2 Copyright (C) 1999-2006 Id Software, Inc. and contributors.
3 For a list of contributors, see the accompanying CONTRIBUTORS file.
5 This file is part of GtkRadiant.
7 GtkRadiant is free software; you can redistribute it and/or modify
8 it under the terms of the GNU General Public License as published by
9 the Free Software Foundation; either version 2 of the License, or
10 (at your option) any later version.
12 GtkRadiant is distributed in the hope that it will be useful,
13 but WITHOUT ANY WARRANTY; without even the implied warranty of
14 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15 GNU General Public License for more details.
17 You should have received a copy of the GNU General Public License
18 along with GtkRadiant; if not, write to the Free Software
19 Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
23 // Main Window for Q3Radiant
25 // Leonardo Zide (leo@lokigames.com)
28 #include "mainframe.h"
29 #include "globaldefs.h"
33 #include "ifilesystem.h"
39 #include "moduleobserver.h"
43 #include <gdk/gdkkeysyms.h>
47 #include "stream/stringstream.h"
48 #include "signal/isignal.h"
51 #include "eclasslib.h"
52 #include "moduleobservers.h"
54 #include "gtkutil/clipboard.h"
55 #include "gtkutil/frame.h"
56 #include "gtkutil/glwidget.h"
57 #include "gtkutil/image.h"
58 #include "gtkutil/menu.h"
59 #include "gtkutil/paned.h"
63 #include "brushmanip.h"
64 #include "brushmodule.h"
65 #include "camwindow.h"
70 #include "entityinspector.h"
71 #include "entitylist.h"
73 #include "findtexturedialog.h"
75 #include "groupdialog.h"
82 #include "patchdialog.h"
83 #include "patchmanip.h"
85 #include "pluginmanager.h"
86 #include "pluginmenu.h"
87 #include "plugintoolbar.h"
88 #include "preferences.h"
93 #include "surfacedialog.h"
95 #include "texwindow.h"
98 #include "windowobservers.h"
99 #include "renderstate.h"
100 #include "feedback.h"
101 #include "referencecache.h"
102 #include "texwindow.h"
104 #ifdef WORKAROUND_WINDOWS_GTK2_GLWIDGET
105 /* workaround for gtk 2.24 issue: not displayed glwidget after toggle */
106 #define WORKAROUND_GOBJECT_SET_GLWIDGET(window, widget) g_object_set_data( G_OBJECT( window ), "glwidget", G_OBJECT( widget ) )
108 #define WORKAROUND_GOBJECT_SET_GLWIDGET(window, widget)
111 struct layout_globals_t
113 WindowPosition m_position;
123 m_position( -1, -1, 640, 480 ),
129 nState( GDK_WINDOW_STATE_MAXIMIZED ){
133 layout_globals_t g_layout_globals;
134 glwindow_globals_t g_glwindow_globals;
139 bool g_vfsInitialized = false;
142 if ( g_vfsInitialized ) return;
144 GlobalFileSystem().initialise();
145 g_vfsInitialized = true;
149 if ( !g_vfsInitialized ) return;
150 GlobalFileSystem().shutdown();
151 g_vfsInitialized = false;
155 if ( !g_vfsInitialized ) return;
156 GlobalFileSystem().clear();
158 GlobalFileSystem().refresh();
159 g_vfsInitialized = true;
160 // also refresh models
162 // also refresh texture browser
163 TextureBrowser_RefreshShaders();
171 class VFSModuleObserver : public ModuleObserver
183 VFSModuleObserver g_VFSModuleObserver;
185 void VFS_Construct(){
186 Radiant_attachHomePathsObserver( g_VFSModuleObserver );
190 Radiant_detachHomePathsObserver( g_VFSModuleObserver );
198 const GUID qFOLDERID_SavedGames = {0x4C5C32FF, 0xBB9D, 0x43b0, {0xB5, 0xB4, 0x2D, 0x72, 0xE5, 0x4E, 0xAA, 0xA4}};
199 #define qREFKNOWNFOLDERID GUID
200 #define qKF_FLAG_CREATE 0x8000
201 #define qKF_FLAG_NO_ALIAS 0x1000
202 typedef HRESULT ( WINAPI qSHGetKnownFolderPath_t )( qREFKNOWNFOLDERID rfid, DWORD dwFlags, HANDLE hToken, PWSTR *ppszPath );
203 static qSHGetKnownFolderPath_t *qSHGetKnownFolderPath;
206 void HomePaths_Realise(){
209 const char* prefix = g_pGameDescription->getKeyValue( "prefix" );
210 if ( !string_empty( prefix ) ) {
211 StringOutputStream path( 256 );
215 path << DirectoryCleaned( g_get_home_dir() ) << "Library/Application Support" << ( prefix + 1 ) << "/";
216 if ( file_is_directory( path.c_str() ) ) {
217 g_qeglobals.m_userEnginePath = path.c_str();
221 path << DirectoryCleaned( g_get_home_dir() ) << prefix << "/";
222 #elif GDEF_OS_WINDOWS
223 TCHAR mydocsdir[MAX_PATH + 1];
225 HMODULE shfolder = LoadLibrary( "shfolder.dll" );
227 qSHGetKnownFolderPath = (qSHGetKnownFolderPath_t *) GetProcAddress( shfolder, "SHGetKnownFolderPath" );
230 qSHGetKnownFolderPath = NULL;
232 CoInitializeEx( NULL, COINIT_APARTMENTTHREADED );
233 if ( qSHGetKnownFolderPath && qSHGetKnownFolderPath( qFOLDERID_SavedGames, qKF_FLAG_CREATE | qKF_FLAG_NO_ALIAS, NULL, &mydocsdirw ) == S_OK ) {
234 memset( mydocsdir, 0, sizeof( mydocsdir ) );
235 wcstombs( mydocsdir, mydocsdirw, sizeof( mydocsdir ) - 1 );
236 CoTaskMemFree( mydocsdirw );
238 path << DirectoryCleaned( mydocsdir ) << ( prefix + 1 ) << "/";
239 if ( file_is_directory( path.c_str() ) ) {
240 g_qeglobals.m_userEnginePath = path.c_str();
242 FreeLibrary( shfolder );
248 FreeLibrary( shfolder );
250 if ( SHGetFolderPath( NULL, CSIDL_PERSONAL, NULL, 0, mydocsdir ) ) {
252 path << DirectoryCleaned( mydocsdir ) << "My Games/" << ( prefix + 1 ) << "/";
253 // win32: only add it if it already exists
254 if ( file_is_directory( path.c_str() ) ) {
255 g_qeglobals.m_userEnginePath = path.c_str();
261 path << DirectoryCleaned( g_get_user_data_dir() ) << ( prefix + 1 ) << "/";
262 if ( file_exists( path.c_str() ) && file_is_directory( path.c_str() ) ) {
263 g_qeglobals.m_userEnginePath = path.c_str();
268 path << DirectoryCleaned( g_get_home_dir() ) << prefix << "/";
269 g_qeglobals.m_userEnginePath = path.c_str();
275 g_qeglobals.m_userEnginePath = EnginePath_get();
279 Q_mkdir( g_qeglobals.m_userEnginePath.c_str() );
282 StringOutputStream path( 256 );
283 path << g_qeglobals.m_userEnginePath.c_str() << gamename_get() << '/';
284 g_qeglobals.m_userGamePath = path.c_str();
286 ASSERT_MESSAGE( !string_empty( g_qeglobals.m_userGamePath.c_str() ), "HomePaths_Realise: user-game-path is empty" );
287 Q_mkdir( g_qeglobals.m_userGamePath.c_str() );
290 ModuleObservers g_homePathObservers;
292 void Radiant_attachHomePathsObserver( ModuleObserver& observer ){
293 g_homePathObservers.attach( observer );
296 void Radiant_detachHomePathsObserver( ModuleObserver& observer ){
297 g_homePathObservers.detach( observer );
300 class HomePathsModuleObserver : public ModuleObserver
302 std::size_t m_unrealised;
304 HomePathsModuleObserver() : m_unrealised( 1 ){
308 if ( --m_unrealised == 0 ) {
310 g_homePathObservers.realise();
315 if ( ++m_unrealised == 1 ) {
316 g_homePathObservers.unrealise();
321 HomePathsModuleObserver g_HomePathsModuleObserver;
323 void HomePaths_Construct(){
324 Radiant_attachEnginePathObserver( g_HomePathsModuleObserver );
327 void HomePaths_Destroy(){
328 Radiant_detachEnginePathObserver( g_HomePathsModuleObserver );
334 CopiedString g_strEnginePath;
335 ModuleObservers g_enginePathObservers;
336 std::size_t g_enginepath_unrealised = 1;
338 void Radiant_attachEnginePathObserver( ModuleObserver& observer ){
339 g_enginePathObservers.attach( observer );
342 void Radiant_detachEnginePathObserver( ModuleObserver& observer ){
343 g_enginePathObservers.detach( observer );
347 void EnginePath_Realise(){
348 if ( --g_enginepath_unrealised == 0 ) {
349 g_enginePathObservers.realise();
354 const char* EnginePath_get(){
355 ASSERT_MESSAGE( g_enginepath_unrealised == 0, "EnginePath_get: engine path not realised" );
356 return g_strEnginePath.c_str();
359 void EnginePath_Unrealise(){
360 if ( ++g_enginepath_unrealised == 1 ) {
361 g_enginePathObservers.unrealise();
365 void setEnginePath( const char* path ){
366 StringOutputStream buffer( 256 );
367 buffer << DirectoryCleaned( path );
368 if ( !path_equal( buffer.c_str(), g_strEnginePath.c_str() ) ) {
370 while ( !ConfirmModified( "Paths Changed" ) )
372 if ( Map_Unnamed( g_map ) ) {
383 ScopeDisableScreenUpdates disableScreenUpdates( "Processing...", "Changing Engine Path" );
385 EnginePath_Unrealise();
387 g_strEnginePath = buffer.c_str();
389 EnginePath_Realise();
395 CopiedString g_strPakPath[g_pakPathCount] = { "", "", "", "", "" };
396 ModuleObservers g_pakPathObservers[g_pakPathCount];
397 std::size_t g_pakpath_unrealised[g_pakPathCount] = { 1, 1, 1, 1, 1 };
399 void Radiant_attachPakPathObserver( int num, ModuleObserver& observer ){
400 g_pakPathObservers[num].attach( observer );
403 void Radiant_detachPakPathObserver( int num, ModuleObserver& observer ){
404 g_pakPathObservers[num].detach( observer );
408 void PakPath_Realise( int num ){
409 if ( --g_pakpath_unrealised[num] == 0 ) {
410 g_pakPathObservers[num].realise();
414 const char* PakPath_get( int num ){
415 std::string message = "PakPath_get: pak path " + std::to_string(num) + " not realised";
416 ASSERT_MESSAGE( g_pakpath_unrealised[num] == 0, message.c_str() );
417 return g_strPakPath[num].c_str();
420 void PakPath_Unrealise( int num ){
421 if ( ++g_pakpath_unrealised[num] == 1 ) {
422 g_pakPathObservers[num].unrealise();
426 void setPakPath( int num, const char* path ){
427 if (!g_strcmp0( path, "")) {
428 g_strPakPath[num] = "";
432 StringOutputStream buffer( 256 );
433 buffer << DirectoryCleaned( path );
434 if ( !path_equal( buffer.c_str(), g_strPakPath[num].c_str() ) ) {
435 std::string message = "Changing Pak Path " + std::to_string(num);
436 ScopeDisableScreenUpdates disableScreenUpdates( "Processing...", message.c_str() );
438 PakPath_Unrealise(num);
440 g_strPakPath[num] = buffer.c_str();
442 PakPath_Realise(num);
449 CopiedString g_strAppPath; ///< holds the full path of the executable
450 CopiedString g_strLibPath;
451 CopiedString g_strDataPath;
453 const char* AppPath_get(){
454 return g_strAppPath.c_str();
457 const char *LibPath_get()
459 return g_strLibPath.c_str();
462 const char *DataPath_get()
464 return g_strDataPath.c_str();
467 /// the path to the local rc-dir
468 const char* LocalRcPath_get( void ){
469 static CopiedString rc_path;
470 if ( rc_path.empty() ) {
471 StringOutputStream stream( 256 );
472 stream << GlobalRadiant().getSettingsPath() << g_pGameDescription->mGameFile.c_str() << "/";
473 rc_path = stream.c_str();
475 return rc_path.c_str();
478 /// directory for temp files
479 /// NOTE: on *nix this is were we check for .pid
480 CopiedString g_strSettingsPath;
482 const char* SettingsPath_get(){
483 return g_strSettingsPath.c_str();
488 points to the game tools directory, for instance
489 C:/Program Files/Quake III Arena/GtkRadiant
491 this is one of the main variables that are configured by the game selection on startup
492 [GameToolsPath]/plugins
493 [GameToolsPath]/modules
496 CopiedString g_strGameToolsPath; ///< this is set by g_GamesDialog
498 const char* GameToolsPath_get(){
499 return g_strGameToolsPath.c_str();
503 static void Export(const CopiedString &self, const Callback<void(const char *)> &returnz) {
504 returnz(self.c_str());
507 static void Import(CopiedString &self, const char *value) {
508 setEnginePath( value );
513 static void Export( const CopiedString &self, const Callback<void(const char*)> &returnz ) {
514 returnz( self.c_str() );
517 static void Import( CopiedString &self, const char *value ) {
518 setPakPath( 0, value );
523 static void Export( const CopiedString &self, const Callback<void(const char*)> &returnz ) {
524 returnz( self.c_str() );
527 static void Import( CopiedString &self, const char *value ) {
528 setPakPath( 1, value );
533 static void Export( const CopiedString &self, const Callback<void(const char*)> &returnz ) {
534 returnz( self.c_str() );
537 static void Import( CopiedString &self, const char *value ) {
538 setPakPath( 2, value );
543 static void Export( const CopiedString &self, const Callback<void(const char*)> &returnz ) {
544 returnz( self.c_str() );
547 static void Import( CopiedString &self, const char *value ) {
548 setPakPath( 3, value );
553 static void Export( const CopiedString &self, const Callback<void(const char*)> &returnz ) {
554 returnz( self.c_str() );
557 static void Import( CopiedString &self, const char *value ) {
558 setPakPath( 4, value );
562 bool g_disableEnginePath = false;
563 bool g_disableHomePath = false;
565 void Paths_constructPreferences( PreferencesPage& page ){
566 page.appendPathEntry( "Engine Path", true, make_property<EnginePath>(g_strEnginePath) );
569 "", "Do not use Engine Path",
574 "", "Do not use Home Path",
578 for ( int i = 0; i < g_pakPathCount; i++ ) {
579 std::string label = "Pak Path " + std::to_string(i);
582 page.appendPathEntry( label.c_str(), true, make_property<PakPath0>( g_strPakPath[i] ) );
585 page.appendPathEntry( label.c_str(), true, make_property<PakPath1>( g_strPakPath[i] ) );
588 page.appendPathEntry( label.c_str(), true, make_property<PakPath2>( g_strPakPath[i] ) );
591 page.appendPathEntry( label.c_str(), true, make_property<PakPath3>( g_strPakPath[i] ) );
594 page.appendPathEntry( label.c_str(), true, make_property<PakPath4>( g_strPakPath[i] ) );
600 void Paths_constructPage( PreferenceGroup& group ){
601 PreferencesPage page( group.createPage( "Paths", "Path Settings" ) );
602 Paths_constructPreferences( page );
605 void Paths_registerPreferencesPage(){
606 PreferencesDialog_addSettingsPage( makeCallbackF(Paths_constructPage) );
610 class PathsDialog : public Dialog
613 ui::Window BuildDialog(){
614 auto frame = create_dialog_frame( "Path settings", ui::Shadow::ETCHED_IN );
616 auto vbox2 = create_dialog_vbox( 0, 4 );
620 PreferencesPage preferencesPage( *this, vbox2 );
621 Paths_constructPreferences( preferencesPage );
624 return ui::Window(create_simple_modal_dialog_window( "Engine Path Not Found", m_modal, frame ));
628 PathsDialog g_PathsDialog;
630 void EnginePath_verify(){
631 if ( !file_exists( g_strEnginePath.c_str() ) ) {
632 g_PathsDialog.Create();
633 g_PathsDialog.DoModal();
634 g_PathsDialog.Destroy();
640 CopiedString g_gamename;
641 CopiedString g_gamemode;
642 ModuleObservers g_gameNameObservers;
643 ModuleObservers g_gameModeObservers;
646 void Radiant_attachGameNameObserver( ModuleObserver& observer ){
647 g_gameNameObservers.attach( observer );
650 void Radiant_detachGameNameObserver( ModuleObserver& observer ){
651 g_gameNameObservers.detach( observer );
654 const char* basegame_get(){
655 return g_pGameDescription->getRequiredKeyValue( "basegame" );
658 const char* gamename_get(){
659 const char* gamename = g_gamename.c_str();
660 if ( string_empty( gamename ) ) {
661 return basegame_get();
666 void gamename_set( const char* gamename ){
667 if ( !string_equal( gamename, g_gamename.c_str() ) ) {
668 g_gameNameObservers.unrealise();
669 g_gamename = gamename;
670 g_gameNameObservers.realise();
674 void Radiant_attachGameModeObserver( ModuleObserver& observer ){
675 g_gameModeObservers.attach( observer );
678 void Radiant_detachGameModeObserver( ModuleObserver& observer ){
679 g_gameModeObservers.detach( observer );
682 const char* gamemode_get(){
683 return g_gamemode.c_str();
686 void gamemode_set( const char* gamemode ){
687 if ( !string_equal( gamemode, g_gamemode.c_str() ) ) {
688 g_gameModeObservers.unrealise();
689 g_gamemode = gamemode;
690 g_gameModeObservers.realise();
697 const char* const c_library_extension =
698 #if defined( CMAKE_SHARED_MODULE_SUFFIX )
699 CMAKE_SHARED_MODULE_SUFFIX
700 #elif GDEF_OS_WINDOWS
704 #elif GDEF_OS_LINUX || GDEF_OS_BSD
709 void Radiant_loadModules( const char* path ){
710 Directory_forEach(path, matchFileExtension(c_library_extension, [&](const char *name) {
712 ASSERT_MESSAGE(strlen(path) + strlen(name) < 1024, "");
713 strcpy(fullname, path);
714 strcat(fullname, name);
715 globalOutputStream() << "Found '" << fullname << "'\n";
716 GlobalModuleServer_loadModule(fullname);
720 void Radiant_loadModulesFromRoot( const char* directory ){
722 StringOutputStream path( 256 );
723 path << directory << g_pluginsDir;
724 Radiant_loadModules( path.c_str() );
727 if ( !string_equal( g_pluginsDir, g_modulesDir ) ) {
728 StringOutputStream path( 256 );
729 path << directory << g_modulesDir;
730 Radiant_loadModules( path.c_str() );
734 //! Make COLOR_BRUSHES override worldspawn eclass colour.
