]> de.git.xonotic.org Git - xonotic/xonotic-nexcompat.pk3dir.git/blobdiff - models/mapobjects/asedoor.ase
remaining fixes for nexcompat
[xonotic/xonotic-nexcompat.pk3dir.git] / models / mapobjects / asedoor.ase
diff --git a/models/mapobjects/asedoor.ase b/models/mapobjects/asedoor.ase
deleted file mode 100644 (file)
index f6e0fac..0000000
+++ /dev/null
@@ -1,758 +0,0 @@
-*3DSMAX_ASCIIEXPORT    200\r
-*COMMENT       "Generated by Q3Map2 (ydnar) -convert -format ase"\r
-*SCENE {\r
-       *SCENE_FILENAME "asedoor.bsp"\r
-       *SCENE_FIRSTFRAME       0\r
-       *SCENE_LASTFRAME        100\r
-       *SCENE_FRAMESPEED       30\r
-       *SCENE_TICKSPERFRAME    160\r
-       *SCENE_BACKGROUND_STATIC        0.0000  0.0000  0.0000\r
-       *SCENE_AMBIENT_STATIC   0.0000  0.0000  0.0000\r
-}\r
-*MATERIAL_LIST {\r
-       *MATERIAL_COUNT 4\r
-       *MATERIAL       0       {\r
-               *MATERIAL_NAME  "textures/common/caulk"\r
-               *MATERIAL_CLASS "Standard"\r
-               *MATERIAL_DIFFUSE       1.000000        1.000000        1.000000\r
-               *MATERIAL_SHADING Phong\r
-               *MAP_DIFFUSE    {\r
-                       *MAP_NAME       "textures/common/caulk"\r
-                       *MAP_CLASS      "Bitmap"\r
-                       *MAP_SUBNO      1\r
-                       *MAP_AMOUNT     1.0\r
-                       *MAP_TYPE       Screen\r
-                       *BITMAP "..\textures\common\caulk.tga"\r
-                       *BITMAP_FILTER  Pyramidal\r
-               }\r
-       }\r
-       *MATERIAL       1       {\r
-               *MATERIAL_NAME  "textures/evil4_metals/defaultmetal"\r
-               *MATERIAL_CLASS "Standard"\r
-               *MATERIAL_DIFFUSE       0.974640        0.974997        1.000000\r
-               *MATERIAL_SHADING Phong\r
-               *MAP_DIFFUSE    {\r
-                       *MAP_NAME       "textures/evil4_metals/defaultmetal"\r
-                       *MAP_CLASS      "Bitmap"\r
-                       *MAP_SUBNO      1\r
-                       *MAP_AMOUNT     1.0\r
-                       *MAP_TYPE       Screen\r
-                       *BITMAP "..\textures\evil4_metals\defaultmetal.jpg"\r
-                       *BITMAP_FILTER  Pyramidal\r
-               }\r
-       }\r
-       *MATERIAL       2       {\r
-               *MATERIAL_NAME  "noshader"\r
-               *MATERIAL_CLASS "Standard"\r
-               *MATERIAL_DIFFUSE       1.000000        1.000000        1.000000\r
-               *MATERIAL_SHADING Phong\r
-               *MAP_DIFFUSE    {\r
-                       *MAP_NAME       "noshader"\r
-                       *MAP_CLASS      "Bitmap"\r
-                       *MAP_SUBNO      1\r
-                       *MAP_AMOUNT     1.0\r
-                       *MAP_TYPE       Screen\r
-                       *BITMAP "..\noshader.tga"\r
-                       *BITMAP_FILTER  Pyramidal\r
-               }\r
-       }\r
-       *MATERIAL       3       {\r
-               *MATERIAL_NAME  "textures/evil4_metals/mtldoor"\r
-               *MATERIAL_CLASS "Standard"\r
-               *MATERIAL_DIFFUSE       0.970986        0.970828        1.000000\r
-               *MATERIAL_SHADING Phong\r
-               *MAP_DIFFUSE    {\r
-                       *MAP_NAME       "textures/evil4_metals/mtldoor"\r
-                       *MAP_CLASS      "Bitmap"\r
-                       *MAP_SUBNO      1\r
-                       *MAP_AMOUNT     1.0\r
-                       *MAP_TYPE       Screen\r
-                       *BITMAP "..\textures\evil4_metals\mtldoor.jpg"\r
-                       *BITMAP_FILTER  Pyramidal\r
-               }\r
-       }\r
-}\r
-*GEOMOBJECT    {\r
-       *NODE_NAME      "mat1model0surf0"\r
-       *NODE_TM        {\r
-               *NODE_NAME      "mat1model0surf0"\r
-               *INHERIT_POS    0       0       0\r
-               *INHERIT_ROT    0       0       0\r
-               *INHERIT_SCL    0       0       0\r
-               *TM_ROW0        1.0     0       0\r
-               *TM_ROW1        0       1.0     0\r
-               *TM_ROW2        0       0       1.0\r
-               *TM_ROW3        0       0       0\r
-               *TM_POS 0.000000        0.000000        0.000000\r
-       }\r
-       *MESH   {\r
-               *TIMEVALUE      0\r
-               *MESH_NUMVERTEX 10\r
-               *MESH_NUMFACES  6\r
-               *COMMENT        "SURFACETYPE    MST_PLANAR"\r
-               *MESH_VERTEX_LIST       {\r
-                       *MESH_VERTEX    0       80.000000       32.000000       0.000000\r
-                       *MESH_VERTEX    1       80.000000       24.000000       -152.000000\r
-                       *MESH_VERTEX    2       80.000000       24.000000       0.000000\r
-                       *MESH_VERTEX    3       80.000000       32.000000       -152.000000\r
-                       *MESH_VERTEX    4       80.000000       0.000000        -152.000000\r
-                       *MESH_VERTEX    5       80.000000       0.000000        0.000000\r
-                       *MESH_VERTEX    6       80.000000       0.000000        -152.000000\r
-                       *MESH_VERTEX    7       80.000000       -8.000000       -152.000000\r
-                       *MESH_VERTEX    8       80.000000       0.000000        0.000000\r
-                       *MESH_VERTEX    9       80.000000       -8.000000       0.000000\r
-               }\r
-               *MESH_NORMALS   {\r
-                       *MESH_FACENORMAL        0       1.000000        0.000000        0.000000\r
-                       *MESH_FACENORMAL        1       1.000000        0.000000        0.000000\r
-                       *MESH_FACENORMAL        2       1.000000        0.000000        0.000000\r
-                       *MESH_FACENORMAL        3       1.000000        0.000000        0.000000\r
-                       *MESH_FACENORMAL        4       1.000000        0.000000        0.000000\r
