1 # Microsoft Developer Studio Generated NMAKE File, Format Version 4.20
4 # TARGTYPE "Win32 (x86) Application" 0x0101
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13 !MESSAGE Invalid configuration "$(CFG)" specified.
14 !MESSAGE You can specify a configuration when running NMAKE on this makefile
15 !MESSAGE by defining the macro CFG on the command line. For example:
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24 !ERROR An invalid configuration is specified.
27 !IF "$(OS)" == "Windows_NT"
32 ################################################################################
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59 -@erase "$(INTDIR)\lbmlib.obj"
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69 -@erase "$(OUTDIR)\texpaint.exe"
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102 "$(INTDIR)\lbmlib.obj" \
103 "$(INTDIR)\mathlib.obj" \
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105 "$(INTDIR)\texmake.res" \
106 "$(INTDIR)\texpaint.obj" \
107 "$(INTDIR)\trilib.obj" \
108 "$(INTDIR)\win_cam.obj" \
109 "$(INTDIR)\win_main.obj" \
110 "$(INTDIR)\win_pal.obj" \
111 "$(INTDIR)\win_skin.obj"
113 "$(OUTDIR)\texpaint.exe" : "$(OUTDIR)" $(DEF_FILE) $(LINK32_OBJS)
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138 -@erase "$(INTDIR)\lbmlib.obj"
139 -@erase "$(INTDIR)\mathlib.obj"
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141 -@erase "$(INTDIR)\texmake.res"
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146 -@erase "$(INTDIR)\win_cam.obj"
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148 -@erase "$(INTDIR)\win_pal.obj"
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150 -@erase "$(OUTDIR)\texpaint.exe"
153 if not exist "$(OUTDIR)/$(NULL)" mkdir "$(OUTDIR)"
155 # ADD BASE CPP /nologo /W3 /Gm /GX /Zi /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /YX /c
156 # ADD CPP /nologo /Gm /GX /Zi /Od /I "..\common" /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "WIN_ERROR" /YX /c
157 CPP_PROJ=/nologo /MLd /Gm /GX /Zi /Od /I "..\common" /D "WIN32" /D "_DEBUG" /D\
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177 LINK32_FLAGS=opengl32.lib glu32.lib glaux.lib kernel32.lib user32.lib gdi32.lib\
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180 /machine:I386 /out:"$(OUTDIR)/texpaint.exe"
182 "$(INTDIR)\cmdlib.obj" \
183 "$(INTDIR)\l3dslib.obj" \
184 "$(INTDIR)\lbmlib.obj" \
185 "$(INTDIR)\mathlib.obj" \
186 "$(INTDIR)\scriplib.obj" \
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188 "$(INTDIR)\texpaint.obj" \
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220 ################################################################################
223 # Name "texpaint - Win32 Release"
224 # Name "texpaint - Win32 Debug"
226 !IF "$(CFG)" == "texpaint - Win32 Release"
228 !ELSEIF "$(CFG)" == "texpaint - Win32 Debug"
232 ################################################################################
237 "..\common\cmdlib.h"\
238 "..\common\l3dslib.h"\
239 "..\common\lbmlib.h"\
240 "..\common\mathlib.h"\
241 "..\common\trilib.h"\
243 {$(INCLUDE)}"\gl\GL.H"\
244 {$(INCLUDE)}"\gl\GLAUX.H"\
245 {$(INCLUDE)}"\gl\GLU.H"\
248 "$(INTDIR)\texpaint.obj" : $(SOURCE) $(DEP_CPP_TEXPA) "$(INTDIR)"
252 ################################################################################
255 SOURCE=\quake\utils2\common\mathlib.c
257 "..\..\..\quake\utils2\common\cmdlib.h"\
258 "..\..\..\quake\utils2\common\mathlib.h"\
261 "$(INTDIR)\mathlib.obj" : $(SOURCE) $(DEP_CPP_MATHL) "$(INTDIR)"
262 $(CPP) $(CPP_PROJ) $(SOURCE)
266 ################################################################################
269 SOURCE=\quake\utils2\common\l3dslib.c
271 "..\..\..\quake\utils2\common\cmdlib.h"\
272 "..\..\..\quake\utils2\common\l3dslib.h"\
273 "..\..\..\quake\utils2\common\mathlib.h"\
274 "..\..\..\quake\utils2\common\trilib.h"\
