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1 /*
2    Copyright (C) 1999-2006 Id Software, Inc. and contributors.
3    For a list of contributors, see the accompanying CONTRIBUTORS file.
4
5    This file is part of GtkRadiant.
6
7    GtkRadiant is free software; you can redistribute it and/or modify
8    it under the terms of the GNU General Public License as published by
9    the Free Software Foundation; either version 2 of the License, or
10    (at your option) any later version.
11
12    GtkRadiant is distributed in the hope that it will be useful,
13    but WITHOUT ANY WARRANTY; without even the implied warranty of
14    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
15    GNU General Public License for more details.
16
17    You should have received a copy of the GNU General Public License
18    along with GtkRadiant; if not, write to the Free Software
19    Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA  02110-1301  USA
20  */
21
22 //
23 // Texture Window
24 //
25 // Leonardo Zide (leo@lokigames.com)
26 //
27
28 #include "texwindow.h"
29
30 #include "debugging/debugging.h"
31 #include "warnings.h"
32
33 #include "ifilesystem.h"
34 #include "iundo.h"
35 #include "igl.h"
36 #include "iarchive.h"
37 #include "moduleobserver.h"
38
39 #include <set>
40 #include <string>
41 #include <vector>
42
43 #include <gtk/gtk.h>
44 #include <gtk/gtkrange.h>
45 #include <gtk/gtkframe.h>
46 #include <gtk/gtkhbox.h>
47 #include <gtk/gtkvbox.h>
48 #include <gtk/gtkvscrollbar.h>
49
50 #include "signal/signal.h"
51 #include "math/vector.h"
52 #include "texturelib.h"
53 #include "string/string.h"
54 #include "shaderlib.h"
55 #include "os/file.h"
56 #include "os/path.h"
57 #include "stream/memstream.h"
58 #include "stream/textfilestream.h"
59 #include "stream/stringstream.h"
60 #include "cmdlib.h"
61 #include "texmanip.h"
62 #include "textures.h"
63 #include "convert.h"
64
65 #include "gtkutil/menu.h"
66 #include "gtkutil/nonmodal.h"
67 #include "gtkutil/cursor.h"
68 #include "gtkutil/widget.h"
69 #include "gtkutil/glwidget.h"
70 #include "gtkutil/messagebox.h"
71
72 #include "error.h"
73 #include "map.h"
74 #include "qgl.h"
75 #include "select.h"
76 #include "brush_primit.h"
77 #include "brushmanip.h"
78 #include "patchmanip.h"
79 #include "plugin.h"
80 #include "qe3.h"
81 #include "gtkdlgs.h"
82 #include "gtkmisc.h"
83 #include "mainframe.h"
84 #include "findtexturedialog.h"
85 #include "surfacedialog.h"
86 #include "patchdialog.h"
87 #include "groupdialog.h"
88 #include "preferences.h"
89 #include "shaders.h"
90 #include "commands.h"
91
92 bool TextureBrowser_showWads(){
93         return !string_empty( g_pGameDescription->getKeyValue( "show_wads" ) );
94 }
95
96 void TextureBrowser_queueDraw( TextureBrowser& textureBrowser );
97
98 bool string_equal_start( const char* string, StringRange start ){
99         return string_equal_n( string, start.first, start.last - start.first );
100 }
101
102 typedef std::set<CopiedString> TextureGroups;
103
104 void TextureGroups_addWad( TextureGroups& groups, const char* archive ){
105         if ( extension_equal( path_get_extension( archive ), "wad" ) ) {
106 #if 1
107                 groups.insert( archive );
108 #else
109                 CopiedString archiveBaseName( path_get_filename_start( archive ), path_get_filename_base_end( archive ) );
110                 groups.insert( archiveBaseName );
111 #endif
112         }
113 }
114 typedef ReferenceCaller1<TextureGroups, const char*, TextureGroups_addWad> TextureGroupsAddWadCaller;
115
116 void TextureGroups_addShader( TextureGroups& groups, const char* shaderName ){
117         const char* texture = path_make_relative( shaderName, "textures/" );
118         if ( texture != shaderName ) {
119                 const char* last = path_remove_directory( texture );
120                 if ( !string_empty( last ) ) {
121                         groups.insert( CopiedString( StringRange( texture, --last ) ) );
122                 }
123         }
124 }
125 typedef ReferenceCaller1<TextureGroups, const char*, TextureGroups_addShader> TextureGroupsAddShaderCaller;
126
127 void TextureGroups_addDirectory( TextureGroups& groups, const char* directory ){
128         groups.insert( directory );
129 }
130 typedef ReferenceCaller1<TextureGroups, const char*, TextureGroups_addDirectory> TextureGroupsAddDirectoryCaller;
131
132 namespace
133 {
134 bool g_TextureBrowser_shaderlistOnly = false;
135 bool g_TextureBrowser_fixedSize = true;
136 bool g_TextureBrowser_filterNotex = false;
137 bool g_TextureBrowser_enableAlpha = true;
138 }
139
140 class DeferredAdjustment
141 {
142 gdouble m_value;
143 guint m_handler;
144 typedef void ( *ValueChangedFunction )( void* data, gdouble value );
145 ValueChangedFunction m_function;
146 void* m_data;
147
148 static gboolean deferred_value_changed( gpointer data ){
149         reinterpret_cast<DeferredAdjustment*>( data )->m_function(
150                 reinterpret_cast<DeferredAdjustment*>( data )->m_data,
151                 reinterpret_cast<DeferredAdjustment*>( data )->m_value
152                 );
153         reinterpret_cast<DeferredAdjustment*>( data )->m_handler = 0;
154         reinterpret_cast<DeferredAdjustment*>( data )->m_value = 0;
155         return FALSE;
156 }
157 public:
158 DeferredAdjustment( ValueChangedFunction function, void* data ) : m_value( 0 ), m_handler( 0 ), m_function( function ), m_data( data ){
159 }
160 void flush(){
161         if ( m_handler != 0 ) {
162                 g_source_remove( m_handler );
163                 deferred_value_changed( this );
164         }
165 }
166 void value_changed( gdouble value ){
167         m_value = value;
168         if ( m_handler == 0 ) {
169                 m_handler = g_idle_add( deferred_value_changed, this );
170         }
171 }
172 static void adjustment_value_changed( GtkAdjustment *adjustment, DeferredAdjustment* self ){
173         self->value_changed( adjustment->value );
174 }
175 };
176
177
178
179 class TextureBrowser;
180
181 typedef ReferenceCaller<TextureBrowser, TextureBrowser_queueDraw> TextureBrowserQueueDrawCaller;
182
183 void TextureBrowser_scrollChanged( void* data, gdouble value );
184
185
186 enum StartupShaders
187 {
188         STARTUPSHADERS_NONE = 0,
189         STARTUPSHADERS_COMMON,
190 };
191
192 void TextureBrowser_hideUnusedExport( const BoolImportCallback& importer );
193 typedef FreeCaller1<const BoolImportCallback&, TextureBrowser_hideUnusedExport> TextureBrowserHideUnusedExport;
194
195 void TextureBrowser_showShadersExport( const BoolImportCallback& importer );
196 typedef FreeCaller1<const BoolImportCallback&, TextureBrowser_showShadersExport> TextureBrowserShowShadersExport;
197
198 void TextureBrowser_showTexturesExport( const BoolImportCallback& importer );
199 typedef FreeCaller1<const BoolImportCallback&, TextureBrowser_showTexturesExport> TextureBrowserShowTexturesExport;
200
201 void TextureBrowser_showShaderlistOnly( const BoolImportCallback& importer );
202 typedef FreeCaller1<const BoolImportCallback&, TextureBrowser_showShaderlistOnly> TextureBrowserShowShaderlistOnlyExport;
203
204 void TextureBrowser_fixedSize( const BoolImportCallback& importer );
205 typedef FreeCaller1<const BoolImportCallback&, TextureBrowser_fixedSize> TextureBrowserFixedSizeExport;
206
207 void TextureBrowser_filterNotex( const BoolImportCallback& importer );
208 typedef FreeCaller1<const BoolImportCallback&, TextureBrowser_filterNotex> TextureBrowserFilterNotexExport;
209
210 void TextureBrowser_enableAlpha( const BoolImportCallback& importer );
211 typedef FreeCaller1<const BoolImportCallback&, TextureBrowser_enableAlpha> TextureBrowserEnableAlphaExport;
212
213 class TextureBrowser
214 {
215 public:
216 int width, height;
217 int originy;
218 int m_nTotalHeight;
219
220 CopiedString shader;
221
222 GtkWindow* m_parent;
223 GtkWidget* m_gl_widget;
224 GtkWidget* m_texture_scroll;
225 GtkWidget* m_treeViewTree;
226 GtkWidget* m_treeViewTags;
227 GtkWidget* m_tag_frame;
228 GtkListStore* m_assigned_store;
229 GtkListStore* m_available_store;
230 GtkWidget* m_assigned_tree;
231 GtkWidget* m_available_tree;
232 GtkWidget* m_scr_win_tree;
233 GtkWidget* m_scr_win_tags;
234 GtkWidget* m_tag_notebook;
235 GtkWidget* m_search_button;
236 GtkWidget* m_shader_info_item;
237
238 std::set<CopiedString> m_all_tags;
239 GtkListStore* m_all_tags_list;
240 std::vector<CopiedString> m_copied_tags;
241 std::set<CopiedString> m_found_shaders;
242
243 ToggleItem m_hideunused_item;
244 ToggleItem m_showshaders_item;
245 ToggleItem m_showtextures_item;
246 ToggleItem m_showshaderlistonly_item;
247 ToggleItem m_fixedsize_item;
248 ToggleItem m_filternotex_item;
249 ToggleItem m_enablealpha_item;
250
251 guint m_sizeHandler;
252 guint m_exposeHandler;
253
254 bool m_heightChanged;
255 bool m_originInvalid;
256
257 DeferredAdjustment m_scrollAdjustment;
258 FreezePointer m_freezePointer;
259
260 Vector3 color_textureback;
261 // the increment step we use against the wheel mouse
262 std::size_t m_mouseWheelScrollIncrement;
263 std::size_t m_textureScale;
264 // make the texture increments match the grid changes
265 bool m_showShaders;
266 bool m_showTextures;
267 bool m_showTextureScrollbar;
268 StartupShaders m_startupShaders;
269 // if true, the texture window will only display in-use shaders
270 // if false, all the shaders in memory are displayed
271 bool m_hideUnused;
272 bool m_rmbSelected;
273 bool m_searchedTags;
274 bool m_tags;
275 // The uniform size (in pixels) that textures are resized to when m_resizeTextures is true.
276 int m_uniformTextureSize;
277 int m_uniformTextureMinSize;
278 // Return the display width of a texture in the texture browser
279 /*void getTextureWH( qtexture_t* tex, int *width, int *height ){
280         if ( !g_TextureBrowser_fixedSize ) {
281                 // Don't use uniform size
282                 *width = (int)( tex->width * ( (float)m_textureScale / 100 ) );
283                 *height = (int)( tex->height * ( (float)m_textureScale / 100 ) );
284
285         }
286         else if ( tex->width >= tex->height ) {
287                 // Texture is square, or wider than it is tall
288                 if ( tex->width >= m_uniformTextureSize ){
289                         *width = m_uniformTextureSize;
290                         *height = (int)( m_uniformTextureSize * ( (float)tex->height / tex->width ) );
291                 }
292                 else if ( tex->width <= m_uniformTextureMinSize ){
293                         *width = m_uniformTextureMinSize;
294                         *height = (int)( m_uniformTextureMinSize * ( (float)tex->height / tex->width ) );
295                 }
296                 else {
297                         *width = tex->width;
298                         *height = tex->height;
299                 }
300         }
301         else {
302                 // Texture taller than it is wide
303                 if ( tex->height >= m_uniformTextureSize ){
304                         *height = m_uniformTextureSize;
305                         *width = (int)( m_uniformTextureSize * ( (float)tex->width / tex->height ) );
306                 }
307                 else if ( tex->height <= m_uniformTextureMinSize ){
308                         *height = m_uniformTextureMinSize;
309                         *width = (int)( m_uniformTextureMinSize * ( (float)tex->width / tex->height ) );
310                 }
311                 else {
312                         *width = tex->width;
313                         *height = tex->height;
314                 }
315         }
316 }
317 */
318 void getTextureWH( qtexture_t* tex, int &W, int &H ){
319                 // Don't use uniform size
320                 W = (int)( tex->width * ( (float)m_textureScale / 100 ) );
321                 H = (int)( tex->height * ( (float)m_textureScale / 100 ) );
322
323         if ( g_TextureBrowser_fixedSize ){
324                 if      ( W >= H ) {
325                         // Texture is square, or wider than it is tall
326                         if ( W >= m_uniformTextureSize ){
327                                 H = m_uniformTextureSize * H / W;
328                                 W = m_uniformTextureSize;
329                         }
330                         else if ( W <= m_uniformTextureMinSize ){
331                                 H = m_uniformTextureMinSize * H / W;
332                                 W = m_uniformTextureMinSize;
333                         }
334                 }
335                 else {
336                         // Texture taller than it is wide
337                         if ( H >= m_uniformTextureSize ){
338                                 W = m_uniformTextureSize * W / H;
339                                 H = m_uniformTextureSize;
340                         }
341                         else if ( H <= m_uniformTextureMinSize ){
342                                 W = m_uniformTextureMinSize * W / H;
343                                 H = m_uniformTextureMinSize;
344                         }
345                 }
346         }
347 }
348
349 TextureBrowser() :
350         m_texture_scroll( 0 ),
351         m_hideunused_item( TextureBrowserHideUnusedExport() ),
352         m_showshaders_item( TextureBrowserShowShadersExport() ),
353         m_showtextures_item( TextureBrowserShowTexturesExport() ),
354         m_showshaderlistonly_item( TextureBrowserShowShaderlistOnlyExport() ),
355         m_fixedsize_item( TextureBrowserFixedSizeExport() ),
356         m_filternotex_item( TextureBrowserFilterNotexExport() ),
357         m_enablealpha_item( TextureBrowserEnableAlphaExport() ),
358         m_heightChanged( true ),
359         m_originInvalid( true ),
360         m_scrollAdjustment( TextureBrowser_scrollChanged, this ),
361         color_textureback( 0.25f, 0.25f, 0.25f ),
362         m_mouseWheelScrollIncrement( 64 ),
363         m_textureScale( 50 ),
364         m_showShaders( true ),
365         m_showTextures( true ),
366         m_showTextureScrollbar( true ),
367         m_startupShaders( STARTUPSHADERS_NONE ),
368         m_hideUnused( false ),
369         m_rmbSelected( false ),
370         m_searchedTags( false ),
371         m_tags( false ),
372         m_uniformTextureSize( 160 ),
373         m_uniformTextureMinSize( 48 ){
374 }
375 };
376
377 void ( *TextureBrowser_textureSelected )( const char* shader );
378
379
380 void TextureBrowser_updateScroll( TextureBrowser& textureBrowser );
381
382
383 const char* TextureBrowser_getComonShadersName(){
384         const char* value = g_pGameDescription->getKeyValue( "common_shaders_name" );
385         if ( !string_empty( value ) ) {
386                 return value;
387         }
388         return "Common";
389 }
390
391 const char* TextureBrowser_getComonShadersDir(){
392         const char* value = g_pGameDescription->getKeyValue( "common_shaders_dir" );
393         if ( !string_empty( value ) ) {
394                 return value;
395         }
396         return "common/";
397 }
398
399 inline int TextureBrowser_fontHeight( TextureBrowser& textureBrowser ){
400         return GlobalOpenGL().m_font->getPixelHeight();
401 }
402
403 const char* TextureBrowser_GetSelectedShader( TextureBrowser& textureBrowser ){
404         return textureBrowser.shader.c_str();
405 }
406
407 void TextureBrowser_SetStatus( TextureBrowser& textureBrowser, const char* name ){
408         IShader* shader = QERApp_Shader_ForName( name );
409         qtexture_t* q = shader->getTexture();
410         StringOutputStream strTex( 256 );
411         strTex << name << " W: " << Unsigned( q->width ) << " H: " << Unsigned( q->height );
412         shader->DecRef();
413         g_pParentWnd->SetStatusText( g_pParentWnd->m_texture_status, strTex.c_str() );
414 }
415
416 void TextureBrowser_Focus( TextureBrowser& textureBrowser, const char* name );
417
418 void TextureBrowser_SetSelectedShader( TextureBrowser& textureBrowser, const char* shader ){
419         textureBrowser.shader = shader;
420         TextureBrowser_SetStatus( textureBrowser, shader );
421         TextureBrowser_Focus( textureBrowser, shader );
422
423         if ( FindTextureDialog_isOpen() ) {
424                 FindTextureDialog_selectTexture( shader );
425         }
426
427         // disable the menu item "shader info" if no shader was selected
428         IShader* ishader = QERApp_Shader_ForName( shader );
429         CopiedString filename = ishader->getShaderFileName();
430
431         if ( filename.empty() ) {
432                 if ( textureBrowser.m_shader_info_item != NULL ) {
433                         gtk_widget_set_sensitive( textureBrowser.m_shader_info_item, FALSE );
434                 }
435         }
436         else {
437                 gtk_widget_set_sensitive( textureBrowser.m_shader_info_item, TRUE );
438         }
439
440         ishader->DecRef();
441 }
442
443
444 CopiedString g_TextureBrowser_currentDirectory;
445
446 /*
447    ============================================================================
448
449    TEXTURE LAYOUT
450
451    TTimo: now based on a rundown through all the shaders
452    NOTE: we expect the Active shaders count doesn't change during a Texture_StartPos .. Texture_NextPos cycle
453    otherwise we may need to rely on a list instead of an array storage
454    ============================================================================
455  */
456
457 class TextureLayout
458 {
459 public:
460 // texture layout functions
461 // TTimo: now based on shaders
462 int current_x, current_y, current_row;
463 };
464
465 void Texture_StartPos( TextureLayout& layout ){
466         layout.current_x = 8;
467         layout.current_y = -8;
468         layout.current_row = 0;
469 }
470
471 void Texture_NextPos( TextureBrowser& textureBrowser, TextureLayout& layout, qtexture_t* current_texture, int *x, int *y ){
472         qtexture_t* q = current_texture;
473
474         int nWidth, nHeight;
475         textureBrowser.getTextureWH( q, nWidth, nHeight );
476         if ( layout.current_x + nWidth > textureBrowser.width - 8 && layout.current_row ) { // go to the next row unless the texture is the first on the row
477                 layout.current_x = 8;
478                 layout.current_y -= layout.current_row + TextureBrowser_fontHeight( textureBrowser ) + 4;
479                 layout.current_row = 0;
480         }
481
482         *x = layout.current_x;
483         *y = layout.current_y;
484
485         // Is our texture larger than the row? If so, grow the
486         // row height to match it
487
488         if ( layout.current_row < nHeight ) {
489                 layout.current_row = nHeight;
490         }
491
492         // never go less than 96, or the names get all crunched up
493         layout.current_x += nWidth < 96 ? 96 : nWidth;
494         layout.current_x += 8;
495 }
496
497 bool TextureSearch_IsShown( const char* name ){
498         std::set<CopiedString>::iterator iter;
499
500         iter = GlobalTextureBrowser().m_found_shaders.find( name );
