2 Copyright (C) 1999-2006 Id Software, Inc. and contributors.
3 For a list of contributors, see the accompanying CONTRIBUTORS file.
5 This file is part of GtkRadiant.
7 GtkRadiant is free software; you can redistribute it and/or modify
8 it under the terms of the GNU General Public License as published by
9 the Free Software Foundation; either version 2 of the License, or
10 (at your option) any later version.
12 GtkRadiant is distributed in the hope that it will be useful,
13 but WITHOUT ANY WARRANTY; without even the implied warranty of
14 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15 GNU General Public License for more details.
17 You should have received a copy of the GNU General Public License
18 along with GtkRadiant; if not, write to the Free Software
19 Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
25 // Leonardo Zide (leo@lokigames.com)
32 #include "debugging/debugging.h"
39 #include "ifilesystem.h"
42 #include "gtkutil/messagebox.h"
44 #include <uilib/uilib.h>
45 #include <gdk/gdkkeysyms.h>
47 #include "generic/callback.h"
48 #include "string/string.h"
49 #include "stream/stringstream.h"
52 #include "eclasslib.h"
54 #include "moduleobserver.h"
56 #include "gtkutil/menu.h"
57 #include "gtkutil/container.h"
58 #include "gtkutil/widget.h"
59 #include "gtkutil/glwidget.h"
60 #include "gtkutil/filechooser.h"
64 #include "brushmanip.h"
65 #include "selection.h"
67 #include "camwindow.h"
68 #include "texwindow.h"
69 #include "mainframe.h"
70 #include "preferences.h"
74 #include "windowobservers.h"
76 void LoadTextureRGBA( qtexture_t* q, unsigned char* pPixels, int nWidth, int nHeight );
79 extern bool g_brush_always_caulk;
85 Vector3 m_ptClip; // the 3d point
92 m_ptClip[0] = m_ptClip[1] = m_ptClip[2] = 0.0;
106 /*! Draw clip/path point with rasterized number label */
107 void Draw( int num, float scale );
108 /*! Draw clip/path point with rasterized string label */
109 void Draw( const char *label, float scale );
112 VIEWTYPE g_clip_viewtype;
113 bool g_bSwitch = true;
114 bool g_clip_useCaulk = false;
115 bool g_quick_clipper = false;
119 ClipPoint* g_pMovingClip = 0;
121 /* Drawing clip points */
122 void ClipPoint::Draw( int num, float scale ){
123 StringOutputStream label( 4 );
125 Draw( label.c_str(), scale );
128 void ClipPoint::Draw( const char *label, float scale ){
131 glColor3fv( vector3_to_array( g_xywindow_globals.color_clipper ) );
132 glBegin( GL_POINTS );
133 glVertex3fv( vector3_to_array( m_ptClip ) );
137 float offset = 2.0f / scale;
140 glRasterPos3f( m_ptClip[0] + offset, m_ptClip[1] + offset, m_ptClip[2] + offset );
141 glCallLists( GLsizei( strlen( label ) ), GL_UNSIGNED_BYTE, label );
144 float fDiff( float f1, float f2 ){
153 inline double ClipPoint_Intersect( const ClipPoint& clip, const Vector3& point, VIEWTYPE viewtype, float scale ){
154 int nDim1 = ( viewtype == YZ ) ? 1 : 0;
155 int nDim2 = ( viewtype == XY ) ? 1 : 2;
156 double screenDistanceSquared( vector2_length_squared( Vector2( fDiff( clip.m_ptClip[nDim1], point[nDim1] ) * scale, fDiff( clip.m_ptClip[nDim2], point[nDim2] ) * scale ) ) );
157 if ( screenDistanceSquared < 8 * 8 ) {
158 return screenDistanceSquared;
163 inline void ClipPoint_testSelect( ClipPoint& clip, const Vector3& point, VIEWTYPE viewtype, float scale, double& bestDistance, ClipPoint*& bestClip ){
165 double distance = ClipPoint_Intersect( clip, point, viewtype, scale );
166 if ( distance < bestDistance ) {
167 bestDistance = distance;
173 inline ClipPoint* GlobalClipPoints_Find( const Vector3& point, VIEWTYPE viewtype, float scale ){
174 double bestDistance = FLT_MAX;
175 ClipPoint* bestClip = 0;
176 ClipPoint_testSelect( g_Clip1, point, viewtype, scale, bestDistance, bestClip );
177 ClipPoint_testSelect( g_Clip2, point, viewtype, scale, bestDistance, bestClip );
178 ClipPoint_testSelect( g_Clip3, point, viewtype, scale, bestDistance, bestClip );
182 inline void GlobalClipPoints_Draw( float scale ){
184 if ( g_Clip1.Set() ) {
185 g_Clip1.Draw( 1, scale );
187 if ( g_Clip2.Set() ) {
188 g_Clip2.Draw( 2, scale );
190 if ( g_Clip3.Set() ) {
191 g_Clip3.Draw( 3, scale );
195 inline bool GlobalClipPoints_valid(){
196 return g_Clip1.Set() && g_Clip2.Set();
199 void PlanePointsFromClipPoints( Vector3 planepts[3], const AABB& bounds, int viewtype ){
200 ASSERT_MESSAGE( GlobalClipPoints_valid(), "clipper points not initialised" );
201 planepts[0] = g_Clip1.m_ptClip;
202 planepts[1] = g_Clip2.m_ptClip;
203 planepts[2] = g_Clip3.m_ptClip;
204 Vector3 maxs( vector3_added( bounds.origin, bounds.extents ) );
205 Vector3 mins( vector3_subtracted( bounds.origin, bounds.extents ) );
206 if ( !g_Clip3.Set() ) {
207 int n = ( viewtype == XY ) ? 2 : ( viewtype == YZ ) ? 0 : 1;
208 int x = ( n == 0 ) ? 1 : 0;
209 int y = ( n == 2 ) ? 1 : 2;
211 if ( n == 1 ) { // on viewtype XZ, flip clip points
212 planepts[0][n] = maxs[n];
213 planepts[1][n] = maxs[n];
214 planepts[2][x] = g_Clip1.m_ptClip[x];
215 planepts[2][y] = g_Clip1.m_ptClip[y];
216 planepts[2][n] = mins[n];
220 planepts[0][n] = mins[n];
221 planepts[1][n] = mins[n];
222 planepts[2][x] = g_Clip1.m_ptClip[x];
223 planepts[2][y] = g_Clip1.m_ptClip[y];
224 planepts[2][n] = maxs[n];
231 if ( !GlobalClipPoints_valid() ) {
232 planepts[0] = Vector3( 0, 0, 0 );
233 planepts[1] = Vector3( 0, 0, 0 );
234 planepts[2] = Vector3( 0, 0, 0 );
235 Scene_BrushSetClipPlane( GlobalSceneGraph(), Plane3( 0, 0, 0, 0 ) );
239 AABB bounds( Vector3( 0, 0, 0 ), Vector3( 64, 64, 64 ) );
240 PlanePointsFromClipPoints( planepts, bounds, g_clip_viewtype );
242 std::swap( planepts[0], planepts[1] );
244 Scene_BrushSetClipPlane( GlobalSceneGraph(), plane3_for_points( planepts[0], planepts[1], planepts[2] ) );
246 ClipperChangeNotify();
249 const char* Clip_getShader(){
250 return g_clip_useCaulk ? "textures/common/caulk" : TextureBrowser_GetSelectedShader( GlobalTextureBrowser() );
254 if ( ClipMode() && GlobalClipPoints_valid() ) {
256 AABB bounds( Vector3( 0, 0, 0 ), Vector3( 64, 64, 64 ) );
257 PlanePointsFromClipPoints( planepts, bounds, g_clip_viewtype );
258 Scene_BrushSplitByPlane( GlobalSceneGraph(), planepts[0], planepts[1], planepts[2], Clip_getShader(), ( !g_bSwitch ) ? eFront : eBack );
263 ClipperChangeNotify();
264 if( g_quick_clipper ){
265 g_quick_clipper = false;
272 if ( ClipMode() && GlobalClipPoints_valid() ) {
274 AABB bounds( Vector3( 0, 0, 0 ), Vector3( 64, 64, 64 ) );
275 PlanePointsFromClipPoints( planepts, bounds, g_clip_viewtype );
276 Scene_BrushSplitByPlane( GlobalSceneGraph(), planepts[0], planepts[1], planepts[2], Clip_getShader(), eFrontAndBack );
281 ClipperChangeNotify();
282 if( g_quick_clipper ){
283 g_quick_clipper = false;
290 g_bSwitch = !g_bSwitch;
292 ClipperChangeNotify();
295 void OnClipMode( bool enabled ){
300 if ( !enabled && g_pMovingClip ) {
305 ClipperChangeNotify();
309 return GlobalSelectionSystem().ManipulatorMode() == SelectionSystem::eClip;
312 void NewClipPoint( const Vector3& point ){
313 if ( g_Clip1.Set() == false ) {
314 g_Clip1.m_ptClip = point;
317 else if ( g_Clip2.Set() == false ) {
318 g_Clip2.m_ptClip = point;
321 else if ( g_Clip3.Set() == false ) {
322 g_Clip3.m_ptClip = point;
330 g_Clip1.m_ptClip = point;
335 ClipperChangeNotify();
340 struct xywindow_globals_private_t
344 // these are in the View > Show menu with Show coordinates
346 bool show_coordinates;
362 xywindow_globals_private_t() :
366 show_coordinates( true ),
368 show_outline( false ),
371 d_show_work( false ),
373 show_blocks( false ),
375 m_bCamXYUpdate( true ),
376 m_bChaseMouse( true ),
377 m_bSizePaint( true ),
379 g_bCrossHairs( false ){
384 xywindow_globals_t g_xywindow_globals;
385 xywindow_globals_private_t g_xywindow_globals_private;
387 const unsigned int RAD_NONE = 0x00;
388 const unsigned int RAD_SHIFT = 0x01;
389 const unsigned int RAD_ALT = 0x02;
390 const unsigned int RAD_CONTROL = 0x04;
391 const unsigned int RAD_PRESS = 0x08;
392 const unsigned int RAD_LBUTTON = 0x10;
393 const unsigned int RAD_MBUTTON = 0x20;
394 const unsigned int RAD_RBUTTON = 0x40;
396 inline ButtonIdentifier button_for_flags( unsigned int flags ){
397 if ( flags & RAD_LBUTTON ) {
400 if ( flags & RAD_RBUTTON ) {
401 return c_buttonRight;
403 if ( flags & RAD_MBUTTON ) {
404 return c_buttonMiddle;
406 return c_buttonInvalid;
409 inline ModifierFlags modifiers_for_flags( unsigned int flags ){
410 ModifierFlags modifiers = c_modifierNone;
411 if ( flags & RAD_SHIFT ) {
412 modifiers |= c_modifierShift;
414 if ( flags & RAD_CONTROL ) {
415 modifiers |= c_modifierControl;
417 if ( flags & RAD_ALT ) {
418 modifiers |= c_modifierAlt;
423 inline unsigned int buttons_for_button_and_modifiers( ButtonIdentifier button, ModifierFlags flags ){
424 unsigned int buttons = 0;
426 switch ( button.get() )
428 case ButtonEnumeration::INVALID: break;
429 case ButtonEnumeration::LEFT: buttons |= RAD_LBUTTON; break;
430 case ButtonEnumeration::MIDDLE: buttons |= RAD_MBUTTON; break;
431 case ButtonEnumeration::RIGHT: buttons |= RAD_RBUTTON; break;
434 if ( bitfield_enabled( flags, c_modifierControl ) ) {
435 buttons |= RAD_CONTROL;
438 if ( bitfield_enabled( flags, c_modifierShift ) ) {
439 buttons |= RAD_SHIFT;
442 if ( bitfield_enabled( flags, c_modifierAlt ) ) {
449 inline unsigned int buttons_for_event_button( GdkEventButton* event ){
450 unsigned int flags = 0;
452 switch ( event->button )
454 case 1: flags |= RAD_LBUTTON; break;
455 case 2: flags |= RAD_MBUTTON; break;
456 case 3: flags |= RAD_RBUTTON; break;
459 if ( ( event->state & GDK_CONTROL_MASK ) != 0 ) {
460 flags |= RAD_CONTROL;
463 if ( ( event->state & GDK_SHIFT_MASK ) != 0 ) {
467 if ( ( event->state & GDK_MOD1_MASK ) != 0 ) {
474 inline unsigned int buttons_for_state( guint state ){
475 unsigned int flags = 0;
477 if ( ( state & GDK_BUTTON1_MASK ) != 0 ) {
478 flags |= RAD_LBUTTON;
481 if ( ( state & GDK_BUTTON2_MASK ) != 0 ) {
482 flags |= RAD_MBUTTON;
