#include "modulesystem/singletonmodule.h"
#include "stringio.h"
-void parseShaderName( CopiedString& name, const char* token ){
- StringOutputStream cleaned( 256 );
- cleaned << PathCleaned( token );
- name = cleaned.c_str();
+void parseShaderName(CopiedString &name, const char *token)
+{
+ StringOutputStream cleaned(256);
+ cleaned << PathCleaned(token);
+ name = cleaned.c_str();
}
-class Doom3ModelSkin
-{
-typedef std::map<CopiedString, CopiedString> Remaps;
-Remaps m_remaps;
+class Doom3ModelSkin {
+ typedef std::map<CopiedString, CopiedString> Remaps;
+ Remaps m_remaps;
public:
-bool parseTokens( Tokeniser& tokeniser ){
- RETURN_FALSE_IF_FAIL( Tokeniser_parseToken( tokeniser, "{" ) );
- tokeniser.nextLine();
- for (;; )
- {
- const char* token = tokeniser.getToken();
- if ( token == 0 ) {
- return false;
- }
- if ( string_equal( token, "}" ) ) {
- tokeniser.nextLine();
- return true;
- }
- else if ( string_equal( token, "model" ) ) {
- //const char* model =
- tokeniser.getToken();
- }
- else
- {
- CopiedString from, to;
- parseShaderName( from, token );
-
- tokeniser.nextLine(); // hack to handle badly formed skins
-
- parseShaderName( to, tokeniser.getToken() );
-
- if ( !string_equal( from.c_str(), to.c_str() ) ) {
- m_remaps.insert( Remaps::value_type( from, to ) );
- }
- }
- tokeniser.nextLine();
- }
-}
-const char* getRemap( const char* name ) const {
- Remaps::const_iterator i = m_remaps.find( name );
- if ( i != m_remaps.end() ) {
- return ( *i ).second.c_str();
- }
- return "";
-}
-void forEachRemap( const SkinRemapCallback& callback ) const {
- for ( Remaps::const_iterator i = m_remaps.begin(); i != m_remaps.end(); ++i )
- {
- callback( SkinRemap( ( *i ).first.c_str(), ( *i ).second.c_str() ) );
- }
-}
+ bool parseTokens(Tokeniser &tokeniser)
+ {
+ RETURN_FALSE_IF_FAIL(Tokeniser_parseToken(tokeniser, "{"));
+ tokeniser.nextLine();
+ for (;;) {
+ const char *token = tokeniser.getToken();
+ if (token == 0) {
+ return false;
+ }
+ if (string_equal(token, "}")) {
+ tokeniser.nextLine();
+ return true;
+ } else if (string_equal(token, "model")) {
+ //const char* model =
+ tokeniser.getToken();
+ } else {
+ CopiedString from, to;
+ parseShaderName(from, token);
+
+ tokeniser.nextLine(); // hack to handle badly formed skins
+
+ parseShaderName(to, tokeniser.getToken());
+
+ if (!string_equal(from.c_str(), to.c_str())) {
+ m_remaps.insert(Remaps::value_type(from, to));
+ }
+ }
+ tokeniser.nextLine();
+ }
+ }
+
+ const char *getRemap(const char *name) const
+ {
+ Remaps::const_iterator i = m_remaps.find(name);
+ if (i != m_remaps.end()) {
+ return (*i).second.c_str();
+ }
+ return "";
+ }
+
+ void forEachRemap(const SkinRemapCallback &callback) const
+ {
+ for (Remaps::const_iterator i = m_remaps.begin(); i != m_remaps.end(); ++i) {
+ callback(SkinRemap((*i).first.c_str(), (*i).second.c_str()));
+ }
+ }
};
-class GlobalSkins
-{
+class GlobalSkins {
public:
-typedef std::map<CopiedString, Doom3ModelSkin> SkinMap;
-SkinMap m_skins;
-Doom3ModelSkin g_nullSkin;
-
-Doom3ModelSkin& getSkin( const char* name ){
- SkinMap::iterator i = m_skins.find( name );
- if ( i != m_skins.end() ) {
- return ( *i ).second;
- }
-
- return g_nullSkin;
