/* -------------------------------------------------------------------------------
-Copyright (C) 1999-2007 id Software, Inc. and contributors.
-For a list of contributors, see the accompanying CONTRIBUTORS file.
+ Copyright (C) 1999-2007 id Software, Inc. and contributors.
+ For a list of contributors, see the accompanying CONTRIBUTORS file.
-This file is part of GtkRadiant.
+ This file is part of GtkRadiant.
-GtkRadiant is free software; you can redistribute it and/or modify
-it under the terms of the GNU General Public License as published by
-the Free Software Foundation; either version 2 of the License, or
-(at your option) any later version.
+ GtkRadiant is free software; you can redistribute it and/or modify
+ it under the terms of the GNU General Public License as published by
+ the Free Software Foundation; either version 2 of the License, or
+ (at your option) any later version.
-GtkRadiant is distributed in the hope that it will be useful,
-but WITHOUT ANY WARRANTY; without even the implied warranty of
-MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
-GNU General Public License for more details.
+ GtkRadiant is distributed in the hope that it will be useful,
+ but WITHOUT ANY WARRANTY; without even the implied warranty of
+ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ GNU General Public License for more details.
-You should have received a copy of the GNU General Public License
-along with GtkRadiant; if not, write to the Free Software
-Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
+ You should have received a copy of the GNU General Public License
+ along with GtkRadiant; if not, write to the Free Software
+ Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
--------------------------------------------------------------------------------
+ -------------------------------------------------------------------------------
-This code has been altered significantly from its original form, to support
-several games based on the Quake III Arena engine, in the form of "Q3Map2."
+ This code has been altered significantly from its original form, to support
+ several games based on the Quake III Arena engine, in the form of "Q3Map2."
-------------------------------------------------------------------------------- */
+ ------------------------------------------------------------------------------- */
/*
-Random()
-returns a pseudorandom number between 0 and 1
-*/
+ Random()
+ returns a pseudorandom number between 0 and 1
+ */
-vec_t Random( void )
-{
+vec_t Random( void ){
return (vec_t) rand() / RAND_MAX;
}
+char *Q_strncpyz( char *dst, const char *src, size_t len ) {
+ if ( len == 0 ) {
+ abort();
+ }
-/*
-ExitQ3Map()
-cleanup routine
-*/
+ strncpy( dst, src, len );
+ dst[ len - 1 ] = '\0';
+ return dst;
+}
-static void ExitQ3Map( void )
-{
- BSPFilesCleanup();
- if( mapDrawSurfs != NULL )
- free( mapDrawSurfs );
+
+char *Q_strcat( char *dst, size_t dlen, const char *src ) {
+ size_t n = strlen( dst );
+
+ if ( n > dlen ) {
+ abort(); /* buffer overflow */
+ }
+
+ return Q_strncpyz( dst + n, src, dlen - n );
}
+char *Q_strncat( char *dst, size_t dlen, const char *src, size_t slen ) {
+ size_t n = strlen( dst );
+
+ if ( n > dlen ) {
+ abort(); /* buffer overflow */
+ }
+
+ return Q_strncpyz( dst + n, src, MIN( slen, dlen - n ) );
+}
/*
-MD4BlockChecksum()
-calculates an md4 checksum for a block of data
-*/
+ ExitQ3Map()
+ cleanup routine
+ */
-static int MD4BlockChecksum( void *buffer, int length )
-{
- return Com_BlockChecksum(buffer, length);
+static void ExitQ3Map( void ){
+ BSPFilesCleanup();
+ if ( mapDrawSurfs != NULL ) {
