2 Copyright (C) 1999-2006 Id Software, Inc. and contributors.
3 For a list of contributors, see the accompanying CONTRIBUTORS file.
5 This file is part of GtkRadiant.
7 GtkRadiant is free software; you can redistribute it and/or modify
8 it under the terms of the GNU General Public License as published by
9 the Free Software Foundation; either version 2 of the License, or
10 (at your option) any later version.
12 GtkRadiant is distributed in the hope that it will be useful,
13 but WITHOUT ANY WARRANTY; without even the implied warranty of
14 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15 GNU General Public License for more details.
17 You should have received a copy of the GNU General Public License
18 along with GtkRadiant; if not, write to the Free Software
19 Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
25 // Leonardo Zide (leo@lokigames.com)
32 #include "debugging/debugging.h"
39 #include "ifilesystem.h"
42 #include "gtkutil/messagebox.h"
44 #include <uilib/uilib.h>
45 #include <gdk/gdkkeysyms.h>
47 #include "generic/callback.h"
48 #include "string/string.h"
49 #include "stream/stringstream.h"
52 #include "eclasslib.h"
54 #include "moduleobserver.h"
56 #include "gtkutil/menu.h"
57 #include "gtkutil/container.h"
58 #include "gtkutil/widget.h"
59 #include "gtkutil/glwidget.h"
60 #include "gtkutil/filechooser.h"
64 #include "brushmanip.h"
65 #include "selection.h"
67 #include "camwindow.h"
68 #include "texwindow.h"
69 #include "mainframe.h"
70 #include "preferences.h"
74 #include "windowobservers.h"
76 void LoadTextureRGBA( qtexture_t* q, unsigned char* pPixels, int nWidth, int nHeight );
79 extern bool g_brush_always_caulk;
85 Vector3 m_ptClip; // the 3d point
92 m_ptClip[0] = m_ptClip[1] = m_ptClip[2] = 0.0;
106 /*! Draw clip/path point with rasterized number label */
107 void Draw( int num, float scale );
108 /*! Draw clip/path point with rasterized string label */
109 void Draw( const char *label, float scale );
112 VIEWTYPE g_clip_viewtype;
113 bool g_bSwitch = true;
114 bool g_clip_useCaulk = false;
115 bool g_quick_clipper = false;
119 ClipPoint* g_pMovingClip = 0;
121 /* Drawing clip points */
122 void ClipPoint::Draw( int num, float scale ){
123 StringOutputStream label( 4 );
125 Draw( label.c_str(), scale );
128 void ClipPoint::Draw( const char *label, float scale ){
131 glColor3fv( vector3_to_array( g_xywindow_globals.color_clipper ) );
132 glBegin( GL_POINTS );
133 glVertex3fv( vector3_to_array( m_ptClip ) );
137 float offset = 2.0f / scale;
140 glRasterPos3f( m_ptClip[0] + offset, m_ptClip[1] + offset, m_ptClip[2] + offset );
141 glCallLists( GLsizei( strlen( label ) ), GL_UNSIGNED_BYTE, label );
144 float fDiff( float f1, float f2 ){
153 inline double ClipPoint_Intersect( const ClipPoint& clip, const Vector3& point, VIEWTYPE viewtype, float scale ){
154 int nDim1 = ( viewtype == YZ ) ? 1 : 0;
155 int nDim2 = ( viewtype == XY ) ? 1 : 2;
156 double screenDistanceSquared( vector2_length_squared( Vector2( fDiff( clip.m_ptClip[nDim1], point[nDim1] ) * scale, fDiff( clip.m_ptClip[nDim2], point[nDim2] ) * scale ) ) );
157 if ( screenDistanceSquared < 8 * 8 ) {
158 return screenDistanceSquared;
163 inline void ClipPoint_testSelect( ClipPoint& clip, const Vector3& point, VIEWTYPE viewtype, float scale, double& bestDistance, ClipPoint*& bestClip ){
165 double distance = ClipPoint_Intersect( clip, point, viewtype, scale );
166 if ( distance < bestDistance ) {
167 bestDistance = distance;
173 inline ClipPoint* GlobalClipPoints_Find( const Vector3& point, VIEWTYPE viewtype, float scale ){
174 double bestDistance = FLT_MAX;
175 ClipPoint* bestClip = 0;
176 ClipPoint_testSelect( g_Clip1, point, viewtype, scale, bestDistance, bestClip );
177 ClipPoint_testSelect( g_Clip2, point, viewtype, scale, bestDistance, bestClip );
178 ClipPoint_testSelect( g_Clip3, point, viewtype, scale, bestDistance, bestClip );
182 inline void GlobalClipPoints_Draw( float scale ){
184 if ( g_Clip1.Set() ) {
185 g_Clip1.Draw( 1, scale );
187 if ( g_Clip2.Set() ) {
188 g_Clip2.Draw( 2, scale );
190 if ( g_Clip3.Set() ) {
191 g_Clip3.Draw( 3, scale );
195 inline bool GlobalClipPoints_valid(){
196 return g_Clip1.Set() && g_Clip2.Set();
199 void PlanePointsFromClipPoints( Vector3 planepts[3], const AABB& bounds, int viewtype ){
200 ASSERT_MESSAGE( GlobalClipPoints_valid(), "clipper points not initialised" );
201 planepts[0] = g_Clip1.m_ptClip;
202 planepts[1] = g_Clip2.m_ptClip;
203 planepts[2] = g_Clip3.m_ptClip;
204 Vector3 maxs( vector3_added( bounds.origin, bounds.extents ) );
205 Vector3 mins( vector3_subtracted( bounds.origin, bounds.extents ) );
206 if ( !g_Clip3.Set() ) {
207 int n = ( viewtype == XY ) ? 2 : ( viewtype == YZ ) ? 0 : 1;
208 int x = ( n == 0 ) ? 1 : 0;
209 int y = ( n == 2 ) ? 1 : 2;
211 if ( n == 1 ) { // on viewtype XZ, flip clip points
212 planepts[0][n] = maxs[n];
213 planepts[1][n] = maxs[n];
214 planepts[2][x] = g_Clip1.m_ptClip[x];
215 planepts[2][y] = g_Clip1.m_ptClip[y];
216 planepts[2][n] = mins[n];
220 planepts[0][n] = mins[n];
221 planepts[1][n] = mins[n];
222 planepts[2][x] = g_Clip1.m_ptClip[x];
223 planepts[2][y] = g_Clip1.m_ptClip[y];
224 planepts[2][n] = maxs[n];
231 if ( !GlobalClipPoints_valid() ) {
232 planepts[0] = Vector3( 0, 0, 0 );
233 planepts[1] = Vector3( 0, 0, 0 );
234 planepts[2] = Vector3( 0, 0, 0 );
235 Scene_BrushSetClipPlane( GlobalSceneGraph(), Plane3( 0, 0, 0, 0 ) );
239 AABB bounds( Vector3( 0, 0, 0 ), Vector3( 64, 64, 64 ) );
240 PlanePointsFromClipPoints( planepts, bounds, g_clip_viewtype );
242 std::swap( planepts[0], planepts[1] );
244 Scene_BrushSetClipPlane( GlobalSceneGraph(), plane3_for_points( planepts[0], planepts[1], planepts[2] ) );
246 ClipperChangeNotify();
249 const char* Clip_getShader(){
250 return g_clip_useCaulk ? "textures/common/caulk" : TextureBrowser_GetSelectedShader( GlobalTextureBrowser() );
254 if ( ClipMode() && GlobalClipPoints_valid() ) {
256 AABB bounds( Vector3( 0, 0, 0 ), Vector3( 64, 64, 64 ) );
257 PlanePointsFromClipPoints( planepts, bounds, g_clip_viewtype );
258 Scene_BrushSplitByPlane( GlobalSceneGraph(), planepts[0], planepts[1], planepts[2], Clip_getShader(), ( !g_bSwitch ) ? eFront : eBack );
263 ClipperChangeNotify();
264 if( g_quick_clipper ){
265 g_quick_clipper = false;
272 if ( ClipMode() && GlobalClipPoints_valid() ) {
274 AABB bounds( Vector3( 0, 0, 0 ), Vector3( 64, 64, 64 ) );
275 PlanePointsFromClipPoints( planepts, bounds, g_clip_viewtype );
276 Scene_BrushSplitByPlane( GlobalSceneGraph(), planepts[0], planepts[1], planepts[2], Clip_getShader(), eFrontAndBack );
281 ClipperChangeNotify();
282 if( g_quick_clipper ){
283 g_quick_clipper = false;
290 g_bSwitch = !g_bSwitch;
292 ClipperChangeNotify();
295 void OnClipMode( bool enabled ){
300 if ( !enabled && g_pMovingClip ) {
305 ClipperChangeNotify();
309 return GlobalSelectionSystem().ManipulatorMode() == SelectionSystem::eClip;
312 void NewClipPoint( const Vector3& point ){
313 if ( g_Clip1.Set() == false ) {
314 g_Clip1.m_ptClip = point;
317 else if ( g_Clip2.Set() == false ) {
318 g_Clip2.m_ptClip = point;
321 else if ( g_Clip3.Set() == false ) {
322 g_Clip3.m_ptClip = point;
330 g_Clip1.m_ptClip = point;
335 ClipperChangeNotify();
340 struct xywindow_globals_private_t
344 // these are in the View > Show menu with Show coordinates
346 bool show_coordinates;
356 // bool m_bCamXYUpdate;
362 xywindow_globals_private_t() :
366 show_coordinates( false ),
368 show_outline( true ),
371 d_show_work( false ),
373 show_blocks( false ),
375 // m_bCamXYUpdate( true ),
376 m_bChaseMouse( true ),
377 m_bSizePaint( true ),
379 g_bCrossHairs( false ){
384 xywindow_globals_t g_xywindow_globals;
385 xywindow_globals_private_t g_xywindow_globals_private;
387 const unsigned int RAD_NONE = 0x00;
388 const unsigned int RAD_SHIFT = 0x01;
389 const unsigned int RAD_ALT = 0x02;
390 const unsigned int RAD_CONTROL = 0x04;
391 const unsigned int RAD_PRESS = 0x08;
392 const unsigned int RAD_LBUTTON = 0x10;
393 const unsigned int RAD_MBUTTON = 0x20;
394 const unsigned int RAD_RBUTTON = 0x40;
396 inline ButtonIdentifier button_for_flags( unsigned int flags ){
397 if ( flags & RAD_LBUTTON ) {
400 if ( flags & RAD_RBUTTON ) {
401 return c_buttonRight;
403 if ( flags & RAD_MBUTTON ) {
404 return c_buttonMiddle;
406 return c_buttonInvalid;
409 inline ModifierFlags modifiers_for_flags( unsigned int flags ){
410 ModifierFlags modifiers = c_modifierNone;
411 if ( flags & RAD_SHIFT ) {
412 modifiers |= c_modifierShift;
414 if ( flags & RAD_CONTROL ) {
415 modifiers |= c_modifierControl;
417 if ( flags & RAD_ALT ) {
418 modifiers |= c_modifierAlt;
423 inline unsigned int buttons_for_button_and_modifiers( ButtonIdentifier button, ModifierFlags flags ){
424 unsigned int buttons = 0;
426 switch ( button.get() )
428 case ButtonEnumeration::INVALID: break;
429 case ButtonEnumeration::LEFT: buttons |= RAD_LBUTTON; break;
430 case ButtonEnumeration::MIDDLE: buttons |= RAD_MBUTTON; break;
431 case ButtonEnumeration::RIGHT: buttons |= RAD_RBUTTON; break;
434 if ( bitfield_enabled( flags, c_modifierControl ) ) {
435 buttons |= RAD_CONTROL;
438 if ( bitfield_enabled( flags, c_modifierShift ) ) {
439 buttons |= RAD_SHIFT;
442 if ( bitfield_enabled( flags, c_modifierAlt ) ) {
449 inline unsigned int buttons_for_event_button( GdkEventButton* event ){
450 unsigned int flags = 0;
452 switch ( event->button )
454 case 1: flags |= RAD_LBUTTON; break;
455 case 2: flags |= RAD_MBUTTON; break;
456 case 3: flags |= RAD_RBUTTON; break;
459 if ( ( event->state & GDK_CONTROL_MASK ) != 0 ) {
460 flags |= RAD_CONTROL;
463 if ( ( event->state & GDK_SHIFT_MASK ) != 0 ) {
467 if ( ( event->state & GDK_MOD1_MASK ) != 0 ) {
474 inline unsigned int buttons_for_state( guint state ){
475 unsigned int flags = 0;
477 if ( ( state & GDK_BUTTON1_MASK ) != 0 ) {
478 flags |= RAD_LBUTTON;
481 if ( ( state & GDK_BUTTON2_MASK ) != 0 ) {
482 flags |= RAD_MBUTTON;
485 if ( ( state & GDK_BUTTON3_MASK ) != 0 ) {
486 flags |= RAD_RBUTTON;
489 if ( ( state & GDK_CONTROL_MASK ) != 0 ) {
490 flags |= RAD_CONTROL;
493 if ( ( state & GDK_SHIFT_MASK ) != 0 ) {
497 if ( ( state & GDK_MOD1_MASK ) != 0 ) {
505 void XYWnd::SetScale( float f ){
509 XYWnd_Update( *this );
512 void XYWnd::ZoomIn(){
513 float max_scale = 64;
514 float scale = Scale() * 5.0f / 4.0f;
515 if ( scale > max_scale ) {
516 if ( Scale() != max_scale ) {
517 SetScale( max_scale );
527 // NOTE: the zoom out factor is 4/5, we could think about customizing it
528 // we don't go below a zoom factor corresponding to 10% of the max world size
529 // (this has to be computed against the window size)
530 void XYWnd::ZoomOut(){
531 float min_scale = MIN( Width(), Height() ) / ( 1.1f * ( g_MaxWorldCoord - g_MinWorldCoord ) );
532 float scale = Scale() * 4.0f / 5.0f;
533 if ( scale < min_scale ) {
534 if ( Scale() != min_scale ) {
535 SetScale( min_scale );
544 void XYWnd::ZoomInWithMouse( int pointx, int pointy ){
545 float old_scale = Scale();
547 if ( g_xywindow_globals.m_bImprovedWheelZoom ) {