485 if ( ( state & GDK_BUTTON3_MASK ) != 0 ) {
486 flags |= RAD_RBUTTON;
489 if ( ( state & GDK_CONTROL_MASK ) != 0 ) {
490 flags |= RAD_CONTROL;
493 if ( ( state & GDK_SHIFT_MASK ) != 0 ) {
497 if ( ( state & GDK_MOD1_MASK ) != 0 ) {
505 void XYWnd::SetScale( float f ){
509 XYWnd_Update( *this );
512 void XYWnd::ZoomIn(){
513 float max_scale = 64;
514 float scale = Scale() * 5.0f / 4.0f;
515 if ( scale > max_scale ) {
516 if ( Scale() != max_scale ) {
517 SetScale( max_scale );
527 // NOTE: the zoom out factor is 4/5, we could think about customizing it
528 // we don't go below a zoom factor corresponding to 10% of the max world size
529 // (this has to be computed against the window size)
530 void XYWnd::ZoomOut(){
531 float min_scale = MIN( Width(), Height() ) / ( 1.1f * ( g_MaxWorldCoord - g_MinWorldCoord ) );
532 float scale = Scale() * 4.0f / 5.0f;
533 if ( scale < min_scale ) {
534 if ( Scale() != min_scale ) {
535 SetScale( min_scale );
544 void XYWnd::ZoomInWithMouse( int pointx, int pointy ){
545 float old_scale = Scale();
547 if ( g_xywindow_globals.m_bImprovedWheelZoom ) {
548 float scale_diff = 1.0 / old_scale - 1.0 / Scale();
549 int nDim1 = ( m_viewType == YZ ) ? 1 : 0;
550 int nDim2 = ( m_viewType == XY ) ? 1 : 2;
551 Vector3 origin = GetOrigin();
552 origin[nDim1] += scale_diff * (pointx - 0.5 * Width());
553 origin[nDim2] -= scale_diff * (pointy - 0.5 * Height());
558 VIEWTYPE GlobalXYWnd_getCurrentViewType(){
559 ASSERT_NOTNULL( g_pParentWnd );
560 ASSERT_NOTNULL( g_pParentWnd->ActiveXY() );
561 return g_pParentWnd->ActiveXY()->GetViewType();
564 // =============================================================================
567 ui::Menu XYWnd::m_mnuDrop(ui::null);
569 // this is disabled, and broken
570 // http://zerowing.idsoftware.com/bugzilla/show_bug.cgi?id=394
574 width = g_pParentWnd->ActiveXY()->Width();
575 height = g_pParentWnd->ActiveXY()->Height();
577 const char* filename;
579 filename = ui::file_dialog( MainFrame_getWindow( ), FALSE, "Save Image", 0, FILTER_BMP );
584 g_pParentWnd->ActiveXY()->MakeCurrent();
585 img = (unsigned char*)malloc( width * height * 3 );
586 glReadPixels( 0,0,width,height,GL_RGB,GL_UNSIGNED_BYTE,img );
589 fp = fopen( filename, "wb" );
592 unsigned long cmap, bfSize;
596 bfSize = 54 + width * height * 3;
598 long byteswritten = 0;
599 long pixoff = 54 + cmap * 4;
601 char m1 = 'B', m2 = 'M';
602 fwrite( &m1, 1, 1, fp ); byteswritten++; // B
603 fwrite( &m2, 1, 1, fp ); byteswritten++; // M
604 fwrite( &bfSize, 4, 1, fp ); byteswritten += 4; // bfSize
605 fwrite( &res, 2, 1, fp ); byteswritten += 2; // bfReserved1
606 fwrite( &res, 2, 1, fp ); byteswritten += 2; // bfReserved2
607 fwrite( &pixoff, 4, 1, fp ); byteswritten += 4; // bfOffBits
609 unsigned long biSize = 40, compress = 0, size = 0;
611 unsigned short planes = 1;
612 fwrite( &biSize, 4, 1, fp ); byteswritten += 4; // biSize
613 fwrite( &width, 4, 1, fp ); byteswritten += 4; // biWidth
614 fwrite( &height, 4, 1, fp ); byteswritten += 4; // biHeight
615 fwrite( &planes, 2, 1, fp ); byteswritten += 2; // biPlanes
616 fwrite( &bits, 2, 1, fp ); byteswritten += 2; // biBitCount
617 fwrite( &compress, 4, 1, fp ); byteswritten += 4; // biCompression
618 fwrite( &size, 4, 1, fp ); byteswritten += 4; // biSizeImage
619 fwrite( &pixels, 4, 1, fp ); byteswritten += 4; // biXPelsPerMeter
620 fwrite( &pixels, 4, 1, fp ); byteswritten += 4; // biYPelsPerMeter
621 fwrite( &cmap, 4, 1, fp ); byteswritten += 4; // biClrUsed
622 fwrite( &cmap, 4, 1, fp ); byteswritten += 4; // biClrImportant
624 unsigned long widthDW = ( ( ( width * 24 ) + 31 ) / 32 * 4 );
625 long row, row_size = width * 3;
626 for ( row = 0; row < height; row++ )
628 unsigned char* buf = img + row * row_size;
632 for ( col = 0; col < row_size; col += 3 )
634 putc( buf[col + 2], fp );
635 putc( buf[col + 1], fp );
636 putc( buf[col], fp );
638 byteswritten += row_size;
641 for ( count = row_size; count < widthDW; count++ )
643 putc( 0, fp ); // dummy
658 Timer g_chasemouse_timer;
660 void XYWnd::ChaseMouse(){
661 float multiplier = g_chasemouse_timer.elapsed_msec() / 10.0f;
662 Scroll( float_to_integer( multiplier * m_chasemouse_delta_x ), float_to_integer( multiplier * -m_chasemouse_delta_y ) );
664 //globalOutputStream() << "chasemouse: multiplier=" << multiplier << " x=" << m_chasemouse_delta_x << " y=" << m_chasemouse_delta_y << '\n';
666 XY_MouseMoved( m_chasemouse_current_x, m_chasemouse_current_y, getButtonState() );
667 g_chasemouse_timer.start();
670 gboolean xywnd_chasemouse( gpointer data ){
671 reinterpret_cast<XYWnd*>( data )->ChaseMouse();
675 inline const int& min_int( const int& left, const int& right ){
676 return std::min( left, right );
679 bool XYWnd::chaseMouseMotion( int pointx, int pointy ){
680 m_chasemouse_delta_x = 0;
681 m_chasemouse_delta_y = 0;
683 if ( g_xywindow_globals_private.m_bChaseMouse && getButtonState() == RAD_LBUTTON ) {
684 const int epsilon = 16;
686 if ( pointx < epsilon ) {
687 m_chasemouse_delta_x = std::max( pointx, 0 ) - epsilon;
689 else if ( ( pointx - m_nWidth ) > -epsilon ) {
690 m_chasemouse_delta_x = min_int( ( pointx - m_nWidth ), 0 ) + epsilon;
693 if ( pointy < epsilon ) {
694 m_chasemouse_delta_y = std::max( pointy, 0 ) - epsilon;
696 else if ( ( pointy - m_nHeight ) > -epsilon ) {
697 m_chasemouse_delta_y = min_int( ( pointy - m_nHeight ), 0 ) + epsilon;
700 if ( m_chasemouse_delta_y != 0 || m_chasemouse_delta_x != 0 ) {
701 //globalOutputStream() << "chasemouse motion: x=" << pointx << " y=" << pointy << "... ";
702 m_chasemouse_current_x = pointx;
703 m_chasemouse_current_y = pointy;
704 if ( m_chasemouse_handler == 0 ) {
705 //globalOutputStream() << "chasemouse timer start... ";
706 g_chasemouse_timer.start();
707 m_chasemouse_handler = g_idle_add( xywnd_chasemouse, this );
713 if ( m_chasemouse_handler != 0 ) {
714 //globalOutputStream() << "chasemouse cancel\n";
715 g_source_remove( m_chasemouse_handler );
716 m_chasemouse_handler = 0;
722 if ( m_chasemouse_handler != 0 ) {
723 //globalOutputStream() << "chasemouse cancel\n";
724 g_source_remove( m_chasemouse_handler );
725 m_chasemouse_handler = 0;
731 // =============================================================================
733 Shader* XYWnd::m_state_selected = 0;
735 void xy_update_xor_rectangle( XYWnd& self, rect_t area ){
736 if ( self.GetWidget().visible() ) {
737 rectangle_t rect = rectangle_from_area( area.min, area.max, self.Width(), self.Height() );
738 int nDim1 = ( self.GetViewType() == YZ ) ? 1 : 0;
739 int nDim2 = ( self.GetViewType() == XY ) ? 1 : 2;
740 rect.x /= self.Scale();
741 rect.y /= self.Scale();
742 rect.w /= self.Scale();
743 rect.h /= self.Scale();
744 rect.x += self.GetOrigin()[nDim1];
745 rect.y += self.GetOrigin()[nDim2];
746 self.m_XORRectangle.set( rect );
750 gboolean xywnd_button_press( ui::Widget widget, GdkEventButton* event, XYWnd* xywnd ){
751 if ( event->type == GDK_BUTTON_PRESS ) {
752 g_pParentWnd->SetActiveXY( xywnd );
754 xywnd->ButtonState_onMouseDown( buttons_for_event_button( event ) );
756 xywnd->onMouseDown( WindowVector( event->x, event->y ), button_for_button( event->button ), modifiers_for_state( event->state ) );
761 gboolean xywnd_button_release( ui::Widget widget, GdkEventButton* event, XYWnd* xywnd ){
762 if ( event->type == GDK_BUTTON_RELEASE ) {
763 xywnd->XY_MouseUp( static_cast<int>( event->x ), static_cast<int>( event->y ), buttons_for_event_button( event ) );
765 xywnd->ButtonState_onMouseUp( buttons_for_event_button( event ) );
770 gboolean xywnd_focus_in( ui::Widget widget, GdkEventFocus* event, XYWnd* xywnd ){
771 if ( event->type == GDK_FOCUS_CHANGE ) {
773 g_pParentWnd->SetActiveXY( xywnd );
779 void xywnd_motion( gdouble x, gdouble y, guint state, void* data ){
780 if ( reinterpret_cast<XYWnd*>( data )->chaseMouseMotion( static_cast<int>( x ), static_cast<int>( y ) ) ) {
783 reinterpret_cast<XYWnd*>( data )->XY_MouseMoved( static_cast<int>( x ), static_cast<int>( y ), buttons_for_state( state ) );
786 gboolean xywnd_wheel_scroll( ui::Widget widget, GdkEventScroll* event, XYWnd* xywnd ){
787 if ( event->direction == GDK_SCROLL_UP ) {
788 xywnd->ZoomInWithMouse( (int)event->x, (int)event->y );
790 else if ( event->direction == GDK_SCROLL_DOWN ) {
796 gboolean xywnd_size_allocate( ui::Widget widget, GtkAllocation* allocation, XYWnd* xywnd ){
797 xywnd->m_nWidth = allocation->width;
798 xywnd->m_nHeight = allocation->height;
799 xywnd->updateProjection();
800 xywnd->m_window_observer->onSizeChanged( xywnd->Width(), xywnd->Height() );
804 gboolean xywnd_expose( ui::Widget widget, GdkEventExpose* event, XYWnd* xywnd ){
805 if ( glwidget_make_current( xywnd->GetWidget() ) != FALSE ) {
806 if ( Map_Valid( g_map ) && ScreenUpdates_Enabled() ) {
807 GlobalOpenGL_debugAssertNoErrors();
809 GlobalOpenGL_debugAssertNoErrors();
811 xywnd->m_XORRectangle.set( rectangle_t() );
813 glwidget_swap_buffers( xywnd->GetWidget() );
819 void XYWnd_CameraMoved( XYWnd& xywnd ){
820 if ( g_xywindow_globals_private.m_bCamXYUpdate ) {
821 XYWnd_Update( xywnd );
826 m_gl_widget( glwidget_new( FALSE ) ),
827 m_deferredDraw( WidgetQueueDrawCaller( m_gl_widget ) ),
828 m_deferred_motion( xywnd_motion, this ),
829 m_parent( ui::null ),
830 m_window_observer( NewWindowObserver() ),
831 m_XORRectangle( m_gl_widget ),
832 m_chasemouse_handler( 0 ){
836 m_bNewBrushDrag = false;
837 m_move_started = false;
838 m_zoom_started = false;
849 m_backgroundActivated = false;
856 m_entityCreate = false;
858 m_mnuDrop = ui::Menu(ui::null);
860 GlobalWindowObservers_add( m_window_observer );
861 GlobalWindowObservers_connectWidget( m_gl_widget );
863 m_window_observer->setRectangleDrawCallback( ReferenceCaller<XYWnd, void(rect_t), xy_update_xor_rectangle>( *this ) );
864 m_window_observer->setView( m_view );
866 g_object_ref( m_gl_widget._handle );
