#include "patch.h"
#include "grid.h"
-PatchCreator* g_patchCreator = 0;
-
-void Scene_PatchConstructPrefab( scene::Graph& graph, const AABB aabb, const char* shader, EPatchPrefab eType, int axis, std::size_t width = 3, std::size_t height = 3 ){
- Select_Delete();
- GlobalSelectionSystem().setSelectedAll( false );
-
- NodeSmartReference node( g_patchCreator->createPatch() );
- Node_getTraversable( Map_FindOrInsertWorldspawn( g_map ) )->insert( node );
-
- Patch* patch = Node_getPatch( node );
- patch->SetShader( shader );
-
- patch->ConstructPrefab( aabb, eType, axis, width, height );
- patch->controlPointsChanged();
-
- {
- scene::Path patchpath( makeReference( GlobalSceneGraph().root() ) );
- patchpath.push( makeReference( *Map_GetWorldspawn( g_map ) ) );
- patchpath.push( makeReference( node.get() ) );
- Instance_getSelectable( *graph.find( patchpath ) )->setSelected( true );
- }
-}
-
-void PatchAutoCapTexture( Patch& patch ) {
-
- AABB box = patch.localAABB();
- float x = box.extents.x();
- float y = box.extents.y();
- float z = box.extents.z();
-
- int cap_direction = -1;
- if ( x < y && x < z )
- cap_direction = 0;
- else if ( y < x && y < z )
- cap_direction = 1;
- else if ( z < x && z < x )
- cap_direction = 2;
-
- if ( cap_direction >= 0 )
- patch.ProjectTexture(cap_direction);
- else
- patch.NaturalTexture();
-}
-
-void Patch_AutoCapTexture(){
- UndoableCommand command( "patchAutoCapTexture" );
- Scene_forEachVisibleSelectedPatch( &PatchAutoCapTexture );
- SceneChangeNotify();
-}
-
-void Patch_makeCaps( Patch& patch, scene::Instance& instance, EPatchCap type, const char* shader ){
- if ( ( type == eCapEndCap || type == eCapIEndCap )
- && patch.getWidth() != 5 ) {
- globalErrorStream() << "cannot create end-cap - patch width != 5\n";
- return;
- }
- if ( ( type == eCapBevel || type == eCapIBevel )
- && patch.getWidth() != 3 && patch.getWidth() != 5 ) {
- globalErrorStream() << "cannot create bevel-cap - patch width != 3\n";
- return;
- }
- if ( type == eCapCylinder
- && patch.getWidth() != 9 ) {
- globalErrorStream() << "cannot create cylinder-cap - patch width != 9\n";
- return;
- }
-
- {
- NodeSmartReference cap( g_patchCreator->createPatch() );
- Node_getTraversable( instance.path().parent() )->insert( cap );
-
- Patch* cap_patch = Node_getPatch( cap );
- patch.MakeCap( cap_patch, type, ROW, true );
- cap_patch->SetShader( shader );
- PatchAutoCapTexture(*cap_patch);
-
- scene::Path path( instance.path() );
- path.pop();
- path.push( makeReference( cap.get() ) );
- selectPath( path, true );
- }
-
- {
- NodeSmartReference cap( g_patchCreator->createPatch() );
- Node_getTraversable( instance.path().parent() )->insert( cap );
-
- Patch* cap_patch = Node_getPatch( cap );
- patch.MakeCap( cap_patch, type, ROW, false );
- cap_patch->SetShader( shader );
- PatchAutoCapTexture(*cap_patch);
-
- scene::Path path( instance.path() );
- path.pop();
- path.push( makeReference( cap.get() ) );
- selectPath( path, true );
- }
-}
-
-typedef std::vector<scene::Instance*> InstanceVector;
-
-class PatchStoreInstance
-{
-InstanceVector& m_instances;
-public:
-PatchStoreInstance( InstanceVector& instances ) : m_instances( instances ){
-}
-void operator()( PatchInstance& patch ) const {
- m_instances.push_back( &patch );
-}
-};
+PatchCreator *g_patchCreator = 0;
-enum ECapDialog {
- PATCHCAP_BEVEL = 0,
- PATCHCAP_ENDCAP,
- PATCHCAP_INVERTED_BEVEL,
- PATCHCAP_INVERTED_ENDCAP,
- PATCHCAP_CYLINDER
-};
-
-EMessageBoxReturn DoCapDlg( ECapDialog *type );
-
-void Scene_PatchDoCap_Selected( scene::Graph& graph, const char* shader ){
- ECapDialog nType;
-
- if ( DoCapDlg( &nType ) == eIDOK ) {
- EPatchCap eType;
- switch ( nType )
- {
- case PATCHCAP_INVERTED_BEVEL:
- eType = eCapIBevel;
- break;
- case PATCHCAP_BEVEL:
- eType = eCapBevel;
- break;
- case PATCHCAP_INVERTED_ENDCAP:
- eType = eCapIEndCap;
- break;
- case PATCHCAP_ENDCAP:
- eType = eCapEndCap;
- break;
- case PATCHCAP_CYLINDER:
- eType = eCapCylinder;
- break;
- default:
- ERROR_MESSAGE( "invalid patch cap type" );
- return;
- }
-
- InstanceVector instances;
- Scene_forEachVisibleSelectedPatchInstance( PatchStoreInstance( instances ) );
- for ( InstanceVector::const_iterator i = instances.begin(); i != instances.end(); ++i )
- {
- Patch_makeCaps( *Node_getPatch( ( *i )->path().top() ), *( *i ), eType, shader );
- }
- }
-}
-
-Patch* Scene_GetUltimateSelectedVisiblePatch(){
- if ( GlobalSelectionSystem().countSelected() != 0 ) {
- scene::Node& node = GlobalSelectionSystem().ultimateSelected().path().top();
- if ( node.visible() ) {
- return Node_getPatch( node );
- }
- }
- return 0;
-}
-
-
-class PatchCapTexture
+void Scene_PatchConstructPrefab(scene::Graph &graph, const AABB aabb, const char *shader, EPatchPrefab eType, int axis,
+ std::size_t width = 3, std::size_t height = 3)
{
-public:
-void operator()( Patch& patch ) const {
- patch.ProjectTexture( Patch::m_CycleCapIndex );
-}
-};
+ Select_Delete();
+ GlobalSelectionSystem().setSelectedAll(false);
-void Scene_PatchCapTexture_Selected( scene::Graph& graph ){
- Scene_forEachVisibleSelectedPatch( PatchCapTexture() );
- Patch::m_CycleCapIndex = ( Patch::m_CycleCapIndex == 0 ) ? 1 : ( Patch::m_CycleCapIndex == 1 ) ? 2 : 0;
- SceneChangeNotify();
-}
+ NodeSmartReference node(g_patchCreator->createPatch());
+ Node_getTraversable(Map_FindOrInsertWorldspawn(g_map))->insert(node);
-class PatchFlipTexture
-{
-int m_axis;
-public:
-PatchFlipTexture( int axis ) : m_axis( axis ){
-}
-void operator()( Patch& patch ) const {
- patch.FlipTexture( m_axis );
-}
-};
+ Patch *patch = Node_getPatch(node);
+ patch->SetShader(shader);
-void Scene_PatchFlipTexture_Selected( scene::Graph& graph, int axis ){
- Scene_forEachVisibleSelectedPatch( PatchFlipTexture( axis ) );
+ patch->ConstructPrefab(aabb, eType, axis, width, height);
+ patch->controlPointsChanged();
+
+ {
+ scene::Path patchpath(makeReference(GlobalSceneGraph().root()));
+ patchpath.push(makeReference(*Map_GetWorldspawn(g_map)));
+ patchpath.push(makeReference(node.get()));
+ Instance_getSelectable(*graph.find(patchpath))->setSelected(true);
+ }
}
-class PatchNaturalTexture
+void PatchAutoCapTexture(Patch &patch)
{
-public:
-void operator()( Patch& patch ) const {
- patch.NaturalTexture();
-}
-};
-void Scene_PatchNaturalTexture_Selected( scene::Graph& graph ){
- Scene_forEachVisibleSelectedPatch( PatchNaturalTexture() );
- SceneChangeNotify();
-}
+ AABB box = patch.localAABB();
+ float x = box.extents.x();
+ float y = box.extents.y();
+ float z = box.extents.z();
+ int cap_direction = -1;
+ if (x < y && x < z) {
+ cap_direction = 0;
+ } else if (y < x && y < z) {
+ cap_direction = 1;
+ } else if (z < x && z < x) {
+ cap_direction = 2;
+ }
-class PatchInsertRemove
-{
-bool m_insert, m_column, m_first;
-public:
-PatchInsertRemove( bool insert, bool column, bool first ) : m_insert( insert ), m_column( column ), m_first( first ){
-}
-void operator()( Patch& patch ) const {
- patch.InsertRemove( m_insert, m_column, m_first );
+ if (cap_direction >= 0) {
+ patch.ProjectTexture(cap_direction);
+ } else {
+ patch.NaturalTexture();
+ }
}
-};
-void Scene_PatchInsertRemove_Selected( scene::Graph& graph, bool bInsert, bool bColumn, bool bFirst ){
- Scene_forEachVisibleSelectedPatch( PatchInsertRemove( bInsert, bColumn, bFirst ) );
+void Patch_AutoCapTexture()
+{
+ UndoableCommand command("patchAutoCapTexture");
+ Scene_forEachVisibleSelectedPatch(&PatchAutoCapTexture);
+ SceneChangeNotify();
}
-class PatchInvertMatrix
+void Patch_makeCaps(Patch &patch, scene::Instance &instance, EPatchCap type, const char *shader)
{
-public:
-void operator()( Patch& patch ) const {
- patch.InvertMatrix();
-}
+ if ((type == eCapEndCap || type == eCapIEndCap)
+ && patch.getWidth() != 5) {
+ globalErrorStream() << "cannot create end-cap - patch width != 5\n";
+ return;
+ }
+ if ((type == eCapBevel || type == eCapIBevel)
+ && patch.getWidth() != 3 && patch.getWidth() != 5) {
+ globalErrorStream() << "cannot create bevel-cap - patch width != 3\n";
+ return;
+ }
+ if (type == eCapCylinder
+ && patch.getWidth() != 9) {
+ globalErrorStream() << "cannot create cylinder-cap - patch width != 9\n";
+ return;
+ }
+
+ {
+ NodeSmartReference cap(g_patchCreator->createPatch());
+ Node_getTraversable(instance.path().parent())->insert(cap);
+
+ Patch *cap_patch = Node_getPatch(cap);
+ patch.MakeCap(cap_patch, type, ROW, true);
+ cap_patch->SetShader(shader);
+ PatchAutoCapTexture(*cap_patch);
+
+ scene::Path path(instance.path());
+ path.pop();
+ path.push(makeReference(cap.get()));
+ selectPath(path, true);
+ }
+
+ {
+ NodeSmartReference cap(g_patchCreator->createPatch());
+ Node_getTraversable(instance.path().parent())->insert(cap);
+
+ Patch *cap_patch = Node_getPatch(cap);
+ patch.MakeCap(cap_patch, type, ROW, false);
+ cap_patch->SetShader(shader);
+ PatchAutoCapTexture(*cap_patch);
+
+ scene::Path path(instance.path());
+ path.pop();
+ path.push(makeReference(cap.get()));
+ selectPath(path, true);