548 float scale_diff = 1.0 / old_scale - 1.0 / Scale();
549 int nDim1 = ( m_viewType == YZ ) ? 1 : 0;
550 int nDim2 = ( m_viewType == XY ) ? 1 : 2;
551 Vector3 origin = GetOrigin();
552 origin[nDim1] += scale_diff * (pointx - 0.5 * Width());
553 origin[nDim2] -= scale_diff * (pointy - 0.5 * Height());
558 VIEWTYPE GlobalXYWnd_getCurrentViewType(){
559 ASSERT_NOTNULL( g_pParentWnd );
560 ASSERT_NOTNULL( g_pParentWnd->ActiveXY() );
561 return g_pParentWnd->ActiveXY()->GetViewType();
564 // =============================================================================
567 ui::Menu XYWnd::m_mnuDrop(ui::null);
569 // this is disabled, and broken
570 // http://zerowing.idsoftware.com/bugzilla/show_bug.cgi?id=394
574 width = g_pParentWnd->ActiveXY()->Width();
575 height = g_pParentWnd->ActiveXY()->Height();
577 const char* filename;
579 filename = ui::file_dialog( MainFrame_getWindow( ), FALSE, "Save Image", 0, FILTER_BMP );
584 g_pParentWnd->ActiveXY()->MakeCurrent();
585 img = (unsigned char*)malloc( width * height * 3 );
586 glReadPixels( 0,0,width,height,GL_RGB,GL_UNSIGNED_BYTE,img );
589 fp = fopen( filename, "wb" );
592 unsigned long cmap, bfSize;
596 bfSize = 54 + width * height * 3;
598 long byteswritten = 0;
599 long pixoff = 54 + cmap * 4;
601 char m1 = 'B', m2 = 'M';
602 fwrite( &m1, 1, 1, fp ); byteswritten++; // B
603 fwrite( &m2, 1, 1, fp ); byteswritten++; // M
604 fwrite( &bfSize, 4, 1, fp ); byteswritten += 4; // bfSize
605 fwrite( &res, 2, 1, fp ); byteswritten += 2; // bfReserved1
606 fwrite( &res, 2, 1, fp ); byteswritten += 2; // bfReserved2
607 fwrite( &pixoff, 4, 1, fp ); byteswritten += 4; // bfOffBits
609 unsigned long biSize = 40, compress = 0, size = 0;
611 unsigned short planes = 1;
612 fwrite( &biSize, 4, 1, fp ); byteswritten += 4; // biSize
613 fwrite( &width, 4, 1, fp ); byteswritten += 4; // biWidth
614 fwrite( &height, 4, 1, fp ); byteswritten += 4; // biHeight
615 fwrite( &planes, 2, 1, fp ); byteswritten += 2; // biPlanes
616 fwrite( &bits, 2, 1, fp ); byteswritten += 2; // biBitCount
617 fwrite( &compress, 4, 1, fp ); byteswritten += 4; // biCompression
618 fwrite( &size, 4, 1, fp ); byteswritten += 4; // biSizeImage
619 fwrite( &pixels, 4, 1, fp ); byteswritten += 4; // biXPelsPerMeter
620 fwrite( &pixels, 4, 1, fp ); byteswritten += 4; // biYPelsPerMeter
621 fwrite( &cmap, 4, 1, fp ); byteswritten += 4; // biClrUsed
622 fwrite( &cmap, 4, 1, fp ); byteswritten += 4; // biClrImportant
624 unsigned long widthDW = ( ( ( width * 24 ) + 31 ) / 32 * 4 );
625 long row, row_size = width * 3;
626 for ( row = 0; row < height; row++ )
628 unsigned char* buf = img + row * row_size;
632 for ( col = 0; col < row_size; col += 3 )
634 putc( buf[col + 2], fp );
635 putc( buf[col + 1], fp );
636 putc( buf[col], fp );
638 byteswritten += row_size;
641 for ( count = row_size; count < widthDW; count++ )
643 putc( 0, fp ); // dummy
658 Timer g_chasemouse_timer;
660 void XYWnd::ChaseMouse(){
661 float multiplier = g_chasemouse_timer.elapsed_msec() / 10.0f;
662 Scroll( float_to_integer( multiplier * m_chasemouse_delta_x ), float_to_integer( multiplier * -m_chasemouse_delta_y ) );
664 //globalOutputStream() << "chasemouse: multiplier=" << multiplier << " x=" << m_chasemouse_delta_x << " y=" << m_chasemouse_delta_y << '\n';
666 XY_MouseMoved( m_chasemouse_current_x, m_chasemouse_current_y, getButtonState() );
667 g_chasemouse_timer.start();
670 gboolean xywnd_chasemouse( gpointer data ){
671 reinterpret_cast<XYWnd*>( data )->ChaseMouse();
675 inline const int& min_int( const int& left, const int& right ){
676 return std::min( left, right );
679 bool XYWnd::chaseMouseMotion( int pointx, int pointy ){
680 m_chasemouse_delta_x = 0;
681 m_chasemouse_delta_y = 0;
683 if ( g_xywindow_globals_private.m_bChaseMouse && getButtonState() == RAD_LBUTTON ) {
684 const int epsilon = 16;
686 if ( pointx < epsilon ) {
687 m_chasemouse_delta_x = std::max( pointx, 0 ) - epsilon;
689 else if ( ( pointx - m_nWidth ) > -epsilon ) {
690 m_chasemouse_delta_x = min_int( ( pointx - m_nWidth ), 0 ) + epsilon;
693 if ( pointy < epsilon ) {
694 m_chasemouse_delta_y = std::max( pointy, 0 ) - epsilon;
696 else if ( ( pointy - m_nHeight ) > -epsilon ) {
697 m_chasemouse_delta_y = min_int( ( pointy - m_nHeight ), 0 ) + epsilon;
700 if ( m_chasemouse_delta_y != 0 || m_chasemouse_delta_x != 0 ) {
701 //globalOutputStream() << "chasemouse motion: x=" << pointx << " y=" << pointy << "... ";
702 m_chasemouse_current_x = pointx;
703 m_chasemouse_current_y = pointy;
704 if ( m_chasemouse_handler == 0 ) {
705 //globalOutputStream() << "chasemouse timer start... ";
706 g_chasemouse_timer.start();
707 m_chasemouse_handler = g_idle_add( xywnd_chasemouse, this );
713 if ( m_chasemouse_handler != 0 ) {
714 //globalOutputStream() << "chasemouse cancel\n";
715 g_source_remove( m_chasemouse_handler );
716 m_chasemouse_handler = 0;
722 if ( m_chasemouse_handler != 0 ) {
723 //globalOutputStream() << "chasemouse cancel\n";
724 g_source_remove( m_chasemouse_handler );
725 m_chasemouse_handler = 0;
731 // =============================================================================
733 Shader* XYWnd::m_state_selected = 0;
735 void xy_update_xor_rectangle( XYWnd& self, rect_t area ){
736 if ( self.GetWidget().visible() ) {
737 rectangle_t rect = rectangle_from_area( area.min, area.max, self.Width(), self.Height() );
738 // int nDim1 = ( self.GetViewType() == YZ ) ? 1 : 0;
739 // int nDim2 = ( self.GetViewType() == XY ) ? 1 : 2;
740 // rect.x /= self.Scale();
741 // rect.y /= self.Scale();
742 // rect.w /= self.Scale();
743 // rect.h /= self.Scale();
744 // rect.x += self.GetOrigin()[nDim1];
745 // rect.y += self.GetOrigin()[nDim2];
746 self.m_XORRectangle.set( rect );
750 gboolean xywnd_button_press( ui::Widget widget, GdkEventButton* event, XYWnd* xywnd ){
751 if ( event->type == GDK_BUTTON_PRESS ) {
752 if( !xywnd->Active() ){
753 g_pParentWnd->SetActiveXY( xywnd );
756 xywnd->ButtonState_onMouseDown( buttons_for_event_button( event ) );
758 xywnd->onMouseDown( WindowVector( event->x, event->y ), button_for_button( event->button ), modifiers_for_state( event->state ) );
763 gboolean xywnd_button_release( ui::Widget widget, GdkEventButton* event, XYWnd* xywnd ){
764 if ( event->type == GDK_BUTTON_RELEASE ) {
765 xywnd->XY_MouseUp( static_cast<int>( event->x ), static_cast<int>( event->y ), buttons_for_event_button( event ) );
767 xywnd->ButtonState_onMouseUp( buttons_for_event_button( event ) );
772 gboolean xywnd_focus_in( ui::Widget widget, GdkEventFocus* event, XYWnd* xywnd ){
773 if ( event->type == GDK_FOCUS_CHANGE ) {
775 if( !xywnd->Active() ){
776 g_pParentWnd->SetActiveXY( xywnd );
783 void xywnd_motion( gdouble x, gdouble y, guint state, void* data ){
784 if ( reinterpret_cast<XYWnd*>( data )->chaseMouseMotion( static_cast<int>( x ), static_cast<int>( y ) ) ) {
787 reinterpret_cast<XYWnd*>( data )->XY_MouseMoved( static_cast<int>( x ), static_cast<int>( y ), buttons_for_state( state ) );
790 gboolean xywnd_wheel_scroll( ui::Widget widget, GdkEventScroll* event, XYWnd* xywnd ){
791 if( !xywnd->Active() ){
792 g_pParentWnd->SetActiveXY( xywnd );
794 if ( event->direction == GDK_SCROLL_UP ) {
795 xywnd->ZoomInWithMouse( (int)event->x, (int)event->y );
797 else if ( event->direction == GDK_SCROLL_DOWN ) {
803 gboolean xywnd_size_allocate( ui::Widget widget, GtkAllocation* allocation, XYWnd* xywnd ){
804 xywnd->m_nWidth = allocation->width;
805 xywnd->m_nHeight = allocation->height;
806 xywnd->updateProjection();
807 xywnd->m_window_observer->onSizeChanged( xywnd->Width(), xywnd->Height() );
811 gboolean xywnd_expose( ui::Widget widget, GdkEventExpose* event, XYWnd* xywnd ){
812 if ( glwidget_make_current( xywnd->GetWidget() ) != FALSE ) {
813 if ( Map_Valid( g_map ) && ScreenUpdates_Enabled() ) {
814 GlobalOpenGL_debugAssertNoErrors();
816 GlobalOpenGL_debugAssertNoErrors();
818 xywnd->m_XORRectangle.set( rectangle_t() );
820 glwidget_swap_buffers( xywnd->GetWidget() );
826 void XYWnd_CameraMoved( XYWnd& xywnd ){
827 // if ( g_xywindow_globals_private.m_bCamXYUpdate ) {
828 //XYWnd_Update( xywnd );
829 xywnd.UpdateCameraIcon();
834 m_gl_widget( glwidget_new( FALSE ) ),
835 m_deferredDraw( WidgetQueueDrawCaller( m_gl_widget ) ),
836 m_deferred_motion( xywnd_motion, this ),
837 m_parent( ui::null ),
838 m_window_observer( NewWindowObserver() ),
839 m_XORRectangle( m_gl_widget ),
840 m_chasemouse_handler( 0 ){
844 m_bNewBrushDrag = false;
845 m_move_started = false;
846 m_zoom_started = false;
857 m_backgroundActivated = false;
864 m_entityCreate = false;
866 m_mnuDrop = ui::Menu(ui::null);
868 GlobalWindowObservers_add( m_window_observer );
869 GlobalWindowObservers_connectWidget( m_gl_widget );
871 m_window_observer->setRectangleDrawCallback( ReferenceCaller<XYWnd, void(rect_t), xy_update_xor_rectangle>( *this ) );
872 m_window_observer->setView( m_view );
874 g_object_ref( m_gl_widget._handle );
876 gtk_widget_set_events( m_gl_widget, GDK_DESTROY | GDK_EXPOSURE_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK | GDK_POINTER_MOTION_MASK | GDK_SCROLL_MASK );
877 gtk_widget_set_can_focus( m_gl_widget, true );
879 m_sizeHandler = m_gl_widget.connect( "size_allocate", G_CALLBACK( xywnd_size_allocate ), this );
880 m_exposeHandler = m_gl_widget.on_render( G_CALLBACK( xywnd_expose ), this );
882 m_gl_widget.connect( "button_press_event", G_CALLBACK( xywnd_button_press ), this );
883 m_gl_widget.connect( "button_release_event", G_CALLBACK( xywnd_button_release ), this );
884 m_gl_widget.connect( "focus_in_event", G_CALLBACK( xywnd_focus_in ), this ); //works only in floating views layout
885 m_gl_widget.connect( "motion_notify_event", G_CALLBACK( DeferredMotion::gtk_motion ), &m_deferred_motion );
887 m_gl_widget.connect( "scroll_event", G_CALLBACK( xywnd_wheel_scroll ), this );
889 Map_addValidCallback( g_map, DeferredDrawOnMapValidChangedCaller( m_deferredDraw ) );
894 AddSceneChangeCallback( ReferenceCaller<XYWnd, void(), &XYWnd_Update>( *this ) );
895 AddCameraMovedCallback( ReferenceCaller<XYWnd, void(), &XYWnd_CameraMoved>( *this ) );
897 PressedButtons_connect( g_pressedButtons, m_gl_widget );
899 onMouseDown.connectLast( makeSignalHandler3( MouseDownCaller(), *this ) );
907 m_mnuDrop = ui::Menu(ui::null);
910 g_signal_handler_disconnect( G_OBJECT( m_gl_widget ), m_sizeHandler );
911 g_signal_handler_disconnect( G_OBJECT( m_gl_widget ), m_exposeHandler );
915 m_window_observer->release();
918 void XYWnd::captureStates(){
919 m_state_selected = GlobalShaderCache().capture( "$XY_OVERLAY" );
922 void XYWnd::releaseStates(){
923 GlobalShaderCache().release( "$XY_OVERLAY" );
926 const Vector3& XYWnd::GetOrigin(){
930 void XYWnd::SetOrigin( const Vector3& origin ){
935 void XYWnd::Scroll( int x, int y ){
936 int nDim1 = ( m_viewType == YZ ) ? 1 : 0;
937 int nDim2 = ( m_viewType == XY ) ? 1 : 2;
938 m_vOrigin[nDim1] += x / m_fScale;
939 m_vOrigin[nDim2] += y / m_fScale;
944 unsigned int Clipper_buttons(){