868 gtk_widget_set_events( m_gl_widget, GDK_DESTROY | GDK_EXPOSURE_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK | GDK_POINTER_MOTION_MASK | GDK_SCROLL_MASK );
869 gtk_widget_set_can_focus( m_gl_widget, true );
871 m_sizeHandler = m_gl_widget.connect( "size_allocate", G_CALLBACK( xywnd_size_allocate ), this );
872 m_exposeHandler = m_gl_widget.on_render( G_CALLBACK( xywnd_expose ), this );
874 m_gl_widget.connect( "button_press_event", G_CALLBACK( xywnd_button_press ), this );
875 m_gl_widget.connect( "button_release_event", G_CALLBACK( xywnd_button_release ), this );
876 m_gl_widget.connect( "focus_in_event", G_CALLBACK( xywnd_focus_in ), this );
877 m_gl_widget.connect( "motion_notify_event", G_CALLBACK( DeferredMotion::gtk_motion ), &m_deferred_motion );
879 m_gl_widget.connect( "scroll_event", G_CALLBACK( xywnd_wheel_scroll ), this );
881 Map_addValidCallback( g_map, DeferredDrawOnMapValidChangedCaller( m_deferredDraw ) );
886 AddSceneChangeCallback( ReferenceCaller<XYWnd, void(), &XYWnd_Update>( *this ) );
887 AddCameraMovedCallback( ReferenceCaller<XYWnd, void(), &XYWnd_CameraMoved>( *this ) );
889 PressedButtons_connect( g_pressedButtons, m_gl_widget );
891 onMouseDown.connectLast( makeSignalHandler3( MouseDownCaller(), *this ) );
899 m_mnuDrop = ui::Menu(ui::null);
902 g_signal_handler_disconnect( G_OBJECT( m_gl_widget ), m_sizeHandler );
903 g_signal_handler_disconnect( G_OBJECT( m_gl_widget ), m_exposeHandler );
907 m_window_observer->release();
910 void XYWnd::captureStates(){
911 m_state_selected = GlobalShaderCache().capture( "$XY_OVERLAY" );
914 void XYWnd::releaseStates(){
915 GlobalShaderCache().release( "$XY_OVERLAY" );
918 const Vector3& XYWnd::GetOrigin(){
922 void XYWnd::SetOrigin( const Vector3& origin ){
927 void XYWnd::Scroll( int x, int y ){
928 int nDim1 = ( m_viewType == YZ ) ? 1 : 0;
929 int nDim2 = ( m_viewType == XY ) ? 1 : 2;
930 m_vOrigin[nDim1] += x / m_fScale;
931 m_vOrigin[nDim2] += y / m_fScale;
936 unsigned int Clipper_buttons(){
940 unsigned int Clipper_quick_buttons(){
941 return RAD_LBUTTON | RAD_CONTROL;
944 void XYWnd::DropClipPoint( int pointx, int pointy ){
947 XY_ToPoint( pointx, pointy, point );
950 Select_GetMid( mid );
951 g_clip_viewtype = static_cast<VIEWTYPE>( GetViewType() );
952 const int nDim = ( g_clip_viewtype == YZ ) ? 0 : ( ( g_clip_viewtype == XZ ) ? 1 : 2 );
953 point[nDim] = mid[nDim];
954 vector3_snap( point, GetSnapGridSize() );
955 NewClipPoint( point );
958 void XYWnd::Clipper_OnLButtonDown( int x, int y ){
959 Vector3 mousePosition;
960 XY_ToPoint( x, y, mousePosition );
961 g_pMovingClip = GlobalClipPoints_Find( mousePosition, (VIEWTYPE)m_viewType, m_fScale );
962 if ( !g_pMovingClip ) {
963 DropClipPoint( x, y );
967 void XYWnd::Clipper_OnLButtonUp( int x, int y ){
968 if ( g_pMovingClip ) {
973 void XYWnd::Clipper_OnMouseMoved( int x, int y ){
974 if ( g_pMovingClip ) {
975 XY_ToPoint( x, y, g_pMovingClip->m_ptClip );
976 XY_SnapToGrid( g_pMovingClip->m_ptClip );
978 ClipperChangeNotify();
982 void XYWnd::Clipper_Crosshair_OnMouseMoved( int x, int y ){
983 Vector3 mousePosition;
984 XY_ToPoint( x, y, mousePosition );
985 if ( ClipMode() && GlobalClipPoints_Find( mousePosition, (VIEWTYPE)m_viewType, m_fScale ) != 0 ) {
987 cursor = gdk_cursor_new( GDK_CROSSHAIR );
988 gdk_window_set_cursor( gtk_widget_get_window(m_gl_widget), cursor );
989 gdk_cursor_unref( cursor );
993 gdk_window_set_cursor( gtk_widget_get_window(m_gl_widget), 0 );
997 void XYWnd::SetCustomPivotOrigin( int pointx, int pointy ){
999 XY_ToPoint( pointx, pointy, point );
1000 VIEWTYPE viewtype = static_cast<VIEWTYPE>( GetViewType() );
1001 const int nDim = ( viewtype == YZ ) ? 0 : ( ( viewtype == XZ ) ? 1 : 2 );
1002 //vector3_snap( point, GetSnapGridSize() );
1003 point[nDim] = 999999;
1005 GlobalSelectionSystem().setCustomPivotOrigin( point );
1006 SceneChangeNotify();
1009 unsigned int MoveCamera_buttons(){
1010 return RAD_CONTROL | ( g_glwindow_globals.m_nMouseType == ETwoButton ? RAD_RBUTTON : RAD_MBUTTON );
1013 void XYWnd_PositionCamera( XYWnd* xywnd, int x, int y, CamWnd& camwnd ){
1014 Vector3 origin( Camera_getOrigin( camwnd ) );
1015 xywnd->XY_ToPoint( x, y, origin );
1016 xywnd->XY_SnapToGrid( origin );
1017 Camera_setOrigin( camwnd, origin );
1020 unsigned int OrientCamera_buttons(){
1021 if ( g_glwindow_globals.m_nMouseType == ETwoButton ) {
1022 return RAD_RBUTTON | RAD_SHIFT | RAD_CONTROL;
1027 void XYWnd_OrientCamera( XYWnd* xywnd, int x, int y, CamWnd& camwnd ){
1028 Vector3 point = g_vector3_identity;
1029 xywnd->XY_ToPoint( x, y, point );
1030 xywnd->XY_SnapToGrid( point );
1031 vector3_subtract( point, Camera_getOrigin( camwnd ) );
1033 int n1 = ( xywnd->GetViewType() == XY ) ? 1 : 2;
1034 int n2 = ( xywnd->GetViewType() == YZ ) ? 1 : 0;
1035 int nAngle = ( xywnd->GetViewType() == XY ) ? CAMERA_YAW : CAMERA_PITCH;
1036 if ( point[n1] || point[n2] ) {
1037 Vector3 angles( Camera_getAngles( camwnd ) );
1038 angles[nAngle] = static_cast<float>( radians_to_degrees( atan2( point[n1], point[n2] ) ) );
1039 Camera_setAngles( camwnd, angles );
1043 unsigned int SetCustomPivotOrigin_buttons(){
1044 return RAD_MBUTTON | RAD_SHIFT;
1052 unsigned int NewBrushDrag_buttons(){
1056 void XYWnd::NewBrushDrag_Begin( int x, int y ){
1058 m_nNewBrushPressx = x;
1059 m_nNewBrushPressy = y;
1061 m_bNewBrushDrag = true;
1062 GlobalUndoSystem().start();
1065 void XYWnd::NewBrushDrag_End( int x, int y ){
1066 if ( m_NewBrushDrag != 0 ) {
1067 GlobalUndoSystem().finish( "brushDragNew" );
1071 void XYWnd::NewBrushDrag( int x, int y ){
1073 XY_ToPoint( m_nNewBrushPressx, m_nNewBrushPressy, mins );
1074 XY_SnapToGrid( mins );
1075 XY_ToPoint( x, y, maxs );
1076 XY_SnapToGrid( maxs );
1078 int nDim = ( m_viewType == XY ) ? 2 : ( m_viewType == YZ ) ? 0 : 1;
1080 mins[nDim] = float_snapped( Select_getWorkZone().d_work_min[nDim], GetSnapGridSize() );
1081 maxs[nDim] = float_snapped( Select_getWorkZone().d_work_max[nDim], GetSnapGridSize() );
1083 if ( maxs[nDim] <= mins[nDim] ) {
1084 maxs[nDim] = mins[nDim] + GetGridSize();
1087 for ( int i = 0 ; i < 3 ; i++ )
1089 if ( mins[i] == maxs[i] ) {
1090 return; // don't create a degenerate brush
1092 if ( mins[i] > maxs[i] ) {
1093 float temp = mins[i];
1099 if ( m_NewBrushDrag == 0 ) {
1100 NodeSmartReference node( GlobalBrushCreator().createBrush() );
1101 Node_getTraversable( Map_FindOrInsertWorldspawn( g_map ) )->insert( node );
1103 scene::Path brushpath( makeReference( GlobalSceneGraph().root() ) );
1104 brushpath.push( makeReference( *Map_GetWorldspawn( g_map ) ) );
1105 brushpath.push( makeReference( node.get() ) );
1106 selectPath( brushpath, true );
1108 m_NewBrushDrag = node.get_pointer();
1112 //Scene_BrushResize_Selected(GlobalSceneGraph(), aabb_for_minmax(mins, maxs), TextureBrowser_GetSelectedShader(GlobalTextureBrowser()));
1113 Scene_BrushResize_Selected( GlobalSceneGraph(), aabb_for_minmax( mins, maxs ),
1114 g_brush_always_caulk ?
1115 "textures/common/caulk" : TextureBrowser_GetSelectedShader( GlobalTextureBrowser() ) );
1118 void entitycreate_activated( ui::Widget item ){
1119 scene::Node* world_node = Map_FindWorldspawn( g_map );
1120 const char* entity_name = gtk_label_get_text( GTK_LABEL( gtk_bin_get_child(GTK_BIN( item )) ) );
1122 if ( !( world_node && string_equal( entity_name, "worldspawn" ) ) ) {
1123 g_pParentWnd->ActiveXY()->OnEntityCreate( entity_name );
1126 GlobalRadiant().m_pfnMessageBox( MainFrame_getWindow(), "There's already a worldspawn in your map!"
1134 void EntityClassMenu_addItem( ui::Menu menu, const char* name ){
1135 auto item = ui::MenuItem( name );
1136 item.connect( "activate", G_CALLBACK( entitycreate_activated ), item );
1138 menu_add_item( menu, item );
1141 class EntityClassMenuInserter : public EntityClassVisitor
1143 typedef std::pair<ui::Menu, CopiedString> MenuPair;
1144 typedef std::vector<MenuPair> MenuStack;
1146 CopiedString m_previous;
1148 EntityClassMenuInserter( ui::Menu menu ){
1149 m_stack.reserve( 2 );
1150 m_stack.push_back( MenuPair( menu, "" ) );
1152 ~EntityClassMenuInserter(){
1153 if ( !string_empty( m_previous.c_str() ) ) {
1154 addItem( m_previous.c_str(), "" );
1157 void visit( EntityClass* e ){
1158 ASSERT_MESSAGE( !string_empty( e->name() ), "entity-class has no name" );
1159 if ( !string_empty( m_previous.c_str() ) ) {
1160 addItem( m_previous.c_str(), e->name() );
1162 m_previous = e->name();
1164 void pushMenu( const CopiedString& name ){
1165 auto item = ui::MenuItem( name.c_str() );
1167 m_stack.back().first.add(item);
1169 auto submenu = ui::Menu(ui::New);
1170 gtk_menu_item_set_submenu( item, submenu );
1172 m_stack.push_back( MenuPair( submenu, name ) );
1177 void addItem( const char* name, const char* next ){
1178 const char* underscore = strchr( name, '_' );
1180 if ( underscore != 0 && underscore != name ) {
1181 bool nextEqual = string_equal_n( name, next, ( underscore + 1 ) - name );
1182 const char* parent = m_stack.back().second.c_str();
1184 if ( !string_empty( parent )
1185 && string_length( parent ) == std::size_t( underscore - name )
1186 && string_equal_n( name, parent, underscore - name ) ) { // this is a child
1188 else if ( nextEqual ) {
1189 if ( m_stack.size() == 2 ) {
1192 pushMenu( CopiedString( StringRange( name, underscore ) ) );
1194 else if ( m_stack.size() == 2 ) {
1198 else if ( m_stack.size() == 2 ) {
1202 EntityClassMenu_addItem( m_stack.back().first, name );
1206 void XYWnd::OnContextMenu(){
1207 if ( g_xywindow_globals.m_bRightClick == false ) {
1211 if ( !m_mnuDrop ) { // first time, load it up
1212 auto menu = m_mnuDrop = ui::Menu(ui::New);
1214 EntityClassMenuInserter inserter( menu );
1215 GlobalEntityClassManager().forEach( inserter );
1218 gtk_menu_popup( m_mnuDrop, 0, 0, 0, 0, 1, GDK_CURRENT_TIME );
1221 FreezePointer g_xywnd_freezePointer;
1223 unsigned int Move_buttons(){
1227 void XYWnd_moveDelta( int x, int y, unsigned int state, void* data ){