735 void SetWorldspawnColour( const Vector3& colour ){
736 EntityClass* worldspawn = GlobalEntityClassManager().findOrInsert( "worldspawn", true );
737 eclass_release_state( worldspawn );
738 worldspawn->color = colour;
739 eclass_capture_state( worldspawn );
743 class WorldspawnColourEntityClassObserver : public ModuleObserver
745 std::size_t m_unrealised;
747 WorldspawnColourEntityClassObserver() : m_unrealised( 1 ){
751 if ( --m_unrealised == 0 ) {
752 SetWorldspawnColour( g_xywindow_globals.color_brushes );
757 if ( ++m_unrealised == 1 ) {
762 WorldspawnColourEntityClassObserver g_WorldspawnColourEntityClassObserver;
765 ModuleObservers g_gameToolsPathObservers;
767 void Radiant_attachGameToolsPathObserver( ModuleObserver& observer ){
768 g_gameToolsPathObservers.attach( observer );
771 void Radiant_detachGameToolsPathObserver( ModuleObserver& observer ){
772 g_gameToolsPathObservers.detach( observer );
775 void Radiant_Initialise(){
776 GlobalModuleServer_Initialise();
778 Radiant_loadModulesFromRoot( LibPath_get() );
782 bool success = Radiant_Construct( GlobalModuleServer_get() );
783 ASSERT_MESSAGE( success, "module system failed to initialise - see radiant.log for error messages" );
785 g_gameToolsPathObservers.realise();
786 g_gameModeObservers.realise();
787 g_gameNameObservers.realise();
790 void Radiant_Shutdown(){
791 g_gameNameObservers.unrealise();
792 g_gameModeObservers.unrealise();
793 g_gameToolsPathObservers.unrealise();
795 if ( !g_preferences_globals.disable_ini ) {
796 globalOutputStream() << "Start writing prefs\n";
798 globalOutputStream() << "Done prefs\n";
803 GlobalModuleServer_Shutdown();
807 if ( ConfirmModified( "Exit Radiant" ) ) {
814 GlobalUndoSystem().undo();
819 GlobalUndoSystem().redo();
823 void deleteSelection(){
824 UndoableCommand undo( "deleteSelected" );
828 void Map_ExportSelected( TextOutputStream& ostream ){
829 Map_ExportSelected( ostream, Map_getFormat( g_map ) );
832 void Map_ImportSelected( TextInputStream& istream ){
833 Map_ImportSelected( istream, Map_getFormat( g_map ) );
836 void Selection_Copy(){
837 clipboard_copy( Map_ExportSelected );
840 void Selection_Paste(){
841 clipboard_paste( Map_ImportSelected );
845 if ( SelectedFaces_empty() ) {
850 SelectedFaces_copyTexture();
855 if ( SelectedFaces_empty() ) {
856 UndoableCommand undo( "paste" );
858 GlobalSelectionSystem().setSelectedAll( false );
863 SelectedFaces_pasteTexture();
867 void PasteToCamera(){
868 CamWnd& camwnd = *g_pParentWnd->GetCamWnd();
869 GlobalSelectionSystem().setSelectedAll( false );
871 UndoableCommand undo( "pasteToCamera" );
875 // Work out the delta
877 Select_GetMid( mid );
878 Vector3 delta = vector3_subtracted( vector3_snapped( Camera_getOrigin( camwnd ), GetSnapGridSize() ), mid );
881 GlobalSelectionSystem().translateSelected( delta );
885 void ColorScheme_Original(){
886 TextureBrowser_setBackgroundColour( GlobalTextureBrowser(), Vector3( 0.25f, 0.25f, 0.25f ) );
888 g_camwindow_globals.color_selbrushes3d = Vector3( 1.0f, 0.0f, 0.0f );
889 g_camwindow_globals.color_cameraback = Vector3( 0.25f, 0.25f, 0.25f );
890 CamWnd_Update( *g_pParentWnd->GetCamWnd() );
892 g_xywindow_globals.color_gridback = Vector3( 1.0f, 1.0f, 1.0f );
893 g_xywindow_globals.color_gridminor = Vector3( 0.75f, 0.75f, 0.75f );
894 g_xywindow_globals.color_gridmajor = Vector3( 0.5f, 0.5f, 0.5f );
895 g_xywindow_globals.color_gridminor_alt = Vector3( 0.5f, 0.0f, 0.0f );
896 g_xywindow_globals.color_gridmajor_alt = Vector3( 1.0f, 0.0f, 0.0f );
897 g_xywindow_globals.color_gridblock = Vector3( 0.0f, 0.0f, 1.0f );
898 g_xywindow_globals.color_gridtext = Vector3( 0.0f, 0.0f, 0.0f );
899 g_xywindow_globals.color_selbrushes = Vector3( 1.0f, 0.0f, 0.0f );
900 g_xywindow_globals.color_clipper = Vector3( 0.0f, 0.0f, 1.0f );
901 g_xywindow_globals.color_brushes = Vector3( 0.0f, 0.0f, 0.0f );
902 SetWorldspawnColour( g_xywindow_globals.color_brushes );
903 g_xywindow_globals.color_viewname = Vector3( 0.5f, 0.0f, 0.75f );
904 XY_UpdateAllWindows();
907 void ColorScheme_QER(){
908 TextureBrowser_setBackgroundColour( GlobalTextureBrowser(), Vector3( 0.25f, 0.25f, 0.25f ) );
910 g_camwindow_globals.color_cameraback = Vector3( 0.25f, 0.25f, 0.25f );
911 g_camwindow_globals.color_selbrushes3d = Vector3( 1.0f, 0.0f, 0.0f );
912 CamWnd_Update( *g_pParentWnd->GetCamWnd() );
914 g_xywindow_globals.color_gridback = Vector3( 1.0f, 1.0f, 1.0f );
915 g_xywindow_globals.color_gridminor = Vector3( 1.0f, 1.0f, 1.0f );
916 g_xywindow_globals.color_gridmajor = Vector3( 0.5f, 0.5f, 0.5f );
917 g_xywindow_globals.color_gridblock = Vector3( 0.0f, 0.0f, 1.0f );
918 g_xywindow_globals.color_gridtext = Vector3( 0.0f, 0.0f, 0.0f );
919 g_xywindow_globals.color_selbrushes = Vector3( 1.0f, 0.0f, 0.0f );
920 g_xywindow_globals.color_clipper = Vector3( 0.0f, 0.0f, 1.0f );
921 g_xywindow_globals.color_brushes = Vector3( 0.0f, 0.0f, 0.0f );
922 SetWorldspawnColour( g_xywindow_globals.color_brushes );
923 g_xywindow_globals.color_viewname = Vector3( 0.5f, 0.0f, 0.75f );
924 XY_UpdateAllWindows();
927 void ColorScheme_Black(){
928 TextureBrowser_setBackgroundColour( GlobalTextureBrowser(), Vector3( 0.25f, 0.25f, 0.25f ) );
930 g_camwindow_globals.color_cameraback = Vector3( 0.25f, 0.25f, 0.25f );
931 g_camwindow_globals.color_selbrushes3d = Vector3( 1.0f, 0.0f, 0.0f );
932 CamWnd_Update( *g_pParentWnd->GetCamWnd() );
934 g_xywindow_globals.color_gridback = Vector3( 0.0f, 0.0f, 0.0f );
935 g_xywindow_globals.color_gridminor = Vector3( 0.2f, 0.2f, 0.2f );
936 g_xywindow_globals.color_gridmajor = Vector3( 0.3f, 0.5f, 0.5f );
937 g_xywindow_globals.color_gridblock = Vector3( 0.0f, 0.0f, 1.0f );
938 g_xywindow_globals.color_gridtext = Vector3( 1.0f, 1.0f, 1.0f );
939 g_xywindow_globals.color_selbrushes = Vector3( 1.0f, 0.0f, 0.0f );
940 g_xywindow_globals.color_clipper = Vector3( 0.0f, 0.0f, 1.0f );
941 g_xywindow_globals.color_brushes = Vector3( 1.0f, 1.0f, 1.0f );
942 SetWorldspawnColour( g_xywindow_globals.color_brushes );
943 g_xywindow_globals.color_viewname = Vector3( 0.7f, 0.7f, 0.0f );
944 XY_UpdateAllWindows();
947 /* ydnar: to emulate maya/max/lightwave color schemes */
948 void ColorScheme_Ydnar(){
949 TextureBrowser_setBackgroundColour( GlobalTextureBrowser(), Vector3( 0.25f, 0.25f, 0.25f ) );
951 g_camwindow_globals.color_cameraback = Vector3( 0.25f, 0.25f, 0.25f );
952 g_camwindow_globals.color_selbrushes3d = Vector3( 1.0f, 0.0f, 0.0f );
953 CamWnd_Update( *g_pParentWnd->GetCamWnd() );
955 g_xywindow_globals.color_gridback = Vector3( 0.77f, 0.77f, 0.77f );
956 g_xywindow_globals.color_gridminor = Vector3( 0.83f, 0.83f, 0.83f );
957 g_xywindow_globals.color_gridmajor = Vector3( 0.89f, 0.89f, 0.89f );
958 g_xywindow_globals.color_gridblock = Vector3( 1.0f, 1.0f, 1.0f );
959 g_xywindow_globals.color_gridtext = Vector3( 0.0f, 0.0f, 0.0f );
960 g_xywindow_globals.color_selbrushes = Vector3( 1.0f, 0.0f, 0.0f );
961 g_xywindow_globals.color_clipper = Vector3( 0.0f, 0.0f, 1.0f );
962 g_xywindow_globals.color_brushes = Vector3( 0.0f, 0.0f, 0.0f );
963 SetWorldspawnColour( g_xywindow_globals.color_brushes );
964 g_xywindow_globals.color_viewname = Vector3( 0.5f, 0.0f, 0.75f );
965 XY_UpdateAllWindows();
968 /* color scheme to fit the GTK Adwaita Dark theme */
969 void ColorScheme_AdwaitaDark()
972 // GlobalTextureBrowser().color_textureback
973 TextureBrowser_setBackgroundColour(GlobalTextureBrowser(), Vector3(0.25f, 0.25f, 0.25f));
976 g_camwindow_globals.color_cameraback = Vector3(0.25f, 0.25f, 0.25f);
978 g_camwindow_globals.color_selbrushes3d = Vector3(1.0f, 0.0f, 0.0f);
979 CamWnd_Update(*g_pParentWnd->GetCamWnd());
982 g_xywindow_globals.color_gridback = Vector3(0.25f, 0.25f, 0.25f);
984 g_xywindow_globals.color_gridminor = Vector3(0.21f, 0.23f, 0.23f);
986 g_xywindow_globals.color_gridmajor = Vector3(0.14f, 0.15f, 0.15f);
988 g_xywindow_globals.color_gridmajor_alt = Vector3(1.0f, 0.0f, 0.0f);
990 g_xywindow_globals.color_gridblock = Vector3(1.0f, 1.0f, 1.0f);
992 g_xywindow_globals.color_gridtext = Vector3(0.0f, 0.0f, 0.0f);
994 g_xywindow_globals.color_selbrushes = Vector3(1.0f, 0.0f, 0.0f);
996 g_xywindow_globals.color_clipper = Vector3(0.0f, 0.0f, 1.0f);
998 g_xywindow_globals.color_brushes = Vector3(0.73f, 0.73f, 0.73f);
1001 g_xywindow_globals.AxisColorX = Vector3(1.0f, 0.0f, 0.0f);
1003 g_xywindow_globals.AxisColorY = Vector3(0.0f, 1.0f, 0.0f);
1005 g_xywindow_globals.AxisColorZ = Vector3(0.0f, 0.0f, 1.0f);
1006 SetWorldspawnColour(g_xywindow_globals.color_brushes);
1008 g_xywindow_globals.color_viewname = Vector3(0.5f, 0.0f, 0.75f);
1009 XY_UpdateAllWindows();
1012 // g_entity_globals.color_entity = Vector3(0.0f, 0.0f, 0.0f);
1015 typedef Callback<void(Vector3&)> GetColourCallback;
1016 typedef Callback<void(const Vector3&)> SetColourCallback;
1020 GetColourCallback m_get;
1021 SetColourCallback m_set;
1023 ChooseColour( const GetColourCallback& get, const SetColourCallback& set )
1024 : m_get( get ), m_set( set ){
1030 color_dialog( MainFrame_getWindow(), colour );
1036 void Colour_get( const Vector3& colour, Vector3& other ){
1040 typedef ConstReferenceCaller<Vector3, void(Vector3&), Colour_get> ColourGetCaller;
1042 void Colour_set( Vector3& colour, const Vector3& other ){
1044 SceneChangeNotify();
1047 typedef ReferenceCaller<Vector3, void(const Vector3&), Colour_set> ColourSetCaller;
1049 void BrushColour_set( const Vector3& other ){
1050 g_xywindow_globals.color_brushes = other;
1051 SetWorldspawnColour( g_xywindow_globals.color_brushes );
1052 SceneChangeNotify();
1055 typedef FreeCaller<void(const Vector3&), BrushColour_set> BrushColourSetCaller;
1057 void ClipperColour_set( const Vector3& other ){
1058 g_xywindow_globals.color_clipper = other;
1059 Brush_clipperColourChanged();
1060 SceneChangeNotify();
1063 typedef FreeCaller<void(const Vector3&), ClipperColour_set> ClipperColourSetCaller;
1065 void TextureBrowserColour_get( Vector3& other ){
1066 other = TextureBrowser_getBackgroundColour( GlobalTextureBrowser() );
1069 typedef FreeCaller<void(Vector3&), TextureBrowserColour_get> TextureBrowserColourGetCaller;
1071 void TextureBrowserColour_set( const Vector3& other ){
1072 TextureBrowser_setBackgroundColour( GlobalTextureBrowser(), other );
1075 typedef FreeCaller<void(const Vector3&), TextureBrowserColour_set> TextureBrowserColourSetCaller;
1081 ChooseColour m_textureback;
1082 ChooseColour m_xyback;
1083 ChooseColour m_gridmajor;
1084 ChooseColour m_gridminor;
1085 ChooseColour m_gridmajor_alt;
1086 ChooseColour m_gridminor_alt;
1087 ChooseColour m_gridtext;
1088 ChooseColour m_gridblock;
1089 ChooseColour m_cameraback;
1090 ChooseColour m_brush;
1091 ChooseColour m_selectedbrush;
1092 ChooseColour m_selectedbrush3d;
1093 ChooseColour m_clipper;
1094 ChooseColour m_viewname;
1097 m_textureback( TextureBrowserColourGetCaller(), TextureBrowserColourSetCaller() ),
1098 m_xyback( ColourGetCaller( g_xywindow_globals.color_gridback ), ColourSetCaller( g_xywindow_globals.color_gridback ) ),
1099 m_gridmajor( ColourGetCaller( g_xywindow_globals.color_gridmajor ), ColourSetCaller( g_xywindow_globals.color_gridmajor ) ),
1100 m_gridminor( ColourGetCaller( g_xywindow_globals.color_gridminor ), ColourSetCaller( g_xywindow_globals.color_gridminor ) ),
1101 m_gridmajor_alt( ColourGetCaller( g_xywindow_globals.color_gridmajor_alt ), ColourSetCaller( g_xywindow_globals.color_gridmajor_alt ) ),
1102 m_gridminor_alt( ColourGetCaller( g_xywindow_globals.color_gridminor_alt ), ColourSetCaller( g_xywindow_globals.color_gridminor_alt ) ),
1103 m_gridtext( ColourGetCaller( g_xywindow_globals.color_gridtext ), ColourSetCaller( g_xywindow_globals.color_gridtext ) ),
1104 m_gridblock( ColourGetCaller( g_xywindow_globals.color_gridblock ), ColourSetCaller( g_xywindow_globals.color_gridblock ) ),
1105 m_cameraback( ColourGetCaller( g_camwindow_globals.color_cameraback ), ColourSetCaller( g_camwindow_globals.color_cameraback ) ),
1106 m_brush( ColourGetCaller( g_xywindow_globals.color_brushes ), BrushColourSetCaller() ),
1107 m_selectedbrush( ColourGetCaller( g_xywindow_globals.color_selbrushes ), ColourSetCaller( g_xywindow_globals.color_selbrushes ) ),
1108 m_selectedbrush3d( ColourGetCaller( g_camwindow_globals.color_selbrushes3d ), ColourSetCaller( g_camwindow_globals.color_selbrushes3d ) ),
1109 m_clipper( ColourGetCaller( g_xywindow_globals.color_clipper ), ClipperColourSetCaller() ),