-                       *MESH_FACENORMAL        5       1.000000        0.000000        0.000000\r
-                       *MESH_VERTEXNORMAL      0       1.000000        0.000000        0.000000\r
-                       *MESH_VERTEXNORMAL      1       1.000000        0.000000        0.000000\r
-                       *MESH_VERTEXNORMAL      2       1.000000        0.000000        0.000000\r
-                       *MESH_VERTEXNORMAL      3       1.000000        0.000000        0.000000\r
-                       *MESH_VERTEXNORMAL      4       1.000000        0.000000        0.000000\r
-                       *MESH_VERTEXNORMAL      5       1.000000        0.000000        0.000000\r
-                       *MESH_VERTEXNORMAL      6       1.000000        0.000000        0.000000\r
-                       *MESH_VERTEXNORMAL      7       1.000000        0.000000        0.000000\r
-                       *MESH_VERTEXNORMAL      8       1.000000        0.000000        0.000000\r
-                       *MESH_VERTEXNORMAL      9       1.000000        0.000000        0.000000\r
-               }\r
-               *MESH_FACE_LIST {\r
-                       *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
-                       *MESH_FACE      1       A:      1       B:      2       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
-                       *MESH_FACE      2       A:      0       B:      1       C:      3       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
-                       *MESH_FACE      3       A:      2       B:      5       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
-                       *MESH_FACE      4       A:      6       B:      8       C:      7       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
-                       *MESH_FACE      5       A:      7       B:      8       C:      9       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
-               }\r
-               *MESH_NUMTVERTEX        10\r
-               *MESH_TVERTLIST {\r
-                       *MESH_TVERT     0       0.250000        1.000000        1.000000\r
-                       *MESH_TVERT     1       0.187500        -0.187500       1.000000\r
-                       *MESH_TVERT     2       0.187500        1.000000        1.000000\r
-                       *MESH_TVERT     3       0.250000        -0.187500       1.000000\r
-                       *MESH_TVERT     4       0.000000        -0.187500       1.000000\r
-                       *MESH_TVERT     5       0.000000        1.000000        1.000000\r
-                       *MESH_TVERT     6       0.062500        -0.187500       1.000000\r
-                       *MESH_TVERT     7       0.000000        -0.187500       1.000000\r
-                       *MESH_TVERT     8       0.062500        1.000000        1.000000\r
-                       *MESH_TVERT     9       0.000000        1.000000        1.000000\r
-               }\r
-               *MESH_NUMTVFACES        6\r
-               *MESH_TFACELIST {\r
-                       *MESH_TFACE     0       0       2       1\r
-                       *MESH_TFACE     1       1       2       4\r
-                       *MESH_TFACE     2       0       1       3\r
-                       *MESH_TFACE     3       2       5       4\r
-                       *MESH_TFACE     4       6       8       7\r
-                       *MESH_TFACE     5       7       8       9\r
-               }\r
-       }\r
-       *PROP_MOTIONBLUR        0\r
-       *PROP_CASTSHADOW        1\r
-       *PROP_RECVSHADOW        1\r
-       *MATERIAL_REF   1\r
-}\r
-*GEOMOBJECT    {\r
-       *NODE_NAME      "mat1model0surf1"\r
-       *NODE_TM        {\r
-               *NODE_NAME      "mat1model0surf1"\r
-               *INHERIT_POS    0       0       0\r
-               *INHERIT_ROT    0       0       0\r
-               *INHERIT_SCL    0       0       0\r
-               *TM_ROW0        1.0     0       0\r
-               *TM_ROW1        0       1.0     0\r
-               *TM_ROW2        0       0       1.0\r
-               *TM_ROW3        0       0       0\r
-               *TM_POS 0.000000        0.000000        0.000000\r
-       }\r
-       *MESH   {\r
-               *TIMEVALUE      0\r
-               *MESH_NUMVERTEX 4\r
-               *MESH_NUMFACES  2\r
-               *COMMENT        "SURFACETYPE    MST_PLANAR"\r
-               *MESH_VERTEX_LIST       {\r
-                       *MESH_VERTEX    0       64.000000       0.000000        -16.000000\r
-                       *MESH_VERTEX    1       64.000000       -8.000000       -144.000000\r
-                       *MESH_VERTEX    2       64.000000       0.000000        -144.000000\r
-                       *MESH_VERTEX    3       64.000000       -8.000000       -16.000000\r
-               }\r
-               *MESH_NORMALS   {\r
-                       *MESH_FACENORMAL        0       1.000000        0.000000        0.000000\r
-                       *MESH_FACENORMAL        1       1.000000        0.000000        0.000000\r
-                       *MESH_VERTEXNORMAL      0       -1.000000       0.000000        0.000000\r
-                       *MESH_VERTEXNORMAL      1       -1.000000       0.000000        0.000000\r
-                       *MESH_VERTEXNORMAL      2       -1.000000       0.000000        0.000000\r
-                       *MESH_VERTEXNORMAL      3       -1.000000       0.000000        0.000000\r
-               }\r
-               *MESH_FACE_LIST {\r
-                       *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
-                       *MESH_FACE      1       A:      3       B:      0       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
-               }\r
-               *MESH_NUMTVERTEX        4\r
-               *MESH_TVERTLIST {\r
-                       *MESH_TVERT     0       1.000000        0.875000        1.000000\r
