]> de.git.xonotic.org Git - xonotic/netradiant.git/blobdiff - radiant/qgl-mac.c
uncrustify! now the code is only ugly on the *inside*
[xonotic/netradiant.git] / radiant / qgl-mac.c
index 105f21e3514a817db087c486bab1f2867d201e00..b89a816a1bd2f0c617b9dd81f570f341e74c1186 100644 (file)
@@ -1,23 +1,23 @@
 /*
-Copyright (C) 1999-2007 id Software, Inc. and contributors.
-For a list of contributors, see the accompanying CONTRIBUTORS file.
+   Copyright (C) 1999-2007 id Software, Inc. and contributors.
+   For a list of contributors, see the accompanying CONTRIBUTORS file.
 
-This file is part of GtkRadiant.
+   This file is part of GtkRadiant.
 
-GtkRadiant is free software; you can redistribute it and/or modify
-it under the terms of the GNU General Public License as published by
-the Free Software Foundation; either version 2 of the License, or
-(at your option) any later version.
+   GtkRadiant is free software; you can redistribute it and/or modify
+   it under the terms of the GNU General Public License as published by
+   the Free Software Foundation; either version 2 of the License, or
+   (at your option) any later version.
 
-GtkRadiant is distributed in the hope that it will be useful,
-but WITHOUT ANY WARRANTY; without even the implied warranty of
-MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
-GNU General Public License for more details.
+   GtkRadiant is distributed in the hope that it will be useful,
+   but WITHOUT ANY WARRANTY; without even the implied warranty of
+   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
+   GNU General Public License for more details.
 
-You should have received a copy of the GNU General Public License
-along with GtkRadiant; if not, write to the Free Software
-Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA  02110-1301  USA
-*/
+   You should have received a copy of the GNU General Public License
+   along with GtkRadiant; if not, write to the Free Software
+   Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA  02110-1301  USA
+ */
 
 /*
 ** QGL_WIN.C
@@ -32,7 +32,7 @@ Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA  02110-1301  USA
 #include <stdio.h>
 #include <float.h>
 #include <string.h>
-#if defined (__linux__) || defined (__APPLE__)
+#if defined ( __linux__ ) || defined ( __APPLE__ )
 //#include <dlfcn.h>
 #endif
 #ifdef _WIN32
@@ -40,927 +40,925 @@ Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA  02110-1301  USA
 #endif
 #include "qgl.h"
 #include <GL/glu.h>
-void Sys_Printf(const char *format, ...);
+void Sys_Printf( const char *format, ... );
 
 #ifdef _WIN32
 HMODULE g_hGLDLL = NULL;
 
 #pragma warning (disable : 4113 4133 4047 4018 )
 
-int   ( WINAPI * qwglChoosePixelFormat )(HDC, CONST PIXELFORMATDESCRIPTOR *);
-int   ( WINAPI * qwglDescribePixelFormat) (HDC, int, UINT, LPPIXELFORMATDESCRIPTOR);
-int   ( WINAPI * qwglGetPixelFormat)(HDC);
-BOOL  ( WINAPI * qwglSetPixelFormat)(HDC, int, CONST PIXELFORMATDESCRIPTOR *);
-BOOL  ( WINAPI * qwglSwapBuffers)(HDC);
-
-BOOL  ( WINAPI * qwglCopyContext)(HGLRC, HGLRC, UINT);
-HGLRC ( WINAPI * qwglCreateContext)(HDC);
-HGLRC ( WINAPI * qwglCreateLayerContext)(HDC, int);
-BOOL  ( WINAPI * qwglDeleteContext)(HGLRC);
-HGLRC ( WINAPI * qwglGetCurrentContext)(VOID);
-HDC   ( WINAPI * qwglGetCurrentDC)(VOID);
-PROC  ( WINAPI * qwglGetProcAddress)(LPCSTR);
-BOOL  ( WINAPI * qwglMakeCurrent)(HDC, HGLRC);
-BOOL  ( WINAPI * qwglShareLists)(HGLRC, HGLRC);
-BOOL  ( WINAPI * qwglUseFontBitmaps)(HDC, DWORD, DWORD, DWORD);
-
-BOOL  ( WINAPI * qwglUseFontOutlines)(HDC, DWORD, DWORD, DWORD, FLOAT,