948 unsigned int Clipper_quick_buttons(){
949 return RAD_LBUTTON | RAD_CONTROL;
952 void XYWnd::DropClipPoint( int pointx, int pointy ){
955 XY_ToPoint( pointx, pointy, point );
958 Select_GetMid( mid );
959 g_clip_viewtype = static_cast<VIEWTYPE>( GetViewType() );
960 const int nDim = ( g_clip_viewtype == YZ ) ? 0 : ( ( g_clip_viewtype == XZ ) ? 1 : 2 );
961 point[nDim] = mid[nDim];
962 vector3_snap( point, GetSnapGridSize() );
963 NewClipPoint( point );
966 void XYWnd::Clipper_OnLButtonDown( int x, int y ){
967 Vector3 mousePosition;
968 XY_ToPoint( x, y, mousePosition );
969 g_pMovingClip = GlobalClipPoints_Find( mousePosition, (VIEWTYPE)m_viewType, m_fScale );
970 if ( !g_pMovingClip ) {
971 DropClipPoint( x, y );
975 void XYWnd::Clipper_OnLButtonUp( int x, int y ){
976 if ( g_pMovingClip ) {
981 void XYWnd::Clipper_OnMouseMoved( int x, int y ){
982 if ( g_pMovingClip ) {
983 XY_ToPoint( x, y, g_pMovingClip->m_ptClip );
984 XY_SnapToGrid( g_pMovingClip->m_ptClip );
986 ClipperChangeNotify();
990 void XYWnd::Clipper_Crosshair_OnMouseMoved( int x, int y ){
991 Vector3 mousePosition;
992 XY_ToPoint( x, y, mousePosition );
993 if ( ClipMode() && GlobalClipPoints_Find( mousePosition, (VIEWTYPE)m_viewType, m_fScale ) != 0 ) {
995 cursor = gdk_cursor_new( GDK_CROSSHAIR );
996 gdk_window_set_cursor( gtk_widget_get_window(m_gl_widget), cursor );
997 gdk_cursor_unref( cursor );
1001 gdk_window_set_cursor( gtk_widget_get_window(m_gl_widget), 0 );
1005 void XYWnd::SetCustomPivotOrigin( int pointx, int pointy ){
1007 XY_ToPoint( pointx, pointy, point );
1008 VIEWTYPE viewtype = static_cast<VIEWTYPE>( GetViewType() );
1009 const int nDim = ( viewtype == YZ ) ? 0 : ( ( viewtype == XZ ) ? 1 : 2 );
1010 //vector3_snap( point, GetSnapGridSize() );
1011 point[nDim] = 999999;
1013 GlobalSelectionSystem().setCustomPivotOrigin( point );
1014 SceneChangeNotify();
1017 unsigned int MoveCamera_buttons(){
1018 // return RAD_CONTROL | ( g_glwindow_globals.m_nMouseType == ETwoButton ? RAD_RBUTTON : RAD_MBUTTON );
1019 return RAD_CONTROL | RAD_MBUTTON;
1022 void XYWnd_PositionCamera( XYWnd* xywnd, int x, int y, CamWnd& camwnd ){
1023 Vector3 origin( Camera_getOrigin( camwnd ) );
1024 xywnd->XY_ToPoint( x, y, origin );
1025 xywnd->XY_SnapToGrid( origin );
1026 Camera_setOrigin( camwnd, origin );
1029 unsigned int OrientCamera_buttons(){
1030 // if ( g_glwindow_globals.m_nMouseType == ETwoButton ) {
1031 // return RAD_RBUTTON | RAD_SHIFT | RAD_CONTROL;
1036 void XYWnd_OrientCamera( XYWnd* xywnd, int x, int y, CamWnd& camwnd ){
1037 //globalOutputStream() << Camera_getAngles( camwnd ) << " b4\n";
1038 Vector3 point = g_vector3_identity;
1039 xywnd->XY_ToPoint( x, y, point );
1040 //xywnd->XY_SnapToGrid( point );
1041 vector3_subtract( point, Camera_getOrigin( camwnd ) );
1043 int n1 = ( xywnd->GetViewType() == XY ) ? 1 : 2;
1044 int n2 = ( xywnd->GetViewType() == YZ ) ? 1 : 0;
1045 int nAngle = ( xywnd->GetViewType() == XY ) ? CAMERA_YAW : CAMERA_PITCH;
1046 if ( point[n1] || point[n2] ) {
1047 Vector3 angles( Camera_getAngles( camwnd ) );
1048 angles[nAngle] = static_cast<float>( radians_to_degrees( atan2( point[n1], point[n2] ) ) );
1049 if( angles[CAMERA_YAW] < 0 )
1050 angles[CAMERA_YAW] = angles[CAMERA_YAW] + 360;
1051 if ( nAngle == CAMERA_PITCH ){
1052 if( fabs( angles[CAMERA_PITCH] ) > 90 ){
1053 angles[CAMERA_PITCH] = ( angles[CAMERA_PITCH] > 0 ) ? ( -angles[CAMERA_PITCH] + 180 ) : ( -angles[CAMERA_PITCH] - 180 );
1054 if( xywnd->GetViewType() == YZ ){
1055 if( angles[CAMERA_YAW] < 180 ){
1056 angles[CAMERA_YAW] = 360 - angles[CAMERA_YAW];
1059 else if( angles[CAMERA_YAW] < 90 || angles[CAMERA_YAW] > 270 ){
1060 angles[CAMERA_YAW] = 180 - angles[CAMERA_YAW];
1064 if( xywnd->GetViewType() == YZ ){
1065 if( angles[CAMERA_YAW] > 180 ){
1066 angles[CAMERA_YAW] = 360 - angles[CAMERA_YAW];
1069 else if( angles[CAMERA_YAW] > 90 && angles[CAMERA_YAW] < 270 ){
1070 angles[CAMERA_YAW] = 180 - angles[CAMERA_YAW];
1074 Camera_setAngles( camwnd, angles );
1076 //globalOutputStream() << Camera_getAngles( camwnd ) << "\n";
1079 unsigned int SetCustomPivotOrigin_buttons(){
1080 return RAD_MBUTTON | RAD_SHIFT;
1088 unsigned int NewBrushDrag_buttons(){
1092 void XYWnd::NewBrushDrag_Begin( int x, int y ){
1094 m_nNewBrushPressx = x;
1095 m_nNewBrushPressy = y;
1097 m_bNewBrushDrag = true;
1100 void XYWnd::NewBrushDrag_End( int x, int y ){
1101 if ( m_NewBrushDrag != 0 ) {
1102 GlobalUndoSystem().finish( "brushDragNew" );
1106 void XYWnd::NewBrushDrag( int x, int y ){
1108 XY_ToPoint( m_nNewBrushPressx, m_nNewBrushPressy, mins );
1109 XY_SnapToGrid( mins );
1110 XY_ToPoint( x, y, maxs );
1111 XY_SnapToGrid( maxs );
1113 int nDim = ( m_viewType == XY ) ? 2 : ( m_viewType == YZ ) ? 0 : 1;
1115 mins[nDim] = float_snapped( Select_getWorkZone().d_work_min[nDim], GetSnapGridSize() );
1116 maxs[nDim] = float_snapped( Select_getWorkZone().d_work_max[nDim], GetSnapGridSize() );
1118 if ( maxs[nDim] <= mins[nDim] ) {
1119 maxs[nDim] = mins[nDim] + GetGridSize();
1122 for ( int i = 0 ; i < 3 ; i++ )
1124 if ( mins[i] == maxs[i] ) {
1125 return; // don't create a degenerate brush
1127 if ( mins[i] > maxs[i] ) {
1128 float temp = mins[i];
1134 if ( m_NewBrushDrag == 0 ) {
1135 GlobalUndoSystem().start();
1136 NodeSmartReference node( GlobalBrushCreator().createBrush() );
1137 Node_getTraversable( Map_FindOrInsertWorldspawn( g_map ) )->insert( node );
1139 scene::Path brushpath( makeReference( GlobalSceneGraph().root() ) );
1140 brushpath.push( makeReference( *Map_GetWorldspawn( g_map ) ) );
1141 brushpath.push( makeReference( node.get() ) );
1142 selectPath( brushpath, true );
1144 m_NewBrushDrag = node.get_pointer();
1148 //Scene_BrushResize_Selected(GlobalSceneGraph(), aabb_for_minmax(mins, maxs), TextureBrowser_GetSelectedShader(GlobalTextureBrowser()));
1149 Scene_BrushResize_Selected( GlobalSceneGraph(), aabb_for_minmax( mins, maxs ),
1150 g_brush_always_caulk ?
1151 "textures/common/caulk" : TextureBrowser_GetSelectedShader( GlobalTextureBrowser() ) );
1154 void entitycreate_activated( ui::Widget item ){
1155 scene::Node* world_node = Map_FindWorldspawn( g_map );
1156 const char* entity_name = gtk_label_get_text( GTK_LABEL( gtk_bin_get_child(GTK_BIN( item )) ) );
1158 if ( !( world_node && string_equal( entity_name, "worldspawn" ) ) ) {
1159 g_pParentWnd->ActiveXY()->OnEntityCreate( entity_name );
1162 GlobalRadiant().m_pfnMessageBox( MainFrame_getWindow(), "There's already a worldspawn in your map!"
1170 void EntityClassMenu_addItem( ui::Menu menu, const char* name ){
1171 auto item = ui::MenuItem( name );
1172 item.connect( "activate", G_CALLBACK( entitycreate_activated ), item );
1174 menu_add_item( menu, item );
1177 class EntityClassMenuInserter : public EntityClassVisitor
1179 typedef std::pair<ui::Menu, CopiedString> MenuPair;
1180 typedef std::vector<MenuPair> MenuStack;
1182 CopiedString m_previous;
1184 EntityClassMenuInserter( ui::Menu menu ){
1185 m_stack.reserve( 2 );
1186 m_stack.push_back( MenuPair( menu, "" ) );
1188 ~EntityClassMenuInserter(){
1189 if ( !string_empty( m_previous.c_str() ) ) {
1190 addItem( m_previous.c_str(), "" );
1193 void visit( EntityClass* e ){
1194 ASSERT_MESSAGE( !string_empty( e->name() ), "entity-class has no name" );
1195 if ( !string_empty( m_previous.c_str() ) ) {
1196 addItem( m_previous.c_str(), e->name() );
1198 m_previous = e->name();
1200 void pushMenu( const CopiedString& name ){
1201 auto item = ui::MenuItem( name.c_str() );
1203 m_stack.back().first.add(item);
1205 auto submenu = ui::Menu(ui::New);
1206 gtk_menu_item_set_submenu( item, submenu );
1208 m_stack.push_back( MenuPair( submenu, name ) );
1213 void addItem( const char* name, const char* next ){
1214 const char* underscore = strchr( name, '_' );
1216 if ( underscore != 0 && underscore != name ) {
1217 bool nextEqual = string_equal_n( name, next, ( underscore + 1 ) - name );
1218 const char* parent = m_stack.back().second.c_str();
1220 if ( !string_empty( parent )
1221 && string_length( parent ) == std::size_t( underscore - name )
1222 && string_equal_n( name, parent, underscore - name ) ) { // this is a child
1224 else if ( nextEqual ) {
1225 if ( m_stack.size() == 2 ) {
1228 pushMenu( CopiedString( StringRange( name, underscore ) ) );
1230 else if ( m_stack.size() == 2 ) {
1234 else if ( m_stack.size() == 2 ) {
1238 EntityClassMenu_addItem( m_stack.back().first, name );
1242 void XYWnd::OnContextMenu(){
1243 // if ( g_xywindow_globals.m_bRightClick == false ) {
1247 if ( !m_mnuDrop ) { // first time, load it up
1248 auto menu = m_mnuDrop = ui::Menu(ui::New);
1250 EntityClassMenuInserter inserter( menu );
1251 GlobalEntityClassManager().forEach( inserter );
1254 gtk_menu_popup( m_mnuDrop, 0, 0, 0, 0, 1, GDK_CURRENT_TIME );
1257 FreezePointer g_xywnd_freezePointer;
1259 unsigned int Move_buttons(){
1263 void XYWnd_moveDelta( int x, int y, unsigned int state, void* data ){
1264 reinterpret_cast<XYWnd*>( data )->EntityCreate_MouseMove( x, y );
1265 reinterpret_cast<XYWnd*>( data )->Scroll( -x, y );
1268 gboolean XYWnd_Move_focusOut( ui::Widget widget, GdkEventFocus* event, XYWnd* xywnd ){
1273 void XYWnd::Move_Begin(){
1274 if ( m_move_started ) {
1277 m_move_started = true;
1278 g_xywnd_freezePointer.freeze_pointer( m_parent ? m_parent : MainFrame_getWindow(), m_gl_widget, XYWnd_moveDelta, this );
1279 m_move_focusOut = m_gl_widget.connect( "focus_out_event", G_CALLBACK( XYWnd_Move_focusOut ), this );
1282 void XYWnd::Move_End(){
1283 m_move_started = false;
1284 g_xywnd_freezePointer.unfreeze_pointer( m_parent ? m_parent : MainFrame_getWindow(), false );
1285 g_signal_handler_disconnect( G_OBJECT( m_gl_widget ), m_move_focusOut );
1288 unsigned int Zoom_buttons(){
1289 return RAD_RBUTTON | RAD_ALT;
1294 void XYWnd_zoomDelta( int x, int y, unsigned int state, void* data ){
1297 while ( abs( g_dragZoom ) > 8 )
1299 if ( g_dragZoom > 0 ) {
1300 reinterpret_cast<XYWnd*>( data )->ZoomOut();
1305 reinterpret_cast<XYWnd*>( data )->ZoomIn();
1312 gboolean XYWnd_Zoom_focusOut( ui::Widget widget, GdkEventFocus* event, XYWnd* xywnd ){
1317 void XYWnd::Zoom_Begin(){
1318 if ( m_zoom_started ) {
1321 m_zoom_started = true;
1323 g_xywnd_freezePointer.freeze_pointer( m_parent ? m_parent : MainFrame_getWindow(), m_gl_widget, XYWnd_zoomDelta, this );
1324 m_zoom_focusOut = m_gl_widget.connect( "focus_out_event", G_CALLBACK( XYWnd_Zoom_focusOut ), this );
1327 void XYWnd::Zoom_End(){
1328 m_zoom_started = false;
1329 g_xywnd_freezePointer.unfreeze_pointer( m_parent ? m_parent : MainFrame_getWindow(), false );
1330 g_signal_handler_disconnect( G_OBJECT( m_gl_widget ), m_zoom_focusOut );
1333 // makes sure the selected brush or camera is in view
1334 void XYWnd::PositionView( const Vector3& position ){
1335 int nDim1 = ( m_viewType == YZ ) ? 1 : 0;
1336 int nDim2 = ( m_viewType == XY ) ? 1 : 2;
1338 m_vOrigin[nDim1] = position[nDim1];
1339 m_vOrigin[nDim2] = position[nDim2];
1343 XYWnd_Update( *this );
1346 void XYWnd::SetViewType( VIEWTYPE viewType ){
1347 m_viewType = viewType;