-                       *MESH_TVERT     1       0.937500        -0.125000       1.000000\r
-                       *MESH_TVERT     2       1.000000        -0.125000       1.000000\r
-                       *MESH_TVERT     3       0.937500        0.875000        1.000000\r
-               }\r
-               *MESH_NUMTVFACES        2\r
-               *MESH_TFACELIST {\r
-                       *MESH_TFACE     0       0       2       1\r
-                       *MESH_TFACE     1       3       0       1\r
-               }\r
-       }\r
-       *PROP_MOTIONBLUR        0\r
-       *PROP_CASTSHADOW        1\r
-       *PROP_RECVSHADOW        1\r
-       *MATERIAL_REF   1\r
-}\r
-*GEOMOBJECT    {\r
-       *NODE_NAME      "mat1model0surf2"\r
-       *NODE_TM        {\r
-               *NODE_NAME      "mat1model0surf2"\r
-               *INHERIT_POS    0       0       0\r
-               *INHERIT_ROT    0       0       0\r
-               *INHERIT_SCL    0       0       0\r
-               *TM_ROW0        1.0     0       0\r
-               *TM_ROW1        0       1.0     0\r
-               *TM_ROW2        0       0       1.0\r
-               *TM_ROW3        0       0       0\r
-               *TM_POS 0.000000        0.000000        0.000000\r
-       }\r
-       *MESH   {\r
-               *TIMEVALUE      0\r
-               *MESH_NUMVERTEX 8\r
-               *MESH_NUMFACES  8\r
-               *COMMENT        "SURFACETYPE    MST_PLANAR"\r
-               *MESH_VERTEX_LIST       {\r
-                       *MESH_VERTEX    0       80.000000       -8.000000       0.000000\r
-                       *MESH_VERTEX    1       64.000000       -8.000000       -144.000000\r
-                       *MESH_VERTEX    2       64.000000       -8.000000       -16.000000\r
-                       *MESH_VERTEX    3       80.000000       -8.000000       -152.000000\r
-                       *MESH_VERTEX    4       -80.000000      -8.000000       0.000000\r
-                       *MESH_VERTEX    5       -64.000000      -8.000000       -16.000000\r
-                       *MESH_VERTEX    6       -80.000000      -8.000000       -152.000000\r
-                       *MESH_VERTEX    7       -64.000000      -8.000000       -144.000000\r
-               }\r
-               *MESH_NORMALS   {\r
-                       *MESH_FACENORMAL        0       1.000000        0.000000        0.000000\r
-                       *MESH_FACENORMAL        1       1.000000        0.000000        0.000000\r
-                       *MESH_FACENORMAL        2       1.000000        0.000000        0.000000\r
-                       *MESH_FACENORMAL        3       1.000000        0.000000        0.000000\r
-                       *MESH_FACENORMAL        4       1.000000        0.000000        0.000000\r
-                       *MESH_FACENORMAL        5       1.000000        0.000000        0.000000\r
-                       *MESH_FACENORMAL        6       1.000000        0.000000        0.000000\r
-                       *MESH_FACENORMAL        7       1.000000        0.000000        0.000000\r
-                       *MESH_VERTEXNORMAL      0       0.000000        -1.000000       0.000000\r
-                       *MESH_VERTEXNORMAL      1       0.000000        -1.000000       0.000000\r
-                       *MESH_VERTEXNORMAL      2       0.000000        -1.000000       0.000000\r
-                       *MESH_VERTEXNORMAL      3       0.000000        -1.000000       0.000000\r
-                       *MESH_VERTEXNORMAL      4       0.000000        -1.000000       0.000000\r
-                       *MESH_VERTEXNORMAL      5       0.000000        -1.000000       0.000000\r
-                       *MESH_VERTEXNORMAL      6       0.000000        -1.000000       0.000000\r
-                       *MESH_VERTEXNORMAL      7       0.000000        -1.000000       0.000000\r
-               }\r
-               *MESH_FACE_LIST {\r
-                       *MESH_FACE      0       A:      0       B:      4       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
-                       *MESH_FACE      1       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
-                       *MESH_FACE      2       A:      2       B:      4       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
-                       *MESH_FACE      3       A:      0       B:      1       C:      3       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
-                       *MESH_FACE      4       A:      4       B:      6       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
-                       *MESH_FACE      5       A:      5       B:      6       C:      7       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
-                       *MESH_FACE      6       A:      1       B:      6       C:      3       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
-                       *MESH_FACE      7       A:      1       B:      7       C:      6       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
-               }\r
-               *MESH_NUMTVERTEX        8\r
-               *MESH_TVERTLIST {\r
-                       *MESH_TVERT     0       0.625000        1.000000        1.000000\r
-                       *MESH_TVERT     1       0.500000        -0.125000       1.000000\r
-                       *MESH_TVERT     2       0.500000        0.875000        1.000000\r
-                       *MESH_TVERT     3       0.625000        -0.187500       1.000000\r
-                       *MESH_TVERT     4       -0.625000       1.000000        1.000000\r
-                       *MESH_TVERT     5       -0.500000       0.875000        1.000000\r
-                       *MESH_TVERT     6       -0.625000       -0.187500       1.000000\r
-                       *MESH_TVERT     7       -0.500000       -0.125000       1.000000\r
-               }\r
-               *MESH_NUMTVFACES        8\r
-               *MESH_TFACELIST {\r
