]> de.git.xonotic.org Git - xonotic/netradiant.git/blobdiff - radiant/brush.cpp
Adding patch_seam q3map2 regression test. Probably not fixable, but good to
[xonotic/netradiant.git] / radiant / brush.cpp
index 59daecb6ecde4516b6e9aa7800febd0695193e88..880fac67010ee425b69a4a7aea2887c9519932ee 100644 (file)
@@ -309,9 +309,9 @@ void Face_MoveTexture(face_t *f, vec3_t delta)
                vShift[1] = vDP[0] * s + vDP[1] * c;
 
                if (!f->texdef.scale[0])
-                       f->texdef.scale[0] = g_pGameDescription->mTextureDefaultScale;
+                       f->texdef.scale[0] = g_PrefsDlg.m_fDefTextureScale;
                if (!f->texdef.scale[1])
-                       f->texdef.scale[1] = g_pGameDescription->mTextureDefaultScale;
+                       f->texdef.scale[1] = g_PrefsDlg.m_fDefTextureScale;
 
                f->texdef.shift[0] -= vShift[0] / f->texdef.scale[0];
                f->texdef.shift[1] -= vShift[1] / f->texdef.scale[1];
@@ -364,9 +364,9 @@ void Face_TextureVectors (face_t *f, float STfromXYZ[2][4])
        memset (STfromXYZ, 0, 8*sizeof(float));
 
        if (!td->scale[0])
-               td->scale[0] = g_pGameDescription->mTextureDefaultScale;
+               td->scale[0] = g_PrefsDlg.m_fDefTextureScale;
        if (!td->scale[1])
-               td->scale[1] = g_pGameDescription->mTextureDefaultScale;
+               td->scale[1] = g_PrefsDlg.m_fDefTextureScale;
 
        // get natural texture axis
        TextureAxisFromPlane(&f->plane, pvecs[0], pvecs[1]);