+ }
+}
+
+typedef std::vector<scene::Instance *> InstanceVector;
+
+enum ECapDialog {
+ PATCHCAP_BEVEL = 0,
+ PATCHCAP_ENDCAP,
+ PATCHCAP_INVERTED_BEVEL,
+ PATCHCAP_INVERTED_ENDCAP,
+ PATCHCAP_CYLINDER
};
-void Scene_PatchInvert_Selected( scene::Graph& graph ){
- Scene_forEachVisibleSelectedPatch( PatchInvertMatrix() );
-}
+EMessageBoxReturn DoCapDlg(ECapDialog *type);
-class PatchRedisperse
+void Scene_PatchDoCap_Selected(scene::Graph &graph, const char *shader)
{
-EMatrixMajor m_major;
-public:
-PatchRedisperse( EMatrixMajor major ) : m_major( major ){
-}
-void operator()( Patch& patch ) const {
- patch.Redisperse( m_major );
+ ECapDialog nType;
+
+ if (DoCapDlg(&nType) == eIDOK) {
+ EPatchCap eType;
+ switch (nType) {
+ case PATCHCAP_INVERTED_BEVEL:
+ eType = eCapIBevel;
+ break;
+ case PATCHCAP_BEVEL:
+ eType = eCapBevel;
+ break;
+ case PATCHCAP_INVERTED_ENDCAP:
+ eType = eCapIEndCap;
+ break;
+ case PATCHCAP_ENDCAP:
+ eType = eCapEndCap;
+ break;
+ case PATCHCAP_CYLINDER:
+ eType = eCapCylinder;
+ break;
+ default:
+ ERROR_MESSAGE("invalid patch cap type");
+ return;
+ }
+
+ InstanceVector instances;
+ Scene_forEachVisibleSelectedPatchInstance([&](PatchInstance &patch) {
+ instances.push_back(&patch);
+ });
+ for (InstanceVector::const_iterator i = instances.begin(); i != instances.end(); ++i) {
+ Patch_makeCaps(*Node_getPatch((*i)->path().top()), *(*i), eType, shader);
+ }
+ }
+}
+
+Patch *Scene_GetUltimateSelectedVisiblePatch()
+{
+ if (GlobalSelectionSystem().countSelected() != 0) {
+ scene::Node &node = GlobalSelectionSystem().ultimateSelected().path().top();
+ if (node.visible()) {
+ return Node_getPatch(node);
+ }
+ }
+ return 0;
}
-};
-void Scene_PatchRedisperse_Selected( scene::Graph& graph, EMatrixMajor major ){
- Scene_forEachVisibleSelectedPatch( PatchRedisperse( major ) );
-}
-class PatchSmooth
+void Scene_PatchCapTexture_Selected(scene::Graph &graph)
{
-EMatrixMajor m_major;
-public:
-PatchSmooth( EMatrixMajor major ) : m_major( major ){
+ Scene_forEachVisibleSelectedPatch([&](Patch &patch) {
+ patch.ProjectTexture(Patch::m_CycleCapIndex);
+ });
+ Patch::m_CycleCapIndex = (Patch::m_CycleCapIndex == 0) ? 1 : (Patch::m_CycleCapIndex == 1) ? 2 : 0;
+ SceneChangeNotify();
}
-void operator()( Patch& patch ) const {
- patch.Smooth( m_major );
-}
-};
-void Scene_PatchSmooth_Selected( scene::Graph& graph, EMatrixMajor major ){
- Scene_forEachVisibleSelectedPatch( PatchSmooth( major ) );
+void Scene_PatchFlipTexture_Selected(scene::Graph &graph, int axis)
+{
+ Scene_forEachVisibleSelectedPatch([&](Patch &patch) {
+ patch.FlipTexture(axis);
+ });
}
-class PatchTransposeMatrix
+void Scene_PatchNaturalTexture_Selected(scene::Graph &graph)
{
-public:
-void operator()( Patch& patch ) const {
- patch.TransposeMatrix();
+ Scene_forEachVisibleSelectedPatch([&](Patch &patch) {
+ patch.NaturalTexture();
+ });
+ SceneChangeNotify();
}
-};
-void Scene_PatchTranspose_Selected( scene::Graph& graph ){
- Scene_forEachVisibleSelectedPatch( PatchTransposeMatrix() );
-}
-class PatchSetShader
+void Scene_PatchInsertRemove_Selected(scene::Graph &graph, bool bInsert, bool bColumn, bool bFirst)
{
-const char* m_name;
-public:
-PatchSetShader( const char* name )
- : m_name( name ){
-}
-void operator()( Patch& patch ) const {
- patch.SetShader( m_name );
+ Scene_forEachVisibleSelectedPatch([&](Patch &patch) {
+ patch.InsertRemove(bInsert, bColumn, bFirst);
+ });
}
-};
-void Scene_PatchSetShader_Selected( scene::Graph& graph, const char* name ){
- Scene_forEachVisibleSelectedPatch( PatchSetShader( name ) );
- SceneChangeNotify();
+void Scene_PatchInvert_Selected(scene::Graph &graph)
+{
+ Scene_forEachVisibleSelectedPatch([&](Patch &patch) {
+ patch.InvertMatrix();
+ });
}
-void Scene_PatchGetShader_Selected( scene::Graph& graph, CopiedString& name ){
- Patch* patch = Scene_GetUltimateSelectedVisiblePatch();
- if ( patch != 0 ) {
- name = patch->GetShader();
- }
+void Scene_PatchRedisperse_Selected(scene::Graph &graph, EMatrixMajor major)
+{
+ Scene_forEachVisibleSelectedPatch([&](Patch &patch) {
+ patch.Redisperse(major);
+ });
}
-class PatchSelectByShader
+void Scene_PatchSmooth_Selected(scene::Graph &graph, EMatrixMajor major)
{
-const char* m_name;
-public:
-inline PatchSelectByShader( const char* name )
- : m_name( name ){
-}
-void operator()( PatchInstance& patch ) const {
- if ( shader_equal( patch.getPatch().GetShader(), m_name ) ) {
- patch.setSelected( true );
- }
+ Scene_forEachVisibleSelectedPatch([&](Patch &patch) {
+ patch.Smooth(major);
+ });
}
-};
-void Scene_PatchSelectByShader( scene::Graph& graph, const char* name ){
- Scene_forEachVisiblePatchInstance( PatchSelectByShader( name ) );
+void Scene_PatchTranspose_Selected(scene::Graph &graph)
+{
+ Scene_forEachVisibleSelectedPatch([&](Patch &patch) {
+ patch.TransposeMatrix();
+ });
}
+void Scene_PatchSetShader_Selected(scene::Graph &graph, const char *name)
+{
+ Scene_forEachVisibleSelectedPatch([&](Patch &patch) {
+ patch.SetShader(name);
+ });
+ SceneChangeNotify();
+}
-class PatchFindReplaceShader
+void Scene_PatchGetShader_Selected(scene::Graph &graph, CopiedString &name)
{
-const char* m_find;
-const char* m_replace;
-public:
-PatchFindReplaceShader( const char* find, const char* replace ) : m_find( find ), m_replace( replace ){
+ Patch *patch = Scene_GetUltimateSelectedVisiblePatch();
+ if (patch != 0) {
+ name = patch->GetShader();
+ }
}
-void operator()( Patch& patch ) const {
- if ( shader_equal( patch.GetShader(), m_find ) ) {
- patch.SetShader( m_replace );
- }
+
+void Scene_PatchSelectByShader(scene::Graph &graph, const char *name)
+{
+ Scene_forEachVisiblePatchInstance([&](PatchInstance &patch) {
+ if (shader_equal(patch.getPatch().GetShader(), name)) {
+ patch.setSelected(true);
+ }
+ });
}
-};
-void Scene_PatchFindReplaceShader( scene::Graph& graph, const char* find, const char* replace ){
- Scene_forEachVisiblePatch( PatchFindReplaceShader( find, replace ) );
+
+void Scene_PatchFindReplaceShader(scene::Graph &graph, const char *find, const char *replace)
+{
+ Scene_forEachVisiblePatch([&](Patch &patch) {
+ if (shader_equal(patch.GetShader(), find)) {
+ patch.SetShader(replace);
+ }
+ });
}
-void Scene_PatchFindReplaceShader_Selected( scene::Graph& graph, const char* find, const char* replace ){
- Scene_forEachVisibleSelectedPatch( PatchFindReplaceShader( find, replace ) );
+void Scene_PatchFindReplaceShader_Selected(scene::Graph &graph, const char *find, const char *replace)
+{
+ Scene_forEachVisibleSelectedPatch([&](Patch &patch) {
+ if (shader_equal(patch.GetShader(), find)) {
+ patch.SetShader(replace);
+ }
+ });
}
-AABB PatchCreator_getBounds(){
- AABB aabb( aabb_for_minmax( Select_getWorkZone().d_work_min, Select_getWorkZone().d_work_max ) );
+AABB PatchCreator_getBounds()
+{
+ AABB aabb(aabb_for_minmax(Select_getWorkZone().d_work_min, Select_getWorkZone().d_work_max));
- float gridSize = GetGridSize();
+ float gridSize = GetGridSize();
- if ( aabb.extents[0] == 0 ) {
- aabb.extents[0] = gridSize;
- }
- if ( aabb.extents[1] == 0 ) {
- aabb.extents[1] = gridSize;
- }
- if ( aabb.extents[2] == 0 ) {
- aabb.extents[2] = gridSize;
- }
+ if (aabb.extents[0] == 0) {
+ aabb.extents[0] = gridSize;
+ }
+ if (aabb.extents[1] == 0) {
+ aabb.extents[1] = gridSize;
+ }
+ if (aabb.extents[2] == 0) {
+ aabb.extents[2] = gridSize;
+ }
- if ( aabb_valid( aabb ) ) {
- return aabb;
- }
- return AABB( Vector3( 0, 0, 0 ), Vector3( 64, 64, 64 ) );
+ if (aabb_valid(aabb)) {
+ return aabb;
+ }
+ return AABB(Vector3(0, 0, 0), Vector3(64, 64, 64));
}
-void DoNewPatchDlg( EPatchPrefab prefab, int minrows, int mincols, int defrows, int defcols, int maxrows, int maxcols );
+void DoNewPatchDlg(EPatchPrefab prefab, int minrows, int mincols, int defrows, int defcols, int maxrows, int maxcols);
-void Patch_XactCylinder(){
- UndoableCommand undo( "patchCreateXactCylinder" );
+void Patch_XactCylinder()
+{
+ UndoableCommand undo("patchCreateXactCylinder");
- DoNewPatchDlg( eXactCylinder, 3, 7, 3, 13, 0, 0 );
+ DoNewPatchDlg(eXactCylinder, 3, 7, 3, 13, 0, 0);
}
-void Patch_XactSphere(){
- UndoableCommand undo( "patchCreateXactSphere" );
+void Patch_XactSphere()
+{
+ UndoableCommand undo("patchCreateXactSphere");
- DoNewPatchDlg( eXactSphere, 5, 7, 7, 13, 0, 0 );
+ DoNewPatchDlg(eXactSphere, 5, 7, 7, 13, 0, 0);
}
-void Patch_XactCone(){
- UndoableCommand undo( "patchCreateXactCone" );
+void Patch_XactCone()
+{
+ UndoableCommand undo("patchCreateXactCone");
- DoNewPatchDlg( eXactCone, 3, 7, 3, 13, 0, 0 );
+ DoNewPatchDlg(eXactCone, 3, 7, 3, 13, 0, 0);
}
-void Patch_Cylinder(){
- UndoableCommand undo( "patchCreateCylinder" );
+void Patch_Cylinder()
+{
+ UndoableCommand undo("patchCreateCylinder");
- Scene_PatchConstructPrefab( GlobalSceneGraph(), PatchCreator_getBounds(), TextureBrowser_GetSelectedShader( GlobalTextureBrowser() ), eCylinder, GlobalXYWnd_getCurrentViewType() );
+ Scene_PatchConstructPrefab(GlobalSceneGraph(), PatchCreator_getBounds(),