-                       *MESH_TFACE     0       0       4       2\r
-                       *MESH_TFACE     1       0       2       1\r
-                       *MESH_TFACE     2       2       4       5\r
-                       *MESH_TFACE     3       0       1       3\r
-                       *MESH_TFACE     4       4       6       5\r
-                       *MESH_TFACE     5       5       6       7\r
-                       *MESH_TFACE     6       1       6       3\r
-                       *MESH_TFACE     7       1       7       6\r
-               }\r
-       }\r
-       *PROP_MOTIONBLUR        0\r
-       *PROP_CASTSHADOW        1\r
-       *PROP_RECVSHADOW        1\r
-       *MATERIAL_REF   1\r
-}\r
-*GEOMOBJECT    {\r
-       *NODE_NAME      "mat1model0surf3"\r
-       *NODE_TM        {\r
-               *NODE_NAME      "mat1model0surf3"\r
-               *INHERIT_POS    0       0       0\r
-               *INHERIT_ROT    0       0       0\r
-               *INHERIT_SCL    0       0       0\r
-               *TM_ROW0        1.0     0       0\r
-               *TM_ROW1        0       1.0     0\r
-               *TM_ROW2        0       0       1.0\r
-               *TM_ROW3        0       0       0\r
-               *TM_POS 0.000000        0.000000        0.000000\r
-       }\r
-       *MESH   {\r
-               *TIMEVALUE      0\r
-               *MESH_NUMVERTEX 4\r
-               *MESH_NUMFACES  2\r
-               *COMMENT        "SURFACETYPE    MST_PLANAR"\r
-               *MESH_VERTEX_LIST       {\r
-                       *MESH_VERTEX    0       -64.000000      0.000000        -16.000000\r
-                       *MESH_VERTEX    1       -64.000000      -8.000000       -16.000000\r
-                       *MESH_VERTEX    2       64.000000       0.000000        -16.000000\r
-                       *MESH_VERTEX    3       64.000000       -8.000000       -16.000000\r
-               }\r
-               *MESH_NORMALS   {\r
-                       *MESH_FACENORMAL        0       1.000000        0.000000        0.000000\r
-                       *MESH_FACENORMAL        1       1.000000        0.000000        0.000000\r
-                       *MESH_VERTEXNORMAL      0       0.000000        0.000000        -1.000000\r
-                       *MESH_VERTEXNORMAL      1       0.000000        0.000000        -1.000000\r
-                       *MESH_VERTEXNORMAL      2       0.000000        0.000000        -1.000000\r
-                       *MESH_VERTEXNORMAL      3       0.000000        0.000000        -1.000000\r
-               }\r
-               *MESH_FACE_LIST {\r
-                       *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
-                       *MESH_FACE      1       A:      2       B:      3       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
-               }\r
-               *MESH_NUMTVERTEX        4\r
-               *MESH_TVERTLIST {\r
-                       *MESH_TVERT     0       -0.500000       1.000000        1.000000\r
-                       *MESH_TVERT     1       -0.500000       0.937500        1.000000\r
-                       *MESH_TVERT     2       0.500000        1.000000        1.000000\r
-                       *MESH_TVERT     3       0.500000        0.937500        1.000000\r
-               }\r
-               *MESH_NUMTVFACES        2\r
-               *MESH_TFACELIST {\r
-                       *MESH_TFACE     0       0       2       1\r
-                       *MESH_TFACE     1       2       3       1\r
-               }\r
-       }\r
-       *PROP_MOTIONBLUR        0\r
-       *PROP_CASTSHADOW        1\r
-       *PROP_RECVSHADOW        1\r
-       *MATERIAL_REF   1\r
-}\r
-*GEOMOBJECT    {\r
-       *NODE_NAME      "mat1model0surf4"\r
-       *NODE_TM        {\r
-               *NODE_NAME      "mat1model0surf4"\r
-               *INHERIT_POS    0       0       0\r
-               *INHERIT_ROT    0       0       0\r
-               *INHERIT_SCL    0       0       0\r
-               *TM_ROW0        1.0     0       0\r
-               *TM_ROW1        0       1.0     0\r
-               *TM_ROW2        0       0       1.0\r
-               *TM_ROW3        0       0       0\r
-               *TM_POS 0.000000        0.000000        0.000000\r
-       }\r
-       *MESH   {\r
-               *TIMEVALUE      0\r
-               *MESH_NUMVERTEX 4\r
-               *MESH_NUMFACES  2\r
-               *COMMENT        "SURFACETYPE    MST_PLANAR"\r
-               *MESH_VERTEX_LIST       {\r
-                       *MESH_VERTEX    0       -64.000000      0.000000        -144.000000\r
-                       *MESH_VERTEX    1       -64.000000      -8.000000       -144.000000\r
-                       *MESH_VERTEX    2       -64.000000      0.000000        -16.000000\r
-                       *MESH_VERTEX    3       -64.000000      -8.000000       -16.000000\r
-               }\r
-               *MESH_NORMALS   {\r
-                       *MESH_FACENORMAL        0       1.000000        0.000000        0.000000\r
-                       *MESH_FACENORMAL        1       1.000000        0.000000        0.000000\r
-                       *MESH_VERTEXNORMAL      0       1.000000        0.000000        0.000000\r
-                       *MESH_VERTEXNORMAL      1       1.000000        0.000000        0.000000\r
-                       *MESH_VERTEXNORMAL      2       1.000000        0.000000        0.000000\r
-                       *MESH_VERTEXNORMAL      3       1.000000        0.000000        0.000000\r
-               }\r
-               *MESH_FACE_LIST {\r
-                       *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
-                       *MESH_FACE      1       A:      2       B:      3       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
-               }\r
-               *MESH_NUMTVERTEX        4\r
-               *MESH_TVERTLIST {\r
-                       *MESH_TVERT     0       1.000000        -0.125000       1.000000\r