501
502         if ( iter == GlobalTextureBrowser().m_found_shaders.end() ) {
503                 return false;
504         }
505         else {
506                 return true;
507         }
508 }
509
510 CopiedString g_notex;
511 CopiedString g_shadernotex;
512
513 // if texture_showinuse jump over non in-use textures
514 bool Texture_IsShown( IShader* shader, bool show_shaders, bool show_textures, bool hideUnused ){
515         // filter notex / shadernotex images
516         if ( g_TextureBrowser_filterNotex && ( string_equal( g_notex.c_str(), shader->getTexture()->name ) || string_equal( g_shadernotex.c_str(), shader->getTexture()->name ) ) ) {
517                 return false;
518         }
519
520         if ( g_TextureBrowser_currentDirectory == "Untagged" ) {
521                 std::set<CopiedString>::iterator iter;
522
523                 iter = GlobalTextureBrowser().m_found_shaders.find( shader->getName() );
524
525                 if ( iter == GlobalTextureBrowser().m_found_shaders.end() ) {
526                         return false;
527                 }
528                 else {
529                         return true;
530                 }
531         }
532
533         if ( !shader_equal_prefix( shader->getName(), "textures/" ) ) {
534                 return false;
535         }
536
537         if ( !show_shaders && !shader->IsDefault() ) {
538                 return false;
539         }
540
541         if ( !show_textures && shader->IsDefault() ) {
542                 return false;
543         }
544
545         if ( hideUnused && !shader->IsInUse() ) {
546                 return false;
547         }
548
549         if ( GlobalTextureBrowser().m_searchedTags ) {
550                 if ( !TextureSearch_IsShown( shader->getName() ) ) {
551                         return false;
552                 }
553                 else {
554                         return true;
555                 }
556         }
557         else {
558                 if ( !shader_equal_prefix( shader_get_textureName( shader->getName() ), g_TextureBrowser_currentDirectory.c_str() ) ) {
559                         return false;
560                 }
561         }
562
563         return true;
564 }
565
566 void TextureBrowser_heightChanged( TextureBrowser& textureBrowser ){
567         textureBrowser.m_heightChanged = true;
568
569         TextureBrowser_updateScroll( textureBrowser );
570         TextureBrowser_queueDraw( textureBrowser );
571 }
572
573 void TextureBrowser_evaluateHeight( TextureBrowser& textureBrowser ){
574         if ( textureBrowser.m_heightChanged ) {
575                 textureBrowser.m_heightChanged = false;
576
577                 textureBrowser.m_nTotalHeight = 0;
578
579                 TextureLayout layout;
580                 Texture_StartPos( layout );
581                 for ( QERApp_ActiveShaders_IteratorBegin(); !QERApp_ActiveShaders_IteratorAtEnd(); QERApp_ActiveShaders_IteratorIncrement() )
582                 {
583                         IShader* shader = QERApp_ActiveShaders_IteratorCurrent();
584
585                         if ( !Texture_IsShown( shader, textureBrowser.m_showShaders, textureBrowser.m_showTextures, textureBrowser.m_hideUnused ) ) {
586                                 continue;
587                         }
588
589                         int x, y;
590                         Texture_NextPos( textureBrowser, layout, shader->getTexture(), &x, &y );
591                         int nWidth, nHeight;
592                         textureBrowser.getTextureWH( shader->getTexture(), nWidth, nHeight );
593                         textureBrowser.m_nTotalHeight = std::max( textureBrowser.m_nTotalHeight, abs( layout.current_y ) + TextureBrowser_fontHeight( textureBrowser ) + nHeight + 4 );
594                 }
595         }
596 }
597
598 int TextureBrowser_TotalHeight( TextureBrowser& textureBrowser ){
599         TextureBrowser_evaluateHeight( textureBrowser );
600         return textureBrowser.m_nTotalHeight;
601 }
602
603 inline const int& min_int( const int& left, const int& right ){
604         return std::min( left, right );
605 }
606
607 void TextureBrowser_clampOriginY( TextureBrowser& textureBrowser ){
608         if ( textureBrowser.originy > 0 ) {
609                 textureBrowser.originy = 0;
610         }
611         int lower = min_int( textureBrowser.height - TextureBrowser_TotalHeight( textureBrowser ), 0 );
612         if ( textureBrowser.originy < lower ) {
613                 textureBrowser.originy = lower;
614         }
615 }
616
617 int TextureBrowser_getOriginY( TextureBrowser& textureBrowser ){
618         if ( textureBrowser.m_originInvalid ) {
619                 textureBrowser.m_originInvalid = false;
620                 TextureBrowser_clampOriginY( textureBrowser );
621                 TextureBrowser_updateScroll( textureBrowser );
622         }
623         return textureBrowser.originy;
624 }
625
626 void TextureBrowser_setOriginY( TextureBrowser& textureBrowser, int originy ){
627         textureBrowser.originy = originy;
628         TextureBrowser_clampOriginY( textureBrowser );
629         TextureBrowser_updateScroll( textureBrowser );
630         TextureBrowser_queueDraw( textureBrowser );
631 }
632
633
634 Signal0 g_activeShadersChangedCallbacks;
635
636 void TextureBrowser_addActiveShadersChangedCallback( const SignalHandler& handler ){
637         g_activeShadersChangedCallbacks.connectLast( handler );
638 }
639
640 void TextureBrowser_constructTreeStore();
641
642 class ShadersObserver : public ModuleObserver
643 {
644 Signal0 m_realiseCallbacks;
645 public:
646 void realise(){
647         m_realiseCallbacks();
648         /* texturebrowser tree update on vfs restart */
649         TextureBrowser_constructTreeStore();
650 }
651 void unrealise(){
652 }
653 void insert( const SignalHandler& handler ){
654         m_realiseCallbacks.connectLast( handler );
655 }
656 };
657
658 namespace
659 {
660 ShadersObserver g_ShadersObserver;
661 }
662
663 void TextureBrowser_addShadersRealiseCallback( const SignalHandler& handler ){
664         g_ShadersObserver.insert( handler );
665 }
666
667 void TextureBrowser_activeShadersChanged( TextureBrowser& textureBrowser ){
668         TextureBrowser_heightChanged( textureBrowser );
669         textureBrowser.m_originInvalid = true;
670
671         g_activeShadersChangedCallbacks();
672 }
673
674 void TextureBrowser_importShowScrollbar( TextureBrowser& textureBrowser, bool value ){
675         textureBrowser.m_showTextureScrollbar = value;
676         if ( textureBrowser.m_texture_scroll != 0 ) {
677                 widget_set_visible( textureBrowser.m_texture_scroll, textureBrowser.m_showTextureScrollbar );
678                 TextureBrowser_updateScroll( textureBrowser );
679         }
680 }
681 typedef ReferenceCaller1<TextureBrowser, bool, TextureBrowser_importShowScrollbar> TextureBrowserImportShowScrollbarCaller;
682
683
684 /*
685    ==============
686    TextureBrowser_ShowDirectory
687    relies on texture_directory global for the directory to use
688    1) Load the shaders for the given directory
689    2) Scan the remaining texture, load them and assign them a default shader (the "noshader" shader)
690    NOTE: when writing a texture plugin, or some texture extensions, this function may need to be overriden, and made
691    available through the IShaders interface
692    NOTE: for texture window layout:
693    all shaders are stored with alphabetical order after load
694    previously loaded and displayed stuff is hidden, only in-use and newly loaded is shown
695    ( the GL textures are not flushed though)
696    ==============
697  */
698
699 bool endswith( const char *haystack, const char *needle ){
700         size_t lh = strlen( haystack );
701         size_t ln = strlen( needle );
702         if ( lh < ln ) {
703                 return false;
704         }
705         return !memcmp( haystack + ( lh - ln ), needle, ln );
706 }
707
708 bool texture_name_ignore( const char* name ){
709         StringOutputStream strTemp( string_length( name ) );
710         strTemp << LowerCase( name );
711
712         return
713                 endswith( strTemp.c_str(), ".specular" ) ||
714                 endswith( strTemp.c_str(), ".glow" ) ||
715                 endswith( strTemp.c_str(), ".bump" ) ||
716                 endswith( strTemp.c_str(), ".diffuse" ) ||
717                 endswith( strTemp.c_str(), ".blend" ) ||
718                 endswith( strTemp.c_str(), ".alpha" ) ||
719                 endswith( strTemp.c_str(), "_norm" ) ||
720                 endswith( strTemp.c_str(), "_bump" ) ||
721                 endswith( strTemp.c_str(), "_glow" ) ||
722                 endswith( strTemp.c_str(), "_gloss" ) ||
723                 endswith( strTemp.c_str(), "_pants" ) ||
724                 endswith( strTemp.c_str(), "_shirt" ) ||
725                 endswith( strTemp.c_str(), "_reflect" ) ||
726                 endswith( strTemp.c_str(), "_alpha" ) ||
727                 0;
728 }
729
730 class LoadShaderVisitor : public Archive::Visitor
731 {
732 public:
733 void visit( const char* name ){
734         IShader* shader = QERApp_Shader_ForName( CopiedString( StringRange( name, path_get_filename_base_end( name ) ) ).c_str() );
735         shader->DecRef();
736 }
737 };
738
739 void TextureBrowser_SetHideUnused( TextureBrowser& textureBrowser, bool hideUnused );
740
741 GtkWidget* g_page_textures;
742
743 void TextureBrowser_toggleShow(){
744         GroupDialog_showPage( g_page_textures );
745 }
746
747
748 void TextureBrowser_updateTitle(){
749         GroupDialog_updatePageTitle( g_page_textures );
750 }
751
752
753
754 class TextureCategoryLoadShader
755 {
756 const char* m_directory;
757 std::size_t& m_count;
758 public:
759 typedef const char* first_argument_type;
760
761 TextureCategoryLoadShader( const char* directory, std::size_t& count )
762         : m_directory( directory ), m_count( count ){
763         m_count = 0;
764 }
765 void operator()( const char* name ) const {
766         if ( shader_equal_prefix( name, "textures/" )
767                  && shader_equal_prefix( name + string_length( "textures/" ), m_directory ) ) {
768                 ++m_count;
769                 // request the shader, this will load the texture if needed
770                 // this Shader_ForName call is a kind of hack
771                 IShader *pFoo = QERApp_Shader_ForName( name );
772                 pFoo->DecRef();
773         }
774 }
775 };
776
777 void TextureDirectory_loadTexture( const char* directory, const char* texture ){
778         StringOutputStream name( 256 );
779         name << directory << StringRange( texture, path_get_filename_base_end( texture ) );
780
781         if ( texture_name_ignore( name.c_str() ) ) {
782                 return;
783         }
784
785         if ( !shader_valid( name.c_str() ) ) {
786                 globalOutputStream() << "Skipping invalid texture name: [" << name.c_str() << "]\n";
787                 return;
788         }
789
790         // if a texture is already in use to represent a shader, ignore it
791         IShader* shader = QERApp_Shader_ForName( name.c_str() );
792         shader->DecRef();
793 }
794 typedef ConstPointerCaller1<char, const char*, TextureDirectory_loadTexture> TextureDirectoryLoadTextureCaller;
795
796 class LoadTexturesByTypeVisitor : public ImageModules::Visitor
797 {
798 const char* m_dirstring;
799 public:
800 LoadTexturesByTypeVisitor( const char* dirstring )
801         : m_dirstring( dirstring ){
802 }
803 void visit( const char* minor, const _QERPlugImageTable& table ) const {
804         GlobalFileSystem().forEachFile( m_dirstring, minor, TextureDirectoryLoadTextureCaller( m_dirstring ) );
805 }
806 };
807
808 void TextureBrowser_ShowDirectory( TextureBrowser& textureBrowser, const char* directory ){
809         if ( TextureBrowser_showWads() ) {
810                 Archive* archive = GlobalFileSystem().getArchive( directory );
811                 ASSERT_NOTNULL( archive );
812                 LoadShaderVisitor visitor;
813                 archive->forEachFile( Archive::VisitorFunc( visitor, Archive::eFiles, 0 ), "textures/" );
814         }
815         else
816         {
817                 g_TextureBrowser_currentDirectory = directory;
818                 TextureBrowser_heightChanged( textureBrowser );
819
820                 std::size_t shaders_count;
821                 GlobalShaderSystem().foreachShaderName( makeCallback1( TextureCategoryLoadShader( directory, shaders_count ) ) );
822                 globalOutputStream() << "Showing " << Unsigned( shaders_count ) << " shaders.\n";
823
824                 if ( g_pGameDescription->mGameType != "doom3" ) {
825                         // load remaining texture files
826
827                         StringOutputStream dirstring( 64 );
828                         dirstring << "textures/" << directory;
829
830                         Radiant_getImageModules().foreachModule( LoadTexturesByTypeVisitor( dirstring.c_str() ) );
831                 }
832         }
833
834         // we'll display the newly loaded textures + all the ones already in use
835         TextureBrowser_SetHideUnused( textureBrowser, false );
836
837         TextureBrowser_updateTitle();
838 }
839
840 void TextureBrowser_ShowTagSearchResult( TextureBrowser& textureBrowser, const char* directory ){
841         g_TextureBrowser_currentDirectory = directory;
842         TextureBrowser_heightChanged( textureBrowser );
843
844         std::size_t shaders_count;
845         GlobalShaderSystem().foreachShaderName( makeCallback1( TextureCategoryLoadShader( directory, shaders_count ) ) );
846         globalOutputStream() << "Showing " << Unsigned( shaders_count ) << " shaders.\n";
847
848         if ( g_pGameDescription->mGameType != "doom3" ) {
849                 // load remaining texture files
850                 StringOutputStream dirstring( 64 );
851                 dirstring << "textures/" << directory;
852
853                 {
854                         LoadTexturesByTypeVisitor visitor( dirstring.c_str() );
855                         Radiant_getImageModules().foreachModule( visitor );
856                 }
857         }
858
859         // we'll display the newly loaded textures + all the ones already in use
860         TextureBrowser_SetHideUnused( textureBrowser, false );
861 }
862
863
864 bool TextureBrowser_hideUnused();
865
866 void TextureBrowser_hideUnusedExport( const BoolImportCallback& importer ){
867         importer( TextureBrowser_hideUnused() );
868 }
869 typedef FreeCaller1<const BoolImportCallback&, TextureBrowser_hideUnusedExport> TextureBrowserHideUnusedExport;
870
871 void TextureBrowser_showShadersExport( const BoolImportCallback& importer ){
872         importer( GlobalTextureBrowser().m_showShaders );
873 }
874 typedef FreeCaller1<const BoolImportCallback&, TextureBrowser_showShadersExport> TextureBrowserShowShadersExport;
875
876 void TextureBrowser_showTexturesExport( const BoolImportCallback& importer ){
877         importer( GlobalTextureBrowser().m_showTextures );
878 }
879 typedef FreeCaller1<const BoolImportCallback&, TextureBrowser_showTexturesExport> TextureBrowserShowTexturesExport;
880
881 void TextureBrowser_showShaderlistOnly( const BoolImportCallback& importer ){
882         importer( g_TextureBrowser_shaderlistOnly );
883 }
884 typedef FreeCaller1<const BoolImportCallback&, TextureBrowser_showShaderlistOnly> TextureBrowserShowShaderlistOnlyExport;
885
886 void TextureBrowser_fixedSize( const BoolImportCallback& importer ){
887         importer( g_TextureBrowser_fixedSize );
888 }
889 typedef FreeCaller1<const BoolImportCallback&, TextureBrowser_fixedSize> TextureBrowser_FixedSizeExport;
890
891 void TextureBrowser_filterNotex( const BoolImportCallback& importer ){
892         importer( g_TextureBrowser_filterNotex );
893 }
894 typedef FreeCaller1<const BoolImportCallback&, TextureBrowser_filterNotex> TextureBrowser_filterNotexExport;
895
896 void TextureBrowser_enableAlpha( const BoolImportCallback& importer ){
897         importer( g_TextureBrowser_enableAlpha );
898 }
899 typedef FreeCaller1<const BoolImportCallback&, TextureBrowser_enableAlpha> TextureBrowser_enableAlphaExport;
900
901 void TextureBrowser_SetHideUnused( TextureBrowser& textureBrowser, bool hideUnused ){
902         if ( hideUnused ) {
903                 textureBrowser.m_hideUnused = true;
904         }
905         else
906         {
907                 textureBrowser.m_hideUnused = false;
908         }
909
910         textureBrowser.m_hideunused_item.update();
911
912         TextureBrowser_heightChanged( textureBrowser );
913         textureBrowser.m_originInvalid = true;
914 }
915
916 void TextureBrowser_ShowStartupShaders( TextureBrowser& textureBrowser ){
917         if ( textureBrowser.m_startupShaders == STARTUPSHADERS_COMMON ) {
918                 TextureBrowser_ShowDirectory( textureBrowser, TextureBrowser_getComonShadersDir() );
919         }
920 }
921
922
923 //++timo NOTE: this is a mix of Shader module stuff and texture explorer
924 // it might need to be split in parts or moved out .. dunno
925 // scroll origin so the specified texture is completely on screen
926 // if current texture is not displayed, nothing is changed
927 void TextureBrowser_Focus( TextureBrowser& textureBrowser, const char* name ){
928         TextureLayout layout;
929         // scroll origin so the texture is completely on screen
930         Texture_StartPos( layout );
931
932         for ( QERApp_ActiveShaders_IteratorBegin(); !QERApp_ActiveShaders_IteratorAtEnd(); QERApp_ActiveShaders_IteratorIncrement() )
933         {
934                 IShader* shader = QERApp_ActiveShaders_IteratorCurrent();
935
936                 if ( !Texture_IsShown( shader, textureBrowser.m_showShaders, textureBrowser.m_showTextures, textureBrowser.m_hideUnused ) ) {
937                         continue;
938                 }
939
940                 int x, y;
941                 Texture_NextPos( textureBrowser, layout, shader->getTexture(), &x, &y );
942                 qtexture_t* q = shader->getTexture();
943                 if ( !q ) {
944                         break;
945                 }
946
947                 // we have found when texdef->name and the shader name match
948                 // NOTE: as everywhere else for our comparisons, we are not case sensitive
949                 if ( shader_equal( name, shader->getName() ) ) {
950                         int textureHeight = (int)( q->height * ( (float)textureBrowser.m_textureScale / 100 ) )
951                                                                 + 2 * TextureBrowser_fontHeight( textureBrowser );
952
953                         int originy = TextureBrowser_getOriginY( textureBrowser );
954                         if ( y > originy ) {
955                                 originy = y;
956                         }
957
958                         if ( y - textureHeight < originy - textureBrowser.height ) {