+ TextureBrowser_GetSelectedShader(GlobalTextureBrowser()), eCylinder,
+ GlobalXYWnd_getCurrentViewType());
}
-void Patch_DenseCylinder(){
- UndoableCommand undo( "patchCreateDenseCylinder" );
+void Patch_DenseCylinder()
+{
+ UndoableCommand undo("patchCreateDenseCylinder");
- Scene_PatchConstructPrefab( GlobalSceneGraph(), PatchCreator_getBounds(), TextureBrowser_GetSelectedShader( GlobalTextureBrowser() ), eDenseCylinder, GlobalXYWnd_getCurrentViewType() );
+ Scene_PatchConstructPrefab(GlobalSceneGraph(), PatchCreator_getBounds(),
+ TextureBrowser_GetSelectedShader(GlobalTextureBrowser()), eDenseCylinder,
+ GlobalXYWnd_getCurrentViewType());
}
-void Patch_VeryDenseCylinder(){
- UndoableCommand undo( "patchCreateVeryDenseCylinder" );
+void Patch_VeryDenseCylinder()
+{
+ UndoableCommand undo("patchCreateVeryDenseCylinder");
- Scene_PatchConstructPrefab( GlobalSceneGraph(), PatchCreator_getBounds(), TextureBrowser_GetSelectedShader( GlobalTextureBrowser() ), eVeryDenseCylinder, GlobalXYWnd_getCurrentViewType() );
+ Scene_PatchConstructPrefab(GlobalSceneGraph(), PatchCreator_getBounds(),
+ TextureBrowser_GetSelectedShader(GlobalTextureBrowser()), eVeryDenseCylinder,
+ GlobalXYWnd_getCurrentViewType());
}
-void Patch_SquareCylinder(){
- UndoableCommand undo( "patchCreateSquareCylinder" );
+void Patch_SquareCylinder()
+{
+ UndoableCommand undo("patchCreateSquareCylinder");
- Scene_PatchConstructPrefab( GlobalSceneGraph(), PatchCreator_getBounds(), TextureBrowser_GetSelectedShader( GlobalTextureBrowser() ), eSqCylinder, GlobalXYWnd_getCurrentViewType() );
+ Scene_PatchConstructPrefab(GlobalSceneGraph(), PatchCreator_getBounds(),
+ TextureBrowser_GetSelectedShader(GlobalTextureBrowser()), eSqCylinder,
+ GlobalXYWnd_getCurrentViewType());
}
-void Patch_Endcap(){
- UndoableCommand undo( "patchCreateCaps" );
+void Patch_Endcap()
+{
+ UndoableCommand undo("patchCreateCaps");
- Scene_PatchConstructPrefab( GlobalSceneGraph(), PatchCreator_getBounds(), TextureBrowser_GetSelectedShader( GlobalTextureBrowser() ), eEndCap, GlobalXYWnd_getCurrentViewType() );
+ Scene_PatchConstructPrefab(GlobalSceneGraph(), PatchCreator_getBounds(),
+ TextureBrowser_GetSelectedShader(GlobalTextureBrowser()), eEndCap,
+ GlobalXYWnd_getCurrentViewType());
}
-void Patch_Bevel(){
- UndoableCommand undo( "patchCreateBevel" );
+void Patch_Bevel()
+{
+ UndoableCommand undo("patchCreateBevel");
- Scene_PatchConstructPrefab( GlobalSceneGraph(), PatchCreator_getBounds(), TextureBrowser_GetSelectedShader( GlobalTextureBrowser() ), eBevel, GlobalXYWnd_getCurrentViewType() );
+ Scene_PatchConstructPrefab(GlobalSceneGraph(), PatchCreator_getBounds(),
+ TextureBrowser_GetSelectedShader(GlobalTextureBrowser()), eBevel,
+ GlobalXYWnd_getCurrentViewType());
}
-void Patch_Sphere(){
- UndoableCommand undo( "patchCreateSphere" );
+void Patch_Sphere()
+{
+ UndoableCommand undo("patchCreateSphere");
- Scene_PatchConstructPrefab( GlobalSceneGraph(), PatchCreator_getBounds(), TextureBrowser_GetSelectedShader( GlobalTextureBrowser() ), eSphere, GlobalXYWnd_getCurrentViewType() );
+ Scene_PatchConstructPrefab(GlobalSceneGraph(), PatchCreator_getBounds(),
+ TextureBrowser_GetSelectedShader(GlobalTextureBrowser()), eSphere,
+ GlobalXYWnd_getCurrentViewType());
}
-void Patch_SquareBevel(){
+void Patch_SquareBevel()
+{
}
-void Patch_SquareEndcap(){
+void Patch_SquareEndcap()
+{
}
-void Patch_Cone(){
- UndoableCommand undo( "patchCreateCone" );
+void Patch_Cone()
+{
+ UndoableCommand undo("patchCreateCone");
- Scene_PatchConstructPrefab( GlobalSceneGraph(), PatchCreator_getBounds(), TextureBrowser_GetSelectedShader( GlobalTextureBrowser() ), eCone, GlobalXYWnd_getCurrentViewType() );
+ Scene_PatchConstructPrefab(GlobalSceneGraph(), PatchCreator_getBounds(),
+ TextureBrowser_GetSelectedShader(GlobalTextureBrowser()), eCone,
+ GlobalXYWnd_getCurrentViewType());
}
-void Patch_Plane(){
- UndoableCommand undo( "patchCreatePlane" );
+void Patch_Plane()
+{
+ UndoableCommand undo("patchCreatePlane");
- DoNewPatchDlg( ePlane, 3, 3, 3, 3, 0, 0 );
+ DoNewPatchDlg(ePlane, 3, 3, 3, 3, 0, 0);
}
-void Patch_InsertInsertColumn(){
- UndoableCommand undo( "patchInsertColumns" );
+void Patch_InsertInsertColumn()
+{
+ UndoableCommand undo("patchInsertColumns");
- Scene_PatchInsertRemove_Selected( GlobalSceneGraph(), true, true, false );
+ Scene_PatchInsertRemove_Selected(GlobalSceneGraph(), true, true, false);
}
-void Patch_InsertAddColumn(){
- UndoableCommand undo( "patchAddColumns" );
+void Patch_InsertAddColumn()
+{
+ UndoableCommand undo("patchAddColumns");
- Scene_PatchInsertRemove_Selected( GlobalSceneGraph(), true, true, true );
+ Scene_PatchInsertRemove_Selected(GlobalSceneGraph(), true, true, true);
}
-void Patch_InsertInsertRow(){
- UndoableCommand undo( "patchInsertRows" );
+void Patch_InsertInsertRow()
+{
+ UndoableCommand undo("patchInsertRows");
- Scene_PatchInsertRemove_Selected( GlobalSceneGraph(), true, false, false );
+ Scene_PatchInsertRemove_Selected(GlobalSceneGraph(), true, false, false);
}
-void Patch_InsertAddRow(){
- UndoableCommand undo( "patchAddRows" );
+void Patch_InsertAddRow()
+{
+ UndoableCommand undo("patchAddRows");
- Scene_PatchInsertRemove_Selected( GlobalSceneGraph(), true, false, true );
+ Scene_PatchInsertRemove_Selected(GlobalSceneGraph(), true, false, true);
}
-void Patch_DeleteFirstColumn(){
- UndoableCommand undo( "patchDeleteFirstColumns" );
+void Patch_DeleteFirstColumn()
+{
+ UndoableCommand undo("patchDeleteFirstColumns");
- Scene_PatchInsertRemove_Selected( GlobalSceneGraph(), false, true, true );
+ Scene_PatchInsertRemove_Selected(GlobalSceneGraph(), false, true, true);
}
-void Patch_DeleteLastColumn(){
- UndoableCommand undo( "patchDeleteLastColumns" );
+void Patch_DeleteLastColumn()
+{
+ UndoableCommand undo("patchDeleteLastColumns");
- Scene_PatchInsertRemove_Selected( GlobalSceneGraph(), false, true, false );
+ Scene_PatchInsertRemove_Selected(GlobalSceneGraph(), false, true, false);
}
-void Patch_DeleteFirstRow(){
- UndoableCommand undo( "patchDeleteFirstRows" );
+void Patch_DeleteFirstRow()
+{
+ UndoableCommand undo("patchDeleteFirstRows");
- Scene_PatchInsertRemove_Selected( GlobalSceneGraph(), false, false, true );
+ Scene_PatchInsertRemove_Selected(GlobalSceneGraph(), false, false, true);
}
-void Patch_DeleteLastRow(){
- UndoableCommand undo( "patchDeleteLastRows" );
+void Patch_DeleteLastRow()
+{
+ UndoableCommand undo("patchDeleteLastRows");
- Scene_PatchInsertRemove_Selected( GlobalSceneGraph(), false, false, false );
+ Scene_PatchInsertRemove_Selected(GlobalSceneGraph(), false, false, false);
}
-void Patch_Invert(){
- UndoableCommand undo( "patchInvert" );
+void Patch_Invert()
+{
+ UndoableCommand undo("patchInvert");
- Scene_PatchInvert_Selected( GlobalSceneGraph() );
+ Scene_PatchInvert_Selected(GlobalSceneGraph());
}
-void Patch_RedisperseRows(){
- UndoableCommand undo( "patchRedisperseRows" );
+void Patch_RedisperseRows()
+{
+ UndoableCommand undo("patchRedisperseRows");
- Scene_PatchRedisperse_Selected( GlobalSceneGraph(), ROW );
+ Scene_PatchRedisperse_Selected(GlobalSceneGraph(), ROW);
}
-void Patch_RedisperseCols(){
- UndoableCommand undo( "patchRedisperseColumns" );
+void Patch_RedisperseCols()
+{
+ UndoableCommand undo("patchRedisperseColumns");
- Scene_PatchRedisperse_Selected( GlobalSceneGraph(), COL );
+ Scene_PatchRedisperse_Selected(GlobalSceneGraph(), COL);
}
-void Patch_SmoothRows(){
- UndoableCommand undo( "patchSmoothRows" );
+void Patch_SmoothRows()
+{
+ UndoableCommand undo("patchSmoothRows");
- Scene_PatchSmooth_Selected( GlobalSceneGraph(), ROW );
+ Scene_PatchSmooth_Selected(GlobalSceneGraph(), ROW);
}
-void Patch_SmoothCols(){
- UndoableCommand undo( "patchSmoothColumns" );
+void Patch_SmoothCols()
+{
+ UndoableCommand undo("patchSmoothColumns");
- Scene_PatchSmooth_Selected( GlobalSceneGraph(), COL );
+ Scene_PatchSmooth_Selected(GlobalSceneGraph(), COL);
}
-void Patch_Transpose(){
- UndoableCommand undo( "patchTranspose" );
+void Patch_Transpose()
+{
+ UndoableCommand undo("patchTranspose");
- Scene_PatchTranspose_Selected( GlobalSceneGraph() );
+ Scene_PatchTranspose_Selected(GlobalSceneGraph());
}
-void Patch_Cap(){
- // FIXME: add support for patch cap creation
- // Patch_CapCurrent();
- UndoableCommand undo( "patchCreateCaps" );
+void Patch_Cap()
+{
+ // FIXME: add support for patch cap creation
+ // Patch_CapCurrent();
+ UndoableCommand undo("patchCreateCaps");
- Scene_PatchDoCap_Selected( GlobalSceneGraph(), TextureBrowser_GetSelectedShader( GlobalTextureBrowser() ) );
+ Scene_PatchDoCap_Selected(GlobalSceneGraph(), TextureBrowser_GetSelectedShader(GlobalTextureBrowser()));
}
-void Patch_CycleProjection(){
- UndoableCommand undo( "patchCycleUVProjectionAxis" );
+void Patch_CycleProjection()
+{
+ UndoableCommand undo("patchCycleUVProjectionAxis");
- Scene_PatchCapTexture_Selected( GlobalSceneGraph() );
+ Scene_PatchCapTexture_Selected(GlobalSceneGraph());
}
///\todo Unfinished.