+ free( mapDrawSurfs );
+ }
}
+/*
+ MD4BlockChecksum()
+ calculates an md4 checksum for a block of data
+ */
+static int MD4BlockChecksum( void *buffer, int length ){
+ return Com_BlockChecksum( buffer, length );
+}
/*
-FixAAS()
-resets an aas checksum to match the given BSP
-*/
-
-int FixAAS( int argc, char **argv )
-{
- int length, checksum;
- void *buffer;
- FILE *file;
- char aas[ 1024 ], **ext;
- char *exts[] =
- {
- ".aas",
- "_b0.aas",
- "_b1.aas",
- NULL
- };
-
-
- /* arg checking */
- if( argc < 2 )
+ FixAAS()
+ resets an aas checksum to match the given BSP
+ */
+
+int FixAAS( int argc, char **argv ){
+ int length, checksum;
+ void *buffer;
+ FILE *file;
+ char aas[ 1024 ], **ext;
+ char *exts[] =
{
+ ".aas",
+ "_b0.aas",
+ "_b1.aas",
+ NULL
+ };
+
+
+ /* arg checking */
+ if ( argc < 2 ) {
Sys_Printf( "Usage: q3map -fixaas [-v] <mapname>\n" );
return 0;
}
-
+
/* do some path mangling */
strcpy( source, ExpandArg( argv[ argc - 1 ] ) );
StripExtension( source );
DefaultExtension( source, ".bsp" );
-
+
/* note it */
Sys_Printf( "--- FixAAS ---\n" );
-
+
/* load the bsp */
Sys_Printf( "Loading %s\n", source );
length = LoadFile( source, &buffer );
-
+
/* create bsp checksum */
Sys_Printf( "Creating checksum...\n" );
checksum = LittleLong( MD4BlockChecksum( buffer, length ) );
-
+
/* write checksum to aas */
ext = exts;
- while( *ext )
+ while ( *ext )
{
/* mangle name */
strcpy( aas, source );
strcat( aas, *ext );
Sys_Printf( "Trying %s\n", aas );
ext++;
-
+
/* fix it */
file = fopen( aas, "r+b" );
- if( !file )
+ if ( !file ) {
continue;
- if( fwrite( &checksum, 4, 1, file ) != 1 )
- Error( "Error writing checksum to %s", aas );
- fclose( file );
- }
-
- /* return to sender */
- return 0;
-}
-
-
-
-/*
-AnalyzeBSP() - ydnar
-analyzes a Quake engine BSP file
-*/
-
-typedef struct abspHeader_s
-{
- char ident[ 4 ];
- int version;
-
- bspLump_t lumps[ 1 ]; /* unknown size */
-}
-abspHeader_t;
-
-typedef struct abspLumpTest_s
-{
- int radix, minCount;
- char *name;
-}
-abspLumpTest_t;
-
-int AnalyzeBSP( int argc, char **argv )
-{
- abspHeader_t *header;
- int size, i, version, offset, length, lumpInt, count;
- char ident[ 5 ];
- void *lump;
- float lumpFloat;
- char lumpString[ 1024 ], source[ 1024 ];
- qboolean lumpSwap = qfalse;
- abspLumpTest_t *lumpTest;
- static abspLumpTest_t lumpTests[] =
- {
- { sizeof( bspPlane_t ), 6, "IBSP LUMP_PLANES" },
- { sizeof( bspBrush_t ), 1, "IBSP LUMP_BRUSHES" },
- { 8, 6, "IBSP LUMP_BRUSHSIDES" },
- { sizeof( bspBrushSide_t ), 6, "RBSP LUMP_BRUSHSIDES" },
- { sizeof( bspModel_t ), 1, "IBSP LUMP_MODELS" },
- { sizeof( bspNode_t ), 2, "IBSP LUMP_NODES" },
- { sizeof( bspLeaf_t ), 1, "IBSP LUMP_LEAFS" },
- { 104, 3, "IBSP LUMP_DRAWSURFS" },
- { 44, 3, "IBSP LUMP_DRAWVERTS" },
- { 4, 6, "IBSP LUMP_DRAWINDEXES" },
- { 128 * 128 * 3, 1, "IBSP LUMP_LIGHTMAPS" },
- { 256 * 256 * 3, 1, "IBSP LUMP_LIGHTMAPS (256 x 256)" },
- { 512 * 512 * 3, 1, "IBSP LUMP_LIGHTMAPS (512 x 512)" },
- { 0, 0, NULL }
- };
-
-
- /* arg checking */
- if( argc < 1 )
- {
- Sys_Printf( "Usage: q3map -analyze [-lumpswap] [-v] <mapname>\n" );
- return 0;
- }
-
- /* process arguments */
- for( i = 1; i < (argc - 1); i++ )
- {
- /* -format map|ase|... */
- if( !strcmp( argv[ i ], "-lumpswap" ) )
- {
- Sys_Printf( "Swapped lump structs enabled\n" );
- lumpSwap = qtrue;
- }
- }
-
- /* clean up map name */
- strcpy( source, ExpandArg( argv[ i ] ) );
- Sys_Printf( "Loading %s\n", source );
-
- /* load the file */
- size = LoadFile( source, (void**) &header );
- if( size == 0 || header == NULL )
- {
- Sys_Printf( "Unable to load %s.\n", source );
