-import datetime\r
-import logging\r
-import re\r
-import time\r
-from pyramid.response import Response\r
-from sqlalchemy import desc\r
-from webhelpers.paginate import Page, PageURL\r
-from xonstat.models import *\r
-from xonstat.util import page_url\r
-\r
-log = logging.getLogger(__name__)\r
-\r
-\r
-def game_index(request):\r
- """\r
- Provides a list of current games, with the associated game stats.\r
- These games are ordered by game_id, with the most current ones first.\r
- Paginated.\r
- """\r
- if 'page' in request.matchdict:\r
- current_page = request.matchdict['page']\r
- else:\r
- current_page = 1\r
-\r
- games_q = DBSession.query(Game, Server, Map).\\r
- filter(Game.server_id == Server.server_id).\\r
- filter(Game.map_id == Map.map_id).\\r
- order_by(Game.game_id.desc())\r
-\r
- games = Page(games_q, current_page, url=page_url)\r
-\r
- pgstats = {}\r
- for (game, server, map) in games:\r
- pgstats[game.game_id] = DBSession.query(PlayerGameStat).\\r
- filter(PlayerGameStat.game_id == game.game_id).\\r
- order_by(PlayerGameStat.rank).\\r
- order_by(PlayerGameStat.score).all()\r
-\r
- return {'games':games, \r
- 'pgstats':pgstats}\r
-\r
-\r
-def game_info(request):\r
- """\r
- List the game stats (scoreboard) for a particular game. Paginated.\r
- """\r
- game_id = request.matchdict['id']\r
- try:\r
- notfound = False\r
-\r
- (game, server, map) = DBSession.query(Game, Server, Map).\\r
- filter(Game.game_id == game_id).\\r
- filter(Game.server_id == Server.server_id).\\r
- filter(Game.map_id == Map.map_id).one()\r
-\r
- pgstats = DBSession.query(PlayerGameStat).\\r
- filter(PlayerGameStat.game_id == game_id).\\r
- order_by(PlayerGameStat.rank).\\r
- order_by(PlayerGameStat.score).\\r
- all()\r
-\r
- pwstats = {}\r
- for (pwstat, pgstat, weapon) in DBSession.query(PlayerWeaponStat, PlayerGameStat, Weapon).\\r
- filter(PlayerWeaponStat.game_id == game_id).\\r
- filter(PlayerWeaponStat.weapon_cd == Weapon.weapon_cd).\\r
- filter(PlayerWeaponStat.player_game_stat_id == \\r
- PlayerGameStat.player_game_stat_id).\\r
- order_by(PlayerGameStat.rank).\\r
- order_by(PlayerGameStat.score).\\r
- all():\r
- if pgstat.player_game_stat_id not in pwstats:\r
- pwstats[pgstat.player_game_stat_id] = []\r
-\r
- # NOTE adding pgstat to position 6 in order to display nick.\r
- # You have to use a slice [0:5] to pass to the accuracy \r
- # template\r
- pwstats[pgstat.player_game_stat_id].append((weapon.descr, \r
- weapon.weapon_cd, pwstat.actual, pwstat.max, \r
- pwstat.hit, pwstat.fired, pgstat))\r
-\r
- except Exception as inst:\r
- game = None\r
- server = None\r
- map = None\r
- pgstats = None\r
- pwstats = None\r
- raise inst\r
-\r
- return {'game':game,\r
- 'server':server,\r
- 'map':map,\r
- 'pgstats':pgstats,\r
- 'pwstats':pwstats,\r
- }\r
+import datetime
+import logging
+import re
+import time
+from pyramid.response import Response
+from sqlalchemy import desc, func, over
+from webhelpers.paginate import Page, PageURL
+from xonstat.models import *
+from xonstat.util import page_url
+from xonstat.views.helpers import RecentGame, recent_games_q
+
+log = logging.getLogger(__name__)
+
+
+def _game_index_data(request):
+ if request.matchdict.has_key('game_type_cd'):
+ game_type_cd = request.matchdict['game_type_cd']
+ else:
+ game_type_cd = None
+
+ if request.params.has_key('page'):
+ current_page = request.params['page']
+ else:
+ current_page = 1
+
+ try:
+ rgs_q = recent_games_q(game_type_cd=game_type_cd)
+
+ games = Page(rgs_q, current_page, items_per_page=10, url=page_url)
+
+ # replace the items in the canned pagination class with more rich ones
+ games.items = [RecentGame(row) for row in games.items]
+
+ pgstats = {}
+ for game in games.items:
+ pgstats[game.game_id] = DBSession.query(PlayerGameStat).\
+ filter(PlayerGameStat.game_id == game.game_id).\
+ order_by(PlayerGameStat.scoreboardpos).\
+ order_by(PlayerGameStat.score).all()
+
+ except Exception as e:
+ games = None
+ pgstats = None
+ game_type_cd = None
+
+ return {'games':games,
+ 'pgstats':pgstats,
+ 'game_type_cd':game_type_cd,
+ }
+
+
+def game_index(request):
+ """
+ Provides a list of current games, with the associated game stats.
+ These games are ordered by game_id, with the most current ones first.
+ Paginated.
+ """
+ return _game_index_data(request)
+
+
+def game_index_json(request):
+ """
+ Provides a list of current games, with the associated game stats.
+ These games are ordered by game_id, with the most current ones first.
+ Paginated. JSON.