-                       *MESH_TVERT     1       0.937500        -0.125000       1.000000\r
-                       *MESH_TVERT     2       1.000000        0.875000        1.000000\r
-                       *MESH_TVERT     3       0.937500        0.875000        1.000000\r
-               }\r
-               *MESH_NUMTVFACES        2\r
-               *MESH_TFACELIST {\r
-                       *MESH_TFACE     0       0       2       1\r
-                       *MESH_TFACE     1       2       3       1\r
-               }\r
-       }\r
-       *PROP_MOTIONBLUR        0\r
-       *PROP_CASTSHADOW        1\r
-       *PROP_RECVSHADOW        1\r
-       *MATERIAL_REF   1\r
-}\r
-*GEOMOBJECT    {\r
-       *NODE_NAME      "mat1model0surf5"\r
-       *NODE_TM        {\r
-               *NODE_NAME      "mat1model0surf5"\r
-               *INHERIT_POS    0       0       0\r
-               *INHERIT_ROT    0       0       0\r
-               *INHERIT_SCL    0       0       0\r
-               *TM_ROW0        1.0     0       0\r
-               *TM_ROW1        0       1.0     0\r
-               *TM_ROW2        0       0       1.0\r
-               *TM_ROW3        0       0       0\r
-               *TM_POS 0.000000        0.000000        0.000000\r
-       }\r
-       *MESH   {\r
-               *TIMEVALUE      0\r
-               *MESH_NUMVERTEX 4\r
-               *MESH_NUMFACES  2\r
-               *COMMENT        "SURFACETYPE    MST_PLANAR"\r
-               *MESH_VERTEX_LIST       {\r
-                       *MESH_VERTEX    0       64.000000       0.000000        -144.000000\r
-                       *MESH_VERTEX    1       -64.000000      -8.000000       -144.000000\r
-                       *MESH_VERTEX    2       -64.000000      0.000000        -144.000000\r
-                       *MESH_VERTEX    3       64.000000       -8.000000       -144.000000\r
-               }\r
-               *MESH_NORMALS   {\r
-                       *MESH_FACENORMAL        0       1.000000        0.000000        0.000000\r
-                       *MESH_FACENORMAL        1       1.000000        0.000000        0.000000\r
-                       *MESH_VERTEXNORMAL      0       0.000000        0.000000        1.000000\r
-                       *MESH_VERTEXNORMAL      1       0.000000        0.000000        1.000000\r
-                       *MESH_VERTEXNORMAL      2       0.000000        0.000000        1.000000\r
-                       *MESH_VERTEXNORMAL      3       0.000000        0.000000        1.000000\r
-               }\r
-               *MESH_FACE_LIST {\r
-                       *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
-                       *MESH_FACE      1       A:      3       B:      0       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
-               }\r
-               *MESH_NUMTVERTEX        4\r
-               *MESH_TVERTLIST {\r
-                       *MESH_TVERT     0       0.500000        1.000000        1.000000\r
-                       *MESH_TVERT     1       -0.500000       0.937500        1.000000\r
-                       *MESH_TVERT     2       -0.500000       1.000000        1.000000\r
-                       *MESH_TVERT     3       0.500000        0.937500        1.000000\r
-               }\r
-               *MESH_NUMTVFACES        2\r
-               *MESH_TFACELIST {\r
-                       *MESH_TFACE     0       0       2       1\r
-                       *MESH_TFACE     1       3       0       1\r
-               }\r
-       }\r
-       *PROP_MOTIONBLUR        0\r
-       *PROP_CASTSHADOW        1\r
-       *PROP_RECVSHADOW        1\r
-       *MATERIAL_REF   1\r
-}\r
-*GEOMOBJECT    {\r
-       *NODE_NAME      "mat1model0surf6"\r
-       *NODE_TM        {\r
-               *NODE_NAME      "mat1model0surf6"\r
-               *INHERIT_POS    0       0       0\r
-               *INHERIT_ROT    0       0       0\r
-               *INHERIT_SCL    0       0       0\r
-               *TM_ROW0        1.0     0       0\r
-               *TM_ROW1        0       1.0     0\r
-               *TM_ROW2        0       0       1.0\r
-               *TM_ROW3        0       0       0\r
-               *TM_POS 0.000000        0.000000        0.000000\r
-       }\r
-       *MESH   {\r
-               *TIMEVALUE      0\r
-               *MESH_NUMVERTEX 8\r
-               *MESH_NUMFACES  6\r
-               *COMMENT        "SURFACETYPE    MST_PLANAR"\r
-               *MESH_VERTEX_LIST       {\r
-                       *MESH_VERTEX    0       80.000000       24.000000       0.000000\r
-                       *MESH_VERTEX    1       -80.000000      24.000000       0.000000\r
-                       *MESH_VERTEX    2       80.000000       32.000000       0.000000\r
-                       *MESH_VERTEX    3       -80.000000      32.000000       0.000000\r
-                       *MESH_VERTEX    4       -80.000000      0.000000        0.000000\r
-                       *MESH_VERTEX    5       80.000000       0.000000        0.000000\r
-                       *MESH_VERTEX    6       -80.000000      -8.000000       0.000000\r
-                       *MESH_VERTEX    7       80.000000       -8.000000       0.000000\r
-               }\r
-               *MESH_NORMALS   {\r
-                       *MESH_FACENORMAL        0       1.000000        0.000000        0.000000\r
-                       *MESH_FACENORMAL        1       1.000000        0.000000        0.000000\r
-                       *MESH_FACENORMAL        2       1.000000        0.000000        0.000000\r
-                       *MESH_FACENORMAL        3       1.000000        0.000000        0.000000\r
-                       *MESH_FACENORMAL        4       1.000000        0.000000        0.000000\r
-                       *MESH_FACENORMAL        5       1.000000        0.000000        0.000000\r
-                       *MESH_VERTEXNORMAL      0       0.000000        0.000000        1.000000\r