959                                 originy = ( y - textureHeight ) + textureBrowser.height;
960                         }
961
962                         TextureBrowser_setOriginY( textureBrowser, originy );
963                         return;
964                 }
965         }
966 }
967
968 IShader* Texture_At( TextureBrowser& textureBrowser, int mx, int my ){
969         my += TextureBrowser_getOriginY( textureBrowser ) - textureBrowser.height;
970
971         TextureLayout layout;
972         Texture_StartPos( layout );
973         for ( QERApp_ActiveShaders_IteratorBegin(); !QERApp_ActiveShaders_IteratorAtEnd(); QERApp_ActiveShaders_IteratorIncrement() )
974         {
975                 IShader* shader = QERApp_ActiveShaders_IteratorCurrent();
976
977                 if ( !Texture_IsShown( shader, textureBrowser.m_showShaders, textureBrowser.m_showTextures, textureBrowser.m_hideUnused ) ) {
978                         continue;
979                 }
980
981                 int x, y;
982                 Texture_NextPos( textureBrowser, layout, shader->getTexture(), &x, &y );
983                 qtexture_t  *q = shader->getTexture();
984                 if ( !q ) {
985                         break;
986                 }
987
988                 int nWidth, nHeight;
989                 textureBrowser.getTextureWH( q, nWidth, nHeight );
990                 if ( mx > x && mx - x < nWidth
991                          && my < y && y - my < nHeight + TextureBrowser_fontHeight( textureBrowser ) ) {
992                         return shader;
993                 }
994         }
995
996         return 0;
997 }
998
999 /*
1000    ==============
1001    SelectTexture
1002
1003    By mouse click
1004    ==============
1005  */
1006 void SelectTexture( TextureBrowser& textureBrowser, int mx, int my, bool bShift ){
1007         IShader* shader = Texture_At( textureBrowser, mx, my );
1008         if ( shader != 0 ) {
1009                 if ( bShift ) {
1010                         if ( shader->IsDefault() ) {
1011                                 globalOutputStream() << "ERROR: " << shader->getName() << " is not a shader, it's a texture.\n";
1012                         }
1013                         else{
1014                                 ViewShader( shader->getShaderFileName(), shader->getName() );
1015                         }
1016                 }
1017                 else
1018                 {
1019                         TextureBrowser_SetSelectedShader( textureBrowser, shader->getName() );
1020                         TextureBrowser_textureSelected( shader->getName() );
1021
1022                         if ( !FindTextureDialog_isOpen() && !textureBrowser.m_rmbSelected ) {
1023                                 UndoableCommand undo( "textureNameSetSelected" );
1024                                 Select_SetShader( shader->getName() );
1025                         }
1026                 }
1027         }
1028 }
1029
1030 /*
1031    ============================================================================
1032
1033    MOUSE ACTIONS
1034
1035    ============================================================================
1036  */
1037
1038 void TextureBrowser_trackingDelta( int x, int y, unsigned int state, void* data ){
1039         TextureBrowser& textureBrowser = *reinterpret_cast<TextureBrowser*>( data );
1040         if ( y != 0 ) {
1041                 int scale = 1;
1042
1043                 if ( state & GDK_SHIFT_MASK ) {
1044                         scale = 4;
1045                 }
1046
1047                 int originy = TextureBrowser_getOriginY( textureBrowser );
1048                 originy += y * scale;
1049                 TextureBrowser_setOriginY( textureBrowser, originy );
1050         }
1051 }
1052
1053 void TextureBrowser_Tracking_MouseDown( TextureBrowser& textureBrowser ){
1054         textureBrowser.m_freezePointer.freeze_pointer( textureBrowser.m_parent, TextureBrowser_trackingDelta, &textureBrowser );
1055 }
1056
1057 void TextureBrowser_Tracking_MouseUp( TextureBrowser& textureBrowser ){
1058         textureBrowser.m_freezePointer.unfreeze_pointer( textureBrowser.m_parent );
1059 }
1060
1061 void TextureBrowser_Selection_MouseDown( TextureBrowser& textureBrowser, guint32 flags, int pointx, int pointy ){
1062         SelectTexture( textureBrowser, pointx, textureBrowser.height - 1 - pointy, ( flags & GDK_SHIFT_MASK ) != 0 );
1063 }
1064
1065 /*
1066    ============================================================================
1067
1068    DRAWING
1069
1070    ============================================================================
1071  */
1072
1073 /*
1074    ============
1075    Texture_Draw
1076    TTimo: relying on the shaders list to display the textures
1077    we must query all qtexture_t* to manage and display through the IShaders interface
1078    this allows a plugin to completely override the texture system
1079    ============
1080  */
1081 void Texture_Draw( TextureBrowser& textureBrowser ){
1082         int originy = TextureBrowser_getOriginY( textureBrowser );
1083
1084         glClearColor( textureBrowser.color_textureback[0],
1085                                   textureBrowser.color_textureback[1],
1086                                   textureBrowser.color_textureback[2],
1087                                   0 );
1088         glViewport( 0, 0, textureBrowser.width, textureBrowser.height );
1089         glMatrixMode( GL_PROJECTION );
1090         glLoadIdentity();
1091
1092         glClear( GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT );
1093         glDisable( GL_DEPTH_TEST );
1094         //glDisable( GL_BLEND );
1095         if ( g_TextureBrowser_enableAlpha ) {
1096                 glEnable( GL_BLEND );
1097                 glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
1098         }
1099         else {
1100                 glDisable( GL_BLEND );
1101         }
1102
1103         glOrtho( 0, textureBrowser.width, originy - textureBrowser.height, originy, -100, 100 );
1104         glEnable( GL_TEXTURE_2D );
1105
1106         glPolygonMode( GL_FRONT_AND_BACK, GL_FILL );
1107
1108         int last_y = 0, last_height = 0;
1109
1110         TextureLayout layout;
1111         Texture_StartPos( layout );
1112         for ( QERApp_ActiveShaders_IteratorBegin(); !QERApp_ActiveShaders_IteratorAtEnd(); QERApp_ActiveShaders_IteratorIncrement() )
1113         {
1114                 IShader* shader = QERApp_ActiveShaders_IteratorCurrent();
1115
1116                 if ( !Texture_IsShown( shader, textureBrowser.m_showShaders, textureBrowser.m_showTextures, textureBrowser.m_hideUnused ) ) {
1117                         continue;
1118                 }
1119
1120                 int x, y;
1121                 Texture_NextPos( textureBrowser, layout, shader->getTexture(), &x, &y );
1122                 qtexture_t *q = shader->getTexture();
1123                 if ( !q ) {
1124                         break;
1125                 }
1126
1127                 int nWidth, nHeight;
1128                 textureBrowser.getTextureWH( q, nWidth, nHeight );
1129
1130                 if ( y != last_y ) {
1131                         last_y = y;
1132                         last_height = 0;
1133                 }
1134                 last_height = std::max( nHeight, last_height );
1135
1136                 // Is this texture visible?
1137                 if ( ( y - nHeight - TextureBrowser_fontHeight( textureBrowser ) < originy )
1138                          && ( y > originy - textureBrowser.height ) ) {
1139                         // borders rules:
1140                         // if it's the current texture, draw a thick red line, else:
1141                         // shaders have a white border, simple textures don't
1142                         // if !texture_showinuse: (some textures displayed may not be in use)
1143                         // draw an additional square around with 0.5 1 0.5 color
1144                         glLineWidth( 1 );
1145                         // shader border:
1146                         if ( !shader->IsDefault() ) {
1147                         //real 1px white/black stipple
1148                                 glColor3f( 0, 0, 0 );
1149                                 glDisable( GL_TEXTURE_2D );
1150
1151                                 float xf = (float)x;
1152                                 float yf = (float)( y - TextureBrowser_fontHeight( textureBrowser ) );
1153                                 glBegin( GL_LINE_LOOP );
1154                                 glVertex2f( xf - 1.5,yf + 1.5 );
1155                                 glVertex2f( xf - 1.5,yf - nHeight - 1.5 );
1156                                 glVertex2f( xf + 1.5 + nWidth,yf - nHeight - 1.5 );
1157                                 glVertex2f( xf + 1.5 + nWidth,yf + 1.5 );
1158
1159                                 glEnd();
1160
1161                                 glEnable( GL_LINE_STIPPLE );
1162                                 glLineStipple( 1, 0x0FFF );
1163
1164                                 glBegin( GL_LINE_LOOP );
1165                                 glColor3f( 1, 1, 1 );
1166
1167                                 glVertex2f( xf - 1.5,yf + 1.5 );
1168                                 glVertex2f( xf - 1.5,yf - nHeight - 1.5 );
1169                                 glVertex2f( xf + 1.5 + nWidth,yf - nHeight - 1.5 );
1170                                 glVertex2f( xf + 1.5 + nWidth,yf + 1.5 );
1171
1172                                 glEnd();
1173                                 glDisable( GL_LINE_STIPPLE );
1174                                 glEnable( GL_TEXTURE_2D );
1175
1176                         }
1177                         if ( shader_equal( TextureBrowser_GetSelectedShader( textureBrowser ), shader->getName() ) ) {
1178                                 glLineWidth( 2 );
1179                                 if ( textureBrowser.m_rmbSelected ) {
1180                                         glColor3f( 0,0,1 );
1181                                 }
1182                                 else {
1183                                         glColor3f( 1,0,0 );
1184                                 }
1185                                 glDisable( GL_TEXTURE_2D );
1186
1187                                 glBegin( GL_LINE_LOOP );
1188                                 glVertex2i( x - 4,y - TextureBrowser_fontHeight( textureBrowser ) + 4 );
1189                                 glVertex2i( x - 4,y - TextureBrowser_fontHeight( textureBrowser ) - nHeight - 4 );
1190                                 glVertex2i( x + 4 + nWidth,y - TextureBrowser_fontHeight( textureBrowser ) - nHeight - 4 );
1191                                 glVertex2i( x + 4 + nWidth,y - TextureBrowser_fontHeight( textureBrowser ) + 4 );
1192                                 glEnd();
1193
1194                                 glEnable( GL_TEXTURE_2D );
1195                                 glLineWidth( 1 );
1196                         }
1197                         // highlight in-use textures
1198                         else if ( !textureBrowser.m_hideUnused && shader->IsInUse() ) {
1199                         //1px with float
1200                                 float xf = (float)x;
1201                                 float yf = (float)( y - TextureBrowser_fontHeight( textureBrowser ) );
1202                                 glColor3f( 0.5,1,0.5 );
1203                                 glDisable( GL_TEXTURE_2D );
1204                                 glBegin( GL_LINE_LOOP );
1205                                 glVertex2f( xf - 3.5,yf + 3.5 );
1206                                 glVertex2f( xf - 3.5,yf - nHeight - 3.5 );
1207                                 glVertex2f( xf + 3.5 + nWidth,yf - nHeight - 3.5 );
1208                                 glVertex2f( xf + 3.5 + nWidth,yf + 3.5 );
1209                                 glEnd();
1210                                 glEnable( GL_TEXTURE_2D );
1211                         }
1212
1213                         // draw checkerboard for transparent textures
1214                         if ( g_TextureBrowser_enableAlpha )
1215                         {
1216                                 glDisable( GL_TEXTURE_2D );
1217                                 glBegin( GL_QUADS );
1218                                 int font_height = TextureBrowser_fontHeight( textureBrowser );
1219                                 for ( int i = 0; i < nHeight; i += 8 )
1220                                         for ( int j = 0; j < nWidth; j += 8 )
1221                                         {
1222                                                 unsigned char color = (i + j) / 8 % 2 ? 0x66 : 0x99;
1223                                                 glColor3ub( color, color, color );
1224                                                 int left = j;
1225                                                 int right = std::min(j+8, nWidth);
1226                                                 int top = i;
1227                                                 int bottom = std::min(i+8, nHeight);
1228                                                 glVertex2i(x + right, y - nHeight - font_height + top);
1229                                                 glVertex2i(x + left,  y - nHeight - font_height + top);
1230                                                 glVertex2i(x + left,  y - nHeight - font_height + bottom);
1231                                                 glVertex2i(x + right, y - nHeight - font_height + bottom);
1232                                         }
1233                                 glEnd();
1234                                 glEnable( GL_TEXTURE_2D );
1235                         }
1236
1237                         // Draw the texture
1238                         glBindTexture( GL_TEXTURE_2D, q->texture_number );
1239                         GlobalOpenGL_debugAssertNoErrors();
1240                         glColor3f( 1,1,1 );
1241                         glBegin( GL_QUADS );
1242                         glTexCoord2i( 0,0 );
1243                         glVertex2i( x,y - TextureBrowser_fontHeight( textureBrowser ) );
1244                         glTexCoord2i( 1,0 );
1245                         glVertex2i( x + nWidth,y - TextureBrowser_fontHeight( textureBrowser ) );
1246                         glTexCoord2i( 1,1 );
1247                         glVertex2i( x + nWidth,y - TextureBrowser_fontHeight( textureBrowser ) - nHeight );
1248                         glTexCoord2i( 0,1 );
1249                         glVertex2i( x,y - TextureBrowser_fontHeight( textureBrowser ) - nHeight );
1250                         glEnd();
1251
1252                         // draw the texture name
1253                         glDisable( GL_TEXTURE_2D );
1254                         glColor3f( 1,1,1 );
1255
1256                         glRasterPos2i( x, y - TextureBrowser_fontHeight( textureBrowser ) + 5 );
1257
1258                         // don't draw the directory name
1259                         const char* name = shader->getName();
1260                         name += strlen( name );
1261                         while ( name != shader->getName() && *( name - 1 ) != '/' && *( name - 1 ) != '\\' )
1262                                 name--;
1263
1264                         GlobalOpenGL().drawString( name );
1265                         glEnable( GL_TEXTURE_2D );
1266                 }
1267
1268                 //int totalHeight = abs(y) + last_height + TextureBrowser_fontHeight(textureBrowser) + 4;
1269         }
1270
1271
1272         // reset the current texture
1273         glBindTexture( GL_TEXTURE_2D, 0 );
1274         //qglFinish();
1275 }
1276
1277 void TextureBrowser_queueDraw( TextureBrowser& textureBrowser ){
1278         if ( textureBrowser.m_gl_widget != 0 ) {
1279                 gtk_widget_queue_draw( textureBrowser.m_gl_widget );
1280         }
1281 }
1282
1283
1284 void TextureBrowser_setScale( TextureBrowser& textureBrowser, std::size_t scale ){
1285         textureBrowser.m_textureScale = scale;
1286
1287         textureBrowser.m_heightChanged = true;
1288         textureBrowser.m_originInvalid = true;
1289         g_activeShadersChangedCallbacks();
1290
1291         TextureBrowser_queueDraw( textureBrowser );
1292 }
1293
1294 void TextureBrowser_setUniformSize( TextureBrowser& textureBrowser, std::size_t scale ){
1295         textureBrowser.m_uniformTextureSize = scale;
1296
1297         textureBrowser.m_heightChanged = true;
1298         textureBrowser.m_originInvalid = true;
1299         g_activeShadersChangedCallbacks();
1300
1301         TextureBrowser_queueDraw( textureBrowser );
1302 }
1303
1304 void TextureBrowser_setUniformMinSize( TextureBrowser& textureBrowser, std::size_t scale ){
1305         textureBrowser.m_uniformTextureMinSize = scale;
1306
1307         textureBrowser.m_heightChanged = true;
1308         textureBrowser.m_originInvalid = true;
1309         g_activeShadersChangedCallbacks();
1310
1311         TextureBrowser_queueDraw( textureBrowser );
1312 }
1313
1314 void TextureBrowser_MouseWheel( TextureBrowser& textureBrowser, bool bUp ){
1315         int originy = TextureBrowser_getOriginY( textureBrowser );
1316
1317         if ( bUp ) {
1318                 originy += int(textureBrowser.m_mouseWheelScrollIncrement);
1319         }
1320         else
1321         {
1322                 originy -= int(textureBrowser.m_mouseWheelScrollIncrement);
1323         }
1324
1325         TextureBrowser_setOriginY( textureBrowser, originy );
1326 }
1327
1328 XmlTagBuilder TagBuilder;
1329
1330 enum
1331 {
1332         TAG_COLUMN,
1333         N_COLUMNS
1334 };
1335
1336 void BuildStoreAssignedTags( GtkListStore* store, const char* shader, TextureBrowser* textureBrowser ){
1337         GtkTreeIter iter;
1338
1339         gtk_list_store_clear( store );
1340
1341         std::vector<CopiedString> assigned_tags;
1342         TagBuilder.GetShaderTags( shader, assigned_tags );
1343
1344         for ( size_t i = 0; i < assigned_tags.size(); i++ )
1345         {
1346                 gtk_list_store_append( store, &iter );
1347                 gtk_list_store_set( store, &iter, TAG_COLUMN, assigned_tags[i].c_str(), -1 );
1348         }
1349 }
1350
1351 void BuildStoreAvailableTags(   GtkListStore* storeAvailable,
1352                                                                 GtkListStore* storeAssigned,
1353                                                                 const std::set<CopiedString>& allTags,
1354                                                                 TextureBrowser* textureBrowser ){
1355         GtkTreeIter iterAssigned;
1356         GtkTreeIter iterAvailable;
1357         std::set<CopiedString>::const_iterator iterAll;
1358         gchar* tag_assigned;
1359
1360         gtk_list_store_clear( storeAvailable );
1361
1362         bool row = gtk_tree_model_get_iter_first( GTK_TREE_MODEL( storeAssigned ), &iterAssigned ) != 0;
1363
1364         if ( !row ) { // does the shader have tags assigned?