1228 reinterpret_cast<XYWnd*>( data )->EntityCreate_MouseMove( x, y );
1229 reinterpret_cast<XYWnd*>( data )->Scroll( -x, y );
1232 gboolean XYWnd_Move_focusOut( ui::Widget widget, GdkEventFocus* event, XYWnd* xywnd ){
1237 void XYWnd::Move_Begin(){
1238 if ( m_move_started ) {
1241 m_move_started = true;
1242 g_xywnd_freezePointer.freeze_pointer( m_parent ? m_parent : MainFrame_getWindow(), m_gl_widget, XYWnd_moveDelta, this );
1243 m_move_focusOut = m_gl_widget.connect( "focus_out_event", G_CALLBACK( XYWnd_Move_focusOut ), this );
1246 void XYWnd::Move_End(){
1247 m_move_started = false;
1248 g_xywnd_freezePointer.unfreeze_pointer( m_parent ? m_parent : MainFrame_getWindow(), false );
1249 g_signal_handler_disconnect( G_OBJECT( m_gl_widget ), m_move_focusOut );
1252 unsigned int Zoom_buttons(){
1253 return RAD_RBUTTON | RAD_ALT;
1258 void XYWnd_zoomDelta( int x, int y, unsigned int state, void* data ){
1261 while ( abs( g_dragZoom ) > 8 )
1263 if ( g_dragZoom > 0 ) {
1264 reinterpret_cast<XYWnd*>( data )->ZoomOut();
1269 reinterpret_cast<XYWnd*>( data )->ZoomIn();
1276 gboolean XYWnd_Zoom_focusOut( ui::Widget widget, GdkEventFocus* event, XYWnd* xywnd ){
1281 void XYWnd::Zoom_Begin(){
1282 if ( m_zoom_started ) {
1285 m_zoom_started = true;
1287 g_xywnd_freezePointer.freeze_pointer( m_parent ? m_parent : MainFrame_getWindow(), m_gl_widget, XYWnd_zoomDelta, this );
1288 m_zoom_focusOut = m_gl_widget.connect( "focus_out_event", G_CALLBACK( XYWnd_Zoom_focusOut ), this );
1291 void XYWnd::Zoom_End(){
1292 m_zoom_started = false;
1293 g_xywnd_freezePointer.unfreeze_pointer( m_parent ? m_parent : MainFrame_getWindow(), false );
1294 g_signal_handler_disconnect( G_OBJECT( m_gl_widget ), m_zoom_focusOut );
1297 // makes sure the selected brush or camera is in view
1298 void XYWnd::PositionView( const Vector3& position ){
1299 int nDim1 = ( m_viewType == YZ ) ? 1 : 0;
1300 int nDim2 = ( m_viewType == XY ) ? 1 : 2;
1302 m_vOrigin[nDim1] = position[nDim1];
1303 m_vOrigin[nDim2] = position[nDim2];
1307 XYWnd_Update( *this );
1310 void XYWnd::SetViewType( VIEWTYPE viewType ){
1311 m_viewType = viewType;
1315 gtk_window_set_title( m_parent, ViewType_getTitle( m_viewType ) );
1320 inline WindowVector WindowVector_forInteger( int x, int y ){
1321 return WindowVector( static_cast<float>( x ), static_cast<float>( y ) );
1324 void XYWnd::mouseDown( const WindowVector& position, ButtonIdentifier button, ModifierFlags modifiers ){
1325 XY_MouseDown( static_cast<int>( position.x() ), static_cast<int>( position.y() ), buttons_for_button_and_modifiers( button, modifiers ) );
1327 void XYWnd::XY_MouseDown( int x, int y, unsigned int buttons ){
1328 if ( buttons == Move_buttons() ) {
1330 EntityCreate_MouseDown( x, y );
1332 else if ( buttons == Zoom_buttons() ) {
1335 else if ( ClipMode() && ( buttons == Clipper_buttons() || buttons == Clipper_quick_buttons() ) ) {
1336 Clipper_OnLButtonDown( x, y );
1338 else if ( !ClipMode() && buttons == Clipper_quick_buttons() ) {
1340 g_quick_clipper = true;
1341 Clipper_OnLButtonDown( x, y );
1343 else if ( buttons == NewBrushDrag_buttons() && GlobalSelectionSystem().countSelected() == 0 ) {
1344 NewBrushDrag_Begin( x, y );
1346 // control mbutton = move camera
1347 else if ( buttons == MoveCamera_buttons() ) {
1348 XYWnd_PositionCamera( this, x, y, *g_pParentWnd->GetCamWnd() );
1350 // mbutton = angle camera
1351 else if ( buttons == OrientCamera_buttons() ) {
1352 XYWnd_OrientCamera( this, x, y, *g_pParentWnd->GetCamWnd() );
1354 else if ( buttons == SetCustomPivotOrigin_buttons() ) {
1355 SetCustomPivotOrigin( x, y );
1359 m_window_observer->onMouseDown( WindowVector_forInteger( x, y ), button_for_flags( buttons ), modifiers_for_flags( buttons ) );
1363 void XYWnd::XY_MouseUp( int x, int y, unsigned int buttons ){
1364 if ( m_move_started ) {
1366 EntityCreate_MouseUp( x, y );
1368 else if ( m_zoom_started ) {
1371 else if ( ClipMode() && ( buttons == Clipper_buttons() || buttons == Clipper_quick_buttons() ) ) {
1372 Clipper_OnLButtonUp( x, y );
1374 else if ( m_bNewBrushDrag ) {
1375 m_bNewBrushDrag = false;
1376 NewBrushDrag_End( x, y );
1377 if ( m_NewBrushDrag == 0 ) {
1378 //L button w/o created brush = tunnel selection
1379 m_window_observer->onMouseUp( WindowVector_forInteger( x, y ), button_for_flags( buttons ), modifiers_for_flags( buttons ) );
1384 m_window_observer->onMouseUp( WindowVector_forInteger( x, y ), button_for_flags( buttons ), modifiers_for_flags( buttons ) );
1388 void XYWnd::XY_MouseMoved( int x, int y, unsigned int buttons ){
1389 // rbutton = drag xy origin
1390 if ( m_move_started ) {
1393 else if ( m_zoom_started ) {
1396 else if ( ClipMode() && g_pMovingClip != 0 ) {
1397 Clipper_OnMouseMoved( x, y );
1399 // lbutton without selection = drag new brush
1400 else if ( m_bNewBrushDrag ) {
1401 NewBrushDrag( x, y );
1404 // control mbutton = move camera
1405 else if ( getButtonState() == MoveCamera_buttons() ) {
1406 XYWnd_PositionCamera( this, x, y, *g_pParentWnd->GetCamWnd() );
1409 // mbutton = angle camera
1410 else if ( getButtonState() == OrientCamera_buttons() ) {
1411 XYWnd_OrientCamera( this, x, y, *g_pParentWnd->GetCamWnd() );
1414 else if ( buttons == SetCustomPivotOrigin_buttons() ) {
1415 SetCustomPivotOrigin( x, y );
1420 m_window_observer->onMouseMotion( WindowVector_forInteger( x, y ), modifiers_for_flags( buttons ) );
1422 m_mousePosition[0] = m_mousePosition[1] = m_mousePosition[2] = 0.0;
1423 XY_ToPoint( x, y, m_mousePosition );
1424 XY_SnapToGrid( m_mousePosition );
1426 StringOutputStream status( 64 );
1427 status << "x:: " << FloatFormat( m_mousePosition[0], 6, 1 )
1428 << " y:: " << FloatFormat( m_mousePosition[1], 6, 1 )
1429 << " z:: " << FloatFormat( m_mousePosition[2], 6, 1 );
1430 g_pParentWnd->SetStatusText( g_pParentWnd->m_position_status, status.c_str() );
1432 if ( g_xywindow_globals_private.g_bCrossHairs ) {
1433 XYWnd_Update( *this );
1436 Clipper_Crosshair_OnMouseMoved( x, y );
1440 void XYWnd::EntityCreate_MouseDown( int x, int y ){
1441 m_entityCreate = true;
1442 m_entityCreate_x = x;
1443 m_entityCreate_y = y;
1446 void XYWnd::EntityCreate_MouseMove( int x, int y ){
1447 if ( m_entityCreate && ( m_entityCreate_x != x || m_entityCreate_y != y ) ) {
1448 m_entityCreate = false;
1452 void XYWnd::EntityCreate_MouseUp( int x, int y ){
1453 if ( m_entityCreate ) {
1454 m_entityCreate = false;
1459 inline float screen_normalised( int pos, unsigned int size ){
1460 return ( ( 2.0f * pos ) / size ) - 1.0f;
1463 inline float normalised_to_world( float normalised, float world_origin, float normalised2world_scale ){
1464 return world_origin + normalised * normalised2world_scale;
1468 // TTimo: watch it, this doesn't init one of the 3 coords
1469 void XYWnd::XY_ToPoint( int x, int y, Vector3& point ){
1470 float normalised2world_scale_x = m_nWidth / 2 / m_fScale;
1471 float normalised2world_scale_y = m_nHeight / 2 / m_fScale;
1472 if ( m_viewType == XY ) {
1473 point[0] = normalised_to_world( screen_normalised( x, m_nWidth ), m_vOrigin[0], normalised2world_scale_x );
1474 point[1] = normalised_to_world( -screen_normalised( y, m_nHeight ), m_vOrigin[1], normalised2world_scale_y );
1476 else if ( m_viewType == YZ ) {
1477 point[1] = normalised_to_world( screen_normalised( x, m_nWidth ), m_vOrigin[1], normalised2world_scale_x );
1478 point[2] = normalised_to_world( -screen_normalised( y, m_nHeight ), m_vOrigin[2], normalised2world_scale_y );
1482 point[0] = normalised_to_world( screen_normalised( x, m_nWidth ), m_vOrigin[0], normalised2world_scale_x );
1483 point[2] = normalised_to_world( -screen_normalised( y, m_nHeight ), m_vOrigin[2], normalised2world_scale_y );
1487 void XYWnd::XY_SnapToGrid( Vector3& point ){
1488 if ( m_viewType == XY ) {
1489 point[0] = float_snapped( point[0], GetSnapGridSize() );
1490 point[1] = float_snapped( point[1], GetSnapGridSize() );
1492 else if ( m_viewType == YZ ) {
1493 point[1] = float_snapped( point[1], GetSnapGridSize() );
1494 point[2] = float_snapped( point[2], GetSnapGridSize() );
1498 point[0] = float_snapped( point[0], GetSnapGridSize() );
1499 point[2] = float_snapped( point[2], GetSnapGridSize() );
1503 void XYWnd::XY_LoadBackgroundImage( const char *name ){
1504 const char* relative = path_make_relative( name, GlobalFileSystem().findRoot( name ) );
1505 if ( relative == name ) {
1506 globalOutputStream() << "WARNING: could not extract the relative path, using full path instead\n";
1509 char fileNameWithoutExt[512];
1510 strncpy( fileNameWithoutExt, relative, sizeof( fileNameWithoutExt ) - 1 );
1511 fileNameWithoutExt[512 - 1] = '\0';
1512 fileNameWithoutExt[strlen( fileNameWithoutExt ) - 4] = '\0';
1514 Image *image = QERApp_LoadImage( 0, fileNameWithoutExt );
1516 globalOutputStream() << "Could not load texture " << fileNameWithoutExt << "\n";
1519 g_pParentWnd->ActiveXY()->m_tex = (qtexture_t*)malloc( sizeof( qtexture_t ) );
1520 LoadTextureRGBA( g_pParentWnd->ActiveXY()->XYWnd::m_tex, image->getRGBAPixels(), image->getWidth(), image->getHeight() );
1521 globalOutputStream() << "Loaded background texture " << relative << "\n";
1522 g_pParentWnd->ActiveXY()->m_backgroundActivated = true;
1525 switch ( g_pParentWnd->ActiveXY()->m_viewType )
1542 Select_GetBounds( min, max );
1543 g_pParentWnd->ActiveXY()->m_xmin = min[m_ix];
1544 g_pParentWnd->ActiveXY()->m_ymin = min[m_iy];
1545 g_pParentWnd->ActiveXY()->m_xmax = max[m_ix];
1546 g_pParentWnd->ActiveXY()->m_ymax = max[m_iy];
1549 void XYWnd::XY_DisableBackground( void ){
1550 g_pParentWnd->ActiveXY()->m_backgroundActivated = false;
1551 if ( g_pParentWnd->ActiveXY()->m_tex ) {
1552 free( g_pParentWnd->ActiveXY()->m_tex );
1554 g_pParentWnd->ActiveXY()->m_tex = NULL;
1557 void WXY_BackgroundSelect( void ){
1558 bool brushesSelected = Scene_countSelectedBrushes( GlobalSceneGraph() ) != 0;
1559 if ( !brushesSelected ) {