-                                     FLOAT, int, LPGLYPHMETRICSFLOAT);
-
-BOOL ( WINAPI * qwglDescribeLayerPlane)(HDC, int, int, UINT, LPLAYERPLANEDESCRIPTOR);
-int  ( WINAPI * qwglSetLayerPaletteEntries)(HDC, int, int, int, CONST COLORREF *);
-int  ( WINAPI * qwglGetLayerPaletteEntries)(HDC, int, int, int, COLORREF *);
-BOOL ( WINAPI * qwglRealizeLayerPalette)(HDC, int, BOOL);
-BOOL ( WINAPI * qwglSwapLayerBuffers)(HDC, UINT);
-
-BOOL ( WINAPI * qwglGetDeviceGammaRampEXT)( unsigned char *, unsigned char *, unsigned char * );
-BOOL ( WINAPI * qwglSetDeviceGammaRampEXT)( const unsigned char *, const unsigned char *,
-                                           const unsigned char * );
-BOOL ( WINAPI * qwglSwapIntervalEXT)( int interval );
+int ( WINAPI * qwglChoosePixelFormat )( HDC, CONST PIXELFORMATDESCRIPTOR * );
+int ( WINAPI * qwglDescribePixelFormat )( HDC, int, UINT, LPPIXELFORMATDESCRIPTOR );
+int ( WINAPI * qwglGetPixelFormat )( HDC );
+BOOL ( WINAPI * qwglSetPixelFormat )( HDC, int, CONST PIXELFORMATDESCRIPTOR * );
+BOOL ( WINAPI * qwglSwapBuffers )( HDC );
+
+BOOL ( WINAPI * qwglCopyContext )( HGLRC, HGLRC, UINT );
+HGLRC ( WINAPI * qwglCreateContext )( HDC );
+HGLRC ( WINAPI * qwglCreateLayerContext )( HDC, int );
+BOOL ( WINAPI * qwglDeleteContext )( HGLRC );
+HGLRC ( WINAPI * qwglGetCurrentContext )( VOID );
+HDC ( WINAPI * qwglGetCurrentDC )( VOID );
+PROC ( WINAPI * qwglGetProcAddress )( LPCSTR );
+BOOL ( WINAPI * qwglMakeCurrent )( HDC, HGLRC );
+BOOL ( WINAPI * qwglShareLists )( HGLRC, HGLRC );
+BOOL ( WINAPI * qwglUseFontBitmaps )( HDC, DWORD, DWORD, DWORD );
+
+BOOL ( WINAPI * qwglUseFontOutlines )( HDC, DWORD, DWORD, DWORD, FLOAT,
+                                                                          FLOAT, int, LPGLYPHMETRICSFLOAT );
+
+BOOL ( WINAPI * qwglDescribeLayerPlane )( HDC, int, int, UINT, LPLAYERPLANEDESCRIPTOR );
+int ( WINAPI * qwglSetLayerPaletteEntries )( HDC, int, int, int, CONST COLORREF * );
+int ( WINAPI * qwglGetLayerPaletteEntries )( HDC, int, int, int, COLORREF * );
+BOOL ( WINAPI * qwglRealizeLayerPalette )( HDC, int, BOOL );
+BOOL ( WINAPI * qwglSwapLayerBuffers )( HDC, UINT );
+
+BOOL ( WINAPI * qwglGetDeviceGammaRampEXT )( unsigned char *, unsigned char *, unsigned char * );
+BOOL ( WINAPI * qwglSetDeviceGammaRampEXT )( const unsigned char *, const unsigned char *,
+                                                                                        const unsigned char * );
+BOOL ( WINAPI * qwglSwapIntervalEXT )( int interval );
 
 #else
 #define WINAPI
 #endif
 
-#if defined (__linux__) || defined (__APPLE__)
+#if defined ( __linux__ ) || defined ( __APPLE__ )
 void* g_hGLDLL;
 
-XVisualInfo* (*qglXChooseVisual)(Display *dpy, int screen, int *attribList);
-GLXContext   (*qglXCreateContext)(Display *dpy, XVisualInfo *vis, GLXContext shareList, Bool direct);
-void         (*qglXDestroyContext)(Display *dpy, GLXContext ctx);
-Bool         (*qglXMakeCurrent)(Display *dpy, GLXDrawable drawable, GLXContext ctx);
-void         (*qglXCopyContext)(Display *dpy, GLXContext src, GLXContext dst, GLuint mask);
-void         (*qglXSwapBuffers)( Display *dpy, GLXDrawable drawable );
-GLXPixmap    (*qglXCreateGLXPixmap)( Display *dpy, XVisualInfo *visual, Pixmap pixmap );
-void         (*qglXDestroyGLXPixmap)( Display *dpy, GLXPixmap pixmap );
-Bool         (*qglXQueryExtension)( Display *dpy, int *errorb, int *event );
-Bool         (*qglXQueryVersion)( Display *dpy, int *maj, int *min );
-Bool         (*qglXIsDirect)( Display *dpy, GLXContext ctx );