- return -1;
- }
-
- /* analyze ident/version */
- memcpy( ident, header->ident, 4 );
- ident[ 4 ] = '\0';
- version = LittleLong( header->version );
-
- Sys_Printf( "Identity: %s\n", ident );
- Sys_Printf( "Version: %d\n", version );
- Sys_Printf( "---------------------------------------\n" );
-
- /* analyze each lump */
- for( i = 0; i < 100; i++ )
- {
- /* call of duty swapped lump pairs */
- if( lumpSwap )
- {
- offset = LittleLong( header->lumps[ i ].length );
- length = LittleLong( header->lumps[ i ].offset );
- }
-
- /* standard lump pairs */
- else
- {
- offset = LittleLong( header->lumps[ i ].offset );
- length = LittleLong( header->lumps[ i ].length );
- }
-
- /* extract data */
- lump = (byte*) header + offset;
- lumpInt = LittleLong( (int) *((int*) lump) );
- lumpFloat = LittleFloat( (float) *((float*) lump) );
- memcpy( lumpString, (char*) lump, (length < 1024 ? length : 1024) );
- lumpString[ 1024 ] = '\0';
-
- /* print basic lump info */
- Sys_Printf( "Lump: %d\n", i );
- Sys_Printf( "Offset: %d bytes\n", offset );
- Sys_Printf( "Length: %d bytes\n", length );
-
- /* only operate on valid lumps */
- if( length > 0 )
- {
- /* print data in 4 formats */
- Sys_Printf( "As hex: %08X\n", lumpInt );
- Sys_Printf( "As int: %d\n", lumpInt );
- Sys_Printf( "As float: %f\n", lumpFloat );
- Sys_Printf( "As string: %s\n", lumpString );
-
- /* guess lump type */
- if( lumpString[ 0 ] == '{' && lumpString[ 2 ] == '"' )
- Sys_Printf( "Type guess: IBSP LUMP_ENTITIES\n" );
- else if( strstr( lumpString, "textures/" ) )
- Sys_Printf( "Type guess: IBSP LUMP_SHADERS\n" );
- else
- {
- /* guess based on size/count */
- for( lumpTest = lumpTests; lumpTest->radix > 0; lumpTest++ )
- {
- if( (length % lumpTest->radix) != 0 )
- continue;
- count = length / lumpTest->radix;
- if( count < lumpTest->minCount )
- continue;
- Sys_Printf( "Type guess: %s (%d x %d)\n", lumpTest->name, count, lumpTest->radix );
- }
- }
}
-
- Sys_Printf( "---------------------------------------\n" );
-
- /* end of file */
- if( offset + length >= size )
- break;
- }
-
- /* last stats */
- Sys_Printf( "Lump count: %d\n", i + 1 );
- Sys_Printf( "File size: %d bytes\n", size );
-
- /* return to caller */
- return 0;
-}
-
-
-
-/*
-BSPInfo()
-emits statistics about the bsp file
-*/
-
-int BSPInfo( int count, char **fileNames )
-{
- int i;
- char source[ 1024 ], ext[ 64 ];
- int size;
- FILE *f;
-
-
- /* dummy check */
- if( count < 1 )
- {
- Sys_Printf( "No files to dump info for.\n");
- return -1;
- }
-
- /* enable info mode */
- infoMode = qtrue;
-
- /* walk file list */
- for( i = 0; i < count; i++ )
- {
- Sys_Printf( "---------------------------------\n" );
-
- /* mangle filename and get size */
- strcpy( source, fileNames[ i ] );
- ExtractFileExtension( source, ext );
- if( !Q_stricmp( ext, "map" ) )
- StripExtension( source );
- DefaultExtension( source, ".bsp" );
- f = fopen( source, "rb" );
- if( f )
- {
- size = Q_filelength (f);
- fclose( f );
+ if ( fwrite( &checksum, 4, 1, file ) != 1 ) {
+ Error( "Error writing checksum to %s", aas );
}
- else
- size = 0;
-
- /* load the bsp file and print lump sizes */
- Sys_Printf( "%s\n", source );
- LoadBSPFile( source );
- PrintBSPFileSizes();
-
- /* print sizes */
- Sys_Printf( "\n" );
- Sys_Printf( " total %9d\n", size );
- Sys_Printf( " %9d KB\n", size / 1024 );
- Sys_Printf( " %9d MB\n", size / (1024 * 1024) );
-
- Sys_Printf( "---------------------------------\n" );
+ fclose( file );
}
-
- /* return count */
- return i;
-}
-
-
-/*
-ScaleBSPMain()
-amaze and confuse your enemies with wierd scaled maps!
