+/* minimap stuff */
+
+typedef struct minimap_s
+{
+ bspModel_t *model;
+ int width;
+ int height;
+ int samples;
+ float *sample_offsets;
+ float sharpen_boxmult;
+ float sharpen_centermult;
+ float boost, brightness, contrast;
+ float *data1f;
+ float *sharpendata1f;
+ vec3_t mins, size;
+}
+minimap_t;
+static minimap_t minimap;
+
+qboolean BrushIntersectionWithLine(bspBrush_t *brush, vec3_t start, vec3_t dir, float *t_in, float *t_out)
+{
+ int i;
+ qboolean in = qfalse, out = qfalse;
+ bspBrushSide_t *sides = &bspBrushSides[brush->firstSide];
+
+ for(i = 0; i < brush->numSides; ++i)
+ {
+ bspPlane_t *p = &bspPlanes[sides[i].planeNum];
+ float sn = DotProduct(start, p->normal);
+ float dn = DotProduct(dir, p->normal);
+ if(dn == 0)
+ {
+ if(sn > p->dist)
+ return qfalse; // outside!
+ }
+ else
+ {
+ float t = (p->dist - sn) / dn;
+ if(dn < 0)
+ {
+ if(!in || t > *t_in)
+ {
+ *t_in = t;
+ in = qtrue;
+ // as t_in can only increase, and t_out can only decrease, early out
+ if(out && *t_in >= *t_out)
+ return qfalse;
+ }
+ }
+ else
+ {
+ if(!out || t < *t_out)
+ {
+ *t_out = t;
+ out = qtrue;
+ // as t_in can only increase, and t_out can only decrease, early out
+ if(in && *t_in >= *t_out)
+ return qfalse;
+ }
+ }
+ }
+ }
+ return in && out;
+}
+
+static float MiniMapSample(float x, float y)
+{
+ vec3_t org, dir;
+ int i, bi;
+ float t0, t1;
+ float samp;
+ bspBrush_t *b;
+ bspBrushSide_t *s;
+ int cnt;
+
+ org[0] = x;
+ org[1] = y;
+ org[2] = 0;
+ dir[0] = 0;
+ dir[1] = 0;
+ dir[2] = 1;
+
+ cnt = 0;
+ samp = 0;
+ for(i = 0; i < minimap.model->numBSPBrushes; ++i)
+ {
+ bi = minimap.model->firstBSPBrush + i;
+ if(opaqueBrushes[bi >> 3] & (1 << (bi & 7)))
+ {
+ b = &bspBrushes[bi];
+
+ // sort out mins/maxs of the brush
+ s = &bspBrushSides[b->firstSide];
+ if(x < -bspPlanes[s[0].planeNum].dist)
+ continue;
+ if(x > +bspPlanes[s[1].planeNum].dist)
+ continue;
+ if(y < -bspPlanes[s[2].planeNum].dist)
+ continue;
+ if(y > +bspPlanes[s[3].planeNum].dist)
+ continue;
+
+ if(BrushIntersectionWithLine(b, org, dir, &t0, &t1))
+ {
+ samp += t1 - t0;
+ ++cnt;
+ }
+ }
+ }
+
+ return samp;
+}
+
+void RandomVector2f(float v[2])
+{
+ do
+ {
+ v[0] = 2 * Random() - 1;
+ v[1] = 2 * Random() - 1;
+ }
+ while(v[0] * v[0] + v[1] * v[1] > 1);
+}
+
+static void MiniMapRandomlySupersampled(int y)
+{
+ int x, i;
+ float *p = &minimap.data1f[y * minimap.width];
+ float ymin = minimap.mins[1] + minimap.size[1] * (y / (float) minimap.height);
+ float dx = minimap.size[0] / (float) minimap.width;
+ float dy = minimap.size[1] / (float) minimap.height;
+ float uv[2];
+ float thisval;
+
+ for(x = 0; x < minimap.width; ++x)
+ {
+ float xmin = minimap.mins[0] + minimap.size[0] * (x / (float) minimap.width);
+ float val = 0;
+
+ for(i = 0; i < minimap.samples; ++i)
+ {
+ RandomVector2f(uv);
+ thisval = MiniMapSample(
+ xmin + (uv[0] + 0.5) * dx, /* exaggerated random pattern for better results */
+ ymin + (uv[1] + 0.5) * dy /* exaggerated random pattern for better results */
+ );
+ val += thisval;
+ }
+ val /= minimap.samples * minimap.size[2];
+ *p++ = val;
+ }
+}
+
+static void MiniMapSupersampled(int y)
+{
+ int x, i;
+ float *p = &minimap.data1f[y * minimap.width];