1110 m_viewname( ColourGetCaller( g_xywindow_globals.color_viewname ), ColourSetCaller( g_xywindow_globals.color_viewname ) ){
1114 ColoursMenu g_ColoursMenu;
1116 ui::MenuItem create_colours_menu(){
1117 auto colours_menu_item = new_sub_menu_item_with_mnemonic( "Colors" );
1118 auto menu_in_menu = ui::Menu::from( gtk_menu_item_get_submenu( colours_menu_item ) );
1119 if ( g_Layout_enableDetachableMenus.m_value ) {
1120 menu_tearoff( menu_in_menu );
1123 auto menu_3 = create_sub_menu_with_mnemonic( menu_in_menu, "Themes" );
1124 if ( g_Layout_enableDetachableMenus.m_value ) {
1125 menu_tearoff( menu_3 );
1128 create_menu_item_with_mnemonic( menu_3, "QE4 Original", "ColorSchemeOriginal" );
1129 create_menu_item_with_mnemonic( menu_3, "Q3Radiant Original", "ColorSchemeQER" );
1130 create_menu_item_with_mnemonic( menu_3, "Black and Green", "ColorSchemeBlackAndGreen" );
1131 create_menu_item_with_mnemonic( menu_3, "Maya/Max/Lightwave Emulation", "ColorSchemeYdnar" );
1132 create_menu_item_with_mnemonic(menu_3, "Adwaita Dark", "ColorSchemeAdwaitaDark");
1134 menu_separator( menu_in_menu );
1136 create_menu_item_with_mnemonic( menu_in_menu, "_Texture Background...", "ChooseTextureBackgroundColor" );
1137 create_menu_item_with_mnemonic( menu_in_menu, "Grid Background...", "ChooseGridBackgroundColor" );
1138 create_menu_item_with_mnemonic( menu_in_menu, "Grid Major...", "ChooseGridMajorColor" );
1139 create_menu_item_with_mnemonic( menu_in_menu, "Grid Minor...", "ChooseGridMinorColor" );
1140 create_menu_item_with_mnemonic( menu_in_menu, "Grid Major Small...", "ChooseSmallGridMajorColor" );
1141 create_menu_item_with_mnemonic( menu_in_menu, "Grid Minor Small...", "ChooseSmallGridMinorColor" );
1142 create_menu_item_with_mnemonic( menu_in_menu, "Grid Text...", "ChooseGridTextColor" );
1143 create_menu_item_with_mnemonic( menu_in_menu, "Grid Block...", "ChooseGridBlockColor" );
1144 create_menu_item_with_mnemonic( menu_in_menu, "Default Brush...", "ChooseBrushColor" );
1145 create_menu_item_with_mnemonic( menu_in_menu, "Camera Background...", "ChooseCameraBackgroundColor" );
1146 create_menu_item_with_mnemonic( menu_in_menu, "Selected Brush...", "ChooseSelectedBrushColor" );
1147 create_menu_item_with_mnemonic( menu_in_menu, "Selected Brush (Camera)...", "ChooseCameraSelectedBrushColor" );
1148 create_menu_item_with_mnemonic( menu_in_menu, "Clipper...", "ChooseClipperColor" );
1149 create_menu_item_with_mnemonic( menu_in_menu, "Active View name...", "ChooseOrthoViewNameColor" );
1151 return colours_menu_item;
1156 PluginsMenu_clear();
1157 PluginToolbar_clear();
1160 Radiant_Initialise();
1162 PluginsMenu_populate();
1164 PluginToolbar_populate();
1168 void thunk_OnSleep(){
1169 g_pParentWnd->OnSleep();
1173 OpenURL( "https://gitlab.com/xonotic/xonotic/wikis/Mapping" );
1176 void OpenBugReportURL(){
1177 OpenURL( "https://gitlab.com/xonotic/netradiant/issues" );
1181 ui::Widget g_page_console{ui::null};
1183 void Console_ToggleShow(){
1184 GroupDialog_showPage( g_page_console );
1187 ui::Widget g_page_entity{ui::null};
1189 void EntityInspector_ToggleShow(){
1190 GroupDialog_showPage( g_page_entity );
1194 void SetClipMode( bool enable );
1196 void ModeChangeNotify();
1198 typedef void ( *ToolMode )();
1200 ToolMode g_currentToolMode = 0;
1201 bool g_currentToolModeSupportsComponentEditing = false;
1202 ToolMode g_defaultToolMode = 0;
1205 void SelectionSystem_DefaultMode(){
1206 GlobalSelectionSystem().SetMode( SelectionSystem::ePrimitive );
1207 GlobalSelectionSystem().SetComponentMode( SelectionSystem::eDefault );
1213 return GlobalSelectionSystem().Mode() == SelectionSystem::eComponent
1214 && GlobalSelectionSystem().ComponentMode() == SelectionSystem::eEdge;
1218 return GlobalSelectionSystem().Mode() == SelectionSystem::eComponent
1219 && GlobalSelectionSystem().ComponentMode() == SelectionSystem::eVertex;
1223 return GlobalSelectionSystem().Mode() == SelectionSystem::eComponent
1224 && GlobalSelectionSystem().ComponentMode() == SelectionSystem::eFace;
1227 template<bool( *BoolFunction ) ( )>
1228 class BoolFunctionExport
1231 static void apply( const Callback<void(bool)> & importCallback ){
1232 importCallback( BoolFunction() );
1236 typedef FreeCaller<void(const Callback<void(bool)> &), &BoolFunctionExport<EdgeMode>::apply> EdgeModeApplyCaller;
1237 EdgeModeApplyCaller g_edgeMode_button_caller;
1238 Callback<void(const Callback<void(bool)> &)> g_edgeMode_button_callback( g_edgeMode_button_caller );
1239 ToggleItem g_edgeMode_button( g_edgeMode_button_callback );
1241 typedef FreeCaller<void(const Callback<void(bool)> &), &BoolFunctionExport<VertexMode>::apply> VertexModeApplyCaller;
1242 VertexModeApplyCaller g_vertexMode_button_caller;
1243 Callback<void(const Callback<void(bool)> &)> g_vertexMode_button_callback( g_vertexMode_button_caller );
1244 ToggleItem g_vertexMode_button( g_vertexMode_button_callback );
1246 typedef FreeCaller<void(const Callback<void(bool)> &), &BoolFunctionExport<FaceMode>::apply> FaceModeApplyCaller;
1247 FaceModeApplyCaller g_faceMode_button_caller;
1248 Callback<void(const Callback<void(bool)> &)> g_faceMode_button_callback( g_faceMode_button_caller );
1249 ToggleItem g_faceMode_button( g_faceMode_button_callback );
1251 void ComponentModeChanged(){
1252 g_edgeMode_button.update();
1253 g_vertexMode_button.update();
1254 g_faceMode_button.update();
1257 void ComponentMode_SelectionChanged( const Selectable& selectable ){
1258 if ( GlobalSelectionSystem().Mode() == SelectionSystem::eComponent
1259 && GlobalSelectionSystem().countSelected() == 0 ) {
1260 SelectionSystem_DefaultMode();
1261 ComponentModeChanged();
1265 void SelectEdgeMode(){
1267 if ( GlobalSelectionSystem().Mode() == SelectionSystem::eComponent ) {
1268 GlobalSelectionSystem().Select( false );
1273 SelectionSystem_DefaultMode();
1275 else if ( GlobalSelectionSystem().countSelected() != 0 ) {
1276 if ( !g_currentToolModeSupportsComponentEditing ) {
1277 g_defaultToolMode();
1280 GlobalSelectionSystem().SetMode( SelectionSystem::eComponent );
1281 GlobalSelectionSystem().SetComponentMode( SelectionSystem::eEdge );
1284 ComponentModeChanged();
1289 void SelectVertexMode(){
1291 if ( GlobalSelectionSystem().Mode() == SelectionSystem::eComponent ) {
1292 GlobalSelectionSystem().Select( false );
1296 if ( VertexMode() ) {
1297 SelectionSystem_DefaultMode();
1299 else if ( GlobalSelectionSystem().countSelected() != 0 ) {
1300 if ( !g_currentToolModeSupportsComponentEditing ) {
1301 g_defaultToolMode();
1304 GlobalSelectionSystem().SetMode( SelectionSystem::eComponent );
1305 GlobalSelectionSystem().SetComponentMode( SelectionSystem::eVertex );
1308 ComponentModeChanged();
1313 void SelectFaceMode(){
1315 if ( GlobalSelectionSystem().Mode() == SelectionSystem::eComponent ) {
1316 GlobalSelectionSystem().Select( false );
1321 SelectionSystem_DefaultMode();
1323 else if ( GlobalSelectionSystem().countSelected() != 0 ) {
1324 if ( !g_currentToolModeSupportsComponentEditing ) {
1325 g_defaultToolMode();
1328 GlobalSelectionSystem().SetMode( SelectionSystem::eComponent );
1329 GlobalSelectionSystem().SetComponentMode( SelectionSystem::eFace );
1332 ComponentModeChanged();
1338 class CloneSelected : public scene::Graph::Walker
1341 NodeSmartReference worldspawn;
1343 CloneSelected( bool d ) : doMakeUnique( d ), worldspawn( Map_FindOrInsertWorldspawn( g_map ) ){
1346 bool pre( const scene::Path& path, scene::Instance& instance ) const {
1347 if ( path.size() == 1 ) {
1351 // ignore worldspawn, but keep checking children
1352 NodeSmartReference me( path.top().get() );
1353 if ( me == worldspawn ) {
1357 if ( !path.top().get().isRoot() ) {
1358 Selectable* selectable = Instance_getSelectable( instance );
1359 if ( selectable != 0
1360 && selectable->isSelected() ) {
1368 void post( const scene::Path& path, scene::Instance& instance ) const {
1369 if ( path.size() == 1 ) {
1373 // ignore worldspawn, but keep checking children
1374 NodeSmartReference me( path.top().get() );
1375 if ( me == worldspawn ) {
1379 if ( !path.top().get().isRoot() ) {
1380 Selectable* selectable = Instance_getSelectable( instance );
1381 if ( selectable != 0
1382 && selectable->isSelected() ) {
1383 NodeSmartReference clone( Node_Clone( path.top() ) );
1384 if ( doMakeUnique ) {
1385 Map_gatherNamespaced( clone );
1387 Node_getTraversable( path.parent().get() )->insert( clone );
1393 void Scene_Clone_Selected( scene::Graph& graph, bool doMakeUnique ){
1394 graph.traverse( CloneSelected( doMakeUnique ) );
1396 Map_mergeClonedNames();
1399 enum ENudgeDirection
1413 AxisBase( const Vector3& x_, const Vector3& y_, const Vector3& z_ )
1414 : x( x_ ), y( y_ ), z( z_ ){
1418 AxisBase AxisBase_forViewType( VIEWTYPE viewtype ){
1422 return AxisBase( g_vector3_axis_x, g_vector3_axis_y, g_vector3_axis_z );
1424 return AxisBase( g_vector3_axis_x, g_vector3_axis_z, g_vector3_axis_y );
1426 return AxisBase( g_vector3_axis_y, g_vector3_axis_z, g_vector3_axis_x );
1429 ERROR_MESSAGE( "invalid viewtype" );
1430 return AxisBase( Vector3( 0, 0, 0 ), Vector3( 0, 0, 0 ), Vector3( 0, 0, 0 ) );
1433 Vector3 AxisBase_axisForDirection( const AxisBase& axes, ENudgeDirection direction ){
1434 switch ( direction )
1437 return vector3_negated( axes.x );
1443 return vector3_negated( axes.y );
1446 ERROR_MESSAGE( "invalid direction" );
1447 return Vector3( 0, 0, 0 );
1450 void NudgeSelection( ENudgeDirection direction, float fAmount, VIEWTYPE viewtype ){
1451 AxisBase axes( AxisBase_forViewType( viewtype ) );
1452 Vector3 view_direction( vector3_negated( axes.z ) );
1453 Vector3 nudge( vector3_scaled( AxisBase_axisForDirection( axes, direction ), fAmount ) );
1454 GlobalSelectionSystem().NudgeManipulator( nudge, view_direction );
1457 void Selection_Clone(){
1458 if ( GlobalSelectionSystem().Mode() == SelectionSystem::ePrimitive ) {
1459 UndoableCommand undo( "cloneSelected" );
1461 Scene_Clone_Selected( GlobalSceneGraph(), false );
1463 //NudgeSelection(eNudgeRight, GetGridSize(), GlobalXYWnd_getCurrentViewType());
1464 //NudgeSelection(eNudgeDown, GetGridSize(), GlobalXYWnd_getCurrentViewType());
1468 void Selection_Clone_MakeUnique(){
1469 if ( GlobalSelectionSystem().Mode() == SelectionSystem::ePrimitive ) {
1470 UndoableCommand undo( "cloneSelectedMakeUnique" );
1472 Scene_Clone_Selected( GlobalSceneGraph(), true );
1474 //NudgeSelection(eNudgeRight, GetGridSize(), GlobalXYWnd_getCurrentViewType());
1475 //NudgeSelection(eNudgeDown, GetGridSize(), GlobalXYWnd_getCurrentViewType());
1479 // called when the escape key is used (either on the main window or on an inspector)
1480 void Selection_Deselect(){
1481 if ( GlobalSelectionSystem().Mode() == SelectionSystem::eComponent ) {
1482 if ( GlobalSelectionSystem().countSelectedComponents() != 0 ) {
1483 GlobalSelectionSystem().setSelectedAllComponents( false );
1487 SelectionSystem_DefaultMode();
1488 ComponentModeChanged();
1493 if ( GlobalSelectionSystem().countSelectedComponents() != 0 ) {
1494 GlobalSelectionSystem().setSelectedAllComponents( false );
1498 GlobalSelectionSystem().setSelectedAll( false );
1504 void Selection_NudgeUp(){
1505 UndoableCommand undo( "nudgeSelectedUp" );
1506 NudgeSelection( eNudgeUp, GetGridSize(), GlobalXYWnd_getCurrentViewType() );
1509 void Selection_NudgeDown(){
1510 UndoableCommand undo( "nudgeSelectedDown" );
1511 NudgeSelection( eNudgeDown, GetGridSize(), GlobalXYWnd_getCurrentViewType() );
1514 void Selection_NudgeLeft(){
1515 UndoableCommand undo( "nudgeSelectedLeft" );
1516 NudgeSelection( eNudgeLeft, GetGridSize(), GlobalXYWnd_getCurrentViewType() );
1519 void Selection_NudgeRight(){
1520 UndoableCommand undo( "nudgeSelectedRight" );
1521 NudgeSelection( eNudgeRight, GetGridSize(), GlobalXYWnd_getCurrentViewType() );
1525 void TranslateToolExport( const Callback<void(bool)> & importCallback ){
1526 importCallback( GlobalSelectionSystem().ManipulatorMode() == SelectionSystem::eTranslate );
1529 void RotateToolExport( const Callback<void(bool)> & importCallback ){
1530 importCallback( GlobalSelectionSystem().ManipulatorMode() == SelectionSystem::eRotate );
1533 void ScaleToolExport( const Callback<void(bool)> & importCallback ){
1534 importCallback( GlobalSelectionSystem().ManipulatorMode() == SelectionSystem::eScale );
1537 void DragToolExport( const Callback<void(bool)> & importCallback ){
1538 importCallback( GlobalSelectionSystem().ManipulatorMode() == SelectionSystem::eDrag );