-*/
-
-int ScaleBSPMain( int argc, char **argv )
-{
- int i;
- float f, a;
- vec3_t scale;
- vec3_t vec;
- char str[ 1024 ];
- int uniform;
-
-
- /* arg checking */
- if( argc < 2 )
- {
- Sys_Printf( "Usage: q3map -scale <value> [-v] <mapname>\n" );
- return 0;
- }
-
- /* get scale */
- scale[2] = scale[1] = scale[0] = atof( argv[ argc - 2 ] );
- if(argc >= 3)
- scale[1] = scale[0] = atof( argv[ argc - 3 ] );
- if(argc >= 4)
- scale[0] = atof( argv[ argc - 4 ] );
-
- uniform = ((scale[0] == scale[1]) && (scale[1] == scale[2]));
-
- if( scale[0] == 0.0f || scale[1] == 0.0f || scale[2] == 0.0f )
- {
- Sys_Printf( "Usage: q3map -scale <value> <mapname>\n" );
- Sys_Printf( "Non-zero scale value required.\n" );
- return 0;
- }
-
- /* do some path mangling */
- strcpy( source, ExpandArg( argv[ argc - 1 ] ) );
- StripExtension( source );
- DefaultExtension( source, ".bsp" );
-
- /* load the bsp */
- Sys_Printf( "Loading %s\n", source );
- LoadBSPFile( source );
- ParseEntities();
-
- /* note it */
- Sys_Printf( "--- ScaleBSP ---\n" );
- Sys_FPrintf( SYS_VRB, "%9d entities\n", numEntities );
-
- /* scale entity keys */
- for( i = 0; i < numBSPEntities && i < numEntities; i++ )
- {
- /* scale origin */
- GetVectorForKey( &entities[ i ], "origin", vec );
- if( (vec[ 0 ] || vec[ 1 ] || vec[ 2 ]) )
- {
- vec[0] *= scale[0];
- vec[1] *= scale[1];
- vec[2] *= scale[2];
- sprintf( str, "%f %f %f", vec[ 0 ], vec[ 1 ], vec[ 2 ] );
- SetKeyValue( &entities[ i ], "origin", str );
- }
-
- /* scale door lip */
- f = FloatForKey( &entities[ i ], "lip" );
- a = FloatForKey( &entities[ i ], "angle" );
- if( f )
- {
- if(a == -1 || a == -2) // z scale
- f *= scale[2];
- else if(fabs(sin(DEG2RAD(a))) < 0.707)
- f *= scale[0];
- else
- f *= scale[1];
- sprintf( str, "%f", f );
- SetKeyValue( &entities[ i ], "lip", str );
- }
- }
-
- /* scale models */
- for( i = 0; i < numBSPModels; i++ )
- {
- bspModels[ i ].mins[0] *= scale[0];
- bspModels[ i ].mins[1] *= scale[1];
- bspModels[ i ].mins[2] *= scale[2];
- bspModels[ i ].maxs[0] *= scale[0];
- bspModels[ i ].maxs[1] *= scale[1];
- bspModels[ i ].maxs[2] *= scale[2];
- }
-
- /* scale nodes */
- for( i = 0; i < numBSPNodes; i++ )
- {
- bspNodes[ i ].mins[0] *= scale[0];
- bspNodes[ i ].mins[1] *= scale[1];
- bspNodes[ i ].mins[2] *= scale[2];
- bspNodes[ i ].maxs[0] *= scale[0];
- bspNodes[ i ].maxs[1] *= scale[1];
- bspNodes[ i ].maxs[2] *= scale[2];
- }
-
- /* scale leafs */
- for( i = 0; i < numBSPLeafs; i++ )
- {
- bspLeafs[ i ].mins[0] *= scale[0];
- bspLeafs[ i ].mins[1] *= scale[1];
- bspLeafs[ i ].mins[2] *= scale[2];
- bspLeafs[ i ].maxs[0] *= scale[0];
- bspLeafs[ i ].maxs[1] *= scale[1];
- bspLeafs[ i ].maxs[2] *= scale[2];
- }
-
- /* scale drawverts */
- for( i = 0; i < numBSPDrawVerts; i++ )
- {
- bspDrawVerts[i].xyz[0] *= scale[0];
- bspDrawVerts[i].xyz[1] *= scale[1];
- bspDrawVerts[i].xyz[2] *= scale[2];
- bspDrawVerts[i].normal[0] /= scale[0];
- bspDrawVerts[i].normal[1] /= scale[1];
- bspDrawVerts[i].normal[2] /= scale[2];
- VectorNormalize(bspDrawVerts[i].normal, bspDrawVerts[i].normal);