+ float ymin = minimap.mins[1] + minimap.size[1] * (y / (float) minimap.height);
+ float dx = minimap.size[0] / (float) minimap.width;
+ float dy = minimap.size[1] / (float) minimap.height;
+
+ for(x = 0; x < minimap.width; ++x)
+ {
+ float xmin = minimap.mins[0] + minimap.size[0] * (x / (float) minimap.width);
+ float val = 0;
+
+ for(i = 0; i < minimap.samples; ++i)
+ {
+ float thisval = MiniMapSample(
+ xmin + minimap.sample_offsets[2*i+0] * dx,
+ ymin + minimap.sample_offsets[2*i+1] * dy
+ );
+ val += thisval;
+ }
+ val /= minimap.samples * minimap.size[2];
+ *p++ = val;
+ }
+}
+
+static void MiniMapNoSupersampling(int y)
+{
+ int x;
+ float *p = &minimap.data1f[y * minimap.width];
+ float ymin = minimap.mins[1] + minimap.size[1] * ((y + 0.5) / (float) minimap.height);
+
+ for(x = 0; x < minimap.width; ++x)
+ {
+ float xmin = minimap.mins[0] + minimap.size[0] * ((x + 0.5) / (float) minimap.width);
+ *p++ = MiniMapSample(xmin, ymin) / minimap.size[2];
+ }
+}
+
+static void MiniMapSharpen(int y)
+{
+ int x;
+ qboolean up = (y > 0);
+ qboolean down = (y < minimap.height - 1);
+ float *p = &minimap.data1f[y * minimap.width];
+ float *q = &minimap.sharpendata1f[y * minimap.width];
+
+ for(x = 0; x < minimap.width; ++x)
+ {
+ qboolean left = (x > 0);
+ qboolean right = (x < minimap.width - 1);
+ float val = p[0] * minimap.sharpen_centermult;
+
+ if(left && up)
+ val += p[-1 -minimap.width] * minimap.sharpen_boxmult;
+ if(left && down)
+ val += p[-1 +minimap.width] * minimap.sharpen_boxmult;
+ if(right && up)
+ val += p[+1 -minimap.width] * minimap.sharpen_boxmult;
+ if(right && down)
+ val += p[+1 +minimap.width] * minimap.sharpen_boxmult;
+
+ if(left)
+ val += p[-1] * minimap.sharpen_boxmult;
+ if(right)
+ val += p[+1] * minimap.sharpen_boxmult;
+ if(up)
+ val += p[-minimap.width] * minimap.sharpen_boxmult;
+ if(down)
+ val += p[+minimap.width] * minimap.sharpen_boxmult;
+
+ ++p;
+ *q++ = val;
+ }
+}
+
+static void MiniMapContrastBoost(int y)
+{
+ int x;
+ float *q = &minimap.data1f[y * minimap.width];
+ for(x = 0; x < minimap.width; ++x)
+ {
+ *q = *q * minimap.boost / ((minimap.boost - 1) * *q + 1);
+ ++q;
+ }
+}
+
+static void MiniMapBrightnessContrast(int y)
+{
+ int x;
+ float *q = &minimap.data1f[y * minimap.width];
+ for(x = 0; x < minimap.width; ++x)
+ {
+ *q = *q * minimap.contrast + minimap.brightness;
+ ++q;
+ }
+}
+
+void MiniMapMakeMinsMaxs(vec3_t mins_in, vec3_t maxs_in, float border, qboolean keepaspect)
+{
+ vec3_t mins, maxs, extend;
+ VectorCopy(mins_in, mins);
+ VectorCopy(maxs_in, maxs);
+
+ // line compatible to nexuiz mapinfo
+ Sys_Printf("size %f %f %f %f %f %f\n", mins[0], mins[1], mins[2], maxs[0], maxs[1], maxs[2]);
+
+ if(keepaspect)
+ {
+ VectorSubtract(maxs, mins, extend);
+ if(extend[1] > extend[0])
+ {
+ mins[0] -= (extend[1] - extend[0]) * 0.5;
+ maxs[0] += (extend[1] - extend[0]) * 0.5;
+ }
+ else
+ {
+ mins[1] -= (extend[0] - extend[1]) * 0.5;
+ maxs[1] += (extend[0] - extend[1]) * 0.5;
+ }
+ }
+
+ /* border: amount of black area around the image */
+ /* input: border, 1-2*border, border but we need border/(1-2*border) */
+
+ VectorSubtract(maxs, mins, extend);
+ VectorScale(extend, border / (1 - 2 * border), extend);