1541 void ClipperToolExport( const Callback<void(bool)> & importCallback ){
1542 importCallback( GlobalSelectionSystem().ManipulatorMode() == SelectionSystem::eClip );
1545 FreeCaller<void(const Callback<void(bool)> &), TranslateToolExport> g_translatemode_button_caller;
1546 Callback<void(const Callback<void(bool)> &)> g_translatemode_button_callback( g_translatemode_button_caller );
1547 ToggleItem g_translatemode_button( g_translatemode_button_callback );
1549 FreeCaller<void(const Callback<void(bool)> &), RotateToolExport> g_rotatemode_button_caller;
1550 Callback<void(const Callback<void(bool)> &)> g_rotatemode_button_callback( g_rotatemode_button_caller );
1551 ToggleItem g_rotatemode_button( g_rotatemode_button_callback );
1553 FreeCaller<void(const Callback<void(bool)> &), ScaleToolExport> g_scalemode_button_caller;
1554 Callback<void(const Callback<void(bool)> &)> g_scalemode_button_callback( g_scalemode_button_caller );
1555 ToggleItem g_scalemode_button( g_scalemode_button_callback );
1557 FreeCaller<void(const Callback<void(bool)> &), DragToolExport> g_dragmode_button_caller;
1558 Callback<void(const Callback<void(bool)> &)> g_dragmode_button_callback( g_dragmode_button_caller );
1559 ToggleItem g_dragmode_button( g_dragmode_button_callback );
1561 FreeCaller<void(const Callback<void(bool)> &), ClipperToolExport> g_clipper_button_caller;
1562 Callback<void(const Callback<void(bool)> &)> g_clipper_button_callback( g_clipper_button_caller );
1563 ToggleItem g_clipper_button( g_clipper_button_callback );
1566 g_translatemode_button.update();
1567 g_rotatemode_button.update();
1568 g_scalemode_button.update();
1569 g_dragmode_button.update();
1570 g_clipper_button.update();
1573 const char* const c_ResizeMode_status = "QE4 Drag Tool: move and resize objects";
1576 if ( g_currentToolMode == DragMode && g_defaultToolMode != DragMode ) {
1577 g_defaultToolMode();
1581 g_currentToolMode = DragMode;
1582 g_currentToolModeSupportsComponentEditing = true;
1584 OnClipMode( false );
1586 Sys_Status( c_ResizeMode_status );
1587 GlobalSelectionSystem().SetManipulatorMode( SelectionSystem::eDrag );
1594 const char* const c_TranslateMode_status = "Translate Tool: translate objects and components";
1596 void TranslateMode(){
1597 if ( g_currentToolMode == TranslateMode && g_defaultToolMode != TranslateMode ) {
1598 g_defaultToolMode();
1602 g_currentToolMode = TranslateMode;
1603 g_currentToolModeSupportsComponentEditing = true;
1605 OnClipMode( false );
1607 Sys_Status( c_TranslateMode_status );
1608 GlobalSelectionSystem().SetManipulatorMode( SelectionSystem::eTranslate );
1614 const char* const c_RotateMode_status = "Rotate Tool: rotate objects and components";
1617 if ( g_currentToolMode == RotateMode && g_defaultToolMode != RotateMode ) {
1618 g_defaultToolMode();
1622 g_currentToolMode = RotateMode;
1623 g_currentToolModeSupportsComponentEditing = true;
1625 OnClipMode( false );
1627 Sys_Status( c_RotateMode_status );
1628 GlobalSelectionSystem().SetManipulatorMode( SelectionSystem::eRotate );
1634 const char* const c_ScaleMode_status = "Scale Tool: scale objects and components";
1637 if ( g_currentToolMode == ScaleMode && g_defaultToolMode != ScaleMode ) {
1638 g_defaultToolMode();
1642 g_currentToolMode = ScaleMode;
1643 g_currentToolModeSupportsComponentEditing = true;
1645 OnClipMode( false );
1647 Sys_Status( c_ScaleMode_status );
1648 GlobalSelectionSystem().SetManipulatorMode( SelectionSystem::eScale );
1655 const char* const c_ClipperMode_status = "Clipper Tool: apply clip planes to objects";
1659 if ( g_currentToolMode == ClipperMode && g_defaultToolMode != ClipperMode ) {
1660 g_defaultToolMode();
1664 g_currentToolMode = ClipperMode;
1665 g_currentToolModeSupportsComponentEditing = false;
1667 SelectionSystem_DefaultMode();
1671 Sys_Status( c_ClipperMode_status );
1672 GlobalSelectionSystem().SetManipulatorMode( SelectionSystem::eClip );
1679 void Texdef_Rotate( float angle ){
1680 StringOutputStream command;
1681 command << "brushRotateTexture -angle " << angle;
1682 UndoableCommand undo( command.c_str() );
1683 Select_RotateTexture( angle );
1686 void Texdef_RotateClockwise(){
1687 Texdef_Rotate( static_cast<float>( fabs( g_si_globals.rotate ) ) );
1690 void Texdef_RotateAntiClockwise(){
1691 Texdef_Rotate( static_cast<float>( -fabs( g_si_globals.rotate ) ) );
1694 void Texdef_Scale( float x, float y ){
1695 StringOutputStream command;
1696 command << "brushScaleTexture -x " << x << " -y " << y;
1697 UndoableCommand undo( command.c_str() );
1698 Select_ScaleTexture( x, y );
1701 void Texdef_ScaleUp(){
1702 Texdef_Scale( 0, g_si_globals.scale[1] );
1705 void Texdef_ScaleDown(){
1706 Texdef_Scale( 0, -g_si_globals.scale[1] );
1709 void Texdef_ScaleLeft(){
1710 Texdef_Scale( -g_si_globals.scale[0],0 );
1713 void Texdef_ScaleRight(){
1714 Texdef_Scale( g_si_globals.scale[0],0 );
1717 void Texdef_Shift( float x, float y ){
1718 StringOutputStream command;
1719 command << "brushShiftTexture -x " << x << " -y " << y;
1720 UndoableCommand undo( command.c_str() );
1721 Select_ShiftTexture( x, y );
1724 void Texdef_ShiftLeft(){
1725 Texdef_Shift( -g_si_globals.shift[0], 0 );
1728 void Texdef_ShiftRight(){
1729 Texdef_Shift( g_si_globals.shift[0], 0 );
1732 void Texdef_ShiftUp(){
1733 Texdef_Shift( 0, g_si_globals.shift[1] );
1736 void Texdef_ShiftDown(){
1737 Texdef_Shift( 0, -g_si_globals.shift[1] );
1742 class SnappableSnapToGridSelected : public scene::Graph::Walker
1746 SnappableSnapToGridSelected( float snap )
1750 bool pre( const scene::Path& path, scene::Instance& instance ) const {
1751 if ( path.top().get().visible() ) {
1752 Snappable* snappable = Node_getSnappable( path.top() );
1754 && Instance_getSelectable( instance )->isSelected() ) {
1755 snappable->snapto( m_snap );
1762 void Scene_SnapToGrid_Selected( scene::Graph& graph, float snap ){
1763 graph.traverse( SnappableSnapToGridSelected( snap ) );
1766 class ComponentSnappableSnapToGridSelected : public scene::Graph::Walker
1770 ComponentSnappableSnapToGridSelected( float snap )
1774 bool pre( const scene::Path& path, scene::Instance& instance ) const {
1775 if ( path.top().get().visible() ) {
1776 ComponentSnappable* componentSnappable = Instance_getComponentSnappable( instance );
1777 if ( componentSnappable != 0
1778 && Instance_getSelectable( instance )->isSelected() ) {
1779 componentSnappable->snapComponents( m_snap );
1786 void Scene_SnapToGrid_Component_Selected( scene::Graph& graph, float snap ){
1787 graph.traverse( ComponentSnappableSnapToGridSelected( snap ) );
1790 void Selection_SnapToGrid(){
1791 StringOutputStream command;
1792 command << "snapSelected -grid " << GetGridSize();
1793 UndoableCommand undo( command.c_str() );
1795 if ( GlobalSelectionSystem().Mode() == SelectionSystem::eComponent ) {
1796 Scene_SnapToGrid_Component_Selected( GlobalSceneGraph(), GetGridSize() );
1800 Scene_SnapToGrid_Selected( GlobalSceneGraph(), GetGridSize() );
1805 static gint qe_every_second( gpointer data ){
1806 GdkModifierType mask;
1808 gdk_window_get_pointer( 0, 0, 0, &mask );
1810 if ( ( mask & ( GDK_BUTTON1_MASK | GDK_BUTTON2_MASK | GDK_BUTTON3_MASK ) ) == 0 ) {
1817 guint s_qe_every_second_id = 0;
1819 void EverySecondTimer_enable(){
1820 if ( s_qe_every_second_id == 0 ) {
1821 s_qe_every_second_id = g_timeout_add( 1000, qe_every_second, 0 );
1825 void EverySecondTimer_disable(){
1826 if ( s_qe_every_second_id != 0 ) {
1827 g_source_remove( s_qe_every_second_id );
1828 s_qe_every_second_id = 0;
1832 gint window_realize_remove_decoration( ui::Widget widget, gpointer data ){
1833 gdk_window_set_decorations( gtk_widget_get_window(widget), (GdkWMDecoration)( GDK_DECOR_ALL | GDK_DECOR_MENU | GDK_DECOR_MINIMIZE | GDK_DECOR_MAXIMIZE ) );
1840 ui::Window m_window{ui::null};
1841 ui::Label m_label{ui::null};
1844 WaitDialog create_wait_dialog( const char* title, const char* text ){
1847 dialog.m_window = MainFrame_getWindow().create_floating_window(title);
1848 gtk_window_set_resizable( dialog.m_window, FALSE );
1849 gtk_container_set_border_width( GTK_CONTAINER( dialog.m_window ), 0 );
1850 gtk_window_set_position( dialog.m_window, GTK_WIN_POS_CENTER_ON_PARENT );
1852 dialog.m_window.connect( "realize", G_CALLBACK( window_realize_remove_decoration ), 0 );
1855 dialog.m_label = ui::Label( text );
1856 gtk_misc_set_alignment( GTK_MISC( dialog.m_label ), 0.0, 0.5 );
1857 gtk_label_set_justify( dialog.m_label, GTK_JUSTIFY_LEFT );
1858 dialog.m_label.show();
1859 dialog.m_label.dimensions(200, -1);
1861 dialog.m_window.add(dialog.m_label);
1868 clock_t g_lastRedrawTime = 0;
1869 const clock_t c_redrawInterval = clock_t( CLOCKS_PER_SEC / 10 );
1871 bool redrawRequired(){
1872 clock_t currentTime = std::clock();
1873 if ( currentTime - g_lastRedrawTime >= c_redrawInterval ) {
1874 g_lastRedrawTime = currentTime;
1881 bool MainFrame_isActiveApp(){
1882 //globalOutputStream() << "listing\n";
1883 GList* list = gtk_window_list_toplevels();
1884 for ( GList* i = list; i != 0; i = g_list_next( i ) )
1886 //globalOutputStream() << "toplevel.. ";
1887 if ( gtk_window_is_active( ui::Window::from( i->data ) ) ) {
1888 //globalOutputStream() << "is active\n";
1891 //globalOutputStream() << "not active\n";
1896 typedef std::list<CopiedString> StringStack;
1897 StringStack g_wait_stack;
1900 bool ScreenUpdates_Enabled(){
1901 return g_wait_stack.empty();
1904 void ScreenUpdates_process(){
1905 if ( redrawRequired() && g_wait.m_window.visible() ) {
1911 void ScreenUpdates_Disable( const char* message, const char* title ){
1912 if ( g_wait_stack.empty() ) {
1913 EverySecondTimer_disable();
1917 bool isActiveApp = MainFrame_isActiveApp();
1919 g_wait = create_wait_dialog( title, message );
1920 gtk_grab_add( g_wait.m_window );
1922 if ( isActiveApp ) {
1923 g_wait.m_window.show();
1924 ScreenUpdates_process();
1927 else if ( g_wait.m_window.visible() ) {
1928 g_wait.m_label.text(message);
1929 ScreenUpdates_process();
1931 g_wait_stack.push_back( message );
1934 void ScreenUpdates_Enable(){
1935 ASSERT_MESSAGE( !ScreenUpdates_Enabled(), "screen updates already enabled" );
1936 g_wait_stack.pop_back();
1937 if ( g_wait_stack.empty() ) {
1938 EverySecondTimer_enable();
1939 //gtk_widget_set_sensitive(MainFrame_getWindow(), TRUE);
1941 gtk_grab_remove( g_wait.m_window );
1942 destroy_floating_window( g_wait.m_window );
1943 g_wait.m_window = ui::Window{ui::null};
1945 //gtk_window_present(MainFrame_getWindow());
1947 else if ( g_wait.m_window.visible() ) {
1948 g_wait.m_label.text(g_wait_stack.back().c_str());
1949 ScreenUpdates_process();
1954 void GlobalCamera_UpdateWindow(){
1955 if ( g_pParentWnd != 0 ) {
1956 CamWnd_Update( *g_pParentWnd->GetCamWnd() );
1960 void XY_UpdateWindow( MainFrame& mainframe ){
1961 if ( mainframe.GetXYWnd() != 0 ) {
1962 XYWnd_Update( *mainframe.GetXYWnd() );
1966 void XZ_UpdateWindow( MainFrame& mainframe ){
1967 if ( mainframe.GetXZWnd() != 0 ) {
1968 XYWnd_Update( *mainframe.GetXZWnd() );
1972 void YZ_UpdateWindow( MainFrame& mainframe ){
1973 if ( mainframe.GetYZWnd() != 0 ) {
1974 XYWnd_Update( *mainframe.GetYZWnd() );
1978 void XY_UpdateAllWindows( MainFrame& mainframe ){
1979 XY_UpdateWindow( mainframe );
1980 XZ_UpdateWindow( mainframe );
1981 YZ_UpdateWindow( mainframe );
1984 void XY_UpdateAllWindows(){
1985 if ( g_pParentWnd != 0 ) {
1986 XY_UpdateAllWindows( *g_pParentWnd );
1990 void UpdateAllWindows(){
1991 GlobalCamera_UpdateWindow();
1992 XY_UpdateAllWindows();
1996 void ModeChangeNotify(){
1997 SceneChangeNotify();
2000 void ClipperChangeNotify(){
2001 GlobalCamera_UpdateWindow();
2002 XY_UpdateAllWindows();
2006 LatchedValue<int> g_Layout_viewStyle( 0, "Window Layout" );
2007 LatchedValue<bool> g_Layout_enableDetachableMenus( true, "Detachable Menus" );
2008 LatchedValue<bool> g_Layout_enablePatchToolbar( true, "Patch Toolbar" );
2009 LatchedValue<bool> g_Layout_enablePluginToolbar( true, "Plugin Toolbar" );
2012 ui::MenuItem create_file_menu(){
2014 auto file_menu_item = new_sub_menu_item_with_mnemonic( "_File" );
2015 auto menu = ui::Menu::from( gtk_menu_item_get_submenu( file_menu_item ) );
2016 if ( g_Layout_enableDetachableMenus.m_value ) {
2017 menu_tearoff( menu );
2020 create_menu_item_with_mnemonic( menu, "_New Map", "NewMap" );
2021 menu_separator( menu );
2024 //++timo temporary experimental stuff for sleep mode..