-int          (*qglXGetConfig)( Display *dpy, XVisualInfo *visual, int attrib, int *value );
-GLXContext   (*qglXGetCurrentContext)( void );
-GLXDrawable  (*qglXGetCurrentDrawable)( void );
-void         (*qglXWaitGL)( void );
-void         (*qglXWaitX)( void );
-void         (*qglXUseXFont)( Font font, int first, int count, int list );
-void*        (*qglXGetProcAddressARB) (const GLubyte *procName);
+XVisualInfo* ( *qglXChooseVisual )( Display * dpy, int screen, int *attribList );
+GLXContext ( *qglXCreateContext )( Display *dpy, XVisualInfo *vis, GLXContext shareList, Bool direct );
+void ( *qglXDestroyContext )( Display *dpy, GLXContext ctx );
+Bool ( *qglXMakeCurrent )( Display *dpy, GLXDrawable drawable, GLXContext ctx );
+void ( *qglXCopyContext )( Display *dpy, GLXContext src, GLXContext dst, GLuint mask );
+void ( *qglXSwapBuffers )( Display *dpy, GLXDrawable drawable );
+GLXPixmap ( *qglXCreateGLXPixmap )( Display *dpy, XVisualInfo *visual, Pixmap pixmap );
+void ( *qglXDestroyGLXPixmap )( Display *dpy, GLXPixmap pixmap );
+Bool ( *qglXQueryExtension )( Display *dpy, int *errorb, int *event );
+Bool ( *qglXQueryVersion )( Display *dpy, int *maj, int *min );
+Bool ( *qglXIsDirect )( Display *dpy, GLXContext ctx );
+int ( *qglXGetConfig )( Display *dpy, XVisualInfo *visual, int attrib, int *value );
+GLXContext ( *qglXGetCurrentContext )( void );
+GLXDrawable ( *qglXGetCurrentDrawable )( void );
+void ( *qglXWaitGL )( void );
+void ( *qglXWaitX )( void );
+void ( *qglXUseXFont )( Font font, int first, int count, int list );
+void*        ( *qglXGetProcAddressARB )( const GLubyte * procName );
 #endif
 
-void ( APIENTRY * qglAccum )(GLenum op, GLfloat value);
-void ( APIENTRY * qglAlphaFunc )(GLenum func, GLclampf ref);
-GLboolean ( APIENTRY * qglAreTexturesResident )(GLsizei n, const GLuint *textures, GLboolean *residences);
-void ( APIENTRY * qglArrayElement )(GLint i);
-void ( APIENTRY * qglBegin )(GLenum mode);
-void ( APIENTRY * qglBindTexture )(GLenum target, GLuint texture);
-void ( APIENTRY * qglBitmap )(GLsizei width, GLsizei height, GLfloat xorig, GLfloat yorig, GLfloat xmove, GLfloat ymove, const GLubyte *bitmap);
-void ( APIENTRY * qglBlendFunc )(GLenum sfactor, GLenum dfactor);
-void ( APIENTRY * qglCallList )(GLuint list);
-void ( APIENTRY * qglCallLists )(GLsizei n, GLenum type, const GLvoid *lists);
-void ( APIENTRY * qglClear )(GLbitfield mask);
-void ( APIENTRY * qglClearAccum )(GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha);
-void ( APIENTRY * qglClearColor )(GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha);
-void ( APIENTRY * qglClearDepth )(GLclampd depth);
-void ( APIENTRY * qglClearIndex )(GLfloat c);
-void ( APIENTRY * qglClearStencil )(GLint s);
-void ( APIENTRY * qglClipPlane )(GLenum plane, const GLdouble *equation);
-void ( APIENTRY * qglColor3b )(GLbyte red, GLbyte green, GLbyte blue);
-void ( APIENTRY * qglColor3bv )(const GLbyte *v);
-void ( APIENTRY * qglColor3d )(GLdouble red, GLdouble green, GLdouble blue);
-void ( APIENTRY * qglColor3dv )(const GLdouble *v);
-void ( APIENTRY * qglColor3f )(GLfloat red, GLfloat green, GLfloat blue);
-void ( APIENTRY * qglColor3fv )(const GLfloat *v);
-void ( APIENTRY * qglColor3i )(GLint red, GLint green, GLint blue);
-void ( APIENTRY * qglColor3iv )(const GLint *v);
-void ( APIENTRY * qglColor3s )(GLshort red, GLshort green, GLshort blue);
-void ( APIENTRY * qglColor3sv )(const GLshort *v);
-void ( APIENTRY * qglColor3ub )(GLubyte red, GLubyte green, GLubyte blue);
-void ( APIENTRY * qglColor3ubv )(const GLubyte *v);
