-public:
- void MatchViewAxes(const vec3_t P, const vec3_t vec, int &axis, float &sgn);
- void ReInitGL();
- void BenchMark();
- CamWnd();
- virtual ~CamWnd();
- camera_t *Camera(){return &m_Camera;};
- void Cam_MouseControl(float dtime);
- void Cam_ChangeFloor(qboolean up);
- void ToggleFreeMove();
- bool m_bFreeMove;
-
-protected:
- void Cam_Init();
- void Cam_BuildMatrix();
- void Cam_PositionDrag();
- void Cam_KeyControl(float dtime);
- void Cam_MouseDown(int x, int y, int buttons);
- void Cam_MouseUp (int x, int y, int buttons);
- void Cam_MouseMoved (int x, int y, int buttons);
- void InitCull();
- qboolean CullBrush (brush_t *b);
- void Cam_Draw();
- void Cam_DrawStuff();
- void Cam_DrawBrushes(int mode);
- void Cam_DrawBrush(brush_t *b, int mode);
-
- brush_t* m_TransBrushes[MAX_MAP_BRUSHES];
- int m_nNumTransBrushes;
- camera_t m_Camera;
- int m_nCambuttonstate;
- int m_ptButtonX;
- int m_ptCursorX;
- int m_ptLastCursorX;
- int m_ptLastCamCursorX;
- int m_ptButtonY;
- int m_ptCursorY;
- int m_ptLastCursorY;
- int m_ptLastCamCursorY;
- face_t* m_pSide_select;
- vec3_t m_vCull1;
- vec3_t m_vCull2;
- int m_nCullv1[3];
- int m_nCullv2[3];
- bool m_bClipMode;
- guint m_FocusOutHandler_id;
-
- void OnCreate ();
- void OnExpose ();
- void OnLButtonDown (guint32 flags, int x, int y);
- void OnRButtonDown (guint32 flags, int x, int y);
- void OnMButtonDown (guint32 flags, int x, int y);
- void OnLButtonUp (guint32 flags, int pointx, int pointy);
- void OnRButtonUp (guint32 flags, int pointx, int pointy);
- void OnMButtonUp (guint32 flags, int pointx, int pointy);
- void OnMouseMove (guint32 flags, int pointx, int pointy);
- void OnMouseWheel(bool bUp);
- void OnSize(int cx, int cy);
-
-protected:
- void OriginalMouseDown (guint32 nFlags, int pointX, int pointY);
- void OriginalMouseUp (guint32 nFlags, int pointX, int pointY);
-
-private:
- XORRectangle m_XORRectangle;
-
- // project a point in geometric space into camera space
- void ProjectCamera(const vec3_t A, vec_t B[2]);