2025 create_menu_item_with_mnemonic( menu, "_Sleep", "Sleep" );
2026 menu_separator( menu );
2030 create_menu_item_with_mnemonic( menu, "_Open...", "OpenMap" );
2032 create_menu_item_with_mnemonic( menu, "_Import...", "ImportMap" );
2033 create_menu_item_with_mnemonic( menu, "_Save", "SaveMap" );
2034 create_menu_item_with_mnemonic( menu, "Save _as...", "SaveMapAs" );
2035 create_menu_item_with_mnemonic( menu, "_Export selected...", "ExportSelected" );
2036 menu_separator( menu );
2037 create_menu_item_with_mnemonic( menu, "Save re_gion...", "SaveRegion" );
2038 menu_separator( menu );
2039 create_menu_item_with_mnemonic( menu, "_Refresh models", "RefreshReferences" );
2040 menu_separator( menu );
2041 create_menu_item_with_mnemonic( menu, "Pro_ject settings...", "ProjectSettings" );
2042 menu_separator( menu );
2043 create_menu_item_with_mnemonic( menu, "_Pointfile...", "TogglePointfile" );
2044 menu_separator( menu );
2045 MRU_constructMenu( menu );
2046 menu_separator( menu );
2047 create_menu_item_with_mnemonic( menu, "E_xit", "Exit" );
2049 return file_menu_item;
2052 ui::MenuItem create_edit_menu(){
2054 auto edit_menu_item = new_sub_menu_item_with_mnemonic( "_Edit" );
2055 auto menu = ui::Menu::from( gtk_menu_item_get_submenu( edit_menu_item ) );
2056 if ( g_Layout_enableDetachableMenus.m_value ) {
2057 menu_tearoff( menu );
2059 create_menu_item_with_mnemonic( menu, "_Undo", "Undo" );
2060 create_menu_item_with_mnemonic( menu, "_Redo", "Redo" );
2061 menu_separator( menu );
2062 create_menu_item_with_mnemonic( menu, "_Copy", "Copy" );
2063 create_menu_item_with_mnemonic( menu, "_Paste", "Paste" );
2064 create_menu_item_with_mnemonic( menu, "P_aste To Camera", "PasteToCamera" );
2065 menu_separator( menu );
2066 create_menu_item_with_mnemonic( menu, "_Duplicate", "CloneSelection" );
2067 create_menu_item_with_mnemonic( menu, "Duplicate, make uni_que", "CloneSelectionAndMakeUnique" );
2068 create_menu_item_with_mnemonic( menu, "D_elete", "DeleteSelection" );
2069 menu_separator( menu );
2070 create_menu_item_with_mnemonic( menu, "Pa_rent", "ParentSelection" );
2071 menu_separator( menu );
2072 create_menu_item_with_mnemonic( menu, "C_lear Selection", "UnSelectSelection" );
2073 create_menu_item_with_mnemonic( menu, "_Invert Selection", "InvertSelection" );
2074 create_menu_item_with_mnemonic( menu, "Select i_nside", "SelectInside" );
2075 create_menu_item_with_mnemonic( menu, "Select _touching", "SelectTouching" );
2077 auto convert_menu = create_sub_menu_with_mnemonic( menu, "E_xpand Selection" );
2078 if ( g_Layout_enableDetachableMenus.m_value ) {
2079 menu_tearoff( convert_menu );
2081 create_menu_item_with_mnemonic( convert_menu, "To Whole _Entities", "ExpandSelectionToEntities" );
2083 menu_separator( menu );
2084 create_menu_item_with_mnemonic( menu, "Pre_ferences...", "Preferences" );
2086 return edit_menu_item;
2089 void fill_view_xy_top_menu( ui::Menu menu ){
2090 create_check_menu_item_with_mnemonic( menu, "XY (Top) View", "ToggleView" );
2094 void fill_view_yz_side_menu( ui::Menu menu ){
2095 create_check_menu_item_with_mnemonic( menu, "YZ (Side) View", "ToggleSideView" );
2099 void fill_view_xz_front_menu( ui::Menu menu ){
2100 create_check_menu_item_with_mnemonic( menu, "XZ (Front) View", "ToggleFrontView" );
2104 ui::Widget g_toggle_z_item{ui::null};
2105 ui::Widget g_toggle_console_item{ui::null};
2106 ui::Widget g_toggle_entity_item{ui::null};
2107 ui::Widget g_toggle_entitylist_item{ui::null};
2109 ui::MenuItem create_view_menu( MainFrame::EViewStyle style ){
2111 auto view_menu_item = new_sub_menu_item_with_mnemonic( "Vie_w" );
2112 auto menu = ui::Menu::from( gtk_menu_item_get_submenu( view_menu_item ) );
2113 if ( g_Layout_enableDetachableMenus.m_value ) {
2114 menu_tearoff( menu );
2117 if ( style == MainFrame::eFloating ) {
2118 fill_view_camera_menu( menu );
2119 fill_view_xy_top_menu( menu );
2120 fill_view_yz_side_menu( menu );
2121 fill_view_xz_front_menu( menu );
2123 if ( style == MainFrame::eFloating || style == MainFrame::eSplit ) {
2124 create_menu_item_with_mnemonic( menu, "Console View", "ToggleConsole" );
2125 create_menu_item_with_mnemonic( menu, "Texture Browser", "ToggleTextures" );
2126 create_menu_item_with_mnemonic( menu, "Entity Inspector", "ToggleEntityInspector" );
2130 create_menu_item_with_mnemonic( menu, "Entity Inspector", "ViewEntityInfo" );
2132 create_menu_item_with_mnemonic( menu, "_Surface Inspector", "SurfaceInspector" );
2133 create_menu_item_with_mnemonic( menu, "Entity List", "EntityList" );
2135 menu_separator( menu );
2137 auto camera_menu = create_sub_menu_with_mnemonic( menu, "Camera" );
2138 if ( g_Layout_enableDetachableMenus.m_value ) {
2139 menu_tearoff( camera_menu );
2141 create_menu_item_with_mnemonic( camera_menu, "_Center", "CenterView" );
2142 create_menu_item_with_mnemonic( camera_menu, "_Up Floor", "UpFloor" );
2143 create_menu_item_with_mnemonic( camera_menu, "_Down Floor", "DownFloor" );
2144 menu_separator( camera_menu );
2145 create_menu_item_with_mnemonic( camera_menu, "Far Clip Plane In", "CubicClipZoomIn" );
2146 create_menu_item_with_mnemonic( camera_menu, "Far Clip Plane Out", "CubicClipZoomOut" );
2147 menu_separator( camera_menu );
2148 create_menu_item_with_mnemonic( camera_menu, "Next leak spot", "NextLeakSpot" );
2149 create_menu_item_with_mnemonic( camera_menu, "Previous leak spot", "PrevLeakSpot" );
2150 menu_separator( camera_menu );
2151 create_menu_item_with_mnemonic( camera_menu, "Look Through Selected", "LookThroughSelected" );
2152 create_menu_item_with_mnemonic( camera_menu, "Look Through Camera", "LookThroughCamera" );
2154 menu_separator( menu );
2156 auto orthographic_menu = create_sub_menu_with_mnemonic( menu, "Orthographic" );
2157 if ( g_Layout_enableDetachableMenus.m_value ) {
2158 menu_tearoff( orthographic_menu );
2160 if ( style == MainFrame::eRegular || style == MainFrame::eRegularLeft || style == MainFrame::eFloating ) {
2161 create_menu_item_with_mnemonic( orthographic_menu, "_Next (XY, YZ, XY)", "NextView" );
2162 create_menu_item_with_mnemonic( orthographic_menu, "XY (Top)", "ViewTop" );
2163 create_menu_item_with_mnemonic( orthographic_menu, "YZ", "ViewSide" );
2164 create_menu_item_with_mnemonic( orthographic_menu, "XZ", "ViewFront" );
2165 menu_separator( orthographic_menu );
2168 create_menu_item_with_mnemonic( orthographic_menu, "_XY 100%", "Zoom100" );
2169 create_menu_item_with_mnemonic( orthographic_menu, "XY Zoom _In", "ZoomIn" );
2170 create_menu_item_with_mnemonic( orthographic_menu, "XY Zoom _Out", "ZoomOut" );
2173 menu_separator( menu );
2176 auto menu_in_menu = create_sub_menu_with_mnemonic( menu, "Show" );
2177 if ( g_Layout_enableDetachableMenus.m_value ) {
2178 menu_tearoff( menu_in_menu );
2180 create_check_menu_item_with_mnemonic( menu_in_menu, "Show _Angles", "ShowAngles" );
2181 create_check_menu_item_with_mnemonic( menu_in_menu, "Show _Names", "ShowNames" );
2182 create_check_menu_item_with_mnemonic( menu_in_menu, "Show Blocks", "ShowBlocks" );
2183 create_check_menu_item_with_mnemonic( menu_in_menu, "Show C_oordinates", "ShowCoordinates" );
2184 create_check_menu_item_with_mnemonic( menu_in_menu, "Show Window Outline", "ShowWindowOutline" );
2185 create_check_menu_item_with_mnemonic( menu_in_menu, "Show Axes", "ShowAxes" );
2186 create_check_menu_item_with_mnemonic( menu_in_menu, "Show Workzone", "ShowWorkzone" );
2187 create_check_menu_item_with_mnemonic( menu_in_menu, "Show Stats", "ShowStats" );
2191 auto menu_in_menu = create_sub_menu_with_mnemonic( menu, "Filter" );
2192 if ( g_Layout_enableDetachableMenus.m_value ) {
2193 menu_tearoff( menu_in_menu );
2195 Filters_constructMenu( menu_in_menu );
2197 menu_separator( menu );
2199 auto menu_in_menu = create_sub_menu_with_mnemonic( menu, "Hide/Show" );
2200 if ( g_Layout_enableDetachableMenus.m_value ) {
2201 menu_tearoff( menu_in_menu );
2203 create_menu_item_with_mnemonic( menu_in_menu, "Hide Selected", "HideSelected" );
2204 create_menu_item_with_mnemonic( menu_in_menu, "Show Hidden", "ShowHidden" );
2206 menu_separator( menu );
2208 auto menu_in_menu = create_sub_menu_with_mnemonic( menu, "Region" );
2209 if ( g_Layout_enableDetachableMenus.m_value ) {
2210 menu_tearoff( menu_in_menu );
2212 create_menu_item_with_mnemonic( menu_in_menu, "_Off", "RegionOff" );
2213 create_menu_item_with_mnemonic( menu_in_menu, "_Set XY", "RegionSetXY" );
2214 create_menu_item_with_mnemonic( menu_in_menu, "Set _Brush", "RegionSetBrush" );
2215 create_menu_item_with_mnemonic( menu_in_menu, "Set Se_lected Brushes", "RegionSetSelection" );
2218 command_connect_accelerator( "CenterXYView" );
2220 return view_menu_item;
2223 ui::MenuItem create_selection_menu(){
2225 auto selection_menu_item = new_sub_menu_item_with_mnemonic( "M_odify" );
2226 auto menu = ui::Menu::from( gtk_menu_item_get_submenu( selection_menu_item ) );
2227 if ( g_Layout_enableDetachableMenus.m_value ) {
2228 menu_tearoff( menu );
2232 auto menu_in_menu = create_sub_menu_with_mnemonic( menu, "Components" );
2233 if ( g_Layout_enableDetachableMenus.m_value ) {
2234 menu_tearoff( menu_in_menu );
2236 create_check_menu_item_with_mnemonic( menu_in_menu, "_Edges", "DragEdges" );
2237 create_check_menu_item_with_mnemonic( menu_in_menu, "_Vertices", "DragVertices" );
2238 create_check_menu_item_with_mnemonic( menu_in_menu, "_Faces", "DragFaces" );
2241 menu_separator( menu );
2244 auto menu_in_menu = create_sub_menu_with_mnemonic( menu, "Nudge" );
2245 if ( g_Layout_enableDetachableMenus.m_value ) {
2246 menu_tearoff( menu_in_menu );
2248 create_menu_item_with_mnemonic( menu_in_menu, "Nudge Left", "SelectNudgeLeft" );
2249 create_menu_item_with_mnemonic( menu_in_menu, "Nudge Right", "SelectNudgeRight" );
2250 create_menu_item_with_mnemonic( menu_in_menu, "Nudge Up", "SelectNudgeUp" );
2251 create_menu_item_with_mnemonic( menu_in_menu, "Nudge Down", "SelectNudgeDown" );
2254 auto menu_in_menu = create_sub_menu_with_mnemonic( menu, "Rotate" );
2255 if ( g_Layout_enableDetachableMenus.m_value ) {
2256 menu_tearoff( menu_in_menu );
2258 create_menu_item_with_mnemonic( menu_in_menu, "Rotate X", "RotateSelectionX" );
2259 create_menu_item_with_mnemonic( menu_in_menu, "Rotate Y", "RotateSelectionY" );
2260 create_menu_item_with_mnemonic( menu_in_menu, "Rotate Z", "RotateSelectionZ" );
2263 auto menu_in_menu = create_sub_menu_with_mnemonic( menu, "Flip" );
2264 if ( g_Layout_enableDetachableMenus.m_value ) {
2265 menu_tearoff( menu_in_menu );
2267 create_menu_item_with_mnemonic( menu_in_menu, "Flip _X", "MirrorSelectionX" );
2268 create_menu_item_with_mnemonic( menu_in_menu, "Flip _Y", "MirrorSelectionY" );
2269 create_menu_item_with_mnemonic( menu_in_menu, "Flip _Z", "MirrorSelectionZ" );
2271 menu_separator( menu );
2272 create_menu_item_with_mnemonic( menu, "Arbitrary rotation...", "ArbitraryRotation" );
2273 create_menu_item_with_mnemonic( menu, "Arbitrary scale...", "ArbitraryScale" );
2275 return selection_menu_item;
2278 ui::MenuItem create_bsp_menu(){
2280 auto bsp_menu_item = new_sub_menu_item_with_mnemonic( "_Build" );
2281 auto menu = ui::Menu::from( gtk_menu_item_get_submenu( bsp_menu_item ) );
2283 if ( g_Layout_enableDetachableMenus.m_value ) {
2284 menu_tearoff( menu );
2287 create_menu_item_with_mnemonic( menu, "Customize...", "BuildMenuCustomize" );
2289 menu_separator( menu );
2291 Build_constructMenu( menu );
2295 return bsp_menu_item;
2298 ui::MenuItem create_grid_menu(){
2300 auto grid_menu_item = new_sub_menu_item_with_mnemonic( "_Grid" );
2301 auto menu = ui::Menu::from( gtk_menu_item_get_submenu( grid_menu_item ) );
2302 if ( g_Layout_enableDetachableMenus.m_value ) {
2303 menu_tearoff( menu );
2306 Grid_constructMenu( menu );
2308 return grid_menu_item;
2311 ui::MenuItem create_misc_menu(){
2313 auto misc_menu_item = new_sub_menu_item_with_mnemonic( "M_isc" );
2314 auto menu = ui::Menu::from( gtk_menu_item_get_submenu( misc_menu_item ) );
2315 if ( g_Layout_enableDetachableMenus.m_value ) {
2316 menu_tearoff( menu );
2320 create_menu_item_with_mnemonic( menu, "_Benchmark", makeCallbackF(GlobalCamera_Benchmark) );
2322 menu.add(create_colours_menu());
2324 create_menu_item_with_mnemonic( menu, "Find brush...", "FindBrush" );
2325 create_menu_item_with_mnemonic( menu, "Map Info...", "MapInfo" );
2326 // http://zerowing.idsoftware.com/bugzilla/show_bug.cgi?id=394
2327 // create_menu_item_with_mnemonic(menu, "_Print XY View", FreeCaller<void(), WXY_Print>());
2328 create_menu_item_with_mnemonic( menu, "_Background select", makeCallbackF(WXY_BackgroundSelect) );
2329 return misc_menu_item;
2332 ui::MenuItem create_entity_menu(){
2334 auto entity_menu_item = new_sub_menu_item_with_mnemonic( "E_ntity" );
2335 auto menu = ui::Menu::from( gtk_menu_item_get_submenu( entity_menu_item ) );
2336 if ( g_Layout_enableDetachableMenus.m_value ) {
2337 menu_tearoff( menu );
2340 Entity_constructMenu( menu );
2342 return entity_menu_item;
2345 ui::MenuItem create_brush_menu(){
2347 auto brush_menu_item = new_sub_menu_item_with_mnemonic( "B_rush" );
2348 auto menu = ui::Menu::from( gtk_menu_item_get_submenu( brush_menu_item ) );
2349 if ( g_Layout_enableDetachableMenus.m_value ) {
2350 menu_tearoff( menu );
2353 Brush_constructMenu( menu );
2355 return brush_menu_item;
2358 ui::MenuItem create_patch_menu(){
2360 auto patch_menu_item = new_sub_menu_item_with_mnemonic( "_Curve" );
2361 auto menu = ui::Menu::from( gtk_menu_item_get_submenu( patch_menu_item ) );
2362 if ( g_Layout_enableDetachableMenus.m_value ) {
2363 menu_tearoff( menu );
2366 Patch_constructMenu( menu );
2368 return patch_menu_item;
2371 ui::MenuItem create_help_menu(){
2373 auto help_menu_item = new_sub_menu_item_with_mnemonic( "_Help" );
2374 auto menu = ui::Menu::from( gtk_menu_item_get_submenu( help_menu_item ) );
2375 if ( g_Layout_enableDetachableMenus.m_value ) {
2376 menu_tearoff( menu );
2379 create_menu_item_with_mnemonic( menu, "Manual", "OpenManual" );
2381 // this creates all the per-game drop downs for the game pack helps
2382 // it will take care of hooking the Sys_OpenURL calls etc.
