CGameDialog() :
m_sGameFile( "" ),
- m_bGamePrompt( true ),
+ m_bGamePrompt( false ),
m_bSkipGamePromptOnce( false ),
m_bForceLogConsole( false ){
}
ui::Widget m_notebook{ui::null};
virtual ~PrefsDlg(){
+ if (m_rc_path) {
g_string_free( m_rc_path, true );
+ }
+ if (m_inipath) {
g_string_free( m_inipath, true );
}
+}
/*!
path for global settings