2 # save the model as smg.dpm
4 # move the model this much before saving
6 # rotate the model 0 degrees around vertical
8 # scale the model by this amount, 0.5 would be half size and 2.0 would be doule size
10 # load the mesh file, this is stored into the dpm as frame 0
13 scene fire.SMD fps 50 noloop
14 scene fire.SMD fps 30 noloop
16 scene reload.smd fps 30 noloop