2383 create_game_help_menu( menu );
2385 create_menu_item_with_mnemonic( menu, "Bug report", makeCallbackF(OpenBugReportURL) );
2386 create_menu_item_with_mnemonic( menu, "Shortcuts list", makeCallbackF(DoCommandListDlg) );
2387 create_menu_item_with_mnemonic( menu, "_About...", makeCallbackF(DoAbout) );
2389 return help_menu_item;
2392 ui::MenuBar create_main_menu( MainFrame::EViewStyle style ){
2393 auto menu_bar = ui::MenuBar::from( gtk_menu_bar_new() );
2396 menu_bar.add(create_file_menu());
2397 menu_bar.add(create_edit_menu());
2398 menu_bar.add(create_view_menu(style));
2399 menu_bar.add(create_selection_menu());
2400 menu_bar.add(create_bsp_menu());
2401 menu_bar.add(create_grid_menu());
2402 menu_bar.add(create_misc_menu());
2403 menu_bar.add(create_entity_menu());
2404 menu_bar.add(create_brush_menu());
2405 menu_bar.add(create_patch_menu());
2406 menu_bar.add(create_plugins_menu());
2407 menu_bar.add(create_help_menu());
2413 void PatchInspector_registerShortcuts(){
2414 command_connect_accelerator( "PatchInspector" );
2417 void Patch_registerShortcuts(){
2418 command_connect_accelerator( "InvertCurveTextureX" );
2419 command_connect_accelerator( "InvertCurveTextureY" );
2420 command_connect_accelerator( "PatchInsertInsertColumn" );
2421 command_connect_accelerator( "PatchInsertInsertRow" );
2422 command_connect_accelerator( "PatchDeleteLastColumn" );
2423 command_connect_accelerator( "PatchDeleteLastRow" );
2424 command_connect_accelerator( "NaturalizePatch" );
2425 //command_connect_accelerator("CapCurrentCurve");
2428 void Manipulators_registerShortcuts(){
2429 toggle_add_accelerator( "MouseRotate" );
2430 toggle_add_accelerator( "MouseTranslate" );
2431 toggle_add_accelerator( "MouseScale" );
2432 toggle_add_accelerator( "MouseDrag" );
2433 toggle_add_accelerator( "ToggleClipper" );
2436 void TexdefNudge_registerShortcuts(){
2437 command_connect_accelerator( "TexRotateClock" );
2438 command_connect_accelerator( "TexRotateCounter" );
2439 command_connect_accelerator( "TexScaleUp" );
2440 command_connect_accelerator( "TexScaleDown" );
2441 command_connect_accelerator( "TexScaleLeft" );
2442 command_connect_accelerator( "TexScaleRight" );
2443 command_connect_accelerator( "TexShiftUp" );
2444 command_connect_accelerator( "TexShiftDown" );
2445 command_connect_accelerator( "TexShiftLeft" );
2446 command_connect_accelerator( "TexShiftRight" );
2449 void SelectNudge_registerShortcuts(){
2450 command_connect_accelerator( "MoveSelectionDOWN" );
2451 command_connect_accelerator( "MoveSelectionUP" );
2452 //command_connect_accelerator("SelectNudgeLeft");
2453 //command_connect_accelerator("SelectNudgeRight");
2454 //command_connect_accelerator("SelectNudgeUp");
2455 //command_connect_accelerator("SelectNudgeDown");
2458 void SnapToGrid_registerShortcuts(){
2459 command_connect_accelerator( "SnapToGrid" );
2462 void SelectByType_registerShortcuts(){
2463 command_connect_accelerator( "SelectAllOfType" );
2466 void SurfaceInspector_registerShortcuts(){
2467 command_connect_accelerator( "FitTexture" );
2471 void register_shortcuts(){
2472 PatchInspector_registerShortcuts();
2473 Patch_registerShortcuts();
2474 Grid_registerShortcuts();
2475 XYWnd_registerShortcuts();
2476 CamWnd_registerShortcuts();
2477 Manipulators_registerShortcuts();
2478 SurfaceInspector_registerShortcuts();
2479 TexdefNudge_registerShortcuts();
2480 SelectNudge_registerShortcuts();
2481 SnapToGrid_registerShortcuts();
2482 SelectByType_registerShortcuts();
2485 void File_constructToolbar( ui::Toolbar toolbar ){
2486 toolbar_append_button( toolbar, "Open an existing map (CTRL + O)", "file_open.png", "OpenMap" );
2487 toolbar_append_button( toolbar, "Save the active map (CTRL + S)", "file_save.png", "SaveMap" );
2490 void UndoRedo_constructToolbar( ui::Toolbar toolbar ){
2491 toolbar_append_button( toolbar, "Undo (CTRL + Z)", "undo.png", "Undo" );
2492 toolbar_append_button( toolbar, "Redo (CTRL + Y)", "redo.png", "Redo" );
2495 void RotateFlip_constructToolbar( ui::Toolbar toolbar ){
2496 toolbar_append_button( toolbar, "x-axis Flip", "brush_flipx.png", "MirrorSelectionX" );
2497 toolbar_append_button( toolbar, "x-axis Rotate", "brush_rotatex.png", "RotateSelectionX" );
2498 toolbar_append_button( toolbar, "y-axis Flip", "brush_flipy.png", "MirrorSelectionY" );
2499 toolbar_append_button( toolbar, "y-axis Rotate", "brush_rotatey.png", "RotateSelectionY" );
2500 toolbar_append_button( toolbar, "z-axis Flip", "brush_flipz.png", "MirrorSelectionZ" );
2501 toolbar_append_button( toolbar, "z-axis Rotate", "brush_rotatez.png", "RotateSelectionZ" );
2504 void Select_constructToolbar( ui::Toolbar toolbar ){
2505 toolbar_append_button( toolbar, "Select touching", "selection_selecttouching.png", "SelectTouching" );
2506 toolbar_append_button( toolbar, "Select inside", "selection_selectinside.png", "SelectInside" );
2509 void CSG_constructToolbar( ui::Toolbar toolbar ){
2510 toolbar_append_button( toolbar, "CSG Subtract (SHIFT + U)", "selection_csgsubtract.png", "CSGSubtract" );
2511 toolbar_append_button( toolbar, "CSG Merge (CTRL + U)", "selection_csgmerge.png", "CSGMerge" );
2512 toolbar_append_button( toolbar, "Make Hollow", "selection_makehollow.png", "CSGMakeHollow" );
2513 toolbar_append_button( toolbar, "Make Room", "selection_makeroom.png", "CSGMakeRoom" );
2516 void ComponentModes_constructToolbar( ui::Toolbar toolbar ){
2517 toolbar_append_toggle_button( toolbar, "Select Vertices (V)", "modify_vertices.png", "DragVertices" );
2518 toolbar_append_toggle_button( toolbar, "Select Edges (E)", "modify_edges.png", "DragEdges" );
2519 toolbar_append_toggle_button( toolbar, "Select Faces (F)", "modify_faces.png", "DragFaces" );
2522 void Clipper_constructToolbar( ui::Toolbar toolbar ){
2524 toolbar_append_toggle_button( toolbar, "Clipper (X)", "view_clipper.png", "ToggleClipper" );
2527 void XYWnd_constructToolbar( ui::Toolbar toolbar ){
2528 toolbar_append_button( toolbar, "Change views", "view_change.png", "NextView" );
2531 void Manipulators_constructToolbar( ui::Toolbar toolbar ){
2532 toolbar_append_toggle_button( toolbar, "Translate (W)", "select_mousetranslate.png", "MouseTranslate" );
2533 toolbar_append_toggle_button( toolbar, "Rotate (R)", "select_mouserotate.png", "MouseRotate" );
2534 toolbar_append_toggle_button( toolbar, "Scale", "select_mousescale.png", "MouseScale" );
2535 toolbar_append_toggle_button( toolbar, "Resize (Q)", "select_mouseresize.png", "MouseDrag" );
2537 Clipper_constructToolbar( toolbar );
2540 ui::Toolbar create_main_toolbar( MainFrame::EViewStyle style ){
2541 auto toolbar = ui::Toolbar::from( gtk_toolbar_new() );
2542 gtk_orientable_set_orientation( GTK_ORIENTABLE(toolbar), GTK_ORIENTATION_HORIZONTAL );
2543 gtk_toolbar_set_style( toolbar, GTK_TOOLBAR_ICONS );
2547 auto space = [&]() {
2548 auto btn = ui::ToolItem::from(gtk_separator_tool_item_new());
2553 File_constructToolbar( toolbar );
2557 UndoRedo_constructToolbar( toolbar );
2561 RotateFlip_constructToolbar( toolbar );
2565 Select_constructToolbar( toolbar );
2569 CSG_constructToolbar( toolbar );
2573 ComponentModes_constructToolbar( toolbar );
2575 if ( style == MainFrame::eRegular || style == MainFrame::eRegularLeft || style == MainFrame::eFloating ) {
2578 XYWnd_constructToolbar( toolbar );
2583 CamWnd_constructToolbar( toolbar );
2587 Manipulators_constructToolbar( toolbar );
2589 if ( g_Layout_enablePatchToolbar.m_value ) {
2592 Patch_constructToolbar( toolbar );
2597 toolbar_append_toggle_button( toolbar, "Texture Lock (SHIFT +T)", "texture_lock.png", "TogTexLock" );
2601 /*auto g_view_entities_button =*/ toolbar_append_button( toolbar, "Entities (N)", "entities.png", "ToggleEntityInspector" );
2602 auto g_view_console_button = toolbar_append_button( toolbar, "Console (O)", "console.png", "ToggleConsole" );
2603 auto g_view_textures_button = toolbar_append_button( toolbar, "Texture Browser (T)", "texture_browser.png", "ToggleTextures" );
2604 // TODO: call light inspector
2605 //GtkButton* g_view_lightinspector_button = toolbar_append_button(toolbar, "Light Inspector", "lightinspector.png", "ToggleLightInspector");
2608 /*auto g_refresh_models_button =*/ toolbar_append_button( toolbar, "Refresh Models", "refresh_models.png", "RefreshReferences" );
2611 // disable the console and texture button in the regular layouts
2612 if ( style == MainFrame::eRegular || style == MainFrame::eRegularLeft ) {
2613 gtk_widget_set_sensitive( g_view_console_button , FALSE );
2614 gtk_widget_set_sensitive( g_view_textures_button , FALSE );
2620 ui::Widget create_main_statusbar( ui::Widget pStatusLabel[c_count_status] ){
2621 auto table = ui::Table( 1, c_count_status, FALSE );
2625 auto label = ui::Label( "Label" );
2626 gtk_misc_set_alignment( GTK_MISC( label ), 0, 0.5 );
2627 gtk_misc_set_padding( GTK_MISC( label ), 4, 2 );
2629 table.attach(label, {0, 1, 0, 1});
2630 pStatusLabel[c_command_status] = ui::Widget(label );
2633 for (unsigned int i = 1; (int) i < c_count_status; ++i)
2635 auto frame = ui::Frame();
2637 table.attach(frame, {i, i + 1, 0, 1});
2638 gtk_frame_set_shadow_type( frame, GTK_SHADOW_IN );
2640 auto label = ui::Label( "Label" );
2641 gtk_label_set_ellipsize( label, PANGO_ELLIPSIZE_END );
2642 gtk_misc_set_alignment( GTK_MISC( label ), 0, 0.5 );
2643 gtk_misc_set_padding( GTK_MISC( label ), 4, 2 );
2646 pStatusLabel[i] = ui::Widget(label );
2649 return ui::Widget(table );
2655 WidgetFocusPrinter g_mainframeWidgetFocusPrinter( "mainframe" );
2657 class WindowFocusPrinter
2661 static gboolean frame_event( ui::Widget widget, GdkEvent* event, WindowFocusPrinter* self ){
2662 globalOutputStream() << self->m_name << " frame_event\n";
2665 static gboolean keys_changed( ui::Widget widget, WindowFocusPrinter* self ){
2666 globalOutputStream() << self->m_name << " keys_changed\n";
2669 static gboolean notify( ui::Window window, gpointer dummy, WindowFocusPrinter* self ){
2670 if ( gtk_window_is_active( window ) ) {
2671 globalOutputStream() << self->m_name << " takes toplevel focus\n";
2675 globalOutputStream() << self->m_name << " loses toplevel focus\n";
2680 WindowFocusPrinter( const char* name ) : m_name( name ){
2682 void connect( ui::Window toplevel_window ){
2683 toplevel_window.connect( "notify::has_toplevel_focus", G_CALLBACK( notify ), this );
2684 toplevel_window.connect( "notify::is_active", G_CALLBACK( notify ), this );
2685 toplevel_window.connect( "keys_changed", G_CALLBACK( keys_changed ), this );
2686 toplevel_window.connect( "frame_event", G_CALLBACK( frame_event ), this );
2690 WindowFocusPrinter g_mainframeFocusPrinter( "mainframe" );
2694 class MainWindowActive
2696 static gboolean notify( ui::Window window, gpointer dummy, MainWindowActive* self ){
2697 if ( g_wait.m_window && gtk_window_is_active( window ) && !g_wait.m_window.visible() ) {
2698 g_wait.m_window.show();
2705 void connect( ui::Window toplevel_window ){
2706 toplevel_window.connect( "notify::is-active", G_CALLBACK( notify ), this );
2710 MainWindowActive g_MainWindowActive;
2712 SignalHandlerId XYWindowDestroyed_connect( const SignalHandler& handler ){
2713 return g_pParentWnd->GetXYWnd()->onDestroyed.connectFirst( handler );
2716 void XYWindowDestroyed_disconnect( SignalHandlerId id ){
2717 g_pParentWnd->GetXYWnd()->onDestroyed.disconnect( id );
2720 MouseEventHandlerId XYWindowMouseDown_connect( const MouseEventHandler& handler ){
2721 return g_pParentWnd->GetXYWnd()->onMouseDown.connectFirst( handler );
2724 void XYWindowMouseDown_disconnect( MouseEventHandlerId id ){
2725 g_pParentWnd->GetXYWnd()->onMouseDown.disconnect( id );
2728 // =============================================================================
2731 MainFrame* g_pParentWnd = 0;
2733 ui::Window MainFrame_getWindow()
2735 return g_pParentWnd ? g_pParentWnd->m_window : ui::Window{ui::null};
2738 std::vector<ui::Widget> g_floating_windows;
2740 MainFrame::MainFrame() : m_idleRedrawStatusText( RedrawStatusTextCaller( *this ) ){
2748 for (auto &n : m_pStatusLabel) {
2752 m_bSleeping = false;
2757 MainFrame::~MainFrame(){
2764 for ( std::vector<ui::Widget>::iterator i = g_floating_windows.begin(); i != g_floating_windows.end(); ++i )
2772 void MainFrame::SetActiveXY( XYWnd* p ){
2773 if ( m_pActiveXY ) {
2774 m_pActiveXY->SetActive( false );
2779 if ( m_pActiveXY ) {
2780 m_pActiveXY->SetActive( true );
2785 void MainFrame::ReleaseContexts(){
2788 m_pXYWnd->DestroyContext();
2791 m_pYZWnd->DestroyContext();
2794 m_pXZWnd->DestroyContext();
2797 m_pCamWnd->DestroyContext();
2800 m_pTexWnd->DestroyContext();
2803 m_pZWnd->DestroyContext();
2808 void MainFrame::CreateContexts(){
2811 m_pCamWnd->CreateContext();
2814 m_pXYWnd->CreateContext();
2817 m_pYZWnd->CreateContext();
2820 m_pXZWnd->CreateContext();
2823 m_pTexWnd->CreateContext();
2826 m_pZWnd->CreateContext();
2835 void MainFrame::OnSleep(){
2838 if ( m_bSleeping ) {
2839 // useful when trying to debug crashes in the sleep code
2840 globalOutputStream() << "Going into sleep mode..\n";
2842 globalOutputStream() << "Dispatching sleep msg...";
2843 DispatchRadiantMsg( RADIANT_SLEEP );
2844 globalOutputStream() << "Done.\n";
2846 gtk_window_iconify( m_window );
2847 GlobalSelectionSystem().setSelectedAll( false );
2849 GlobalShaderCache().unrealise();
2851 GlobalOpenGL_debugAssertNoErrors();
2852 ScreenUpdates_Disable();
2855 globalOutputStream() << "Releasing contexts...";
2857 globalOutputStream() << "Done.\n";
2861 globalOutputStream() << "Waking up\n";
2863 gtk_window_deiconify( m_window );
2866 globalOutputStream() << "Creating contexts...";
2868 globalOutputStream() << "Done.\n";
2870 globalOutputStream() << "Making current on camera...";
2871 m_pCamWnd->MakeCurrent();
2872 globalOutputStream() << "Done.\n";
2874 globalOutputStream() << "Reloading shaders...";
2876 GlobalShaderCache().realise();
2877 globalOutputStream() << "Done.\n";
2879 ScreenUpdates_Enable();
2881 globalOutputStream() << "Dispatching wake msg...";
2882 DispatchRadiantMsg( RADIANT_WAKEUP );
2883 globalOutputStream() << "Done\n";
2889 ui::Window create_splash(){
2890 auto window = ui::Window( ui::window_type::TOP );