-}
-
-bool parseTokens( Tokeniser& tokeniser ){
- tokeniser.nextLine();
- for (;; )
- {
- const char* token = tokeniser.getToken();
- if ( token == 0 ) {
- // end of token stream
- return true;
- }
- if ( !string_equal( token, "skin" ) ) {
- Tokeniser_unexpectedError( tokeniser, token, "skin" );
- return false;
- }
- const char* other = tokeniser.getToken();
- if ( other == 0 ) {
- Tokeniser_unexpectedError( tokeniser, token, "#string" );
- return false;
- }
- CopiedString name;
- parseShaderName( name, other );
- Doom3ModelSkin& skin = m_skins[name];
- RETURN_FALSE_IF_FAIL( skin.parseTokens( tokeniser ) );
- }
-}
-
-void parseFile( const char* name ){
- StringOutputStream relativeName( 64 );
- relativeName << "skins/" << name;
- ArchiveTextFile* file = GlobalFileSystem().openTextFile( relativeName.c_str() );
- if ( file != 0 ) {
- globalOutputStream() << "parsing skins from " << makeQuoted( name ) << "\n";
- {
- Tokeniser& tokeniser = GlobalScriptLibrary().m_pfnNewSimpleTokeniser( file->getInputStream() );
- parseTokens( tokeniser );
- tokeniser.release();
- }
- file->release();
- }
- else
- {
- globalErrorStream() << "failed to open " << makeQuoted( name ) << "\n";
- }
-}
-
-typedef MemberCaller<GlobalSkins, void(const char*), &GlobalSkins::parseFile> ParseFileCaller;
-
-void construct(){
- GlobalFileSystem().forEachFile( "skins/", "skin", ParseFileCaller( *this ) );
-}
-
-void destroy(){
- m_skins.clear();
-}
-
-void realise(){
- construct();
-}
-void unrealise(){
- destroy();
-}
+ typedef std::map<CopiedString, Doom3ModelSkin> SkinMap;
+ SkinMap m_skins;
+ Doom3ModelSkin g_nullSkin;
+
+ Doom3ModelSkin &getSkin(const char *name)
+ {
+ SkinMap::iterator i = m_skins.find(name);
+ if (i != m_skins.end()) {
+ return (*i).second;
+ }
+
+ return g_nullSkin;
+ }
+
+ bool parseTokens(Tokeniser &tokeniser)
+ {
+ tokeniser.nextLine();
+ for (;;) {
+ const char *token = tokeniser.getToken();
+ if (token == 0) {
+ // end of token stream
+ return true;
+ }
+ if (!string_equal(token, "skin")) {
+ Tokeniser_unexpectedError(tokeniser, token, "skin");
+ return false;
+ }
+ const char *other = tokeniser.getToken();
+ if (other == 0) {
+ Tokeniser_unexpectedError(tokeniser, token, "#string");
+ return false;
+ }
+ CopiedString name;
+ parseShaderName(name, other);
+ Doom3ModelSkin &skin = m_skins[name];
+ RETURN_FALSE_IF_FAIL(skin.parseTokens(tokeniser));
+ }
+ }
+
+ void parseFile(const char *name)
+ {
+ StringOutputStream relativeName(64);
+ relativeName << "skins/" << name;
+ ArchiveTextFile *file = GlobalFileSystem().openTextFile(relativeName.c_str());
+ if (file != 0) {
+ globalOutputStream() << "parsing skins from " << makeQuoted(name) << "\n";
+ {
+ Tokeniser &tokeniser = GlobalScriptLibrary().m_pfnNewSimpleTokeniser(file->getInputStream());
+ parseTokens(tokeniser);
+ tokeniser.release();
+ }
+ file->release();
+ } else {
+ globalErrorStream() << "failed to open " << makeQuoted(name) << "\n";
+ }
+ }
+
+ typedef MemberCaller<GlobalSkins, void(const char *), &GlobalSkins::parseFile> ParseFileCaller;
+
+ void construct()
+ {
+ GlobalFileSystem().forEachFile("skins/", "skin", ParseFileCaller(*this));
+ }
+
+ void destroy()
+ {
+ m_skins.clear();
