/*
-Copyright (C) 1999-2007 id Software, Inc. and contributors.
-For a list of contributors, see the accompanying CONTRIBUTORS file.
+ Copyright (C) 2001-2006, William Joseph.
+ All Rights Reserved.
-This file is part of GtkRadiant.
+ This file is part of GtkRadiant.
-GtkRadiant is free software; you can redistribute it and/or modify
-it under the terms of the GNU General Public License as published by
-the Free Software Foundation; either version 2 of the License, or
-(at your option) any later version.
+ GtkRadiant is free software; you can redistribute it and/or modify
+ it under the terms of the GNU General Public License as published by
+ the Free Software Foundation; either version 2 of the License, or
+ (at your option) any later version.
-GtkRadiant is distributed in the hope that it will be useful,
-but WITHOUT ANY WARRANTY; without even the implied warranty of
-MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
-GNU General Public License for more details.
+ GtkRadiant is distributed in the hope that it will be useful,
+ but WITHOUT ANY WARRANTY; without even the implied warranty of
+ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ GNU General Public License for more details.
-You should have received a copy of the GNU General Public License
-along with GtkRadiant; if not, write to the Free Software
-Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
-*/
+ You should have received a copy of the GNU General Public License
+ along with GtkRadiant; if not, write to the Free Software
+ Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
+ */
-#ifndef _IMODEL_H_
-#define _IMODEL_H_
+#if !defined( INCLUDED_IMODEL_H )
+#define INCLUDED_IMODEL_H
-#define MODEL_MAJOR "model"
+#include "generic/constant.h"
-/*!
-loads model from model file name specified,
-fills model struct with pointers to model interfaces
-
-name is a relative path, we'll use VFS to extract a basepath to add to get the absolute path.
-*/
-typedef void (* PFN_LOADMODEL) (entity_interfaces_t *model, const char *name);
-
-struct _QERPlugModelTable
+namespace scene
{
- int m_nSize;
- PFN_LOADMODEL m_pfnLoadModel;
-};
-
-
-//forward declare entity_t
-struct entity_s;
-typedef struct entity_s entity_t;
-
-// any module relying on imodel will need to link against the mathlib
-#include "mathlib.h"
-
-// state flags
-#define DRAW_GL_FILL 0x0001
-#define DRAW_GL_LIGHTING 0x0010
-#define DRAW_GL_TEXTURE_2D 0x0100
-#define DRAW_GL_BLEND 0x1000
-
-// predefined state combinations
-#define DRAW_GL_WIRE 0x0000
-#define DRAW_GL_FLAT 0x0001
-#define DRAW_GL_SOLID 0x0011
-#define DRAW_GL_TEXTURED 0x0111
+class Node;
+}
-// mode
-#define DRAW_WIRE 0
-#define DRAW_SOLID 1
-#define DRAW_TEXTURED 2
+class ArchiveFile;
-// render flags
-#define DRAW_RF_NONE 0x0000
-#define DRAW_RF_SEL_OUTLINE 0x0001
-#define DRAW_RF_SEL_FILL 0x0010
-#define DRAW_RF_XY 0x0011
-#define DRAW_RF_CAM 0x0100
-
-class IRender
+class ModelLoader
{
public:
- virtual ~IRender() { }
- virtual void IncRef() = 0; // increments the reference counter for this object
- virtual void DecRef() = 0; // decrements the reference counter for this object, deletes the object if reference count is zero
- virtual void Draw(int state, int rflags) const = 0; // render the object - state = the opengl state
- virtual const aabb_t *GetAABB() const = 0;
+INTEGER_CONSTANT( Version, 1 );
+STRING_CONSTANT( Name, "model" );
+virtual scene::Node& loadModel( ArchiveFile& file ) = 0;
};
-class ISelect
-{
-public:
- virtual ~ISelect() { }
- virtual void IncRef() = 0; // increments the reference counter for this object
- virtual void DecRef() = 0; // decrements the reference counter for this object, deletes the object if reference count is zero
- virtual bool TestRay(const ray_t *ray, vec_t *dist) const = 0; // test ray intersection, return bool true if intersects, and store distance to closest point of intersection
- //virtual bool TestBox(const aabb_t *aabb) const = 0; // test aabb intersection, return bool true if touching or intersecting
-};
+template<typename Type>
+class Modules;
+typedef Modules<ModelLoader> ModelModules;
-class IEdit
-{
-public:
- virtual ~IEdit() { }
- virtual void IncRef() = 0; // increments the reference counter for this object
- virtual void DecRef() = 0; // decrements the reference counter for this object, deletes the object if reference count is zero
- virtual void Translate(const vec3_t translation) = 0;
- virtual void Rotate(const vec3_t pivot, const vec3_t rotation) = 0;
- virtual const vec_t *GetTranslation() const = 0;
- virtual const vec_t *GetRotation() const = 0;
- virtual void OnKeyValueChanged(entity_t *e, const char *key, const char* value) = 0;
-};
+template<typename Type>
+class ModulesRef;
+typedef ModulesRef<ModelLoader> ModelModulesRef;
#endif /* _IMODEL_H_ */