-void ( APIENTRY * qglColor3ui )(GLuint red, GLuint green, GLuint blue);
-void ( APIENTRY * qglColor3uiv )(const GLuint *v);
-void ( APIENTRY * qglColor3us )(GLushort red, GLushort green, GLushort blue);
-void ( APIENTRY * qglColor3usv )(const GLushort *v);
-void ( APIENTRY * qglColor4b )(GLbyte red, GLbyte green, GLbyte blue, GLbyte alpha);
-void ( APIENTRY * qglColor4bv )(const GLbyte *v);
-void ( APIENTRY * qglColor4d )(GLdouble red, GLdouble green, GLdouble blue, GLdouble alpha);
-void ( APIENTRY * qglColor4dv )(const GLdouble *v);
-void ( APIENTRY * qglColor4f )(GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha);
-void ( APIENTRY * qglColor4fv )(const GLfloat *v);
-void ( APIENTRY * qglColor4i )(GLint red, GLint green, GLint blue, GLint alpha);
-void ( APIENTRY * qglColor4iv )(const GLint *v);
-void ( APIENTRY * qglColor4s )(GLshort red, GLshort green, GLshort blue, GLshort alpha);
-void ( APIENTRY * qglColor4sv )(const GLshort *v);
-void ( APIENTRY * qglColor4ub )(GLubyte red, GLubyte green, GLubyte blue, GLubyte alpha);
-void ( APIENTRY * qglColor4ubv )(const GLubyte *v);
-void ( APIENTRY * qglColor4ui )(GLuint red, GLuint green, GLuint blue, GLuint alpha);
-void ( APIENTRY * qglColor4uiv )(const GLuint *v);
-void ( APIENTRY * qglColor4us )(GLushort red, GLushort green, GLushort blue, GLushort alpha);
-void ( APIENTRY * qglColor4usv )(const GLushort *v);
-void ( APIENTRY * qglColorMask )(GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha);
-void ( APIENTRY * qglColorMaterial )(GLenum face, GLenum mode);
-void ( APIENTRY * qglColorPointer )(GLint size, GLenum type, GLsizei stride, const GLvoid *pointer);
-void ( APIENTRY * qglCopyPixels )(GLint x, GLint y, GLsizei width, GLsizei height, GLenum type);
-void ( APIENTRY * qglCopyTexImage1D )(GLenum target, GLint level, GLenum internalFormat, GLint x, GLint y, GLsizei width, GLint border);
-void ( APIENTRY * qglCopyTexImage2D )(GLenum target, GLint level, GLenum internalFormat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border);
-void ( APIENTRY * qglCopyTexSubImage1D )(GLenum target, GLint level, GLint xoffset, GLint x, GLint y, GLsizei width);
-void ( APIENTRY * qglCopyTexSubImage2D )(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height);
-void ( APIENTRY * qglCullFace )(GLenum mode);
-void ( APIENTRY * qglDeleteLists )(GLuint list, GLsizei range);
-void ( APIENTRY * qglDeleteTextures )(GLsizei n, const GLuint *textures);
-void ( APIENTRY * qglDepthFunc )(GLenum func);
-void ( APIENTRY * qglDepthMask )(GLboolean flag);
-void ( APIENTRY * qglDepthRange )(GLclampd zNear, GLclampd zFar);
-void ( APIENTRY * qglDisable )(GLenum cap);
-void ( APIENTRY * qglDisableClientState )(GLenum array);
-void ( APIENTRY * qglDrawArrays )(GLenum mode, GLint first, GLsizei count);
-void ( APIENTRY * qglDrawBuffer )(GLenum mode);
-void ( APIENTRY * qglDrawElements )(GLenum mode, GLsizei count, GLenum type, const GLvoid *indices);
-void ( APIENTRY * qglDrawPixels )(GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *pixels);
-void ( APIENTRY * qglEdgeFlag )(GLboolean flag);
-void ( APIENTRY * qglEdgeFlagPointer )(GLsizei stride, const GLvoid *pointer);
-void ( APIENTRY * qglEdgeFlagv )(const GLboolean *flag);
-void ( APIENTRY * qglEnable )(GLenum cap);
-void ( APIENTRY * qglEnableClientState )(GLenum array);
-void ( APIENTRY * qglEnd )(void);
-void ( APIENTRY * qglEndList )(void);
-void ( APIENTRY * qglEvalCoord1d )(GLdouble u);
-void ( APIENTRY * qglEvalCoord1dv )(const GLdouble *u);
-void ( APIENTRY * qglEvalCoord1f )(GLfloat u);