-                       *MESH_VERTEXNORMAL      1       0.000000        0.000000        1.000000\r
-                       *MESH_VERTEXNORMAL      2       0.000000        0.000000        1.000000\r
-                       *MESH_VERTEXNORMAL      3       0.000000        0.000000        1.000000\r
-                       *MESH_VERTEXNORMAL      4       0.000000        0.000000        1.000000\r
-                       *MESH_VERTEXNORMAL      5       0.000000        0.000000        1.000000\r
-                       *MESH_VERTEXNORMAL      6       0.000000        0.000000        1.000000\r
-                       *MESH_VERTEXNORMAL      7       0.000000        0.000000        1.000000\r
-               }\r
-               *MESH_FACE_LIST {\r
-                       *MESH_FACE      0       A:      0       B:      1       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
-                       *MESH_FACE      1       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
-                       *MESH_FACE      2       A:      0       B:      4       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
-                       *MESH_FACE      3       A:      1       B:      2       C:      3       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
-                       *MESH_FACE      4       A:      4       B:      6       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
-                       *MESH_FACE      5       A:      5       B:      6       C:      7       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
-               }\r
-               *MESH_NUMTVERTEX        8\r
-               *MESH_TVERTLIST {\r
-                       *MESH_TVERT     0       0.625000        0.187500        1.000000\r
-                       *MESH_TVERT     1       -0.625000       0.187500        1.000000\r
-                       *MESH_TVERT     2       0.625000        0.250000        1.000000\r
-                       *MESH_TVERT     3       -0.625000       0.250000        1.000000\r
-                       *MESH_TVERT     4       -0.625000       0.000000        1.000000\r
-                       *MESH_TVERT     5       0.625000        0.000000        1.000000\r
-                       *MESH_TVERT     6       -0.625000       -0.062500       1.000000\r
-                       *MESH_TVERT     7       0.625000        -0.062500       1.000000\r
-               }\r
-               *MESH_NUMTVFACES        6\r
-               *MESH_TFACELIST {\r
-                       *MESH_TFACE     0       0       1       4\r
-                       *MESH_TFACE     1       0       2       1\r
-                       *MESH_TFACE     2       0       4       5\r
-                       *MESH_TFACE     3       1       2       3\r
-                       *MESH_TFACE     4       4       6       5\r
-                       *MESH_TFACE     5       5       6       7\r
-               }\r
-       }\r
-       *PROP_MOTIONBLUR        0\r
-       *PROP_CASTSHADOW        1\r
-       *PROP_RECVSHADOW        1\r
-       *MATERIAL_REF   1\r
-}\r
-*GEOMOBJECT    {\r
-       *NODE_NAME      "mat1model0surf7"\r
-       *NODE_TM        {\r
-               *NODE_NAME      "mat1model0surf7"\r
-               *INHERIT_POS    0       0       0\r
-               *INHERIT_ROT    0       0       0\r
-               *INHERIT_SCL    0       0       0\r
-               *TM_ROW0        1.0     0       0\r
-               *TM_ROW1        0       1.0     0\r
-               *TM_ROW2        0       0       1.0\r
-               *TM_ROW3        0       0       0\r
-               *TM_POS 0.000000        0.000000        0.000000\r
-       }\r
-       *MESH   {\r
-               *TIMEVALUE      0\r
-               *MESH_NUMVERTEX 10\r
-               *MESH_NUMFACES  6\r
-               *COMMENT        "SURFACETYPE    MST_PLANAR"\r
-               *MESH_VERTEX_LIST       {\r
-                       *MESH_VERTEX    0       80.000000       32.000000       -152.000000\r
-                       *MESH_VERTEX    1       -80.000000      24.000000       -152.000000\r
-                       *MESH_VERTEX    2       80.000000       24.000000       -152.000000\r
-                       *MESH_VERTEX    3       -80.000000      32.000000       -152.000000\r
-                       *MESH_VERTEX    4       -80.000000      0.000000        -152.000000\r
-                       *MESH_VERTEX    5       80.000000       0.000000        -152.000000\r
-                       *MESH_VERTEX    6       -80.000000      0.000000        -152.000000\r
-                       *MESH_VERTEX    7       -80.000000      -8.000000       -152.000000\r
-                       *MESH_VERTEX    8       80.000000       0.000000        -152.000000\r
-                       *MESH_VERTEX    9       80.000000       -8.000000       -152.000000\r
-               }\r
-               *MESH_NORMALS   {\r
-                       *MESH_FACENORMAL        0       1.000000        0.000000        0.000000\r
-                       *MESH_FACENORMAL        1       1.000000        0.000000        0.000000\r
-                       *MESH_FACENORMAL        2       1.000000        0.000000        0.000000\r
-                       *MESH_FACENORMAL        3       1.000000        0.000000        0.000000\r
-                       *MESH_FACENORMAL        4       1.000000        0.000000        0.000000\r
-                       *MESH_FACENORMAL        5       1.000000        0.000000        0.000000\r
-                       *MESH_VERTEXNORMAL      0       0.000000        0.000000        -1.000000\r
-                       *MESH_VERTEXNORMAL      1       0.000000        0.000000        -1.000000\r
-                       *MESH_VERTEXNORMAL      2       0.000000        0.000000        -1.000000\r
-                       *MESH_VERTEXNORMAL      3       0.000000        0.000000        -1.000000\r
-                       *MESH_VERTEXNORMAL      4       0.000000        0.000000        -1.000000\r