1365                 for ( iterAll = allTags.begin(); iterAll != allTags.end(); ++iterAll )
1366                 {
1367                         gtk_list_store_append( storeAvailable, &iterAvailable );
1368                         gtk_list_store_set( storeAvailable, &iterAvailable, TAG_COLUMN, ( *iterAll ).c_str(), -1 );
1369                 }
1370         }
1371         else
1372         {
1373                 while ( row ) // available tags = all tags - assigned tags
1374                 {
1375                         gtk_tree_model_get( GTK_TREE_MODEL( storeAssigned ), &iterAssigned, TAG_COLUMN, &tag_assigned, -1 );
1376
1377                         for ( iterAll = allTags.begin(); iterAll != allTags.end(); ++iterAll )
1378                         {
1379                                 if ( strcmp( (char*)tag_assigned, ( *iterAll ).c_str() ) != 0 ) {
1380                                         gtk_list_store_append( storeAvailable, &iterAvailable );
1381                                         gtk_list_store_set( storeAvailable, &iterAvailable, TAG_COLUMN, ( *iterAll ).c_str(), -1 );
1382                                 }
1383                                 else
1384                                 {
1385                                         row = gtk_tree_model_iter_next( GTK_TREE_MODEL( storeAssigned ), &iterAssigned ) != 0;
1386
1387                                         if ( row ) {
1388                                                 gtk_tree_model_get( GTK_TREE_MODEL( storeAssigned ), &iterAssigned, TAG_COLUMN, &tag_assigned, -1 );
1389                                         }
1390                                 }
1391                         }
1392                 }
1393         }
1394 }
1395
1396 gboolean TextureBrowser_button_press( GtkWidget* widget, GdkEventButton* event, TextureBrowser* textureBrowser ){
1397         if ( event->type == GDK_BUTTON_PRESS ) {
1398                 if ( event->button == 3 ) {
1399                         if ( GlobalTextureBrowser().m_tags ) {
1400                                 textureBrowser->m_rmbSelected = true;
1401                                 TextureBrowser_Selection_MouseDown( *textureBrowser, event->state, static_cast<int>( event->x ), static_cast<int>( event->y ) );
1402
1403                                 BuildStoreAssignedTags( textureBrowser->m_assigned_store, textureBrowser->shader.c_str(), textureBrowser );
1404                                 BuildStoreAvailableTags( textureBrowser->m_available_store, textureBrowser->m_assigned_store, textureBrowser->m_all_tags, textureBrowser );
1405                                 textureBrowser->m_heightChanged = true;
1406                                 gtk_widget_show( textureBrowser->m_tag_frame );
1407
1408                                 process_gui();
1409
1410                                 TextureBrowser_Focus( *textureBrowser, textureBrowser->shader.c_str() );
1411                         }
1412                         else
1413                         {
1414                                 TextureBrowser_Tracking_MouseDown( *textureBrowser );
1415                         }
1416                 }
1417                 else if ( event->button == 1 ) {
1418                         TextureBrowser_Selection_MouseDown( *textureBrowser, event->state, static_cast<int>( event->x ), static_cast<int>( event->y ) );
1419
1420                         if ( GlobalTextureBrowser().m_tags ) {
1421                                 textureBrowser->m_rmbSelected = false;
1422                                 gtk_widget_hide( textureBrowser->m_tag_frame );
1423                         }
1424                 }
1425         }
1426         else if ( event->type == GDK_2BUTTON_PRESS ) {
1427                 const char* sh = textureBrowser->shader.c_str();
1428                 char* dir = strrchr( sh, '/' );
1429                 if( dir != NULL ){
1430                         *(dir + 1) = '\0';
1431                         dir = strchr( sh, '/' );
1432                         if( dir != NULL ){
1433                                 dir++;
1434                                 if( *dir != '\0'){
1435                                         ScopeDisableScreenUpdates disableScreenUpdates( dir, "Loading Textures" );
1436                                         TextureBrowser_ShowDirectory( *textureBrowser, dir );
1437                                         TextureBrowser_queueDraw( *textureBrowser );
1438                                 }
1439                         }
1440                 }
1441         }
1442         else if ( event->type == GDK_3BUTTON_PRESS ) {
1443                 ScopeDisableScreenUpdates disableScreenUpdates( TextureBrowser_getComonShadersDir(), "Loading Textures" );
1444                 TextureBrowser_ShowDirectory( *textureBrowser, TextureBrowser_getComonShadersDir() );
1445                 TextureBrowser_queueDraw( *textureBrowser );
1446         }
1447         return FALSE;
1448 }
1449
1450 gboolean TextureBrowser_button_release( GtkWidget* widget, GdkEventButton* event, TextureBrowser* textureBrowser ){
1451         if ( event->type == GDK_BUTTON_RELEASE ) {
1452                 if ( event->button == 3 ) {
1453                         if ( !GlobalTextureBrowser().m_tags ) {
1454                                 TextureBrowser_Tracking_MouseUp( *textureBrowser );
1455                         }
1456                 }
1457         }
1458         return FALSE;
1459 }
1460
1461 gboolean TextureBrowser_motion( GtkWidget *widget, GdkEventMotion *event, TextureBrowser* textureBrowser ){
1462         return FALSE;
1463 }
1464
1465 gboolean TextureBrowser_scroll( GtkWidget* widget, GdkEventScroll* event, TextureBrowser* textureBrowser ){
1466         if ( event->direction == GDK_SCROLL_UP ) {
1467                 TextureBrowser_MouseWheel( *textureBrowser, true );
1468         }
1469         else if ( event->direction == GDK_SCROLL_DOWN ) {
1470                 TextureBrowser_MouseWheel( *textureBrowser, false );
1471         }
1472         return FALSE;
1473 }
1474
1475 void TextureBrowser_scrollChanged( void* data, gdouble value ){
1476         //globalOutputStream() << "vertical scroll\n";
1477         TextureBrowser_setOriginY( *reinterpret_cast<TextureBrowser*>( data ), -(int)value );
1478 }
1479
1480 static void TextureBrowser_verticalScroll( GtkAdjustment *adjustment, TextureBrowser* textureBrowser ){
1481         textureBrowser->m_scrollAdjustment.value_changed( adjustment->value );
1482 }
1483
1484 void TextureBrowser_updateScroll( TextureBrowser& textureBrowser ){
1485         if ( textureBrowser.m_showTextureScrollbar ) {
1486                 int totalHeight = TextureBrowser_TotalHeight( textureBrowser );
1487
1488                 totalHeight = std::max( totalHeight, textureBrowser.height );
1489
1490                 GtkAdjustment *vadjustment = gtk_range_get_adjustment( GTK_RANGE( textureBrowser.m_texture_scroll ) );
1491
1492                 vadjustment->value = -TextureBrowser_getOriginY( textureBrowser );
1493                 vadjustment->page_size = textureBrowser.height;
1494                 vadjustment->page_increment = textureBrowser.height / 2;
1495                 vadjustment->step_increment = 20;
1496                 vadjustment->lower = 0;
1497                 vadjustment->upper = totalHeight;
1498
1499                 g_signal_emit_by_name( G_OBJECT( vadjustment ), "changed" );
1500         }
1501 }
1502
1503 gboolean TextureBrowser_size_allocate( GtkWidget* widget, GtkAllocation* allocation, TextureBrowser* textureBrowser ){
1504         textureBrowser->width = allocation->width;
1505         textureBrowser->height = allocation->height;
1506         TextureBrowser_heightChanged( *textureBrowser );
1507         textureBrowser->m_originInvalid = true;
1508         TextureBrowser_queueDraw( *textureBrowser );
1509         return FALSE;
1510 }
1511
1512 gboolean TextureBrowser_expose( GtkWidget* widget, GdkEventExpose* event, TextureBrowser* textureBrowser ){
1513         if ( glwidget_make_current( textureBrowser->m_gl_widget ) != FALSE ) {
1514                 GlobalOpenGL_debugAssertNoErrors();
1515                 TextureBrowser_evaluateHeight( *textureBrowser );
1516                 Texture_Draw( *textureBrowser );
1517                 GlobalOpenGL_debugAssertNoErrors();
1518                 glwidget_swap_buffers( textureBrowser->m_gl_widget );
1519         }
1520         return FALSE;
1521 }
1522
1523
1524 TextureBrowser g_TextureBrowser;
1525
1526 TextureBrowser& GlobalTextureBrowser(){
1527         return g_TextureBrowser;
1528 }
1529
1530 bool TextureBrowser_hideUnused(){
1531         return g_TextureBrowser.m_hideUnused;
1532 }
1533
1534 void TextureBrowser_ToggleHideUnused(){
1535         if ( g_TextureBrowser.m_hideUnused ) {
1536                 TextureBrowser_SetHideUnused( g_TextureBrowser, false );
1537         }
1538         else
1539         {
1540                 TextureBrowser_SetHideUnused( g_TextureBrowser, true );
1541         }
1542 }
1543
1544 void TextureGroups_constructTreeModel( TextureGroups groups, GtkTreeStore* store ){
1545         // put the information from the old textures menu into a treeview
1546         GtkTreeIter iter, child;
1547
1548         TextureGroups::const_iterator i = groups.begin();
1549         while ( i != groups.end() )
1550         {
1551                 const char* dirName = ( *i ).c_str();
1552                 const char* firstUnderscore = strchr( dirName, '_' );
1553                 StringRange dirRoot( dirName, ( firstUnderscore == 0 ) ? dirName : firstUnderscore + 1 );
1554
1555                 TextureGroups::const_iterator next = i;
1556                 ++next;
1557                 if ( firstUnderscore != 0
1558                          && next != groups.end()
1559                          && string_equal_start( ( *next ).c_str(), dirRoot ) ) {
1560                         gtk_tree_store_append( store, &iter, NULL );
1561                         gtk_tree_store_set( store, &iter, 0, CopiedString( StringRange( dirName, firstUnderscore ) ).c_str(), -1 );
1562
1563                         // keep going...