1351 gtk_window_set_title( m_parent, ViewType_getTitle( m_viewType ) );
1356 inline WindowVector WindowVector_forInteger( int x, int y ){
1357 return WindowVector( static_cast<float>( x ), static_cast<float>( y ) );
1360 void XYWnd::mouseDown( const WindowVector& position, ButtonIdentifier button, ModifierFlags modifiers ){
1361 XY_MouseDown( static_cast<int>( position.x() ), static_cast<int>( position.y() ), buttons_for_button_and_modifiers( button, modifiers ) );
1363 void XYWnd::XY_MouseDown( int x, int y, unsigned int buttons ){
1364 if ( buttons == Move_buttons() ) {
1366 EntityCreate_MouseDown( x, y );
1368 else if ( buttons == Zoom_buttons() ) {
1371 else if ( ClipMode() && ( buttons == Clipper_buttons() || buttons == Clipper_quick_buttons() ) ) {
1372 Clipper_OnLButtonDown( x, y );
1374 else if ( !ClipMode() && buttons == Clipper_quick_buttons() ) {
1376 g_quick_clipper = true;
1377 Clipper_OnLButtonDown( x, y );
1379 else if ( buttons == NewBrushDrag_buttons() && GlobalSelectionSystem().countSelected() == 0 ) {
1380 NewBrushDrag_Begin( x, y );
1382 // control mbutton = move camera
1383 else if ( buttons == MoveCamera_buttons() ) {
1384 XYWnd_PositionCamera( this, x, y, *g_pParentWnd->GetCamWnd() );
1386 // mbutton = angle camera
1387 else if ( buttons == OrientCamera_buttons() ) {
1388 XYWnd_OrientCamera( this, x, y, *g_pParentWnd->GetCamWnd() );
1390 else if ( buttons == SetCustomPivotOrigin_buttons() ) {
1391 SetCustomPivotOrigin( x, y );
1395 m_window_observer->onMouseDown( WindowVector_forInteger( x, y ), button_for_flags( buttons ), modifiers_for_flags( buttons ) );
1399 void XYWnd::XY_MouseUp( int x, int y, unsigned int buttons ){
1400 if ( m_move_started ) {
1402 EntityCreate_MouseUp( x, y );
1404 else if ( m_zoom_started ) {
1407 else if ( ClipMode() && ( buttons == Clipper_buttons() || buttons == Clipper_quick_buttons() ) ) {
1408 Clipper_OnLButtonUp( x, y );
1410 else if ( m_bNewBrushDrag ) {
1411 m_bNewBrushDrag = false;
1412 NewBrushDrag_End( x, y );
1413 if ( m_NewBrushDrag == 0 ) {
1414 //L button w/o created brush = tunnel selection
1415 m_window_observer->onMouseUp( WindowVector_forInteger( x, y ), button_for_flags( buttons ), modifiers_for_flags( buttons ) );
1420 m_window_observer->onMouseUp( WindowVector_forInteger( x, y ), button_for_flags( buttons ), modifiers_for_flags( buttons ) );
1424 void XYWnd::XY_MouseMoved( int x, int y, unsigned int buttons ){
1425 // rbutton = drag xy origin
1426 if ( m_move_started ) {
1429 else if ( m_zoom_started ) {
1432 else if ( ClipMode() && g_pMovingClip != 0 ) {
1433 Clipper_OnMouseMoved( x, y );
1435 // lbutton without selection = drag new brush
1436 else if ( m_bNewBrushDrag ) {
1437 NewBrushDrag( x, y );
1440 // control mbutton = move camera
1441 else if ( buttons == MoveCamera_buttons() ) {
1442 XYWnd_PositionCamera( this, x, y, *g_pParentWnd->GetCamWnd() );
1445 // mbutton = angle camera
1446 else if ( buttons == OrientCamera_buttons() ) {
1447 XYWnd_OrientCamera( this, x, y, *g_pParentWnd->GetCamWnd() );
1450 else if ( buttons == SetCustomPivotOrigin_buttons() ) {
1451 SetCustomPivotOrigin( x, y );
1456 m_window_observer->onMouseMotion( WindowVector_forInteger( x, y ), modifiers_for_flags( buttons ) );
1458 m_mousePosition[0] = m_mousePosition[1] = m_mousePosition[2] = 0.0;
1459 XY_ToPoint( x, y, m_mousePosition );
1460 XY_SnapToGrid( m_mousePosition );
1462 StringOutputStream status( 64 );
1463 status << "x:: " << FloatFormat( m_mousePosition[0], 6, 1 )
1464 << " y:: " << FloatFormat( m_mousePosition[1], 6, 1 )
1465 << " z:: " << FloatFormat( m_mousePosition[2], 6, 1 );
1466 g_pParentWnd->SetStatusText( g_pParentWnd->m_position_status, status.c_str() );
1468 if ( g_xywindow_globals_private.g_bCrossHairs ) {
1469 XYWnd_Update( *this );
1472 Clipper_Crosshair_OnMouseMoved( x, y );
1476 void XYWnd::EntityCreate_MouseDown( int x, int y ){
1477 m_entityCreate = true;
1478 m_entityCreate_x = x;
1479 m_entityCreate_y = y;
1482 void XYWnd::EntityCreate_MouseMove( int x, int y ){
1483 if ( m_entityCreate && ( m_entityCreate_x != x || m_entityCreate_y != y ) ) {
1484 m_entityCreate = false;
1488 void XYWnd::EntityCreate_MouseUp( int x, int y ){
1489 if ( m_entityCreate ) {
1490 m_entityCreate = false;
1495 inline float screen_normalised( int pos, unsigned int size ){
1496 return ( ( 2.0f * pos ) / size ) - 1.0f;
1499 inline float normalised_to_world( float normalised, float world_origin, float normalised2world_scale ){
1500 return world_origin + normalised * normalised2world_scale;
1504 // TTimo: watch it, this doesn't init one of the 3 coords
1505 void XYWnd::XY_ToPoint( int x, int y, Vector3& point ){
1506 float normalised2world_scale_x = m_nWidth / 2 / m_fScale;
1507 float normalised2world_scale_y = m_nHeight / 2 / m_fScale;
1508 if ( m_viewType == XY ) {
1509 point[0] = normalised_to_world( screen_normalised( x, m_nWidth ), m_vOrigin[0], normalised2world_scale_x );
1510 point[1] = normalised_to_world( -screen_normalised( y, m_nHeight ), m_vOrigin[1], normalised2world_scale_y );
1512 else if ( m_viewType == YZ ) {
1513 point[1] = normalised_to_world( screen_normalised( x, m_nWidth ), m_vOrigin[1], normalised2world_scale_x );
1514 point[2] = normalised_to_world( -screen_normalised( y, m_nHeight ), m_vOrigin[2], normalised2world_scale_y );
1518 point[0] = normalised_to_world( screen_normalised( x, m_nWidth ), m_vOrigin[0], normalised2world_scale_x );
1519 point[2] = normalised_to_world( -screen_normalised( y, m_nHeight ), m_vOrigin[2], normalised2world_scale_y );
1523 void XYWnd::XY_SnapToGrid( Vector3& point ){
1524 if ( m_viewType == XY ) {
1525 point[0] = float_snapped( point[0], GetSnapGridSize() );
1526 point[1] = float_snapped( point[1], GetSnapGridSize() );
1528 else if ( m_viewType == YZ ) {
1529 point[1] = float_snapped( point[1], GetSnapGridSize() );
1530 point[2] = float_snapped( point[2], GetSnapGridSize() );
1534 point[0] = float_snapped( point[0], GetSnapGridSize() );
1535 point[2] = float_snapped( point[2], GetSnapGridSize() );
1539 void XYWnd::XY_LoadBackgroundImage( const char *name ){
1540 const char* relative = path_make_relative( name, GlobalFileSystem().findRoot( name ) );
1541 if ( relative == name ) {
1542 globalOutputStream() << "WARNING: could not extract the relative path, using full path instead\n";
1545 char fileNameWithoutExt[512];
1546 strncpy( fileNameWithoutExt, relative, sizeof( fileNameWithoutExt ) - 1 );
1547 fileNameWithoutExt[512 - 1] = '\0';
1548 fileNameWithoutExt[strlen( fileNameWithoutExt ) - 4] = '\0';
1550 Image *image = QERApp_LoadImage( 0, fileNameWithoutExt );
1552 globalOutputStream() << "Could not load texture " << fileNameWithoutExt << "\n";
1555 g_pParentWnd->ActiveXY()->m_tex = (qtexture_t*)malloc( sizeof( qtexture_t ) );
1556 LoadTextureRGBA( g_pParentWnd->ActiveXY()->XYWnd::m_tex, image->getRGBAPixels(), image->getWidth(), image->getHeight() );
1557 globalOutputStream() << "Loaded background texture " << relative << "\n";
1558 g_pParentWnd->ActiveXY()->m_backgroundActivated = true;
1561 switch ( g_pParentWnd->ActiveXY()->m_viewType )
1578 Select_GetBounds( min, max );
1579 g_pParentWnd->ActiveXY()->m_xmin = min[m_ix];
1580 g_pParentWnd->ActiveXY()->m_ymin = min[m_iy];
1581 g_pParentWnd->ActiveXY()->m_xmax = max[m_ix];
1582 g_pParentWnd->ActiveXY()->m_ymax = max[m_iy];
1585 void XYWnd::XY_DisableBackground( void ){
1586 g_pParentWnd->ActiveXY()->m_backgroundActivated = false;
1587 if ( g_pParentWnd->ActiveXY()->m_tex ) {
1588 free( g_pParentWnd->ActiveXY()->m_tex );
1590 g_pParentWnd->ActiveXY()->m_tex = NULL;
1593 void WXY_BackgroundSelect( void ){
1594 bool brushesSelected = Scene_countSelectedBrushes( GlobalSceneGraph() ) != 0;
1595 if ( !brushesSelected ) {
1596 ui::alert( ui::root, "You have to select some brushes to get the bounding box for.\n",
1597 "No selection", ui::alert_type::OK, ui::alert_icon::Error );
1601 const char *filename = MainFrame_getWindow().file_dialog( TRUE, "Background Image", NULL, NULL );
1602 g_pParentWnd->ActiveXY()->XY_DisableBackground();
1604 g_pParentWnd->ActiveXY()->XY_LoadBackgroundImage( filename );
1609 ============================================================================
1613 ============================================================================
1622 double two_to_the_power( int power ){
1623 return pow( 2.0f, power );
1626 void XYWnd::XY_DrawAxis( void ){
1627 if ( g_xywindow_globals_private.show_axis ) {
1628 const char g_AxisName[3] = { 'X', 'Y', 'Z' };
1629 const int nDim1 = ( m_viewType == YZ ) ? 1 : 0;
1630 const int nDim2 = ( m_viewType == XY ) ? 1 : 2;
1631 const int w = ( m_nWidth / 2 / m_fScale );
1632 const int h = ( m_nHeight / 2 / m_fScale );
1634 Vector3 colourX = ( m_viewType == YZ ) ? g_xywindow_globals.AxisColorY : g_xywindow_globals.AxisColorX;
1635 Vector3 colourY = ( m_viewType == XY ) ? g_xywindow_globals.AxisColorY : g_xywindow_globals.AxisColorZ;
1637 float grayX = vector3_dot( colourX, Vector3( 0.2989, 0.5870, 0.1140 ) );
1638 float grayY = vector3_dot( colourY, Vector3( 0.2989, 0.5870, 0.1140 ) );
1639 colourX[0] = colourX[1] = colourX[2] = grayX;
1640 colourY[0] = colourY[1] = colourY[2] = grayY;
1643 // draw two lines with corresponding axis colors to highlight current view
1644 // horizontal line: nDim1 color
1646 glBegin( GL_LINES );
1647 glColor3fv( vector3_to_array( colourX ) );
1648 glVertex2f( m_vOrigin[nDim1] - w + 40 / m_fScale, m_vOrigin[nDim2] + h - 45 / m_fScale );
1649 glVertex2f( m_vOrigin[nDim1] - w + 65 / m_fScale, m_vOrigin[nDim2] + h - 45 / m_fScale );
1651 glVertex2f( 32 / m_fScale, 0 );
1652 glColor3fv( vector3_to_array( colourY ) );
1653 glVertex2f( m_vOrigin[nDim1] - w + 40 / m_fScale, m_vOrigin[nDim2] + h - 45 / m_fScale );
1654 glVertex2f( m_vOrigin[nDim1] - w + 40 / m_fScale, m_vOrigin[nDim2] + h - 20 / m_fScale );
1656 glVertex2f( 0, 32 / m_fScale );
1659 // now print axis symbols
1660 glColor3fv( vector3_to_array( colourX ) );
1661 glRasterPos2f( m_vOrigin[nDim1] - w + 55 / m_fScale, m_vOrigin[nDim2] + h - 55 / m_fScale );
1662 GlobalOpenGL().drawChar( g_AxisName[nDim1] );
1663 glRasterPos2f( 28 / m_fScale, -10 / m_fScale );
1664 GlobalOpenGL().drawChar( g_AxisName[nDim1] );
1665 glColor3fv( vector3_to_array( colourY ) );
1666 glRasterPos2f( m_vOrigin[nDim1] - w + 25 / m_fScale, m_vOrigin[nDim2] + h - 30 / m_fScale );
1667 GlobalOpenGL().drawChar( g_AxisName[nDim2] );
1668 glRasterPos2f( -10 / m_fScale, 28 / m_fScale );
1669 GlobalOpenGL().drawChar( g_AxisName[nDim2] );
1673 void XYWnd::RenderActive( void ){
1674 if ( glwidget_make_current( m_gl_widget ) != FALSE ) {
1675 if ( Map_Valid( g_map ) && ScreenUpdates_Enabled() ) {
1676 GlobalOpenGL_debugAssertNoErrors();
1677 glDrawBuffer( GL_FRONT );
1679 if ( g_xywindow_globals_private.show_outline ) {
1680 glMatrixMode( GL_PROJECTION );
1682 glOrtho( 0, m_nWidth, 0, m_nHeight, 0, 1 );
1684 glMatrixMode( GL_MODELVIEW );
1687 if( !Active() ){ //sorta erase
1688 glColor3fv( vector3_to_array( g_xywindow_globals.color_gridmajor ) );