2891 gtk_window_set_decorated(window, false);
2892 gtk_window_set_resizable(window, false);
2893 gtk_window_set_modal(window, true);
2894 gtk_window_set_default_size( window, -1, -1 );
2895 gtk_window_set_position( window, GTK_WIN_POS_CENTER );
2896 gtk_container_set_border_width(window, 0);
2898 auto image = new_local_image( "splash.png" );
2902 window.dimensions(-1, -1);
2908 static ui::Window splash_screen{ui::null};
2911 splash_screen = create_splash();
2917 splash_screen.destroy();
2920 WindowPositionTracker g_posCamWnd;
2921 WindowPositionTracker g_posXYWnd;
2922 WindowPositionTracker g_posXZWnd;
2923 WindowPositionTracker g_posYZWnd;
2925 static gint mainframe_delete( ui::Widget widget, GdkEvent *event, gpointer data ){
2926 if ( ConfirmModified( "Exit Radiant" ) ) {
2933 void MainFrame::Create(){
2934 ui::Window window = ui::Window( ui::window_type::TOP );
2936 GlobalWindowObservers_connectTopLevel( window );
2938 gtk_window_set_transient_for( splash_screen, window );
2940 #if !GDEF_OS_WINDOWS
2942 GdkPixbuf* pixbuf = pixbuf_new_from_file_with_mask( "bitmaps/icon.png" );
2943 if ( pixbuf != 0 ) {
2944 gtk_window_set_icon( window, pixbuf );
2945 g_object_unref( pixbuf );
2950 gtk_widget_add_events( window , GDK_KEY_PRESS_MASK | GDK_KEY_RELEASE_MASK | GDK_FOCUS_CHANGE_MASK );
2951 window.connect( "delete_event", G_CALLBACK( mainframe_delete ), this );
2953 m_position_tracker.connect( window );
2956 g_mainframeWidgetFocusPrinter.connect( window );
2957 g_mainframeFocusPrinter.connect( window );
2960 g_MainWindowActive.connect( window );
2962 GetPlugInMgr().Init( window );
2964 auto vbox = ui::VBox( FALSE, 0 );
2968 global_accel_connect_window( window );
2970 m_nCurrentStyle = (EViewStyle)g_Layout_viewStyle.m_value;
2972 register_shortcuts();
2974 auto main_menu = create_main_menu( CurrentStyle() );
2975 vbox.pack_start( main_menu, FALSE, FALSE, 0 );
2977 auto main_toolbar = create_main_toolbar( CurrentStyle() );
2978 vbox.pack_start( main_toolbar, FALSE, FALSE, 0 );
2980 auto plugin_toolbar = create_plugin_toolbar();
2981 if ( !g_Layout_enablePluginToolbar.m_value ) {
2982 plugin_toolbar.hide();
2984 vbox.pack_start( plugin_toolbar, FALSE, FALSE, 0 );
2986 ui::Widget main_statusbar = create_main_statusbar(reinterpret_cast<ui::Widget *>(m_pStatusLabel));
2987 vbox.pack_end(main_statusbar, FALSE, TRUE, 2);
2989 GroupDialog_constructWindow( window );
2990 g_page_entity = GroupDialog_addPage( "Entities", EntityInspector_constructWindow( GroupDialog_getWindow() ), RawStringExportCaller( "Entities" ) );
2992 if ( FloatingGroupDialog() ) {
2993 g_page_console = GroupDialog_addPage( "Console", Console_constructWindow( GroupDialog_getWindow() ), RawStringExportCaller( "Console" ) );
2997 if ( g_multimon_globals.m_bStartOnPrimMon ) {
2998 PositionWindowOnPrimaryScreen( g_layout_globals.m_position );
2999 window_set_position( window, g_layout_globals.m_position );
3003 if ( g_layout_globals.nState & GDK_WINDOW_STATE_MAXIMIZED ) {
3004 gtk_window_maximize( window );
3005 WindowPosition default_position( -1, -1, 640, 480 );
3006 window_set_position( window, default_position );
3010 window_set_position( window, g_layout_globals.m_position );
3017 if ( CurrentStyle() == eRegular || CurrentStyle() == eRegularLeft ) {
3019 ui::Widget vsplit = ui::VPaned(ui::New);
3021 vbox.pack_start( vsplit, TRUE, TRUE, 0 );
3025 ui::Widget console_window = Console_constructWindow( window );
3026 gtk_paned_pack2( GTK_PANED( vsplit ), console_window, FALSE, TRUE );
3029 ui::Widget hsplit = ui::HPaned(ui::New);
3032 gtk_paned_add1( GTK_PANED( vsplit ), hsplit );
3035 m_pXYWnd = new XYWnd();
3036 m_pXYWnd->SetViewType( XY );
3037 ui::Widget xy_window = ui::Widget(create_framed_widget( m_pXYWnd->GetWidget( ) ));
3040 ui::Widget vsplit2 = ui::VPaned(ui::New);
3042 m_vSplit2 = vsplit2;
3044 if ( CurrentStyle() == eRegular ) {
3045 gtk_paned_add1( GTK_PANED( hsplit ), xy_window );
3046 gtk_paned_add2( GTK_PANED( hsplit ), vsplit2 );
3050 gtk_paned_add1( GTK_PANED( hsplit ), vsplit2 );
3051 gtk_paned_add2( GTK_PANED( hsplit ), xy_window );
3056 m_pCamWnd = NewCamWnd();
3057 GlobalCamera_setCamWnd( *m_pCamWnd );
3058 CamWnd_setParent( *m_pCamWnd, window );
3059 auto camera_window = create_framed_widget( CamWnd_getWidget( *m_pCamWnd ) );
3061 gtk_paned_add1( GTK_PANED( vsplit2 ), camera_window );
3064 auto texture_window = create_framed_widget( TextureBrowser_constructWindow( window ) );
3066 gtk_paned_add2( GTK_PANED( vsplit2 ), texture_window );
3071 gtk_paned_set_position( GTK_PANED( m_vSplit ), g_layout_globals.nXYHeight );
3073 if ( CurrentStyle() == eRegular ) {
3074 gtk_paned_set_position( GTK_PANED( m_hSplit ), g_layout_globals.nXYWidth );
3078 gtk_paned_set_position( GTK_PANED( m_hSplit ), g_layout_globals.nCamWidth );
3081 gtk_paned_set_position( GTK_PANED( m_vSplit2 ), g_layout_globals.nCamHeight );
3083 else if ( CurrentStyle() == eFloating ) {
3085 ui::Window window = ui::Window(create_persistent_floating_window( "Camera", m_window ));
3086 global_accel_connect_window( window );
3087 g_posCamWnd.connect( window );
3091 m_pCamWnd = NewCamWnd();
3092 GlobalCamera_setCamWnd( *m_pCamWnd );
3095 auto frame = create_framed_widget( CamWnd_getWidget( *m_pCamWnd ) );
3098 CamWnd_setParent( *m_pCamWnd, window );
3100 WORKAROUND_GOBJECT_SET_GLWIDGET( window, CamWnd_getWidget( *m_pCamWnd ) );
3102 g_floating_windows.push_back( window );
3106 ui::Window window = ui::Window(create_persistent_floating_window( ViewType_getTitle( XY ), m_window ));
3107 global_accel_connect_window( window );
3108 g_posXYWnd.connect( window );
3110 m_pXYWnd = new XYWnd();
3111 m_pXYWnd->m_parent = window;
3112 m_pXYWnd->SetViewType( XY );
3116 auto frame = create_framed_widget( m_pXYWnd->GetWidget() );
3119 XY_Top_Shown_Construct( window );
3121 WORKAROUND_GOBJECT_SET_GLWIDGET( window, m_pXYWnd->GetWidget() );
3123 g_floating_windows.push_back( window );
3127 ui::Window window = ui::Window(create_persistent_floating_window( ViewType_getTitle( XZ ), m_window ));
3128 global_accel_connect_window( window );
3129 g_posXZWnd.connect( window );
3131 m_pXZWnd = new XYWnd();
3132 m_pXZWnd->m_parent = window;
3133 m_pXZWnd->SetViewType( XZ );
3136 auto frame = create_framed_widget( m_pXZWnd->GetWidget() );
3140 XZ_Front_Shown_Construct( window );
3142 WORKAROUND_GOBJECT_SET_GLWIDGET( window, m_pXZWnd->GetWidget() );
3144 g_floating_windows.push_back( window );
3148 ui::Window window = ui::Window(create_persistent_floating_window( ViewType_getTitle( YZ ), m_window ));
3149 global_accel_connect_window( window );
3150 g_posYZWnd.connect( window );
3152 m_pYZWnd = new XYWnd();
3153 m_pYZWnd->m_parent = window;
3154 m_pYZWnd->SetViewType( YZ );
3157 auto frame = create_framed_widget( m_pYZWnd->GetWidget() );
3161 YZ_Side_Shown_Construct( window );
3163 WORKAROUND_GOBJECT_SET_GLWIDGET( window, m_pYZWnd->GetWidget() );
3165 g_floating_windows.push_back( window );
3169 auto frame = create_framed_widget( TextureBrowser_constructWindow( GroupDialog_getWindow() ) );
3170 g_page_textures = GroupDialog_addPage( "Textures", frame, TextureBrowserExportTitleCaller() );
3172 WORKAROUND_GOBJECT_SET_GLWIDGET( GroupDialog_getWindow(), TextureBrowser_getGLWidget() );
3179 m_pCamWnd = NewCamWnd();
3180 GlobalCamera_setCamWnd( *m_pCamWnd );
3181 CamWnd_setParent( *m_pCamWnd, window );
3183 ui::Widget camera = CamWnd_getWidget( *m_pCamWnd );
3185 m_pYZWnd = new XYWnd();
3186 m_pYZWnd->SetViewType( YZ );
3188 ui::Widget yz = m_pYZWnd->GetWidget();
3190 m_pXYWnd = new XYWnd();
3191 m_pXYWnd->SetViewType( XY );
3193 ui::Widget xy = m_pXYWnd->GetWidget();
3195 m_pXZWnd = new XYWnd();
3196 m_pXZWnd->SetViewType( XZ );
3198 ui::Widget xz = m_pXZWnd->GetWidget();
3200 auto split = create_split_views( camera, yz, xy, xz );
3201 vbox.pack_start( split, TRUE, TRUE, 0 );
3204 auto frame = create_framed_widget( TextureBrowser_constructWindow( window ) );
3205 g_page_textures = GroupDialog_addPage( "Textures", frame, TextureBrowserExportTitleCaller() );
3207 WORKAROUND_GOBJECT_SET_GLWIDGET( window, TextureBrowser_getGLWidget() );
3211 EntityList_constructWindow( window );
3212 PreferencesDialog_constructWindow( window );
3213 FindTextureDialog_constructWindow( window );
3214 SurfaceInspector_constructWindow( window );
3215 PatchInspector_constructWindow( window );
3217 SetActiveXY( m_pXYWnd );
3219 AddGridChangeCallback( SetGridStatusCaller( *this ) );
3220 AddGridChangeCallback( ReferenceCaller<MainFrame, void(), XY_UpdateAllWindows>( *this ) );
3222 g_defaultToolMode = DragMode;
3223 g_defaultToolMode();
3224 SetStatusText( m_command_status, c_TranslateMode_status );
3226 EverySecondTimer_enable();
3228 //GlobalShortcuts_reportUnregistered();
3231 void MainFrame::SaveWindowInfo(){
3232 if ( !FloatingGroupDialog() ) {
3233 g_layout_globals.nXYHeight = gtk_paned_get_position( GTK_PANED( m_vSplit ) );
3235 if ( CurrentStyle() != eRegular ) {
3236 g_layout_globals.nCamWidth = gtk_paned_get_position( GTK_PANED( m_hSplit ) );
3240 g_layout_globals.nXYWidth = gtk_paned_get_position( GTK_PANED( m_hSplit ) );
3243 g_layout_globals.nCamHeight = gtk_paned_get_position( GTK_PANED( m_vSplit2 ) );
3246 g_layout_globals.m_position = m_position_tracker.getPosition();
3248 g_layout_globals.nState = gdk_window_get_state( gtk_widget_get_window(m_window ) );
3251 void MainFrame::Shutdown(){
3252 EverySecondTimer_disable();
3254 EntityList_destroyWindow();
3263 TextureBrowser_destroyWindow();
3265 DeleteCamWnd( m_pCamWnd );
3268 PreferencesDialog_destroyWindow();
3269 SurfaceInspector_destroyWindow();
3270 FindTextureDialog_destroyWindow();
3271 PatchInspector_destroyWindow();
3273 g_DbgDlg.destroyWindow();
3275 // destroying group-dialog last because it may contain texture-browser
3276 GroupDialog_destroyWindow();
3279 void MainFrame::RedrawStatusText(){
3280 ui::Label::from(m_pStatusLabel[c_command_status]).text(m_command_status.c_str());
3281 ui::Label::from(m_pStatusLabel[c_position_status]).text(m_position_status.c_str());
3282 ui::Label::from(m_pStatusLabel[c_brushcount_status]).text(m_brushcount_status.c_str());
3283 ui::Label::from(m_pStatusLabel[c_texture_status]).text(m_texture_status.c_str());
3284 ui::Label::from(m_pStatusLabel[c_grid_status]).text(m_grid_status.c_str());
3287 void MainFrame::UpdateStatusText(){
3288 m_idleRedrawStatusText.queueDraw();
3291 void MainFrame::SetStatusText( CopiedString& status_text, const char* pText ){
3292 status_text = pText;
3296 void Sys_Status( const char* status ){
3297 if ( g_pParentWnd != 0 ) {
3298 g_pParentWnd->SetStatusText( g_pParentWnd->m_command_status, status );
3302 int getRotateIncrement(){
3303 return static_cast<int>( g_si_globals.rotate );
3306 int getFarClipDistance(){
3307 return g_camwindow_globals.m_nCubicScale;
3310 float ( *GridStatus_getGridSize )() = GetGridSize;
3312 int ( *GridStatus_getRotateIncrement )() = getRotateIncrement;
3314 int ( *GridStatus_getFarClipDistance )() = getFarClipDistance;
3316 bool ( *GridStatus_getTextureLockEnabled )();
3318 void MainFrame::SetGridStatus(){
3319 StringOutputStream status( 64 );
3320 const char* lock = ( GridStatus_getTextureLockEnabled() ) ? "ON" : "OFF";
3321 status << ( GetSnapGridSize() > 0 ? "G:" : "g:" ) << GridStatus_getGridSize()
3322 << " R:" << GridStatus_getRotateIncrement()
3323 << " C:" << GridStatus_getFarClipDistance()
3325 SetStatusText( m_grid_status, status.c_str() );
3328 void GridStatus_onTextureLockEnabledChanged(){
3329 if ( g_pParentWnd != 0 ) {
3330 g_pParentWnd->SetGridStatus();
3334 void GlobalGL_sharedContextCreated(){
3335 GLFont *g_font = NULL;
3337 // report OpenGL information
3338 globalOutputStream() << "GL_VENDOR: " << reinterpret_cast<const char*>( glGetString( GL_VENDOR ) ) << "\n";
3339 globalOutputStream() << "GL_RENDERER: " << reinterpret_cast<const char*>( glGetString( GL_RENDERER ) ) << "\n";
3340 globalOutputStream() << "GL_VERSION: " << reinterpret_cast<const char*>( glGetString( GL_VERSION ) ) << "\n";
3341 const auto extensions = reinterpret_cast<const char*>( glGetString(GL_EXTENSIONS ) );
3342 globalOutputStream() << "GL_EXTENSIONS: " << (extensions ? extensions : "") << "\n";
3344 QGL_sharedContextCreated( GlobalOpenGL() );
3346 ShaderCache_extensionsInitialised();
3348 GlobalShaderCache().realise();
3352 /* win32 is dodgy here, just use courier new then */
3353 g_font = glfont_create( "arial 9" );
3355 auto settings = gtk_settings_get_default();
3357 g_object_get( settings, "gtk-font-name", &fontname, NULL );
3358 g_font = glfont_create( fontname );
3361 GlobalOpenGL().m_font = g_font;
3364 void GlobalGL_sharedContextDestroyed(){
3365 Textures_Unrealise();
3366 GlobalShaderCache().unrealise();
3368 QGL_sharedContextDestroyed( GlobalOpenGL() );
3372 void Layout_constructPreferences( PreferencesPage& page ){
3374 const char* layouts[] = { "window1.png", "window2.png", "window3.png", "window4.png" };
3375 page.appendRadioIcons(
3377 STRING_ARRAY_RANGE( layouts ),
3378 make_property( g_Layout_viewStyle )
3381 page.appendCheckBox(
3382 "", "Detachable Menus",
3383 make_property( g_Layout_enableDetachableMenus )
3385 if ( !string_empty( g_pGameDescription->getKeyValue( "no_patch" ) ) ) {
3386 page.appendCheckBox(
3387 "", "Patch Toolbar",
3388 make_property( g_Layout_enablePatchToolbar )
3391 page.appendCheckBox(
3392 "", "Plugin Toolbar",
3393 make_property( g_Layout_enablePluginToolbar )
3397 void Layout_constructPage( PreferenceGroup& group ){
3398 PreferencesPage page( group.createPage( "Layout", "Layout Preferences" ) );
3399 Layout_constructPreferences( page );
3402 void Layout_registerPreferencesPage(){
3403 PreferencesDialog_addInterfacePage( makeCallbackF(Layout_constructPage) );
3407 #include "preferencesystem.h"
3408 #include "stringio.h"
3410 void MainFrame_Construct(){
3411 GlobalCommands_insert( "OpenManual", makeCallbackF(OpenHelpURL), Accelerator( GDK_KEY_F1 ) );
3413 GlobalCommands_insert( "Sleep", makeCallbackF(thunk_OnSleep), Accelerator( 'P', (GdkModifierType)( GDK_SHIFT_MASK | GDK_CONTROL_MASK ) ) );
3414 GlobalCommands_insert( "NewMap", makeCallbackF(NewMap) );
3415 GlobalCommands_insert( "OpenMap", makeCallbackF(OpenMap), Accelerator( 'O', (GdkModifierType)GDK_CONTROL_MASK ) );