1560 ui::alert( ui::root, "You have to select some brushes to get the bounding box for.\n",
1561 "No selection", ui::alert_type::OK, ui::alert_icon::Error );
1565 const char *filename = MainFrame_getWindow().file_dialog( TRUE, "Background Image", NULL, NULL );
1566 g_pParentWnd->ActiveXY()->XY_DisableBackground();
1568 g_pParentWnd->ActiveXY()->XY_LoadBackgroundImage( filename );
1573 ============================================================================
1577 ============================================================================
1586 double two_to_the_power( int power ){
1587 return pow( 2.0f, power );
1590 void XYWnd::XY_DrawAxis( void ){
1591 if ( g_xywindow_globals_private.show_axis ) {
1592 const char g_AxisName[3] = { 'X', 'Y', 'Z' };
1593 const int nDim1 = ( m_viewType == YZ ) ? 1 : 0;
1594 const int nDim2 = ( m_viewType == XY ) ? 1 : 2;
1595 const int w = ( m_nWidth / 2 / m_fScale );
1596 const int h = ( m_nHeight / 2 / m_fScale );
1598 const Vector3& colourX = ( m_viewType == YZ ) ? g_xywindow_globals.AxisColorY : g_xywindow_globals.AxisColorX;
1599 const Vector3& colourY = ( m_viewType == XY ) ? g_xywindow_globals.AxisColorY : g_xywindow_globals.AxisColorZ;
1601 // draw two lines with corresponding axis colors to highlight current view
1602 // horizontal line: nDim1 color
1604 glBegin( GL_LINES );
1605 glColor3fv( vector3_to_array( colourX ) );
1606 glVertex2f( m_vOrigin[nDim1] - w + 40 / m_fScale, m_vOrigin[nDim2] + h - 45 / m_fScale );
1607 glVertex2f( m_vOrigin[nDim1] - w + 65 / m_fScale, m_vOrigin[nDim2] + h - 45 / m_fScale );
1609 glVertex2f( 32 / m_fScale, 0 );
1610 glColor3fv( vector3_to_array( colourY ) );
1611 glVertex2f( m_vOrigin[nDim1] - w + 40 / m_fScale, m_vOrigin[nDim2] + h - 45 / m_fScale );
1612 glVertex2f( m_vOrigin[nDim1] - w + 40 / m_fScale, m_vOrigin[nDim2] + h - 20 / m_fScale );
1614 glVertex2f( 0, 32 / m_fScale );
1617 // now print axis symbols
1618 glColor3fv( vector3_to_array( colourX ) );
1619 glRasterPos2f( m_vOrigin[nDim1] - w + 55 / m_fScale, m_vOrigin[nDim2] + h - 55 / m_fScale );
1620 GlobalOpenGL().drawChar( g_AxisName[nDim1] );
1621 glRasterPos2f( 28 / m_fScale, -10 / m_fScale );
1622 GlobalOpenGL().drawChar( g_AxisName[nDim1] );
1623 glColor3fv( vector3_to_array( colourY ) );
1624 glRasterPos2f( m_vOrigin[nDim1] - w + 25 / m_fScale, m_vOrigin[nDim2] + h - 30 / m_fScale );
1625 GlobalOpenGL().drawChar( g_AxisName[nDim2] );
1626 glRasterPos2f( -10 / m_fScale, 28 / m_fScale );
1627 GlobalOpenGL().drawChar( g_AxisName[nDim2] );
1631 void XYWnd::XY_DrawBackground( void ){
1632 glPushAttrib( GL_ALL_ATTRIB_BITS );
1634 glEnable( GL_TEXTURE_2D );
1635 glEnable( GL_BLEND );
1636 glBlendFunc( GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA );
1637 glTexEnvf( GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE );
1638 glTexParameterf( GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP );
1639 glTexParameterf( GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP );
1641 glPolygonMode( GL_FRONT, GL_FILL );
1643 glBindTexture( GL_TEXTURE_2D, m_tex->texture_number );
1644 glBegin( GL_QUADS );
1646 glColor4f( 1.0, 1.0, 1.0, m_alpha );
1647 glTexCoord2f( 0.0, 1.0 );
1648 glVertex2f( m_xmin, m_ymin );
1650 glTexCoord2f( 1.0, 1.0 );
1651 glVertex2f( m_xmax, m_ymin );
1653 glTexCoord2f( 1.0, 0.0 );
1654 glVertex2f( m_xmax, m_ymax );
1656 glTexCoord2f( 0.0, 0.0 );
1657 glVertex2f( m_xmin, m_ymax );
1660 glBindTexture( GL_TEXTURE_2D, 0 );
1665 void XYWnd::XY_DrawGrid( void ) {
1666 float x, y, xb, xe, yb, ye;
1669 float step, minor_step, stepx, stepy;
1670 step = minor_step = stepx = stepy = GetGridSize();
1672 int minor_power = Grid_getPower();
1675 while ( ( minor_step * m_fScale ) <= 4.0f ) { // make sure minor grid spacing is at least 4 pixels on the screen
1679 int power = minor_power;
1680 while ( ( power % 3 ) != 0 || ( step * m_fScale ) <= 32.0f ) { // make sure major grid spacing is at least 32 pixels on the screen
1682 step = float(two_to_the_power( power ) );
1684 mask = ( 1 << ( power - minor_power ) ) - 1;
1685 while ( ( stepx * m_fScale ) <= 32.0f ) // text step x must be at least 32
1687 while ( ( stepy * m_fScale ) <= 32.0f ) // text step y must be at least 32
1690 a = ( ( GetSnapGridSize() > 0.0f ) ? 1.0f : 0.3f );
1692 glDisable( GL_TEXTURE_2D );
1693 glDisable( GL_TEXTURE_1D );
1694 glDisable( GL_DEPTH_TEST );
1695 glDisable( GL_BLEND );
1698 w = ( m_nWidth / 2 / m_fScale );
1699 h = ( m_nHeight / 2 / m_fScale );
1701 const int nDim1 = ( m_viewType == YZ ) ? 1 : 0;
1702 const int nDim2 = ( m_viewType == XY ) ? 1 : 2;
1704 xb = m_vOrigin[nDim1] - w;
1705 if ( xb < region_mins[nDim1] ) {
1706 xb = region_mins[nDim1];
1708 xb = step * floor( xb / step );
1710 xe = m_vOrigin[nDim1] + w;
1711 if ( xe > region_maxs[nDim1] ) {
1712 xe = region_maxs[nDim1];
1714 xe = step * ceil( xe / step );
1716 yb = m_vOrigin[nDim2] - h;
1717 if ( yb < region_mins[nDim2] ) {
1718 yb = region_mins[nDim2];
1720 yb = step * floor( yb / step );
1722 ye = m_vOrigin[nDim2] + h;
1723 if ( ye > region_maxs[nDim2] ) {
1724 ye = region_maxs[nDim2];
1726 ye = step * ceil( ye / step );
1728 #define COLORS_DIFFER( a,b ) \
1729 ( ( a )[0] != ( b )[0] || \
1730 ( a )[1] != ( b )[1] || \
1731 ( a )[2] != ( b )[2] )
1734 // draw minor blocks
1735 if ( g_xywindow_globals_private.d_showgrid || a < 1.0f ) {
1737 glEnable( GL_BLEND );
1740 if ( COLORS_DIFFER( g_xywindow_globals.color_gridminor, g_xywindow_globals.color_gridback ) ) {
1741 glColor4fv( vector4_to_array( Vector4( g_xywindow_globals.color_gridminor, a ) ) );
1743 glBegin( GL_LINES );
1745 for ( x = xb ; x < xe ; x += minor_step, ++i ) {
1746 if ( ( i & mask ) != 0 ) {
1747 glVertex2f( x, yb );
1748 glVertex2f( x, ye );
1752 for ( y = yb ; y < ye ; y += minor_step, ++i ) {
1753 if ( ( i & mask ) != 0 ) {
1754 glVertex2f( xb, y );
1755 glVertex2f( xe, y );
1761 // draw major blocks
1762 if ( COLORS_DIFFER( g_xywindow_globals.color_gridmajor, g_xywindow_globals.color_gridminor ) ) {
1763 glColor4fv( vector4_to_array( Vector4( g_xywindow_globals.color_gridmajor, a ) ) );
1765 glBegin( GL_LINES );
1766 for ( x = xb ; x <= xe ; x += step ) {
1767 glVertex2f( x, yb );
1768 glVertex2f( x, ye );
1770 for ( y = yb ; y <= ye ; y += step ) {
1771 glVertex2f( xb, y );
1772 glVertex2f( xe, y );
1778 glDisable( GL_BLEND );
1782 // draw coordinate text if needed
1783 if ( g_xywindow_globals_private.show_coordinates ) {
1784 glColor4fv( vector4_to_array( Vector4( g_xywindow_globals.color_gridtext, 1.0f ) ) );
1785 float offx = m_vOrigin[nDim2] + h - ( 4 + GlobalOpenGL().m_font->getPixelAscent() ) / m_fScale;
1786 float offy = m_vOrigin[nDim1] - w + 4 / m_fScale;
1787 for ( x = xb - fmod( xb, stepx ); x <= xe ; x += stepx ) {
1788 glRasterPos2f( x, offx );
1789 sprintf( text, "%g", x );
1790 GlobalOpenGL().drawString( text );
1792 for ( y = yb - fmod( yb, stepy ); y <= ye ; y += stepy ) {
1793 glRasterPos2f( offy, y );
1794 sprintf( text, "%g", y );
1795 GlobalOpenGL().drawString( text );
1799 glColor3fv( vector3_to_array( g_xywindow_globals.color_viewname ) );
1802 // we do this part (the old way) only if show_axis is disabled
1803 if ( !g_xywindow_globals_private.show_axis ) {
1804 glRasterPos2f( m_vOrigin[nDim1] - w + 35 / m_fScale, m_vOrigin[nDim2] + h - 20 / m_fScale );
1806 GlobalOpenGL().drawString( ViewType_getTitle( m_viewType ) );
1810 XYWnd::XY_DrawAxis();
1812 // show current work zone?
1813 // the work zone is used to place dropped points and brushes
1814 if ( g_xywindow_globals_private.d_show_work ) {
1815 glColor4f( 1.0f, 0.0f, 0.0f, 1.0f );
1816 glBegin( GL_LINES );
1817 glVertex2f( xb, Select_getWorkZone().d_work_min[nDim2] );
1818 glVertex2f( xe, Select_getWorkZone().d_work_min[nDim2] );
1819 glVertex2f( xb, Select_getWorkZone().d_work_max[nDim2] );
1820 glVertex2f( xe, Select_getWorkZone().d_work_max[nDim2] );
1821 glVertex2f( Select_getWorkZone().d_work_min[nDim1], yb );
1822 glVertex2f( Select_getWorkZone().d_work_min[nDim1], ye );
1823 glVertex2f( Select_getWorkZone().d_work_max[nDim1], yb );
1824 glVertex2f( Select_getWorkZone().d_work_max[nDim1], ye );
1834 void XYWnd::XY_DrawBlockGrid(){
1835 if ( Map_FindWorldspawn( g_map ) == 0 ) {
1838 const char *value = Node_getEntity( *Map_GetWorldspawn( g_map ) )->getKeyValue( "_blocksize" );
1839 if ( strlen( value ) ) {
1840 sscanf( value, "%i", &g_xywindow_globals_private.blockSize );
1843 if ( !g_xywindow_globals_private.blockSize || g_xywindow_globals_private.blockSize > 65536 || g_xywindow_globals_private.blockSize < 1024 ) {
1844 // don't use custom blocksize if it is less than the default, or greater than the maximum world coordinate
1845 g_xywindow_globals_private.blockSize = 1024;
1848 float x, y, xb, xe, yb, ye;
1852 glDisable( GL_TEXTURE_2D );
1853 glDisable( GL_TEXTURE_1D );
1854 glDisable( GL_DEPTH_TEST );
1855 glDisable( GL_BLEND );
1857 w = ( m_nWidth / 2 / m_fScale );
1858 h = ( m_nHeight / 2 / m_fScale );
1860 int nDim1 = ( m_viewType == YZ ) ? 1 : 0;
1861 int nDim2 = ( m_viewType == XY ) ? 1 : 2;
1863 xb = m_vOrigin[nDim1] - w;
1864 if ( xb < region_mins[nDim1] ) {
1865 xb = region_mins[nDim1];
1867 xb = static_cast<float>( g_xywindow_globals_private.blockSize * floor( xb / g_xywindow_globals_private.blockSize ) );
1869 xe = m_vOrigin[nDim1] + w;
1870 if ( xe > region_maxs[nDim1] ) {
1871 xe = region_maxs[nDim1];
1873 xe = static_cast<float>( g_xywindow_globals_private.blockSize * ceil( xe / g_xywindow_globals_private.blockSize ) );
1875 yb = m_vOrigin[nDim2] - h;
1876 if ( yb < region_mins[nDim2] ) {
1877 yb = region_mins[nDim2];
1879 yb = static_cast<float>( g_xywindow_globals_private.blockSize * floor( yb / g_xywindow_globals_private.blockSize ) );
1881 ye = m_vOrigin[nDim2] + h;
1882 if ( ye > region_maxs[nDim2] ) {
1883 ye = region_maxs[nDim2];
1885 ye = static_cast<float>( g_xywindow_globals_private.blockSize * ceil( ye / g_xywindow_globals_private.blockSize ) );