1690 // four view mode doesn't colorize
1691 else if ( g_pParentWnd->CurrentStyle() == MainFrame::eSplit ) {
1692 glColor3fv( vector3_to_array( g_xywindow_globals.color_viewname ) );
1696 switch ( m_viewType )
1699 glColor3fv( vector3_to_array( g_xywindow_globals.AxisColorX ) );
1702 glColor3fv( vector3_to_array( g_xywindow_globals.AxisColorY ) );
1705 glColor3fv( vector3_to_array( g_xywindow_globals.AxisColorZ ) );
1709 glBegin( GL_LINE_LOOP );
1710 glVertex2f( 0.5, 0.5 );
1711 glVertex2f( m_nWidth - 0.5, 1 );
1712 glVertex2f( m_nWidth - 0.5, m_nHeight - 0.5 );
1713 glVertex2f( 0.5, m_nHeight - 0.5 );
1716 // we do this part (the old way) only if show_axis is disabled
1717 if ( !g_xywindow_globals_private.show_axis ) {
1718 glMatrixMode( GL_PROJECTION );
1720 glOrtho( 0, m_nWidth, 0, m_nHeight, 0, 1 );
1722 glMatrixMode( GL_MODELVIEW );
1726 glColor3fv( vector3_to_array( g_xywindow_globals.color_viewname ) );
1729 glColor4fv( vector4_to_array( Vector4( g_xywindow_globals.color_gridtext, 1.0f ) ) );
1732 glDisable( GL_BLEND );
1733 glRasterPos2f( 35, m_nHeight - 20 );
1735 GlobalOpenGL().drawString( ViewType_getTitle( m_viewType ) );
1739 glViewport( 0, 0, m_nWidth, m_nHeight );
1741 glMatrixMode( GL_PROJECTION );
1742 glLoadMatrixf( reinterpret_cast<const float*>( &m_projection ) );
1744 glMatrixMode( GL_MODELVIEW );
1746 glScalef( m_fScale, m_fScale, 1 );
1747 int nDim1 = ( m_viewType == YZ ) ? 1 : 0;
1748 int nDim2 = ( m_viewType == XY ) ? 1 : 2;
1749 glTranslatef( -m_vOrigin[nDim1], -m_vOrigin[nDim2], 0 );
1751 glDisable( GL_LINE_STIPPLE );
1752 glDisableClientState( GL_TEXTURE_COORD_ARRAY );
1753 glDisableClientState( GL_NORMAL_ARRAY );
1754 glDisableClientState( GL_COLOR_ARRAY );
1755 glDisable( GL_TEXTURE_2D );
1756 glDisable( GL_LIGHTING );
1757 glDisable( GL_COLOR_MATERIAL );
1758 glDisable( GL_DEPTH_TEST );
1759 glDisable( GL_TEXTURE_1D );
1760 glDisable( GL_BLEND );
1762 XYWnd::XY_DrawAxis();
1765 glDrawBuffer( GL_BACK );
1766 GlobalOpenGL_debugAssertNoErrors();
1767 glwidget_make_current( m_gl_widget );
1772 void XYWnd::XY_DrawBackground( void ){
1773 glPushAttrib( GL_ALL_ATTRIB_BITS );
1775 glEnable( GL_TEXTURE_2D );
1776 glEnable( GL_BLEND );
1777 glBlendFunc( GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA );
1778 glTexEnvf( GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE );
1779 glTexParameterf( GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP );
1780 glTexParameterf( GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP );
1782 glPolygonMode( GL_FRONT, GL_FILL );
1784 glBindTexture( GL_TEXTURE_2D, m_tex->texture_number );
1785 glBegin( GL_QUADS );
1787 glColor4f( 1.0, 1.0, 1.0, m_alpha );
1788 glTexCoord2f( 0.0, 1.0 );
1789 glVertex2f( m_xmin, m_ymin );
1791 glTexCoord2f( 1.0, 1.0 );
1792 glVertex2f( m_xmax, m_ymin );
1794 glTexCoord2f( 1.0, 0.0 );
1795 glVertex2f( m_xmax, m_ymax );
1797 glTexCoord2f( 0.0, 0.0 );
1798 glVertex2f( m_xmin, m_ymax );
1801 glBindTexture( GL_TEXTURE_2D, 0 );
1806 void XYWnd::XY_DrawGrid( void ) {
1807 float x, y, xb, xe, yb, ye;
1810 float step, minor_step, stepx, stepy;
1811 step = minor_step = stepx = stepy = GetGridSize();
1813 int minor_power = Grid_getPower();
1816 while ( ( minor_step * m_fScale ) <= 4.0f ) { // make sure minor grid spacing is at least 4 pixels on the screen
1820 int power = minor_power;
1821 while ( ( power % 3 ) != 0 || ( step * m_fScale ) <= 32.0f ) { // make sure major grid spacing is at least 32 pixels on the screen
1823 step = float(two_to_the_power( power ) );
1825 mask = ( 1 << ( power - minor_power ) ) - 1;
1826 while ( ( stepx * m_fScale ) <= 32.0f ) // text step x must be at least 32
1828 while ( ( stepy * m_fScale ) <= 32.0f ) // text step y must be at least 32
1831 a = ( ( GetSnapGridSize() > 0.0f ) ? 1.0f : 0.3f );
1833 glDisable( GL_TEXTURE_2D );
1834 glDisable( GL_TEXTURE_1D );
1835 glDisable( GL_DEPTH_TEST );
1836 glDisable( GL_BLEND );
1839 w = ( m_nWidth / 2 / m_fScale );
1840 h = ( m_nHeight / 2 / m_fScale );
1842 const int nDim1 = ( m_viewType == YZ ) ? 1 : 0;
1843 const int nDim2 = ( m_viewType == XY ) ? 1 : 2;
1845 xb = m_vOrigin[nDim1] - w;
1846 if ( xb < region_mins[nDim1] ) {
1847 xb = region_mins[nDim1];
1849 xb = step * floor( xb / step );
1851 xe = m_vOrigin[nDim1] + w;
1852 if ( xe > region_maxs[nDim1] ) {
1853 xe = region_maxs[nDim1];
1855 xe = step * ceil( xe / step );
1857 yb = m_vOrigin[nDim2] - h;
1858 if ( yb < region_mins[nDim2] ) {
1859 yb = region_mins[nDim2];
1861 yb = step * floor( yb / step );
1863 ye = m_vOrigin[nDim2] + h;
1864 if ( ye > region_maxs[nDim2] ) {
1865 ye = region_maxs[nDim2];
1867 ye = step * ceil( ye / step );
1869 #define COLORS_DIFFER( a,b ) \
1870 ( ( a )[0] != ( b )[0] || \
1871 ( a )[1] != ( b )[1] || \
1872 ( a )[2] != ( b )[2] )
1875 // draw minor blocks
1876 if ( g_xywindow_globals_private.d_showgrid || a < 1.0f ) {
1878 glEnable( GL_BLEND );
1881 if ( COLORS_DIFFER( g_xywindow_globals.color_gridminor, g_xywindow_globals.color_gridback ) ) {
1882 glColor4fv( vector4_to_array( Vector4( g_xywindow_globals.color_gridminor, a ) ) );
1884 glBegin( GL_LINES );
1886 for ( x = xb ; x < xe ; x += minor_step, ++i ) {
1887 if ( ( i & mask ) != 0 ) {
1888 glVertex2f( x, yb );
1889 glVertex2f( x, ye );
1893 for ( y = yb ; y < ye ; y += minor_step, ++i ) {
1894 if ( ( i & mask ) != 0 ) {
1895 glVertex2f( xb, y );
1896 glVertex2f( xe, y );
1902 // draw major blocks
1903 if ( COLORS_DIFFER( g_xywindow_globals.color_gridmajor, g_xywindow_globals.color_gridminor ) ) {
1904 glColor4fv( vector4_to_array( Vector4( g_xywindow_globals.color_gridmajor, a ) ) );
1906 glBegin( GL_LINES );
1907 for ( x = xb ; x <= xe ; x += step ) {
1908 glVertex2f( x, yb );
1909 glVertex2f( x, ye );
1911 for ( y = yb ; y <= ye ; y += step ) {
1912 glVertex2f( xb, y );
1913 glVertex2f( xe, y );
1919 glDisable( GL_BLEND );
1923 // draw coordinate text if needed
1924 if ( g_xywindow_globals_private.show_coordinates ) {
1925 glColor4fv( vector4_to_array( Vector4( g_xywindow_globals.color_gridtext, 1.0f ) ) );
1926 float offx = m_vOrigin[nDim2] + h - ( 4 + GlobalOpenGL().m_font->getPixelAscent() ) / m_fScale;
1927 float offy = m_vOrigin[nDim1] - w + 4 / m_fScale;
1928 for ( x = xb - fmod( xb, stepx ); x <= xe ; x += stepx ) {
1929 glRasterPos2f( x, offx );
1930 sprintf( text, "%g", x );
1931 GlobalOpenGL().drawString( text );
1933 for ( y = yb - fmod( yb, stepy ); y <= ye ; y += stepy ) {
1934 glRasterPos2f( offy, y );
1935 sprintf( text, "%g", y );
1936 GlobalOpenGL().drawString( text );
1940 // we do this part (the old way) only if show_axis is disabled
1941 if ( !g_xywindow_globals_private.show_axis ) {
1943 glColor3fv( vector3_to_array( g_xywindow_globals.color_viewname ) );
1946 glColor4fv( vector4_to_array( Vector4( g_xywindow_globals.color_gridtext, 1.0f ) ) );
1949 glRasterPos2f( m_vOrigin[nDim1] - w + 35 / m_fScale, m_vOrigin[nDim2] + h - 20 / m_fScale );
1951 GlobalOpenGL().drawString( ViewType_getTitle( m_viewType ) );
1954 XYWnd::XY_DrawAxis();
1956 // show current work zone?
1957 // the work zone is used to place dropped points and brushes
1958 if ( g_xywindow_globals_private.d_show_work ) {
1959 glColor4f( 1.0f, 0.0f, 0.0f, 1.0f );
1960 glBegin( GL_LINES );
1961 glVertex2f( xb, Select_getWorkZone().d_work_min[nDim2] );
1962 glVertex2f( xe, Select_getWorkZone().d_work_min[nDim2] );
1963 glVertex2f( xb, Select_getWorkZone().d_work_max[nDim2] );
1964 glVertex2f( xe, Select_getWorkZone().d_work_max[nDim2] );
1965 glVertex2f( Select_getWorkZone().d_work_min[nDim1], yb );
1966 glVertex2f( Select_getWorkZone().d_work_min[nDim1], ye );
1967 glVertex2f( Select_getWorkZone().d_work_max[nDim1], yb );
1968 glVertex2f( Select_getWorkZone().d_work_max[nDim1], ye );
1978 void XYWnd::XY_DrawBlockGrid(){
1979 if ( Map_FindWorldspawn( g_map ) == 0 ) {
1982 const char *value = Node_getEntity( *Map_GetWorldspawn( g_map ) )->getKeyValue( "_blocksize" );
1983 if ( strlen( value ) ) {
1984 sscanf( value, "%i", &g_xywindow_globals_private.blockSize );
1987 if ( !g_xywindow_globals_private.blockSize || g_xywindow_globals_private.blockSize > 65536 || g_xywindow_globals_private.blockSize < 1024 ) {
1988 // don't use custom blocksize if it is less than the default, or greater than the maximum world coordinate
1989 g_xywindow_globals_private.blockSize = 1024;
1992 float x, y, xb, xe, yb, ye;
1996 glDisable( GL_TEXTURE_2D );
1997 glDisable( GL_TEXTURE_1D );
1998 glDisable( GL_DEPTH_TEST );
1999 glDisable( GL_BLEND );
2001 w = ( m_nWidth / 2 / m_fScale );
2002 h = ( m_nHeight / 2 / m_fScale );
2004 int nDim1 = ( m_viewType == YZ ) ? 1 : 0;
2005 int nDim2 = ( m_viewType == XY ) ? 1 : 2;
2007 xb = m_vOrigin[nDim1] - w;
2008 if ( xb < region_mins[nDim1] ) {
2009 xb = region_mins[nDim1];
2011 xb = static_cast<float>( g_xywindow_globals_private.blockSize * floor( xb / g_xywindow_globals_private.blockSize ) );
2013 xe = m_vOrigin[nDim1] + w;
2014 if ( xe > region_maxs[nDim1] ) {
2015 xe = region_maxs[nDim1];
2017 xe = static_cast<float>( g_xywindow_globals_private.blockSize * ceil( xe / g_xywindow_globals_private.blockSize ) );
2019 yb = m_vOrigin[nDim2] - h;
2020 if ( yb < region_mins[nDim2] ) {
2021 yb = region_mins[nDim2];
2023 yb = static_cast<float>( g_xywindow_globals_private.blockSize * floor( yb / g_xywindow_globals_private.blockSize ) );
2025 ye = m_vOrigin[nDim2] + h;
2026 if ( ye > region_maxs[nDim2] ) {
2027 ye = region_maxs[nDim2];
2029 ye = static_cast<float>( g_xywindow_globals_private.blockSize * ceil( ye / g_xywindow_globals_private.blockSize ) );
2031 // draw major blocks
2033 glColor3fv( vector3_to_array( g_xywindow_globals.color_gridblock ) );
2036 glBegin( GL_LINES );
2038 for ( x = xb ; x <= xe ; x += g_xywindow_globals_private.blockSize )
2040 glVertex2f( x, yb );
2041 glVertex2f( x, ye );
2044 if ( m_viewType == XY ) {
2045 for ( y = yb ; y <= ye ; y += g_xywindow_globals_private.blockSize )
2047 glVertex2f( xb, y );
2048 glVertex2f( xe, y );
2055 // draw coordinate text if needed
2057 if ( m_viewType == XY && m_fScale > .1 ) {
2058 for ( x = xb ; x < xe ; x += g_xywindow_globals_private.blockSize )
2059 for ( y = yb ; y < ye ; y += g_xywindow_globals_private.blockSize )
2061 glRasterPos2f( x + ( g_xywindow_globals_private.blockSize / 2 ), y + ( g_xywindow_globals_private.blockSize / 2 ) );
2062 sprintf( text, "%i,%i",(int)floor( x / g_xywindow_globals_private.blockSize ), (int)floor( y / g_xywindow_globals_private.blockSize ) );
2063 GlobalOpenGL().drawString( text );
2067 glColor4f( 0, 0, 0, 0 );
2070 void XYWnd::DrawCameraIcon( const Vector3& origin, const Vector3& angles ){
2071 Cam.fov = 48 / m_fScale;
2072 Cam.box = 16 / m_fScale;
2073 // globalOutputStream() << "pitch " << angles[CAMERA_PITCH] << " yaw " << angles[CAMERA_YAW] << "\n";
2075 if ( m_viewType == XY ) {
2078 Cam.a = degrees_to_radians( angles[CAMERA_YAW] );
2080 else if ( m_viewType == YZ ) {
2083 Cam.a = degrees_to_radians( ( angles[CAMERA_YAW] > 180 ) ? ( 180.0f - angles[CAMERA_PITCH] ) : angles[CAMERA_PITCH] );