1564                         while ( i != groups.end() && string_equal_start( ( *i ).c_str(), dirRoot ) )
1565                         {
1566                                 gtk_tree_store_append( store, &child, &iter );
1567                                 gtk_tree_store_set( store, &child, 0, ( *i ).c_str(), -1 );
1568                                 ++i;
1569                         }
1570                 }
1571                 else
1572                 {
1573                         gtk_tree_store_append( store, &iter, NULL );
1574                         gtk_tree_store_set( store, &iter, 0, dirName, -1 );
1575                         ++i;
1576                 }
1577         }
1578 }
1579
1580 TextureGroups TextureGroups_constructTreeView(){
1581         TextureGroups groups;
1582
1583         if ( TextureBrowser_showWads() ) {
1584                 GlobalFileSystem().forEachArchive( TextureGroupsAddWadCaller( groups ) );
1585         }
1586         else
1587         {
1588                 // scan texture dirs and pak files only if not restricting to shaderlist
1589                 if ( g_pGameDescription->mGameType != "doom3" && !g_TextureBrowser_shaderlistOnly ) {
1590                         GlobalFileSystem().forEachDirectory( "textures/", TextureGroupsAddDirectoryCaller( groups ) );
1591                 }
1592
1593                 GlobalShaderSystem().foreachShaderName( TextureGroupsAddShaderCaller( groups ) );
1594         }
1595
1596         return groups;
1597 }
1598
1599 void TextureBrowser_constructTreeStore(){
1600         TextureGroups groups = TextureGroups_constructTreeView();
1601         GtkTreeStore* store = gtk_tree_store_new( 1, G_TYPE_STRING );
1602         TextureGroups_constructTreeModel( groups, store );
1603         std::set<CopiedString>::iterator iter;
1604
1605         GtkTreeModel* model = GTK_TREE_MODEL( store );
1606
1607         gtk_tree_view_set_model( GTK_TREE_VIEW( g_TextureBrowser.m_treeViewTree ), model );
1608
1609         g_object_unref( G_OBJECT( store ) );
1610 }
1611
1612 void TextureBrowser_constructTreeStoreTags(){
1613         TextureGroups groups;
1614         GtkTreeStore* store = gtk_tree_store_new( 1, G_TYPE_STRING );
1615         GtkTreeModel* model = GTK_TREE_MODEL( g_TextureBrowser.m_all_tags_list );
1616
1617         gtk_tree_view_set_model( GTK_TREE_VIEW( g_TextureBrowser.m_treeViewTags ), model );
1618
1619         g_object_unref( G_OBJECT( store ) );
1620 }
1621
1622 void TreeView_onRowActivated( GtkTreeView* treeview, GtkTreePath* path, GtkTreeViewColumn* col, gpointer userdata ){
1623         GtkTreeIter iter;
1624
1625         GtkTreeModel* model = gtk_tree_view_get_model( GTK_TREE_VIEW( treeview ) );
1626
1627         if ( gtk_tree_model_get_iter( model, &iter, path ) ) {
1628                 gchar dirName[1024];
1629
1630                 gchar* buffer;
1631                 gtk_tree_model_get( model, &iter, 0, &buffer, -1 );
1632                 strcpy( dirName, buffer );
1633                 g_free( buffer );
1634
1635                 g_TextureBrowser.m_searchedTags = false;
1636
1637                 if ( !TextureBrowser_showWads() ) {
1638                         strcat( dirName, "/" );
1639                 }
1640
1641                 ScopeDisableScreenUpdates disableScreenUpdates( dirName, "Loading Textures" );
1642                 TextureBrowser_ShowDirectory( GlobalTextureBrowser(), dirName );
1643                 TextureBrowser_queueDraw( GlobalTextureBrowser() );
1644                 //deactivate, so SPACE and RETURN wont be broken for 2d
1645                 gtk_window_set_focus( GTK_WINDOW( gtk_widget_get_toplevel( GTK_WIDGET( treeview ) ) ), NULL );
1646         }
1647 }
1648
1649 void TextureBrowser_createTreeViewTree(){
1650         GtkCellRenderer* renderer;
1651         g_TextureBrowser.m_treeViewTree = GTK_WIDGET( gtk_tree_view_new() );
1652         gtk_tree_view_set_enable_search( GTK_TREE_VIEW( g_TextureBrowser.m_treeViewTree ), FALSE );
1653
1654         gtk_tree_view_set_headers_visible( GTK_TREE_VIEW( g_TextureBrowser.m_treeViewTree ), FALSE );
1655         g_signal_connect( g_TextureBrowser.m_treeViewTree, "row-activated", (GCallback) TreeView_onRowActivated, NULL );
1656
1657         renderer = gtk_cell_renderer_text_new();
1658         gtk_tree_view_insert_column_with_attributes( GTK_TREE_VIEW( g_TextureBrowser.m_treeViewTree ), -1, "", renderer, "text", 0, NULL );
1659
1660         TextureBrowser_constructTreeStore();
1661 }
1662
1663 void TextureBrowser_addTag();
1664 void TextureBrowser_renameTag();
1665 void TextureBrowser_deleteTag();
1666
1667 void TextureBrowser_createContextMenu( GtkWidget *treeview, GdkEventButton *event ){
1668         GtkWidget* menu = gtk_menu_new();
1669
1670         GtkWidget* menuitem = gtk_menu_item_new_with_label( "Add tag" );
1671         g_signal_connect( menuitem, "activate", (GCallback)TextureBrowser_addTag, treeview );
1672         gtk_menu_shell_append( GTK_MENU_SHELL( menu ), menuitem );
1673
1674         menuitem = gtk_menu_item_new_with_label( "Rename tag" );
1675         g_signal_connect( menuitem, "activate", (GCallback)TextureBrowser_renameTag, treeview );
1676         gtk_menu_shell_append( GTK_MENU_SHELL( menu ), menuitem );
1677
1678         menuitem = gtk_menu_item_new_with_label( "Delete tag" );
1679         g_signal_connect( menuitem, "activate", (GCallback)TextureBrowser_deleteTag, treeview );
1680         gtk_menu_shell_append( GTK_MENU_SHELL( menu ), menuitem );
1681
1682         gtk_widget_show_all( menu );
1683
1684         gtk_menu_popup( GTK_MENU( menu ), NULL, NULL, NULL, NULL,
1685                                         ( event != NULL ) ? event->button : 0,
1686                                         gdk_event_get_time( (GdkEvent*)event ) );
1687 }
1688
1689 gboolean TreeViewTags_onButtonPressed( GtkWidget *treeview, GdkEventButton *event ){
1690         if ( event->type == GDK_BUTTON_PRESS && event->button == 3 ) {
1691                 GtkTreePath *path;
1692                 GtkTreeSelection* selection = gtk_tree_view_get_selection( GTK_TREE_VIEW( treeview ) );
1693
1694                 if ( gtk_tree_view_get_path_at_pos( GTK_TREE_VIEW( treeview ), event->x, event->y, &path, NULL, NULL, NULL ) ) {
1695                         gtk_tree_selection_unselect_all( selection );
1696                         gtk_tree_selection_select_path( selection, path );
1697                         gtk_tree_path_free( path );
1698                 }
1699
1700                 TextureBrowser_createContextMenu( treeview, event );
1701                 return TRUE;
1702         }
1703         return FALSE;
1704 }
1705
1706 void TextureBrowser_createTreeViewTags(){
1707         GtkCellRenderer* renderer;
1708         g_TextureBrowser.m_treeViewTags = GTK_WIDGET( gtk_tree_view_new() );
1709         gtk_tree_view_set_enable_search( GTK_TREE_VIEW( g_TextureBrowser.m_treeViewTags ), FALSE );
1710
1711         g_signal_connect( GTK_TREE_VIEW( g_TextureBrowser.m_treeViewTags ), "button-press-event", (GCallback)TreeViewTags_onButtonPressed, NULL );
1712
1713         gtk_tree_view_set_headers_visible( GTK_TREE_VIEW( g_TextureBrowser.m_treeViewTags ), FALSE );
1714
1715         renderer = gtk_cell_renderer_text_new();
1716         gtk_tree_view_insert_column_with_attributes( GTK_TREE_VIEW( g_TextureBrowser.m_treeViewTags ), -1, "", renderer, "text", 0, NULL );
1717
1718         TextureBrowser_constructTreeStoreTags();
1719 }
1720
1721 GtkMenuItem* TextureBrowser_constructViewMenu( GtkMenu* menu ){
1722         GtkMenuItem* textures_menu_item = new_sub_menu_item_with_mnemonic( "_View" );
1723
1724         if ( g_Layout_enableDetachableMenus.m_value ) {
1725                 menu_tearoff( menu );
1726         }
1727
1728         create_check_menu_item_with_mnemonic( menu, "Hide _Unused", "ShowInUse" );
1729         create_menu_item_with_mnemonic( menu, "Show All", "ShowAllTextures" );
1730         menu_separator( menu );
1731
1732
1733         // we always want to show shaders but don't want a "Show Shaders" menu for doom3 and .wad file games
1734         if ( g_pGameDescription->mGameType == "doom3" || !string_empty( g_pGameDescription->getKeyValue( "show_wads" ) ) ) {
1735                 g_TextureBrowser.m_showShaders = true;
1736         }
1737         else
1738         {
1739                 create_check_menu_item_with_mnemonic( menu, "Show shaders", "ToggleShowShaders" );
1740                 create_check_menu_item_with_mnemonic( menu, "Show textures", "ToggleShowTextures" );
1741                 menu_separator( menu );
1742         }
1743
1744         if ( g_TextureBrowser.m_tags ) {
1745                 create_menu_item_with_mnemonic( menu, "Show Untagged", "ShowUntagged" );
1746         }
1747         if ( g_pGameDescription->mGameType != "doom3" && string_empty( g_pGameDescription->getKeyValue( "show_wads" ) ) ) {
1748                 create_check_menu_item_with_mnemonic( menu, "ShaderList Only", "ToggleShowShaderlistOnly" );
1749         }
1750         if ( string_empty( g_pGameDescription->getKeyValue( "show_wads" ) ) ) {
1751                 create_check_menu_item_with_mnemonic( menu, "Hide Image Missing", "FilterNotex" );
1752                 menu_separator( menu );
1753         }
1754
1755         create_check_menu_item_with_mnemonic( menu, "Fixed Size", "FixedSize" );
1756         create_check_menu_item_with_mnemonic( menu, "Transparency", "EnableAlpha" );
1757
1758         if ( string_empty( g_pGameDescription->getKeyValue( "show_wads" ) ) ) {
1759                 menu_separator( menu );
1760                 g_TextureBrowser.m_shader_info_item = GTK_WIDGET( create_menu_item_with_mnemonic( menu, "Shader Info", "ShaderInfo" ) );
1761                 gtk_widget_set_sensitive( g_TextureBrowser.m_shader_info_item, FALSE );
1762         }
1763
1764         return textures_menu_item;
1765 }
1766
1767 GtkMenuItem* TextureBrowser_constructToolsMenu( GtkMenu* menu ){
1768         GtkMenuItem* textures_menu_item = new_sub_menu_item_with_mnemonic( "_Tools" );
1769
1770         if ( g_Layout_enableDetachableMenus.m_value ) {
1771                 menu_tearoff( menu );
1772         }
1773
1774         create_menu_item_with_mnemonic( menu, "Flush & Reload Shaders", "RefreshShaders" );
1775         create_menu_item_with_mnemonic( menu, "Find / Replace...", "FindReplaceTextures" );
1776
1777         return textures_menu_item;
1778 }
1779
1780 GtkMenuItem* TextureBrowser_constructTagsMenu( GtkMenu* menu ){
1781         GtkMenuItem* textures_menu_item = new_sub_menu_item_with_mnemonic( "T_ags" );
1782
1783         if ( g_Layout_enableDetachableMenus.m_value ) {
1784                 menu_tearoff( menu );
1785         }
1786
1787         create_menu_item_with_mnemonic( menu, "Add tag", "AddTag" );
1788         create_menu_item_with_mnemonic( menu, "Rename tag", "RenameTag" );
1789         create_menu_item_with_mnemonic( menu, "Delete tag", "DeleteTag" );
1790         menu_separator( menu );
1791         create_menu_item_with_mnemonic( menu, "Copy tags from selected", "CopyTag" );
1792         create_menu_item_with_mnemonic( menu, "Paste tags to selected", "PasteTag" );
1793
1794         return textures_menu_item;
1795 }
1796
1797 gboolean TextureBrowser_tagMoveHelper( GtkTreeModel* model, GtkTreePath* path, GtkTreeIter* iter, GSList** selected ){
1798         g_assert( selected != NULL );
1799
1800         GtkTreeRowReference* rowref = gtk_tree_row_reference_new( model, path );
1801         *selected = g_slist_append( *selected, rowref );
1802
1803         return FALSE;
1804 }
1805
1806 void TextureBrowser_assignTags(){
1807         GSList* selected = NULL;
1808         GSList* node;
1809         gchar* tag_assigned;
1810
1811         GtkTreeSelection* selection = gtk_tree_view_get_selection( GTK_TREE_VIEW( g_TextureBrowser.m_available_tree ) );
1812
1813         gtk_tree_selection_selected_foreach( selection, (GtkTreeSelectionForeachFunc)TextureBrowser_tagMoveHelper, &selected );
1814
1815         if ( selected != NULL ) {
1816                 for ( node = selected; node != NULL; node = node->next )
1817                 {
1818                         GtkTreePath* path = gtk_tree_row_reference_get_path( (GtkTreeRowReference*)node->data );
1819
1820                         if ( path ) {
1821                                 GtkTreeIter iter;
1822
1823                                 if ( gtk_tree_model_get_iter( GTK_TREE_MODEL( g_TextureBrowser.m_available_store ), &iter, path ) ) {
1824                                         gtk_tree_model_get( GTK_TREE_MODEL( g_TextureBrowser.m_available_store ), &iter, TAG_COLUMN, &tag_assigned, -1 );
1825                                         if ( !TagBuilder.CheckShaderTag( g_TextureBrowser.shader.c_str() ) ) {
1826                                                 // create a custom shader/texture entry
1827                                                 IShader* ishader = QERApp_Shader_ForName( g_TextureBrowser.shader.c_str() );
1828                                                 CopiedString filename = ishader->getShaderFileName();
1829
1830                                                 if ( filename.empty() ) {
1831                                                         // it's a texture
1832                                                         TagBuilder.AddShaderNode( g_TextureBrowser.shader.c_str(), CUSTOM, TEXTURE );
1833                                                 }
1834                                                 else {
1835                                                         // it's a shader
1836                                                         TagBuilder.AddShaderNode( g_TextureBrowser.shader.c_str(), CUSTOM, SHADER );
1837                                                 }
1838                                                 ishader->DecRef();
1839                                         }
1840                                         TagBuilder.AddShaderTag( g_TextureBrowser.shader.c_str(), (char*)tag_assigned, TAG );
1841
1842                                         gtk_list_store_remove( g_TextureBrowser.m_available_store, &iter );
1843                                         gtk_list_store_append( g_TextureBrowser.m_assigned_store, &iter );
1844                                         gtk_list_store_set( g_TextureBrowser.m_assigned_store, &iter, TAG_COLUMN, (char*)tag_assigned, -1 );
1845                                 }
1846                         }
1847                 }
1848
1849                 g_slist_foreach( selected, (GFunc)gtk_tree_row_reference_free, NULL );
1850
1851                 // Save changes
1852                 TagBuilder.SaveXmlDoc();
1853         }
1854         g_slist_free( selected );
1855 }
1856
1857 void TextureBrowser_removeTags(){
1858         GSList* selected = NULL;
1859         GSList* node;
1860         gchar* tag;
1861
1862         GtkTreeSelection* selection = gtk_tree_view_get_selection( GTK_TREE_VIEW( g_TextureBrowser.m_assigned_tree ) );
1863
1864         gtk_tree_selection_selected_foreach( selection, (GtkTreeSelectionForeachFunc)TextureBrowser_tagMoveHelper, &selected );
1865
1866         if ( selected != NULL ) {
1867                 for ( node = selected; node != NULL; node = node->next )
1868                 {
1869                         GtkTreePath* path = gtk_tree_row_reference_get_path( (GtkTreeRowReference*)node->data );
1870
1871                         if ( path ) {
1872                                 GtkTreeIter iter;
1873
1874                                 if ( gtk_tree_model_get_iter( GTK_TREE_MODEL( g_TextureBrowser.m_assigned_store ), &iter, path ) ) {
1875                                         gtk_tree_model_get( GTK_TREE_MODEL( g_TextureBrowser.m_assigned_store ), &iter, TAG_COLUMN, &tag, -1 );
1876                                         TagBuilder.DeleteShaderTag( g_TextureBrowser.shader.c_str(), tag );
1877                                         gtk_list_store_remove( g_TextureBrowser.m_assigned_store, &iter );
1878                                 }
1879                         }
1880                 }
1881
1882                 g_slist_foreach( selected, (GFunc)gtk_tree_row_reference_free, NULL );
1883
1884                 // Update the "available tags list"
1885                 BuildStoreAvailableTags( g_TextureBrowser.m_available_store, g_TextureBrowser.m_assigned_store, g_TextureBrowser.m_all_tags, &g_TextureBrowser );
1886
1887                 // Save changes
1888                 TagBuilder.SaveXmlDoc();
1889         }
1890         g_slist_free( selected );
1891 }
1892
1893 void TextureBrowser_buildTagList(){
1894         GtkTreeIter treeIter;
1895         gtk_list_store_clear( g_TextureBrowser.m_all_tags_list );
1896
1897         std::set<CopiedString>::iterator iter;
1898
1899         for ( iter = g_TextureBrowser.m_all_tags.begin(); iter != g_TextureBrowser.m_all_tags.end(); ++iter )
1900         {
1901                 gtk_list_store_append( g_TextureBrowser.m_all_tags_list, &treeIter );
1902                 gtk_list_store_set( g_TextureBrowser.m_all_tags_list, &treeIter, TAG_COLUMN, ( *iter ).c_str(), -1 );
1903         }
1904 }
1905
1906 void TextureBrowser_searchTags(){
1907         GSList* selected = NULL;
1908         GSList* node;
1909         gchar* tag;
1910         char buffer[256];
1911         char tags_searched[256];
1912
1913         GtkTreeSelection* selection = gtk_tree_view_get_selection( GTK_TREE_VIEW( g_TextureBrowser.m_treeViewTags ) );
1914
1915         gtk_tree_selection_selected_foreach( selection, (GtkTreeSelectionForeachFunc)TextureBrowser_tagMoveHelper, &selected );
1916
1917         if ( selected != NULL ) {
1918                 strcpy( buffer, "/root/*/*[tag='" );
1919                 strcpy( tags_searched, "[TAGS] " );
1920
1921                 for ( node = selected; node != NULL; node = node->next )
1922                 {
1923                         GtkTreePath* path = gtk_tree_row_reference_get_path( (GtkTreeRowReference*)node->data );
1924
1925                         if ( path ) {
1926                                 GtkTreeIter iter;
1927
1928                                 if ( gtk_tree_model_get_iter( GTK_TREE_MODEL( g_TextureBrowser.m_all_tags_list ), &iter, path ) ) {
1929                                         gtk_tree_model_get( GTK_TREE_MODEL( g_TextureBrowser.m_all_tags_list ), &iter, TAG_COLUMN, &tag, -1 );
1930
1931                                         strcat( buffer, tag );
1932                                         strcat( tags_searched, tag );
1933                                         if ( node != g_slist_last( node ) ) {
1934                                                 strcat( buffer, "' and tag='" );
1935                                                 strcat( tags_searched, ", " );
1936                                         }
1937                                 }
1938                         }
1939                 }
1940
1941                 strcat( buffer, "']" );
1942
1943                 g_slist_foreach( selected, (GFunc)gtk_tree_row_reference_free, NULL );
1944
1945                 g_TextureBrowser.m_found_shaders.clear(); // delete old list
1946                 TagBuilder.TagSearch( buffer, g_TextureBrowser.m_found_shaders );
1947
1948                 if ( !g_TextureBrowser.m_found_shaders.empty() ) { // found something
1949                         size_t shaders_found = g_TextureBrowser.m_found_shaders.size();
1950