277 "$(INTDIR)\l3dslib.obj" : $(SOURCE) $(DEP_CPP_L3DSL) "$(INTDIR)"
278 $(CPP) $(CPP_PROJ) $(SOURCE)
282 ################################################################################
285 SOURCE=\quake\utils2\common\lbmlib.c
287 "..\..\..\quake\utils2\common\cmdlib.h"\
288 "..\..\..\quake\utils2\common\lbmlib.h"\
291 "$(INTDIR)\lbmlib.obj" : $(SOURCE) $(DEP_CPP_LBMLI) "$(INTDIR)"
292 $(CPP) $(CPP_PROJ) $(SOURCE)
296 ################################################################################
299 SOURCE=\quake\utils2\common\scriplib.c
301 "..\..\..\quake\utils2\common\cmdlib.h"\
302 "..\..\..\quake\utils2\common\scriplib.h"\
305 "$(INTDIR)\scriplib.obj" : $(SOURCE) $(DEP_CPP_SCRIP) "$(INTDIR)"
306 $(CPP) $(CPP_PROJ) $(SOURCE)
310 ################################################################################
313 SOURCE=\quake\utils2\common\trilib.c
315 "..\..\..\quake\utils2\common\cmdlib.h"\
316 "..\..\..\quake\utils2\common\mathlib.h"\
317 "..\..\..\quake\utils2\common\trilib.h"\
320 "$(INTDIR)\trilib.obj" : $(SOURCE) $(DEP_CPP_TRILI) "$(INTDIR)"
321 $(CPP) $(CPP_PROJ) $(SOURCE)
325 ################################################################################
330 "..\common\cmdlib.h"\
331 "..\common\l3dslib.h"\
332 "..\common\lbmlib.h"\
333 "..\common\mathlib.h"\
334 "..\common\trilib.h"\
336 {$(INCLUDE)}"\gl\GL.H"\
337 {$(INCLUDE)}"\gl\GLAUX.H"\
338 {$(INCLUDE)}"\gl\GLU.H"\
341 "$(INTDIR)\win_skin.obj" : $(SOURCE) $(DEP_CPP_WIN_S) "$(INTDIR)"
345 ################################################################################
350 "..\common\cmdlib.h"\
351 "..\common\l3dslib.h"\
352 "..\common\lbmlib.h"\
353 "..\common\mathlib.h"\
354 "..\common\trilib.h"\
356 {$(INCLUDE)}"\gl\GL.H"\
357 {$(INCLUDE)}"\gl\GLAUX.H"\
358 {$(INCLUDE)}"\gl\GLU.H"\
361 "$(INTDIR)\win_main.obj" : $(SOURCE) $(DEP_CPP_WIN_M) "$(INTDIR)"
365 ################################################################################
370 "..\common\cmdlib.h"\
371 "..\common\l3dslib.h"\
372 "..\common\lbmlib.h"\
373 "..\common\mathlib.h"\
374 "..\common\trilib.h"\
376 {$(INCLUDE)}"\gl\GL.H"\
377 {$(INCLUDE)}"\gl\GLAUX.H"\
378 {$(INCLUDE)}"\gl\GLU.H"\
381 "$(INTDIR)\win_pal.obj" : $(SOURCE) $(DEP_CPP_WIN_P) "$(INTDIR)"
385 ################################################################################
390 "..\common\cmdlib.h"\
391 "..\common\l3dslib.h"\
392 "..\common\lbmlib.h"\
393 "..\common\mathlib.h"\
394 "..\common\trilib.h"\
396 {$(INCLUDE)}"\gl\GL.H"\
397 {$(INCLUDE)}"\gl\GLAUX.H"\
398 {$(INCLUDE)}"\gl\GLU.H"\
401 "$(INTDIR)\win_cam.obj" : $(SOURCE) $(DEP_CPP_WIN_C) "$(INTDIR)"
405 ################################################################################
410 "$(INTDIR)\texmake.res" : $(SOURCE) "$(INTDIR)"
411 $(RSC) $(RSC_PROJ) $(SOURCE)
415 ################################################################################
420 !IF "$(CFG)" == "texpaint - Win32 Release"
422 !ELSEIF "$(CFG)" == "texpaint - Win32 Debug"
427 ################################################################################
430 SOURCE=\quake\utils2\common\lbmlib.h
432 !IF "$(CFG)" == "texpaint - Win32 Release"
434 !ELSEIF "$(CFG)" == "texpaint - Win32 Debug"
439 ################################################################################
442 SOURCE=\quake\utils2\common\cmdlib.h
444 !IF "$(CFG)" == "texpaint - Win32 Release"
446 !ELSEIF "$(CFG)" == "texpaint - Win32 Debug"
451 ################################################################################
454 SOURCE=\quake\utils2\common\cmdlib.c
456 "..\..\..\quake\utils2\common\cmdlib.h"\
457 {$(INCLUDE)}"\sys\stat.h"\
458 {$(INCLUDE)}"\sys\types.h"\
461 "$(INTDIR)\cmdlib.obj" : $(SOURCE) $(DEP_CPP_CMDLI) "$(INTDIR)"
462 $(CPP) $(CPP_PROJ) $(SOURCE)
468 ################################################################################