-void Patch_OverlayOn(){
+void Patch_OverlayOn()
+{
}
///\todo Unfinished.
-void Patch_OverlayOff(){
+void Patch_OverlayOff()
+{
}
-void Patch_FlipTextureX(){
- UndoableCommand undo( "patchFlipTextureU" );
+void Patch_FlipTextureX()
+{
+ UndoableCommand undo("patchFlipTextureU");
- Scene_PatchFlipTexture_Selected( GlobalSceneGraph(), 0 );
+ Scene_PatchFlipTexture_Selected(GlobalSceneGraph(), 0);
}
-void Patch_FlipTextureY(){
- UndoableCommand undo( "patchFlipTextureV" );
+void Patch_FlipTextureY()
+{
+ UndoableCommand undo("patchFlipTextureV");
- Scene_PatchFlipTexture_Selected( GlobalSceneGraph(), 1 );
+ Scene_PatchFlipTexture_Selected(GlobalSceneGraph(), 1);
}
-void Patch_NaturalTexture(){
- UndoableCommand undo( "patchNaturalTexture" );
+void Patch_NaturalTexture()
+{
+ UndoableCommand undo("patchNaturalTexture");
- Scene_PatchNaturalTexture_Selected( GlobalSceneGraph() );
+ Scene_PatchNaturalTexture_Selected(GlobalSceneGraph());
}
-void Patch_CapTexture(){
- UndoableCommand command( "patchCapTexture" );
+void Patch_CapTexture()
+{
+ UndoableCommand command("patchCapTexture");
- Scene_PatchCapTexture_Selected( GlobalSceneGraph() );
+ Scene_PatchCapTexture_Selected(GlobalSceneGraph());
}
-void Patch_ResetTexture(){
- float fx, fy;
- if ( DoTextureLayout( &fx, &fy ) == eIDOK ) {
- UndoableCommand command( "patchTileTexture" );
- Scene_PatchTileTexture_Selected( GlobalSceneGraph(), fx, fy );
- }
+void Patch_ResetTexture()
+{
+ float fx, fy;
+ if (DoTextureLayout(&fx, &fy) == eIDOK) {
+ UndoableCommand command("patchTileTexture");
+ Scene_PatchTileTexture_Selected(GlobalSceneGraph(), fx, fy);
+ }
}
-void Patch_FitTexture(){
- UndoableCommand command( "patchFitTexture" );
+void Patch_FitTexture()
+{
+ UndoableCommand command("patchFitTexture");
- Scene_PatchTileTexture_Selected( GlobalSceneGraph(), 1, 1 );
+ Scene_PatchTileTexture_Selected(GlobalSceneGraph(), 1, 1);
}
#include "ifilter.h"
-class filter_patch_all : public PatchFilter
-{
+class filter_patch_all : public PatchFilter {
public:
-bool filter( const Patch& patch ) const {
- return true;
-}
+ bool filter(const Patch &patch) const
+ {
+ return true;
+ }
};
-class filter_patch_shader : public PatchFilter
-{
-const char* m_shader;
+class filter_patch_shader : public PatchFilter {
+ const char *m_shader;
public:
-filter_patch_shader( const char* shader ) : m_shader( shader ){
-}
-bool filter( const Patch& patch ) const {
- return shader_equal( patch.GetShader(), m_shader );
-}
+ filter_patch_shader(const char *shader) : m_shader(shader)
+ {
+ }
+
+ bool filter(const Patch &patch) const
+ {
+ return shader_equal(patch.GetShader(), m_shader);
+ }
};
-class filter_patch_flags : public PatchFilter
-{
-int m_flags;
+class filter_patch_flags : public PatchFilter {
+ int m_flags;
public:
-filter_patch_flags( int flags ) : m_flags( flags ){
-}
-bool filter( const Patch& patch ) const {
- return ( patch.getShaderFlags() & m_flags ) != 0;
-}
+ filter_patch_flags(int flags) : m_flags(flags)
+ {
+ }
+
+ bool filter(const Patch &patch) const
+ {
+ return (patch.getShaderFlags() & m_flags) != 0;
+ }
};
filter_patch_all g_filter_patch_all;
-filter_patch_shader g_filter_patch_clip( "textures/common/clip" );
-filter_patch_shader g_filter_patch_weapclip( "textures/common/weapclip" );
-filter_patch_flags g_filter_patch_translucent( QER_TRANS );
+filter_patch_shader g_filter_patch_clip("textures/common/clip");
+filter_patch_shader g_filter_patch_weapclip("textures/common/weapclip");
+filter_patch_flags g_filter_patch_translucent(QER_TRANS);
-void PatchFilters_construct(){
- add_patch_filter( g_filter_patch_all, EXCLUDE_CURVES );
- add_patch_filter( g_filter_patch_clip, EXCLUDE_CLIP );
- add_patch_filter( g_filter_patch_weapclip, EXCLUDE_CLIP );
- add_patch_filter( g_filter_patch_translucent, EXCLUDE_TRANSLUCENT );
+void PatchFilters_construct()
+{
+ add_patch_filter(g_filter_patch_all, EXCLUDE_CURVES);
+ add_patch_filter(g_filter_patch_clip, EXCLUDE_CLIP);
+ add_patch_filter(g_filter_patch_weapclip, EXCLUDE_CLIP);
+ add_patch_filter(g_filter_patch_translucent, EXCLUDE_TRANSLUCENT);
}
#include "preferences.h"
-void Patch_constructPreferences( PreferencesPage& page ){
- page.appendEntry( "Patch Subdivide Threshold", g_PatchSubdivideThreshold );
+void Patch_constructPreferences(PreferencesPage &page)
+{
+ page.appendEntry("Patch Subdivide Threshold", g_PatchSubdivideThreshold);
}
-void Patch_constructPage( PreferenceGroup& group ){
- PreferencesPage page( group.createPage( "Patches", "Patch Display Preferences" ) );
- Patch_constructPreferences( page );
+
+void Patch_constructPage(PreferenceGroup &group)
+{
+ PreferencesPage page(group.createPage("Patches", "Patch Display Preferences"));
+ Patch_constructPreferences(page);
}
-void Patch_registerPreferencesPage(){
- PreferencesDialog_addDisplayPage( FreeCaller1<PreferenceGroup&, Patch_constructPage>() );
+
+void Patch_registerPreferencesPage()
+{
+ PreferencesDialog_addDisplayPage(makeCallbackF(Patch_constructPage));
}
#include "preferencesystem.h"
-void PatchPreferences_construct(){
- GlobalPreferenceSystem().registerPreference( "Subdivisions", IntImportStringCaller( g_PatchSubdivideThreshold ), IntExportStringCaller( g_PatchSubdivideThreshold ) );
+void PatchPreferences_construct()
+{
+ GlobalPreferenceSystem().registerPreference("Subdivisions", make_property_string(g_PatchSubdivideThreshold));
}
#include "generic/callback.h"
-void Patch_registerCommands(){
- GlobalCommands_insert( "InvertCurveTextureX", FreeCaller<Patch_FlipTextureX>(), Accelerator( 'I', (GdkModifierType)( GDK_SHIFT_MASK | GDK_CONTROL_MASK ) ) );
- GlobalCommands_insert( "InvertCurveTextureY", FreeCaller<Patch_FlipTextureY>(), Accelerator( 'I', (GdkModifierType)GDK_SHIFT_MASK ) );
- GlobalCommands_insert( "NaturalizePatch", FreeCaller<Patch_NaturalTexture>(), Accelerator( 'N', (GdkModifierType)GDK_CONTROL_MASK ) );
- GlobalCommands_insert( "PatchCylinder", FreeCaller<Patch_Cylinder>() );
- GlobalCommands_insert( "PatchDenseCylinder", FreeCaller<Patch_DenseCylinder>() );
- GlobalCommands_insert( "PatchVeryDenseCylinder", FreeCaller<Patch_VeryDenseCylinder>() );
- GlobalCommands_insert( "PatchSquareCylinder", FreeCaller<Patch_SquareCylinder>() );
- GlobalCommands_insert( "PatchXactCylinder", FreeCaller<Patch_XactCylinder>() );
- GlobalCommands_insert( "PatchXactSphere", FreeCaller<Patch_XactSphere>() );
- GlobalCommands_insert( "PatchXactCone", FreeCaller<Patch_XactCone>() );
- GlobalCommands_insert( "PatchEndCap", FreeCaller<Patch_Endcap>() );
- GlobalCommands_insert( "PatchBevel", FreeCaller<Patch_Bevel>() );
- GlobalCommands_insert( "PatchSquareBevel", FreeCaller<Patch_SquareBevel>() );
- GlobalCommands_insert( "PatchSquareEndcap", FreeCaller<Patch_SquareEndcap>() );
- GlobalCommands_insert( "PatchCone", FreeCaller<Patch_Cone>() );
- GlobalCommands_insert( "PatchSphere", FreeCaller<Patch_Sphere>() );
- GlobalCommands_insert( "SimplePatchMesh", FreeCaller<Patch_Plane>(), Accelerator( 'P', (GdkModifierType)GDK_SHIFT_MASK ) );
- GlobalCommands_insert( "PatchInsertInsertColumn", FreeCaller<Patch_InsertInsertColumn>(), Accelerator( GDK_KEY_KP_Add, (GdkModifierType)( GDK_SHIFT_MASK | GDK_CONTROL_MASK ) ) );
- GlobalCommands_insert( "PatchInsertAddColumn", FreeCaller<Patch_InsertAddColumn>() );
- GlobalCommands_insert( "PatchInsertInsertRow", FreeCaller<Patch_InsertInsertRow>(), Accelerator( GDK_KEY_KP_Add, (GdkModifierType)GDK_CONTROL_MASK ) );
- GlobalCommands_insert( "PatchInsertAddRow", FreeCaller<Patch_InsertAddRow>() );
- GlobalCommands_insert( "PatchDeleteFirstColumn", FreeCaller<Patch_DeleteFirstColumn>() );
- GlobalCommands_insert( "PatchDeleteLastColumn", FreeCaller<Patch_DeleteLastColumn>(), Accelerator( GDK_KEY_KP_Subtract, (GdkModifierType)( GDK_SHIFT_MASK | GDK_CONTROL_MASK ) ) );
- GlobalCommands_insert( "PatchDeleteFirstRow", FreeCaller<Patch_DeleteFirstRow>(), Accelerator( GDK_KEY_KP_Subtract, (GdkModifierType)GDK_CONTROL_MASK ) );