+
+ VectorSubtract(mins, extend, mins);
+ VectorAdd(maxs, extend, maxs);
+
+ VectorCopy(mins, minimap.mins);
+ VectorSubtract(maxs, mins, minimap.size);
+
+ // line compatible to nexuiz mapinfo
+ Sys_Printf("size_texcoords %f %f %f %f %f %f\n", mins[0], mins[1], mins[2], maxs[0], maxs[1], maxs[2]);
+}
+
+/*
+MiniMapSetupBrushes()
+determines solid non-sky brushes in the world
+*/
+
+void MiniMapSetupBrushes( void )
+{
+ SetupBrushesFlags(C_SOLID | C_SKY, C_SOLID, 0, 0);
+ // at least one must be solid
+ // none may be sky
+ // not all may be nodraw
+}
+
+qboolean MiniMapEvaluateSampleOffsets(int *bestj, int *bestk, float *bestval)
+{
+ float val, dx, dy;
+ int j, k;
+
+ *bestj = *bestk = -1;
+ *bestval = 3; /* max possible val is 2 */
+
+ for(j = 0; j < minimap.samples; ++j)
+ for(k = j + 1; k < minimap.samples; ++k)
+ {
+ dx = minimap.sample_offsets[2*j+0] - minimap.sample_offsets[2*k+0];
+ dy = minimap.sample_offsets[2*j+1] - minimap.sample_offsets[2*k+1];
+ if(dx > +0.5) dx -= 1;
+ if(dx < -0.5) dx += 1;
+ if(dy > +0.5) dy -= 1;
+ if(dy < -0.5) dy += 1;
+ val = dx * dx + dy * dy;
+ if(val < *bestval)
+ {
+ *bestj = j;
+ *bestk = k;
+ *bestval = val;
+ }
+ }
+
+ return *bestval < 3;
+}
+
+void MiniMapMakeSampleOffsets()
+{
+ int i, j, k, jj, kk;
+ float val, valj, valk, sx, sy, rx, ry;
+
+ Sys_Printf( "Generating good sample offsets (this may take a while)...\n" );
+
+ /* start with entirely random samples */
+ for(i = 0; i < minimap.samples; ++i)
+ {
+ minimap.sample_offsets[2*i+0] = Random();
+ minimap.sample_offsets[2*i+1] = Random();
+ }
+
+ for(i = 0; i < 1000; ++i)
+ {
+ if(MiniMapEvaluateSampleOffsets(&j, &k, &val))
+ {
+ sx = minimap.sample_offsets[2*j+0];
+ sy = minimap.sample_offsets[2*j+1];
+ minimap.sample_offsets[2*j+0] = rx = Random();
+ minimap.sample_offsets[2*j+1] = ry = Random();
+ if(!MiniMapEvaluateSampleOffsets(&jj, &kk, &valj))
+ valj = -1;
+ minimap.sample_offsets[2*j+0] = sx;
+ minimap.sample_offsets[2*j+1] = sy;
+
+ sx = minimap.sample_offsets[2*k+0];
+ sy = minimap.sample_offsets[2*k+1];
+ minimap.sample_offsets[2*k+0] = rx;
+ minimap.sample_offsets[2*k+1] = ry;
+ if(!MiniMapEvaluateSampleOffsets(&jj, &kk, &valk))
+ valk = -1;
+ minimap.sample_offsets[2*k+0] = sx;
+ minimap.sample_offsets[2*k+1] = sy;
+
+ if(valj > valk)
+ {
+ if(valj > val)
+ {
+ /* valj is the greatest */
+ minimap.sample_offsets[2*j+0] = rx;
+ minimap.sample_offsets[2*j+1] = ry;
+ i = -1;
+ }
+ else
+ {
+ /* valj is the greater and it is useless - forget it */
+ }
+ }
+ else
+ {
+ if(valk > val)
+ {
+ /* valk is the greatest */
+ minimap.sample_offsets[2*k+0] = rx;
+ minimap.sample_offsets[2*k+1] = ry;
+ i = -1;
+ }
+ else
+ {
+ /* valk is the greater and it is useless - forget it */
+ }
+ }
+ }
+ else
+ break;
+ }
+}
+
+void MergeRelativePath(char *out, const char *absolute, const char *relative)
+{
+ const char *endpos = absolute + strlen(absolute);
+ while(endpos != absolute && (endpos[-1] == '/' || endpos[-1] == '\\'))
+ --endpos;
+ while(relative[0] == '.' && relative[1] == '.' && (relative[2] == '/' || relative[2] == '\\'))
+ {
+ relative += 3;
+ while(endpos != absolute)
+ {
+ --endpos;
+ if(*endpos == '/' || *endpos == '\\')