-void ( APIENTRY * qglEvalCoord1fv )(const GLfloat *u);
-void ( APIENTRY * qglEvalCoord2d )(GLdouble u, GLdouble v);
-void ( APIENTRY * qglEvalCoord2dv )(const GLdouble *u);
-void ( APIENTRY * qglEvalCoord2f )(GLfloat u, GLfloat v);
-void ( APIENTRY * qglEvalCoord2fv )(const GLfloat *u);
-void ( APIENTRY * qglEvalMesh1 )(GLenum mode, GLint i1, GLint i2);
-void ( APIENTRY * qglEvalMesh2 )(GLenum mode, GLint i1, GLint i2, GLint j1, GLint j2);
-void ( APIENTRY * qglEvalPoint1 )(GLint i);
-void ( APIENTRY * qglEvalPoint2 )(GLint i, GLint j);
-void ( APIENTRY * qglFeedbackBuffer )(GLsizei size, GLenum type, GLfloat *buffer);
-void ( APIENTRY * qglFinish )(void);
-void ( APIENTRY * qglFlush )(void);
-void ( APIENTRY * qglFogf )(GLenum pname, GLfloat param);
-void ( APIENTRY * qglFogfv )(GLenum pname, const GLfloat *params);
-void ( APIENTRY * qglFogi )(GLenum pname, GLint param);
-void ( APIENTRY * qglFogiv )(GLenum pname, const GLint *params);
-void ( APIENTRY * qglFrontFace )(GLenum mode);
-void ( APIENTRY * qglFrustum )(GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLdouble zNear, GLdouble zFar);
-GLuint ( APIENTRY * qglGenLists )(GLsizei range);
-void ( APIENTRY * qglGenTextures )(GLsizei n, GLuint *textures);
-void ( APIENTRY * qglGetBooleanv )(GLenum pname, GLboolean *params);
-void ( APIENTRY * qglGetClipPlane )(GLenum plane, GLdouble *equation);
-void ( APIENTRY * qglGetDoublev )(GLenum pname, GLdouble *params);
-GLenum ( APIENTRY * qglGetError )(void);
-void ( APIENTRY * qglGetFloatv )(GLenum pname, GLfloat *params);
-void ( APIENTRY * qglGetIntegerv )(GLenum pname, GLint *params);
-void ( APIENTRY * qglGetLightfv )(GLenum light, GLenum pname, GLfloat *params);
-void ( APIENTRY * qglGetLightiv )(GLenum light, GLenum pname, GLint *params);
-void ( APIENTRY * qglGetMapdv )(GLenum target, GLenum query, GLdouble *v);
-void ( APIENTRY * qglGetMapfv )(GLenum target, GLenum query, GLfloat *v);
-void ( APIENTRY * qglGetMapiv )(GLenum target, GLenum query, GLint *v);
-void ( APIENTRY * qglGetMaterialfv )(GLenum face, GLenum pname, GLfloat *params);
-void ( APIENTRY * qglGetMaterialiv )(GLenum face, GLenum pname, GLint *params);
-void ( APIENTRY * qglGetPixelMapfv )(GLenum map, GLfloat *values);
-void ( APIENTRY * qglGetPixelMapuiv )(GLenum map, GLuint *values);
-void ( APIENTRY * qglGetPixelMapusv )(GLenum map, GLushort *values);
-void ( APIENTRY * qglGetPointerv )(GLenum pname, GLvoid* *params);
-void ( APIENTRY * qglGetPolygonStipple )(GLubyte *mask);
+void ( APIENTRY * qglAccum )( GLenum op, GLfloat value );
+void ( APIENTRY * qglAlphaFunc )( GLenum func, GLclampf ref );
+GLboolean ( APIENTRY * qglAreTexturesResident )( GLsizei n, const GLuint *textures, GLboolean *residences );
+void ( APIENTRY * qglArrayElement )( GLint i );
+void ( APIENTRY * qglBegin )( GLenum mode );
+void ( APIENTRY * qglBindTexture )( GLenum target, GLuint texture );
+void ( APIENTRY * qglBitmap )( GLsizei width, GLsizei height, GLfloat xorig, GLfloat yorig, GLfloat xmove, GLfloat ymove, const GLubyte *bitmap );
+void ( APIENTRY * qglBlendFunc )( GLenum sfactor, GLenum dfactor );
+void ( APIENTRY * qglCallList )( GLuint list );
+void ( APIENTRY * qglCallLists )( GLsizei n, GLenum type, const GLvoid *lists );
+void ( APIENTRY * qglClear )( GLbitfield mask );
+void ( APIENTRY * qglClearAccum )( GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha );
+void ( APIENTRY * qglClearColor )( GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha );
+void ( APIENTRY * qglClearDepth )( GLclampd depth );
