DrawPic(16, 4, "gfx/qplaque");
2922 p = Draw_CachePic ("gfx/vidmodes");
2923 M_DrawPic((320-Draw_GetPicWidth(p))/2, 4, "gfx/vidmodes");
2927 // Current and Proposed Resolution
2928 M_Print(16, video_cursor_table[t] - 12, " Current Resolution");
2929 if (vid.mode.refreshrate && vid.mode.fullscreen && !vid.mode.desktopfullscreen)
2930 M_Print(220, video_cursor_table[t] - 12, va(vabuf, sizeof(vabuf), "%dx%d %.2fhz", vid.mode.width, vid.mode.height, vid.mode.refreshrate));
2932 M_Print(220, video_cursor_table[t] - 12, va(vabuf, sizeof(vabuf), "%dx%d", vid.mode.width, vid.mode.height));
2933 M_Print(16, video_cursor_table[t], " New Resolution");
2934 M_Print(220, video_cursor_table[t], va(vabuf, sizeof(vabuf), "%dx%d", menu_video_resolutions[menu_video_resolution].width, menu_video_resolutions[menu_video_resolution].height));
2935 M_Print(96, video_cursor_table[t] + 8, va(vabuf, sizeof(vabuf), "Type: %s", menu_video_resolutions[menu_video_resolution].type));
2939 M_Print(16, video_cursor_table[t], " Antialiasing");
2940 M_DrawSlider(220, video_cursor_table[t], vid_samples.value, 1, 32);
2944 M_ItemPrint(16, video_cursor_table[t], " Refresh Rate", vid_fullscreen.integer && !vid_desktopfullscreen.integer);
2945 M_DrawSlider(220, video_cursor_table[t], vid_refreshrate.value, 50, 480);
2949 M_Print(16, video_cursor_table[t], " Fullscreen");
2950 M_DrawCheckbox(220, video_cursor_table[t], vid_fullscreen.integer);
2953 // Desktop Fullscreen
2954 M_ItemPrint(16, video_cursor_table[t], " Desktop Fullscreen", vid_fullscreen.integer);
2955 M_DrawCheckbox(220, video_cursor_table[t], vid_desktopfullscreen.integer);
2958 // Display selection (multi-monitor)
2959 M_ItemPrint(16, video_cursor_table[t], " Display/Monitor", vid_info_displaycount.integer > 1);
2960 M_DrawSlider(220, video_cursor_table[t], vid_display.integer, 0, vid_info_displaycount.integer - 1);
2964 M_ItemPrint(16, video_cursor_table[t], " Vertical Sync", true);
2965 M_DrawSlider(220, video_cursor_table[t], vid_vsync.integer, -1, 1);
2968 M_ItemPrint(16, video_cursor_table[t], " Anisotropic Filter", vid.support.ext_texture_filter_anisotropic);
2969 M_DrawSlider(220, video_cursor_table[t], gl_texture_anisotropy.integer, 1, vid.max_anisotropy);
2972 M_ItemPrint(16, video_cursor_table[t], " Texture Quality", true);
2973 M_DrawSlider(220, video_cursor_table[t], gl_picmip.value, 3, 0);
2976 M_ItemPrint(16, video_cursor_table[t], " Texture Compression", true);
2977 M_DrawCheckbox(220, video_cursor_table[t], gl_texturecompression.integer);
2981 M_Print(220, video_cursor_table[t], "Apply");
2985 M_DrawCharacter(200, video_cursor_table[video_cursor], 12+((int)(host.realtime*4)&1));
2989 static void M_Menu_Video_AdjustSliders (int dir)
2993 S_LocalSound ("sound/misc/menu3.wav");
2996 if (video_cursor == t++)
3000 for(r = 0;r < menu_video_resolutions_count;r++)
3002 menu_video_resolution += dir;
3003 if (menu_video_resolution >= menu_video_resolutions_count)
3004 menu_video_resolution = 0;
3005 if (menu_video_resolution < 0)
3006 menu_video_resolution = menu_video_resolutions_count - 1;
3007 if (menu_video_resolutions[menu_video_resolution].width >= vid_minwidth.integer && menu_video_resolutions[menu_video_resolution].height >= vid_minheight.integer)
3011 else if (video_cursor == t++)
3012 Cvar_SetValueQuick (&vid_samples, bound(1, vid_samples.value * (dir > 0 ? 2 : 0.5), 32));
3013 else if (video_cursor == t++) // allow jumping from the minimum refreshrate to 0 (auto)
3014 Cvar_SetValueQuick (&vid_refreshrate, vid_refreshrate.value <= 50 && dir == -1 ? 0 : bound(50, vid_refreshrate.value + dir, 480));
3015 else if (video_cursor == t++)
3016 Cvar_SetValueQuick (&vid_fullscreen, !vid_fullscreen.integer);
3017 else if (video_cursor == t++)
3018 Cvar_SetValueQuick (&vid_desktopfullscreen, !vid_desktopfullscreen.integer);
3019 else if (video_cursor == t++)
3020 Cvar_SetValueQuick (&vid_display, bound(0, vid_display.integer + dir, vid_info_displaycount.integer - 1));
3021 else if (video_cursor == t++)
3022 Cvar_SetValueQuick (&vid_vsync, bound(-1, vid_vsync.integer + dir, 1));
3023 else if (video_cursor == t++)
3024 Cvar_SetValueQuick (&gl_texture_anisotropy, bound(1, gl_texture_anisotropy.value * (dir < 0 ? 0.5 : 2.0), vid.max_anisotropy));
3025 else if (video_cursor == t++)
3026 Cvar_SetValueQuick (&gl_picmip, bound(0, gl_picmip.value - dir, 3));
3027 else if (video_cursor == t++)
3028 Cvar_SetValueQuick (&gl_texturecompression, !gl_texturecompression.integer);
3032 static void M_Video_Key(cmd_state_t *cmd, int key, int ascii)
3037 // vid_shared.c has a copy of the current video config. We restore it
3038 Cvar_SetValueQuick(&vid_display, vid.mode.display);
3039 Cvar_SetValueQuick(&vid_fullscreen, vid.mode.fullscreen);
3040 Cvar_SetValueQuick(&vid_desktopfullscreen, vid.mode.desktopfullscreen);
3041 Cvar_SetValueQuick(&vid_bitsperpixel, vid.mode.bitsperpixel);
3042 Cvar_SetValueQuick(&vid_samples, vid.mode.samples);
3043 Cvar_SetValueQuick(&vid_refreshrate, vid.mode.refreshrate);
3045 S_LocalSound ("sound/misc/menu1.wav");
3046 M_Menu_Options_f(cmd);
3050 m_entersound = true;
3051 switch (video_cursor)
3053 case (VIDEO_ITEMS - 1):
3054 Cvar_SetValueQuick (&vid_width, menu_video_resolutions[menu_video_resolution].width);
3055 Cvar_SetValueQuick (&vid_height, menu_video_resolutions[menu_video_resolution].height);
3056 Cvar_SetValueQuick (&vid_conwidth, menu_video_resolutions[menu_video_resolution].conwidth);
3057 Cvar_SetValueQuick (&vid_conheight, menu_video_resolutions[menu_video_resolution].conheight);
3058 Cvar_SetValueQuick (&vid_pixelheight, menu_video_resolutions[menu_video_resolution].pixelheight);
3059 Cbuf_AddText(cmd, "vid_restart\n");
3060 M_Menu_Options_f(cmd);
3063 M_Menu_Video_AdjustSliders (1);
3068 S_LocalSound ("sound/misc/menu1.wav");
3070 if (video_cursor < 0)
3071 video_cursor = VIDEO_ITEMS-1;
3075 S_LocalSound ("sound/misc/menu1.wav");
3077 if (video_cursor >= VIDEO_ITEMS)
3082 M_Menu_Video_AdjustSliders (-1);
3086 M_Menu_Video_AdjustSliders (1);
3091 //=============================================================================
3094 static int help_page;
3095 #define NUM_HELP_PAGES 6
3098 void M_Menu_Help_f(cmd_state_t *cmd)
3100 key_dest = key_menu;
3102 m_entersound = true;
3108 static void M_Help_Draw (void)
3111 M_Background(320, 200);
3112 M_DrawPic (0, 0, va(vabuf, sizeof(vabuf), "gfx/help%i", help_page));
3116 static void M_Help_Key(cmd_state_t *cmd, int key, int ascii)
3126 m_entersound = true;
3127 if (++help_page >= NUM_HELP_PAGES)
3133 m_entersound = true;
3134 if (--help_page < 0)
3135 help_page = NUM_HELP_PAGES-1;
3141 //=============================================================================
3144 void M_Menu_Credits_f(cmd_state_t *cmd)
3146 key_dest = key_menu;
3147 m_state = m_credits;
3148 m_entersound = true;
3153 static void M_Credits_Draw (void)
3155 M_Background(640, 480);
3156 M_DrawPic (0, 0, "gfx/creditsmiddle");
3157 M_Print (640/2 - 14/2*8, 236, "Coming soon...");
3158 M_DrawPic (0, 0, "gfx/creditstop");
3159 M_DrawPic (0, 433, "gfx/creditsbottom");
3163 static void M_Credits_Key(cmd_state_t *cmd, int key, int ascii)
3168 //=============================================================================
3171 static const char *m_quit_message[9];
3172 static int m_quit_prevstate;
3173 static qbool wasInMenus;
3176 static int M_QuitMessage(const char *line1, const char *line2, const char *line3, const char *line4, const char *line5, const char *line6, const char *line7, const char *line8)
3178 m_quit_message[0] = line1;
3179 m_quit_message[1] = line2;
3180 m_quit_message[2] = line3;
3181 m_quit_message[3] = line4;
3182 m_quit_message[4] = line5;
3183 m_quit_message[5] = line6;
3184 m_quit_message[6] = line7;
3185 m_quit_message[7] = line8;
3186 m_quit_message[8] = NULL;
3190 static int M_ChooseQuitMessage(int request)
3194 // frag related quit messages are pointless for a fallback menu, so use something generic
3195 if (request-- == 0) return M_QuitMessage("Are you sure you want to quit?","Press Y to quit, N to stay",NULL,NULL,NULL,NULL,NULL,NULL);
3205 case GAME_DEFEATINDETAIL2:
3206 if (request-- == 0) return M_QuitMessage("Are you gonna quit","this game just like","everything else?",NULL,NULL,NULL,NULL,NULL);
3207 if (request-- == 0) return M_QuitMessage("Milord, methinks that","thou art a lowly","quitter. Is this true?",NULL,NULL,NULL,NULL,NULL);
3208 if (request-- == 0) return M_QuitMessage("Do I need to bust your","face open for trying","to quit?",NULL,NULL,NULL,NULL,NULL);
3209 if (request-- == 0) return M_QuitMessage("Man, I oughta smack you","for trying to quit!","Press Y to get","smacked out.",NULL,NULL,NULL,NULL);
3210 if (request-- == 0) return M_QuitMessage("Press Y to quit like a","big loser in life.","Press N to stay proud","and successful!",NULL,NULL,NULL,NULL);
3211 if (request-- == 0) return M_QuitMessage("If you press Y to","quit, I will summon","Satan all over your","hard drive!",NULL,NULL,NULL,NULL);
3212 if (request-- == 0) return M_QuitMessage("Um, Asmodeus dislikes","his children trying to","quit. Press Y to return","to your Tinkertoys.",NULL,NULL,NULL,NULL);
3213 if (request-- == 0) return M_QuitMessage("If you quit now, I'll","throw a blanket-party","for you next time!",NULL,NULL,NULL,NULL,NULL);
3215 case GAME_GOODVSBAD2:
3216 if (request-- == 0) return M_QuitMessage("Press Yes To Quit","...","Yes",NULL,NULL,NULL,NULL,NULL);
3217 if (request-- == 0) return M_QuitMessage("Do you really want to","Quit?","Play Good vs bad 3!",NULL,NULL,NULL,NULL,NULL);
3218 if (request-- == 0) return M_QuitMessage("All your quit are","belong to long duck","dong",NULL,NULL,NULL,NULL,NULL);
3219 if (request-- == 0) return M_QuitMessage("Press Y to quit","","But are you too legit?",NULL,NULL,NULL,NULL,NULL);
3220 if (request-- == 0) return M_QuitMessage("This game was made by","e@chip-web.com","It is by far the best","game ever made.",NULL,NULL,NULL,NULL);
3221 if (request-- == 0) return M_QuitMessage("Even I really dont","know of a game better","Press Y to quit","like rougue chedder",NULL,NULL,NULL,NULL);
3222 if (request-- == 0) return M_QuitMessage("After you stop playing","tell the guys who made","counterstrike to just","kill themselves now",NULL,NULL,NULL,NULL);
3223 if (request-- == 0) return M_QuitMessage("Press Y to exit to DOS","","SSH login as user Y","to exit to Linux",NULL,NULL,NULL,NULL);
3224 if (request-- == 0) return M_QuitMessage("Press Y like you","were waanderers","from Ys'",NULL,NULL,NULL,NULL,NULL);
3225 if (request-- == 0) return M_QuitMessage("This game was made in","Nippon like the SS","announcer's saying ipon",NULL,NULL,NULL,NULL,NULL);
3226 if (request-- == 0) return M_QuitMessage("you","want to quit?",NULL,NULL,NULL,NULL,NULL,NULL);
3227 if (request-- == 0) return M_QuitMessage("Please stop playing","this stupid game",NULL,NULL,NULL,NULL,NULL,NULL);
3229 case GAME_BATTLEMECH:
3230 if (request-- == 0) return M_QuitMessage("? WHY ?","Press Y to quit, N to keep fraggin'",NULL,NULL,NULL,NULL,NULL,NULL);
3231 if (request-- == 0) return M_QuitMessage("Leave now and your mech is scrap!","Press Y to quit, N to keep fraggin'",NULL,NULL,NULL,NULL,NULL,NULL);
3232 if (request-- == 0) return M_QuitMessage("Accept Defeat?","Press Y to quit, N to keep fraggin'",NULL,NULL,NULL,NULL,NULL,NULL);
3233 if (request-- == 0) return M_QuitMessage("Wait! There are more mechs to destroy!","Press Y to quit, N to keep fraggin'",NULL,NULL,NULL,NULL,NULL,NULL);
3234 if (request-- == 0) return M_QuitMessage("Where's your bloodlust?","Press Y to quit, N to keep fraggin'",NULL,NULL,NULL,NULL,NULL,NULL);
3235 if (request-- == 0) return M_QuitMessage("Your mech here is way more impressive","than your car out there...","Press Y to quit, N to keep fraggin'",NULL,NULL,NULL,NULL,NULL);
3236 if (request-- == 0) return M_QuitMessage("Quitting won't reduce your debt","Press Y to quit, N to keep fraggin'",NULL,NULL,NULL,NULL,NULL,NULL);
3238 case GAME_OPENQUARTZ:
3239 if (request-- == 0) return M_QuitMessage("There is nothing like free beer!","Press Y to quit, N to stay",NULL,NULL,NULL,NULL,NULL,NULL);
3240 if (request-- == 0) return M_QuitMessage("GNU is not Unix!","Press Y to quit, N to stay",NULL,NULL,NULL,NULL,NULL,NULL);
3241 if (request-- == 0) return M_QuitMessage("You prefer free beer over free speech?","Press Y to quit, N to stay",NULL,NULL,NULL,NULL,NULL,NULL);
3242 if (request-- == 0) return M_QuitMessage("Is OpenQuartz Propaganda?","Press Y to quit, N to stay",NULL,NULL,NULL,NULL,NULL,NULL);
3245 if (request-- == 0) return M_QuitMessage("Tired of fragging already?",NULL,NULL,NULL,NULL,NULL,NULL,NULL);
3246 if (request-- == 0) return M_QuitMessage("Quit now and forfeit your bodycount?",NULL,NULL,NULL,NULL,NULL,NULL,NULL);
3247 if (request-- == 0) return M_QuitMessage("Are you sure you want to quit?",NULL,NULL,NULL,NULL,NULL,NULL,NULL);
3248 if (request-- == 0) return M_QuitMessage("Off to do something constructive?",NULL,NULL,NULL,NULL,NULL,NULL,NULL);
3254 void M_Menu_Quit_f(cmd_state_t *cmd)
3257 if (m_state == m_quit)
3259 wasInMenus = (key_dest == key_menu || key_dest == key_menu_grabbed);
3260 key_dest = key_menu;
3261 m_quit_prevstate = m_state;
3263 m_entersound = true;
3264 // count how many there are
3265 for (n = 1;M_ChooseQuitMessage(n);n++);
3267 M_ChooseQuitMessage(rand() % n);
3271 static void M_Quit_Key(cmd_state_t *cmd, int key, int ascii)
3280 m_state = (enum m_state_e)m_quit_prevstate;
3281 m_entersound = true;
3285 key_dest = key_game;
3292 host.state = host_shutdown;
3300 static void M_Quit_Draw (void)
3302 int i, l, linelength, firstline, lastline, lines;
3303 for (i = 0, linelength = 0, firstline = 9999, lastline = -1;m_quit_message[i];i++)
3305 if ((l = (int)strlen(m_quit_message[i])))
3315 lines = (lastline - firstline) + 1;
3316 M_Background(linelength * 8 + 16, lines * 8 + 16);
3317 if (!m_missingdata) //since this is a fallback menu for missing data, it is very hard to read with the box
3318 M_DrawTextBox(0, 0, linelength, lines); //this is less obtrusive than hacking up the M_DrawTextBox function
3319 for (i = 0, l = firstline;i < lines;i++, l++)
3320 M_Print(8 + 4 * (linelength - strlen(m_quit_message[l])), 8 + 8 * i, m_quit_message[l]);
3323 //=============================================================================
3324 /* LAN CONFIG MENU */
3326 static int lanConfig_cursor = -1;
3327 static int lanConfig_cursor_table [] = {56, 76, 84, 120};
3328 #define NUM_LANCONFIG_CMDS 4
3330 static int lanConfig_port;
3331 static char lanConfig_portname[6];
3332 static char lanConfig_joinname[40];
3334 void M_Menu_LanConfig_f(cmd_state_t *cmd)
3336 key_dest = key_menu;
3337 m_state = m_lanconfig;
3338 m_entersound = true;
3339 if (lanConfig_cursor == -1)
3342 lanConfig_cursor = 1;
3345 lanConfig_cursor = 1;
3346 lanConfig_port = 26000;
3347 dpsnprintf(lanConfig_portname, sizeof(lanConfig_portname), "%u", (unsigned int) lanConfig_port);
3349 cl_connect_status[0] = '\0';
3353 static void M_LanConfig_Draw (void)
3357 const char *startJoin;
3358 const char *protocol;
3361 M_Background(320, 200);
3363 M_DrawPic (16, 4, "gfx/qplaque");
3364 p = Draw_CachePic ("gfx/p_multi");
3365 basex = (320-Draw_GetPicWidth(p))/2;
3366 M_DrawPic (basex, 4, "gfx/p_multi");
3369 startJoin = "New Game";
3371 startJoin = "Join Game";
3372 protocol = "TCP/IP";
3373 M_Print(basex, 32, va(vabuf, sizeof(vabuf), "%s - %s", startJoin, protocol));
3376 M_Print(basex, lanConfig_cursor_table[0], "Port");
3377 M_DrawTextBox (basex+8*8, lanConfig_cursor_table[0]-8, sizeof(lanConfig_portname), 1);
3378 M_Print(basex+9*8, lanConfig_cursor_table[0], lanConfig_portname);
3382 M_Print(basex, lanConfig_cursor_table[1], "Search for DarkPlaces games...");
3383 M_Print(basex, lanConfig_cursor_table[2], "Search for QuakeWorld games...");
3384 M_Print(basex, lanConfig_cursor_table[3]-16, "Join game at:");
3385 M_DrawTextBox (basex+8, lanConfig_cursor_table[3]-8, sizeof(lanConfig_joinname), 1);
3386 M_Print(basex+16, lanConfig_cursor_table[3], lanConfig_joinname);
3390 M_DrawTextBox (basex, lanConfig_cursor_table[1]-8, 2, 1);
3391 M_Print(basex+8, lanConfig_cursor_table[1], "OK");
3394 M_DrawCharacter (basex-8, lanConfig_cursor_table [lanConfig_cursor], 12+((int)(host.realtime*4)&1));
3396 if (lanConfig_cursor == 0)
3397 M_DrawCharacter (basex+9*8 + 8*strlen(lanConfig_portname), lanConfig_cursor_table [lanConfig_cursor], 10+((int)(host.realtime*4)&1));
3399 if (lanConfig_cursor == 3)
3400 M_DrawCharacter (basex+16 + 8*strlen(lanConfig_joinname), lanConfig_cursor_table [lanConfig_cursor], 10+((int)(host.realtime*4)&1));
3402 if (*cl_connect_status)
3403 M_Print(basex, 168, cl_connect_status);
3407 static void M_LanConfig_Key(cmd_state_t *cmd, int key, int ascii)
3415 M_Menu_MultiPlayer_f(cmd);
3419 S_LocalSound ("sound/misc/menu1.wav");
3421 if (lanConfig_cursor < 0)
3422 lanConfig_cursor = NUM_LANCONFIG_CMDS-1;
3423 // when in start game menu, skip the unused search qw servers item
3424 if (StartingGame && lanConfig_cursor == 2)
3425 lanConfig_cursor = 1;
3429 S_LocalSound ("sound/misc/menu1.wav");
3431 if (lanConfig_cursor >= NUM_LANCONFIG_CMDS)
3432 lanConfig_cursor = 0;
3433 // when in start game menu, skip the unused search qw servers item
3434 if (StartingGame && lanConfig_cursor == 1)
3435 lanConfig_cursor = 2;
3439 if (lanConfig_cursor == 0)
3442 m_entersound = true;
3444 Cbuf_AddText(cmd, "stopdemo\n");
3446 Cvar_SetValue(&cvars_all, "port", lanConfig_port);
3448 if (lanConfig_cursor == 1 || lanConfig_cursor == 2)
3452 M_Menu_GameOptions_f(cmd);
3455 M_Menu_ServerList_f(cmd);
3459 if (lanConfig_cursor == 3)
3460 Cbuf_AddText(cmd, va(vabuf, sizeof(vabuf), "connect \"%s\"\n", lanConfig_joinname) );
3464 if (lanConfig_cursor == 0)
3466 if (strlen(lanConfig_portname))
3467 lanConfig_portname[strlen(lanConfig_portname)-1] = 0;
3470 if (lanConfig_cursor == 3)
3472 if (strlen(lanConfig_joinname))
3473 lanConfig_joinname[strlen(lanConfig_joinname)-1] = 0;
3481 if (lanConfig_cursor == 3)
3483 l = (int)strlen(lanConfig_joinname);
3484 if (l < (int)sizeof(lanConfig_joinname) - 1)
3486 lanConfig_joinname[l+1] = 0;
3487 lanConfig_joinname[l] = ascii;
3491 if (ascii < '0' || ascii > '9')
3493 if (lanConfig_cursor == 0)
3495 l = (int)strlen(lanConfig_portname);
3496 if (l < (int)sizeof(lanConfig_portname) - 1)
3498 lanConfig_portname[l+1] = 0;
3499 lanConfig_portname[l] = ascii;
3504 if (StartingGame && lanConfig_cursor == 3)
3506 if (key == K_UPARROW)
3507 lanConfig_cursor = 1;
3509 lanConfig_cursor = 0;
3512 l = atoi(lanConfig_portname);
3515 dpsnprintf(lanConfig_portname, sizeof(lanConfig_portname), "%u", (unsigned int) lanConfig_port);