- }
-
- /* scale planes */
- if(uniform)
- {
- for( i = 0; i < numBSPPlanes; i++ )
- {
- bspPlanes[ i ].dist *= scale[0];
- }
- }
- else
- {
- for( i = 0; i < numBSPPlanes; i++ )
- {
- bspPlanes[ i ].normal[0] /= scale[0];
- bspPlanes[ i ].normal[1] /= scale[1];
- bspPlanes[ i ].normal[2] /= scale[2];
- f = 1/VectorLength(bspPlanes[i].normal);
- VectorScale(bspPlanes[i].normal, f, bspPlanes[i].normal);
- bspPlanes[ i ].dist *= f;
- }
- }
-
- /* scale gridsize */
- GetVectorForKey( &entities[ 0 ], "gridsize", vec );
- if( (vec[ 0 ] + vec[ 1 ] + vec[ 2 ]) == 0.0f )
- VectorCopy( gridSize, vec );
- vec[0] *= scale[0];
- vec[1] *= scale[1];
- vec[2] *= scale[2];
- sprintf( str, "%f %f %f", vec[ 0 ], vec[ 1 ], vec[ 2 ] );
- SetKeyValue( &entities[ 0 ], "gridsize", str );
-
- /* inject command line parameters */
- InjectCommandLine(argv, 0, argc - 1);
-
- /* write the bsp */
- UnparseEntities();
- StripExtension( source );
- DefaultExtension( source, "_s.bsp" );
- Sys_Printf( "Writing %s\n", source );
- WriteBSPFile( source );
-
/* return to sender */
return 0;
}
-
-
/*
-ConvertBSPMain()
-main argument processing function for bsp conversion
-*/
-
-int ConvertBSPMain( int argc, char **argv )
-{
- int i;
- int (*convertFunc)( char * );
- game_t *convertGame;
-
-
- /* set default */
- convertFunc = ConvertBSPToASE;
- convertGame = NULL;
-
- /* arg checking */
- if( argc < 1 )
- {
- Sys_Printf( "Usage: q3map -scale <value> [-v] <mapname>\n" );
- return 0;
- }
-
- /* process arguments */
- for( i = 1; i < (argc - 1); i++ )
- {
- /* -format map|ase|... */
- if( !strcmp( argv[ i ], "-format" ) )
- {
- i++;
- if( !Q_stricmp( argv[ i ], "ase" ) )
- convertFunc = ConvertBSPToASE;
- else if( !Q_stricmp( argv[ i ], "map" ) )
- convertFunc = ConvertBSPToMap;
- else
- {
- convertGame = GetGame( argv[ i ] );
- if( convertGame == NULL )
- Sys_Printf( "Unknown conversion format \"%s\". Defaulting to ASE.\n", argv[ i ] );
- }
- }
- else if( !strcmp( argv[ i ], "-ne" ) )
- {
- normalEpsilon = atof( argv[ i + 1 ] );
- i++;
- Sys_Printf( "Normal epsilon set to %f\n", normalEpsilon );
- }
- else if( !strcmp( argv[ i ], "-de" ) )
- {
- distanceEpsilon = atof( argv[ i + 1 ] );
- i++;
- Sys_Printf( "Distance epsilon set to %f\n", distanceEpsilon );
- }
- else if( !strcmp( argv[ i ], "-shadersasbitmap" ) )
- shadersAsBitmap = qtrue;
- }
-
- /* clean up map name */
- strcpy( source, ExpandArg( argv[ i ] ) );
- StripExtension( source );
- DefaultExtension( source, ".bsp" );
-
- LoadShaderInfo();
-
- Sys_Printf( "Loading %s\n", source );
-
- /* ydnar: load surface file */
- //% LoadSurfaceExtraFile( source );
-
- LoadBSPFile( source );
-
- /* parse bsp entities */
- ParseEntities();
-
- /* bsp format convert? */
- if( convertGame != NULL )
- {
- /* set global game */
- game = convertGame;
-
- /* write bsp */
- StripExtension( source );
- DefaultExtension( source, "_c.bsp" );
- Sys_Printf( "Writing %s\n", source );
- WriteBSPFile( source );
-
- /* return to sender */
- return 0;
- }
-
- /* normal convert */
- return convertFunc( source );
-}
+ main()
+ q3map mojo...