1887 // draw major blocks
1889 glColor3fv( vector3_to_array( g_xywindow_globals.color_gridblock ) );
1892 glBegin( GL_LINES );
1894 for ( x = xb ; x <= xe ; x += g_xywindow_globals_private.blockSize )
1896 glVertex2f( x, yb );
1897 glVertex2f( x, ye );
1900 if ( m_viewType == XY ) {
1901 for ( y = yb ; y <= ye ; y += g_xywindow_globals_private.blockSize )
1903 glVertex2f( xb, y );
1904 glVertex2f( xe, y );
1911 // draw coordinate text if needed
1913 if ( m_viewType == XY && m_fScale > .1 ) {
1914 for ( x = xb ; x < xe ; x += g_xywindow_globals_private.blockSize )
1915 for ( y = yb ; y < ye ; y += g_xywindow_globals_private.blockSize )
1917 glRasterPos2f( x + ( g_xywindow_globals_private.blockSize / 2 ), y + ( g_xywindow_globals_private.blockSize / 2 ) );
1918 sprintf( text, "%i,%i",(int)floor( x / g_xywindow_globals_private.blockSize ), (int)floor( y / g_xywindow_globals_private.blockSize ) );
1919 GlobalOpenGL().drawString( text );
1923 glColor4f( 0, 0, 0, 0 );
1926 void XYWnd::DrawCameraIcon( const Vector3& origin, const Vector3& angles ){
1927 float x, y, fov, box;
1930 fov = 48 / m_fScale;
1931 box = 16 / m_fScale;
1933 if ( m_viewType == XY ) {
1936 a = degrees_to_radians( angles[CAMERA_YAW] );
1938 else if ( m_viewType == YZ ) {
1941 a = degrees_to_radians( angles[CAMERA_PITCH] );
1947 a = degrees_to_radians( angles[CAMERA_PITCH] );
1950 glColor3f( 0.0, 0.0, 1.0 );
1951 glBegin( GL_LINE_STRIP );
1952 glVertex3f( x - box,y,0 );
1953 glVertex3f( x,y + ( box / 2 ),0 );
1954 glVertex3f( x + box,y,0 );
1955 glVertex3f( x,y - ( box / 2 ),0 );
1956 glVertex3f( x - box,y,0 );
1957 glVertex3f( x + box,y,0 );
1960 glBegin( GL_LINE_STRIP );
1961 glVertex3f( x + static_cast<float>( fov * cos( a + c_pi / 4 ) ), y + static_cast<float>( fov * sin( a + c_pi / 4 ) ), 0 );
1962 glVertex3f( x, y, 0 );
1963 glVertex3f( x + static_cast<float>( fov * cos( a - c_pi / 4 ) ), y + static_cast<float>( fov * sin( a - c_pi / 4 ) ), 0 );
1969 float Betwixt( float f1, float f2 ){
1971 return f2 + ( ( f1 - f2 ) / 2 );
1974 return f1 + ( ( f2 - f1 ) / 2 );
1979 // can be greatly simplified but per usual i am in a hurry
1980 // which is not an excuse, just a fact
1981 void XYWnd::PaintSizeInfo( int nDim1, int nDim2, Vector3& vMinBounds, Vector3& vMaxBounds ){
1982 if ( vector3_equal( vMinBounds, vMaxBounds ) ) {
1985 const char* g_pDimStrings[] = {"x:", "y:", "z:"};
1986 typedef const char* OrgStrings[2];
1987 const OrgStrings g_pOrgStrings[] = { { "x:", "y:", }, { "x:", "z:", }, { "y:", "z:", } };
1989 Vector3 vSize( vector3_subtracted( vMaxBounds, vMinBounds ) );
1991 glColor3f( g_xywindow_globals.color_selbrushes[0] * .65f,
1992 g_xywindow_globals.color_selbrushes[1] * .65f,
1993 g_xywindow_globals.color_selbrushes[2] * .65f );
1995 StringOutputStream dimensions( 16 );
1997 if ( m_viewType == XY ) {
1998 glBegin( GL_LINES );
2000 glVertex3f( vMinBounds[nDim1], vMinBounds[nDim2] - 6.0f / m_fScale, 0.0f );
2001 glVertex3f( vMinBounds[nDim1], vMinBounds[nDim2] - 10.0f / m_fScale, 0.0f );
2003 glVertex3f( vMinBounds[nDim1], vMinBounds[nDim2] - 10.0f / m_fScale, 0.0f );
2004 glVertex3f( vMaxBounds[nDim1], vMinBounds[nDim2] - 10.0f / m_fScale, 0.0f );
2006 glVertex3f( vMaxBounds[nDim1], vMinBounds[nDim2] - 6.0f / m_fScale, 0.0f );
2007 glVertex3f( vMaxBounds[nDim1], vMinBounds[nDim2] - 10.0f / m_fScale, 0.0f );
2010 glVertex3f( vMaxBounds[nDim1] + 6.0f / m_fScale, vMinBounds[nDim2], 0.0f );
2011 glVertex3f( vMaxBounds[nDim1] + 10.0f / m_fScale, vMinBounds[nDim2], 0.0f );
2013 glVertex3f( vMaxBounds[nDim1] + 10.0f / m_fScale, vMinBounds[nDim2], 0.0f );
2014 glVertex3f( vMaxBounds[nDim1] + 10.0f / m_fScale, vMaxBounds[nDim2], 0.0f );
2016 glVertex3f( vMaxBounds[nDim1] + 6.0f / m_fScale, vMaxBounds[nDim2], 0.0f );
2017 glVertex3f( vMaxBounds[nDim1] + 10.0f / m_fScale, vMaxBounds[nDim2], 0.0f );
2021 glRasterPos3f( Betwixt( vMinBounds[nDim1], vMaxBounds[nDim1] ), vMinBounds[nDim2] - 20.0f / m_fScale, 0.0f );
2022 dimensions << g_pDimStrings[nDim1] << vSize[nDim1];
2023 GlobalOpenGL().drawString( dimensions.c_str() );
2026 glRasterPos3f( vMaxBounds[nDim1] + 16.0f / m_fScale, Betwixt( vMinBounds[nDim2], vMaxBounds[nDim2] ), 0.0f );
2027 dimensions << g_pDimStrings[nDim2] << vSize[nDim2];
2028 GlobalOpenGL().drawString( dimensions.c_str() );
2031 glRasterPos3f( vMinBounds[nDim1] + 4, vMaxBounds[nDim2] + 8 / m_fScale, 0.0f );
2032 dimensions << "(" << g_pOrgStrings[0][0] << vMinBounds[nDim1] << " " << g_pOrgStrings[0][1] << vMaxBounds[nDim2] << ")";
2033 GlobalOpenGL().drawString( dimensions.c_str() );
2035 else if ( m_viewType == XZ ) {
2036 glBegin( GL_LINES );
2038 glVertex3f( vMinBounds[nDim1], 0, vMinBounds[nDim2] - 6.0f / m_fScale );
2039 glVertex3f( vMinBounds[nDim1], 0, vMinBounds[nDim2] - 10.0f / m_fScale );
2041 glVertex3f( vMinBounds[nDim1], 0,vMinBounds[nDim2] - 10.0f / m_fScale );
2042 glVertex3f( vMaxBounds[nDim1], 0,vMinBounds[nDim2] - 10.0f / m_fScale );
2044 glVertex3f( vMaxBounds[nDim1], 0,vMinBounds[nDim2] - 6.0f / m_fScale );
2045 glVertex3f( vMaxBounds[nDim1], 0,vMinBounds[nDim2] - 10.0f / m_fScale );
2048 glVertex3f( vMaxBounds[nDim1] + 6.0f / m_fScale, 0,vMinBounds[nDim2] );
2049 glVertex3f( vMaxBounds[nDim1] + 10.0f / m_fScale, 0,vMinBounds[nDim2] );
2051 glVertex3f( vMaxBounds[nDim1] + 10.0f / m_fScale, 0,vMinBounds[nDim2] );
2052 glVertex3f( vMaxBounds[nDim1] + 10.0f / m_fScale, 0,vMaxBounds[nDim2] );
2054 glVertex3f( vMaxBounds[nDim1] + 6.0f / m_fScale, 0,vMaxBounds[nDim2] );
2055 glVertex3f( vMaxBounds[nDim1] + 10.0f / m_fScale, 0,vMaxBounds[nDim2] );
2059 glRasterPos3f( Betwixt( vMinBounds[nDim1], vMaxBounds[nDim1] ), 0, vMinBounds[nDim2] - 20.0f / m_fScale );
2060 dimensions << g_pDimStrings[nDim1] << vSize[nDim1];
2061 GlobalOpenGL().drawString( dimensions.c_str() );
2064 glRasterPos3f( vMaxBounds[nDim1] + 16.0f / m_fScale, 0, Betwixt( vMinBounds[nDim2], vMaxBounds[nDim2] ) );
2065 dimensions << g_pDimStrings[nDim2] << vSize[nDim2];
2066 GlobalOpenGL().drawString( dimensions.c_str() );
2069 glRasterPos3f( vMinBounds[nDim1] + 4, 0, vMaxBounds[nDim2] + 8 / m_fScale );
2070 dimensions << "(" << g_pOrgStrings[1][0] << vMinBounds[nDim1] << " " << g_pOrgStrings[1][1] << vMaxBounds[nDim2] << ")";
2071 GlobalOpenGL().drawString( dimensions.c_str() );
2075 glBegin( GL_LINES );
2077 glVertex3f( 0, vMinBounds[nDim1], vMinBounds[nDim2] - 6.0f / m_fScale );
2078 glVertex3f( 0, vMinBounds[nDim1], vMinBounds[nDim2] - 10.0f / m_fScale );
2080 glVertex3f( 0, vMinBounds[nDim1], vMinBounds[nDim2] - 10.0f / m_fScale );
2081 glVertex3f( 0, vMaxBounds[nDim1], vMinBounds[nDim2] - 10.0f / m_fScale );
2083 glVertex3f( 0, vMaxBounds[nDim1], vMinBounds[nDim2] - 6.0f / m_fScale );
2084 glVertex3f( 0, vMaxBounds[nDim1], vMinBounds[nDim2] - 10.0f / m_fScale );
2087 glVertex3f( 0, vMaxBounds[nDim1] + 6.0f / m_fScale, vMinBounds[nDim2] );
2088 glVertex3f( 0, vMaxBounds[nDim1] + 10.0f / m_fScale, vMinBounds[nDim2] );
2090 glVertex3f( 0, vMaxBounds[nDim1] + 10.0f / m_fScale, vMinBounds[nDim2] );
2091 glVertex3f( 0, vMaxBounds[nDim1] + 10.0f / m_fScale, vMaxBounds[nDim2] );
2093 glVertex3f( 0, vMaxBounds[nDim1] + 6.0f / m_fScale, vMaxBounds[nDim2] );
2094 glVertex3f( 0, vMaxBounds[nDim1] + 10.0f / m_fScale, vMaxBounds[nDim2] );
2098 glRasterPos3f( 0, Betwixt( vMinBounds[nDim1], vMaxBounds[nDim1] ), vMinBounds[nDim2] - 20.0f / m_fScale );
2099 dimensions << g_pDimStrings[nDim1] << vSize[nDim1];
2100 GlobalOpenGL().drawString( dimensions.c_str() );
2103 glRasterPos3f( 0, vMaxBounds[nDim1] + 16.0f / m_fScale, Betwixt( vMinBounds[nDim2], vMaxBounds[nDim2] ) );
2104 dimensions << g_pDimStrings[nDim2] << vSize[nDim2];
2105 GlobalOpenGL().drawString( dimensions.c_str() );
2108 glRasterPos3f( 0, vMinBounds[nDim1] + 4.0f, vMaxBounds[nDim2] + 8 / m_fScale );
2109 dimensions << "(" << g_pOrgStrings[2][0] << vMinBounds[nDim1] << " " << g_pOrgStrings[2][1] << vMaxBounds[nDim2] << ")";
2110 GlobalOpenGL().drawString( dimensions.c_str() );
2114 class XYRenderer : public Renderer
2122 unsigned int m_highlight;
2126 XYRenderer( RenderStateFlags globalstate, Shader* selected ) :
2127 m_globalstate( globalstate ),
2128 m_state_selected( selected ){
2129 ASSERT_NOTNULL( selected );
2130 m_state_stack.push_back( state_type() );
2133 void SetState( Shader* state, EStyle style ){
2134 ASSERT_NOTNULL( state );
2135 if ( style == eWireframeOnly ) {
2136 m_state_stack.back().m_state = state;
2139 EStyle getStyle() const {
2140 return eWireframeOnly;
2143 m_state_stack.push_back( m_state_stack.back() );
2146 ASSERT_MESSAGE( !m_state_stack.empty(), "popping empty stack" );
2147 m_state_stack.pop_back();
2149 void Highlight( EHighlightMode mode, bool bEnable = true ){
2151 ? m_state_stack.back().m_highlight |= mode
2152 : m_state_stack.back().m_highlight &= ~mode;
2154 void addRenderable( const OpenGLRenderable& renderable, const Matrix4& localToWorld ){
2155 if ( m_state_stack.back().m_highlight & ePrimitive ) {
2156 m_state_selected->addRenderable( renderable, localToWorld );
2160 m_state_stack.back().m_state->addRenderable( renderable, localToWorld );
2164 void render( const Matrix4& modelview, const Matrix4& projection ){
2165 GlobalShaderCache().render( m_globalstate, modelview, projection );
2168 std::vector<state_type> m_state_stack;
2169 RenderStateFlags m_globalstate;
2170 Shader* m_state_selected;
2173 void XYWnd::updateProjection(){
2174 m_projection[0] = 1.0f / static_cast<float>( m_nWidth / 2 );
2175 m_projection[5] = 1.0f / static_cast<float>( m_nHeight / 2 );
2176 m_projection[10] = 1.0f / ( g_MaxWorldCoord * m_fScale );
2178 m_projection[12] = 0.0f;
2179 m_projection[13] = 0.0f;
2180 m_projection[14] = -1.0f;
2192 m_projection[11] = 0.0f;
2194 m_projection[15] = 1.0f;
2196 m_view.Construct( m_projection, m_modelview, m_nWidth, m_nHeight );
2199 // note: modelview matrix must have a uniform scale, otherwise strange things happen when rendering the rotation manipulator.