+void ( APIENTRY * qglClearIndex )( GLfloat c );
+void ( APIENTRY * qglClearStencil )( GLint s );
+void ( APIENTRY * qglClipPlane )( GLenum plane, const GLdouble *equation );
+void ( APIENTRY * qglColor3b )( GLbyte red, GLbyte green, GLbyte blue );
+void ( APIENTRY * qglColor3bv )( const GLbyte *v );
+void ( APIENTRY * qglColor3d )( GLdouble red, GLdouble green, GLdouble blue );
+void ( APIENTRY * qglColor3dv )( const GLdouble *v );
+void ( APIENTRY * qglColor3f )( GLfloat red, GLfloat green, GLfloat blue );
+void ( APIENTRY * qglColor3fv )( const GLfloat *v );
+void ( APIENTRY * qglColor3i )( GLint red, GLint green, GLint blue );
+void ( APIENTRY * qglColor3iv )( const GLint *v );
+void ( APIENTRY * qglColor3s )( GLshort red, GLshort green, GLshort blue );
+void ( APIENTRY * qglColor3sv )( const GLshort *v );
+void ( APIENTRY * qglColor3ub )( GLubyte red, GLubyte green, GLubyte blue );
+void ( APIENTRY * qglColor3ubv )( const GLubyte *v );
+void ( APIENTRY * qglColor3ui )( GLuint red, GLuint green, GLuint blue );
+void ( APIENTRY * qglColor3uiv )( const GLuint *v );
+void ( APIENTRY * qglColor3us )( GLushort red, GLushort green, GLushort blue );
+void ( APIENTRY * qglColor3usv )( const GLushort *v );
+void ( APIENTRY * qglColor4b )( GLbyte red, GLbyte green, GLbyte blue, GLbyte alpha );
+void ( APIENTRY * qglColor4bv )( const GLbyte *v );
+void ( APIENTRY * qglColor4d )( GLdouble red, GLdouble green, GLdouble blue, GLdouble alpha );
+void ( APIENTRY * qglColor4dv )( const GLdouble *v );
+void ( APIENTRY * qglColor4f )( GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha );
+void ( APIENTRY * qglColor4fv )( const GLfloat *v );
+void ( APIENTRY * qglColor4i )( GLint red, GLint green, GLint blue, GLint alpha );
+void ( APIENTRY * qglColor4iv )( const GLint *v );
+void ( APIENTRY * qglColor4s )( GLshort red, GLshort green, GLshort blue, GLshort alpha );
+void ( APIENTRY * qglColor4sv )( const GLshort *v );
+void ( APIENTRY * qglColor4ub )( GLubyte red, GLubyte green, GLubyte blue, GLubyte alpha );
+void ( APIENTRY * qglColor4ubv )( const GLubyte *v );
+void ( APIENTRY * qglColor4ui )( GLuint red, GLuint green, GLuint blue, GLuint alpha );
+void ( APIENTRY * qglColor4uiv )( const GLuint *v );
+void ( APIENTRY * qglColor4us )( GLushort red, GLushort green, GLushort blue, GLushort alpha );
+void ( APIENTRY * qglColor4usv )( const GLushort *v );
+void ( APIENTRY * qglColorMask )( GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha );
+void ( APIENTRY * qglColorMaterial )( GLenum face, GLenum mode );
+void ( APIENTRY * qglColorPointer )( GLint size, GLenum type, GLsizei stride, const GLvoid *pointer );
+void ( APIENTRY * qglCopyPixels )( GLint x, GLint y, GLsizei width, GLsizei height, GLenum type );
+void ( APIENTRY * qglCopyTexImage1D )( GLenum target, GLint level, GLenum internalFormat, GLint x, GLint y, GLsizei width, GLint border );
+void ( APIENTRY * qglCopyTexImage2D )( GLenum target, GLint level, GLenum internalFormat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border );
+void ( APIENTRY * qglCopyTexSubImage1D )( GLenum target, GLint level, GLint xoffset, GLint x, GLint y, GLsizei width );
+void ( APIENTRY * qglCopyTexSubImage2D )( GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height );
+void ( APIENTRY * qglCullFace )( GLenum mode );
+void ( APIENTRY * qglDeleteLists )( GLuint list, GLsizei range );
+void ( APIENTRY * qglDeleteTextures )( GLsizei n, const GLuint *textures );
+void ( APIENTRY * qglDepthFunc )( GLenum func );
+void ( APIENTRY * qglDepthMask )( GLboolean flag );
