#define GL_DEPTH_TEXTURE_MODE_ARB 0x884B
#endif
-
#ifndef GL_DOT3_RGB_ARB
#define GL_DOT3_RGB_ARB 0x86AE
#define GL_DOT3_RGBA_ARB 0x86AF
/*
// uncomment if this is actually needed by anyone
-extern int gl_dot3ext;
#ifndef GL_DOT3_RGB_EXT
#define GL_DOT3_RGB_EXT 0x8740
#define GL_DOT3_RGBA_EXT 0x8741