1951                         globalOutputStream() << "Found " << (unsigned int)shaders_found << " textures and shaders with " << tags_searched << "\n";
1952                         ScopeDisableScreenUpdates disableScreenUpdates( "Searching...", "Loading Textures" );
1953
1954                         std::set<CopiedString>::iterator iter;
1955
1956                         for ( iter = g_TextureBrowser.m_found_shaders.begin(); iter != g_TextureBrowser.m_found_shaders.end(); iter++ )
1957                         {
1958                                 std::string path = ( *iter ).c_str();
1959                                 size_t pos = path.find_last_of( "/", path.size() );
1960                                 std::string name = path.substr( pos + 1, path.size() );
1961                                 path = path.substr( 0, pos + 1 );
1962                                 TextureDirectory_loadTexture( path.c_str(), name.c_str() );
1963                         }
1964                 }
1965                 g_TextureBrowser.m_searchedTags = true;
1966                 g_TextureBrowser_currentDirectory = tags_searched;
1967
1968                 g_TextureBrowser.m_nTotalHeight = 0;
1969                 TextureBrowser_setOriginY( g_TextureBrowser, 0 );
1970                 TextureBrowser_heightChanged( g_TextureBrowser );
1971                 TextureBrowser_updateTitle();
1972         }
1973         g_slist_free( selected );
1974 }
1975
1976 void TextureBrowser_toggleSearchButton(){
1977         gint page = gtk_notebook_get_current_page( GTK_NOTEBOOK( g_TextureBrowser.m_tag_notebook ) );
1978
1979         if ( page == 0 ) { // tag page
1980                 gtk_widget_show_all( g_TextureBrowser.m_search_button );
1981         }
1982         else {
1983                 gtk_widget_hide_all( g_TextureBrowser.m_search_button );
1984         }
1985 }
1986
1987 void TextureBrowser_constructTagNotebook(){
1988         g_TextureBrowser.m_tag_notebook = gtk_notebook_new();
1989         GtkWidget* labelTags = gtk_label_new( "Tags" );
1990         GtkWidget* labelTextures = gtk_label_new( "Textures" );
1991
1992         gtk_notebook_append_page( GTK_NOTEBOOK( g_TextureBrowser.m_tag_notebook ), g_TextureBrowser.m_scr_win_tree, labelTextures );
1993         gtk_notebook_append_page( GTK_NOTEBOOK( g_TextureBrowser.m_tag_notebook ), g_TextureBrowser.m_scr_win_tags, labelTags );
1994
1995         g_signal_connect( G_OBJECT( g_TextureBrowser.m_tag_notebook ), "switch-page", G_CALLBACK( TextureBrowser_toggleSearchButton ), NULL );
1996
1997         gtk_widget_show_all( g_TextureBrowser.m_tag_notebook );
1998 }
1999
2000 void TextureBrowser_constructSearchButton(){
2001         GtkTooltips* tooltips = gtk_tooltips_new();
2002
2003         GtkWidget* image = gtk_image_new_from_stock( GTK_STOCK_FIND, GTK_ICON_SIZE_SMALL_TOOLBAR );
2004         g_TextureBrowser.m_search_button = gtk_button_new();
2005         g_signal_connect( G_OBJECT( g_TextureBrowser.m_search_button ), "clicked", G_CALLBACK( TextureBrowser_searchTags ), NULL );
2006         gtk_tooltips_set_tip( GTK_TOOLTIPS( tooltips ), g_TextureBrowser.m_search_button, "Search with selected tags", "Search with selected tags" );
2007         gtk_container_add( GTK_CONTAINER( g_TextureBrowser.m_search_button ), image );
2008 }
2009
2010 void TextureBrowser_checkTagFile(){
2011         const char SHADERTAG_FILE[] = "shadertags.xml";
2012         CopiedString default_filename, rc_filename;
2013         StringOutputStream stream( 256 );
2014
2015         stream << LocalRcPath_get();
2016         stream << SHADERTAG_FILE;
2017         rc_filename = stream.c_str();
2018
2019         if ( file_exists( rc_filename.c_str() ) ) {
2020                 g_TextureBrowser.m_tags = TagBuilder.OpenXmlDoc( rc_filename.c_str() );
2021
2022                 if ( g_TextureBrowser.m_tags ) {
2023                         globalOutputStream() << "Loading tag file " << rc_filename.c_str() << ".\n";
2024                 }
2025         }
2026         else
2027         {
2028                 // load default tagfile
2029                 stream.clear();
2030                 stream << g_pGameDescription->mGameToolsPath.c_str();
2031                 stream << SHADERTAG_FILE;
2032                 default_filename = stream.c_str();
2033
2034                 if ( file_exists( default_filename.c_str() ) ) {
2035                         g_TextureBrowser.m_tags = TagBuilder.OpenXmlDoc( default_filename.c_str(), rc_filename.c_str() );
2036
2037                         if ( g_TextureBrowser.m_tags ) {
2038                                 globalOutputStream() << "Loading default tag file " << default_filename.c_str() << ".\n";
2039                         }
2040                 }
2041                 else
2042                 {
2043                         globalErrorStream() << "Unable to find default tag file " << default_filename.c_str() << ". No tag support.\n";
2044                 }
2045         }
2046 }
2047
2048 void TextureBrowser_SetNotex(){
2049         StringOutputStream name( 256 );
2050         name << GlobalRadiant().getAppPath() << "bitmaps/notex.png";
2051         g_notex = name.c_str();
2052
2053         name = NULL;
2054         name << GlobalRadiant().getAppPath() << "bitmaps/shadernotex.png";
2055         g_shadernotex = name.c_str();
2056 }
2057
2058 GtkWidget* TextureBrowser_constructWindow( GtkWindow* toplevel ){
2059         // The gl_widget and the tag assignment frame should be packed into a GtkVPaned with the slider
2060         // position stored in local.pref. gtk_paned_get_position() and gtk_paned_set_position() don't
2061         // seem to work in gtk 2.4 and the arrow buttons don't handle GTK_FILL, so here's another thing
2062         // for the "once-the-gtk-libs-are-updated-TODO-list" :x
2063
2064         TextureBrowser_checkTagFile();
2065         TextureBrowser_SetNotex();
2066
2067         GlobalShaderSystem().setActiveShadersChangedNotify( ReferenceCaller<TextureBrowser, TextureBrowser_activeShadersChanged>( g_TextureBrowser ) );
2068
2069         g_TextureBrowser.m_parent = toplevel;
2070
2071         GtkWidget* table = gtk_table_new( 3, 3, FALSE );
2072         GtkWidget* frame_table = NULL;
2073         GtkWidget* vbox = gtk_vbox_new( FALSE, 0 );
2074         gtk_table_attach( GTK_TABLE( table ), vbox, 0, 1, 1, 3, GTK_FILL, GTK_FILL, 0, 0 );
2075         gtk_widget_show( vbox );
2076
2077         GtkWidget* menu_bar;
2078
2079         { // menu bar
2080                 menu_bar = gtk_menu_bar_new();
2081                 GtkWidget* menu_view = gtk_menu_new();
2082                 GtkWidget* view_item = (GtkWidget*)TextureBrowser_constructViewMenu( GTK_MENU( menu_view ) );
2083                 gtk_menu_item_set_submenu( GTK_MENU_ITEM( view_item ), menu_view );
2084                 gtk_menu_bar_append( GTK_MENU_BAR( menu_bar ), view_item );
2085
2086                 GtkWidget* menu_tools = gtk_menu_new();
2087                 GtkWidget* tools_item = (GtkWidget*)TextureBrowser_constructToolsMenu( GTK_MENU( menu_tools ) );
2088                 gtk_menu_item_set_submenu( GTK_MENU_ITEM( tools_item ), menu_tools );
2089                 gtk_menu_bar_append( GTK_MENU_BAR( menu_bar ), tools_item );
2090
2091                 gtk_table_attach( GTK_TABLE( table ), menu_bar, 0, 3, 0, 1, GTK_FILL, GTK_SHRINK, 0, 0 );
2092                 gtk_widget_show( menu_bar );
2093         }
2094         { // Texture TreeView
2095                 g_TextureBrowser.m_scr_win_tree = gtk_scrolled_window_new( NULL, NULL );
2096                 gtk_container_set_border_width( GTK_CONTAINER( g_TextureBrowser.m_scr_win_tree ), 0 );
2097
2098                 // vertical only scrolling for treeview
2099                 gtk_scrolled_window_set_policy( GTK_SCROLLED_WINDOW( g_TextureBrowser.m_scr_win_tree ), GTK_POLICY_NEVER, GTK_POLICY_ALWAYS );
2100
2101                 gtk_widget_show( g_TextureBrowser.m_scr_win_tree );
2102
2103                 TextureBrowser_createTreeViewTree();
2104
2105                 gtk_scrolled_window_add_with_viewport( GTK_SCROLLED_WINDOW( g_TextureBrowser.m_scr_win_tree ), GTK_WIDGET( g_TextureBrowser.m_treeViewTree ) );
2106                 gtk_widget_show( GTK_WIDGET( g_TextureBrowser.m_treeViewTree ) );
2107         }
2108         { // gl_widget scrollbar
2109                 GtkWidget* w = gtk_vscrollbar_new( GTK_ADJUSTMENT( gtk_adjustment_new( 0,0,0,1,1,0 ) ) );
2110                 gtk_table_attach( GTK_TABLE( table ), w, 2, 3, 1, 2, GTK_SHRINK, GTK_FILL, 0, 0 );
2111                 gtk_widget_show( w );
2112                 g_TextureBrowser.m_texture_scroll = w;
2113
2114                 GtkAdjustment *vadjustment = gtk_range_get_adjustment( GTK_RANGE( g_TextureBrowser.m_texture_scroll ) );
2115                 g_signal_connect( G_OBJECT( vadjustment ), "value_changed", G_CALLBACK( TextureBrowser_verticalScroll ), &g_TextureBrowser );
2116
2117                 widget_set_visible( g_TextureBrowser.m_texture_scroll, g_TextureBrowser.m_showTextureScrollbar );
2118         }
2119         { // gl_widget
2120                 g_TextureBrowser.m_gl_widget = glwidget_new( FALSE );
2121                 gtk_widget_ref( g_TextureBrowser.m_gl_widget );
2122
2123                 gtk_widget_set_events( g_TextureBrowser.m_gl_widget, GDK_DESTROY | GDK_EXPOSURE_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK | GDK_POINTER_MOTION_MASK | GDK_SCROLL_MASK );
2124                 GTK_WIDGET_SET_FLAGS( g_TextureBrowser.m_gl_widget, GTK_CAN_FOCUS );
2125
2126                 gtk_table_attach_defaults( GTK_TABLE( table ), g_TextureBrowser.m_gl_widget, 1, 2, 1, 2 );
2127                 gtk_widget_show( g_TextureBrowser.m_gl_widget );
2128
2129                 g_TextureBrowser.m_sizeHandler = g_signal_connect( G_OBJECT( g_TextureBrowser.m_gl_widget ), "size_allocate", G_CALLBACK( TextureBrowser_size_allocate ), &g_TextureBrowser );
2130                 g_TextureBrowser.m_exposeHandler = g_signal_connect( G_OBJECT( g_TextureBrowser.m_gl_widget ), "expose_event", G_CALLBACK( TextureBrowser_expose ), &g_TextureBrowser );
2131
2132                 g_signal_connect( G_OBJECT( g_TextureBrowser.m_gl_widget ), "button_press_event", G_CALLBACK( TextureBrowser_button_press ), &g_TextureBrowser );
2133                 g_signal_connect( G_OBJECT( g_TextureBrowser.m_gl_widget ), "button_release_event", G_CALLBACK( TextureBrowser_button_release ), &g_TextureBrowser );
2134                 g_signal_connect( G_OBJECT( g_TextureBrowser.m_gl_widget ), "motion_notify_event", G_CALLBACK( TextureBrowser_motion ), &g_TextureBrowser );
2135                 g_signal_connect( G_OBJECT( g_TextureBrowser.m_gl_widget ), "scroll_event", G_CALLBACK( TextureBrowser_scroll ), &g_TextureBrowser );
2136         }
2137
2138         // tag stuff
2139         if ( g_TextureBrowser.m_tags ) {
2140                 { // fill tag GtkListStore
2141                         g_TextureBrowser.m_all_tags_list = gtk_list_store_new( N_COLUMNS, G_TYPE_STRING );
2142                         GtkTreeSortable* sortable = GTK_TREE_SORTABLE( g_TextureBrowser.m_all_tags_list );
2143                         gtk_tree_sortable_set_sort_column_id( sortable, TAG_COLUMN, GTK_SORT_ASCENDING );
2144
2145                         TagBuilder.GetAllTags( g_TextureBrowser.m_all_tags );
2146                         TextureBrowser_buildTagList();
2147                 }
2148                 { // tag menu bar
2149                         GtkWidget* menu_tags = gtk_menu_new();
2150                         GtkWidget* tags_item = (GtkWidget*)TextureBrowser_constructTagsMenu( GTK_MENU( menu_tags ) );
2151                         gtk_menu_item_set_submenu( GTK_MENU_ITEM( tags_item ), menu_tags );
2152                         gtk_menu_bar_append( GTK_MENU_BAR( menu_bar ), tags_item );
2153                 }
2154                 { // Tag TreeView
2155                         g_TextureBrowser.m_scr_win_tags = gtk_scrolled_window_new( NULL, NULL );
2156                         gtk_container_set_border_width( GTK_CONTAINER( g_TextureBrowser.m_scr_win_tags ), 0 );
2157
2158                         // vertical only scrolling for treeview
2159                         gtk_scrolled_window_set_policy( GTK_SCROLLED_WINDOW( g_TextureBrowser.m_scr_win_tags ), GTK_POLICY_NEVER, GTK_POLICY_ALWAYS );
2160
2161                         TextureBrowser_createTreeViewTags();
2162
2163                         GtkTreeSelection* selection = gtk_tree_view_get_selection( GTK_TREE_VIEW( g_TextureBrowser.m_treeViewTags ) );
2164                         gtk_tree_selection_set_mode( selection, GTK_SELECTION_MULTIPLE );
2165
2166                         gtk_scrolled_window_add_with_viewport( GTK_SCROLLED_WINDOW( g_TextureBrowser.m_scr_win_tags ), GTK_WIDGET( g_TextureBrowser.m_treeViewTags ) );
2167                         gtk_widget_show( GTK_WIDGET( g_TextureBrowser.m_treeViewTags ) );
2168                 }
2169                 { // Texture/Tag notebook
2170                         TextureBrowser_constructTagNotebook();
2171                         gtk_box_pack_start( GTK_BOX( vbox ), g_TextureBrowser.m_tag_notebook, TRUE, TRUE, 0 );
2172                 }
2173                 { // Tag search button
2174                         TextureBrowser_constructSearchButton();
2175                         gtk_box_pack_end( GTK_BOX( vbox ), g_TextureBrowser.m_search_button, FALSE, FALSE, 0 );
2176                 }
2177                 { // Tag frame
2178                         frame_table = gtk_table_new( 3, 3, FALSE );
2179
2180                         g_TextureBrowser.m_tag_frame = gtk_frame_new( "Tag assignment" );
2181                         gtk_frame_set_label_align( GTK_FRAME( g_TextureBrowser.m_tag_frame ), 0.5, 0.5 );
2182                         gtk_frame_set_shadow_type( GTK_FRAME( g_TextureBrowser.m_tag_frame ), GTK_SHADOW_NONE );
2183
2184                         gtk_table_attach( GTK_TABLE( table ), g_TextureBrowser.m_tag_frame, 1, 3, 2, 3, GTK_FILL, GTK_SHRINK, 0, 0 );
2185
2186                         gtk_widget_show( frame_table );
2187
2188                         gtk_container_add( GTK_CONTAINER( g_TextureBrowser.m_tag_frame ), frame_table );
2189                 }
2190                 { // assigned tag list
2191                         GtkWidget* scrolled_win = gtk_scrolled_window_new( NULL, NULL );
2192                         gtk_container_set_border_width( GTK_CONTAINER( scrolled_win ), 0 );
2193                         gtk_scrolled_window_set_policy( GTK_SCROLLED_WINDOW( scrolled_win ), GTK_POLICY_NEVER, GTK_POLICY_ALWAYS );
2194
2195                         g_TextureBrowser.m_assigned_store = gtk_list_store_new( N_COLUMNS, G_TYPE_STRING );
2196
2197                         GtkTreeSortable* sortable = GTK_TREE_SORTABLE( g_TextureBrowser.m_assigned_store );
2198                         gtk_tree_sortable_set_sort_column_id( sortable, TAG_COLUMN, GTK_SORT_ASCENDING );
2199
2200                         GtkCellRenderer* renderer = gtk_cell_renderer_text_new();
2201
2202                         g_TextureBrowser.m_assigned_tree = gtk_tree_view_new_with_model( GTK_TREE_MODEL( g_TextureBrowser.m_assigned_store ) );
2203                         g_object_unref( G_OBJECT( g_TextureBrowser.m_assigned_store ) );
2204                         g_signal_connect( g_TextureBrowser.m_assigned_tree, "row-activated", (GCallback) TextureBrowser_removeTags, NULL );
2205                         gtk_tree_view_set_headers_visible( GTK_TREE_VIEW( g_TextureBrowser.m_assigned_tree ), FALSE );
2206
2207                         GtkTreeSelection* selection = gtk_tree_view_get_selection( GTK_TREE_VIEW( g_TextureBrowser.m_assigned_tree ) );
2208                         gtk_tree_selection_set_mode( selection, GTK_SELECTION_MULTIPLE );
2209
2210                         GtkTreeViewColumn* column = gtk_tree_view_column_new_with_attributes( "", renderer, "text", TAG_COLUMN, NULL );
2211                         gtk_tree_view_append_column( GTK_TREE_VIEW( g_TextureBrowser.m_assigned_tree ), column );
2212                         gtk_widget_show( g_TextureBrowser.m_assigned_tree );
2213
2214                         gtk_widget_show( scrolled_win );
2215                         gtk_scrolled_window_add_with_viewport( GTK_SCROLLED_WINDOW( scrolled_win ), GTK_WIDGET( g_TextureBrowser.m_assigned_tree ) );
2216
2217                         gtk_table_attach( GTK_TABLE( frame_table ), scrolled_win, 0, 1, 1, 3, GTK_FILL, GTK_FILL, 0, 0 );
2218                 }
2219                 { // available tag list
2220                         GtkWidget* scrolled_win = gtk_scrolled_window_new( NULL, NULL );
2221                         gtk_container_set_border_width( GTK_CONTAINER( scrolled_win ), 0 );
2222                         gtk_scrolled_window_set_policy( GTK_SCROLLED_WINDOW( scrolled_win ), GTK_POLICY_NEVER, GTK_POLICY_ALWAYS );
2223
2224                         g_TextureBrowser.m_available_store = gtk_list_store_new( N_COLUMNS, G_TYPE_STRING );
2225                         GtkTreeSortable* sortable = GTK_TREE_SORTABLE( g_TextureBrowser.m_available_store );
2226                         gtk_tree_sortable_set_sort_column_id( sortable, TAG_COLUMN, GTK_SORT_ASCENDING );
2227
2228                         GtkCellRenderer* renderer = gtk_cell_renderer_text_new();
2229
2230                         g_TextureBrowser.m_available_tree = gtk_tree_view_new_with_model( GTK_TREE_MODEL( g_TextureBrowser.m_available_store ) );
2231                         g_object_unref( G_OBJECT( g_TextureBrowser.m_available_store ) );
2232                         g_signal_connect( g_TextureBrowser.m_available_tree, "row-activated", (GCallback) TextureBrowser_assignTags, NULL );
2233                         gtk_tree_view_set_headers_visible( GTK_TREE_VIEW( g_TextureBrowser.m_available_tree ), FALSE );
2234
2235                         GtkTreeSelection* selection = gtk_tree_view_get_selection( GTK_TREE_VIEW( g_TextureBrowser.m_available_tree ) );
2236                         gtk_tree_selection_set_mode( selection, GTK_SELECTION_MULTIPLE );
2237
2238                         GtkTreeViewColumn* column = gtk_tree_view_column_new_with_attributes( "", renderer, "text", TAG_COLUMN, NULL );
2239                         gtk_tree_view_append_column( GTK_TREE_VIEW( g_TextureBrowser.m_available_tree ), column );
2240                         gtk_widget_show( g_TextureBrowser.m_available_tree );
2241
2242                         gtk_widget_show( scrolled_win );
2243                         gtk_scrolled_window_add_with_viewport( GTK_SCROLLED_WINDOW( scrolled_win ), GTK_WIDGET( g_TextureBrowser.m_available_tree ) );
2244
2245                         gtk_table_attach( GTK_TABLE( frame_table ), scrolled_win, 2, 3, 1, 3, GTK_FILL, GTK_FILL, 0, 0 );
2246                 }
2247                 { // tag arrow buttons
2248                         GtkWidget* m_btn_left = gtk_button_new();
2249                         GtkWidget* m_btn_right = gtk_button_new();
2250                         GtkWidget* m_arrow_left = gtk_arrow_new( GTK_ARROW_LEFT, GTK_SHADOW_OUT );
2251                         GtkWidget* m_arrow_right = gtk_arrow_new( GTK_ARROW_RIGHT, GTK_SHADOW_OUT );
2252                         gtk_container_add( GTK_CONTAINER( m_btn_left ), m_arrow_left );
2253                         gtk_container_add( GTK_CONTAINER( m_btn_right ), m_arrow_right );
2254
2255                         // workaround. the size of the tag frame depends of the requested size of the arrow buttons.