+void ( APIENTRY * qglDepthRange )( GLclampd zNear, GLclampd zFar );
+void ( APIENTRY * qglDisable )( GLenum cap );
+void ( APIENTRY * qglDisableClientState )( GLenum array );
+void ( APIENTRY * qglDrawArrays )( GLenum mode, GLint first, GLsizei count );
+void ( APIENTRY * qglDrawBuffer )( GLenum mode );
+void ( APIENTRY * qglDrawElements )( GLenum mode, GLsizei count, GLenum type, const GLvoid *indices );
+void ( APIENTRY * qglDrawPixels )( GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *pixels );
+void ( APIENTRY * qglEdgeFlag )( GLboolean flag );
+void ( APIENTRY * qglEdgeFlagPointer )( GLsizei stride, const GLvoid *pointer );
+void ( APIENTRY * qglEdgeFlagv )( const GLboolean *flag );
+void ( APIENTRY * qglEnable )( GLenum cap );
+void ( APIENTRY * qglEnableClientState )( GLenum array );
+void ( APIENTRY * qglEnd )( void );
+void ( APIENTRY * qglEndList )( void );
+void ( APIENTRY * qglEvalCoord1d )( GLdouble u );
+void ( APIENTRY * qglEvalCoord1dv )( const GLdouble *u );
+void ( APIENTRY * qglEvalCoord1f )( GLfloat u );
+void ( APIENTRY * qglEvalCoord1fv )( const GLfloat *u );
+void ( APIENTRY * qglEvalCoord2d )( GLdouble u, GLdouble v );
+void ( APIENTRY * qglEvalCoord2dv )( const GLdouble *u );
+void ( APIENTRY * qglEvalCoord2f )( GLfloat u, GLfloat v );
+void ( APIENTRY * qglEvalCoord2fv )( const GLfloat *u );
+void ( APIENTRY * qglEvalMesh1 )( GLenum mode, GLint i1, GLint i2 );
+void ( APIENTRY * qglEvalMesh2 )( GLenum mode, GLint i1, GLint i2, GLint j1, GLint j2 );
+void ( APIENTRY * qglEvalPoint1 )( GLint i );
+void ( APIENTRY * qglEvalPoint2 )( GLint i, GLint j );
+void ( APIENTRY * qglFeedbackBuffer )( GLsizei size, GLenum type, GLfloat *buffer );
+void ( APIENTRY * qglFinish )( void );
+void ( APIENTRY * qglFlush )( void );
+void ( APIENTRY * qglFogf )( GLenum pname, GLfloat param );
+void ( APIENTRY * qglFogfv )( GLenum pname, const GLfloat *params );
+void ( APIENTRY * qglFogi )( GLenum pname, GLint param );
+void ( APIENTRY * qglFogiv )( GLenum pname, const GLint *params );
+void ( APIENTRY * qglFrontFace )( GLenum mode );
+void ( APIENTRY * qglFrustum )( GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLdouble zNear, GLdouble zFar );
+GLuint ( APIENTRY * qglGenLists )( GLsizei range );
+void ( APIENTRY * qglGenTextures )( GLsizei n, GLuint *textures );
+void ( APIENTRY * qglGetBooleanv )( GLenum pname, GLboolean *params );
+void ( APIENTRY * qglGetClipPlane )( GLenum plane, GLdouble *equation );
+void ( APIENTRY * qglGetDoublev )( GLenum pname, GLdouble *params );
+GLenum ( APIENTRY * qglGetError )( void );
+void ( APIENTRY * qglGetFloatv )( GLenum pname, GLfloat *params );
+void ( APIENTRY * qglGetIntegerv )( GLenum pname, GLint *params );
+void ( APIENTRY * qglGetLightfv )( GLenum light, GLenum pname, GLfloat *params );
+void ( APIENTRY * qglGetLightiv )( GLenum light, GLenum pname, GLint *params );
+void ( APIENTRY * qglGetMapdv )( GLenum target, GLenum query, GLdouble *v );
+void ( APIENTRY * qglGetMapfv )( GLenum target, GLenum query, GLfloat *v );
+void ( APIENTRY * qglGetMapiv )( GLenum target, GLenum query, GLint *v );
+void ( APIENTRY * qglGetMaterialfv )( GLenum face, GLenum pname, GLfloat *params );
+void ( APIENTRY * qglGetMaterialiv )( GLenum face, GLenum pname, GLint *params );
+void ( APIENTRY * qglGetPixelMapfv )( GLenum map, GLfloat *values );
+void ( APIENTRY * qglGetPixelMapuiv )( GLenum map, GLuint *values );
+void ( APIENTRY * qglGetPixelMapusv )( GLenum map, GLushort *values );
+void ( APIENTRY * qglGetPointerv )( GLenum pname, GLvoid* *params );
