- bool IsSleeping()
- {
- return m_bSleeping;
- }
- void OnSleep();
-
- void SetStatusText(CopiedString& status_text, const char* pText);
- void UpdateStatusText();
- void RedrawStatusText();
- typedef MemberCaller<MainFrame, &MainFrame::RedrawStatusText> RedrawStatusTextCaller;
-
- void SetGridStatus();
- typedef MemberCaller<MainFrame, &MainFrame::SetGridStatus> SetGridStatusCaller;
-
- void SetActiveXY(XYWnd* p);
- XYWnd* ActiveXY()
- {
- return m_pActiveXY;
- };
- XYWnd* GetXYWnd()
- {
- return m_pXYWnd;
- }
- XYWnd* GetXZWnd()
- {
- return m_pXZWnd;
- }
- XYWnd* GetYZWnd()
- {
- return m_pYZWnd;
- }
- ZWnd* GetZWnd()
- {
- return m_pZWnd;
- }
- CamWnd* GetCamWnd()
- {
- return m_pCamWnd;
- }
-
- void ReleaseContexts();
- void CreateContexts();
-
- EViewStyle CurrentStyle()
- {
- return m_nCurrentStyle;
- };
- bool FloatingGroupDialog()
- {
- return CurrentStyle() == eFloating || CurrentStyle() == eSplit;
- };
+ bool IsSleeping()
+ {
+ return m_bSleeping;
+ }
+
+ void OnSleep();
+
+ void SetStatusText(CopiedString &status_text, const char *pText);
+
+ void UpdateStatusText();
+
+ void RedrawStatusText();
+
+ typedef MemberCaller<MainFrame, void(), &MainFrame::RedrawStatusText> RedrawStatusTextCaller;
+
+ void SetGridStatus();
+
+ typedef MemberCaller<MainFrame, void(), &MainFrame::SetGridStatus> SetGridStatusCaller;
+
+ void SetActiveXY(XYWnd *p);
+
+ XYWnd *ActiveXY()
+ {
+ return m_pActiveXY;
+ };
+
+ XYWnd *GetXYWnd()
+ {
+ return m_pXYWnd;
+ }
+
+ XYWnd *GetXZWnd()
+ {
+ return m_pXZWnd;
+ }
+
+ XYWnd *GetYZWnd()
+ {
+ return m_pYZWnd;
+ }
+
+ ZWnd *GetZWnd()
+ {
+ return m_pZWnd;
+ }
+
+ CamWnd *GetCamWnd()
+ {
+ return m_pCamWnd;
+ }
+
+ void ReleaseContexts();
+
+ void CreateContexts();
+
+ EViewStyle CurrentStyle()
+ {
+ return m_nCurrentStyle;
+ };
+
+ bool FloatingGroupDialog()
+ {
+ return CurrentStyle() == eFloating || CurrentStyle() == eSplit;
+ };