2256                         gtk_widget_set_size_request( m_arrow_left, -1, 68 );
2257                         gtk_widget_set_size_request( m_arrow_right, -1, 68 );
2258
2259                         gtk_table_attach( GTK_TABLE( frame_table ), m_btn_left, 1, 2, 1, 2, GTK_SHRINK, GTK_EXPAND, 0, 0 );
2260                         gtk_table_attach( GTK_TABLE( frame_table ), m_btn_right, 1, 2, 2, 3, GTK_SHRINK, GTK_EXPAND, 0, 0 );
2261
2262                         g_signal_connect( G_OBJECT( m_btn_left ), "clicked", G_CALLBACK( TextureBrowser_assignTags ), NULL );
2263                         g_signal_connect( G_OBJECT( m_btn_right ), "clicked", G_CALLBACK( TextureBrowser_removeTags ), NULL );
2264
2265                         gtk_widget_show( m_btn_left );
2266                         gtk_widget_show( m_btn_right );
2267                         gtk_widget_show( m_arrow_left );
2268                         gtk_widget_show( m_arrow_right );
2269                 }
2270                 { // tag fram labels
2271                         GtkWidget* m_lbl_assigned = gtk_label_new( "Assigned" );
2272                         GtkWidget* m_lbl_unassigned = gtk_label_new( "Available" );
2273
2274                         gtk_table_attach( GTK_TABLE( frame_table ), m_lbl_assigned, 0, 1, 0, 1, GTK_EXPAND, GTK_SHRINK, 0, 0 );
2275                         gtk_table_attach( GTK_TABLE( frame_table ), m_lbl_unassigned, 2, 3, 0, 1, GTK_EXPAND, GTK_SHRINK, 0, 0 );
2276
2277                         gtk_widget_show( m_lbl_assigned );
2278                         gtk_widget_show( m_lbl_unassigned );
2279                 }
2280         }
2281         else { // no tag support, show the texture tree only
2282                 gtk_box_pack_start( GTK_BOX( vbox ), g_TextureBrowser.m_scr_win_tree, TRUE, TRUE, 0 );
2283         }
2284
2285         // TODO do we need this?
2286         //gtk_container_set_focus_chain(GTK_CONTAINER(hbox_table), NULL);
2287
2288         return table;
2289 }
2290
2291 void TextureBrowser_destroyWindow(){
2292         GlobalShaderSystem().setActiveShadersChangedNotify( Callback() );
2293
2294         g_signal_handler_disconnect( G_OBJECT( g_TextureBrowser.m_gl_widget ), g_TextureBrowser.m_sizeHandler );
2295         g_signal_handler_disconnect( G_OBJECT( g_TextureBrowser.m_gl_widget ), g_TextureBrowser.m_exposeHandler );
2296
2297         gtk_widget_unref( g_TextureBrowser.m_gl_widget );
2298 }
2299
2300 const Vector3& TextureBrowser_getBackgroundColour( TextureBrowser& textureBrowser ){
2301         return textureBrowser.color_textureback;
2302 }
2303
2304 void TextureBrowser_setBackgroundColour( TextureBrowser& textureBrowser, const Vector3& colour ){
2305         textureBrowser.color_textureback = colour;
2306         TextureBrowser_queueDraw( textureBrowser );
2307 }
2308
2309 void TextureBrowser_selectionHelper( GtkTreeModel* model, GtkTreePath* path, GtkTreeIter* iter, GSList** selected ){
2310         g_assert( selected != NULL );
2311
2312         gchar* name;
2313         gtk_tree_model_get( model, iter, TAG_COLUMN, &name, -1 );
2314         *selected = g_slist_append( *selected, name );
2315 }
2316
2317 void TextureBrowser_shaderInfo(){
2318         const char* name = TextureBrowser_GetSelectedShader( g_TextureBrowser );
2319         IShader* shader = QERApp_Shader_ForName( name );
2320
2321         DoShaderInfoDlg( name, shader->getShaderFileName(), "Shader Info" );
2322
2323         shader->DecRef();
2324 }
2325
2326 void TextureBrowser_addTag(){
2327         CopiedString tag;
2328
2329         EMessageBoxReturn result = DoShaderTagDlg( &tag, "Add shader tag" );
2330
2331         if ( result == eIDOK && !tag.empty() ) {
2332                 GtkTreeIter iter, iter2;
2333                 g_TextureBrowser.m_all_tags.insert( tag.c_str() );
2334                 gtk_list_store_append( g_TextureBrowser.m_available_store, &iter );
2335                 gtk_list_store_set( g_TextureBrowser.m_available_store, &iter, TAG_COLUMN, tag.c_str(), -1 );
2336
2337                 // Select the currently added tag in the available list
2338                 GtkTreeSelection* selection = gtk_tree_view_get_selection( GTK_TREE_VIEW( g_TextureBrowser.m_available_tree ) );
2339                 gtk_tree_selection_select_iter( selection, &iter );
2340
2341                 gtk_list_store_append( g_TextureBrowser.m_all_tags_list, &iter2 );
2342                 gtk_list_store_set( g_TextureBrowser.m_all_tags_list, &iter2, TAG_COLUMN, tag.c_str(), -1 );
2343         }
2344 }
2345
2346 void TextureBrowser_renameTag(){
2347         /* WORKAROUND: The tag treeview is set to GTK_SELECTION_MULTIPLE. Because
2348            gtk_tree_selection_get_selected() doesn't work with GTK_SELECTION_MULTIPLE,
2349            we need to count the number of selected rows first and use
2350            gtk_tree_selection_selected_foreach() then to go through the list of selected
2351            rows (which always containins a single row).
2352          */
2353
2354         GSList* selected = NULL;
2355
2356         GtkTreeSelection* selection = gtk_tree_view_get_selection( GTK_TREE_VIEW( g_TextureBrowser.m_treeViewTags ) );
2357         gtk_tree_selection_selected_foreach( selection, GtkTreeSelectionForeachFunc( TextureBrowser_selectionHelper ), &selected );
2358
2359         if ( g_slist_length( selected ) == 1 ) { // we only rename a single tag
2360                 CopiedString newTag;
2361                 EMessageBoxReturn result = DoShaderTagDlg( &newTag, "Rename shader tag" );
2362
2363                 if ( result == eIDOK && !newTag.empty() ) {
2364                         GtkTreeIter iterList;
2365                         gchar* rowTag;
2366                         gchar* oldTag = (char*)selected->data;
2367
2368                         bool row = gtk_tree_model_get_iter_first( GTK_TREE_MODEL( g_TextureBrowser.m_all_tags_list ), &iterList ) != 0;
2369
2370                         while ( row )
2371                         {
2372                                 gtk_tree_model_get( GTK_TREE_MODEL( g_TextureBrowser.m_all_tags_list ), &iterList, TAG_COLUMN, &rowTag, -1 );
2373
2374                                 if ( strcmp( rowTag, oldTag ) == 0 ) {
2375                                         gtk_list_store_set( g_TextureBrowser.m_all_tags_list, &iterList, TAG_COLUMN, newTag.c_str(), -1 );
2376                                 }
2377                                 row = gtk_tree_model_iter_next( GTK_TREE_MODEL( g_TextureBrowser.m_all_tags_list ), &iterList ) != 0;
2378                         }
2379
2380                         TagBuilder.RenameShaderTag( oldTag, newTag.c_str() );
2381
2382                         g_TextureBrowser.m_all_tags.erase( (CopiedString)oldTag );
2383                         g_TextureBrowser.m_all_tags.insert( newTag );
2384
2385                         BuildStoreAssignedTags( g_TextureBrowser.m_assigned_store, g_TextureBrowser.shader.c_str(), &g_TextureBrowser );
2386                         BuildStoreAvailableTags( g_TextureBrowser.m_available_store, g_TextureBrowser.m_assigned_store, g_TextureBrowser.m_all_tags, &g_TextureBrowser );
2387                 }
2388         }
2389         else
2390         {
2391                 gtk_MessageBox( GTK_WIDGET( g_TextureBrowser.m_parent ), "Select a single tag for renaming." );
2392         }
2393 }
2394
2395 void TextureBrowser_deleteTag(){
2396         GSList* selected = NULL;
2397
2398         GtkTreeSelection* selection = gtk_tree_view_get_selection( GTK_TREE_VIEW( g_TextureBrowser.m_treeViewTags ) );
2399         gtk_tree_selection_selected_foreach( selection, GtkTreeSelectionForeachFunc( TextureBrowser_selectionHelper ), &selected );
2400
2401         if ( g_slist_length( selected ) == 1 ) { // we only delete a single tag
2402                 EMessageBoxReturn result = gtk_MessageBox( GTK_WIDGET( g_TextureBrowser.m_parent ), "Are you sure you want to delete the selected tag?", "Delete Tag", eMB_YESNO, eMB_ICONQUESTION );
2403
2404                 if ( result == eIDYES ) {
2405                         GtkTreeIter iterSelected;
2406                         gchar *rowTag;
2407
2408                         gchar* tagSelected = (char*)selected->data;
2409
2410                         bool row = gtk_tree_model_get_iter_first( GTK_TREE_MODEL( g_TextureBrowser.m_all_tags_list ), &iterSelected ) != 0;
2411
2412                         while ( row )
2413                         {
2414                                 gtk_tree_model_get( GTK_TREE_MODEL( g_TextureBrowser.m_all_tags_list ), &iterSelected, TAG_COLUMN, &rowTag, -1 );
2415
2416                                 if ( strcmp( rowTag, tagSelected ) == 0 ) {
2417                                         gtk_list_store_remove( g_TextureBrowser.m_all_tags_list, &iterSelected );
2418                                         break;
2419                                 }
2420                                 row = gtk_tree_model_iter_next( GTK_TREE_MODEL( g_TextureBrowser.m_all_tags_list ), &iterSelected ) != 0;
2421                         }
2422
2423                         TagBuilder.DeleteTag( tagSelected );
2424                         g_TextureBrowser.m_all_tags.erase( (CopiedString)tagSelected );
2425
2426                         BuildStoreAssignedTags( g_TextureBrowser.m_assigned_store, g_TextureBrowser.shader.c_str(), &g_TextureBrowser );
2427                         BuildStoreAvailableTags( g_TextureBrowser.m_available_store, g_TextureBrowser.m_assigned_store, g_TextureBrowser.m_all_tags, &g_TextureBrowser );
2428                 }
2429         }
2430         else {
2431                 gtk_MessageBox( GTK_WIDGET( g_TextureBrowser.m_parent ), "Select a single tag for deletion." );
2432         }
2433 }
2434
2435 void TextureBrowser_copyTag(){
2436         g_TextureBrowser.m_copied_tags.clear();
2437         TagBuilder.GetShaderTags( g_TextureBrowser.shader.c_str(), g_TextureBrowser.m_copied_tags );
2438 }
2439
2440 void TextureBrowser_pasteTag(){
2441         IShader* ishader = QERApp_Shader_ForName( g_TextureBrowser.shader.c_str() );
2442         CopiedString shader = g_TextureBrowser.shader.c_str();
2443
2444         if ( !TagBuilder.CheckShaderTag( shader.c_str() ) ) {
2445                 CopiedString shaderFile = ishader->getShaderFileName();
2446                 if ( shaderFile.empty() ) {
2447                         // it's a texture
2448                         TagBuilder.AddShaderNode( shader.c_str(), CUSTOM, TEXTURE );
2449                 }
2450                 else
2451                 {
2452                         // it's a shader
2453                         TagBuilder.AddShaderNode( shader.c_str(), CUSTOM, SHADER );
2454                 }
2455
2456                 for ( size_t i = 0; i < g_TextureBrowser.m_copied_tags.size(); ++i )
2457                 {
2458                         TagBuilder.AddShaderTag( shader.c_str(), g_TextureBrowser.m_copied_tags[i].c_str(), TAG );
2459                 }
2460         }
2461         else
2462         {
2463                 for ( size_t i = 0; i < g_TextureBrowser.m_copied_tags.size(); ++i )
2464                 {
2465                         if ( !TagBuilder.CheckShaderTag( shader.c_str(), g_TextureBrowser.m_copied_tags[i].c_str() ) ) {
2466                                 // the tag doesn't exist - let's add it
2467                                 TagBuilder.AddShaderTag( shader.c_str(), g_TextureBrowser.m_copied_tags[i].c_str(), TAG );
2468                         }
2469                 }
2470         }
2471
2472         ishader->DecRef();
2473
2474         TagBuilder.SaveXmlDoc();
2475         BuildStoreAssignedTags( g_TextureBrowser.m_assigned_store, shader.c_str(), &g_TextureBrowser );
2476         BuildStoreAvailableTags( g_TextureBrowser.m_available_store, g_TextureBrowser.m_assigned_store, g_TextureBrowser.m_all_tags, &g_TextureBrowser );
2477 }
2478
2479 void RefreshShaders(){
2480
2481         /* When shaders are refreshed, forces reloading the textures as well.