+ }
+
+ void realise()
+ {
+ construct();
+ }
+
+ void unrealise()
+ {
+ destroy();
+ }
};
GlobalSkins g_skins;
-class Doom3ModelSkinCacheElement : public ModelSkin
-{
-ModuleObservers m_observers;
-Doom3ModelSkin* m_skin;
+class Doom3ModelSkinCacheElement : public ModelSkin {
+ ModuleObservers m_observers;
+ Doom3ModelSkin *m_skin;
public:
-Doom3ModelSkinCacheElement() : m_skin( 0 ){
-}
-void attach( ModuleObserver& observer ){
- m_observers.attach( observer );
- if ( realised() ) {
- observer.realise();
- }
-}
-void detach( ModuleObserver& observer ){
- if ( realised() ) {
- observer.unrealise();
- }
- m_observers.detach( observer );
-}
-bool realised() const {
- return m_skin != 0;
-}
-void realise( const char* name ){
- ASSERT_MESSAGE( !realised(), "Doom3ModelSkinCacheElement::realise: already realised" );
- m_skin = &g_skins.getSkin( name );
- m_observers.realise();
-}
-void unrealise(){
- ASSERT_MESSAGE( realised(), "Doom3ModelSkinCacheElement::unrealise: not realised" );
- m_observers.unrealise();
- m_skin = 0;
-}
-const char* getRemap( const char* name ) const {
- ASSERT_MESSAGE( realised(), "Doom3ModelSkinCacheElement::getRemap: not realised" );
- return m_skin->getRemap( name );
-}
-void forEachRemap( const SkinRemapCallback& callback ) const {
- ASSERT_MESSAGE( realised(), "Doom3ModelSkinCacheElement::forEachRemap: not realised" );
- m_skin->forEachRemap( callback );
-}
+ Doom3ModelSkinCacheElement() : m_skin(0)
+ {
+ }
+
+ void attach(ModuleObserver &observer)
+ {
+ m_observers.attach(observer);
+ if (realised()) {
+ observer.realise();
+ }
+ }
+
+ void detach(ModuleObserver &observer)
+ {
+ if (realised()) {
+ observer.unrealise();
+ }
+ m_observers.detach(observer);
+ }
+
+ bool realised() const
+ {
+ return m_skin != 0;
+ }
+
+ void realise(const char *name)
+ {
+ ASSERT_MESSAGE(!realised(), "Doom3ModelSkinCacheElement::realise: already realised");
+ m_skin = &g_skins.getSkin(name);
+ m_observers.realise();
+ }
+
+ void unrealise()
+ {
+ ASSERT_MESSAGE(realised(), "Doom3ModelSkinCacheElement::unrealise: not realised");
+ m_observers.unrealise();
+ m_skin = 0;
+ }
+
+ const char *getRemap(const char *name) const
+ {
+ ASSERT_MESSAGE(realised(), "Doom3ModelSkinCacheElement::getRemap: not realised");
+ return m_skin->getRemap(name);
+ }
+
+ void forEachRemap(const SkinRemapCallback &callback) const
+ {
+ ASSERT_MESSAGE(realised(), "Doom3ModelSkinCacheElement::forEachRemap: not realised");
+ m_skin->forEachRemap(callback);
+ }
};
-class Doom3ModelSkinCache : public ModelSkinCache, public ModuleObserver
-{
-class CreateDoom3ModelSkin
-{
-Doom3ModelSkinCache& m_cache;
-public:
-explicit CreateDoom3ModelSkin( Doom3ModelSkinCache& cache )
- : m_cache( cache ){
-}
-Doom3ModelSkinCacheElement* construct( const CopiedString& name ){
- Doom3ModelSkinCacheElement* skin = new Doom3ModelSkinCacheElement;
- if ( m_cache.realised() ) {
- skin->realise( name.c_str() );
- }
- return skin;
-}
-void destroy( Doom3ModelSkinCacheElement* skin ){
- if ( m_cache.realised() ) {
- skin->unrealise();
- }
- delete skin;
-}
-};
-
-typedef HashedCache<CopiedString, Doom3ModelSkinCacheElement, HashString, std::equal_to<CopiedString>, CreateDoom3ModelSkin> Cache;
