- glColor3fv(color);
- glBegin(GL_LINE_LOOP);
- glVertex3f(mins[0],mins[1],mins[2]);
- glVertex3f(maxs[0],mins[1],mins[2]);
- glVertex3f(maxs[0],maxs[1],mins[2]);
- glVertex3f(mins[0],maxs[1],mins[2]);
- glEnd();
- glBegin(GL_LINE_LOOP);
- glVertex3f(mins[0],mins[1],maxs[2]);
- glVertex3f(maxs[0],mins[1],maxs[2]);
- glVertex3f(maxs[0],maxs[1],maxs[2]);
- glVertex3f(mins[0],maxs[1],maxs[2]);
- glEnd();
-
- glBegin(GL_LINES);
- glVertex3f(mins[0],mins[1],mins[2]);
- glVertex3f(mins[0],mins[1],maxs[2]);
- glVertex3f(mins[0],maxs[1],maxs[2]);
- glVertex3f(mins[0],maxs[1],mins[2]);
- glVertex3f(maxs[0],mins[1],mins[2]);
- glVertex3f(maxs[0],mins[1],maxs[2]);
- glVertex3f(maxs[0],maxs[1],maxs[2]);
- glVertex3f(maxs[0],maxs[1],mins[2]);
- glEnd();
+ qglColor3fv( color );
+ qglBegin( GL_LINE_LOOP );
+ qglVertex3f( mins[0],mins[1],mins[2] );
+ qglVertex3f( maxs[0],mins[1],mins[2] );
+ qglVertex3f( maxs[0],maxs[1],mins[2] );
+ qglVertex3f( mins[0],maxs[1],mins[2] );
+ qglEnd();
+ qglBegin( GL_LINE_LOOP );
+ qglVertex3f( mins[0],mins[1],maxs[2] );
+ qglVertex3f( maxs[0],mins[1],maxs[2] );
+ qglVertex3f( maxs[0],maxs[1],maxs[2] );
+ qglVertex3f( mins[0],maxs[1],maxs[2] );
+ qglEnd();
+
+ qglBegin( GL_LINES );
+ qglVertex3f( mins[0],mins[1],mins[2] );
+ qglVertex3f( mins[0],mins[1],maxs[2] );
+ qglVertex3f( mins[0],maxs[1],maxs[2] );
+ qglVertex3f( mins[0],maxs[1],mins[2] );
+ qglVertex3f( maxs[0],mins[1],mins[2] );
+ qglVertex3f( maxs[0],mins[1],maxs[2] );
+ qglVertex3f( maxs[0],maxs[1],maxs[2] );
+ qglVertex3f( maxs[0],maxs[1],mins[2] );
+ qglEnd();