+ */
+int main( int argc, char **argv ){
+ int i, r;
+ double start, end;
-/*
-main()
-q3map mojo...
-*/
-
-int main( int argc, char **argv )
-{
- int i, r;
- double start, end;
-
-
/* we want consistent 'randomness' */
srand( 0 );
-
+
/* start timer */
start = I_FloatTime();
/* this was changed to emit version number over the network */
printf( Q3MAP_VERSION "\n" );
-
+
/* set exit call */
atexit( ExitQ3Map );
-
+
/* read general options first */
- for( i = 1; i < argc; i++ )
+ for ( i = 1; i < argc; i++ )
{
+ /* -help */
+ if ( !strcmp( argv[ i ], "-h" ) || !strcmp( argv[ i ], "--help" )
+ || !strcmp( argv[ i ], "-help" ) ) {
+ HelpMain(argv[i+1]);
+ return 0;
+ }
+
/* -connect */
- if( !strcmp( argv[ i ], "-connect" ) )
- {
+ if ( !strcmp( argv[ i ], "-connect" ) ) {
argv[ i ] = NULL;
i++;
Broadcast_Setup( argv[ i ] );
argv[ i ] = NULL;
}
-
+
/* verbose */
- else if( !strcmp( argv[ i ], "-v" ) )
- {
- verbose = qtrue;
- argv[ i ] = NULL;
+ else if ( !strcmp( argv[ i ], "-v" ) ) {
+ if ( !verbose ) {
+ verbose = qtrue;
+ argv[ i ] = NULL;
+ }
}
-
+
/* force */
- else if( !strcmp( argv[ i ], "-force" ) )
- {
+ else if ( !strcmp( argv[ i ], "-force" ) ) {
force = qtrue;
argv[ i ] = NULL;
}
-
+
/* patch subdivisions */
- else if( !strcmp( argv[ i ], "-subdivisions" ) )
- {
+ else if ( !strcmp( argv[ i ], "-subdivisions" ) ) {
argv[ i ] = NULL;
i++;
patchSubdivisions = atoi( argv[ i ] );
argv[ i ] = NULL;
- if( patchSubdivisions <= 0 )
+ if ( patchSubdivisions <= 0 ) {
patchSubdivisions = 1;
+ }
}
-
+
/* threads */
- else if( !strcmp( argv[ i ], "-threads" ) )
- {
+ else if ( !strcmp( argv[ i ], "-threads" ) ) {
argv[ i ] = NULL;
i++;
numthreads = atoi( argv[ i ] );
argv[ i ] = NULL;
}
}
-
+
/* init model library */
PicoInit();
PicoSetMallocFunc( safe_malloc );
PicoSetPrintFunc( PicoPrintFunc );
PicoSetLoadFileFunc( PicoLoadFileFunc );
PicoSetFreeFileFunc( free );
-
+
/* set number of threads */
ThreadSetDefault();
-
+
/* generate sinusoid jitter table */
- for( i = 0; i < MAX_JITTERS; i++ )
+ for ( i = 0; i < MAX_JITTERS; i++ )
{
jitters[ i ] = sin( i * 139.54152147 );
//% Sys_Printf( "Jitter %4d: %f\n", i, jitters[ i ] );
}
-
+
/* we print out two versions, q3map's main version (since it evolves a bit out of GtkRadiant)
and we put the GtkRadiant version to make it easy to track with what version of Radiant it was built with */
-
+
Sys_Printf( "Q3Map - v1.0r (c) 1999 Id Software Inc.\n" );
Sys_Printf( "Q3Map (ydnar) - v" Q3MAP_VERSION "\n" );
Sys_Printf( "NetRadiant - v" RADIANT_VERSION " " __DATE__ " " __TIME__ "\n" );
Sys_Printf( "%s\n", Q3MAP_MOTD );