2089 Cam.a = degrees_to_radians( ( angles[CAMERA_YAW] < 270 && angles[CAMERA_YAW] > 90 ) ? ( 180.0f - angles[CAMERA_PITCH] ) : angles[CAMERA_PITCH] );
2092 //glColor3f( 0.0, 0.0, 1.0 );
2093 glColor3f( 1.0, 1.0, 1.0 );
2094 glBegin( GL_LINE_STRIP );
2095 glVertex3f( Cam.x - Cam.box,Cam.y,0 );
2096 glVertex3f( Cam.x,Cam.y + ( Cam.box / 2 ),0 );
2097 glVertex3f( Cam.x + Cam.box,Cam.y,0 );
2098 glVertex3f( Cam.x,Cam.y - ( Cam.box / 2 ),0 );
2099 glVertex3f( Cam.x - Cam.box,Cam.y,0 );
2100 glVertex3f( Cam.x + Cam.box,Cam.y,0 );
2103 glBegin( GL_LINE_STRIP );
2104 glVertex3f( Cam.x + static_cast<float>( Cam.fov * cos( Cam.a + c_pi / 4 ) ), Cam.y + static_cast<float>( Cam.fov * sin( Cam.a + c_pi / 4 ) ), 0 );
2105 glVertex3f( Cam.x, Cam.y, 0 );
2106 glVertex3f( Cam.x + static_cast<float>( Cam.fov * cos( Cam.a - c_pi / 4 ) ), Cam.y + static_cast<float>( Cam.fov * sin( Cam.a - c_pi / 4 ) ), 0 );
2111 void XYWnd::UpdateCameraIcon( void ){
2112 if ( glwidget_make_current( m_gl_widget ) != FALSE ) {
2113 if ( Map_Valid( g_map ) && ScreenUpdates_Enabled() ) {
2114 GlobalOpenGL_debugAssertNoErrors();
2115 glDrawBuffer( GL_FRONT );
2118 glViewport( 0, 0, m_nWidth, m_nHeight );
2120 glMatrixMode( GL_PROJECTION );
2121 glLoadMatrixf( reinterpret_cast<const float*>( &m_projection ) );
2123 glMatrixMode( GL_MODELVIEW );
2125 glScalef( m_fScale, m_fScale, 1 );
2126 int nDim1 = ( m_viewType == YZ ) ? 1 : 0;
2127 int nDim2 = ( m_viewType == XY ) ? 1 : 2;
2128 glTranslatef( -m_vOrigin[nDim1], -m_vOrigin[nDim2], 0 );
2130 glDisable( GL_LINE_STIPPLE );
2131 glDisableClientState( GL_TEXTURE_COORD_ARRAY );
2132 glDisableClientState( GL_NORMAL_ARRAY );
2133 glDisableClientState( GL_COLOR_ARRAY );
2134 glDisable( GL_TEXTURE_2D );
2135 glDisable( GL_LIGHTING );
2136 glDisable( GL_COLOR_MATERIAL );
2137 glDisable( GL_DEPTH_TEST );
2138 glDisable( GL_TEXTURE_1D );
2140 glEnable( GL_BLEND );
2141 glBlendFunc( GL_ONE_MINUS_DST_COLOR, GL_ZERO );
2143 //glColor3f( 0.0, 0.0, 1.0 );
2144 glColor3f( 1.0, 1.0, 1.0 );
2145 glBegin( GL_LINE_STRIP );
2146 glVertex3f( Cam.x - Cam.box,Cam.y,0 );
2147 glVertex3f( Cam.x,Cam.y + ( Cam.box / 2 ),0 );
2148 glVertex3f( Cam.x + Cam.box,Cam.y,0 );
2149 glVertex3f( Cam.x,Cam.y - ( Cam.box / 2 ),0 );
2150 glVertex3f( Cam.x - Cam.box,Cam.y,0 );
2151 glVertex3f( Cam.x + Cam.box,Cam.y,0 );
2154 glBegin( GL_LINE_STRIP );
2155 glVertex3f( Cam.x + static_cast<float>( Cam.fov * cos( Cam.a + c_pi / 4 ) ), Cam.y + static_cast<float>( Cam.fov * sin( Cam.a + c_pi / 4 ) ), 0 );
2156 glVertex3f( Cam.x, Cam.y, 0 );
2157 glVertex3f( Cam.x + static_cast<float>( Cam.fov * cos( Cam.a - c_pi / 4 ) ), Cam.y + static_cast<float>( Cam.fov * sin( Cam.a - c_pi / 4 ) ), 0 );
2160 XYWnd::DrawCameraIcon( Camera_getOrigin( *g_pParentWnd->GetCamWnd() ), Camera_getAngles( *g_pParentWnd->GetCamWnd() ) );
2162 glDisable( GL_BLEND );
2163 glBlendFunc( GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA );
2166 glDrawBuffer( GL_BACK );
2167 GlobalOpenGL_debugAssertNoErrors();
2168 glwidget_make_current( m_gl_widget );
2174 float Betwixt( float f1, float f2 ){
2176 return f2 + ( ( f1 - f2 ) / 2 );
2179 return f1 + ( ( f2 - f1 ) / 2 );
2184 // can be greatly simplified but per usual i am in a hurry
2185 // which is not an excuse, just a fact
2186 void XYWnd::PaintSizeInfo( int nDim1, int nDim2, Vector3& vMinBounds, Vector3& vMaxBounds ){
2187 if ( vector3_equal( vMinBounds, vMaxBounds ) ) {
2190 const char* g_pDimStrings[] = {"x:", "y:", "z:"};
2191 typedef const char* OrgStrings[2];
2192 const OrgStrings g_pOrgStrings[] = { { "x:", "y:", }, { "x:", "z:", }, { "y:", "z:", } };
2194 Vector3 vSize( vector3_subtracted( vMaxBounds, vMinBounds ) );
2196 glColor3f( g_xywindow_globals.color_selbrushes[0] * .65f,
2197 g_xywindow_globals.color_selbrushes[1] * .65f,
2198 g_xywindow_globals.color_selbrushes[2] * .65f );
2200 StringOutputStream dimensions( 16 );
2202 if ( m_viewType == XY ) {
2203 glBegin( GL_LINES );
2205 glVertex3f( vMinBounds[nDim1], vMinBounds[nDim2] - 6.0f / m_fScale, 0.0f );
2206 glVertex3f( vMinBounds[nDim1], vMinBounds[nDim2] - 10.0f / m_fScale, 0.0f );
2208 glVertex3f( vMinBounds[nDim1], vMinBounds[nDim2] - 10.0f / m_fScale, 0.0f );
2209 glVertex3f( vMaxBounds[nDim1], vMinBounds[nDim2] - 10.0f / m_fScale, 0.0f );
2211 glVertex3f( vMaxBounds[nDim1], vMinBounds[nDim2] - 6.0f / m_fScale, 0.0f );
2212 glVertex3f( vMaxBounds[nDim1], vMinBounds[nDim2] - 10.0f / m_fScale, 0.0f );
2215 glVertex3f( vMaxBounds[nDim1] + 6.0f / m_fScale, vMinBounds[nDim2], 0.0f );
2216 glVertex3f( vMaxBounds[nDim1] + 10.0f / m_fScale, vMinBounds[nDim2], 0.0f );
2218 glVertex3f( vMaxBounds[nDim1] + 10.0f / m_fScale, vMinBounds[nDim2], 0.0f );
2219 glVertex3f( vMaxBounds[nDim1] + 10.0f / m_fScale, vMaxBounds[nDim2], 0.0f );
2221 glVertex3f( vMaxBounds[nDim1] + 6.0f / m_fScale, vMaxBounds[nDim2], 0.0f );
2222 glVertex3f( vMaxBounds[nDim1] + 10.0f / m_fScale, vMaxBounds[nDim2], 0.0f );
2226 glRasterPos3f( Betwixt( vMinBounds[nDim1], vMaxBounds[nDim1] ), vMinBounds[nDim2] - 20.0f / m_fScale, 0.0f );
2227 dimensions << g_pDimStrings[nDim1] << vSize[nDim1];
2228 GlobalOpenGL().drawString( dimensions.c_str() );
2231 glRasterPos3f( vMaxBounds[nDim1] + 16.0f / m_fScale, Betwixt( vMinBounds[nDim2], vMaxBounds[nDim2] ), 0.0f );
2232 dimensions << g_pDimStrings[nDim2] << vSize[nDim2];
2233 GlobalOpenGL().drawString( dimensions.c_str() );
2236 glRasterPos3f( vMinBounds[nDim1] + 4, vMaxBounds[nDim2] + 8 / m_fScale, 0.0f );
2237 dimensions << "(" << g_pOrgStrings[0][0] << vMinBounds[nDim1] << " " << g_pOrgStrings[0][1] << vMaxBounds[nDim2] << ")";
2238 GlobalOpenGL().drawString( dimensions.c_str() );
2240 else if ( m_viewType == XZ ) {
2241 glBegin( GL_LINES );
2243 glVertex3f( vMinBounds[nDim1], 0, vMinBounds[nDim2] - 6.0f / m_fScale );
2244 glVertex3f( vMinBounds[nDim1], 0, vMinBounds[nDim2] - 10.0f / m_fScale );
2246 glVertex3f( vMinBounds[nDim1], 0,vMinBounds[nDim2] - 10.0f / m_fScale );
2247 glVertex3f( vMaxBounds[nDim1], 0,vMinBounds[nDim2] - 10.0f / m_fScale );
2249 glVertex3f( vMaxBounds[nDim1], 0,vMinBounds[nDim2] - 6.0f / m_fScale );
2250 glVertex3f( vMaxBounds[nDim1], 0,vMinBounds[nDim2] - 10.0f / m_fScale );
2253 glVertex3f( vMaxBounds[nDim1] + 6.0f / m_fScale, 0,vMinBounds[nDim2] );
2254 glVertex3f( vMaxBounds[nDim1] + 10.0f / m_fScale, 0,vMinBounds[nDim2] );
2256 glVertex3f( vMaxBounds[nDim1] + 10.0f / m_fScale, 0,vMinBounds[nDim2] );
2257 glVertex3f( vMaxBounds[nDim1] + 10.0f / m_fScale, 0,vMaxBounds[nDim2] );
2259 glVertex3f( vMaxBounds[nDim1] + 6.0f / m_fScale, 0,vMaxBounds[nDim2] );
2260 glVertex3f( vMaxBounds[nDim1] + 10.0f / m_fScale, 0,vMaxBounds[nDim2] );
2264 glRasterPos3f( Betwixt( vMinBounds[nDim1], vMaxBounds[nDim1] ), 0, vMinBounds[nDim2] - 20.0f / m_fScale );
2265 dimensions << g_pDimStrings[nDim1] << vSize[nDim1];
2266 GlobalOpenGL().drawString( dimensions.c_str() );
2269 glRasterPos3f( vMaxBounds[nDim1] + 16.0f / m_fScale, 0, Betwixt( vMinBounds[nDim2], vMaxBounds[nDim2] ) );
2270 dimensions << g_pDimStrings[nDim2] << vSize[nDim2];
2271 GlobalOpenGL().drawString( dimensions.c_str() );
2274 glRasterPos3f( vMinBounds[nDim1] + 4, 0, vMaxBounds[nDim2] + 8 / m_fScale );
2275 dimensions << "(" << g_pOrgStrings[1][0] << vMinBounds[nDim1] << " " << g_pOrgStrings[1][1] << vMaxBounds[nDim2] << ")";
2276 GlobalOpenGL().drawString( dimensions.c_str() );
2280 glBegin( GL_LINES );
2282 glVertex3f( 0, vMinBounds[nDim1], vMinBounds[nDim2] - 6.0f / m_fScale );
2283 glVertex3f( 0, vMinBounds[nDim1], vMinBounds[nDim2] - 10.0f / m_fScale );
2285 glVertex3f( 0, vMinBounds[nDim1], vMinBounds[nDim2] - 10.0f / m_fScale );
2286 glVertex3f( 0, vMaxBounds[nDim1], vMinBounds[nDim2] - 10.0f / m_fScale );
2288 glVertex3f( 0, vMaxBounds[nDim1], vMinBounds[nDim2] - 6.0f / m_fScale );
2289 glVertex3f( 0, vMaxBounds[nDim1], vMinBounds[nDim2] - 10.0f / m_fScale );
2292 glVertex3f( 0, vMaxBounds[nDim1] + 6.0f / m_fScale, vMinBounds[nDim2] );
2293 glVertex3f( 0, vMaxBounds[nDim1] + 10.0f / m_fScale, vMinBounds[nDim2] );
2295 glVertex3f( 0, vMaxBounds[nDim1] + 10.0f / m_fScale, vMinBounds[nDim2] );
2296 glVertex3f( 0, vMaxBounds[nDim1] + 10.0f / m_fScale, vMaxBounds[nDim2] );
2298 glVertex3f( 0, vMaxBounds[nDim1] + 6.0f / m_fScale, vMaxBounds[nDim2] );
2299 glVertex3f( 0, vMaxBounds[nDim1] + 10.0f / m_fScale, vMaxBounds[nDim2] );
2303 glRasterPos3f( 0, Betwixt( vMinBounds[nDim1], vMaxBounds[nDim1] ), vMinBounds[nDim2] - 20.0f / m_fScale );
2304 dimensions << g_pDimStrings[nDim1] << vSize[nDim1];
2305 GlobalOpenGL().drawString( dimensions.c_str() );
2308 glRasterPos3f( 0, vMaxBounds[nDim1] + 16.0f / m_fScale, Betwixt( vMinBounds[nDim2], vMaxBounds[nDim2] ) );
2309 dimensions << g_pDimStrings[nDim2] << vSize[nDim2];
2310 GlobalOpenGL().drawString( dimensions.c_str() );
2313 glRasterPos3f( 0, vMinBounds[nDim1] + 4.0f, vMaxBounds[nDim2] + 8 / m_fScale );
2314 dimensions << "(" << g_pOrgStrings[2][0] << vMinBounds[nDim1] << " " << g_pOrgStrings[2][1] << vMaxBounds[nDim2] << ")";
2315 GlobalOpenGL().drawString( dimensions.c_str() );
2319 class XYRenderer : public Renderer
2327 unsigned int m_highlight;
2331 XYRenderer( RenderStateFlags globalstate, Shader* selected ) :
2332 m_globalstate( globalstate ),
2333 m_state_selected( selected ){
2334 ASSERT_NOTNULL( selected );
2335 m_state_stack.push_back( state_type() );
2338 void SetState( Shader* state, EStyle style ){
2339 ASSERT_NOTNULL( state );
2340 if ( style == eWireframeOnly ) {
2341 m_state_stack.back().m_state = state;
2344 EStyle getStyle() const {
2345 return eWireframeOnly;
2348 m_state_stack.push_back( m_state_stack.back() );
2351 ASSERT_MESSAGE( !m_state_stack.empty(), "popping empty stack" );
2352 m_state_stack.pop_back();
2354 void Highlight( EHighlightMode mode, bool bEnable = true ){
2356 ? m_state_stack.back().m_highlight |= mode
2357 : m_state_stack.back().m_highlight &= ~mode;
2359 void addRenderable( const OpenGLRenderable& renderable, const Matrix4& localToWorld ){
2360 if ( m_state_stack.back().m_highlight & ePrimitive ) {
2361 m_state_selected->addRenderable( renderable, localToWorld );
2365 m_state_stack.back().m_state->addRenderable( renderable, localToWorld );
2369 void render( const Matrix4& modelview, const Matrix4& projection ){
2370 GlobalShaderCache().render( m_globalstate, modelview, projection );
2373 std::vector<state_type> m_state_stack;
2374 RenderStateFlags m_globalstate;
2375 Shader* m_state_selected;
2378 void XYWnd::updateProjection(){
2379 m_projection[0] = 1.0f / static_cast<float>( m_nWidth / 2 );
2380 m_projection[5] = 1.0f / static_cast<float>( m_nHeight / 2 );
2381 m_projection[10] = 1.0f / ( g_MaxWorldCoord * m_fScale );
2383 m_projection[12] = 0.0f;
2384 m_projection[13] = 0.0f;
2385 m_projection[14] = -1.0f;
2397 m_projection[11] = 0.0f;
2399 m_projection[15] = 1.0f;
2401 m_view.Construct( m_projection, m_modelview, m_nWidth, m_nHeight );
2404 // note: modelview matrix must have a uniform scale, otherwise strange things happen when rendering the rotation manipulator.