- GlobalCommands_insert( "PatchDeleteLastRow", FreeCaller<Patch_DeleteLastRow>() );
- GlobalCommands_insert( "InvertCurve", FreeCaller<Patch_Invert>(), Accelerator( 'I', (GdkModifierType)GDK_CONTROL_MASK ) );
- GlobalCommands_insert( "RedisperseRows", FreeCaller<Patch_RedisperseRows>(), Accelerator( 'E', (GdkModifierType)GDK_CONTROL_MASK ) );
- GlobalCommands_insert( "RedisperseCols", FreeCaller<Patch_RedisperseCols>(), Accelerator( 'E', (GdkModifierType)( GDK_SHIFT_MASK | GDK_CONTROL_MASK ) ) );
- GlobalCommands_insert( "SmoothRows", FreeCaller<Patch_SmoothRows>(), Accelerator( 'W', (GdkModifierType)GDK_CONTROL_MASK ) );
- GlobalCommands_insert( "SmoothCols", FreeCaller<Patch_SmoothCols>(), Accelerator( 'W', (GdkModifierType)( GDK_SHIFT_MASK | GDK_CONTROL_MASK ) ) );
- GlobalCommands_insert( "MatrixTranspose", FreeCaller<Patch_Transpose>(), Accelerator( 'M', (GdkModifierType)( GDK_SHIFT_MASK | GDK_CONTROL_MASK ) ) );
- GlobalCommands_insert( "CapCurrentCurve", FreeCaller<Patch_Cap>(), Accelerator( 'C', (GdkModifierType)GDK_SHIFT_MASK ) );
- GlobalCommands_insert( "CycleCapTexturePatch", FreeCaller<Patch_CycleProjection>(), Accelerator( 'N', (GdkModifierType)( GDK_SHIFT_MASK | GDK_CONTROL_MASK ) ) );
- GlobalCommands_insert( "MakeOverlayPatch", FreeCaller<Patch_OverlayOn>(), Accelerator( 'Y' ) );
- GlobalCommands_insert( "ClearPatchOverlays", FreeCaller<Patch_OverlayOff>(), Accelerator( 'L', (GdkModifierType)GDK_CONTROL_MASK ) );
-}
-
-void Patch_constructToolbar( ui::Toolbar toolbar ){
- toolbar_append_button( toolbar, "Put caps on the current patch (SHIFT + C)", "cap_curve.png", "CapCurrentCurve" );
-}
-
-void Patch_constructMenu( ui::Menu menu ){
- create_menu_item_with_mnemonic( menu, "Cylinder", "PatchCylinder" );
- {
- auto menu_in_menu = create_sub_menu_with_mnemonic( menu, "More Cylinders" );
- if ( g_Layout_enableDetachableMenus.m_value ) {
- menu_tearoff( menu_in_menu );
- }
- create_menu_item_with_mnemonic( menu_in_menu, "Dense Cylinder", "PatchDenseCylinder" );
- create_menu_item_with_mnemonic( menu_in_menu, "Very Dense Cylinder", "PatchVeryDenseCylinder" );
- create_menu_item_with_mnemonic( menu_in_menu, "Square Cylinder", "PatchSquareCylinder" );
- create_menu_item_with_mnemonic( menu_in_menu, "Exact Cylinder...", "PatchXactCylinder" );
- }
- menu_separator( menu );
- create_menu_item_with_mnemonic( menu, "End cap", "PatchEndCap" );
- create_menu_item_with_mnemonic( menu, "Bevel", "PatchBevel" );
- {
- auto menu_in_menu = create_sub_menu_with_mnemonic( menu, "More End caps, Bevels" );
- if ( g_Layout_enableDetachableMenus.m_value ) {
- menu_tearoff( menu_in_menu );
- }
- create_menu_item_with_mnemonic( menu_in_menu, "Square Endcap", "PatchSquareBevel" );
- create_menu_item_with_mnemonic( menu_in_menu, "Square Bevel", "PatchSquareEndcap" );
- }
- menu_separator( menu );
- create_menu_item_with_mnemonic( menu, "Cone", "PatchCone" );
- create_menu_item_with_mnemonic( menu, "Exact Cone...", "PatchXactCone" );
- menu_separator( menu );
- create_menu_item_with_mnemonic( menu, "Sphere", "PatchSphere" );
- create_menu_item_with_mnemonic( menu, "Exact Sphere...", "PatchXactSphere" );
- menu_separator( menu );
- create_menu_item_with_mnemonic( menu, "Simple Patch Mesh...", "SimplePatchMesh" );
- menu_separator( menu );
- {
- auto menu_in_menu = create_sub_menu_with_mnemonic( menu, "Insert" );
- if ( g_Layout_enableDetachableMenus.m_value ) {
- menu_tearoff( menu_in_menu );
- }
- create_menu_item_with_mnemonic( menu_in_menu, "Insert (2) Columns", "PatchInsertInsertColumn" );
- create_menu_item_with_mnemonic( menu_in_menu, "Add (2) Columns", "PatchInsertAddColumn" );
- menu_separator( menu_in_menu );
- create_menu_item_with_mnemonic( menu_in_menu, "Insert (2) Rows", "PatchInsertInsertRow" );
- create_menu_item_with_mnemonic( menu_in_menu, "Add (2) Rows", "PatchInsertAddRow" );
- }
- {
- auto menu_in_menu = create_sub_menu_with_mnemonic( menu, "Delete" );
- if ( g_Layout_enableDetachableMenus.m_value ) {
- menu_tearoff( menu_in_menu );
- }
- create_menu_item_with_mnemonic( menu_in_menu, "First (2) Columns", "PatchDeleteFirstColumn" );
- create_menu_item_with_mnemonic( menu_in_menu, "Last (2) Columns", "PatchDeleteLastColumn" );
- menu_separator( menu_in_menu );
- create_menu_item_with_mnemonic( menu_in_menu, "First (2) Rows", "PatchDeleteFirstRow" );
- create_menu_item_with_mnemonic( menu_in_menu, "Last (2) Rows", "PatchDeleteLastRow" );
- }
- menu_separator( menu );
- {
- auto menu_in_menu = create_sub_menu_with_mnemonic( menu, "Matrix" );
- if ( g_Layout_enableDetachableMenus.m_value ) {
- menu_tearoff( menu_in_menu );
- }
- create_menu_item_with_mnemonic( menu_in_menu, "Invert", "InvertCurve" );
- auto menu_3 = create_sub_menu_with_mnemonic( menu_in_menu, "Re-disperse" );
- if ( g_Layout_enableDetachableMenus.m_value ) {
- menu_tearoff( menu_3 );
- }
- create_menu_item_with_mnemonic( menu_3, "Rows", "RedisperseRows" );
- create_menu_item_with_mnemonic( menu_3, "Columns", "RedisperseCols" );
- auto menu_4 = create_sub_menu_with_mnemonic( menu_in_menu, "Smooth" );
- if ( g_Layout_enableDetachableMenus.m_value ) {
- menu_tearoff( menu_4 );
- }
- create_menu_item_with_mnemonic( menu_4, "Rows", "SmoothRows" );
- create_menu_item_with_mnemonic( menu_4, "Columns", "SmoothCols" );
- create_menu_item_with_mnemonic( menu_in_menu, "Transpose", "MatrixTranspose" );
- }
- menu_separator( menu );
- create_menu_item_with_mnemonic( menu, "Cap Selection", "CapCurrentCurve" );
- create_menu_item_with_mnemonic( menu, "Cycle Cap Texture", "CycleCapTexturePatch" );
- menu_separator( menu );
- {
- auto menu_in_menu = create_sub_menu_with_mnemonic( menu, "Overlay" );
- if ( g_Layout_enableDetachableMenus.m_value ) {
- menu_tearoff( menu_in_menu );
- }
- create_menu_item_with_mnemonic( menu_in_menu, "Set", "MakeOverlayPatch" );
- create_menu_item_with_mnemonic( menu_in_menu, "Clear", "ClearPatchOverlays" );
- }
+void Patch_registerCommands()
+{
+ GlobalCommands_insert("InvertCurveTextureX", makeCallbackF(Patch_FlipTextureX),
+ Accelerator('I', (GdkModifierType) (GDK_SHIFT_MASK | GDK_CONTROL_MASK)));
+ GlobalCommands_insert("InvertCurveTextureY", makeCallbackF(Patch_FlipTextureY),
+ Accelerator('I', (GdkModifierType) GDK_SHIFT_MASK));
+ GlobalCommands_insert("NaturalizePatch", makeCallbackF(Patch_NaturalTexture),
+ Accelerator('N', (GdkModifierType) GDK_CONTROL_MASK));
+ GlobalCommands_insert("PatchCylinder", makeCallbackF(Patch_Cylinder));
+ GlobalCommands_insert("PatchDenseCylinder", makeCallbackF(Patch_DenseCylinder));
+ GlobalCommands_insert("PatchVeryDenseCylinder", makeCallbackF(Patch_VeryDenseCylinder));
+ GlobalCommands_insert("PatchSquareCylinder", makeCallbackF(Patch_SquareCylinder));
+ GlobalCommands_insert("PatchXactCylinder", makeCallbackF(Patch_XactCylinder));
+ GlobalCommands_insert("PatchXactSphere", makeCallbackF(Patch_XactSphere));
+ GlobalCommands_insert("PatchXactCone", makeCallbackF(Patch_XactCone));
+ GlobalCommands_insert("PatchEndCap", makeCallbackF(Patch_Endcap));
+ GlobalCommands_insert("PatchBevel", makeCallbackF(Patch_Bevel));
+ GlobalCommands_insert("PatchSquareBevel", makeCallbackF(Patch_SquareBevel));
+ GlobalCommands_insert("PatchSquareEndcap", makeCallbackF(Patch_SquareEndcap));
+ GlobalCommands_insert("PatchCone", makeCallbackF(Patch_Cone));
+ GlobalCommands_insert("PatchSphere", makeCallbackF(Patch_Sphere));
+ GlobalCommands_insert("SimplePatchMesh", makeCallbackF(Patch_Plane),
+ Accelerator('P', (GdkModifierType) GDK_SHIFT_MASK));
+ GlobalCommands_insert("PatchInsertInsertColumn", makeCallbackF(Patch_InsertInsertColumn),
+ Accelerator(GDK_KEY_KP_Add, (GdkModifierType) (GDK_SHIFT_MASK | GDK_CONTROL_MASK)));
+ GlobalCommands_insert("PatchInsertAddColumn", makeCallbackF(Patch_InsertAddColumn));
+ GlobalCommands_insert("PatchInsertInsertRow", makeCallbackF(Patch_InsertInsertRow),
+ Accelerator(GDK_KEY_KP_Add, (GdkModifierType) GDK_CONTROL_MASK));