-
+
/* ydnar: new path initialization */
InitPaths( &argc, argv );
-
+
+ /* set game options */
+ if ( !patchSubdivisions ) {
+ patchSubdivisions = game->patchSubdivisions;
+ }
+
/* check if we have enough options left to attempt something */
- if( argc < 2 )
+ if ( argc < 2 ) {
Error( "Usage: %s [general options] [options] mapfile", argv[ 0 ] );
-
+ }
+
/* fixaas */
- if( !strcmp( argv[ 1 ], "-fixaas" ) )
+ if ( !strcmp( argv[ 1 ], "-fixaas" ) ) {
r = FixAAS( argc - 1, argv + 1 );
-
+ }
+
/* analyze */
- else if( !strcmp( argv[ 1 ], "-analyze" ) )
- r = AnalyzeBSP( argc - 1, argv + 1 );
-
+ else if ( !strcmp( argv[ 1 ], "-analyze" ) ) {
+ r = AnalyzeBSPMain( argc - 1, argv + 1 );
+ }
+
/* info */
- else if( !strcmp( argv[ 1 ], "-info" ) )
- r = BSPInfo( argc - 2, argv + 2 );
-
+ else if ( !strcmp( argv[ 1 ], "-info" ) ) {
+ r = BSPInfoMain( argc - 2, argv + 2 );
+ }
+
/* vis */
- else if( !strcmp( argv[ 1 ], "-vis" ) )
+ else if ( !strcmp( argv[ 1 ], "-vis" ) ) {
r = VisMain( argc - 1, argv + 1 );
-
+ }
+
/* light */
- else if( !strcmp( argv[ 1 ], "-light" ) )
+ else if ( !strcmp( argv[ 1 ], "-light" ) ) {
r = LightMain( argc - 1, argv + 1 );
-
+ }
+
/* vlight */
- else if( !strcmp( argv[ 1 ], "-vlight" ) )
- {
+ else if ( !strcmp( argv[ 1 ], "-vlight" ) ) {
Sys_Printf( "WARNING: VLight is no longer supported, defaulting to -light -fast instead\n\n" );
- argv[ 1 ] = "-fast"; /* eek a hack */
+ argv[ 1 ] = "-fast"; /* eek a hack */
r = LightMain( argc, argv );
}
-
+
/* ydnar: lightmap export */
- else if( !strcmp( argv[ 1 ], "-export" ) )
+ else if ( !strcmp( argv[ 1 ], "-export" ) ) {
r = ExportLightmapsMain( argc - 1, argv + 1 );
-
+ }
+
/* ydnar: lightmap import */
- else if( !strcmp( argv[ 1 ], "-import" ) )
+ else if ( !strcmp( argv[ 1 ], "-import" ) ) {
r = ImportLightmapsMain( argc - 1, argv + 1 );
-
+ }
+
/* ydnar: bsp scaling */
- else if( !strcmp( argv[ 1 ], "-scale" ) )
+ else if ( !strcmp( argv[ 1 ], "-scale" ) ) {
r = ScaleBSPMain( argc - 1, argv + 1 );
-
+ }
+
/* ydnar: bsp conversion */
- else if( !strcmp( argv[ 1 ], "-convert" ) )
+ else if ( !strcmp( argv[ 1 ], "-convert" ) ) {
r = ConvertBSPMain( argc - 1, argv + 1 );
-
+ }
+
+ /* div0: minimap */
+ else if ( !strcmp( argv[ 1 ], "-minimap" ) ) {
+ r = MiniMapBSPMain( argc - 1, argv + 1 );
+ }
+
/* ydnar: otherwise create a bsp */
- else
+ else{
r = BSPMain( argc, argv );
-
+ }
+
/* emit time */
end = I_FloatTime();
Sys_Printf( "%9.0f seconds elapsed\n", end - start );
-
+
/* shut down connection */
Broadcast_Shutdown();
-
+
/* return any error code */
return r;
}