3518 //=============================================================================
3519 /* GAME OPTIONS MENU */
3521 typedef struct level_s
3524 const char *description;
3527 typedef struct episode_s
3529 const char *description;
3534 typedef struct gamelevels_s
3536 const char *gamename;
3538 episode_t *episodes;
3543 static level_t quakelevels[] =
3545 {"start", "Entrance"}, // 0
3547 {"e1m1", "Slipgate Complex"}, // 1
3548 {"e1m2", "Castle of the Damned"},
3549 {"e1m3", "The Necropolis"},
3550 {"e1m4", "The Grisly Grotto"},
3551 {"e1m5", "Gloom Keep"},
3552 {"e1m6", "The Door To Chthon"},
3553 {"e1m7", "The House of Chthon"},
3554 {"e1m8", "Ziggurat Vertigo"},
3556 {"e2m1", "The Installation"}, // 9
3557 {"e2m2", "Ogre Citadel"},
3558 {"e2m3", "Crypt of Decay"},
3559 {"e2m4", "The Ebon Fortress"},
3560 {"e2m5", "The Wizard's Manse"},
3561 {"e2m6", "The Dismal Oubliette"},
3562 {"e2m7", "Underearth"},
3564 {"e3m1", "Termination Central"}, // 16
3565 {"e3m2", "The Vaults of Zin"},
3566 {"e3m3", "The Tomb of Terror"},
3567 {"e3m4", "Satan's Dark Delight"},
3568 {"e3m5", "Wind Tunnels"},
3569 {"e3m6", "Chambers of Torment"},
3570 {"e3m7", "The Haunted Halls"},
3572 {"e4m1", "The Sewage System"}, // 23
3573 {"e4m2", "The Tower of Despair"},
3574 {"e4m3", "The Elder God Shrine"},
3575 {"e4m4", "The Palace of Hate"},
3576 {"e4m5", "Hell's Atrium"},
3577 {"e4m6", "The Pain Maze"},
3578 {"e4m7", "Azure Agony"},
3579 {"e4m8", "The Nameless City"},
3581 {"end", "Shub-Niggurath's Pit"}, // 31
3583 {"dm1", "Place of Two Deaths"}, // 32
3584 {"dm2", "Claustrophobopolis"},
3585 {"dm3", "The Abandoned Base"},
3586 {"dm4", "The Bad Place"},
3587 {"dm5", "The Cistern"},
3588 {"dm6", "The Dark Zone"}
3591 static episode_t quakeepisodes[] =
3593 {"Welcome to Quake", 0, 1},
3594 {"Doomed Dimension", 1, 8},
3595 {"Realm of Black Magic", 9, 7},
3596 {"Netherworld", 16, 7},
3597 {"The Elder World", 23, 8},
3598 {"Final Level", 31, 1},
3599 {"Deathmatch Arena", 32, 6}
3602 //MED 01/06/97 added hipnotic levels
3603 static level_t hipnoticlevels[] =
3605 {"start", "Command HQ"}, // 0
3607 {"hip1m1", "The Pumping Station"}, // 1
3608 {"hip1m2", "Storage Facility"},
3609 {"hip1m3", "The Lost Mine"},
3610 {"hip1m4", "Research Facility"},
3611 {"hip1m5", "Military Complex"},
3613 {"hip2m1", "Ancient Realms"}, // 6
3614 {"hip2m2", "The Black Cathedral"},
3615 {"hip2m3", "The Catacombs"},
3616 {"hip2m4", "The Crypt"},
3617 {"hip2m5", "Mortum's Keep"},
3618 {"hip2m6", "The Gremlin's Domain"},
3620 {"hip3m1", "Tur Torment"}, // 12
3621 {"hip3m2", "Pandemonium"},
3622 {"hip3m3", "Limbo"},
3623 {"hip3m4", "The Gauntlet"},
3625 {"hipend", "Armagon's Lair"}, // 16
3627 {"hipdm1", "The Edge of Oblivion"} // 17
3630 //MED 01/06/97 added hipnotic episodes
3631 static episode_t hipnoticepisodes[] =
3633 {"Scourge of Armagon", 0, 1},
3634 {"Fortress of the Dead", 1, 5},
3635 {"Dominion of Darkness", 6, 6},
3636 {"The Rift", 12, 4},
3637 {"Final Level", 16, 1},
3638 {"Deathmatch Arena", 17, 1}
3641 //PGM 01/07/97 added rogue levels
3642 //PGM 03/02/97 added dmatch level
3643 static level_t roguelevels[] =
3645 {"start", "Split Decision"},
3646 {"r1m1", "Deviant's Domain"},
3647 {"r1m2", "Dread Portal"},
3648 {"r1m3", "Judgement Call"},
3649 {"r1m4", "Cave of Death"},
3650 {"r1m5", "Towers of Wrath"},
3651 {"r1m6", "Temple of Pain"},
3652 {"r1m7", "Tomb of the Overlord"},
3653 {"r2m1", "Tempus Fugit"},
3654 {"r2m2", "Elemental Fury I"},
3655 {"r2m3", "Elemental Fury II"},
3656 {"r2m4", "Curse of Osiris"},
3657 {"r2m5", "Wizard's Keep"},
3658 {"r2m6", "Blood Sacrifice"},
3659 {"r2m7", "Last Bastion"},
3660 {"r2m8", "Source of Evil"},
3661 {"ctf1", "Division of Change"}
3664 //PGM 01/07/97 added rogue episodes
3665 //PGM 03/02/97 added dmatch episode
3666 static episode_t rogueepisodes[] =
3668 {"Introduction", 0, 1},
3669 {"Hell's Fortress", 1, 7},
3670 {"Corridors of Time", 8, 8},
3671 {"Deathmatch Arena", 16, 1}
3674 static level_t nehahralevels[] =
3676 {"nehstart", "Welcome to Nehahra"},
3677 {"neh1m1", "Forge City1: Slipgates"},
3678 {"neh1m2", "Forge City2: Boiler"},
3679 {"neh1m3", "Forge City3: Escape"},
3680 {"neh1m4", "Grind Core"},
3681 {"neh1m5", "Industrial Silence"},
3682 {"neh1m6", "Locked-Up Anger"},
3683 {"neh1m7", "Wanderer of the Wastes"},
3684 {"neh1m8", "Artemis System Net"},
3685 {"neh1m9", "To the Death"},
3686 {"neh2m1", "The Gates of Ghoro"},
3687 {"neh2m2", "Sacred Trinity"},
3688 {"neh2m3", "Realm of the Ancients"},
3689 {"neh2m4", "Temple of the Ancients"},
3690 {"neh2m5", "Dreams Made Flesh"},
3691 {"neh2m6", "Your Last Cup of Sorrow"},
3692 {"nehsec", "Ogre's Bane"},
3693 {"nehahra", "Nehahra's Den"},
3694 {"nehend", "Quintessence"}
3697 static episode_t nehahraepisodes[] =
3699 {"Welcome to Nehahra", 0, 1},
3700 {"The Fall of Forge", 1, 9},
3701 {"The Outlands", 10, 7},
3702 {"Dimension of the Lost", 17, 2}
3705 // Map list for Transfusion
3706 static level_t transfusionlevels[] =
3708 {"e1m1", "Cradle to Grave"},
3709 {"e1m2", "Wrong Side of the Tracks"},
3710 {"e1m3", "Phantom Express"},
3711 {"e1m4", "Dark Carnival"},
3712 {"e1m5", "Hallowed Grounds"},
3713 {"e1m6", "The Great Temple"},
3714 {"e1m7", "Altar of Stone"},
3715 {"e1m8", "House of Horrors"},
3717 {"e2m1", "Shipwrecked"},
3718 {"e2m2", "The Lumber Mill"},
3719 {"e2m3", "Rest for the Wicked"},
3720 {"e2m4", "The Overlooked Hotel"},
3721 {"e2m5", "The Haunting"},
3722 {"e2m6", "The Cold Rush"},
3723 {"e2m7", "Bowels of the Earth"},
3724 {"e2m8", "The Lair of Shial"},
3725 {"e2m9", "Thin Ice"},
3727 {"e3m1", "Ghost Town"},
3728 {"e3m2", "The Siege"},
3729 {"e3m3", "Raw Sewage"},
3730 {"e3m4", "The Sick Ward"},
3731 {"e3m5", "Spare Parts"},
3732 {"e3m6", "Monster Bait"},
3733 {"e3m7", "The Pit of Cerberus"},
3734 {"e3m8", "Catacombs"},
3736 {"e4m1", "Butchery Loves Company"},
3737 {"e4m2", "Breeding Grounds"},
3738 {"e4m3", "Charnel House"},
3739 {"e4m4", "Crystal Lake"},
3740 {"e4m5", "Fire and Brimstone"},
3741 {"e4m6", "The Ganglion Depths"},
3742 {"e4m7", "In the Flesh"},
3743 {"e4m8", "The Hall of the Epiphany"},
3744 {"e4m9", "Mall of the Dead"},
3746 {"bb1", "The Stronghold"},
3747 {"bb2", "Winter Wonderland"},
3749 {"bb4", "The Tower"},
3751 {"bb6", "Twin Fortress"},
3753 {"bb8", "Fun With Heads"},
3754 {"dm1", "Monolith Building 11"},
3758 {"e6m1", "Welcome to Your Life"},
3759 {"e6m2", "They Are Here"},
3760 {"e6m3", "Public Storage"},
3761 {"e6m4", "Aqueducts"},
3762 {"e6m5", "The Ruined Temple"},
3763 {"e6m6", "Forbidden Rituals"},
3764 {"e6m7", "The Dungeon"},
3765 {"e6m8", "Beauty and the Beast"},
3766 {"e6m9", "Forgotten Catacombs"},
3768 {"cp01", "Boat Docks"},
3769 {"cp02", "Old Opera House"},
3770 {"cp03", "Gothic Library"},
3771 {"cp04", "Lost Monastery"},
3772 {"cp05", "Steamboat"},
3773 {"cp06", "Graveyard"},
3774 {"cp07", "Mountain Pass"},
3775 {"cp08", "Abysmal Mine"},
3777 {"cps1", "Boggy Creek"},
3779 {"cpbb01", "Crypt of Despair"},
3780 {"cpbb02", "Pits of Blood"},
3781 {"cpbb03", "Unholy Cathedral"},
3782 {"cpbb04", "Deadly Inspirations"},
3784 {"b2a15", "Area 15 (B2)"},
3785 {"b2bodies", "BB_Bodies (B2)"},
3786 {"b2cabana", "BB_Cabana"},
3787 {"b2power", "BB_Power"},
3788 {"barena", "Blood Arena"},
3789 {"bkeep", "Blood Keep"},
3790 {"bstar", "Brown Star"},
3791 {"crypt", "The Crypt"},
3793 {"bb3_2k1", "Bodies Infusion"},
3794 {"captasao", "Captasao"},
3795 {"curandero", "Curandero"},
3796 {"dcamp", "DeathCamp"},
3797 {"highnoon", "HighNoon"},
3798 {"qbb1", "The Confluence"},
3799 {"qbb2", "KathartiK"},
3800 {"qbb3", "Caleb's Woodland Retreat"},
3803 {"dranzbb6", "Black Coffee"},
3804 {"fragm", "Frag'M"},
3806 {"qe1m7", "The House of Chthon"},
3807 {"qdm1", "Place of Two Deaths"},
3808 {"qdm4", "The Bad Place"},
3809 {"qdm5", "The Cistern"},
3810 {"qmorbias", "DM-Morbias"},
3811 {"simple", "Dead Simple"}
3814 static episode_t transfusionepisodes[] =
3816 {"The Way of All Flesh", 0, 8},
3817 {"Even Death May Die", 8, 9},
3818 {"Farewell to Arms", 17, 8},
3819 {"Dead Reckoning", 25, 9},
3820 {"BloodBath", 34, 11},
3821 {"Post Mortem", 45, 9},
3822 {"Cryptic Passage", 54, 10},
3823 {"Cryptic BloodBath", 64, 4},
3825 {"Transfusion", 76, 9},
3826 {"Conversions", 85, 9}
3829 static level_t goodvsbad2levels[] =
3831 {"rts", "Many Paths"}, // 0
3832 {"chess", "Chess, Scott Hess"}, // 1
3833 {"dot", "Big Wall"},
3834 {"city2", "The Big City"},
3835 {"bwall", "0 G like Psychic TV"},
3836 {"snow", "Wireframed"},
3837 {"telep", "Infinite Falling"},
3838 {"faces", "Facing Bases"},
3839 {"island", "Adventure Islands"},
3842 static episode_t goodvsbad2episodes[] =
3844 {"Levels? Bevels!", 0, 8},
3847 static level_t battlemechlevels[] =
3849 {"start", "Parking Level"},
3850 {"dm1", "Hot Dump"}, // 1
3851 {"dm2", "The Pits"},
3852 {"dm3", "Dimber Died"},
3853 {"dm4", "Fire in the Hole"},
3854 {"dm5", "Clubhouses"},
3855 {"dm6", "Army go Underground"},
3858 static episode_t battlemechepisodes[] =
3860 {"Time for Battle", 0, 7},
3863 static level_t openquartzlevels[] =
3865 {"start", "Welcome to Openquartz"},
3867 {"void1", "The center of nowhere"}, // 1
3868 {"void2", "The place with no name"},
3869 {"void3", "The lost supply base"},
3870 {"void4", "Past the outer limits"},
3871 {"void5", "Into the nonexistance"},
3872 {"void6", "Void walk"},
3874 {"vtest", "Warp Central"},
