}
}
+void invertComponentSelection(){
+ for ( PatchControlInstances::iterator i = m_ctrl_instances.begin(); i != m_ctrl_instances.end(); ++i )
+ {
+ ( *i ).m_selectable.setSelected( !( *i ).m_selectable.isSelected() );
+ }
+}
+
void selectPlanes( Selector& selector, SelectionTest& test, const PlaneCallback& selectedPlaneCallback ){
test.BeginMesh( localToWorld() );