2405 void XYWnd::updateModelview(){
2406 int nDim1 = ( m_viewType == YZ ) ? 1 : 0;
2407 int nDim2 = ( m_viewType == XY ) ? 1 : 2;
2410 m_modelview[12] = -m_vOrigin[nDim1] * m_fScale;
2411 m_modelview[13] = -m_vOrigin[nDim2] * m_fScale;
2412 m_modelview[14] = g_MaxWorldCoord * m_fScale;
2415 switch ( m_viewType )
2418 m_modelview[0] = m_fScale;
2423 m_modelview[5] = m_fScale;
2428 m_modelview[10] = -m_fScale;
2431 m_modelview[0] = m_fScale;
2437 m_modelview[6] = m_fScale;
2440 m_modelview[9] = m_fScale;
2441 m_modelview[10] = 0;
2446 m_modelview[2] = -m_fScale;
2448 m_modelview[4] = m_fScale;
2453 m_modelview[9] = m_fScale;
2454 m_modelview[10] = 0;
2458 m_modelview[3] = m_modelview[7] = m_modelview[11] = 0;
2459 m_modelview[15] = 1;
2461 m_view.Construct( m_projection, m_modelview, m_nWidth, m_nHeight );
2470 //#define DBG_SCENEDUMP
2472 void XYWnd::XY_Draw(){
2476 glViewport( 0, 0, m_nWidth, m_nHeight );
2477 glClearColor( g_xywindow_globals.color_gridback[0],
2478 g_xywindow_globals.color_gridback[1],
2479 g_xywindow_globals.color_gridback[2],0 );
2481 glClear( GL_COLOR_BUFFER_BIT );
2487 glMatrixMode( GL_PROJECTION );
2488 glLoadMatrixf( reinterpret_cast<const float*>( &m_projection ) );
2490 glMatrixMode( GL_MODELVIEW );
2492 glScalef( m_fScale, m_fScale, 1 );
2493 int nDim1 = ( m_viewType == YZ ) ? 1 : 0;
2494 int nDim2 = ( m_viewType == XY ) ? 1 : 2;
2495 glTranslatef( -m_vOrigin[nDim1], -m_vOrigin[nDim2], 0 );
2497 glDisable( GL_LINE_STIPPLE );
2499 glDisableClientState( GL_TEXTURE_COORD_ARRAY );
2500 glDisableClientState( GL_NORMAL_ARRAY );
2501 glDisableClientState( GL_COLOR_ARRAY );
2502 glDisable( GL_TEXTURE_2D );
2503 glDisable( GL_LIGHTING );
2504 glDisable( GL_COLOR_MATERIAL );
2505 glDisable( GL_DEPTH_TEST );
2507 if ( m_backgroundActivated ) {
2508 XY_DrawBackground();
2512 if ( g_xywindow_globals_private.show_blocks ) {
2516 glLoadMatrixf( reinterpret_cast<const float*>( &m_modelview ) );
2518 unsigned int globalstate = RENDER_COLOURARRAY | RENDER_COLOURWRITE | RENDER_POLYGONSMOOTH | RENDER_LINESMOOTH;
2519 if ( !g_xywindow_globals.m_bNoStipple ) {
2520 globalstate |= RENDER_LINESTIPPLE;
2524 XYRenderer renderer( globalstate, m_state_selected );
2526 Scene_Render( renderer, m_view );
2528 GlobalOpenGL_debugAssertNoErrors();
2529 renderer.render( m_modelview, m_projection );
2530 GlobalOpenGL_debugAssertNoErrors();
2533 glDepthMask( GL_FALSE );
2535 GlobalOpenGL_debugAssertNoErrors();
2537 glLoadMatrixf( reinterpret_cast<const float*>( &m_modelview ) );
2539 GlobalOpenGL_debugAssertNoErrors();
2540 glDisable( GL_LINE_STIPPLE );
2541 GlobalOpenGL_debugAssertNoErrors();
2543 GlobalOpenGL_debugAssertNoErrors();
2544 if ( GlobalOpenGL().GL_1_3() ) {
2545 glActiveTexture( GL_TEXTURE0 );
2546 glClientActiveTexture( GL_TEXTURE0 );
2548 glDisableClientState( GL_TEXTURE_COORD_ARRAY );
2549 GlobalOpenGL_debugAssertNoErrors();
2550 glDisableClientState( GL_NORMAL_ARRAY );
2551 GlobalOpenGL_debugAssertNoErrors();
2552 glDisableClientState( GL_COLOR_ARRAY );
2553 GlobalOpenGL_debugAssertNoErrors();
2554 glDisable( GL_TEXTURE_2D );
2555 GlobalOpenGL_debugAssertNoErrors();
2556 glDisable( GL_LIGHTING );
2557 GlobalOpenGL_debugAssertNoErrors();
2558 glDisable( GL_COLOR_MATERIAL );
2559 GlobalOpenGL_debugAssertNoErrors();
2561 GlobalOpenGL_debugAssertNoErrors();
2565 if ( g_xywindow_globals_private.m_bSizePaint && GlobalSelectionSystem().countSelected() != 0 ) {
2567 Select_GetBounds( min, max );
2568 PaintSizeInfo( nDim1, nDim2, min, max );
2571 if ( g_xywindow_globals_private.g_bCrossHairs ) {
2572 glColor4f( 0.2f, 0.9f, 0.2f, 0.8f );
2573 glBegin( GL_LINES );
2574 if ( m_viewType == XY ) {
2575 glVertex2f( 2.0f * g_MinWorldCoord, m_mousePosition[1] );
2576 glVertex2f( 2.0f * g_MaxWorldCoord, m_mousePosition[1] );
2577 glVertex2f( m_mousePosition[0], 2.0f * g_MinWorldCoord );
2578 glVertex2f( m_mousePosition[0], 2.0f * g_MaxWorldCoord );
2580 else if ( m_viewType == YZ ) {
2581 glVertex3f( m_mousePosition[0], 2.0f * g_MinWorldCoord, m_mousePosition[2] );
2582 glVertex3f( m_mousePosition[0], 2.0f * g_MaxWorldCoord, m_mousePosition[2] );
2583 glVertex3f( m_mousePosition[0], m_mousePosition[1], 2.0f * g_MinWorldCoord );
2584 glVertex3f( m_mousePosition[0], m_mousePosition[1], 2.0f * g_MaxWorldCoord );
2588 glVertex3f( 2.0f * g_MinWorldCoord, m_mousePosition[1], m_mousePosition[2] );
2589 glVertex3f( 2.0f * g_MaxWorldCoord, m_mousePosition[1], m_mousePosition[2] );
2590 glVertex3f( m_mousePosition[0], m_mousePosition[1], 2.0f * g_MinWorldCoord );
2591 glVertex3f( m_mousePosition[0], m_mousePosition[1], 2.0f * g_MaxWorldCoord );
2597 GlobalClipPoints_Draw( m_fScale );
2600 GlobalOpenGL_debugAssertNoErrors();
2604 glScalef( m_fScale, m_fScale, 1 );
2605 glTranslatef( -m_vOrigin[nDim1], -m_vOrigin[nDim2], 0 );
2607 glEnable( GL_BLEND );
2608 glBlendFunc( GL_ONE_MINUS_DST_COLOR, GL_ZERO );
2609 DrawCameraIcon( Camera_getOrigin( *g_pParentWnd->GetCamWnd() ), Camera_getAngles( *g_pParentWnd->GetCamWnd() ) );
2610 glBlendFunc( GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA );
2611 glDisable( GL_BLEND );
2613 Feedback_draw2D( m_viewType );
2615 if ( g_xywindow_globals_private.show_outline ) {
2617 glMatrixMode( GL_PROJECTION );
2619 glOrtho( 0, m_nWidth, 0, m_nHeight, 0, 1 );
2621 glMatrixMode( GL_MODELVIEW );
2624 // four view mode doesn't colorize
2625 if ( g_pParentWnd->CurrentStyle() == MainFrame::eSplit ) {
2626 glColor3fv( vector3_to_array( g_xywindow_globals.color_viewname ) );
2630 switch ( m_viewType )
2633 glColor3fv( vector3_to_array( g_xywindow_globals.AxisColorX ) );
2636 glColor3fv( vector3_to_array( g_xywindow_globals.AxisColorY ) );
2639 glColor3fv( vector3_to_array( g_xywindow_globals.AxisColorZ ) );
2643 glBegin( GL_LINE_LOOP );
2644 glVertex2f( 0.5, 0.5 );
2645 glVertex2f( m_nWidth - 0.5, 1 );
2646 glVertex2f( m_nWidth - 0.5, m_nHeight - 0.5 );
2647 glVertex2f( 0.5, m_nHeight - 0.5 );
2652 GlobalOpenGL_debugAssertNoErrors();
2657 void XYWnd_MouseToPoint( XYWnd* xywnd, int x, int y, Vector3& point ){
2658 xywnd->XY_ToPoint( x, y, point );
2659 xywnd->XY_SnapToGrid( point );
2661 int nDim = ( xywnd->GetViewType() == XY ) ? 2 : ( xywnd->GetViewType() == YZ ) ? 0 : 1;
2662 float fWorkMid = float_mid( Select_getWorkZone().d_work_min[nDim], Select_getWorkZone().d_work_max[nDim] );
2663 point[nDim] = float_snapped( fWorkMid, GetGridSize() );
2666 void XYWnd::OnEntityCreate( const char* item ){
2667 StringOutputStream command;
2668 command << "entityCreate -class " << item;
2669 UndoableCommand undo( command.c_str() );
2671 XYWnd_MouseToPoint( this, m_entityCreate_x, m_entityCreate_y, point );
2672 Entity_createFromSelection( item, point );
2677 void GetFocusPosition( Vector3& position ){
2678 if ( GlobalSelectionSystem().countSelected() != 0 ) {
2679 Select_GetMid( position );
2683 position = Camera_getOrigin( *g_pParentWnd->GetCamWnd() );
2687 void XYWnd_Focus( XYWnd* xywnd ){
2689 GetFocusPosition( position );
2690 xywnd->PositionView( position );
2693 void XY_Split_Focus(){
2695 GetFocusPosition( position );
2696 if ( g_pParentWnd->GetXYWnd() ) {
2697 g_pParentWnd->GetXYWnd()->PositionView( position );
2699 if ( g_pParentWnd->GetXZWnd() ) {
2700 g_pParentWnd->GetXZWnd()->PositionView( position );
2702 if ( g_pParentWnd->GetYZWnd() ) {
2703 g_pParentWnd->GetYZWnd()->PositionView( position );
2708 if ( g_pParentWnd->CurrentStyle() == MainFrame::eSplit || g_pParentWnd->CurrentStyle() == MainFrame::eFloating ) {
2709 // cannot do this in a split window
2710 // do something else that the user may want here
2715 XYWnd* xywnd = g_pParentWnd->GetXYWnd();
2716 XYWnd_Focus( xywnd );
2719 void XY_TopFrontSide( VIEWTYPE viewtype ){
2720 if ( g_pParentWnd->CurrentStyle() == MainFrame::eSplit ) {
2721 // cannot do this in a split window
2722 // do something else that the user may want here
2726 XYWnd* xywnd = g_pParentWnd->CurrentStyle() == MainFrame::eFloating ? g_pParentWnd->ActiveXY() : g_pParentWnd->GetXYWnd();
2727 xywnd->SetViewType( viewtype );
2728 XYWnd_Focus( xywnd );
2732 XY_TopFrontSide( XY );
2736 XY_TopFrontSide( XZ );
2740 XY_TopFrontSide( YZ );
2743 void XY_NextView( XYWnd* xywnd ){
2744 if ( xywnd->GetViewType() == XY ) {
2745 xywnd->SetViewType( XZ );
2747 else if ( xywnd->GetViewType() == XZ ) {
2748 xywnd->SetViewType( YZ );
2751 xywnd->SetViewType( XY );
2753 XYWnd_Focus( xywnd );
2757 if ( g_pParentWnd->CurrentStyle() == MainFrame::eSplit ) {
2758 // cannot do this in a split window
2759 // do something else that the user may want here
2763 XYWnd* xywnd = g_pParentWnd->CurrentStyle() == MainFrame::eFloating ? g_pParentWnd->ActiveXY() : g_pParentWnd->GetXYWnd();
2764 XY_NextView( xywnd );
2768 if ( g_pParentWnd->GetXYWnd() ) {
2769 g_pParentWnd->GetXYWnd()->SetScale( 1 );
2771 if ( g_pParentWnd->GetXZWnd() ) {
2772 g_pParentWnd->GetXZWnd()->SetScale( 1 );
2774 if ( g_pParentWnd->GetYZWnd() ) {
2775 g_pParentWnd->GetYZWnd()->SetScale( 1 );
2780 g_pParentWnd->ActiveXY()->ZoomIn();
2783 // NOTE: the zoom out factor is 4/5, we could think about customizing it
2784 // we don't go below a zoom factor corresponding to 10% of the max world size
2785 // (this has to be computed against the window size)
2787 g_pParentWnd->ActiveXY()->ZoomOut();
2792 void ToggleShowCrosshair(){
2793 g_xywindow_globals_private.g_bCrossHairs ^= 1;
2794 XY_UpdateAllWindows();
2797 void ToggleShowSizeInfo(){
2798 g_xywindow_globals_private.m_bSizePaint = !g_xywindow_globals_private.m_bSizePaint;
2799 XY_UpdateAllWindows();
2802 void ToggleShowGrid(){
2803 g_xywindow_globals_private.d_showgrid = !g_xywindow_globals_private.d_showgrid;
2804 XY_UpdateAllWindows();
2807 ToggleShown g_xy_top_shown( true );
2809 void XY_Top_Shown_Construct( ui::Window parent ){
2810 g_xy_top_shown.connect( parent );
2813 ToggleShown g_yz_side_shown( false );
2815 void YZ_Side_Shown_Construct( ui::Window parent ){
2816 g_yz_side_shown.connect( parent );
2819 ToggleShown g_xz_front_shown( false );
2821 void XZ_Front_Shown_Construct( ui::Window parent ){
2822 g_xz_front_shown.connect( parent );
2826 class EntityClassMenu : public ModuleObserver
2828 std::size_t m_unrealised;
2830 EntityClassMenu() : m_unrealised( 1 ){
2833 if ( --m_unrealised == 0 ) {
2837 if ( ++m_unrealised == 1 ) {
2838 if ( XYWnd::m_mnuDrop ) {
2839 XYWnd::m_mnuDrop.destroy();
2840 XYWnd::m_mnuDrop = ui::Menu(ui::null);
2846 EntityClassMenu g_EntityClassMenu;
2850 void ShowNamesToggle(){
2851 GlobalEntityCreator().setShowNames( !GlobalEntityCreator().getShowNames() );
2852 XY_UpdateAllWindows();
2855 typedef FreeCaller<void(), ShowNamesToggle> ShowNamesToggleCaller;
2857 void ShowNamesExport( const Callback<void(bool)> & importer ){
2858 importer( GlobalEntityCreator().getShowNames() );
2861 typedef FreeCaller<void(const Callback<void(bool)> &), ShowNamesExport> ShowNamesExportCaller;
2864 void ShowTargetNamesToggle(){
2865 GlobalEntityCreator().setShowTargetNames( !GlobalEntityCreator().getShowTargetNames() );
2866 XY_UpdateAllWindows();
2869 typedef FreeCaller<void(), ShowTargetNamesToggle> ShowTargetNamesToggleCaller;
2871 void ShowTargetNamesExport( const Callback<void(bool)> & importer ){
2872 importer( GlobalEntityCreator().getShowTargetNames() );
2875 typedef FreeCaller<void(const Callback<void(bool)> &), ShowTargetNamesExport> ShowTargetNamesExportCaller;
2878 void ShowAnglesToggle(){
2879 GlobalEntityCreator().setShowAngles( !GlobalEntityCreator().getShowAngles() );
2880 XY_UpdateAllWindows();
2883 typedef FreeCaller<void(), ShowAnglesToggle> ShowAnglesToggleCaller;
2885 void ShowAnglesExport( const Callback<void(bool)> & importer ){
2886 importer( GlobalEntityCreator().getShowAngles() );
2888 typedef FreeCaller<void(const Callback<void(bool)> &), ShowAnglesExport> ShowAnglesExportCaller;
2891 void ShowBlocksToggle(){
2892 g_xywindow_globals_private.show_blocks ^= 1;
2893 XY_UpdateAllWindows();
2896 typedef FreeCaller<void(), ShowBlocksToggle> ShowBlocksToggleCaller;
2898 void ShowBlocksExport( const Callback<void(bool)> & importer ){
2899 importer( g_xywindow_globals_private.show_blocks );
2902 typedef FreeCaller<void(const Callback<void(bool)> &), ShowBlocksExport> ShowBlocksExportCaller;
2905 void ShowCoordinatesToggle(){
2906 g_xywindow_globals_private.show_coordinates ^= 1;
2907 XY_UpdateAllWindows();
2910 typedef FreeCaller<void(), ShowCoordinatesToggle> ShowCoordinatesToggleCaller;
2912 void ShowCoordinatesExport( const Callback<void(bool)> & importer ){
2913 importer( g_xywindow_globals_private.show_coordinates );
2916 typedef FreeCaller<void(const Callback<void(bool)> &), ShowCoordinatesExport> ShowCoordinatesExportCaller;
2919 void ShowOutlineToggle(){
2920 g_xywindow_globals_private.show_outline ^= 1;
2921 XY_UpdateAllWindows();
2924 typedef FreeCaller<void(), ShowOutlineToggle> ShowOutlineToggleCaller;
2926 void ShowOutlineExport( const Callback<void(bool)> & importer ){
2927 importer( g_xywindow_globals_private.show_outline );
2930 typedef FreeCaller<void(const Callback<void(bool)> &), ShowOutlineExport> ShowOutlineExportCaller;
2933 void ShowAxesToggle(){
2934 g_xywindow_globals_private.show_axis ^= 1;
2935 XY_UpdateAllWindows();