3875 {"box", "The deathmatch box"},
3876 {"bunkers", "Void command"},
3877 {"house", "House of chaos"},
3878 {"office", "Overnight office kill"},
3879 {"am1", "The nameless chambers"},
3882 static episode_t openquartzepisodes[] =
3884 {"Single Player", 0, 1},
3885 {"Void Deathmatch", 1, 6},
3889 static level_t defeatindetail2levels[] =
3891 {"atac3", "River Crossing"},
3892 {"atac4", "Canyon Chaos"},
3893 {"atac7", "Desert Stormer"},
3896 static episode_t defeatindetail2episodes[] =
3898 {"ATAC Campaign", 0, 3},
3901 static level_t prydonlevels[] =
3903 {"curig2", "Capel Curig"}, // 0
3905 {"tdastart", "Gateway"}, // 1
3908 static episode_t prydonepisodes[] =
3910 {"Prydon Gate", 0, 1},
3911 {"The Dark Age", 1, 1}
3914 static gamelevels_t sharewarequakegame = {"Shareware Quake", quakelevels, quakeepisodes, 2};
3915 static gamelevels_t registeredquakegame = {"Quake", quakelevels, quakeepisodes, 7};
3916 static gamelevels_t hipnoticgame = {"Scourge of Armagon", hipnoticlevels, hipnoticepisodes, 6};
3917 static gamelevels_t roguegame = {"Dissolution of Eternity", roguelevels, rogueepisodes, 4};
3918 static gamelevels_t nehahragame = {"Nehahra", nehahralevels, nehahraepisodes, 4};
3919 static gamelevels_t transfusiongame = {"Transfusion", transfusionlevels, transfusionepisodes, 11};
3920 static gamelevels_t goodvsbad2game = {"Good Vs. Bad 2", goodvsbad2levels, goodvsbad2episodes, 1};
3921 static gamelevels_t battlemechgame = {"Battlemech", battlemechlevels, battlemechepisodes, 1};
3922 static gamelevels_t openquartzgame = {"OpenQuartz", openquartzlevels, openquartzepisodes, 3};
3923 static gamelevels_t defeatindetail2game = {"Defeat In Detail 2", defeatindetail2levels, defeatindetail2episodes, 1};
3924 static gamelevels_t prydongame = {"Prydon Gate", prydonlevels, prydonepisodes, 2};
3926 typedef struct gameinfo_s
3929 gamelevels_t *notregistered;
3930 gamelevels_t *registered;
3934 static gameinfo_t gamelist[] =
3936 {GAME_NORMAL, &sharewarequakegame, ®isteredquakegame},
3937 {GAME_HIPNOTIC, &hipnoticgame, &hipnoticgame},
3938 {GAME_ROGUE, &roguegame, &roguegame},
3939 {GAME_QUOTH, &sharewarequakegame, ®isteredquakegame},
3940 {GAME_NEHAHRA, &nehahragame, &nehahragame},
3941 {GAME_TRANSFUSION, &transfusiongame, &transfusiongame},
3942 {GAME_GOODVSBAD2, &goodvsbad2game, &goodvsbad2game},
3943 {GAME_BATTLEMECH, &battlemechgame, &battlemechgame},
3944 {GAME_OPENQUARTZ, &openquartzgame, &openquartzgame},
3945 {GAME_DEFEATINDETAIL2, &defeatindetail2game, &defeatindetail2game},
3946 {GAME_PRYDON, &prydongame, &prydongame},
3949 static gamelevels_t *gameoptions_levels = NULL;
3951 static int startepisode;
3952 static int startlevel;
3953 static int maxplayers;
3954 static qbool m_serverInfoMessage = false;
3955 static double m_serverInfoMessageTime;
3957 void M_Menu_GameOptions_f(cmd_state_t *cmd)
3960 key_dest = key_menu;
3961 m_state = m_gameoptions;
3962 m_entersound = true;
3963 if (maxplayers == 0)
3964 maxplayers = svs.maxclients;
3966 maxplayers = min(8, MAX_SCOREBOARD);
3967 // pick game level list based on gamemode (use GAME_NORMAL if no matches)
3968 gameoptions_levels = registered.integer ? gamelist[0].registered : gamelist[0].notregistered;
3969 for (i = 0;i < (int)(sizeof(gamelist)/sizeof(gamelist[0]));i++)
3970 if (gamelist[i].gameid == gamemode)
3971 gameoptions_levels = registered.integer ? gamelist[i].registered : gamelist[i].notregistered;
3975 static int gameoptions_cursor_table[] = {40, 56, 64, 72, 80, 88, 96, 104, 112, 140, 160, 168};
3976 #define NUM_GAMEOPTIONS 12
3977 static int gameoptions_cursor;
3979 void M_GameOptions_Draw (void)
3985 M_Background(320, 200);
3987 M_DrawPic (16, 4, "gfx/qplaque");
3988 p = Draw_CachePic ("gfx/p_multi");
3989 M_DrawPic ( (320-Draw_GetPicWidth(p))/2, 4, "gfx/p_multi");
3991 M_DrawTextBox (152, 32, 10, 1);
3992 M_Print(160, 40, "begin game");
3994 M_Print(0, 56, " Max players");
3995 M_Print(160, 56, va(vabuf, sizeof(vabuf), "%i", maxplayers) );
3997 if (gamemode != GAME_GOODVSBAD2)
3999 M_Print(0, 64, " Game Type");
4000 if (gamemode == GAME_TRANSFUSION)
4002 if (!coop.integer && !deathmatch.integer)
4003 Cvar_SetValue(&cvars_all, "deathmatch", 1);
4004 if (deathmatch.integer == 0)
4005 M_Print(160, 64, "Cooperative");
4006 else if (deathmatch.integer == 2)
4007 M_Print(160, 64, "Capture the Flag");
4009 M_Print(160, 64, "Blood Bath");
4011 else if (gamemode == GAME_BATTLEMECH)
4013 if (!deathmatch.integer)
4014 Cvar_SetValue(&cvars_all, "deathmatch", 1);
4015 if (deathmatch.integer == 2)
4016 M_Print(160, 64, "Rambo Match");
4018 M_Print(160, 64, "Deathmatch");
4022 if (!coop.integer && !deathmatch.integer)
4023 Cvar_SetValue(&cvars_all, "deathmatch", 1);
4025 M_Print(160, 64, "Cooperative");
4027 M_Print(160, 64, "Deathmatch");
4030 M_Print(0, 72, " Teamplay");
4031 if (gamemode == GAME_ROGUE)
4035 switch((int)teamplay.integer)
4037 case 1: msg = "No Friendly Fire"; break;
4038 case 2: msg = "Friendly Fire"; break;
4039 case 3: msg = "Tag"; break;
4040 case 4: msg = "Capture the Flag"; break;
4041 case 5: msg = "One Flag CTF"; break;
4042 case 6: msg = "Three Team CTF"; break;
4043 default: msg = "Off"; break;
4045 M_Print(160, 72, msg);
4051 switch (teamplay.integer)
4053 case 0: msg = "Off"; break;
4054 case 2: msg = "Friendly Fire"; break;
4055 default: msg = "No Friendly Fire"; break;
4057 M_Print(160, 72, msg);
4059 M_Print(0, 80, " Skill");
4060 if (gamemode == GAME_TRANSFUSION)
4062 if (skill.integer == 1)
4063 M_Print(160, 80, "Still Kicking");
4064 else if (skill.integer == 2)
4065 M_Print(160, 80, "Pink On The Inside");
4066 else if (skill.integer == 3)
4067 M_Print(160, 80, "Lightly Broiled");
4068 else if (skill.integer == 4)
4069 M_Print(160, 80, "Well Done");
4071 M_Print(160, 80, "Extra Crispy");
4075 if (skill.integer == 0)
4076 M_Print(160, 80, "Easy difficulty");
4077 else if (skill.integer == 1)
4078 M_Print(160, 80, "Normal difficulty");
4079 else if (skill.integer == 2)
4080 M_Print(160, 80, "Hard difficulty");
4082 M_Print(160, 80, "Nightmare difficulty");
4084 M_Print(0, 88, " Frag Limit");
4085 if (fraglimit.integer == 0)
4086 M_Print(160, 88, "none");
4088 M_Print(160, 88, va(vabuf, sizeof(vabuf), "%i frags", fraglimit.integer));
4090 M_Print(0, 96, " Time Limit");
4091 if (timelimit.integer == 0)
4092 M_Print(160, 96, "none");
4094 M_Print(160, 96, va(vabuf, sizeof(vabuf), "%i minutes", timelimit.integer));
4097 M_Print(0, 104, " Public server");
4098 M_Print(160, 104, (sv_public.integer == 0) ? "no" : "yes");
4100 M_Print(0, 112, " Server maxrate");
4101 M_Print(160, 112, va(vabuf, sizeof(vabuf), "%i", sv_maxrate.integer));
4103 M_Print(0, 128, " Server name");
4104 M_DrawTextBox (0, 132, 38, 1);
4105 M_Print(8, 140, hostname.string);
4107 if (gamemode != GAME_GOODVSBAD2)
4109 M_Print(0, 160, " Episode");
4110 M_Print(160, 160, gameoptions_levels->episodes[startepisode].description);
4113 M_Print(0, 168, " Level");
4114 M_Print(160, 168, gameoptions_levels->levels[gameoptions_levels->episodes[startepisode].firstLevel + startlevel].description);
4115 M_Print(160, 176, gameoptions_levels->levels[gameoptions_levels->episodes[startepisode].firstLevel + startlevel].name);
4118 if (gameoptions_cursor == 9)
4119 M_DrawCharacter (8 + 8 * strlen(hostname.string), gameoptions_cursor_table[gameoptions_cursor], 10+((int)(host.realtime*4)&1));
4121 M_DrawCharacter (144, gameoptions_cursor_table[gameoptions_cursor], 12+((int)(host.realtime*4)&1));
4123 if (m_serverInfoMessage)
4125 if ((host.realtime - m_serverInfoMessageTime) < 5.0)
4128 M_DrawTextBox (x, 138, 24, 4);
4130 M_Print(x, 146, " More than 255 players??");
4131 M_Print(x, 154, " First, question your ");
4132 M_Print(x, 162, " sanity, then email ");
4133 M_Print(x, 170, "darkplacesengine@gmail.com");
4136 m_serverInfoMessage = false;
4141 static void M_NetStart_Change (int dir)
4145 switch (gameoptions_cursor)
4149 if (maxplayers > MAX_SCOREBOARD)
4151 maxplayers = MAX_SCOREBOARD;
4152 m_serverInfoMessage = true;
4153 m_serverInfoMessageTime = host.realtime;
4160 if (gamemode == GAME_GOODVSBAD2)
4162 if (gamemode == GAME_TRANSFUSION)
4164 switch (deathmatch.integer)
4166 // From Cooperative to BloodBath
4168 Cvar_SetValueQuick (&coop, 0);
4169 Cvar_SetValueQuick (&deathmatch, 1);
4172 // From BloodBath to CTF
4174 Cvar_SetValueQuick (&coop, 0);
4175 Cvar_SetValueQuick (&deathmatch, 2);
4178 // From CTF to Cooperative
4181 Cvar_SetValueQuick (&coop, 1);
4182 Cvar_SetValueQuick (&deathmatch, 0);
4185 else if (gamemode == GAME_BATTLEMECH)
4187 if (deathmatch.integer == 2) // changing from Rambo to Deathmatch
4188 Cvar_SetValueQuick (&deathmatch, 0);
4189 else // changing from Deathmatch to Rambo
4190 Cvar_SetValueQuick (&deathmatch, 2);
4194 if (deathmatch.integer) // changing from deathmatch to coop
4196 Cvar_SetValueQuick (&coop, 1);
4197 Cvar_SetValueQuick (&deathmatch, 0);
4199 else // changing from coop to deathmatch
4201 Cvar_SetValueQuick (&coop, 0);
4202 Cvar_SetValueQuick (&deathmatch, 1);
4208 if (gamemode == GAME_GOODVSBAD2)
4210 if (gamemode == GAME_ROGUE)
4215 Cvar_SetValueQuick (&teamplay, teamplay.integer + dir);
4216 if (teamplay.integer > count)
4217 Cvar_SetValueQuick (&teamplay, 0);
4218 else if (teamplay.integer < 0)
4219 Cvar_SetValueQuick (&teamplay, count);
4223 if (gamemode == GAME_GOODVSBAD2)
