# workaround: we have no "ldd" for OS X, so...
LDD =
OTOOL = otool
-
- INSTALLDIR := $(INSTALLDIR_BASE)/NetRadiant.app/Contents/MacOS/install
else
$(error Unsupported build OS: $(OS))
tools/quake3/q3map2/bspfile_ibsp.o \
tools/quake3/q3map2/bspfile_rbsp.o \
tools/quake3/q3map2/bsp.o \
+ tools/quake3/q3map2/bsp_analyze.o \
+ tools/quake3/q3map2/bsp_scale.o \
+ tools/quake3/q3map2/bsp_info.o \
tools/quake3/q3map2/convert_ase.o \
+ tools/quake3/q3map2/convert_bsp.o \
tools/quake3/q3map2/convert_obj.o \
tools/quake3/q3map2/convert_map.o \
tools/quake3/q3map2/decals.o \
+ tools/quake3/q3map2/exportents.o \
tools/quake3/q3map2/facebsp.o \
+ tools/quake3/q3map2/fixaas.o \
tools/quake3/q3map2/fog.o \
+ tools/quake3/q3map2/help.o \
tools/quake3/q3map2/image.o \
tools/quake3/q3map2/leakfile.o \
tools/quake3/q3map2/light_bounce.o \
tools/quake3/q3map2/light_ydnar.o \
tools/quake3/q3map2/main.o \
tools/quake3/q3map2/map.o \
+ tools/quake3/q3map2/minimap.o \
tools/quake3/q3map2/mesh.o \
tools/quake3/q3map2/model.o \
tools/quake3/q3map2/patch.o \
install-data: binaries
$(MKDIR) $(INSTALLDIR)/games
$(FIND) $(INSTALLDIR_BASE)/ -name .svn -exec $(RM_R) {} \; -prune
- [ "$(OS)" != "Darwin" ] || $(CP_R) setup/data/osx/NetRadiant.app/* $(INSTALLDIR_BASE)/NetRadiant.app/
DOWNLOAD_GAMEPACKS="$(DOWNLOAD_GAMEPACKS)" GIT="$(GIT)" SVN="$(SVN)" WGET="$(WGET)" RM_R="$(RM_R)" MV="$(MV)" UNZIPPER="$(UNZIPPER)" ECHO="$(ECHO)" SH="$(SH)" CP="$(CP)" CP_R="$(CP_R)" $(SH) install-gamepacks.sh "$(INSTALLDIR)"
$(ECHO) $(RADIANT_MINOR_VERSION) > $(INSTALLDIR)/RADIANT_MINOR
$(ECHO) $(RADIANT_MAJOR_VERSION) > $(INSTALLDIR)/RADIANT_MAJOR
install-dll: binaries
MKDIR="$(MKDIR)" CP="$(CP)" CAT="$(CAT)" GTKDIR="$(GTKDIR)" WHICHDLL="$(WHICHDLL)" INSTALLDIR="$(INSTALLDIR)" $(SH) $(DLLINSTALL)
else
-ifeq ($(OS),Darwin)
-install-dll: binaries
- EXE="$(EXE)" MACLIBDIR="$(MACLIBDIR)" CP="$(CP)" OTOOL="$(OTOOL)" INSTALLDIR="$(INSTALLDIR)" $(SH) install-dylibs.sh
-else
install-dll: binaries
@$(ECHO) No DLL inclusion implemented for this target.
endif
-endif
# release building... NOT for general users
# these may use tools not in the list that is checked by the build system