ui::Button create_dialog_button( const char* label, GCallback func, gpointer data ){
auto button = ui::Button( label );
- gtk_widget_set_size_request( button , 64, -1 );
+ button.dimensions(64, -1);
button.show();
button.connect( "clicked", func, data );
return button;
window_remove_minmax( window );
- //gtk_widget_set_size_request(window, width, height);
+ //window.dimensions(width, height);
//gtk_window_set_default_size(window, width, height);
//gtk_window_resize(window, width, height);
//GdkGeometry geometry = { width, height, -1, -1, width, height, -1, -1, -1, -1, GDK_GRAVITY_STATIC, };