4225 Cvar_SetValueQuick (&skill, skill.integer + dir);
4226 if (gamemode == GAME_TRANSFUSION)
4228 if (skill.integer > 5)
4229 Cvar_SetValueQuick (&skill, 1);
4230 if (skill.integer < 1)
4231 Cvar_SetValueQuick (&skill, 5);
4235 if (skill.integer > 3)
4236 Cvar_SetValueQuick (&skill, 0);
4237 if (skill.integer < 0)
4238 Cvar_SetValueQuick (&skill, 3);
4243 if (gamemode == GAME_GOODVSBAD2)
4245 Cvar_SetValueQuick (&fraglimit, fraglimit.integer + dir*10);
4246 if (fraglimit.integer > 100)
4247 Cvar_SetValueQuick (&fraglimit, 0);
4248 if (fraglimit.integer < 0)
4249 Cvar_SetValueQuick (&fraglimit, 100);
4253 if (gamemode == GAME_GOODVSBAD2)
4255 Cvar_SetValueQuick (&timelimit, timelimit.value + dir*5);
4256 if (timelimit.value > 60)
4257 Cvar_SetValueQuick (&timelimit, 0);
4258 if (timelimit.value < 0)
4259 Cvar_SetValueQuick (&timelimit, 60);
4263 Cvar_SetValueQuick (&sv_public, !sv_public.integer);
4267 Cvar_SetValueQuick (&sv_maxrate, sv_maxrate.integer + dir*500);
4268 if (sv_maxrate.integer < NET_MINRATE)
4269 Cvar_SetValueQuick (&sv_maxrate, NET_MINRATE);
4276 if (gamemode == GAME_GOODVSBAD2)
4278 startepisode += dir;
4280 if (startepisode < 0)
4281 startepisode = gameoptions_levels->numepisodes - 1;
4283 if (startepisode >= gameoptions_levels->numepisodes)
4293 startlevel = gameoptions_levels->episodes[startepisode].levels - 1;
4295 if (startlevel >= gameoptions_levels->episodes[startepisode].levels)
4301 static void M_GameOptions_Key(cmd_state_t *cmd, int key, int ascii)
4304 char hostnamebuf[128];
4310 M_Menu_MultiPlayer_f(cmd);
4314 S_LocalSound ("sound/misc/menu1.wav");
4315 gameoptions_cursor--;
4316 if (gameoptions_cursor < 0)
4317 gameoptions_cursor = NUM_GAMEOPTIONS-1;
4321 S_LocalSound ("sound/misc/menu1.wav");
4322 gameoptions_cursor++;
4323 if (gameoptions_cursor >= NUM_GAMEOPTIONS)
4324 gameoptions_cursor = 0;
4328 if (gameoptions_cursor == 0)
4330 S_LocalSound ("sound/misc/menu3.wav");
4331 M_NetStart_Change (-1);
4335 if (gameoptions_cursor == 0)
4337 S_LocalSound ("sound/misc/menu3.wav");
4338 M_NetStart_Change (1);
4342 S_LocalSound ("sound/misc/menu2.wav");
4343 if (gameoptions_cursor == 0)
4346 Cbuf_AddText(cmd, "disconnect\n");
4347 Cbuf_AddText(cmd, va(vabuf, sizeof(vabuf), "maxplayers %u\n", maxplayers) );
4349 Cbuf_AddText(cmd, va(vabuf, sizeof(vabuf), "map %s\n", gameoptions_levels->levels[gameoptions_levels->episodes[startepisode].firstLevel + startlevel].name) );
4353 M_NetStart_Change (1);
4357 if (gameoptions_cursor == 9)
4359 l = (int)strlen(hostname.string);
4363 memcpy(hostnamebuf, hostname.string, l);
4365 Cvar_Set(&cvars_all, "hostname", hostnamebuf);
4373 if (gameoptions_cursor == 9)
4375 l = (int)strlen(hostname.string);
4378 memcpy(hostnamebuf, hostname.string, l);
4379 hostnamebuf[l] = ascii;
4380 hostnamebuf[l+1] = 0;
4381 Cvar_Set(&cvars_all, "hostname", hostnamebuf);
4387 //=============================================================================
4390 static unsigned slist_cursor;
4391 static unsigned slist_visible;
4393 void M_Menu_ServerList_f(cmd_state_t *cmd)
4395 key_dest = key_menu;
4397 m_entersound = true;
4399 cl_connect_status[0] = '\0';
4400 if (lanConfig_cursor == 2)
4407 static void M_ServerList_Draw (void)
4409 unsigned n, y, start, end, statnumplayers, statmaxplayers;
4414 // use as much vertical space as available
4415 if (gamemode == GAME_TRANSFUSION)
4416 M_Background(640, vid_conheight.integer - 80);
4418 M_Background(640, vid_conheight.integer);
4419 // scroll the list as the cursor moves
4420 ServerList_GetPlayerStatistics(&statnumplayers, &statmaxplayers);
4421 s = va(vabuf, sizeof(vabuf), "%u/%u masters %u/%u servers %u/%u players", masterreplycount, masterquerycount, serverreplycount, serverquerycount, statnumplayers, statmaxplayers);
4422 M_PrintRed((640 - strlen(s) * 8) / 2, 32, s);
4423 if (*cl_connect_status)
4424 M_Print(16, menu_height - 8, cl_connect_status);
4426 slist_visible = (menu_height - 16 - y) / 8 / 2;
4427 start = min(slist_cursor - min(slist_cursor, slist_visible >> 1), serverlist_viewcount - min(serverlist_viewcount, slist_visible));
4428 end = min(start + slist_visible, serverlist_viewcount);
4430 p = Draw_CachePic ("gfx/p_multi");
4431 M_DrawPic((640 - Draw_GetPicWidth(p)) / 2, 4, "gfx/p_multi");
4434 for (n = start;n < end;n++)
4436 serverlist_entry_t *entry = ServerList_GetViewEntry(n);
4437 DrawQ_Fill(menu_x, menu_y + y, 640, 16, n == slist_cursor ? (0.5 + 0.2 * sin(host.realtime * M_PI)) : 0, 0, 0, 0.5, 0);
4438 M_PrintColored(0, y, entry->line1);y += 8;
4439 M_PrintColored(0, y, entry->line2);y += 8;
4442 else if (host.realtime - masterquerytime > 10)
4444 if (masterquerycount)
4445 M_Print(0, y, "No servers found");
4447 M_Print(0, y, "No master servers found (network problem?)");
4451 if (serverquerycount)
4452 M_Print(0, y, "Querying servers");
4454 M_Print(0, y, "Querying master servers");
4459 static void M_ServerList_Key(cmd_state_t *cmd, int k, int ascii)
4465 M_Menu_LanConfig_f(cmd);
4469 if (lanConfig_cursor == 2)
4476 slist_cursor -= slist_visible - 2;
4479 S_LocalSound ("sound/misc/menu1.wav");
4481 if (slist_cursor >= serverlist_viewcount)
4482 slist_cursor = serverlist_viewcount - 1;
4486 slist_cursor += slist_visible - 2;
4489 S_LocalSound ("sound/misc/menu1.wav");
4491 if (slist_cursor >= serverlist_viewcount)
4496 S_LocalSound ("sound/misc/menu1.wav");
4501 S_LocalSound ("sound/misc/menu1.wav");
4502 slist_cursor = serverlist_viewcount - 1;
4506 S_LocalSound ("sound/misc/menu2.wav");
4507 if (serverlist_viewcount)
4508 Cbuf_AddText(cmd, va(vabuf, sizeof(vabuf), "connect \"%s\"\n", ServerList_GetViewEntry(slist_cursor)->info.cname));
4517 //=============================================================================
4519 // same limit of mod dirs as in fs.c (allowing that one is used by gamedirname1)
4520 #define MODLIST_MAXDIRS MAX_GAMEDIRS - 1
4521 static int modlist_numenabled; //number of enabled (or in process to be..) mods
4523 typedef struct modlist_entry_s
4525 qbool loaded; // used to determine whether this entry is loaded and running
4527 // name of the modification, this is displayed on the menu entry
4529 // directory where we will find it
4530 char dir[MAX_QPATH];
4533 static int modlist_cursor;
4534 //static int modlist_viewcount;
4536 static int modlist_count = 0;
4537 static modlist_entry_t modlist[MODLIST_TOTALSIZE];
4539 static void ModList_RebuildList(void)
4543 const char *description;
4546 stringlistinit(&list);
4547 listdirectory(&list, fs_basedir, "");
4548 stringlistsort(&list, true);
4550 modlist_numenabled = 0;
4551 for (i = 0;i < list.numstrings && modlist_count < MODLIST_TOTALSIZE;i++)
4553 // reject any dirs that are part of the base game
4554 if (gamedirname1 && !strcasecmp(gamedirname1, list.strings[i])) continue;
4555 //if (gamedirname2 && !strcasecmp(gamedirname2, list.strings[i])) continue;
4557 // check if we can get a description of the gamedir (from modinfo.txt),
4558 // or if the directory is valid but has no description (fs_checkgamedir_missing)
4559 // otherwise this isn't a valid gamedir
4560 description = FS_CheckGameDir(list.strings[i]);
4561 if (description == NULL || description == fs_checkgamedir_missing) continue;
4563 desc_len = min(strlen(description), sizeof(modlist[modlist_count].name));
4564 for (j = 0; j < desc_len; ++j)
4565 if (!ISWHITESPACE(description[j]))
4567 dp_strlcpy(modlist[modlist_count].name, description, sizeof(modlist[modlist_count].name));
4571 dp_strlcpy (modlist[modlist_count].dir, list.strings[i], sizeof(modlist[modlist_count].dir));
4573 // check if this mod is currently loaded
4574 modlist[modlist_count].loaded = false;
4575 for (j = 0; j < fs_numgamedirs; j++)
4576 if (!strcasecmp(fs_gamedirs[j], modlist[modlist_count].dir))
4578 modlist[modlist_count].loaded = true;
4579 modlist_numenabled++;
4585 stringlistfreecontents(&list);
4588 static void ModList_Enable (void)
4592 const char *gamedirs[MODLIST_MAXDIRS];
4594 // this part is basically the same as the FS_GameDir_f function
4595 if ((cls.state == ca_connected && !cls.demoplayback) || sv.active)
4597 // actually, changing during game would work fine, but would be stupid
4598 Con_Printf("Can not change gamedir while client is connected or server is running!\n");
4602 // copy our mod list into an array for FS_ChangeGameDirs
4603 for (i = 0, numgamedirs = 0; i < modlist_count && numgamedirs < MODLIST_MAXDIRS; i++)
4604 if (modlist[i].loaded)
4605 gamedirs[numgamedirs++] = modlist[i].dir;
4606 // allow disabling all active mods using the menu
4607 if (numgamedirs == 0)
4610 gamedirs[0] = gamedirname1;
4613 FS_ChangeGameDirs(numgamedirs, gamedirs, true);
4616 void M_Menu_ModList_f(cmd_state_t *cmd)
4618 key_dest = key_menu;
4619 m_state = m_modlist;
4620 m_entersound = true;
4622 cl_connect_status[0] = '\0';
4623 ModList_RebuildList();
4626 static void M_Menu_ModList_AdjustSliders (int dir)
4628 S_LocalSound ("sound/misc/menu3.wav");
4630 // stop adding mods, we reach the limit
4631 if (!modlist[modlist_cursor].loaded && (modlist_numenabled == MODLIST_MAXDIRS)) return;
4633 modlist[modlist_cursor].loaded = !modlist[modlist_cursor].loaded;
4634 modlist_numenabled += modlist[modlist_cursor].loaded ? 1 : -1;
4637 static void M_ModList_Draw (void)
4639 int n, y, visible, start, end;