2937 typedef FreeCaller<void(), ShowAxesToggle> ShowAxesToggleCaller;
2939 void ShowAxesExport( const Callback<void(bool)> & importer ){
2940 importer( g_xywindow_globals_private.show_axis );
2943 typedef FreeCaller<void(const Callback<void(bool)> &), ShowAxesExport> ShowAxesExportCaller;
2946 void ShowWorkzoneToggle(){
2947 g_xywindow_globals_private.d_show_work ^= 1;
2948 XY_UpdateAllWindows();
2950 typedef FreeCaller<void(), ShowWorkzoneToggle> ShowWorkzoneToggleCaller;
2952 void ShowWorkzoneExport( const Callback<void(bool)> & importer ){
2953 importer( g_xywindow_globals_private.d_show_work );
2956 typedef FreeCaller<void(const Callback<void(bool)> &), ShowWorkzoneExport> ShowWorkzoneExportCaller;
2959 BoolExportCaller g_texdef_movelock_caller( g_brush_texturelock_enabled );
2960 ToggleItem g_texdef_movelock_item( g_texdef_movelock_caller );
2962 void Texdef_ToggleMoveLock(){
2963 g_brush_texturelock_enabled = !g_brush_texturelock_enabled;
2964 g_texdef_movelock_item.update();
2969 void ShowSizeToggle(){
2970 g_xywindow_globals_private.m_bSizePaint = !g_xywindow_globals_private.m_bSizePaint;
2971 XY_UpdateAllWindows();
2973 typedef FreeCaller<void(), ShowSizeToggle> ShowSizeToggleCaller;
2974 void ShowSizeExport( const Callback<void(bool)> & importer ){
2975 importer( g_xywindow_globals_private.m_bSizePaint );
2977 typedef FreeCaller<void(const Callback<void(bool)> &), ShowSizeExport> ShowSizeExportCaller;
2980 void ShowCrosshairToggle(){
2981 g_xywindow_globals_private.g_bCrossHairs ^= 1;
2982 XY_UpdateAllWindows();
2984 typedef FreeCaller<void(), ShowCrosshairToggle> ShowCrosshairToggleCaller;
2985 void ShowCrosshairExport( const Callback<void(bool)> & importer ){
2986 importer( g_xywindow_globals_private.g_bCrossHairs );
2988 typedef FreeCaller<void(const Callback<void(bool)> &), ShowCrosshairExport> ShowCrosshairExportCaller;
2991 void ShowGridToggle(){
2992 g_xywindow_globals_private.d_showgrid = !g_xywindow_globals_private.d_showgrid;
2993 XY_UpdateAllWindows();
2995 typedef FreeCaller<void(), ShowGridToggle> ShowGridToggleCaller;
2996 void ShowGridTExport( const Callback<void(bool)> & importer ){
2997 importer( g_xywindow_globals_private.d_showgrid );
2999 typedef FreeCaller<void(const Callback<void(bool)> &), ShowSizeExport> ShowGridExportCaller;
3002 ShowNamesExportCaller g_show_names_caller;
3003 Callback<void(const Callback<void(bool)> &)> g_show_names_callback( g_show_names_caller );
3004 ToggleItem g_show_names( g_show_names_callback );
3006 ShowTargetNamesExportCaller g_show_targetnames_caller;
3007 Callback<void(const Callback<void(bool)> &)> g_show_targetnames_callback( g_show_targetnames_caller );
3008 ToggleItem g_show_targetnames( g_show_targetnames_callback );
3010 ShowAnglesExportCaller g_show_angles_caller;
3011 Callback<void(const Callback<void(bool)> &)> g_show_angles_callback( g_show_angles_caller );
3012 ToggleItem g_show_angles( g_show_angles_callback );
3014 ShowBlocksExportCaller g_show_blocks_caller;
3015 Callback<void(const Callback<void(bool)> &)> g_show_blocks_callback( g_show_blocks_caller );
3016 ToggleItem g_show_blocks( g_show_blocks_callback );
3018 ShowCoordinatesExportCaller g_show_coordinates_caller;
3019 Callback<void(const Callback<void(bool)> &)> g_show_coordinates_callback( g_show_coordinates_caller );
3020 ToggleItem g_show_coordinates( g_show_coordinates_callback );
3022 ShowOutlineExportCaller g_show_outline_caller;
3023 Callback<void(const Callback<void(bool)> &)> g_show_outline_callback( g_show_outline_caller );
3024 ToggleItem g_show_outline( g_show_outline_callback );
3026 ShowAxesExportCaller g_show_axes_caller;
3027 Callback<void(const Callback<void(bool)> &)> g_show_axes_callback( g_show_axes_caller );
3028 ToggleItem g_show_axes( g_show_axes_callback );
3030 ShowWorkzoneExportCaller g_show_workzone_caller;
3031 Callback<void(const Callback<void(bool)> &)> g_show_workzone_callback( g_show_workzone_caller );
3032 ToggleItem g_show_workzone( g_show_workzone_callback );
3034 ShowSizeExportCaller g_show_size_caller;
3035 Callback<void(const Callback<void(bool)> &)> g_show_size_callback( g_show_size_caller );
3036 ToggleItem g_show_size( g_show_size_callback );
3038 ShowCrosshairExportCaller g_show_crosshair_caller;
3039 Callback<void(const Callback<void(bool)> &)> g_show_crosshair_callback( g_show_crosshair_caller );
3040 ToggleItem g_show_crosshair( g_show_crosshair_callback );
3042 ShowGridExportCaller g_show_grid_caller;
3043 Callback<void(const Callback<void(bool)> &)> g_show_grid_callback( g_show_grid_caller );
3044 ToggleItem g_show_grid( g_show_grid_callback );
3047 void XYShow_registerCommands(){
3048 GlobalToggles_insert( "ToggleSizePaint", ShowSizeToggleCaller(), ToggleItem::AddCallbackCaller( g_show_size ), Accelerator( 'J' ) );
3049 GlobalToggles_insert( "ToggleCrosshairs", ShowCrosshairToggleCaller(), ToggleItem::AddCallbackCaller( g_show_crosshair ), Accelerator( 'X', (GdkModifierType)GDK_SHIFT_MASK ) );
3050 GlobalToggles_insert( "ToggleGrid", ShowGridToggleCaller(), ToggleItem::AddCallbackCaller( g_show_grid ), Accelerator( '0' ) );
3052 GlobalToggles_insert( "ShowAngles", ShowAnglesToggleCaller(), ToggleItem::AddCallbackCaller( g_show_angles ) );
3053 GlobalToggles_insert( "ShowNames", ShowNamesToggleCaller(), ToggleItem::AddCallbackCaller( g_show_names ) );
3054 GlobalToggles_insert( "ShowTargetNames", ShowTargetNamesToggleCaller(), ToggleItem::AddCallbackCaller( g_show_targetnames ) );
3055 GlobalToggles_insert( "ShowBlocks", ShowBlocksToggleCaller(), ToggleItem::AddCallbackCaller( g_show_blocks ) );
3056 GlobalToggles_insert( "ShowCoordinates", ShowCoordinatesToggleCaller(), ToggleItem::AddCallbackCaller( g_show_coordinates ) );
3057 GlobalToggles_insert( "ShowWindowOutline", ShowOutlineToggleCaller(), ToggleItem::AddCallbackCaller( g_show_outline ) );
3058 GlobalToggles_insert( "ShowAxes", ShowAxesToggleCaller(), ToggleItem::AddCallbackCaller( g_show_axes ) );
3059 GlobalToggles_insert( "ShowWorkzone", ShowWorkzoneToggleCaller(), ToggleItem::AddCallbackCaller( g_show_workzone ) );
3062 void XYWnd_registerShortcuts(){
3063 command_connect_accelerator( "ToggleCrosshairs" );
3064 command_connect_accelerator( "ToggleSizePaint" );
3069 void Orthographic_constructPreferences( PreferencesPage& page ){
3070 page.appendCheckBox( "", "Solid selection boxes ( no stipple )", g_xywindow_globals.m_bNoStipple );
3071 //page.appendCheckBox( "", "Display size info", g_xywindow_globals_private.m_bSizePaint );
3072 page.appendCheckBox( "", "Chase mouse during drags", g_xywindow_globals_private.m_bChaseMouse );
3073 // page.appendCheckBox( "", "Update views on camera move", g_xywindow_globals_private.m_bCamXYUpdate );
3075 void Orthographic_constructPage( PreferenceGroup& group ){
3076 PreferencesPage page( group.createPage( "Orthographic", "Orthographic View Preferences" ) );
3077 Orthographic_constructPreferences( page );
3079 void Orthographic_registerPreferencesPage(){
3080 PreferencesDialog_addSettingsPage( makeCallbackF(Orthographic_constructPage) );
3083 void Clipper_constructPreferences( PreferencesPage& page ){
3084 page.appendCheckBox( "", "Clipper tool uses caulk", g_clip_useCaulk );
3086 void Clipper_constructPage( PreferenceGroup& group ){
3087 PreferencesPage page( group.createPage( "Clipper", "Clipper Tool Settings" ) );
3088 Clipper_constructPreferences( page );
3090 void Clipper_registerPreferencesPage(){
3091 PreferencesDialog_addSettingsPage( makeCallbackF(Clipper_constructPage) );
3095 #include "preferencesystem.h"
3096 #include "stringio.h"
3099 struct ToggleShown_Bool {
3100 static void Export(const ToggleShown &self, const Callback<void(bool)> &returnz) {
3101 returnz(self.active());
3104 static void Import(ToggleShown &self, bool value) {
3110 void XYWindow_Construct(){
3111 // GlobalCommands_insert( "ToggleCrosshairs", makeCallbackF(ToggleShowCrosshair), Accelerator( 'X', (GdkModifierType)GDK_SHIFT_MASK ) );
3112 // GlobalCommands_insert( "ToggleSizePaint", makeCallbackF(ToggleShowSizeInfo), Accelerator( 'J' ) );
3113 // GlobalCommands_insert( "ToggleGrid", makeCallbackF(ToggleShowGrid), Accelerator( '0' ) );
3115 GlobalToggles_insert( "ToggleView", ToggleShown::ToggleCaller( g_xy_top_shown ), ToggleItem::AddCallbackCaller( g_xy_top_shown.m_item ), Accelerator( 'V', (GdkModifierType)( GDK_SHIFT_MASK | GDK_CONTROL_MASK ) ) );
3116 GlobalToggles_insert( "ToggleSideView", ToggleShown::ToggleCaller( g_yz_side_shown ), ToggleItem::AddCallbackCaller( g_yz_side_shown.m_item ) );
3117 GlobalToggles_insert( "ToggleFrontView", ToggleShown::ToggleCaller( g_xz_front_shown ), ToggleItem::AddCallbackCaller( g_xz_front_shown.m_item ) );
3118 GlobalCommands_insert( "NextView", makeCallbackF(XY_Next), Accelerator( GDK_KEY_Tab, (GdkModifierType)GDK_CONTROL_MASK ) ); // fixme: doesn't show its shortcut
3119 GlobalCommands_insert( "ZoomIn", makeCallbackF(XY_ZoomIn), Accelerator( GDK_KEY_Delete ) );
3120 GlobalCommands_insert( "ZoomOut", makeCallbackF(XY_ZoomOut), Accelerator( GDK_KEY_Insert ) );
3121 GlobalCommands_insert( "ViewTop", makeCallbackF(XY_Top), Accelerator( GDK_KEY_KP_Home ) );
3122 GlobalCommands_insert( "ViewSide", makeCallbackF(XY_Side), Accelerator( GDK_KEY_KP_Page_Down ) );
3123 GlobalCommands_insert( "ViewFront", makeCallbackF(XY_Front), Accelerator( GDK_KEY_KP_End ) );
3124 GlobalCommands_insert( "Zoom100", makeCallbackF(XY_Zoom100) );
3125 GlobalCommands_insert( "CenterXYView", makeCallbackF(XY_Focus), Accelerator( GDK_KEY_Tab, (GdkModifierType)( GDK_SHIFT_MASK | GDK_CONTROL_MASK ) ) );
3127 GlobalPreferenceSystem().registerPreference( "ClipCaulk", make_property_string( g_clip_useCaulk ) );
3129 // GlobalPreferenceSystem().registerPreference( "NewRightClick", make_property_string( g_xywindow_globals.m_bRightClick ) );
3130 GlobalPreferenceSystem().registerPreference( "ImprovedWheelZoom", make_property_string( g_xywindow_globals.m_bImprovedWheelZoom ) );
3131 GlobalPreferenceSystem().registerPreference( "ChaseMouse", make_property_string( g_xywindow_globals_private.m_bChaseMouse ) );
3132 GlobalPreferenceSystem().registerPreference( "SizePainting", make_property_string( g_xywindow_globals_private.m_bSizePaint ) );
3133 GlobalPreferenceSystem().registerPreference( "ShowCrosshair", make_property_string( g_xywindow_globals_private.g_bCrossHairs ) );
3134 GlobalPreferenceSystem().registerPreference( "NoStipple", make_property_string( g_xywindow_globals.m_bNoStipple ) );
3135 GlobalPreferenceSystem().registerPreference( "SI_ShowCoords", make_property_string( g_xywindow_globals_private.show_coordinates ) );
3136 GlobalPreferenceSystem().registerPreference( "SI_ShowOutlines", make_property_string( g_xywindow_globals_private.show_outline ) );
3137 GlobalPreferenceSystem().registerPreference( "SI_ShowAxis", make_property_string( g_xywindow_globals_private.show_axis ) );
3138 // GlobalPreferenceSystem().registerPreference( "CamXYUpdate", make_property_string( g_xywindow_globals_private.m_bCamXYUpdate ) );
3139 GlobalPreferenceSystem().registerPreference( "ShowWorkzone", make_property_string( g_xywindow_globals_private.d_show_work ) );
3141 GlobalPreferenceSystem().registerPreference( "SI_AxisColors0", make_property_string( g_xywindow_globals.AxisColorX ) );
3142 GlobalPreferenceSystem().registerPreference( "SI_AxisColors1", make_property_string( g_xywindow_globals.AxisColorY ) );
3143 GlobalPreferenceSystem().registerPreference( "SI_AxisColors2", make_property_string( g_xywindow_globals.AxisColorZ ) );
3144 GlobalPreferenceSystem().registerPreference( "SI_Colors1", make_property_string( g_xywindow_globals.color_gridback ) );
3145 GlobalPreferenceSystem().registerPreference( "SI_Colors2", make_property_string( g_xywindow_globals.color_gridminor ) );
3146 GlobalPreferenceSystem().registerPreference( "SI_Colors3", make_property_string( g_xywindow_globals.color_gridmajor ) );
3147 GlobalPreferenceSystem().registerPreference( "SI_Colors6", make_property_string( g_xywindow_globals.color_gridblock ) );
3148 GlobalPreferenceSystem().registerPreference( "SI_Colors7", make_property_string( g_xywindow_globals.color_gridtext ) );
3149 GlobalPreferenceSystem().registerPreference( "SI_Colors8", make_property_string( g_xywindow_globals.color_brushes ) );
3150 GlobalPreferenceSystem().registerPreference( "SI_Colors9", make_property_string( g_xywindow_globals.color_viewname ) );
3151 GlobalPreferenceSystem().registerPreference( "SI_Colors10", make_property_string( g_xywindow_globals.color_clipper ) );
3152 GlobalPreferenceSystem().registerPreference( "SI_Colors11", make_property_string( g_xywindow_globals.color_selbrushes ) );
3157 GlobalPreferenceSystem().registerPreference( "XZVIS", make_property_string<ToggleShown_Bool>( g_xz_front_shown ) );
3158 GlobalPreferenceSystem().registerPreference( "YZVIS", make_property_string<ToggleShown_Bool>( g_yz_side_shown ) );
3160 Orthographic_registerPreferencesPage();
3161 Clipper_registerPreferencesPage();
3163 XYWnd::captureStates();
3164 GlobalEntityClassManager().attach( g_EntityClassMenu );
3167 void XYWindow_Destroy(){
3168 GlobalEntityClassManager().detach( g_EntityClassMenu );
3169 XYWnd::releaseStates();