#define INCLUDED_ISHADERS_H
#include "generic/constant.h"
+#include "generic/callbackfwd.h"
enum
{
virtual float alphaTest() const = 0;
};
-template<typename FirstArgument>
-class Callback1;
typedef Callback1<const ShaderLayer&> ShaderLayerCallback;
virtual qtexture_t* lightFalloffImage() const = 0;
};
-class Callback;
typedef struct _GSList GSList;
typedef Callback1<const char*> ShaderNameCallback;