4641 const char *s_available = "Available Mods";
4642 const char *s_enabled = "Enabled Mods";
4644 // use as much vertical space as available
4645 if (gamemode == GAME_TRANSFUSION)
4646 M_Background(640, vid_conheight.integer - 80);
4648 M_Background(640, vid_conheight.integer);
4650 M_PrintRed(48 + 32, 32, s_available);
4651 M_PrintRed(432, 32, s_enabled);
4652 // Draw a list box with all enabled mods
4653 DrawQ_Pic(menu_x + 432, menu_y + 48, NULL, 172, 8 * modlist_numenabled, 0, 0, 0, 0.5, 0);
4654 for (n = 0, y = 48; n < modlist_count; n++)
4655 if (modlist[n].loaded)
4657 M_PrintRed(432, y, modlist[n].dir);
4661 if (*cl_connect_status)
4662 M_Print(16, menu_height - 8, cl_connect_status);
4663 // scroll the list as the cursor moves
4665 visible = (int)((menu_height - 16 - y) / 8 / 2);
4666 start = bound(0, modlist_cursor - (visible >> 1), modlist_count - visible);
4667 end = min(start + visible, modlist_count);
4669 p = Draw_CachePic ("gfx/p_option");
4670 M_DrawPic((640 - Draw_GetPicWidth(p)) / 2, 4, "gfx/p_option");
4673 for (n = start;n < end;n++)
4675 const char *item_label = (modlist[n].name[0] != '\0') ? modlist[n].name : modlist[n].dir;
4677 DrawQ_Pic(menu_x + 40, menu_y + y, NULL, 360, 8, n == modlist_cursor ? (0.5 + 0.2 * sin(host.realtime * M_PI)) : 0, 0, 0, 0.5, 0);
4678 M_ItemPrint(80, y, item_label, true);
4679 M_DrawCheckbox(48, y, modlist[n].loaded);
4685 M_Print(80, y, "No Mods found");
4689 static void M_ModList_Key(cmd_state_t *cmd, int k, int ascii)
4695 M_Menu_Options_f(cmd);
4699 S_LocalSound ("sound/misc/menu2.wav");
4700 ModList_RebuildList();
4704 S_LocalSound ("sound/misc/menu1.wav");
4706 if (modlist_cursor < 0)
4707 modlist_cursor = modlist_count - 1;
4711 M_Menu_ModList_AdjustSliders (-1);
4715 S_LocalSound ("sound/misc/menu1.wav");
4717 if (modlist_cursor >= modlist_count)
4722 M_Menu_ModList_AdjustSliders (1);
4726 S_LocalSound ("sound/misc/menu2.wav");
4736 //=============================================================================
4737 /* Menu Subsystem */
4739 static void M_KeyEvent(int key, int ascii, qbool downevent);
4740 static void M_Draw(void);
4741 void M_ToggleMenu(int mode);
4742 static void M_Shutdown(void);
4744 static void M_Init (void)
4746 menuplyr_load = true;
4747 menuplyr_pixels = NULL;
4749 Cmd_AddCommand(CF_CLIENT, "menu_main", M_Menu_Main_f, "open the main menu");
4750 Cmd_AddCommand(CF_CLIENT, "menu_singleplayer", M_Menu_SinglePlayer_f, "open the singleplayer menu");
4751 Cmd_AddCommand(CF_CLIENT, "menu_load", M_Menu_Load_f, "open the loadgame menu");
4752 Cmd_AddCommand(CF_CLIENT, "menu_save", M_Menu_Save_f, "open the savegame menu");
4753 Cmd_AddCommand(CF_CLIENT, "menu_multiplayer", M_Menu_MultiPlayer_f, "open the multiplayer menu");
4754 Cmd_AddCommand(CF_CLIENT, "menu_setup", M_Menu_Setup_f, "open the player setup menu");
4755 Cmd_AddCommand(CF_CLIENT, "menu_options", M_Menu_Options_f, "open the options menu");
4756 Cmd_AddCommand(CF_CLIENT, "menu_options_effects", M_Menu_Options_Effects_f, "open the effects options menu");
4757 Cmd_AddCommand(CF_CLIENT, "menu_options_graphics", M_Menu_Options_Graphics_f, "open the graphics options menu");
4758 Cmd_AddCommand(CF_CLIENT, "menu_options_colorcontrol", M_Menu_Options_ColorControl_f, "open the color control menu");
4759 Cmd_AddCommand(CF_CLIENT, "menu_keys", M_Menu_Keys_f, "open the key binding menu");
4760 Cmd_AddCommand(CF_CLIENT, "menu_video", M_Menu_Video_f, "open the video options menu");
4761 Cmd_AddCommand(CF_CLIENT, "menu_reset", M_Menu_Reset_f, "open the reset to defaults menu");
4762 Cmd_AddCommand(CF_CLIENT, "menu_mods", M_Menu_ModList_f, "open the mods browser menu");
4763 Cmd_AddCommand(CF_CLIENT, "help", M_Menu_Help_f, "open the help menu");
4764 Cmd_AddCommand(CF_CLIENT, "menu_quit", M_Menu_Quit_f, "open the quit menu");
4765 Cmd_AddCommand(CF_CLIENT, "menu_transfusion_episode", M_Menu_Transfusion_Episode_f, "open the transfusion episode select menu");
4766 Cmd_AddCommand(CF_CLIENT, "menu_transfusion_skill", M_Menu_Transfusion_Skill_f, "open the transfusion skill select menu");
4767 Cmd_AddCommand(CF_CLIENT, "menu_credits", M_Menu_Credits_f, "open the credits menu");
4773 if (key_dest != key_menu && key_dest != key_menu_grabbed)
4776 if (m_state == m_none)
4792 case m_singleplayer:
4793 M_SinglePlayer_Draw ();
4796 case m_transfusion_episode:
4797 M_Transfusion_Episode_Draw ();
4800 case m_transfusion_skill:
4801 M_Transfusion_Skill_Draw ();
4813 M_MultiPlayer_Draw ();
4824 case m_options_effects:
4825 M_Options_Effects_Draw ();
4828 case m_options_graphics:
4829 M_Options_Graphics_Draw ();
4832 case m_options_colorcontrol:
4833 M_Options_ColorControl_Draw ();
4861 M_LanConfig_Draw ();
4865 M_GameOptions_Draw ();
4869 M_ServerList_Draw ();
4877 if (gamemode == GAME_TRANSFUSION && !m_missingdata) {
4878 if (m_state != m_credits) {
4879 cachepic_t *p, *drop1, *drop2, *drop3;
4880 int g, scale_x, scale_y, scale_y_repeat, top_offset;
4882 scale_y_repeat = vid_conheight.integer * 2;
4883 g = (int)(host.realtime * 64)%96;
4884 scale_y_rate = (float)(g+1) / 96;
4885 top_offset = (g+12)/12;
4886 p = Draw_CachePic (va(vabuf, sizeof(vabuf), "gfx/menu/blooddrip%i", top_offset));
4887 drop1 = Draw_CachePic ("gfx/menu/blooddrop1");
4888 drop2 = Draw_CachePic ("gfx/menu/blooddrop2");
4889 drop3 = Draw_CachePic ("gfx/menu/blooddrop3");
4890 for (scale_x = 0; scale_x <= vid_conwidth.integer; scale_x += Draw_GetPicWidth(p)) {
4891 for (scale_y = -scale_y_repeat; scale_y <= vid_conheight.integer; scale_y += scale_y_repeat) {
4892 DrawQ_Pic (scale_x + 21, scale_y_repeat * .5 + scale_y + scale_y_rate * scale_y_repeat, drop3, 0, 0, 1, 1, 1, 1, 0);
4893 DrawQ_Pic (scale_x + 116, scale_y_repeat + scale_y + scale_y_rate * scale_y_repeat, drop1, 0, 0, 1, 1, 1, 1, 0);
4894 DrawQ_Pic (scale_x + 180, scale_y_repeat * .275 + scale_y + scale_y_rate * scale_y_repeat, drop3, 0, 0, 1, 1, 1, 1, 0);
4895 DrawQ_Pic (scale_x + 242, scale_y_repeat * .75 + scale_y + scale_y_rate * scale_y_repeat, drop3, 0, 0, 1, 1, 1, 1, 0);
4896 DrawQ_Pic (scale_x + 304, scale_y_repeat * .25 + scale_y + scale_y_rate * scale_y_repeat, drop3, 0, 0, 1, 1, 1, 1, 0);
4897 DrawQ_Pic (scale_x + 362, scale_y_repeat * .46125 + scale_y + scale_y_rate * scale_y_repeat, drop3, 0, 0, 1, 1, 1, 1, 0);
4898 DrawQ_Pic (scale_x + 402, scale_y_repeat * .1725 + scale_y + scale_y_rate * scale_y_repeat, drop3, 0, 0, 1, 1, 1, 1, 0);
4899 DrawQ_Pic (scale_x + 438, scale_y_repeat * .9 + scale_y + scale_y_rate * scale_y_repeat, drop1, 0, 0, 1, 1, 1, 1, 0);
4900 DrawQ_Pic (scale_x + 484, scale_y_repeat * .5 + scale_y + scale_y_rate * scale_y_repeat, drop3, 0, 0, 1, 1, 1, 1, 0);
4901 DrawQ_Pic (scale_x + 557, scale_y_repeat * .9425 + scale_y + scale_y_rate * scale_y_repeat, drop1, 0, 0, 1, 1, 1, 1, 0);
4902 DrawQ_Pic (scale_x + 606, scale_y_repeat * .5 + scale_y + scale_y_rate * scale_y_repeat, drop2, 0, 0, 1, 1, 1, 1, 0);
4904 DrawQ_Pic (scale_x, -1, Draw_CachePic (va(vabuf, sizeof(vabuf), "gfx/menu/blooddrip%i", top_offset)), 0, 0, 1, 1, 1, 1, 0);
4911 S_LocalSound ("sound/misc/menu2.wav");
4912 m_entersound = false;
4919 void M_KeyEvent (int key, int ascii, qbool downevent)
4921 cmd_state_t *cmd = cmd_local;
4930 M_Main_Key(cmd, key, ascii);
4934 M_Demo_Key(cmd, key, ascii);
4937 case m_singleplayer:
4938 M_SinglePlayer_Key(cmd, key, ascii);
4941 case m_transfusion_episode:
4942 M_Transfusion_Episode_Key(cmd, key, ascii);
4945 case m_transfusion_skill:
4946 M_Transfusion_Skill_Key(cmd, key, ascii);
4950 M_Load_Key(cmd, key, ascii);
4954 M_Save_Key(cmd, key, ascii);
4958 M_MultiPlayer_Key(cmd, key, ascii);
4962 M_Setup_Key(cmd, key, ascii);
4966 M_Options_Key(cmd, key, ascii);
4969 case m_options_effects:
4970 M_Options_Effects_Key(cmd, key, ascii);
4973 case m_options_graphics:
4974 M_Options_Graphics_Key(cmd, key, ascii);
4977 case m_options_colorcontrol:
4978 M_Options_ColorControl_Key(cmd, key, ascii);
4982 M_Keys_Key(cmd, key, ascii);
4986 M_Reset_Key(cmd, key, ascii);
4990 M_Video_Key(cmd, key, ascii);
4994 M_Help_Key(cmd, key, ascii);
4998 M_Credits_Key(cmd, key, ascii);
5002 M_Quit_Key(cmd, key, ascii);
5006 M_LanConfig_Key(cmd, key, ascii);
5010 M_GameOptions_Key(cmd, key, ascii);
5014 M_ServerList_Key(cmd, key, ascii);
5018 M_ModList_Key(cmd, key, ascii);
5024 static void M_NewMap(void)
5028 static int M_GetServerListEntryCategory(const serverlist_entry_t *entry)
5033 void M_Shutdown(void)
5036 key_dest = key_game;
5039 //============================================================================
5040 // Menu prog handling
5042 static void MP_CheckRequiredFuncs(prvm_prog_t *prog, const char *filename)
5045 const char *m_required_func[] = {
5052 int m_numrequiredfunc = sizeof(m_required_func) / sizeof(char*);
5054 for(i = 0; i < m_numrequiredfunc; ++i)
5055 if(PRVM_ED_FindFunction(prog, m_required_func[i]) == 0)
5056 prog->error_cmd("%s: %s not found in %s",prog->name, m_required_func[i], filename);
5059 static prvm_required_field_t m_required_fields[] =
5061 #define PRVM_DECLARE_serverglobalfloat(x)
5062 #define PRVM_DECLARE_serverglobalvector(x)
5063 #define PRVM_DECLARE_serverglobalstring(x)
5064 #define PRVM_DECLARE_serverglobaledict(x)
5065 #define PRVM_DECLARE_serverglobalfunction(x)
5066 #define PRVM_DECLARE_clientglobalfloat(x)
5067 #define PRVM_DECLARE_clientglobalvector(x)