-                       *MESH_VERTEXNORMAL      5       0.000000        0.000000        -1.000000\r
-                       *MESH_VERTEXNORMAL      6       0.000000        0.000000        -1.000000\r
-                       *MESH_VERTEXNORMAL      7       0.000000        0.000000        -1.000000\r
-                       *MESH_VERTEXNORMAL      8       0.000000        0.000000        -1.000000\r
-                       *MESH_VERTEXNORMAL      9       0.000000        0.000000        -1.000000\r
-               }\r
-               *MESH_FACE_LIST {\r
-                       *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
-                       *MESH_FACE      1       A:      1       B:      2       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
-                       *MESH_FACE      2       A:      0       B:      1       C:      3       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
-                       *MESH_FACE      3       A:      2       B:      5       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
-                       *MESH_FACE      4       A:      6       B:      8       C:      7       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
-                       *MESH_FACE      5       A:      7       B:      8       C:      9       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
-               }\r
-               *MESH_NUMTVERTEX        10\r
-               *MESH_TVERTLIST {\r
-                       *MESH_TVERT     0       0.625000        1.250000        1.000000\r
-                       *MESH_TVERT     1       -0.625000       1.187500        1.000000\r
-                       *MESH_TVERT     2       0.625000        1.187500        1.000000\r
-                       *MESH_TVERT     3       -0.625000       1.250000        1.000000\r
-                       *MESH_TVERT     4       -0.625000       1.000000        1.000000\r
-                       *MESH_TVERT     5       0.625000        1.000000        1.000000\r
-                       *MESH_TVERT     6       -0.625000       0.062500        1.000000\r
-                       *MESH_TVERT     7       -0.625000       0.000000        1.000000\r
-                       *MESH_TVERT     8       0.625000        0.062500        1.000000\r
-                       *MESH_TVERT     9       0.625000        0.000000        1.000000\r
-               }\r
-               *MESH_NUMTVFACES        6\r
-               *MESH_TFACELIST {\r
-                       *MESH_TFACE     0       0       2       1\r
-                       *MESH_TFACE     1       1       2       4\r
-                       *MESH_TFACE     2       0       1       3\r
-                       *MESH_TFACE     3       2       5       4\r
-                       *MESH_TFACE     4       6       8       7\r
-                       *MESH_TFACE     5       7       8       9\r
-               }\r
-       }\r
-       *PROP_MOTIONBLUR        0\r
-       *PROP_CASTSHADOW        1\r
-       *PROP_RECVSHADOW        1\r
-       *MATERIAL_REF   1\r
-}\r
-*GEOMOBJECT    {\r
-       *NODE_NAME      "mat1model0surf8"\r
-       *NODE_TM        {\r
-               *NODE_NAME      "mat1model0surf8"\r
-               *INHERIT_POS    0       0       0\r
-               *INHERIT_ROT    0       0       0\r
-               *INHERIT_SCL    0       0       0\r
-               *TM_ROW0        1.0     0       0\r
-               *TM_ROW1        0       1.0     0\r
-               *TM_ROW2        0       0       1.0\r
-               *TM_ROW3        0       0       0\r
-               *TM_POS 0.000000        0.000000        0.000000\r
-       }\r
-       *MESH   {\r
-               *TIMEVALUE      0\r
-               *MESH_NUMVERTEX 10\r
-               *MESH_NUMFACES  6\r
-               *COMMENT        "SURFACETYPE    MST_PLANAR"\r
-               *MESH_VERTEX_LIST       {\r
-                       *MESH_VERTEX    0       -80.000000      24.000000       0.000000\r
-                       *MESH_VERTEX    1       -80.000000      24.000000       -152.000000\r
-                       *MESH_VERTEX    2       -80.000000      32.000000       0.000000\r
-                       *MESH_VERTEX    3       -80.000000      32.000000       -152.000000\r
-                       *MESH_VERTEX    4       -80.000000      0.000000        -152.000000\r
-                       *MESH_VERTEX    5       -80.000000      0.000000        0.000000\r
-                       *MESH_VERTEX    6       -80.000000      0.000000        0.000000\r
-                       *MESH_VERTEX    7       -80.000000      -8.000000       -152.000000\r
-                       *MESH_VERTEX    8       -80.000000      0.000000        -152.000000\r
-                       *MESH_VERTEX    9       -80.000000      -8.000000       0.000000\r
-               }\r
-               *MESH_NORMALS   {\r
-                       *MESH_FACENORMAL        0       1.000000        0.000000        0.000000\r
-                       *MESH_FACENORMAL        1       1.000000        0.000000        0.000000\r
-                       *MESH_FACENORMAL        2       1.000000        0.000000        0.000000\r
-                       *MESH_FACENORMAL        3       1.000000        0.000000        0.000000\r
-                       *MESH_FACENORMAL        4       1.000000        0.000000        0.000000\r
-                       *MESH_FACENORMAL        5       1.000000        0.000000        0.000000\r
-                       *MESH_VERTEXNORMAL      0       -1.000000       0.000000        0.000000\r
-                       *MESH_VERTEXNORMAL      1       -1.000000       0.000000        0.000000\r
-                       *MESH_VERTEXNORMAL      2       -1.000000       0.000000        0.000000\r
-                       *MESH_VERTEXNORMAL      3       -1.000000       0.000000        0.000000\r
-                       *MESH_VERTEXNORMAL      4       -1.000000       0.000000        0.000000\r