2200 void XYWnd::updateModelview(){
2201 int nDim1 = ( m_viewType == YZ ) ? 1 : 0;
2202 int nDim2 = ( m_viewType == XY ) ? 1 : 2;
2205 m_modelview[12] = -m_vOrigin[nDim1] * m_fScale;
2206 m_modelview[13] = -m_vOrigin[nDim2] * m_fScale;
2207 m_modelview[14] = g_MaxWorldCoord * m_fScale;
2210 switch ( m_viewType )
2213 m_modelview[0] = m_fScale;
2218 m_modelview[5] = m_fScale;
2223 m_modelview[10] = -m_fScale;
2226 m_modelview[0] = m_fScale;
2232 m_modelview[6] = m_fScale;
2235 m_modelview[9] = m_fScale;
2236 m_modelview[10] = 0;
2241 m_modelview[2] = -m_fScale;
2243 m_modelview[4] = m_fScale;
2248 m_modelview[9] = m_fScale;
2249 m_modelview[10] = 0;
2253 m_modelview[3] = m_modelview[7] = m_modelview[11] = 0;
2254 m_modelview[15] = 1;
2256 m_view.Construct( m_projection, m_modelview, m_nWidth, m_nHeight );
2265 //#define DBG_SCENEDUMP
2267 void XYWnd::XY_Draw(){
2271 glViewport( 0, 0, m_nWidth, m_nHeight );
2272 glClearColor( g_xywindow_globals.color_gridback[0],
2273 g_xywindow_globals.color_gridback[1],
2274 g_xywindow_globals.color_gridback[2],0 );
2276 glClear( GL_COLOR_BUFFER_BIT );
2282 glMatrixMode( GL_PROJECTION );
2283 glLoadMatrixf( reinterpret_cast<const float*>( &m_projection ) );
2285 glMatrixMode( GL_MODELVIEW );
2287 glScalef( m_fScale, m_fScale, 1 );
2288 int nDim1 = ( m_viewType == YZ ) ? 1 : 0;
2289 int nDim2 = ( m_viewType == XY ) ? 1 : 2;
2290 glTranslatef( -m_vOrigin[nDim1], -m_vOrigin[nDim2], 0 );
2292 glDisable( GL_LINE_STIPPLE );
2294 glDisableClientState( GL_TEXTURE_COORD_ARRAY );
2295 glDisableClientState( GL_NORMAL_ARRAY );
2296 glDisableClientState( GL_COLOR_ARRAY );
2297 glDisable( GL_TEXTURE_2D );
2298 glDisable( GL_LIGHTING );
2299 glDisable( GL_COLOR_MATERIAL );
2300 glDisable( GL_DEPTH_TEST );
2302 if ( m_backgroundActivated ) {
2303 XY_DrawBackground();
2307 if ( g_xywindow_globals_private.show_blocks ) {
2311 glLoadMatrixf( reinterpret_cast<const float*>( &m_modelview ) );
2313 unsigned int globalstate = RENDER_COLOURARRAY | RENDER_COLOURWRITE | RENDER_POLYGONSMOOTH | RENDER_LINESMOOTH;
2314 if ( !g_xywindow_globals.m_bNoStipple ) {
2315 globalstate |= RENDER_LINESTIPPLE;
2319 XYRenderer renderer( globalstate, m_state_selected );
2321 Scene_Render( renderer, m_view );
2323 GlobalOpenGL_debugAssertNoErrors();
2324 renderer.render( m_modelview, m_projection );
2325 GlobalOpenGL_debugAssertNoErrors();
2328 glDepthMask( GL_FALSE );
2330 GlobalOpenGL_debugAssertNoErrors();
2332 glLoadMatrixf( reinterpret_cast<const float*>( &m_modelview ) );
2334 GlobalOpenGL_debugAssertNoErrors();
2335 glDisable( GL_LINE_STIPPLE );
2336 GlobalOpenGL_debugAssertNoErrors();
2338 GlobalOpenGL_debugAssertNoErrors();
2339 if ( GlobalOpenGL().GL_1_3() ) {
2340 glActiveTexture( GL_TEXTURE0 );
2341 glClientActiveTexture( GL_TEXTURE0 );
2343 glDisableClientState( GL_TEXTURE_COORD_ARRAY );
2344 GlobalOpenGL_debugAssertNoErrors();
2345 glDisableClientState( GL_NORMAL_ARRAY );
2346 GlobalOpenGL_debugAssertNoErrors();
2347 glDisableClientState( GL_COLOR_ARRAY );
2348 GlobalOpenGL_debugAssertNoErrors();
2349 glDisable( GL_TEXTURE_2D );
2350 GlobalOpenGL_debugAssertNoErrors();
2351 glDisable( GL_LIGHTING );
2352 GlobalOpenGL_debugAssertNoErrors();
2353 glDisable( GL_COLOR_MATERIAL );
2354 GlobalOpenGL_debugAssertNoErrors();
2356 GlobalOpenGL_debugAssertNoErrors();
2360 if ( g_xywindow_globals_private.m_bSizePaint && GlobalSelectionSystem().countSelected() != 0 ) {
2362 Select_GetBounds( min, max );
2363 PaintSizeInfo( nDim1, nDim2, min, max );
2366 if ( g_xywindow_globals_private.g_bCrossHairs ) {
2367 glColor4f( 0.2f, 0.9f, 0.2f, 0.8f );
2368 glBegin( GL_LINES );
2369 if ( m_viewType == XY ) {
2370 glVertex2f( 2.0f * g_MinWorldCoord, m_mousePosition[1] );
2371 glVertex2f( 2.0f * g_MaxWorldCoord, m_mousePosition[1] );
2372 glVertex2f( m_mousePosition[0], 2.0f * g_MinWorldCoord );
2373 glVertex2f( m_mousePosition[0], 2.0f * g_MaxWorldCoord );
2375 else if ( m_viewType == YZ ) {
2376 glVertex3f( m_mousePosition[0], 2.0f * g_MinWorldCoord, m_mousePosition[2] );
2377 glVertex3f( m_mousePosition[0], 2.0f * g_MaxWorldCoord, m_mousePosition[2] );
2378 glVertex3f( m_mousePosition[0], m_mousePosition[1], 2.0f * g_MinWorldCoord );
2379 glVertex3f( m_mousePosition[0], m_mousePosition[1], 2.0f * g_MaxWorldCoord );
2383 glVertex3f( 2.0f * g_MinWorldCoord, m_mousePosition[1], m_mousePosition[2] );
2384 glVertex3f( 2.0f * g_MaxWorldCoord, m_mousePosition[1], m_mousePosition[2] );
2385 glVertex3f( m_mousePosition[0], m_mousePosition[1], 2.0f * g_MinWorldCoord );
2386 glVertex3f( m_mousePosition[0], m_mousePosition[1], 2.0f * g_MaxWorldCoord );
2392 GlobalClipPoints_Draw( m_fScale );
2395 GlobalOpenGL_debugAssertNoErrors();
2399 glScalef( m_fScale, m_fScale, 1 );
2400 glTranslatef( -m_vOrigin[nDim1], -m_vOrigin[nDim2], 0 );
2402 DrawCameraIcon( Camera_getOrigin( *g_pParentWnd->GetCamWnd() ), Camera_getAngles( *g_pParentWnd->GetCamWnd() ) );
2404 Feedback_draw2D( m_viewType );
2406 if ( g_xywindow_globals_private.show_outline ) {
2408 glMatrixMode( GL_PROJECTION );
2410 glOrtho( 0, m_nWidth, 0, m_nHeight, 0, 1 );
2412 glMatrixMode( GL_MODELVIEW );
2415 // four view mode doesn't colorize
2416 if ( g_pParentWnd->CurrentStyle() == MainFrame::eSplit ) {
2417 glColor3fv( vector3_to_array( g_xywindow_globals.color_viewname ) );
2421 switch ( m_viewType )
2424 glColor3fv( vector3_to_array( g_xywindow_globals.AxisColorX ) );
2427 glColor3fv( vector3_to_array( g_xywindow_globals.AxisColorY ) );
2430 glColor3fv( vector3_to_array( g_xywindow_globals.AxisColorZ ) );
2434 glBegin( GL_LINE_LOOP );
2435 glVertex2f( 0.5, 0.5 );
2436 glVertex2f( m_nWidth - 0.5, 1 );
2437 glVertex2f( m_nWidth - 0.5, m_nHeight - 0.5 );
2438 glVertex2f( 0.5, m_nHeight - 0.5 );
2443 GlobalOpenGL_debugAssertNoErrors();
2448 void XYWnd_MouseToPoint( XYWnd* xywnd, int x, int y, Vector3& point ){
2449 xywnd->XY_ToPoint( x, y, point );
2450 xywnd->XY_SnapToGrid( point );
2452 int nDim = ( xywnd->GetViewType() == XY ) ? 2 : ( xywnd->GetViewType() == YZ ) ? 0 : 1;
2453 float fWorkMid = float_mid( Select_getWorkZone().d_work_min[nDim], Select_getWorkZone().d_work_max[nDim] );
2454 point[nDim] = float_snapped( fWorkMid, GetGridSize() );
2457 void XYWnd::OnEntityCreate( const char* item ){
2458 StringOutputStream command;
2459 command << "entityCreate -class " << item;
2460 UndoableCommand undo( command.c_str() );
2462 XYWnd_MouseToPoint( this, m_entityCreate_x, m_entityCreate_y, point );
2463 Entity_createFromSelection( item, point );
2468 void GetFocusPosition( Vector3& position ){
2469 if ( GlobalSelectionSystem().countSelected() != 0 ) {
2470 Select_GetMid( position );
2474 position = Camera_getOrigin( *g_pParentWnd->GetCamWnd() );
2478 void XYWnd_Focus( XYWnd* xywnd ){
2480 GetFocusPosition( position );
2481 xywnd->PositionView( position );
2484 void XY_Split_Focus(){
2486 GetFocusPosition( position );
2487 if ( g_pParentWnd->GetXYWnd() ) {
2488 g_pParentWnd->GetXYWnd()->PositionView( position );
2490 if ( g_pParentWnd->GetXZWnd() ) {
2491 g_pParentWnd->GetXZWnd()->PositionView( position );
2493 if ( g_pParentWnd->GetYZWnd() ) {
2494 g_pParentWnd->GetYZWnd()->PositionView( position );
2499 if ( g_pParentWnd->CurrentStyle() == MainFrame::eSplit ) {
2500 // cannot do this in a split window
2501 // do something else that the user may want here
2506 XYWnd* xywnd = g_pParentWnd->GetXYWnd();
2507 XYWnd_Focus( xywnd );
2511 if ( g_pParentWnd->CurrentStyle() == MainFrame::eSplit || g_pParentWnd->CurrentStyle() == MainFrame::eFloating ) {
2512 // cannot do this in a split window
2513 // do something else that the user may want here
2518 XYWnd* xywnd = g_pParentWnd->GetXYWnd();
2519 xywnd->SetViewType( XY );
2520 XYWnd_Focus( xywnd );
2524 if ( g_pParentWnd->CurrentStyle() == MainFrame::eSplit || g_pParentWnd->CurrentStyle() == MainFrame::eFloating ) {
2525 // cannot do this in a split window
2526 // do something else that the user may want here
2531 XYWnd* xywnd = g_pParentWnd->GetXYWnd();
2532 xywnd->SetViewType( XZ );
2533 XYWnd_Focus( xywnd );
2537 if ( g_pParentWnd->CurrentStyle() == MainFrame::eSplit || g_pParentWnd->CurrentStyle() == MainFrame::eFloating ) {
2538 // cannot do this in a split window
2539 // do something else that the user may want here
2544 XYWnd* xywnd = g_pParentWnd->GetXYWnd();
2545 xywnd->SetViewType( YZ );
2546 XYWnd_Focus( xywnd );
2550 if ( g_pParentWnd->CurrentStyle() == MainFrame::eSplit || g_pParentWnd->CurrentStyle() == MainFrame::eFloating ) {
2551 // cannot do this in a split window
2552 // do something else that the user may want here
2557 XYWnd* xywnd = g_pParentWnd->GetXYWnd();
2558 if ( xywnd->GetViewType() == XY ) {
2559 xywnd->SetViewType( XZ );
2561 else if ( xywnd->GetViewType() == XZ ) {
2562 xywnd->SetViewType( YZ );
2565 xywnd->SetViewType( XY );
2567 XYWnd_Focus( xywnd );
2571 if ( g_pParentWnd->GetXYWnd() ) {
2572 g_pParentWnd->GetXYWnd()->SetScale( 1 );
2574 if ( g_pParentWnd->GetXZWnd() ) {
2575 g_pParentWnd->GetXZWnd()->SetScale( 1 );
2577 if ( g_pParentWnd->GetYZWnd() ) {
2578 g_pParentWnd->GetYZWnd()->SetScale( 1 );
2583 g_pParentWnd->ActiveXY()->ZoomIn();
2586 // NOTE: the zoom out factor is 4/5, we could think about customizing it
2587 // we don't go below a zoom factor corresponding to 10% of the max world size
2588 // (this has to be computed against the window size)
2590 g_pParentWnd->ActiveXY()->ZoomOut();
2595 void ToggleShowCrosshair(){
2596 g_xywindow_globals_private.g_bCrossHairs ^= 1;
2597 XY_UpdateAllWindows();
2600 void ToggleShowSizeInfo(){
2601 g_xywindow_globals_private.m_bSizePaint = !g_xywindow_globals_private.m_bSizePaint;
2602 XY_UpdateAllWindows();
2605 void ToggleShowGrid(){
2606 g_xywindow_globals_private.d_showgrid = !g_xywindow_globals_private.d_showgrid;
2607 XY_UpdateAllWindows();
2610 ToggleShown g_xy_top_shown( true );
2612 void XY_Top_Shown_Construct( ui::Window parent ){
2613 g_xy_top_shown.connect( parent );
2616 ToggleShown g_yz_side_shown( false );
2618 void YZ_Side_Shown_Construct( ui::Window parent ){
2619 g_yz_side_shown.connect( parent );
2622 ToggleShown g_xz_front_shown( false );
2624 void XZ_Front_Shown_Construct( ui::Window parent ){
2625 g_xz_front_shown.connect( parent );
2629 class EntityClassMenu : public ModuleObserver
2631 std::size_t m_unrealised;
2633 EntityClassMenu() : m_unrealised( 1 ){
2636 if ( --m_unrealised == 0 ) {
2640 if ( ++m_unrealised == 1 ) {
2641 if ( XYWnd::m_mnuDrop ) {
2642 XYWnd::m_mnuDrop.destroy();
2643 XYWnd::m_mnuDrop = ui::Menu(ui::null);
2649 EntityClassMenu g_EntityClassMenu;
2654 void ShowNamesToggle(){
2655 GlobalEntityCreator().setShowNames( !GlobalEntityCreator().getShowNames() );
2656 XY_UpdateAllWindows();
2658 typedef FreeCaller<void(), ShowNamesToggle> ShowNamesToggleCaller;
2659 void ShowNamesExport( const Callback<void(bool)> & importer ){
2660 importer( GlobalEntityCreator().getShowNames() );
2662 typedef FreeCaller<void(const Callback<void(bool)> &), ShowNamesExport> ShowNamesExportCaller;
2664 void ShowAnglesToggle(){
2665 GlobalEntityCreator().setShowAngles( !GlobalEntityCreator().getShowAngles() );
2666 XY_UpdateAllWindows();
2668 typedef FreeCaller<void(), ShowAnglesToggle> ShowAnglesToggleCaller;
2669 void ShowAnglesExport( const Callback<void(bool)> & importer ){
2670 importer( GlobalEntityCreator().getShowAngles() );
