+ float gridScale; /* vortex: default lightgrid scale (affects both directional and ambient spectres) */
+ float gridAmbientScale; /* vortex: default lightgrid ambient spectre scale */
+ qboolean lightAngleHL; /* jal: use half-lambert curve for light angle attenuation */
+ qboolean noStyles; /* use lightstyles hack or not */
+ qboolean keepLights; /* keep light entities on bsp */
+ int patchSubdivisions; /* default patch subdivisions tolerance */
+ qboolean patchShadows; /* patch casting enabled */
+ qboolean deluxeMap; /* compile deluxemaps */
+ int deluxeMode; /* deluxemap mode (0 - modelspace, 1 - tangentspace with renormalization, 2 - tangentspace without renormalization) */
+ int miniMapSize; /* minimap size */
+ float miniMapSharpen; /* minimap sharpening coefficient */
+ float miniMapBorder; /* minimap border amount */
+ qboolean miniMapKeepAspect; /* minimap keep aspect ratio by letterboxing */
+ miniMapMode_t miniMapMode; /* minimap mode */
+ char *miniMapNameFormat; /* minimap name format */