5068 #define PRVM_DECLARE_clientglobalstring(x)
5069 #define PRVM_DECLARE_clientglobaledict(x)
5070 #define PRVM_DECLARE_clientglobalfunction(x)
5071 #define PRVM_DECLARE_menuglobalfloat(x)
5072 #define PRVM_DECLARE_menuglobalvector(x)
5073 #define PRVM_DECLARE_menuglobalstring(x)
5074 #define PRVM_DECLARE_menuglobaledict(x)
5075 #define PRVM_DECLARE_menuglobalfunction(x)
5076 #define PRVM_DECLARE_serverfieldfloat(x)
5077 #define PRVM_DECLARE_serverfieldvector(x)
5078 #define PRVM_DECLARE_serverfieldstring(x)
5079 #define PRVM_DECLARE_serverfieldedict(x)
5080 #define PRVM_DECLARE_serverfieldfunction(x)
5081 #define PRVM_DECLARE_clientfieldfloat(x)
5082 #define PRVM_DECLARE_clientfieldvector(x)
5083 #define PRVM_DECLARE_clientfieldstring(x)
5084 #define PRVM_DECLARE_clientfieldedict(x)
5085 #define PRVM_DECLARE_clientfieldfunction(x)
5086 #define PRVM_DECLARE_menufieldfloat(x) {ev_float, #x},
5087 #define PRVM_DECLARE_menufieldvector(x) {ev_vector, #x},
5088 #define PRVM_DECLARE_menufieldstring(x) {ev_string, #x},
5089 #define PRVM_DECLARE_menufieldedict(x) {ev_entity, #x},
5090 #define PRVM_DECLARE_menufieldfunction(x) {ev_function, #x},
5091 #define PRVM_DECLARE_serverfunction(x)
5092 #define PRVM_DECLARE_clientfunction(x)
5093 #define PRVM_DECLARE_menufunction(x)
5094 #define PRVM_DECLARE_field(x)
5095 #define PRVM_DECLARE_global(x)
5096 #define PRVM_DECLARE_function(x)
5097 #include "prvm_offsets.h"
5098 #undef PRVM_DECLARE_serverglobalfloat
5099 #undef PRVM_DECLARE_serverglobalvector
5100 #undef PRVM_DECLARE_serverglobalstring
5101 #undef PRVM_DECLARE_serverglobaledict
5102 #undef PRVM_DECLARE_serverglobalfunction
5103 #undef PRVM_DECLARE_clientglobalfloat
5104 #undef PRVM_DECLARE_clientglobalvector
5105 #undef PRVM_DECLARE_clientglobalstring
5106 #undef PRVM_DECLARE_clientglobaledict
5107 #undef PRVM_DECLARE_clientglobalfunction
5108 #undef PRVM_DECLARE_menuglobalfloat
5109 #undef PRVM_DECLARE_menuglobalvector
5110 #undef PRVM_DECLARE_menuglobalstring
5111 #undef PRVM_DECLARE_menuglobaledict
5112 #undef PRVM_DECLARE_menuglobalfunction
5113 #undef PRVM_DECLARE_serverfieldfloat
5114 #undef PRVM_DECLARE_serverfieldvector
5115 #undef PRVM_DECLARE_serverfieldstring
5116 #undef PRVM_DECLARE_serverfieldedict
5117 #undef PRVM_DECLARE_serverfieldfunction
5118 #undef PRVM_DECLARE_clientfieldfloat
5119 #undef PRVM_DECLARE_clientfieldvector
5120 #undef PRVM_DECLARE_clientfieldstring
5121 #undef PRVM_DECLARE_clientfieldedict
5122 #undef PRVM_DECLARE_clientfieldfunction
5123 #undef PRVM_DECLARE_menufieldfloat
5124 #undef PRVM_DECLARE_menufieldvector
5125 #undef PRVM_DECLARE_menufieldstring
5126 #undef PRVM_DECLARE_menufieldedict
5127 #undef PRVM_DECLARE_menufieldfunction
5128 #undef PRVM_DECLARE_serverfunction
5129 #undef PRVM_DECLARE_clientfunction
5130 #undef PRVM_DECLARE_menufunction
5131 #undef PRVM_DECLARE_field
5132 #undef PRVM_DECLARE_global
5133 #undef PRVM_DECLARE_function
5136 static int m_numrequiredfields = sizeof(m_required_fields) / sizeof(m_required_fields[0]);
5138 static prvm_required_field_t m_required_globals[] =
5140 #define PRVM_DECLARE_serverglobalfloat(x)
5141 #define PRVM_DECLARE_serverglobalvector(x)
5142 #define PRVM_DECLARE_serverglobalstring(x)
5143 #define PRVM_DECLARE_serverglobaledict(x)
5144 #define PRVM_DECLARE_serverglobalfunction(x)
5145 #define PRVM_DECLARE_clientglobalfloat(x)
5146 #define PRVM_DECLARE_clientglobalvector(x)
5147 #define PRVM_DECLARE_clientglobalstring(x)
5148 #define PRVM_DECLARE_clientglobaledict(x)
5149 #define PRVM_DECLARE_clientglobalfunction(x)
5150 #define PRVM_DECLARE_menuglobalfloat(x) {ev_float, #x},
5151 #define PRVM_DECLARE_menuglobalvector(x) {ev_vector, #x},
5152 #define PRVM_DECLARE_menuglobalstring(x) {ev_string, #x},
5153 #define PRVM_DECLARE_menuglobaledict(x) {ev_entity, #x},
5154 #define PRVM_DECLARE_menuglobalfunction(x) {ev_function, #x},
5155 #define PRVM_DECLARE_serverfieldfloat(x)
5156 #define PRVM_DECLARE_serverfieldvector(x)
5157 #define PRVM_DECLARE_serverfieldstring(x)
5158 #define PRVM_DECLARE_serverfieldedict(x)
5159 #define PRVM_DECLARE_serverfieldfunction(x)
5160 #define PRVM_DECLARE_clientfieldfloat(x)
5161 #define PRVM_DECLARE_clientfieldvector(x)
5162 #define PRVM_DECLARE_clientfieldstring(x)
5163 #define PRVM_DECLARE_clientfieldedict(x)
5164 #define PRVM_DECLARE_clientfieldfunction(x)
5165 #define PRVM_DECLARE_menufieldfloat(x)
5166 #define PRVM_DECLARE_menufieldvector(x)
5167 #define PRVM_DECLARE_menufieldstring(x)
5168 #define PRVM_DECLARE_menufieldedict(x)
5169 #define PRVM_DECLARE_menufieldfunction(x)
5170 #define PRVM_DECLARE_serverfunction(x)
5171 #define PRVM_DECLARE_clientfunction(x)
5172 #define PRVM_DECLARE_menufunction(x)
5173 #define PRVM_DECLARE_field(x)
5174 #define PRVM_DECLARE_global(x)
5175 #define PRVM_DECLARE_function(x)
5176 #include "prvm_offsets.h"
5177 #undef PRVM_DECLARE_serverglobalfloat
5178 #undef PRVM_DECLARE_serverglobalvector
5179 #undef PRVM_DECLARE_serverglobalstring
5180 #undef PRVM_DECLARE_serverglobaledict
5181 #undef PRVM_DECLARE_serverglobalfunction
5182 #undef PRVM_DECLARE_clientglobalfloat
5183 #undef PRVM_DECLARE_clientglobalvector
5184 #undef PRVM_DECLARE_clientglobalstring
5185 #undef PRVM_DECLARE_clientglobaledict
5186 #undef PRVM_DECLARE_clientglobalfunction
5187 #undef PRVM_DECLARE_menuglobalfloat
5188 #undef PRVM_DECLARE_menuglobalvector
5189 #undef PRVM_DECLARE_menuglobalstring
5190 #undef PRVM_DECLARE_menuglobaledict
5191 #undef PRVM_DECLARE_menuglobalfunction
5192 #undef PRVM_DECLARE_serverfieldfloat
5193 #undef PRVM_DECLARE_serverfieldvector
5194 #undef PRVM_DECLARE_serverfieldstring
5195 #undef PRVM_DECLARE_serverfieldedict
5196 #undef PRVM_DECLARE_serverfieldfunction
5197 #undef PRVM_DECLARE_clientfieldfloat
5198 #undef PRVM_DECLARE_clientfieldvector
5199 #undef PRVM_DECLARE_clientfieldstring
5200 #undef PRVM_DECLARE_clientfieldedict
5201 #undef PRVM_DECLARE_clientfieldfunction
5202 #undef PRVM_DECLARE_menufieldfloat
5203 #undef PRVM_DECLARE_menufieldvector
5204 #undef PRVM_DECLARE_menufieldstring
5205 #undef PRVM_DECLARE_menufieldedict
5206 #undef PRVM_DECLARE_menufieldfunction
5207 #undef PRVM_DECLARE_serverfunction
5208 #undef PRVM_DECLARE_clientfunction
5209 #undef PRVM_DECLARE_menufunction
5210 #undef PRVM_DECLARE_field
5211 #undef PRVM_DECLARE_global
5212 #undef PRVM_DECLARE_function
5215 static int m_numrequiredglobals = sizeof(m_required_globals) / sizeof(m_required_globals[0]);
5217 void MR_SetRouting (qbool forceold);
5219 void MVM_error_cmd(const char *format, ...) DP_FUNC_PRINTF(1);
5220 void MVM_error_cmd(const char *format, ...)
5222 static qbool processingError = false;
5223 char errorstring[MAX_INPUTLINE];
5225 int outfd = sys.outfd;
5227 // set output to stderr
5228 sys.outfd = fileno(stderr);
5230 va_start (argptr, format);
5231 dpvsnprintf (errorstring, sizeof(errorstring), format, argptr);
5234 if (host.framecount < 3)
5235 Sys_Error("Menu_Error: %s", errorstring);
5237 Con_Printf(CON_ERROR "Menu_Error: %s\n", errorstring);
5239 if(!processingError)
5241 processingError = true;
5243 processingError = false;
5246 Sys_Error("Menu_Error: Recursive call to MVM_error_cmd (from PRVM_Crash)!");
5248 Con_Print("Falling back to engine menu\n");
5249 key_dest = key_game;
5250 MR_SetRouting (true);
5252 // reset the active scene, too (to be on the safe side ;))
5253 R_SelectScene( RST_CLIENT );
5255 // prevent an endless loop if the error was triggered by a command
5256 Cbuf_Clear(cmd_local->cbuf);
5258 // restore configured outfd
5261 // Let video start at least
5262 Host_AbortCurrentFrame();
5265 static void MVM_begin_increase_edicts(prvm_prog_t *prog)
5269 static void MVM_end_increase_edicts(prvm_prog_t *prog)
5273 static void MVM_init_edict(prvm_prog_t *prog, prvm_edict_t *edict)
5277 static void MVM_free_edict(prvm_prog_t *prog, prvm_edict_t *ed)
5281 static void MVM_count_edicts(prvm_prog_t *prog)
5288 for (i=0 ; i<prog->num_edicts ; i++)
5290 ent = PRVM_EDICT_NUM(i);
5296 Con_Printf("num_edicts:%3i\n", prog->num_edicts);
5297 Con_Printf("active :%3i\n", active);
5300 static qbool MVM_load_edict(prvm_prog_t *prog, prvm_edict_t *ent)
5305 static void MP_KeyEvent (int key, int ascii, qbool downevent)
5307 prvm_prog_t *prog = MVM_prog;
5310 prog->globals.fp[OFS_PARM0] = (prvm_vec_t) key;
5311 prog->globals.fp[OFS_PARM1] = (prvm_vec_t) ascii;
5313 prog->ExecuteProgram(prog, PRVM_menufunction(m_keydown),"m_keydown(float key, float ascii) required");
5314 else if (PRVM_menufunction(m_keyup))
5315 prog->ExecuteProgram(prog, PRVM_menufunction(m_keyup),"m_keyup(float key, float ascii) required");
5318 static void MP_Draw (void)
5320 prvm_prog_t *prog = MVM_prog;
5323 // don't crash if we draw a frame between prog shutdown and restart, see Host_LoadConfig_f
5327 R_SelectScene( RST_MENU );
5329 // reset the temp entities each frame
5330 r_refdef.scene.numtempentities = 0;
5332 // menu scenes do not use reduced rendering quality
5333 oldquality = r_refdef.view.quality;
5334 r_refdef.view.quality = 1;
5335 // TODO: this needs to be exposed to R_SetView (or something similar) ASAP [2/5/2008 Andreas]
5336 r_refdef.scene.time = host.realtime;
5338 // free memory for resources that are no longer referenced
5339 PRVM_GarbageCollection(prog);
5341 // FIXME: this really shouldnt error out lest we have a very broken refdef state...?