-                       *MESH_VERTEXNORMAL      5       -1.000000       0.000000        0.000000\r
-                       *MESH_VERTEXNORMAL      6       -1.000000       0.000000        0.000000\r
-                       *MESH_VERTEXNORMAL      7       -1.000000       0.000000        0.000000\r
-                       *MESH_VERTEXNORMAL      8       -1.000000       0.000000        0.000000\r
-                       *MESH_VERTEXNORMAL      9       -1.000000       0.000000        0.000000\r
-               }\r
-               *MESH_FACE_LIST {\r
-                       *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
-                       *MESH_FACE      1       A:      0       B:      1       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
-                       *MESH_FACE      2       A:      1       B:      2       C:      3       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
-                       *MESH_FACE      3       A:      0       B:      4       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
-                       *MESH_FACE      4       A:      6       B:      8       C:      7       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
-                       *MESH_FACE      5       A:      6       B:      7       C:      9       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
-               }\r
-               *MESH_NUMTVERTEX        10\r
-               *MESH_TVERTLIST {\r
-                       *MESH_TVERT     0       0.187500        1.000000        1.000000\r
-                       *MESH_TVERT     1       0.187500        -0.187500       1.000000\r
-                       *MESH_TVERT     2       0.250000        1.000000        1.000000\r
-                       *MESH_TVERT     3       0.250000        -0.187500       1.000000\r
-                       *MESH_TVERT     4       0.000000        -0.187500       1.000000\r
-                       *MESH_TVERT     5       0.000000        1.000000        1.000000\r
-                       *MESH_TVERT     6       0.062500        1.000000        1.000000\r
-                       *MESH_TVERT     7       0.000000        -0.187500       1.000000\r
-                       *MESH_TVERT     8       0.062500        -0.187500       1.000000\r
-                       *MESH_TVERT     9       0.000000        1.000000        1.000000\r
-               }\r
-               *MESH_NUMTVFACES        6\r
-               *MESH_TFACELIST {\r
-                       *MESH_TFACE     0       0       2       1\r
-                       *MESH_TFACE     1       0       1       4\r
-                       *MESH_TFACE     2       1       2       3\r
-                       *MESH_TFACE     3       0       4       5\r
-                       *MESH_TFACE     4       6       8       7\r
-                       *MESH_TFACE     5       6       7       9\r
-               }\r
-       }\r
-       *PROP_MOTIONBLUR        0\r
-       *PROP_CASTSHADOW        1\r
-       *PROP_RECVSHADOW        1\r
-       *MATERIAL_REF   1\r
-}\r
-*GEOMOBJECT    {\r
-       *NODE_NAME      "mat3model0surf9"\r
-       *NODE_TM        {\r
-               *NODE_NAME      "mat3model0surf9"\r
-               *INHERIT_POS    0       0       0\r
-               *INHERIT_ROT    0       0       0\r
-               *INHERIT_SCL    0       0       0\r
-               *TM_ROW0        1.0     0       0\r
-               *TM_ROW1        0       1.0     0\r
-               *TM_ROW2        0       0       1.0\r
-               *TM_ROW3        0       0       0\r
-               *TM_POS 0.000000        0.000000        0.000000\r
-       }\r
-       *MESH   {\r
-               *TIMEVALUE      0\r
-               *MESH_NUMVERTEX 4\r
-               *MESH_NUMFACES  2\r
-               *COMMENT        "SURFACETYPE    MST_PLANAR"\r
-               *MESH_VERTEX_LIST       {\r
-                       *MESH_VERTEX    0       64.000000       0.000000        -16.000000\r
-                       *MESH_VERTEX    1       -64.000000      0.000000        -144.000000\r
-                       *MESH_VERTEX    2       -64.000000      0.000000        -16.000000\r
-                       *MESH_VERTEX    3       64.000000       0.000000        -144.000000\r
-               }\r
-               *MESH_NORMALS   {\r
-                       *MESH_FACENORMAL        0       1.000000        0.000000        0.000000\r
-                       *MESH_FACENORMAL        1       1.000000        0.000000        0.000000\r
-                       *MESH_VERTEXNORMAL      0       0.000000        -1.000000       0.000000\r
-                       *MESH_VERTEXNORMAL      1       0.000000        -1.000000       0.000000\r
-                       *MESH_VERTEXNORMAL      2       0.000000        -1.000000       0.000000\r
-                       *MESH_VERTEXNORMAL      3       0.000000        -1.000000       0.000000\r
-               }\r
-               *MESH_FACE_LIST {\r
-                       *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
-                       *MESH_FACE      1       A:      3       B:      0       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
-               }\r
-               *MESH_NUMTVERTEX        4\r
-               *MESH_TVERTLIST {\r
-                       *MESH_TVERT     0       0.000000        1.000000        1.000000\r
-                       *MESH_TVERT     1       1.000000        0.000000        1.000000\r
-                       *MESH_TVERT     2       1.000000        1.000000        1.000000\r
-                       *MESH_TVERT     3       0.000000        0.000000        1.000000\r
-               }\r
-               *MESH_NUMTVFACES        2\r
-               *MESH_TFACELIST {\r
-                       *MESH_TFACE     0       0       2       1\r
-                       *MESH_TFACE     1       3       0       1\r
-               }\r
-       }\r
-       *PROP_MOTIONBLUR        0\r
-       *PROP_CASTSHADOW        1\r
-       *PROP_RECVSHADOW        1\r
-       *MATERIAL_REF   3\r
-}\r