3416 GlobalCommands_insert( "ImportMap", makeCallbackF(ImportMap) );
3417 GlobalCommands_insert( "SaveMap", makeCallbackF(SaveMap), Accelerator( 'S', (GdkModifierType)GDK_CONTROL_MASK ) );
3418 GlobalCommands_insert( "SaveMapAs", makeCallbackF(SaveMapAs) );
3419 GlobalCommands_insert( "ExportSelected", makeCallbackF(ExportMap) );
3420 GlobalCommands_insert( "SaveRegion", makeCallbackF(SaveRegion) );
3421 GlobalCommands_insert( "RefreshReferences", makeCallbackF(VFS_Refresh) );
3422 GlobalCommands_insert( "ProjectSettings", makeCallbackF(DoProjectSettings) );
3423 GlobalCommands_insert( "Exit", makeCallbackF(Exit) );
3425 GlobalCommands_insert( "Undo", makeCallbackF(Undo), Accelerator( 'Z', (GdkModifierType)GDK_CONTROL_MASK ) );
3426 GlobalCommands_insert( "Redo", makeCallbackF(Redo), Accelerator( 'Y', (GdkModifierType)GDK_CONTROL_MASK ) );
3427 GlobalCommands_insert( "Copy", makeCallbackF(Copy), Accelerator( 'C', (GdkModifierType)GDK_CONTROL_MASK ) );
3428 GlobalCommands_insert( "Paste", makeCallbackF(Paste), Accelerator( 'V', (GdkModifierType)GDK_CONTROL_MASK ) );
3429 GlobalCommands_insert( "PasteToCamera", makeCallbackF(PasteToCamera), Accelerator( 'V', (GdkModifierType)GDK_MOD1_MASK ) );
3430 GlobalCommands_insert( "CloneSelection", makeCallbackF(Selection_Clone), Accelerator( GDK_KEY_space ) );
3431 GlobalCommands_insert( "CloneSelectionAndMakeUnique", makeCallbackF(Selection_Clone_MakeUnique), Accelerator( GDK_KEY_space, (GdkModifierType)GDK_SHIFT_MASK ) );
3432 GlobalCommands_insert( "DeleteSelection", makeCallbackF(deleteSelection), Accelerator( GDK_KEY_BackSpace ) );
3433 GlobalCommands_insert( "ParentSelection", makeCallbackF(Scene_parentSelected) );
3434 GlobalCommands_insert( "UnSelectSelection", makeCallbackF(Selection_Deselect), Accelerator( GDK_KEY_Escape ) );
3435 GlobalCommands_insert( "InvertSelection", makeCallbackF(Select_Invert), Accelerator( 'I' ) );
3436 GlobalCommands_insert( "SelectInside", makeCallbackF(Select_Inside) );
3437 GlobalCommands_insert( "SelectTouching", makeCallbackF(Select_Touching) );
3438 GlobalCommands_insert( "ExpandSelectionToEntities", makeCallbackF(Scene_ExpandSelectionToEntities), Accelerator( 'E', (GdkModifierType)( GDK_MOD1_MASK | GDK_CONTROL_MASK ) ) );
3439 GlobalCommands_insert( "Preferences", makeCallbackF(PreferencesDialog_showDialog), Accelerator( 'P' ) );
3441 GlobalCommands_insert( "ToggleConsole", makeCallbackF(Console_ToggleShow), Accelerator( 'O' ) );
3442 GlobalCommands_insert( "ToggleEntityInspector", makeCallbackF(EntityInspector_ToggleShow), Accelerator( 'N' ) );
3443 GlobalCommands_insert( "EntityList", makeCallbackF(EntityList_toggleShown), Accelerator( 'L' ) );
3445 GlobalCommands_insert( "ShowHidden", makeCallbackF(Select_ShowAllHidden), Accelerator( 'H', (GdkModifierType)GDK_SHIFT_MASK ) );
3446 GlobalCommands_insert( "HideSelected", makeCallbackF(HideSelected), Accelerator( 'H' ) );
3448 GlobalToggles_insert( "DragVertices", makeCallbackF(SelectVertexMode), ToggleItem::AddCallbackCaller( g_vertexMode_button ), Accelerator( 'V' ) );
3449 GlobalToggles_insert( "DragEdges", makeCallbackF(SelectEdgeMode), ToggleItem::AddCallbackCaller( g_edgeMode_button ), Accelerator( 'E' ) );
3450 GlobalToggles_insert( "DragFaces", makeCallbackF(SelectFaceMode), ToggleItem::AddCallbackCaller( g_faceMode_button ), Accelerator( 'F' ) );
3452 GlobalCommands_insert( "MirrorSelectionX", makeCallbackF(Selection_Flipx) );
3453 GlobalCommands_insert( "RotateSelectionX", makeCallbackF(Selection_Rotatex) );
3454 GlobalCommands_insert( "MirrorSelectionY", makeCallbackF(Selection_Flipy) );
3455 GlobalCommands_insert( "RotateSelectionY", makeCallbackF(Selection_Rotatey) );
3456 GlobalCommands_insert( "MirrorSelectionZ", makeCallbackF(Selection_Flipz) );
3457 GlobalCommands_insert( "RotateSelectionZ", makeCallbackF(Selection_Rotatez) );
3459 GlobalCommands_insert( "ArbitraryRotation", makeCallbackF(DoRotateDlg) );
3460 GlobalCommands_insert( "ArbitraryScale", makeCallbackF(DoScaleDlg) );
3462 GlobalCommands_insert( "BuildMenuCustomize", makeCallbackF(DoBuildMenu) );
3464 GlobalCommands_insert( "FindBrush", makeCallbackF(DoFind) );
3466 GlobalCommands_insert( "MapInfo", makeCallbackF(DoMapInfo), Accelerator( 'M' ) );
3469 GlobalToggles_insert( "ToggleClipper", makeCallbackF(ClipperMode), ToggleItem::AddCallbackCaller( g_clipper_button ), Accelerator( 'X' ) );
3471 GlobalToggles_insert( "MouseTranslate", makeCallbackF(TranslateMode), ToggleItem::AddCallbackCaller( g_translatemode_button ), Accelerator( 'W' ) );
3472 GlobalToggles_insert( "MouseRotate", makeCallbackF(RotateMode), ToggleItem::AddCallbackCaller( g_rotatemode_button ), Accelerator( 'R' ) );
3473 GlobalToggles_insert( "MouseScale", makeCallbackF(ScaleMode), ToggleItem::AddCallbackCaller( g_scalemode_button ) );
3474 GlobalToggles_insert( "MouseDrag", makeCallbackF(DragMode), ToggleItem::AddCallbackCaller( g_dragmode_button ), Accelerator( 'Q' ) );
3476 GlobalCommands_insert( "ColorSchemeOriginal", makeCallbackF(ColorScheme_Original) );
3477 GlobalCommands_insert( "ColorSchemeQER", makeCallbackF(ColorScheme_QER) );
3478 GlobalCommands_insert( "ColorSchemeBlackAndGreen", makeCallbackF(ColorScheme_Black) );
3479 GlobalCommands_insert( "ColorSchemeYdnar", makeCallbackF(ColorScheme_Ydnar) );
3480 GlobalCommands_insert("ColorSchemeAdwaitaDark", makeCallbackF(ColorScheme_AdwaitaDark));
3481 GlobalCommands_insert( "ChooseTextureBackgroundColor", makeCallback( g_ColoursMenu.m_textureback ) );
3482 GlobalCommands_insert( "ChooseGridBackgroundColor", makeCallback( g_ColoursMenu.m_xyback ) );
3483 GlobalCommands_insert( "ChooseGridMajorColor", makeCallback( g_ColoursMenu.m_gridmajor ) );
3484 GlobalCommands_insert( "ChooseGridMinorColor", makeCallback( g_ColoursMenu.m_gridminor ) );
3485 GlobalCommands_insert( "ChooseSmallGridMajorColor", makeCallback( g_ColoursMenu.m_gridmajor_alt ) );
3486 GlobalCommands_insert( "ChooseSmallGridMinorColor", makeCallback( g_ColoursMenu.m_gridminor_alt ) );
3487 GlobalCommands_insert( "ChooseGridTextColor", makeCallback( g_ColoursMenu.m_gridtext ) );
3488 GlobalCommands_insert( "ChooseGridBlockColor", makeCallback( g_ColoursMenu.m_gridblock ) );
3489 GlobalCommands_insert( "ChooseBrushColor", makeCallback( g_ColoursMenu.m_brush ) );
3490 GlobalCommands_insert( "ChooseCameraBackgroundColor", makeCallback( g_ColoursMenu.m_cameraback ) );
3491 GlobalCommands_insert( "ChooseSelectedBrushColor", makeCallback( g_ColoursMenu.m_selectedbrush ) );
3492 GlobalCommands_insert( "ChooseCameraSelectedBrushColor", makeCallback( g_ColoursMenu.m_selectedbrush3d ) );
3493 GlobalCommands_insert( "ChooseClipperColor", makeCallback( g_ColoursMenu.m_clipper ) );
3494 GlobalCommands_insert( "ChooseOrthoViewNameColor", makeCallback( g_ColoursMenu.m_viewname ) );
3497 GlobalCommands_insert( "CSGSubtract", makeCallbackF(CSG_Subtract), Accelerator( 'U', (GdkModifierType)GDK_SHIFT_MASK ) );
3498 GlobalCommands_insert( "CSGMerge", makeCallbackF(CSG_Merge), Accelerator( 'U', (GdkModifierType) GDK_CONTROL_MASK ) );
3499 GlobalCommands_insert( "CSGMakeHollow", makeCallbackF(CSG_MakeHollow) );
3500 GlobalCommands_insert( "CSGMakeRoom", makeCallbackF(CSG_MakeRoom) );
3502 Grid_registerCommands();
3504 GlobalCommands_insert( "SnapToGrid", makeCallbackF(Selection_SnapToGrid), Accelerator( 'G', (GdkModifierType)GDK_CONTROL_MASK ) );
3506 GlobalCommands_insert( "SelectAllOfType", makeCallbackF(Select_AllOfType), Accelerator( 'A', (GdkModifierType)GDK_SHIFT_MASK ) );
3508 GlobalCommands_insert( "TexRotateClock", makeCallbackF(Texdef_RotateClockwise), Accelerator( GDK_KEY_Next, (GdkModifierType)GDK_SHIFT_MASK ) );
3509 GlobalCommands_insert( "TexRotateCounter", makeCallbackF(Texdef_RotateAntiClockwise), Accelerator( GDK_KEY_Prior, (GdkModifierType)GDK_SHIFT_MASK ) );
3510 GlobalCommands_insert( "TexScaleUp", makeCallbackF(Texdef_ScaleUp), Accelerator( GDK_KEY_Up, (GdkModifierType)GDK_CONTROL_MASK ) );
3511 GlobalCommands_insert( "TexScaleDown", makeCallbackF(Texdef_ScaleDown), Accelerator( GDK_KEY_Down, (GdkModifierType)GDK_CONTROL_MASK ) );
3512 GlobalCommands_insert( "TexScaleLeft", makeCallbackF(Texdef_ScaleLeft), Accelerator( GDK_KEY_Left, (GdkModifierType)GDK_CONTROL_MASK ) );
3513 GlobalCommands_insert( "TexScaleRight", makeCallbackF(Texdef_ScaleRight), Accelerator( GDK_KEY_Right, (GdkModifierType)GDK_CONTROL_MASK ) );
3514 GlobalCommands_insert( "TexShiftUp", makeCallbackF(Texdef_ShiftUp), Accelerator( GDK_KEY_Up, (GdkModifierType)GDK_SHIFT_MASK ) );
3515 GlobalCommands_insert( "TexShiftDown", makeCallbackF(Texdef_ShiftDown), Accelerator( GDK_KEY_Down, (GdkModifierType)GDK_SHIFT_MASK ) );
3516 GlobalCommands_insert( "TexShiftLeft", makeCallbackF(Texdef_ShiftLeft), Accelerator( GDK_KEY_Left, (GdkModifierType)GDK_SHIFT_MASK ) );
3517 GlobalCommands_insert( "TexShiftRight", makeCallbackF(Texdef_ShiftRight), Accelerator( GDK_KEY_Right, (GdkModifierType)GDK_SHIFT_MASK ) );
3519 GlobalCommands_insert( "MoveSelectionDOWN", makeCallbackF(Selection_MoveDown), Accelerator( GDK_KEY_KP_Subtract ) );
3520 GlobalCommands_insert( "MoveSelectionUP", makeCallbackF(Selection_MoveUp), Accelerator( GDK_KEY_KP_Add ) );
3522 GlobalCommands_insert( "SelectNudgeLeft", makeCallbackF(Selection_NudgeLeft), Accelerator( GDK_KEY_Left, (GdkModifierType)GDK_MOD1_MASK ) );
3523 GlobalCommands_insert( "SelectNudgeRight", makeCallbackF(Selection_NudgeRight), Accelerator( GDK_KEY_Right, (GdkModifierType)GDK_MOD1_MASK ) );
3524 GlobalCommands_insert( "SelectNudgeUp", makeCallbackF(Selection_NudgeUp), Accelerator( GDK_KEY_Up, (GdkModifierType)GDK_MOD1_MASK ) );
3525 GlobalCommands_insert( "SelectNudgeDown", makeCallbackF(Selection_NudgeDown), Accelerator( GDK_KEY_Down, (GdkModifierType)GDK_MOD1_MASK ) );
3527 Patch_registerCommands();
3528 XYShow_registerCommands();
3530 typedef FreeCaller<void(const Selectable&), ComponentMode_SelectionChanged> ComponentModeSelectionChangedCaller;
3531 GlobalSelectionSystem().addSelectionChangeCallback( ComponentModeSelectionChangedCaller() );
3533 GlobalPreferenceSystem().registerPreference( "DetachableMenus", make_property_string( g_Layout_enableDetachableMenus.m_latched ) );
3534 GlobalPreferenceSystem().registerPreference( "PatchToolBar", make_property_string( g_Layout_enablePatchToolbar.m_latched ) );
3535 GlobalPreferenceSystem().registerPreference( "PluginToolBar", make_property_string( g_Layout_enablePluginToolbar.m_latched ) );
3536 GlobalPreferenceSystem().registerPreference( "QE4StyleWindows", make_property_string( g_Layout_viewStyle.m_latched ) );
3537 GlobalPreferenceSystem().registerPreference( "XYHeight", make_property_string( g_layout_globals.nXYHeight ) );
3538 GlobalPreferenceSystem().registerPreference( "XYWidth", make_property_string( g_layout_globals.nXYWidth ) );
3539 GlobalPreferenceSystem().registerPreference( "CamWidth", make_property_string( g_layout_globals.nCamWidth ) );
3540 GlobalPreferenceSystem().registerPreference( "CamHeight", make_property_string( g_layout_globals.nCamHeight ) );
3542 GlobalPreferenceSystem().registerPreference( "State", make_property_string( g_layout_globals.nState ) );
3543 GlobalPreferenceSystem().registerPreference( "PositionX", make_property_string( g_layout_globals.m_position.x ) );
3544 GlobalPreferenceSystem().registerPreference( "PositionY", make_property_string( g_layout_globals.m_position.y ) );
3545 GlobalPreferenceSystem().registerPreference( "Width", make_property_string( g_layout_globals.m_position.w ) );
3546 GlobalPreferenceSystem().registerPreference( "Height", make_property_string( g_layout_globals.m_position.h ) );
3548 GlobalPreferenceSystem().registerPreference( "CamWnd", make_property<WindowPositionTracker_String>(g_posCamWnd) );
3549 GlobalPreferenceSystem().registerPreference( "XYWnd", make_property<WindowPositionTracker_String>(g_posXYWnd) );
3550 GlobalPreferenceSystem().registerPreference( "YZWnd", make_property<WindowPositionTracker_String>(g_posYZWnd) );
3551 GlobalPreferenceSystem().registerPreference( "XZWnd", make_property<WindowPositionTracker_String>(g_posXZWnd) );
3554 const char* ENGINEPATH_ATTRIBUTE =
3559 #elif GDEF_OS_LINUX || GDEF_OS_BSD
3562 #error "unknown platform"
3565 StringOutputStream path( 256 );
3566 path << DirectoryCleaned( g_pGameDescription->getRequiredKeyValue( ENGINEPATH_ATTRIBUTE ) );
3567 g_strEnginePath = path.c_str();
3570 GlobalPreferenceSystem().registerPreference( "EnginePath", make_property_string( g_strEnginePath ) );
3572 GlobalPreferenceSystem().registerPreference( "DisableEnginePath", make_property_string( g_disableEnginePath ) );
3573 GlobalPreferenceSystem().registerPreference( "DisableHomePath", make_property_string( g_disableHomePath ) );
3575 for ( int i = 0; i < g_pakPathCount; i++ ) {
3576 std::string label = "PakPath" + std::to_string( i );
3577 GlobalPreferenceSystem().registerPreference( label.c_str(), make_property_string( g_strPakPath[i] ) );
3580 g_Layout_viewStyle.useLatched();
3581 g_Layout_enableDetachableMenus.useLatched();
3582 g_Layout_enablePatchToolbar.useLatched();
3583 g_Layout_enablePluginToolbar.useLatched();
3585 Layout_registerPreferencesPage();
3586 Paths_registerPreferencesPage();
3588 g_brushCount.setCountChangedCallback( makeCallbackF(QE_brushCountChanged) );
3589 g_entityCount.setCountChangedCallback( makeCallbackF(QE_entityCountChanged) );
3590 GlobalEntityCreator().setCounter( &g_entityCount );
3592 GLWidget_sharedContextCreated = GlobalGL_sharedContextCreated;
3593 GLWidget_sharedContextDestroyed = GlobalGL_sharedContextDestroyed;
3595 GlobalEntityClassManager().attach( g_WorldspawnColourEntityClassObserver );
3598 void MainFrame_Destroy(){
3599 GlobalEntityClassManager().detach( g_WorldspawnColourEntityClassObserver );
3601 GlobalEntityCreator().setCounter( 0 );
3602 g_entityCount.setCountChangedCallback( Callback<void()>() );
3603 g_brushCount.setCountChangedCallback( Callback<void()>() );
3607 void GLWindow_Construct(){
3608 GlobalPreferenceSystem().registerPreference( "MouseButtons", make_property_string( g_glwindow_globals.m_nMouseType ) );
3611 void GLWindow_Destroy(){