5342 // or does it kill the server too?
5343 PRVM_G_FLOAT(OFS_PARM0) = vid.mode.width;
5344 PRVM_G_FLOAT(OFS_PARM1) = vid.mode.height;
5345 prog->ExecuteProgram(prog, PRVM_menufunction(m_draw),"m_draw() required");
5347 // TODO: imo this should be moved into scene, too [1/27/2008 Andreas]
5348 r_refdef.view.quality = oldquality;
5350 R_SelectScene( RST_CLIENT );
5353 static void MP_ToggleMenu(int mode)
5355 prvm_prog_t *prog = MVM_prog;
5357 prog->globals.fp[OFS_PARM0] = (prvm_vec_t) mode;
5358 prog->ExecuteProgram(prog, PRVM_menufunction(m_toggle),"m_toggle(float mode) required");
5361 static void MP_NewMap(void)
5363 prvm_prog_t *prog = MVM_prog;
5364 if (PRVM_menufunction(m_newmap))
5365 prog->ExecuteProgram(prog, PRVM_menufunction(m_newmap),"m_newmap() required");
5368 const serverlist_entry_t *serverlist_callbackentry = NULL;
5369 static int MP_GetServerListEntryCategory(const serverlist_entry_t *entry)
5371 prvm_prog_t *prog = MVM_prog;
5372 serverlist_callbackentry = entry;
5373 if (PRVM_menufunction(m_gethostcachecategory))
5375 prog->globals.fp[OFS_PARM0] = (prvm_vec_t) -1;
5376 prog->ExecuteProgram(prog, PRVM_menufunction(m_gethostcachecategory),"m_gethostcachecategory(float entry) required");
5377 serverlist_callbackentry = NULL;
5378 return prog->globals.fp[OFS_RETURN];
5386 static void MP_Shutdown (void)
5388 prvm_prog_t *prog = MVM_prog;
5390 prog->ExecuteProgram(prog, PRVM_menufunction(m_shutdown),"m_shutdown() required");
5393 key_dest = key_game;
5395 // AK not using this cause Im not sure whether this is useful at all instead :
5396 PRVM_Prog_Reset(prog);
5399 static void MP_Init (void)
5401 prvm_prog_t *prog = MVM_prog;
5402 PRVM_Prog_Init(prog, cmd_local);
5404 prog->edictprivate_size = 0; // no private struct used
5405 prog->name = "menu";
5406 prog->num_edicts = 1;
5407 prog->limit_edicts = M_MAX_EDICTS;
5408 prog->extensionstring = vm_m_extensions;
5409 prog->builtins = vm_m_builtins;
5410 prog->numbuiltins = vm_m_numbuiltins;
5412 // all callbacks must be defined (pointers are not checked before calling)
5413 prog->begin_increase_edicts = MVM_begin_increase_edicts;
5414 prog->end_increase_edicts = MVM_end_increase_edicts;
5415 prog->init_edict = MVM_init_edict;
5416 prog->free_edict = MVM_free_edict;
5417 prog->count_edicts = MVM_count_edicts;
5418 prog->load_edict = MVM_load_edict;
5419 prog->init_cmd = MVM_init_cmd;
5420 prog->reset_cmd = MVM_reset_cmd;
5421 prog->error_cmd = MVM_error_cmd;
5422 prog->ExecuteProgram = MVM_ExecuteProgram;
5424 // allocate the mempools
5425 prog->progs_mempool = Mem_AllocPool(menu_progs.string, 0, NULL);
5427 PRVM_Prog_Load(prog, menu_progs.string, NULL, 0, MP_CheckRequiredFuncs, m_numrequiredfields, m_required_fields, m_numrequiredglobals, m_required_globals);
5429 // note: OP_STATE is not supported by menu qc, we don't even try to detect
5432 in_client_mouse = true;
5434 // call the prog init
5435 prog->ExecuteProgram(prog, PRVM_menufunction(m_init),"m_init() required");
5437 // Once m_init was called, we consider menuqc code fully initialized.
5438 prog->inittime = host.realtime;
5441 //============================================================================
5444 void (*MR_KeyEvent) (int key, int ascii, qbool downevent);
5445 void (*MR_Draw) (void);
5446 void (*MR_ToggleMenu) (int mode);
5447 void (*MR_Shutdown) (void);
5448 void (*MR_NewMap) (void);
5449 int (*MR_GetServerListEntryCategory) (const serverlist_entry_t *entry);
5451 void MR_SetRouting(qbool forceold)
5453 // if the menu prog isnt available or forceqmenu ist set, use the old menu
5454 if(!FS_FileExists(menu_progs.string) || forceqmenu.integer || forceold)
5456 // set menu router function pointers
5457 MR_KeyEvent = M_KeyEvent;
5459 MR_ToggleMenu = M_ToggleMenu;
5460 MR_Shutdown = M_Shutdown;
5461 MR_NewMap = M_NewMap;
5462 MR_GetServerListEntryCategory = M_GetServerListEntryCategory;
5467 // set menu router function pointers
5468 MR_KeyEvent = MP_KeyEvent;
5470 MR_ToggleMenu = MP_ToggleMenu;
5471 MR_Shutdown = MP_Shutdown;
5472 MR_NewMap = MP_NewMap;
5473 MR_GetServerListEntryCategory = MP_GetServerListEntryCategory;
5478 void MR_Restart(void)
5485 static void MR_Restart_f(cmd_state_t *cmd)
5490 static void Call_MR_ToggleMenu_f(cmd_state_t *cmd)
5493 m = ((Cmd_Argc(cmd) < 2) ? -1 : atoi(Cmd_Argv(cmd, 1)));
5499 void MR_Init_Commands(void)
5501 // set router console commands
5502 Cvar_RegisterVariable (&forceqmenu);
5503 Cvar_RegisterVariable (&menu_options_colorcontrol_correctionvalue);
5504 Cvar_RegisterVariable (&menu_progs);
5505 Cmd_AddCommand(CF_CLIENT, "menu_restart", MR_Restart_f, "restart menu system (reloads menu.dat)");
5506 Cmd_AddCommand(CF_CLIENT, "togglemenu", Call_MR_ToggleMenu_f, "opens or closes menu");
5511 vid_mode_t res[1024];
5512 size_t res_count, i;
5514 res_count = VID_ListModes(res, sizeof(res) / sizeof(*res));
5515 res_count = VID_SortModes(res, res_count, false, false, true);
5518 video_resolutions_count = (int)res_count;
5519 video_resolutions = (video_resolution_t *) Mem_Alloc(cls.permanentmempool, sizeof(*video_resolutions) * (video_resolutions_count + 1));
5520 memset(&video_resolutions[video_resolutions_count], 0, sizeof(video_resolutions[video_resolutions_count]));
5521 for(i = 0; i < res_count; ++i)
5524 video_resolutions[i].type = "Detected mode"; // FIXME make this more dynamic
5525 video_resolutions[i].width = res[i].width;
5526 video_resolutions[i].height = res[i].height;
5527 video_resolutions[i].pixelheight = res[i].pixelheight_num / (double) res[i].pixelheight_denom;
5528 n = res[i].pixelheight_denom * video_resolutions[i].width;
5529 d = res[i].pixelheight_num * video_resolutions[i].height;
5536 d = (res[i].pixelheight_num * video_resolutions[i].height) / n;
5537 n = (res[i].pixelheight_denom * video_resolutions[i].width) / n;
5538 switch(n * 0x10000 | d)
5541 video_resolutions[i].conwidth = 640;
5542 video_resolutions[i].conheight = 480;
5543 video_resolutions[i].type = "Standard 4x3";
5546 video_resolutions[i].conwidth = 640;
5547 video_resolutions[i].conheight = 512;
5548 if(res[i].pixelheight_denom == res[i].pixelheight_num)
5549 video_resolutions[i].type = "Square Pixel (LCD) 5x4";
5551 video_resolutions[i].type = "Short Pixel (CRT) 5x4";
5554 video_resolutions[i].conwidth = 640;
5555 video_resolutions[i].conheight = 400;
5556 if(res[i].pixelheight_denom == res[i].pixelheight_num)
5557 video_resolutions[i].type = "Widescreen 8x5";
5559 video_resolutions[i].type = "Tall Pixel (CRT) 8x5";
5563 video_resolutions[i].conwidth = 640;
5564 video_resolutions[i].conheight = 384;
5565 video_resolutions[i].type = "Widescreen 5x3";
5568 video_resolutions[i].conwidth = 640;
5569 video_resolutions[i].conheight = 400;
5570 video_resolutions[i].type = "Widescreen 14x9";
5573 video_resolutions[i].conwidth = 640;
5574 video_resolutions[i].conheight = 480;
5575 video_resolutions[i].type = "Widescreen 16x9";
5578 video_resolutions[i].conwidth = 720;
5579 video_resolutions[i].conheight = 480;
5580 video_resolutions[i].type = "NTSC 3x2";
5583 video_resolutions[i].conwidth = 720;
5584 video_resolutions[i].conheight = 566;
5585 video_resolutions[i].type = "PAL 14x11";
5588 if(video_resolutions[i].width >= 512)
5590 video_resolutions[i].conwidth = 512;
5591 video_resolutions[i].conheight = 448;
5592 video_resolutions[i].type = "SNES 8x7";
5596 video_resolutions[i].conwidth = 256;
5597 video_resolutions[i].conheight = 224;
5598 video_resolutions[i].type = "NES 8x7";
5602 video_resolutions[i].conwidth = 640;
5603 video_resolutions[i].conheight = 640 * d / n;
5604 video_resolutions[i].type = "Detected mode";
5607 if(video_resolutions[i].conwidth > video_resolutions[i].width || video_resolutions[i].conheight > video_resolutions[i].height)
5610 f1 = video_resolutions[i].conwidth > video_resolutions[i].width;
5611 f2 = video_resolutions[i].conheight > video_resolutions[i].height;
5614 video_resolutions[i].conwidth = video_resolutions[i].width;
5615 video_resolutions[i].conheight = video_resolutions[i].conheight / f1;
5619 video_resolutions[i].conwidth = video_resolutions[i].conwidth / f2;
5620 video_resolutions[i].conheight = video_resolutions[i].height;
5627 video_resolutions = video_resolutions_hardcoded;
5628 video_resolutions_count = sizeof(video_resolutions_hardcoded) / sizeof(*video_resolutions_hardcoded) - 1;
5631 menu_video_resolutions_forfullscreen = !!vid_fullscreen.integer;
5632 M_Menu_Video_FindResolution(vid.mode.width, vid.mode.height, vid_pixelheight.value);
5634 // use -forceqmenu to use always the normal quake menu (it sets forceqmenu to 1)
5635 // COMMANDLINEOPTION: Client: -forceqmenu disables menu.dat (same as +forceqmenu 1)
5636 if(Sys_CheckParm("-forceqmenu"))
5637 Cvar_SetValueQuick(&forceqmenu,1);
5638 // use -useqmenu for debugging proposes, cause it starts
5639 // the normal quake menu only the first time
5640 // COMMANDLINEOPTION: Client: -useqmenu causes the first time you open the menu to use the quake menu, then reverts to menu.dat (if forceqmenu is 0)
5641 if(Sys_CheckParm("-useqmenu"))
5642 MR_SetRouting (true);
5644 MR_SetRouting (false);