+ GlobalCommands_insert("PatchInsertAddRow", makeCallbackF(Patch_InsertAddRow));
+ GlobalCommands_insert("PatchDeleteFirstColumn", makeCallbackF(Patch_DeleteFirstColumn));
+ GlobalCommands_insert("PatchDeleteLastColumn", makeCallbackF(Patch_DeleteLastColumn),
+ Accelerator(GDK_KEY_KP_Subtract, (GdkModifierType) (GDK_SHIFT_MASK | GDK_CONTROL_MASK)));
+ GlobalCommands_insert("PatchDeleteFirstRow", makeCallbackF(Patch_DeleteFirstRow),
+ Accelerator(GDK_KEY_KP_Subtract, (GdkModifierType) GDK_CONTROL_MASK));
+ GlobalCommands_insert("PatchDeleteLastRow", makeCallbackF(Patch_DeleteLastRow));
+ GlobalCommands_insert("InvertCurve", makeCallbackF(Patch_Invert),
+ Accelerator('I', (GdkModifierType) GDK_CONTROL_MASK));
+ GlobalCommands_insert("RedisperseRows", makeCallbackF(Patch_RedisperseRows),
+ Accelerator('E', (GdkModifierType) GDK_CONTROL_MASK));
+ GlobalCommands_insert("RedisperseCols", makeCallbackF(Patch_RedisperseCols),
+ Accelerator('E', (GdkModifierType) (GDK_SHIFT_MASK | GDK_CONTROL_MASK)));
+ GlobalCommands_insert("SmoothRows", makeCallbackF(Patch_SmoothRows),
+ Accelerator('W', (GdkModifierType) GDK_CONTROL_MASK));
+ GlobalCommands_insert("SmoothCols", makeCallbackF(Patch_SmoothCols),
+ Accelerator('W', (GdkModifierType) (GDK_SHIFT_MASK | GDK_CONTROL_MASK)));
+ GlobalCommands_insert("MatrixTranspose", makeCallbackF(Patch_Transpose),
+ Accelerator('M', (GdkModifierType) (GDK_SHIFT_MASK | GDK_CONTROL_MASK)));
+ GlobalCommands_insert("CapCurrentCurve", makeCallbackF(Patch_Cap),
+ Accelerator('C', (GdkModifierType) GDK_SHIFT_MASK));
+ GlobalCommands_insert("CycleCapTexturePatch", makeCallbackF(Patch_CycleProjection),
+ Accelerator('N', (GdkModifierType) (GDK_SHIFT_MASK | GDK_CONTROL_MASK)));
+ GlobalCommands_insert("MakeOverlayPatch", makeCallbackF(Patch_OverlayOn), Accelerator('Y'));
+ GlobalCommands_insert("ClearPatchOverlays", makeCallbackF(Patch_OverlayOff),
+ Accelerator('L', (GdkModifierType) GDK_CONTROL_MASK));
+}
+
+void Patch_constructToolbar(ui::Toolbar toolbar)
+{
+ toolbar_append_button(toolbar, "Put caps on the current patch (SHIFT + C)", "cap_curve.png", "CapCurrentCurve");
+}
+
+void Patch_constructMenu(ui::Menu menu)
+{
+ create_menu_item_with_mnemonic(menu, "Cylinder", "PatchCylinder");
+ {
+ auto menu_in_menu = create_sub_menu_with_mnemonic(menu, "More Cylinders");
+ if (g_Layout_enableDetachableMenus.m_value) {
+ menu_tearoff(menu_in_menu);
+ }
+ create_menu_item_with_mnemonic(menu_in_menu, "Dense Cylinder", "PatchDenseCylinder");
+ create_menu_item_with_mnemonic(menu_in_menu, "Very Dense Cylinder", "PatchVeryDenseCylinder");
+ create_menu_item_with_mnemonic(menu_in_menu, "Square Cylinder", "PatchSquareCylinder");
+ create_menu_item_with_mnemonic(menu_in_menu, "Exact Cylinder...", "PatchXactCylinder");
+ }
+ menu_separator(menu);
+ create_menu_item_with_mnemonic(menu, "End cap", "PatchEndCap");
+ create_menu_item_with_mnemonic(menu, "Bevel", "PatchBevel");
+ {
+ auto menu_in_menu = create_sub_menu_with_mnemonic(menu, "More End caps, Bevels");
+ if (g_Layout_enableDetachableMenus.m_value) {
+ menu_tearoff(menu_in_menu);
+ }
+ create_menu_item_with_mnemonic(menu_in_menu, "Square Endcap", "PatchSquareBevel");
+ create_menu_item_with_mnemonic(menu_in_menu, "Square Bevel", "PatchSquareEndcap");
+ }
+ menu_separator(menu);
+ create_menu_item_with_mnemonic(menu, "Cone", "PatchCone");
+ create_menu_item_with_mnemonic(menu, "Exact Cone...", "PatchXactCone");
+ menu_separator(menu);
+ create_menu_item_with_mnemonic(menu, "Sphere", "PatchSphere");
+ create_menu_item_with_mnemonic(menu, "Exact Sphere...", "PatchXactSphere");
+ menu_separator(menu);
+ create_menu_item_with_mnemonic(menu, "Simple Patch Mesh...", "SimplePatchMesh");
+ menu_separator(menu);
+ {
+ auto menu_in_menu = create_sub_menu_with_mnemonic(menu, "Insert");
+ if (g_Layout_enableDetachableMenus.m_value) {
+ menu_tearoff(menu_in_menu);
+ }
+ create_menu_item_with_mnemonic(menu_in_menu, "Insert (2) Columns", "PatchInsertInsertColumn");
+ create_menu_item_with_mnemonic(menu_in_menu, "Add (2) Columns", "PatchInsertAddColumn");
+ menu_separator(menu_in_menu);
+ create_menu_item_with_mnemonic(menu_in_menu, "Insert (2) Rows", "PatchInsertInsertRow");
+ create_menu_item_with_mnemonic(menu_in_menu, "Add (2) Rows", "PatchInsertAddRow");
+ }
+ {
+ auto menu_in_menu = create_sub_menu_with_mnemonic(menu, "Delete");
+ if (g_Layout_enableDetachableMenus.m_value) {
+ menu_tearoff(menu_in_menu);
+ }
+ create_menu_item_with_mnemonic(menu_in_menu, "First (2) Columns", "PatchDeleteFirstColumn");
+ create_menu_item_with_mnemonic(menu_in_menu, "Last (2) Columns", "PatchDeleteLastColumn");
+ menu_separator(menu_in_menu);
+ create_menu_item_with_mnemonic(menu_in_menu, "First (2) Rows", "PatchDeleteFirstRow");
+ create_menu_item_with_mnemonic(menu_in_menu, "Last (2) Rows", "PatchDeleteLastRow");
+ }
+ menu_separator(menu);
+ {
+ auto menu_in_menu = create_sub_menu_with_mnemonic(menu, "Matrix");
+ if (g_Layout_enableDetachableMenus.m_value) {
+ menu_tearoff(menu_in_menu);
+ }
+ create_menu_item_with_mnemonic(menu_in_menu, "Invert", "InvertCurve");
+ auto menu_3 = create_sub_menu_with_mnemonic(menu_in_menu, "Re-disperse");
+ if (g_Layout_enableDetachableMenus.m_value) {
+ menu_tearoff(menu_3);
+ }
+ create_menu_item_with_mnemonic(menu_3, "Rows", "RedisperseRows");
+ create_menu_item_with_mnemonic(menu_3, "Columns", "RedisperseCols");
+ auto menu_4 = create_sub_menu_with_mnemonic(menu_in_menu, "Smooth");
+ if (g_Layout_enableDetachableMenus.m_value) {
+ menu_tearoff(menu_4);
+ }
+ create_menu_item_with_mnemonic(menu_4, "Rows", "SmoothRows");
+ create_menu_item_with_mnemonic(menu_4, "Columns", "SmoothCols");
+ create_menu_item_with_mnemonic(menu_in_menu, "Transpose", "MatrixTranspose");
+ }
+ menu_separator(menu);
+ create_menu_item_with_mnemonic(menu, "Cap Selection", "CapCurrentCurve");
+ create_menu_item_with_mnemonic(menu, "Cycle Cap Texture", "CycleCapTexturePatch");
+ menu_separator(menu);
+ {
+ auto menu_in_menu = create_sub_menu_with_mnemonic(menu, "Overlay");
+ if (g_Layout_enableDetachableMenus.m_value) {
+ menu_tearoff(menu_in_menu);
+ }
+ create_menu_item_with_mnemonic(menu_in_menu, "Set", "MakeOverlayPatch");
+ create_menu_item_with_mnemonic(menu_in_menu, "Clear", "ClearPatchOverlays");
+ }
}
#include "gtkutil/dialog.h"
#include "gtkutil/widget.h"
-void DoNewPatchDlg( EPatchPrefab prefab, int minrows, int mincols, int defrows, int defcols, int maxrows, int maxcols ){
- ModalDialog dialog;
- GtkComboBox* width;
- GtkComboBox* height;
-
- ui::Window window = MainFrame_getWindow().create_dialog_window("Patch density", G_CALLBACK(dialog_delete_callback ), &dialog );
-
- auto accel = ui::AccelGroup(ui::New);
- window.add_accel_group( accel );
-
- {
- auto hbox = create_dialog_hbox( 4, 4 );
- window.add(hbox);
- {
- GtkTable* table = create_dialog_table( 2, 2, 4, 4 );
- gtk_box_pack_start( GTK_BOX( hbox ), GTK_WIDGET( table ), TRUE, TRUE, 0 );
- {
- auto label = ui::Label( "Width:" );
- label.show();
- gtk_table_attach( table, GTK_WIDGET( label ), 0, 1, 0, 1,
- (GtkAttachOptions) ( GTK_FILL ),
- (GtkAttachOptions) ( 0 ), 0, 0 );
- gtk_misc_set_alignment( GTK_MISC( label ), 0, 0.5 );
- }
- {
- auto label = ui::Label( "Height:" );
- label.show();
- gtk_table_attach( table, GTK_WIDGET( label ), 0, 1, 1, 2,
- (GtkAttachOptions) ( GTK_FILL ),
- (GtkAttachOptions) ( 0 ), 0, 0 );
- gtk_misc_set_alignment( GTK_MISC( label ), 0, 0.5 );
- }
-
- {
- auto combo = ui::ComboBoxText(ui::New);
-#define D_ITEM( x ) if ( x >= mincols && ( !maxcols || x <= maxcols ) ) gtk_combo_box_text_append_text( combo, # x )
- D_ITEM( 3 );
- D_ITEM( 5 );
- D_ITEM( 7 );
- D_ITEM( 9 );
- D_ITEM( 11 );
- D_ITEM( 13 );
- D_ITEM( 15 );
- D_ITEM( 17 );
- D_ITEM( 19 );
- D_ITEM( 21 );
- D_ITEM( 23 );
- D_ITEM( 25 );
- D_ITEM( 27 );
- D_ITEM( 29 );
- D_ITEM( 31 ); // MAX_PATCH_SIZE is 32, so we should be able to do 31...