2482         Previously it would at best only display shaders, at worst mess up some textured objects. */
2483
2484         GtkTreeSelection* selection = gtk_tree_view_get_selection((GtkTreeView*)GlobalTextureBrowser().m_treeViewTree);
2485         GtkTreeModel* model = NULL;
2486         GtkTreeIter iter;
2487         if ( gtk_tree_selection_get_selected (selection, &model, &iter) )
2488         {
2489                 gchar dirName[1024];
2490                 gchar* buffer;
2491                 gtk_tree_model_get( model, &iter, 0, &buffer, -1 );
2492                 strcpy( dirName, buffer );
2493                 g_free( buffer );
2494                 if ( !TextureBrowser_showWads() ) {
2495                         strcat( dirName, "/" );
2496                 }
2497
2498                 ScopeDisableScreenUpdates disableScreenUpdates( "Processing...", "Loading Shaders" );
2499                 GlobalShaderSystem().refresh();
2500                 UpdateAllWindows();
2501
2502                 TextureBrowser_ShowDirectory( GlobalTextureBrowser(), dirName );
2503                 TextureBrowser_queueDraw( GlobalTextureBrowser() );
2504         }
2505         else{
2506                 ScopeDisableScreenUpdates disableScreenUpdates( "Processing...", "Loading Shaders" );
2507                 GlobalShaderSystem().refresh();
2508                 UpdateAllWindows();
2509         }
2510
2511 }
2512
2513 void TextureBrowser_ToggleShowShaders(){
2514         g_TextureBrowser.m_showShaders ^= 1;
2515         g_TextureBrowser.m_showshaders_item.update();
2516
2517         g_TextureBrowser.m_heightChanged = true;
2518         g_TextureBrowser.m_originInvalid = true;
2519         g_activeShadersChangedCallbacks();
2520
2521         TextureBrowser_queueDraw( g_TextureBrowser );
2522 }
2523
2524 void TextureBrowser_ToggleShowTextures(){
2525         g_TextureBrowser.m_showTextures ^= 1;
2526         g_TextureBrowser.m_showtextures_item.update();
2527
2528         g_TextureBrowser.m_heightChanged = true;
2529         g_TextureBrowser.m_originInvalid = true;
2530         g_activeShadersChangedCallbacks();
2531
2532         TextureBrowser_queueDraw( g_TextureBrowser );
2533 }
2534
2535 void TextureBrowser_ToggleShowShaderListOnly(){
2536         g_TextureBrowser_shaderlistOnly ^= 1;
2537         g_TextureBrowser.m_showshaderlistonly_item.update();
2538
2539         TextureBrowser_constructTreeStore();
2540 }
2541
2542 void TextureBrowser_showAll(){
2543         g_TextureBrowser_currentDirectory = "";
2544         g_TextureBrowser.m_searchedTags = false;
2545 //      TextureBrowser_SetHideUnused( g_TextureBrowser, false );
2546         TextureBrowser_ToggleHideUnused();
2547         //TextureBrowser_heightChanged( g_TextureBrowser );
2548         TextureBrowser_updateTitle();
2549 }
2550
2551 void TextureBrowser_showUntagged(){
2552         EMessageBoxReturn result = gtk_MessageBox( GTK_WIDGET( g_TextureBrowser.m_parent ), "WARNING! This function might need a lot of memory and time. Are you sure you want to use it?", "Show Untagged", eMB_YESNO, eMB_ICONWARNING );
2553
2554         if ( result == eIDYES ) {
2555                 g_TextureBrowser.m_found_shaders.clear();
2556                 TagBuilder.GetUntagged( g_TextureBrowser.m_found_shaders );
2557                 std::set<CopiedString>::iterator iter;
2558
2559                 ScopeDisableScreenUpdates disableScreenUpdates( "Searching untagged textures...", "Loading Textures" );
2560
2561                 for ( iter = g_TextureBrowser.m_found_shaders.begin(); iter != g_TextureBrowser.m_found_shaders.end(); iter++ )
2562                 {
2563                         std::string path = ( *iter ).c_str();
2564                         size_t pos = path.find_last_of( "/", path.size() );
2565                         std::string name = path.substr( pos + 1, path.size() );
2566                         path = path.substr( 0, pos + 1 );
2567                         TextureDirectory_loadTexture( path.c_str(), name.c_str() );
2568                         globalErrorStream() << path.c_str() << name.c_str() << "\n";
2569                 }
2570
2571                 g_TextureBrowser_currentDirectory = "Untagged";
2572                 TextureBrowser_queueDraw( GlobalTextureBrowser() );
2573                 TextureBrowser_heightChanged( g_TextureBrowser );
2574                 TextureBrowser_updateTitle();
2575         }
2576 }
2577
2578 void TextureBrowser_FixedSize(){
2579         g_TextureBrowser_fixedSize ^= 1;
2580         GlobalTextureBrowser().m_fixedsize_item.update();
2581         TextureBrowser_activeShadersChanged( GlobalTextureBrowser() );
2582 }
2583
2584 void TextureBrowser_FilterNotex(){
2585         g_TextureBrowser_filterNotex ^= 1;
2586         GlobalTextureBrowser().m_filternotex_item.update();
2587         TextureBrowser_activeShadersChanged( GlobalTextureBrowser() );
2588 }
2589
2590 void TextureBrowser_EnableAlpha(){
2591         g_TextureBrowser_enableAlpha ^= 1;
2592         GlobalTextureBrowser().m_enablealpha_item.update();
2593         TextureBrowser_activeShadersChanged( GlobalTextureBrowser() );
2594 }
2595
2596 void TextureBrowser_exportTitle( const StringImportCallback& importer ){
2597         StringOutputStream buffer( 64 );
2598         buffer << "Textures: ";
2599         if ( !string_empty( g_TextureBrowser_currentDirectory.c_str() ) ) {
2600                 buffer << g_TextureBrowser_currentDirectory.c_str();
2601         }
2602         else
2603         {
2604                 buffer << "all";
2605         }
2606         importer( buffer.c_str() );
2607 }
2608
2609
2610 void TextureScaleImport( TextureBrowser& textureBrowser, int value ){
2611         switch ( value )
2612         {
2613         case 0:
2614                 TextureBrowser_setScale( textureBrowser, 10 );
2615                 break;
2616         case 1:
2617                 TextureBrowser_setScale( textureBrowser, 25 );
2618                 break;
2619         case 2:
2620                 TextureBrowser_setScale( textureBrowser, 50 );
2621                 break;
2622         case 3:
2623                 TextureBrowser_setScale( textureBrowser, 100 );
2624                 break;
2625         case 4:
2626                 TextureBrowser_setScale( textureBrowser, 200 );
2627                 break;
2628         }
2629 }
2630 typedef ReferenceCaller1<TextureBrowser, int, TextureScaleImport> TextureScaleImportCaller;
2631
2632 void TextureScaleExport( TextureBrowser& textureBrowser, const IntImportCallback& importer ){
2633         switch ( textureBrowser.m_textureScale )
2634         {
2635         case 10:
2636                 importer( 0 );
2637                 break;
2638         case 25:
2639                 importer( 1 );
2640                 break;
2641         case 50:
2642                 importer( 2 );
2643                 break;
2644         case 100:
2645                 importer( 3 );
2646                 break;
2647         case 200:
2648                 importer( 4 );
2649                 break;
2650         }
2651 }
2652 typedef ReferenceCaller1<TextureBrowser, const IntImportCallback&, TextureScaleExport> TextureScaleExportCaller;
2653
2654 void UniformTextureSizeImport( TextureBrowser& textureBrowser, int value ){
2655         if ( value >= 16 )
2656                 TextureBrowser_setUniformSize( textureBrowser, value );
2657 }
2658 typedef ReferenceCaller1<TextureBrowser, int, UniformTextureSizeImport> UniformTextureSizeImportCaller;
2659
2660 void UniformTextureMinSizeImport( TextureBrowser& textureBrowser, int value ){
2661         if ( value >= 16 )
2662                 TextureBrowser_setUniformMinSize( textureBrowser, value );
2663 }
2664 typedef ReferenceCaller1<TextureBrowser, int, UniformTextureMinSizeImport> UniformTextureMinSizeImportCaller;
2665
2666 void TextureBrowser_constructPreferences( PreferencesPage& page ){
2667         page.appendCheckBox(
2668                 "", "Texture scrollbar",
2669                 TextureBrowserImportShowScrollbarCaller( GlobalTextureBrowser() ),
2670                 BoolExportCaller( GlobalTextureBrowser().m_showTextureScrollbar )
2671                 );
2672         {
2673                 const char* texture_scale[] = { "10%", "25%", "50%", "100%", "200%" };
2674                 page.appendCombo(
2675                         "Texture Thumbnail Scale",
2676                         STRING_ARRAY_RANGE( texture_scale ),
2677                         IntImportCallback( TextureScaleImportCaller( GlobalTextureBrowser() ) ),
2678                         IntExportCallback( TextureScaleExportCaller( GlobalTextureBrowser() ) )
2679                         );
2680         }
2681         page.appendSpinner( "Thumbnails Max Size", GlobalTextureBrowser().m_uniformTextureSize, GlobalTextureBrowser().m_uniformTextureSize, 16, 8192 );
2682         page.appendSpinner( "Thumbnails Min Size", GlobalTextureBrowser().m_uniformTextureMinSize, GlobalTextureBrowser().m_uniformTextureMinSize, 16, 8192 );
2683         page.appendEntry( "Mousewheel Increment", GlobalTextureBrowser().m_mouseWheelScrollIncrement );
2684         {
2685                 const char* startup_shaders[] = { "None", TextureBrowser_getComonShadersName() };
2686                 page.appendCombo( "Load Shaders at Startup", reinterpret_cast<int&>( GlobalTextureBrowser().m_startupShaders ), STRING_ARRAY_RANGE( startup_shaders ) );
2687         }
2688 }
2689 void TextureBrowser_constructPage( PreferenceGroup& group ){
2690         PreferencesPage page( group.createPage( "Texture Browser", "Texture Browser Preferences" ) );
2691         TextureBrowser_constructPreferences( page );
2692 }
2693 void TextureBrowser_registerPreferencesPage(){
2694         PreferencesDialog_addSettingsPage( FreeCaller1<PreferenceGroup&, TextureBrowser_constructPage>() );
2695 }
2696
2697
2698 #include "preferencesystem.h"
2699 #include "stringio.h"
2700
2701 typedef ReferenceCaller1<TextureBrowser, std::size_t, TextureBrowser_setScale> TextureBrowserSetScaleCaller;
2702
2703
2704
2705 void TextureClipboard_textureSelected( const char* shader );
2706
2707 void TextureBrowser_Construct(){
2708         GlobalCommands_insert( "ShaderInfo", FreeCaller<TextureBrowser_shaderInfo>() );
2709         GlobalCommands_insert( "ShowUntagged", FreeCaller<TextureBrowser_showUntagged>() );
2710         GlobalCommands_insert( "AddTag", FreeCaller<TextureBrowser_addTag>() );
2711         GlobalCommands_insert( "RenameTag", FreeCaller<TextureBrowser_renameTag>() );
2712         GlobalCommands_insert( "DeleteTag", FreeCaller<TextureBrowser_deleteTag>() );
2713         GlobalCommands_insert( "CopyTag", FreeCaller<TextureBrowser_copyTag>() );
2714         GlobalCommands_insert( "PasteTag", FreeCaller<TextureBrowser_pasteTag>() );
2715         GlobalCommands_insert( "RefreshShaders", FreeCaller<RefreshShaders>() );
2716         GlobalToggles_insert( "ShowInUse", FreeCaller<TextureBrowser_ToggleHideUnused>(), ToggleItem::AddCallbackCaller( g_TextureBrowser.m_hideunused_item ), Accelerator( 'U' ) );
2717         GlobalCommands_insert( "ShowAllTextures", FreeCaller<TextureBrowser_showAll>(), Accelerator( 'A', (GdkModifierType)GDK_CONTROL_MASK ) );
2718         GlobalCommands_insert( "ToggleTextures", FreeCaller<TextureBrowser_toggleShow>(), Accelerator( 'T' ) );
2719         GlobalToggles_insert( "ToggleShowShaders", FreeCaller<TextureBrowser_ToggleShowShaders>(), ToggleItem::AddCallbackCaller( g_TextureBrowser.m_showshaders_item ) );
2720         GlobalToggles_insert( "ToggleShowTextures", FreeCaller<TextureBrowser_ToggleShowTextures>(), ToggleItem::AddCallbackCaller( g_TextureBrowser.m_showtextures_item ) );
2721         GlobalToggles_insert( "ToggleShowShaderlistOnly", FreeCaller<TextureBrowser_ToggleShowShaderListOnly>(), ToggleItem::AddCallbackCaller( g_TextureBrowser.m_showshaderlistonly_item ) );
2722         GlobalToggles_insert( "FixedSize", FreeCaller<TextureBrowser_FixedSize>(), ToggleItem::AddCallbackCaller( g_TextureBrowser.m_fixedsize_item ) );
2723         GlobalToggles_insert( "FilterNotex", FreeCaller<TextureBrowser_FilterNotex>(), ToggleItem::AddCallbackCaller( g_TextureBrowser.m_filternotex_item ) );
2724         GlobalToggles_insert( "EnableAlpha", FreeCaller<TextureBrowser_EnableAlpha>(), ToggleItem::AddCallbackCaller( g_TextureBrowser.m_enablealpha_item ) );
2725
2726         GlobalPreferenceSystem().registerPreference( "TextureScale",
2727                                                                                                  makeSizeStringImportCallback( TextureBrowserSetScaleCaller( g_TextureBrowser ) ),
2728                                                                                                  SizeExportStringCaller( g_TextureBrowser.m_textureScale )
2729                                                                                                  );
2730         GlobalPreferenceSystem().registerPreference( "UniformTextureSize",
2731                                                                                                 makeIntStringImportCallback(UniformTextureSizeImportCaller(g_TextureBrowser)),
2732                                                                                                 IntExportStringCaller(g_TextureBrowser.m_uniformTextureSize) );
2733         GlobalPreferenceSystem().registerPreference( "UniformTextureMinSize",
2734                                                                                                 makeIntStringImportCallback(UniformTextureMinSizeImportCaller(g_TextureBrowser)),
2735                                                                                                 IntExportStringCaller(g_TextureBrowser.m_uniformTextureMinSize) );
2736         GlobalPreferenceSystem().registerPreference( "TextureScrollbar",
2737                                                                                                  makeBoolStringImportCallback( TextureBrowserImportShowScrollbarCaller( g_TextureBrowser ) ),
2738                                                                                                  BoolExportStringCaller( GlobalTextureBrowser().m_showTextureScrollbar )
2739                                                                                                  );
2740         GlobalPreferenceSystem().registerPreference( "ShowShaders", BoolImportStringCaller( GlobalTextureBrowser().m_showShaders ), BoolExportStringCaller( GlobalTextureBrowser().m_showShaders ) );
2741         GlobalPreferenceSystem().registerPreference( "ShowTextures", BoolImportStringCaller( GlobalTextureBrowser().m_showTextures ), BoolExportStringCaller( GlobalTextureBrowser().m_showTextures ) );
2742         GlobalPreferenceSystem().registerPreference( "ShowShaderlistOnly", BoolImportStringCaller( g_TextureBrowser_shaderlistOnly ), BoolExportStringCaller( g_TextureBrowser_shaderlistOnly ) );
2743         GlobalPreferenceSystem().registerPreference( "FixedSize", BoolImportStringCaller( g_TextureBrowser_fixedSize ), BoolExportStringCaller( g_TextureBrowser_fixedSize ) );
2744         GlobalPreferenceSystem().registerPreference( "FilterNotex", BoolImportStringCaller( g_TextureBrowser_filterNotex ), BoolExportStringCaller( g_TextureBrowser_filterNotex ) );
2745         GlobalPreferenceSystem().registerPreference( "EnableAlpha", BoolImportStringCaller( g_TextureBrowser_enableAlpha ), BoolExportStringCaller( g_TextureBrowser_enableAlpha ) );
2746         GlobalPreferenceSystem().registerPreference( "LoadShaders", IntImportStringCaller( reinterpret_cast<int&>( GlobalTextureBrowser().m_startupShaders ) ), IntExportStringCaller( reinterpret_cast<int&>( GlobalTextureBrowser().m_startupShaders ) ) );
2747         GlobalPreferenceSystem().registerPreference( "WheelMouseInc", SizeImportStringCaller( GlobalTextureBrowser().m_mouseWheelScrollIncrement ), SizeExportStringCaller( GlobalTextureBrowser().m_mouseWheelScrollIncrement ) );
2748         GlobalPreferenceSystem().registerPreference( "SI_Colors0", Vector3ImportStringCaller( GlobalTextureBrowser().color_textureback ), Vector3ExportStringCaller( GlobalTextureBrowser().color_textureback ) );
2749
2750         g_TextureBrowser.shader = texdef_name_default();
2751
2752         Textures_setModeChangedNotify( ReferenceCaller<TextureBrowser, TextureBrowser_queueDraw>( g_TextureBrowser ) );
2753
2754         TextureBrowser_registerPreferencesPage();
2755
2756         GlobalShaderSystem().attach( g_ShadersObserver );
2757
2758         TextureBrowser_textureSelected = TextureClipboard_textureSelected;
2759 }
2760 void TextureBrowser_Destroy(){
2761         GlobalShaderSystem().detach( g_ShadersObserver );
2762
2763         Textures_setModeChangedNotify( Callback() );
2764 }