-void Scene_PatchTranslateTexture_Selected(scene::Graph &graph, float s, float t);
-
-void Scene_PatchRotateTexture_Selected(scene::Graph &graph, float angle);
-
-void Scene_PatchScaleTexture_Selected(scene::Graph &graph, float s, float t);
+void Scene_PatchTranslateTexture_Selected( scene::Graph& graph, float s, float t );
+void Scene_PatchRotateTexture_Selected( scene::Graph& graph, float angle );
+void Scene_PatchScaleTexture_Selected( scene::Graph& graph, float s, float t );