+void DoNewPatchDlg(EPatchPrefab prefab, int minrows, int mincols, int defrows, int defcols, int maxrows, int maxcols)
+{
+ ModalDialog dialog;
+
+ ui::Window window = MainFrame_getWindow().create_dialog_window("Patch density", G_CALLBACK(dialog_delete_callback),
+ &dialog);
+
+ auto accel = ui::AccelGroup(ui::New);
+ window.add_accel_group(accel);
+ auto width = ui::ComboBoxText(ui::New);
+ auto height = ui::ComboBoxText(ui::New);
+ {
+ auto hbox = create_dialog_hbox(4, 4);
+ window.add(hbox);
+ {
+ auto table = create_dialog_table(2, 2, 4, 4);
+ hbox.pack_start(table, TRUE, TRUE, 0);
+ {
+ auto label = ui::Label("Width:");
+ label.show();
+ table.attach(label, {0, 1, 0, 1}, {GTK_FILL, 0});
+ gtk_misc_set_alignment(GTK_MISC(label), 0, 0.5);
+ }
+ {
+ auto label = ui::Label("Height:");
+ label.show();
+ table.attach(label, {0, 1, 1, 2}, {GTK_FILL, 0});
+ gtk_misc_set_alignment(GTK_MISC(label), 0, 0.5);
+ }
+
+ {
+ auto combo = width;
+#define D_ITEM(x) if ( x >= mincols && ( !maxcols || x <= maxcols ) ) gtk_combo_box_text_append_text( combo, #x )
+ D_ITEM(3);
+ D_ITEM(5);
+ D_ITEM(7);
+ D_ITEM(9);
+ D_ITEM(11);
+ D_ITEM(13);
+ D_ITEM(15);
+ D_ITEM(17);
+ D_ITEM(19);
+ D_ITEM(21);
+ D_ITEM(23);
+ D_ITEM(25);
+ D_ITEM(27);
+ D_ITEM(29);
+ D_ITEM(31); // MAX_PATCH_SIZE is 32, so we should be able to do 31...
#undef D_ITEM
- combo.show();
- gtk_table_attach( table, GTK_WIDGET( combo ), 1, 2, 0, 1,
- (GtkAttachOptions) ( GTK_EXPAND | GTK_FILL ),
- (GtkAttachOptions) ( 0 ), 0, 0 );
-
- width = combo;
- }
- {
- auto combo = ui::ComboBoxText(ui::New);
-#define D_ITEM( x ) if ( x >= minrows && ( !maxrows || x <= maxrows ) ) gtk_combo_box_text_append_text( combo, # x )
- D_ITEM( 3 );
- D_ITEM( 5 );
- D_ITEM( 7 );
- D_ITEM( 9 );
- D_ITEM( 11 );
- D_ITEM( 13 );
- D_ITEM( 15 );
- D_ITEM( 17 );
- D_ITEM( 19 );
- D_ITEM( 21 );
- D_ITEM( 23 );
- D_ITEM( 25 );
- D_ITEM( 27 );
- D_ITEM( 29 );
- D_ITEM( 31 ); // MAX_PATCH_SIZE is 32, so we should be able to do 31...
+ combo.show();
+ table.attach(combo, {1, 2, 0, 1}, {GTK_EXPAND | GTK_FILL, 0});
+ }
+ {
+ auto combo = height;
+#define D_ITEM(x) if ( x >= minrows && ( !maxrows || x <= maxrows ) ) gtk_combo_box_text_append_text( combo, #x )
+ D_ITEM(3);
+ D_ITEM(5);
+ D_ITEM(7);
+ D_ITEM(9);
+ D_ITEM(11);
+ D_ITEM(13);
+ D_ITEM(15);
+ D_ITEM(17);
+ D_ITEM(19);
+ D_ITEM(21);
+ D_ITEM(23);
+ D_ITEM(25);
+ D_ITEM(27);
+ D_ITEM(29);
+ D_ITEM(31); // MAX_PATCH_SIZE is 32, so we should be able to do 31...
#undef D_ITEM
- combo.show();
- gtk_table_attach( table, GTK_WIDGET( combo ), 1, 2, 1, 2,
- (GtkAttachOptions) ( GTK_EXPAND | GTK_FILL ),
- (GtkAttachOptions) ( 0 ), 0, 0 );
-
- height = combo;
- }
- }
-
- {
- GtkVBox* vbox = create_dialog_vbox( 4 );
- gtk_box_pack_start( GTK_BOX( hbox ), GTK_WIDGET( vbox ), TRUE, TRUE, 0 );
- {
- auto button = create_dialog_button( "OK", G_CALLBACK( dialog_button_ok ), &dialog );
- gtk_box_pack_start( GTK_BOX( vbox ), GTK_WIDGET( button ), FALSE, FALSE, 0 );
- widget_make_default( button );
- gtk_widget_grab_focus( GTK_WIDGET( button ) );
- gtk_widget_add_accelerator( GTK_WIDGET( button ), "clicked", accel, GDK_KEY_Return, (GdkModifierType)0, (GtkAccelFlags)0 );
- }
- {
- GtkButton* button = create_dialog_button( "Cancel", G_CALLBACK( dialog_button_cancel ), &dialog );
- gtk_box_pack_start( GTK_BOX( vbox ), GTK_WIDGET( button ), FALSE, FALSE, 0 );
- gtk_widget_add_accelerator( GTK_WIDGET( button ), "clicked", accel, GDK_KEY_Escape, (GdkModifierType)0, (GtkAccelFlags)0 );
- }
- }
- }
-
- // Initialize dialog
- gtk_combo_box_set_active( width, ( defcols - mincols ) / 2 );
- gtk_combo_box_set_active( height, ( defrows - minrows ) / 2 );
-
- if ( modal_dialog_show( window, dialog ) == eIDOK ) {
- int w = gtk_combo_box_get_active( width ) * 2 + mincols;
- int h = gtk_combo_box_get_active( height ) * 2 + minrows;
-
- Scene_PatchConstructPrefab( GlobalSceneGraph(), PatchCreator_getBounds(), TextureBrowser_GetSelectedShader( GlobalTextureBrowser() ), prefab, GlobalXYWnd_getCurrentViewType(), w, h );
- }
-
- gtk_widget_destroy( GTK_WIDGET( window ) );
-}
-
-
-
-
-EMessageBoxReturn DoCapDlg( ECapDialog* type ){
- ModalDialog dialog;
- ModalDialogButton ok_button( dialog, eIDOK );
- ModalDialogButton cancel_button( dialog, eIDCANCEL );
- ui::Widget bevel{ui::null};
- ui::Widget ibevel{ui::null};
- ui::Widget endcap{ui::null};
- ui::Widget iendcap{ui::null};
- ui::Widget cylinder{ui::null};
-
- ui::Window window = MainFrame_getWindow().create_modal_dialog_window( "Cap", dialog );
-
- auto accel_group = ui::AccelGroup(ui::New);
- window.add_accel_group( accel_group );
-
- {
- auto hbox = create_dialog_hbox( 4, 4 );
- window.add(hbox);
-
- {
- // Gef: Added a vbox to contain the toggle buttons
- auto radio_vbox = create_dialog_vbox( 4 );
- hbox.add(radio_vbox);
-
- {
- auto table = ui::Table( 5, 2, FALSE );
- table.show();
- gtk_box_pack_start( GTK_BOX( radio_vbox ), GTK_WIDGET( table ), TRUE, TRUE, 0 );
- gtk_table_set_row_spacings( table, 5 );
- gtk_table_set_col_spacings( table, 5 );
-
- {
- auto image = new_local_image( "cap_bevel.png" );
- image.show();
- gtk_table_attach( table, GTK_WIDGET( image ), 0, 1, 0, 1,
- (GtkAttachOptions) ( GTK_FILL ),
- (GtkAttachOptions) ( 0 ), 0, 0 );
- }
- {
- auto image = new_local_image( "cap_endcap.png" );
- image.show();
- gtk_table_attach( table, GTK_WIDGET( image ), 0, 1, 1, 2,
- (GtkAttachOptions) ( GTK_FILL ),
- (GtkAttachOptions) ( 0 ), 0, 0 );
- }
- {
- auto image = new_local_image( "cap_ibevel.png" );
- image.show();
- gtk_table_attach( table, GTK_WIDGET( image ), 0, 1, 2, 3,
- (GtkAttachOptions) ( GTK_FILL ),
- (GtkAttachOptions) ( 0 ), 0, 0 );
- }
- {
- auto image = new_local_image( "cap_iendcap.png" );
- image.show();
- gtk_table_attach( table, GTK_WIDGET( image ), 0, 1, 3, 4,
- (GtkAttachOptions) ( GTK_FILL ),
- (GtkAttachOptions) ( 0 ), 0, 0 );
- }
- {
- auto image = new_local_image( "cap_cylinder.png" );
- image.show();
- gtk_table_attach( table, GTK_WIDGET( image ), 0, 1, 4, 5,
- (GtkAttachOptions) ( GTK_FILL ),
- (GtkAttachOptions) ( 0 ), 0, 0 );
- }
-
- GSList* group = 0;
- {
- ui::Widget button = ui::Widget(gtk_radio_button_new_with_label( group, "Bevel" ));
- button.show();
- gtk_table_attach( table, button, 1, 2, 0, 1,
- (GtkAttachOptions) ( GTK_FILL | GTK_EXPAND ),
- (GtkAttachOptions) ( 0 ), 0, 0 );
- group = gtk_radio_button_get_group( GTK_RADIO_BUTTON( button ) );
-
- bevel = button;
- }
- {
- ui::Widget button = ui::Widget(gtk_radio_button_new_with_label( group, "Endcap" ));
- button.show();
- gtk_table_attach( table, button, 1, 2, 1, 2,
- (GtkAttachOptions) ( GTK_FILL | GTK_EXPAND ),
- (GtkAttachOptions) ( 0 ), 0, 0 );
- group = gtk_radio_button_get_group( GTK_RADIO_BUTTON( button ) );
-
- endcap = button;
- }
- {
- ui::Widget button = ui::Widget(gtk_radio_button_new_with_label( group, "Inverted Bevel" ));
- button.show();
- gtk_table_attach( table, button, 1, 2, 2, 3,
- (GtkAttachOptions) ( GTK_FILL | GTK_EXPAND ),
- (GtkAttachOptions) ( 0 ), 0, 0 );
- group = gtk_radio_button_get_group( GTK_RADIO_BUTTON( button ) );
-
- ibevel = button;
- }
- {
- ui::Widget button = ui::Widget(gtk_radio_button_new_with_label( group, "Inverted Endcap" ));
- button.show();
- gtk_table_attach( table, button, 1, 2, 3, 4,
- (GtkAttachOptions) ( GTK_FILL | GTK_EXPAND ),
- (GtkAttachOptions) ( 0 ), 0, 0 );
- group = gtk_radio_button_get_group( GTK_RADIO_BUTTON( button ) );
-
- iendcap = button;