+ break;
+ }
+ while(endpos != absolute && (endpos[-1] == '/' || endpos[-1] == '\\'))
+ --endpos;
+ }
+ memcpy(out, absolute, endpos - absolute);
+ out[endpos - absolute] = '/';
+ strcpy(out + (endpos - absolute + 1), relative);
+}
+
+int MiniMapBSPMain( int argc, char **argv )
+{
+ char minimapFilename[1024];
+ char basename[1024];
+ char path[1024];
+ char relativeMinimapFilename[1024];
+ qboolean autolevel;
+ float minimapSharpen;
+ float border;
+ byte *data4b, *p;
+ float *q;
+ int x, y;
+ int i;
+ miniMapMode_t mode;
+ vec3_t mins, maxs;
+ qboolean keepaspect;
+
+ /* arg checking */
+ if( argc < 2 )
+ {
+ Sys_Printf( "Usage: q3map [-v] -minimap [-size n] [-sharpen f] [-samples n | -random n] [-o filename.tga] [-minmax Xmin Ymin Zmin Xmax Ymax Zmax] <mapname>\n" );
+ return 0;
+ }
+
+ /* load the BSP first */
+ strcpy( source, ExpandArg( argv[ argc - 1 ] ) );
+ StripExtension( source );
+ DefaultExtension( source, ".bsp" );
+ Sys_Printf( "Loading %s\n", source );
+ BeginMapShaderFile( source );
+ LoadShaderInfo();
+ LoadBSPFile( source );
+
+ minimap.model = &bspModels[0];
+ VectorCopy(minimap.model->mins, mins);
+ VectorCopy(minimap.model->maxs, maxs);
+
+ *minimapFilename = 0;
+ minimapSharpen = game->miniMapSharpen;
+ minimap.width = minimap.height = game->miniMapSize;
+ border = game->miniMapBorder;
+ keepaspect = game->miniMapKeepAspect;
+ mode = game->miniMapMode;
+
+ autolevel = qfalse;
+ minimap.samples = 1;
+ minimap.sample_offsets = NULL;
+ minimap.boost = 1.0;
+ minimap.brightness = 0.0;
+ minimap.contrast = 1.0;
+
+ /* process arguments */
+ for( i = 1; i < (argc - 1); i++ )
+ {
+ if( !strcmp( argv[ i ], "-size" ) )
+ {
+ minimap.width = minimap.height = atoi(argv[i + 1]);
+ i++;
+ Sys_Printf( "Image size set to %i\n", minimap.width );
+ }
+ else if( !strcmp( argv[ i ], "-sharpen" ) )
+ {
+ minimapSharpen = atof(argv[i + 1]);
+ i++;
+ Sys_Printf( "Sharpening coefficient set to %f\n", minimapSharpen );
+ }
+ else if( !strcmp( argv[ i ], "-samples" ) )
+ {
+ minimap.samples = atoi(argv[i + 1]);
+ i++;
+ Sys_Printf( "Samples set to %i\n", minimap.samples );
+ if(minimap.sample_offsets)
+ free(minimap.sample_offsets);
+ minimap.sample_offsets = malloc(2 * sizeof(*minimap.sample_offsets) * minimap.samples);
+ MiniMapMakeSampleOffsets();
+ }
+ else if( !strcmp( argv[ i ], "-random" ) )
+ {
+ minimap.samples = atoi(argv[i + 1]);
+ i++;
+ Sys_Printf( "Random samples set to %i\n", minimap.samples );
+ if(minimap.sample_offsets)
+ free(minimap.sample_offsets);
+ minimap.sample_offsets = NULL;
+ }
+ else if( !strcmp( argv[ i ], "-border" ) )
+ {
+ border = atof(argv[i + 1]);
+ i++;
+ Sys_Printf( "Border set to %f\n", border );
+ }
+ else if( !strcmp( argv[ i ], "-keepaspect" ) )
+ {
+ keepaspect = qtrue;
+ Sys_Printf( "Keeping aspect ratio by letterboxing\n", border );
+ }
+ else if( !strcmp( argv[ i ], "-nokeepaspect" ) )
+ {
+ keepaspect = qfalse;
+ Sys_Printf( "Not keeping aspect ratio\n", border );
+ }
+ else if( !strcmp( argv[ i ], "-o" ) )
+ {
+ strcpy(minimapFilename, argv[i + 1]);
+ i++;
+ Sys_Printf( "Output file name set to %s\n", minimapFilename );
+ }
+ else if( !strcmp( argv[ i ], "-minmax" ) && i < (argc - 7) )
+ {