-Cache m_cache;
-bool m_realised;
+class Doom3ModelSkinCache : public ModelSkinCache, public ModuleObserver {
+ class CreateDoom3ModelSkin {
+ Doom3ModelSkinCache &m_cache;
+ public:
+ explicit CreateDoom3ModelSkin(Doom3ModelSkinCache &cache)
+ : m_cache(cache)
+ {
+ }
+
+ Doom3ModelSkinCacheElement *construct(const CopiedString &name)
+ {
+ Doom3ModelSkinCacheElement *skin = new Doom3ModelSkinCacheElement;
+ if (m_cache.realised()) {
+ skin->realise(name.c_str());
+ }
+ return skin;
+ }
+
+ void destroy(Doom3ModelSkinCacheElement *skin)
+ {
+ if (m_cache.realised()) {
+ skin->unrealise();
+ }
+ delete skin;
+ }
+ };
+
+ typedef HashedCache<CopiedString, Doom3ModelSkinCacheElement, HashString, std::equal_to<CopiedString>, CreateDoom3ModelSkin> Cache;
+ Cache m_cache;
+ bool m_realised;
public:
-typedef ModelSkinCache Type;
-STRING_CONSTANT( Name, "*" );
-ModelSkinCache* getTable(){
- return this;
-}
-
-Doom3ModelSkinCache() : m_cache( CreateDoom3ModelSkin( *this ) ), m_realised( false ){
- GlobalFileSystem().attach( *this );
-}
-~Doom3ModelSkinCache(){
- GlobalFileSystem().detach( *this );
-}
-
-ModelSkin& capture( const char* name ){
- return *m_cache.capture( name );
-}
-void release( const char* name ){
- m_cache.release( name );
-}
-
-bool realised() const {
- return m_realised;
-}
-void realise(){
- g_skins.realise();
- m_realised = true;
- for ( Cache::iterator i = m_cache.begin(); i != m_cache.end(); ++i )
- {
- ( *i ).value->realise( ( *i ).key.c_str() );
- }
-}
-void unrealise(){
- m_realised = false;
- for ( Cache::iterator i = m_cache.begin(); i != m_cache.end(); ++i )
- {
- ( *i ).value->unrealise();
- }
- g_skins.unrealise();
-}
+ typedef ModelSkinCache Type;
+
+ STRING_CONSTANT(Name, "*");
+
+ ModelSkinCache *getTable()
+ {
+ return this;
+ }
+
+ Doom3ModelSkinCache() : m_cache(CreateDoom3ModelSkin(*this)), m_realised(false)
+ {
+ GlobalFileSystem().attach(*this);
+ }
+
+ ~Doom3ModelSkinCache()
+ {
+ GlobalFileSystem().detach(*this);
+ }
+
+ ModelSkin &capture(const char *name)
+ {
+ return *m_cache.capture(name);
+ }
+
+ void release(const char *name)
+ {
+ m_cache.release(name);
+ }
+
+ bool realised() const
+ {
+ return m_realised;
+ }
+
+ void realise()
+ {
+ g_skins.realise();
+ m_realised = true;
+ for (Cache::iterator i = m_cache.begin(); i != m_cache.end(); ++i) {
+ (*i).value->realise((*i).key.c_str());
+ }
+ }
+
+ void unrealise()
+ {
+ m_realised = false;
+ for (Cache::iterator i = m_cache.begin(); i != m_cache.end(); ++i) {
+ (*i).value->unrealise();
+ }
+ g_skins.unrealise();
+ }
};
-class Doom3ModelSkinCacheDependencies : public GlobalFileSystemModuleRef, public GlobalScripLibModuleRef
-{
+class Doom3ModelSkinCacheDependencies : public GlobalFileSystemModuleRef, public GlobalScripLibModuleRef {
};
typedef SingletonModule<Doom3ModelSkinCache, Doom3ModelSkinCacheDependencies> Doom3ModelSkinCacheModule;
Doom3ModelSkinCacheModule g_Doom3ModelSkinCacheModule;
-void Doom3ModelSkinCacheModule_selfRegister( ModuleServer& server ){
- g_Doom3ModelSkinCacheModule.selfRegister();
+void Doom3ModelSkinCacheModule_selfRegister(ModuleServer &server)
+{
+ g_Doom3ModelSkinCacheModule.selfRegister();
}