prompt which game to load on startup
*/
bool m_bGamePrompt;
+/*!
+ when if m_bGamePrompt is true
+ do not prompt at startup which game to load this time, but prompt the next times
+ this is used to not uselessly prompt game after having restarted because user switched game
+ */
+bool m_bSkipGamePromptOnce;
/*!
log console to radiant.log
m_bForceLogConsole is an obscure forced latching situation
CGameDialog() :
m_sGameFile( "" ),
m_bGamePrompt( true ),
+ m_bSkipGamePromptOnce( false ),
m_bForceLogConsole( false ){
}
virtual ~CGameDialog();