+ mins[0] = atof(argv[i + 1]);
+ mins[1] = atof(argv[i + 2]);
+ mins[2] = atof(argv[i + 3]);
+ maxs[0] = atof(argv[i + 4]);
+ maxs[1] = atof(argv[i + 5]);
+ maxs[2] = atof(argv[i + 6]);
+ i += 6;
+ Sys_Printf( "Map mins/maxs overridden\n" );
+ }
+ else if( !strcmp( argv[ i ], "-gray" ) )
+ {
+ mode = MINIMAP_MODE_GRAY;
+ Sys_Printf( "Writing as white-on-black image\n" );
+ }
+ else if( !strcmp( argv[ i ], "-black" ) )
+ {
+ mode = MINIMAP_MODE_BLACK;
+ Sys_Printf( "Writing as black alpha image\n" );
+ }
+ else if( !strcmp( argv[ i ], "-white" ) )
+ {
+ mode = MINIMAP_MODE_WHITE;
+ Sys_Printf( "Writing as white alpha image\n" );
+ }
+ else if( !strcmp( argv[ i ], "-boost" ) && i < (argc - 2) )
+ {
+ minimap.boost = atof(argv[i + 1]);
+ i++;
+ Sys_Printf( "Contrast boost set to %f\n", minimap.boost );
+ }
+ else if( !strcmp( argv[ i ], "-brightness" ) && i < (argc - 2) )
+ {
+ minimap.brightness = atof(argv[i + 1]);
+ i++;
+ Sys_Printf( "Brightness set to %f\n", minimap.brightness );
+ }
+ else if( !strcmp( argv[ i ], "-contrast" ) && i < (argc - 2) )
+ {
+ minimap.contrast = atof(argv[i + 1]);
+ i++;
+ Sys_Printf( "Contrast set to %f\n", minimap.contrast );
+ }
+ else if( !strcmp( argv[ i ], "-autolevel" ) )
+ {
+ autolevel = qtrue;
+ Sys_Printf( "Auto level enabled\n", border );
+ }
+ else if( !strcmp( argv[ i ], "-noautolevel" ) )
+ {
+ autolevel = qfalse;
+ Sys_Printf( "Auto level disabled\n", border );
+ }
+ }
+
+ MiniMapMakeMinsMaxs(mins, maxs, border, keepaspect);
+
+ if(!*minimapFilename)
+ {
+ ExtractFileBase(source, basename);
+ ExtractFilePath(source, path);
+ sprintf(relativeMinimapFilename, game->miniMapNameFormat, basename);
+ MergeRelativePath(minimapFilename, path, relativeMinimapFilename);
+ Sys_Printf("Output file name automatically set to %s\n", minimapFilename);
+ }
+ ExtractFilePath(minimapFilename, path);
+ Q_mkdir(path);
+
+ if(minimapSharpen >= 0)
+ {
+ minimap.sharpen_centermult = 8 * minimapSharpen + 1;
+ minimap.sharpen_boxmult = -minimapSharpen;
+ }
+
+ minimap.data1f = safe_malloc(minimap.width * minimap.height * sizeof(*minimap.data1f));
+ data4b = safe_malloc(minimap.width * minimap.height * 4);
+ if(minimapSharpen >= 0)
+ minimap.sharpendata1f = safe_malloc(minimap.width * minimap.height * sizeof(*minimap.data1f));
+
+ MiniMapSetupBrushes();
+
+ if(minimap.samples <= 1)
+ {
+ Sys_Printf( "\n--- MiniMapNoSupersampling (%d) ---\n", minimap.height );
+ RunThreadsOnIndividual(minimap.height, qtrue, MiniMapNoSupersampling);
+ }
+ else
+ {
+ if(minimap.sample_offsets)
+ {
+ Sys_Printf( "\n--- MiniMapSupersampled (%d) ---\n", minimap.height );
+ RunThreadsOnIndividual(minimap.height, qtrue, MiniMapSupersampled);
+ }
+ else
+ {
+ Sys_Printf( "\n--- MiniMapRandomlySupersampled (%d) ---\n", minimap.height );
+ RunThreadsOnIndividual(minimap.height, qtrue, MiniMapRandomlySupersampled);
+ }
+ }
+
+ if(minimap.boost != 1.0)
+ {
+ Sys_Printf( "\n--- MiniMapContrastBoost (%d) ---\n", minimap.height );
+ RunThreadsOnIndividual(minimap.height, qtrue, MiniMapContrastBoost);
+ }
+
+ if(autolevel)
+ {
+ Sys_Printf( "\n--- MiniMapAutoLevel (%d) ---\n", minimap.height );
+ float mi = 1, ma = 0;
+ float s, o;
+
+ // TODO threads!