- }
- {
- ui::Widget button = ui::Widget(gtk_radio_button_new_with_label( group, "Cylinder" ));
- button.show();
- gtk_table_attach( table, button, 1, 2, 4, 5,
- (GtkAttachOptions) ( GTK_FILL | GTK_EXPAND ),
- (GtkAttachOptions) ( 0 ), 0, 0 );
- group = gtk_radio_button_get_group( GTK_RADIO_BUTTON( button ) );
-
- cylinder = button;
- }
- }
- }
-
- {
- GtkVBox* vbox = create_dialog_vbox( 4 );
- gtk_box_pack_start( GTK_BOX( hbox ), GTK_WIDGET( vbox ), FALSE, FALSE, 0 );
- {
- auto button = create_modal_dialog_button( "OK", ok_button );
- gtk_box_pack_start( GTK_BOX( vbox ), GTK_WIDGET( button ), FALSE, FALSE, 0 );
- widget_make_default( button );
- gtk_widget_add_accelerator( GTK_WIDGET( button ), "clicked", accel_group, GDK_KEY_Return, (GdkModifierType)0, GTK_ACCEL_VISIBLE );
- }
- {
- GtkButton* button = create_modal_dialog_button( "Cancel", cancel_button );
- gtk_box_pack_start( GTK_BOX( vbox ), GTK_WIDGET( button ), FALSE, FALSE, 0 );
- gtk_widget_add_accelerator( GTK_WIDGET( button ), "clicked", accel_group, GDK_KEY_Escape, (GdkModifierType)0, GTK_ACCEL_VISIBLE );
- }
- }
- }
-
- // Initialize dialog
- gtk_toggle_button_set_active( GTK_TOGGLE_BUTTON( bevel ), TRUE );
-
- EMessageBoxReturn ret = modal_dialog_show( window, dialog );
- if ( ret == eIDOK ) {
- if ( gtk_toggle_button_get_active( GTK_TOGGLE_BUTTON( bevel ) ) ) {
- *type = PATCHCAP_BEVEL;
- }
- else if ( gtk_toggle_button_get_active( GTK_TOGGLE_BUTTON( endcap ) ) ) {
- *type = PATCHCAP_ENDCAP;
- }
- else if ( gtk_toggle_button_get_active( GTK_TOGGLE_BUTTON( ibevel ) ) ) {
- *type = PATCHCAP_INVERTED_BEVEL;
- }
- else if ( gtk_toggle_button_get_active( GTK_TOGGLE_BUTTON( iendcap ) ) ) {
- *type = PATCHCAP_INVERTED_ENDCAP;
- }
- else if ( gtk_toggle_button_get_active( GTK_TOGGLE_BUTTON( cylinder ) ) ) {
- *type = PATCHCAP_CYLINDER;
- }
- }
-
- gtk_widget_destroy( GTK_WIDGET( window ) );
-
- return ret;
+ combo.show();
+ table.attach(combo, {1, 2, 1, 2}, {GTK_EXPAND | GTK_FILL, 0});
+ }
+ }
+
+ {
+ auto vbox = create_dialog_vbox(4);
+ hbox.pack_start(vbox, TRUE, TRUE, 0);
+ {
+ auto button = create_dialog_button("OK", G_CALLBACK(dialog_button_ok), &dialog);
+ vbox.pack_start(button, FALSE, FALSE, 0);
+ widget_make_default(button);
+ gtk_widget_grab_focus(button);
+ gtk_widget_add_accelerator(button, "clicked", accel, GDK_KEY_Return, (GdkModifierType) 0,
+ (GtkAccelFlags) 0);
+ }
+ {
+ auto button = create_dialog_button("Cancel", G_CALLBACK(dialog_button_cancel), &dialog);
+ vbox.pack_start(button, FALSE, FALSE, 0);
+ gtk_widget_add_accelerator(button, "clicked", accel, GDK_KEY_Escape, (GdkModifierType) 0,
+ (GtkAccelFlags) 0);
+ }
+ }
+ }
+
+ // Initialize dialog
+ gtk_combo_box_set_active(width, (defcols - mincols) / 2);
+ gtk_combo_box_set_active(height, (defrows - minrows) / 2);
+
+ if (modal_dialog_show(window, dialog) == eIDOK) {
+ int w = gtk_combo_box_get_active(width) * 2 + mincols;
+ int h = gtk_combo_box_get_active(height) * 2 + minrows;
+
+ Scene_PatchConstructPrefab(GlobalSceneGraph(), PatchCreator_getBounds(),
+ TextureBrowser_GetSelectedShader(GlobalTextureBrowser()), prefab,
+ GlobalXYWnd_getCurrentViewType(), w, h);
+ }
+
+ window.destroy();
+}
+
+
+EMessageBoxReturn DoCapDlg(ECapDialog *type)
+{
+ ModalDialog dialog;
+ ModalDialogButton ok_button(dialog, eIDOK);
+ ModalDialogButton cancel_button(dialog, eIDCANCEL);
+ ui::Widget bevel{ui::null};
+ ui::Widget ibevel{ui::null};
+ ui::Widget endcap{ui::null};
+ ui::Widget iendcap{ui::null};
+ ui::Widget cylinder{ui::null};
+
+ ui::Window window = MainFrame_getWindow().create_modal_dialog_window("Cap", dialog);
+
+ auto accel_group = ui::AccelGroup(ui::New);
+ window.add_accel_group(accel_group);
+
+ {
+ auto hbox = create_dialog_hbox(4, 4);
+ window.add(hbox);
+
+ {
+ // Gef: Added a vbox to contain the toggle buttons
+ auto radio_vbox = create_dialog_vbox(4);
+ hbox.add(radio_vbox);
+
+ {
+ auto table = ui::Table(5, 2, FALSE);
+ table.show();
+ radio_vbox.pack_start(table, TRUE, TRUE, 0);
+ gtk_table_set_row_spacings(table, 5);
+ gtk_table_set_col_spacings(table, 5);
+
+ {
+ auto image = new_local_image("cap_bevel.png");
+ image.show();
+ table.attach(image, {0, 1, 0, 1}, {GTK_FILL, 0});
+ }
+ {
+ auto image = new_local_image("cap_endcap.png");
+ image.show();
+ table.attach(image, {0, 1, 1, 2}, {GTK_FILL, 0});
+ }
+ {
+ auto image = new_local_image("cap_ibevel.png");
+ image.show();
+ table.attach(image, {0, 1, 2, 3}, {GTK_FILL, 0});
+ }
+ {
+ auto image = new_local_image("cap_iendcap.png");
+ image.show();
+ table.attach(image, {0, 1, 3, 4}, {GTK_FILL, 0});
+ }
+ {
+ auto image = new_local_image("cap_cylinder.png");
+ image.show();
+ table.attach(image, {0, 1, 4, 5}, {GTK_FILL, 0});
+ }
+
+ GSList *group = 0;
+ {
+ ui::Widget button = ui::Widget::from(gtk_radio_button_new_with_label(group, "Bevel"));
+ button.show();
+ table.attach(button, {1, 2, 0, 1}, {GTK_FILL | GTK_EXPAND, 0});
+ group = gtk_radio_button_get_group(GTK_RADIO_BUTTON(button));
+
+ bevel = button;
+ }
+ {
+ ui::Widget button = ui::Widget::from(gtk_radio_button_new_with_label(group, "Endcap"));
+ button.show();
+ table.attach(button, {1, 2, 1, 2}, {GTK_FILL | GTK_EXPAND, 0});
+ group = gtk_radio_button_get_group(GTK_RADIO_BUTTON(button));
+
+ endcap = button;
+ }
+ {
+ ui::Widget button = ui::Widget::from(gtk_radio_button_new_with_label(group, "Inverted Bevel"));
+ button.show();
+ table.attach(button, {1, 2, 2, 3}, {GTK_FILL | GTK_EXPAND, 0});
+ group = gtk_radio_button_get_group(GTK_RADIO_BUTTON(button));
+
+ ibevel = button;
+ }
+ {
+ ui::Widget button = ui::Widget::from(gtk_radio_button_new_with_label(group, "Inverted Endcap"));
+ button.show();
+ table.attach(button, {1, 2, 3, 4}, {GTK_FILL | GTK_EXPAND, 0});
+ group = gtk_radio_button_get_group(GTK_RADIO_BUTTON(button));
+
+ iendcap = button;
+ }
+ {
+ ui::Widget button = ui::Widget::from(gtk_radio_button_new_with_label(group, "Cylinder"));
+ button.show();
+ table.attach(button, {1, 2, 4, 5}, {GTK_FILL | GTK_EXPAND, 0});
+ group = gtk_radio_button_get_group(GTK_RADIO_BUTTON(button));
+
+ cylinder = button;
+ }
+ }
+ }
+
+ {
+ auto vbox = create_dialog_vbox(4);
+ hbox.pack_start(vbox, FALSE, FALSE, 0);
+ {
+ auto button = create_modal_dialog_button("OK", ok_button);
+ vbox.pack_start(button, FALSE, FALSE, 0);
+ widget_make_default(button);
+ gtk_widget_add_accelerator(button, "clicked", accel_group, GDK_KEY_Return, (GdkModifierType) 0,
+ GTK_ACCEL_VISIBLE);
+ }
+ {
+ auto button = create_modal_dialog_button("Cancel", cancel_button);
+ vbox.pack_start(button, FALSE, FALSE, 0);
+ gtk_widget_add_accelerator(button, "clicked", accel_group, GDK_KEY_Escape, (GdkModifierType) 0,
+ GTK_ACCEL_VISIBLE);
+ }
+ }
+ }
+
+ // Initialize dialog
+ gtk_toggle_button_set_active(GTK_TOGGLE_BUTTON(bevel), TRUE);
+
+ EMessageBoxReturn ret = modal_dialog_show(window, dialog);
+ if (ret == eIDOK) {
+ if (gtk_toggle_button_get_active(GTK_TOGGLE_BUTTON(bevel))) {
+ *type = PATCHCAP_BEVEL;
+ } else if (gtk_toggle_button_get_active(GTK_TOGGLE_BUTTON(endcap))) {
+ *type = PATCHCAP_ENDCAP;
+ } else if (gtk_toggle_button_get_active(GTK_TOGGLE_BUTTON(ibevel))) {
+ *type = PATCHCAP_INVERTED_BEVEL;
+ } else if (gtk_toggle_button_get_active(GTK_TOGGLE_BUTTON(iendcap))) {
+ *type = PATCHCAP_INVERTED_ENDCAP;
+ } else if (gtk_toggle_button_get_active(GTK_TOGGLE_BUTTON(cylinder))) {
+ *type = PATCHCAP_CYLINDER;
+ }
+ }
+
+ window.destroy();
+
+ return ret;
}