+ """
+ return [{'status':'not implemented'}]
+
+
+def _game_info_data(request):
+ game_id = request.matchdict['id']
+
+ if request.params.has_key('show_elo'):
+ show_elo = True
+ else:
+ show_elo = False
+
+ if request.params.has_key('show_latency'):
+ show_latency = True
+ else:
+ show_latency = False
+
+ try:
+ notfound = False
+
+ (game, server, map, gametype) = DBSession.query(Game, Server, Map, GameType).\
+ filter(Game.game_id == game_id).\
+ filter(Game.server_id == Server.server_id).\
+ filter(Game.map_id == Map.map_id).\
+ filter(Game.game_type_cd == GameType.game_type_cd).one()
+
+ pgstats = DBSession.query(PlayerGameStat).\
+ filter(PlayerGameStat.game_id == game_id).\
+ order_by(PlayerGameStat.scoreboardpos).\
+ order_by(PlayerGameStat.score).\
+ all()
+
+ captimes = []
+ if game.game_type_cd == 'ctf':
+ for pgstat in pgstats:
+ if pgstat.fastest is not None:
+ captimes.append(pgstat)
+
+ captimes = sorted(captimes, key=lambda x:x.fastest)
+
+ pwstats = {}
+ for (pwstat, pgstat, weapon) in DBSession.query(PlayerWeaponStat, PlayerGameStat, Weapon).\
+ filter(PlayerWeaponStat.game_id == game_id).\
+ filter(PlayerWeaponStat.weapon_cd == Weapon.weapon_cd).\
+ filter(PlayerWeaponStat.player_game_stat_id == \
+ PlayerGameStat.player_game_stat_id).\
+ order_by(PlayerGameStat.scoreboardpos).\
+ order_by(PlayerGameStat.score).\
+ order_by(Weapon.descr).\
+ all():
+ if pgstat.player_game_stat_id not in pwstats:
+ pwstats[pgstat.player_game_stat_id] = []
+
+ # NOTE adding pgstat to position 6 in order to display nick.
+ # You have to use a slice [0:5] to pass to the accuracy
+ # template
+ pwstats[pgstat.player_game_stat_id].append((weapon.descr,
+ weapon.weapon_cd, pwstat.actual, pwstat.max,
+ pwstat.hit, pwstat.fired, pgstat))
+
+ except Exception as inst:
+ game = None
+ server = None
+ map = None
+ gametype = None
+ pgstats = None
+ pwstats = None
+ captimes = None
+ show_elo = False
+ show_latency = False
+ raise inst
+
+ return {'game':game,
+ 'server':server,
+ 'map':map,
+ 'gametype':gametype,
+ 'pgstats':pgstats,
+ 'pwstats':pwstats,
+ 'captimes':captimes,
+ 'show_elo':show_elo,
+ 'show_latency':show_latency,
+ }
+
+
+def game_info(request):
+ """
+ List the game stats (scoreboard) for a particular game. Paginated.
+ """
+ return _game_info_data(request)
+
+
+def game_info_json(request):
+ """
+ List the game stats (scoreboard) for a particular game. Paginated. JSON.
+ """
+ return [{'status':'not implemented'}]
+
+
+def _rank_index_data(request):
+ if request.params.has_key('page'):
+ current_page = request.params['page']
+ else:
+ current_page = 1
+
+ game_type_cd = request.matchdict['game_type_cd']
+
+ ranks_q = DBSession.query(PlayerRank).\
+ filter(PlayerRank.game_type_cd==game_type_cd).\
+ order_by(PlayerRank.rank)
+
+ ranks = Page(ranks_q, current_page, url=page_url)
+
+ if len(ranks) == 0:
+ ranks = None
+
+ return {
+ 'ranks':ranks,
+ 'game_type_cd':game_type_cd,
+ }
+
+
+def rank_index(request):
+ """
+ Provide a list of gametype ranks, paginated.
+ """
+ return _rank_index_data(request)
+
+
+def rank_index_json(request):
+ """
+ Provide a list of gametype ranks, paginated. JSON.
+ """
+ return [{'status':'not implemented'}]
+
+
+def game_finder_data(request):
+ if request.params.has_key('page'):
+ current_page = request.params['page']
+ else:
+ current_page = 1
+
+ query = {}
+
+ server_id, map_id, player_id = None, None, None
+ range_start, range_end = None, None
+ # these become WHERE clauses when present
+ if request.params.has_key('server_id'):
+ server_id = request.params['server_id']
+ query['server_id'] = server_id
+
+ if request.params.has_key('map_id'):
+ map_id = request.params['map_id']
+ query['map_id'] = map_id
+
+ if request.params.has_key('player_id'):
+ player_id = request.params['player_id']
+ query['player_id'] = player_id
+
+ if request.params.has_key('range_start'):
+ range_start = request.params['range_start']
+ query['range_start'] = range_start
+
+ if request.params.has_key('range_end'):
+ range_end = request.params['range_end']
+ query['range_end'] = range_end
+
+ rgs_q = recent_games_q(server_id=server_id, map_id=map_id,
+ player_id=player_id)
+
+ recent_games = Page(rgs_q, current_page, url=page_url)
+
+ recent_games.items = [RecentGame(row) for row in recent_games.items]
+
+ return {
+ 'recent_games':recent_games,
+ 'query':query,
+ }
+
+def game_finder(request):
+ """
+ Provide a list of recent games with an advanced filter.
+ """
+ return game_finder_data(request)