+ q = minimap.data1f;
+ for(y = 0; y < minimap.height; ++y)
+ for(x = 0; x < minimap.width; ++x)
+ {
+ float v = *q++;
+ if(v < mi)
+ mi = v;
+ if(v > ma)
+ ma = v;
+ }
+ if(ma > mi)
+ {
+ s = 1 / (ma - mi);
+ o = mi / (ma - mi);
+
+ // equations:
+ // brightness + contrast * v
+ // after autolevel:
+ // brightness + contrast * (v * s - o)
+ // =
+ // (brightness - contrast * o) + (contrast * s) * v
+ minimap.brightness = minimap.brightness - minimap.contrast * o;
+ minimap.contrast *= s;
+
+ Sys_Printf( "Auto level: Brightness changed to %f\n", minimap.brightness );
+ Sys_Printf( "Auto level: Contrast changed to %f\n", minimap.contrast );
+ }
+ else
+ Sys_Printf( "Auto level: failed because all pixels are the same value\n" );
+ }
+
+ if(minimap.brightness != 0 || minimap.contrast != 1)
+ {
+ Sys_Printf( "\n--- MiniMapBrightnessContrast (%d) ---\n", minimap.height );
+ RunThreadsOnIndividual(minimap.height, qtrue, MiniMapBrightnessContrast);
+ }
+
+ if(minimap.sharpendata1f)
+ {
+ Sys_Printf( "\n--- MiniMapSharpen (%d) ---\n", minimap.height );
+ RunThreadsOnIndividual(minimap.height, qtrue, MiniMapSharpen);
+ q = minimap.sharpendata1f;
+ }
+ else
+ {
+ q = minimap.data1f;
+ }
+
+ Sys_Printf( "\nConverting...");
+
+ switch(mode)
+ {
+ case MINIMAP_MODE_GRAY:
+ p = data4b;
+ for(y = 0; y < minimap.height; ++y)
+ for(x = 0; x < minimap.width; ++x)
+ {
+ byte b;
+ float v = *q++;
+ if(v < 0) v = 0;
+ if(v > 255.0/256.0) v = 255.0/256.0;
+ b = v * 256;
+ *p++ = b;
+ }
+ Sys_Printf( " writing to %s...", minimapFilename );
+ WriteTGAGray(minimapFilename, data4b, minimap.width, minimap.height);
+ break;
+ case MINIMAP_MODE_BLACK:
+ p = data4b;
+ for(y = 0; y < minimap.height; ++y)
+ for(x = 0; x < minimap.width; ++x)
+ {
+ byte b;
+ float v = *q++;
+ if(v < 0) v = 0;
+ if(v > 255.0/256.0) v = 255.0/256.0;
+ b = v * 256;
+ *p++ = 0;
+ *p++ = 0;
+ *p++ = 0;
+ *p++ = b;
+ }
+ Sys_Printf( " writing to %s...", minimapFilename );
+ WriteTGA(minimapFilename, data4b, minimap.width, minimap.height);
+ break;
+ case MINIMAP_MODE_WHITE:
+ p = data4b;
+ for(y = 0; y < minimap.height; ++y)
+ for(x = 0; x < minimap.width; ++x)
+ {
+ byte b;
+ float v = *q++;
+ if(v < 0) v = 0;
+ if(v > 255.0/256.0) v = 255.0/256.0;
+ b = v * 256;
+ *p++ = 255;
+ *p++ = 255;
+ *p++ = 255;
+ *p++ = b;
+ }
+ Sys_Printf( " writing to %s...", minimapFilename );
+ WriteTGA(minimapFilename, data4b, minimap.width, minimap.height);
+ break;
+ }
+
+ Sys_Printf( " done.\n" );
+
+ /* return to sender */
+ return 0;
+}
+
+
+
+
+