2672 typedef FreeCaller<void(const Callback<void(bool)> &), ShowAnglesExport> ShowAnglesExportCaller;
2674 void ShowBlocksToggle(){
2675 g_xywindow_globals_private.show_blocks ^= 1;
2676 XY_UpdateAllWindows();
2678 typedef FreeCaller<void(), ShowBlocksToggle> ShowBlocksToggleCaller;
2679 void ShowBlocksExport( const Callback<void(bool)> & importer ){
2680 importer( g_xywindow_globals_private.show_blocks );
2682 typedef FreeCaller<void(const Callback<void(bool)> &), ShowBlocksExport> ShowBlocksExportCaller;
2684 void ShowCoordinatesToggle(){
2685 g_xywindow_globals_private.show_coordinates ^= 1;
2686 XY_UpdateAllWindows();
2688 typedef FreeCaller<void(), ShowCoordinatesToggle> ShowCoordinatesToggleCaller;
2689 void ShowCoordinatesExport( const Callback<void(bool)> & importer ){
2690 importer( g_xywindow_globals_private.show_coordinates );
2692 typedef FreeCaller<void(const Callback<void(bool)> &), ShowCoordinatesExport> ShowCoordinatesExportCaller;
2694 void ShowOutlineToggle(){
2695 g_xywindow_globals_private.show_outline ^= 1;
2696 XY_UpdateAllWindows();
2698 typedef FreeCaller<void(), ShowOutlineToggle> ShowOutlineToggleCaller;
2699 void ShowOutlineExport( const Callback<void(bool)> & importer ){
2700 importer( g_xywindow_globals_private.show_outline );
2702 typedef FreeCaller<void(const Callback<void(bool)> &), ShowOutlineExport> ShowOutlineExportCaller;
2704 void ShowAxesToggle(){
2705 g_xywindow_globals_private.show_axis ^= 1;
2706 XY_UpdateAllWindows();
2708 typedef FreeCaller<void(), ShowAxesToggle> ShowAxesToggleCaller;
2709 void ShowAxesExport( const Callback<void(bool)> & importer ){
2710 importer( g_xywindow_globals_private.show_axis );
2712 typedef FreeCaller<void(const Callback<void(bool)> &), ShowAxesExport> ShowAxesExportCaller;
2714 void ShowWorkzoneToggle(){
2715 g_xywindow_globals_private.d_show_work ^= 1;
2716 XY_UpdateAllWindows();
2718 typedef FreeCaller<void(), ShowWorkzoneToggle> ShowWorkzoneToggleCaller;
2719 void ShowWorkzoneExport( const Callback<void(bool)> & importer ){
2720 importer( g_xywindow_globals_private.d_show_work );
2722 typedef FreeCaller<void(const Callback<void(bool)> &), ShowWorkzoneExport> ShowWorkzoneExportCaller;
2724 ShowNamesExportCaller g_show_names_caller;
2725 Callback<void(const Callback<void(bool)> &)> g_show_names_callback( g_show_names_caller );
2726 ToggleItem g_show_names( g_show_names_callback );
2728 ShowAnglesExportCaller g_show_angles_caller;
2729 Callback<void(const Callback<void(bool)> &)> g_show_angles_callback( g_show_angles_caller );
2730 ToggleItem g_show_angles( g_show_angles_callback );
2732 ShowBlocksExportCaller g_show_blocks_caller;
2733 Callback<void(const Callback<void(bool)> &)> g_show_blocks_callback( g_show_blocks_caller );
2734 ToggleItem g_show_blocks( g_show_blocks_callback );
2736 ShowCoordinatesExportCaller g_show_coordinates_caller;
2737 Callback<void(const Callback<void(bool)> &)> g_show_coordinates_callback( g_show_coordinates_caller );
2738 ToggleItem g_show_coordinates( g_show_coordinates_callback );
2740 ShowOutlineExportCaller g_show_outline_caller;
2741 Callback<void(const Callback<void(bool)> &)> g_show_outline_callback( g_show_outline_caller );
2742 ToggleItem g_show_outline( g_show_outline_callback );
2744 ShowAxesExportCaller g_show_axes_caller;
2745 Callback<void(const Callback<void(bool)> &)> g_show_axes_callback( g_show_axes_caller );
2746 ToggleItem g_show_axes( g_show_axes_callback );
2748 ShowWorkzoneExportCaller g_show_workzone_caller;
2749 Callback<void(const Callback<void(bool)> &)> g_show_workzone_callback( g_show_workzone_caller );
2750 ToggleItem g_show_workzone( g_show_workzone_callback );
2752 void XYShow_registerCommands(){
2753 GlobalToggles_insert( "ShowAngles", ShowAnglesToggleCaller(), ToggleItem::AddCallbackCaller( g_show_angles ) );
2754 GlobalToggles_insert( "ShowNames", ShowNamesToggleCaller(), ToggleItem::AddCallbackCaller( g_show_names ) );
2755 GlobalToggles_insert( "ShowBlocks", ShowBlocksToggleCaller(), ToggleItem::AddCallbackCaller( g_show_blocks ) );
2756 GlobalToggles_insert( "ShowCoordinates", ShowCoordinatesToggleCaller(), ToggleItem::AddCallbackCaller( g_show_coordinates ) );
2757 GlobalToggles_insert( "ShowWindowOutline", ShowOutlineToggleCaller(), ToggleItem::AddCallbackCaller( g_show_outline ) );
2758 GlobalToggles_insert( "ShowAxes", ShowAxesToggleCaller(), ToggleItem::AddCallbackCaller( g_show_axes ) );
2759 GlobalToggles_insert( "ShowWorkzone", ShowWorkzoneToggleCaller(), ToggleItem::AddCallbackCaller( g_show_workzone ) );
2762 void XYWnd_registerShortcuts(){
2763 command_connect_accelerator( "ToggleCrosshairs" );
2764 command_connect_accelerator( "ToggleSizePaint" );
2769 void Orthographic_constructPreferences( PreferencesPage& page ){
2770 page.appendCheckBox( "", "Solid selection boxes", g_xywindow_globals.m_bNoStipple );
2771 page.appendCheckBox( "", "Display size info", g_xywindow_globals_private.m_bSizePaint );
2772 page.appendCheckBox( "", "Chase mouse during drags", g_xywindow_globals_private.m_bChaseMouse );
2773 page.appendCheckBox( "", "Update views on camera move", g_xywindow_globals_private.m_bCamXYUpdate );
2775 void Orthographic_constructPage( PreferenceGroup& group ){
2776 PreferencesPage page( group.createPage( "Orthographic", "Orthographic View Preferences" ) );
2777 Orthographic_constructPreferences( page );
2779 void Orthographic_registerPreferencesPage(){
2780 PreferencesDialog_addSettingsPage( makeCallbackF(Orthographic_constructPage) );
2783 void Clipper_constructPreferences( PreferencesPage& page ){
2784 page.appendCheckBox( "", "Clipper tool uses caulk", g_clip_useCaulk );
2786 void Clipper_constructPage( PreferenceGroup& group ){
2787 PreferencesPage page( group.createPage( "Clipper", "Clipper Tool Settings" ) );
2788 Clipper_constructPreferences( page );
2790 void Clipper_registerPreferencesPage(){
2791 PreferencesDialog_addSettingsPage( makeCallbackF(Clipper_constructPage) );
2795 #include "preferencesystem.h"
2796 #include "stringio.h"
2799 struct ToggleShown_Bool {
2800 static void Export(const ToggleShown &self, const Callback<void(bool)> &returnz) {
2801 returnz(self.active());
2804 static void Import(ToggleShown &self, bool value) {
2810 void XYWindow_Construct(){
2811 GlobalCommands_insert( "ToggleCrosshairs", makeCallbackF(ToggleShowCrosshair), Accelerator( 'X', (GdkModifierType)GDK_SHIFT_MASK ) );
2812 GlobalCommands_insert( "ToggleSizePaint", makeCallbackF(ToggleShowSizeInfo), Accelerator( 'J' ) );
2813 GlobalCommands_insert( "ToggleGrid", makeCallbackF(ToggleShowGrid), Accelerator( '0' ) );
2815 GlobalToggles_insert( "ToggleView", ToggleShown::ToggleCaller( g_xy_top_shown ), ToggleItem::AddCallbackCaller( g_xy_top_shown.m_item ), Accelerator( 'V', (GdkModifierType)( GDK_SHIFT_MASK | GDK_CONTROL_MASK ) ) );
2816 GlobalToggles_insert( "ToggleSideView", ToggleShown::ToggleCaller( g_yz_side_shown ), ToggleItem::AddCallbackCaller( g_yz_side_shown.m_item ) );
2817 GlobalToggles_insert( "ToggleFrontView", ToggleShown::ToggleCaller( g_xz_front_shown ), ToggleItem::AddCallbackCaller( g_xz_front_shown.m_item ) );
2818 GlobalCommands_insert( "NextView", makeCallbackF(XY_Next), Accelerator( GDK_KEY_Tab, (GdkModifierType)GDK_CONTROL_MASK ) ); // fixme: doesn't show its shortcut
2819 GlobalCommands_insert( "ZoomIn", makeCallbackF(XY_ZoomIn), Accelerator( GDK_KEY_Delete ) );
2820 GlobalCommands_insert( "ZoomOut", makeCallbackF(XY_ZoomOut), Accelerator( GDK_KEY_Insert ) );
2821 GlobalCommands_insert( "ViewTop", makeCallbackF(XY_Top), Accelerator( GDK_KEY_KP_Home ) );
2822 GlobalCommands_insert( "ViewSide", makeCallbackF(XY_Side), Accelerator( GDK_KEY_KP_Page_Down ) );
2823 GlobalCommands_insert( "ViewFront", makeCallbackF(XY_Front), Accelerator( GDK_KEY_KP_End ) );
2824 GlobalCommands_insert( "Zoom100", makeCallbackF(XY_Zoom100) );
2825 GlobalCommands_insert( "CenterXYView", makeCallbackF(XY_Focus), Accelerator( GDK_KEY_Tab, (GdkModifierType)( GDK_SHIFT_MASK | GDK_CONTROL_MASK ) ) );
2827 GlobalPreferenceSystem().registerPreference( "ClipCaulk", make_property_string( g_clip_useCaulk ) );
2829 GlobalPreferenceSystem().registerPreference( "NewRightClick", make_property_string( g_xywindow_globals.m_bRightClick ) );
2830 GlobalPreferenceSystem().registerPreference( "ImprovedWheelZoom", make_property_string( g_xywindow_globals.m_bImprovedWheelZoom ) );
2831 GlobalPreferenceSystem().registerPreference( "ChaseMouse", make_property_string( g_xywindow_globals_private.m_bChaseMouse ) );
2832 GlobalPreferenceSystem().registerPreference( "SizePainting", make_property_string( g_xywindow_globals_private.m_bSizePaint ) );
2833 GlobalPreferenceSystem().registerPreference( "ShowCrosshair", make_property_string( g_xywindow_globals_private.g_bCrossHairs ) );
2834 GlobalPreferenceSystem().registerPreference( "NoStipple", make_property_string( g_xywindow_globals.m_bNoStipple ) );
2835 GlobalPreferenceSystem().registerPreference( "SI_ShowCoords", make_property_string( g_xywindow_globals_private.show_coordinates ) );
2836 GlobalPreferenceSystem().registerPreference( "SI_ShowOutlines", make_property_string( g_xywindow_globals_private.show_outline ) );
2837 GlobalPreferenceSystem().registerPreference( "SI_ShowAxis", make_property_string( g_xywindow_globals_private.show_axis ) );
2838 GlobalPreferenceSystem().registerPreference( "CamXYUpdate", make_property_string( g_xywindow_globals_private.m_bCamXYUpdate ) );
2839 GlobalPreferenceSystem().registerPreference( "ShowWorkzone", make_property_string( g_xywindow_globals_private.d_show_work ) );
2841 GlobalPreferenceSystem().registerPreference( "SI_AxisColors0", make_property_string( g_xywindow_globals.AxisColorX ) );
2842 GlobalPreferenceSystem().registerPreference( "SI_AxisColors1", make_property_string( g_xywindow_globals.AxisColorY ) );
2843 GlobalPreferenceSystem().registerPreference( "SI_AxisColors2", make_property_string( g_xywindow_globals.AxisColorZ ) );
2844 GlobalPreferenceSystem().registerPreference( "SI_Colors1", make_property_string( g_xywindow_globals.color_gridback ) );
2845 GlobalPreferenceSystem().registerPreference( "SI_Colors2", make_property_string( g_xywindow_globals.color_gridminor ) );
2846 GlobalPreferenceSystem().registerPreference( "SI_Colors3", make_property_string( g_xywindow_globals.color_gridmajor ) );
2847 GlobalPreferenceSystem().registerPreference( "SI_Colors6", make_property_string( g_xywindow_globals.color_gridblock ) );
2848 GlobalPreferenceSystem().registerPreference( "SI_Colors7", make_property_string( g_xywindow_globals.color_gridtext ) );
2849 GlobalPreferenceSystem().registerPreference( "SI_Colors8", make_property_string( g_xywindow_globals.color_brushes ) );
2850 GlobalPreferenceSystem().registerPreference( "SI_Colors14", make_property_string( g_xywindow_globals.color_gridmajor_alt ) );
2853 GlobalPreferenceSystem().registerPreference( "XZVIS", make_property_string<ToggleShown_Bool>( g_xz_front_shown ) );
2854 GlobalPreferenceSystem().registerPreference( "YZVIS", make_property_string<ToggleShown_Bool>( g_yz_side_shown ) );
2856 Orthographic_registerPreferencesPage();
2857 Clipper_registerPreferencesPage();
2859 XYWnd::captureStates();
2860 GlobalEntityClassManager().attach( g_EntityClassMenu );
2863 void XYWindow_Destroy(){
2864 GlobalEntityClassManager().detach( g_EntityClassMenu );
2865 XYWnd::releaseStates();