+void ( APIENTRY * qglGetPolygonStipple )( GLubyte *mask );
 const GLubyte * ( APIENTRY * qglGetString )(GLenum name);
-void ( APIENTRY * qglGetTexEnvfv )(GLenum target, GLenum pname, GLfloat *params);
-void ( APIENTRY * qglGetTexEnviv )(GLenum target, GLenum pname, GLint *params);
-void ( APIENTRY * qglGetTexGendv )(GLenum coord, GLenum pname, GLdouble *params);
-void ( APIENTRY * qglGetTexGenfv )(GLenum coord, GLenum pname, GLfloat *params);
-void ( APIENTRY * qglGetTexGeniv )(GLenum coord, GLenum pname, GLint *params);
-void ( APIENTRY * qglGetTexImage )(GLenum target, GLint level, GLenum format, GLenum type, GLvoid *pixels);
-void ( APIENTRY * qglGetTexLevelParameterfv )(GLenum target, GLint level, GLenum pname, GLfloat *params);
-void ( APIENTRY * qglGetTexLevelParameteriv )(GLenum target, GLint level, GLenum pname, GLint *params);
-void ( APIENTRY * qglGetTexParameterfv )(GLenum target, GLenum pname, GLfloat *params);
-void ( APIENTRY * qglGetTexParameteriv )(GLenum target, GLenum pname, GLint *params);
-void ( APIENTRY * qglHint )(GLenum target, GLenum mode);
-void ( APIENTRY * qglIndexMask )(GLuint mask);
-void ( APIENTRY * qglIndexPointer )(GLenum type, GLsizei stride, const GLvoid *pointer);
-void ( APIENTRY * qglIndexd )(GLdouble c);
-void ( APIENTRY * qglIndexdv )(const GLdouble *c);
-void ( APIENTRY * qglIndexf )(GLfloat c);
-void ( APIENTRY * qglIndexfv )(const GLfloat *c);
-void ( APIENTRY * qglIndexi )(GLint c);
-void ( APIENTRY * qglIndexiv )(const GLint *c);
-void ( APIENTRY * qglIndexs )(GLshort c);
-void ( APIENTRY * qglIndexsv )(const GLshort *c);
-void ( APIENTRY * qglIndexub )(GLubyte c);
-void ( APIENTRY * qglIndexubv )(const GLubyte *c);
-void ( APIENTRY * qglInitNames )(void);
-void ( APIENTRY * qglInterleavedArrays )(GLenum format, GLsizei stride, const GLvoid *pointer);
-GLboolean ( APIENTRY * qglIsEnabled )(GLenum cap);
-GLboolean ( APIENTRY * qglIsList )(GLuint list);
-GLboolean ( APIENTRY * qglIsTexture )(GLuint texture);
-void ( APIENTRY * qglLightModelf )(GLenum pname, GLfloat param);
-void ( APIENTRY * qglLightModelfv )(GLenum pname, const GLfloat *params);
-void ( APIENTRY * qglLightModeli )(GLenum pname, GLint param);
-void ( APIENTRY * qglLightModeliv )(GLenum pname, const GLint *params);
-void ( APIENTRY * qglLightf )(GLenum light, GLenum pname, GLfloat param);
-void ( APIENTRY * qglLightfv )(GLenum light, GLenum pname, const GLfloat *params);
-void ( APIENTRY * qglLighti )(GLenum light, GLenum pname, GLint param);
-void ( APIENTRY * qglLightiv )(GLenum light, GLenum pname, const GLint *params);
-void ( APIENTRY * qglLineStipple )(GLint factor, GLushort pattern);
-void ( APIENTRY * qglLineWidth )(GLfloat width);
-void ( APIENTRY * qglListBase )(GLuint base);
-void ( APIENTRY * qglLoadIdentity )(void);
-void ( APIENTRY * qglLoadMatrixd )(const GLdouble *m);
-void ( APIENTRY * qglLoadMatrixf )(const GLfloat *m);
-void ( APIENTRY * qglLoadName )(GLuint name);
-void ( APIENTRY * qglLogicOp )(GLenum opcode);
-void ( APIENTRY * qglMap1d )(GLenum target, GLdouble u1, GLdouble u2, GLint stride, GLint order, const GLdouble *points);
-void ( APIENTRY * qglMap1f )(GLenum target, GLfloat u1, GLfloat u2, GLint stride, GLint order, const GLfloat *points);
-void ( APIENTRY * qglMap2d )(GLenum target, GLdouble u1, GLdouble u2, GLint ustride, GLint uorder, GLdouble v1, GLdouble v2, GLint vstride, GLint vorder, const GLdouble *points);
-void ( APIENTRY * qglMap2f )(GLenum target, GLfloat u1, GLfloat u2, GLint ustride, GLint uorder, GLfloat v1, GLfloat v2, GLint vstride, GLint vorder, const GLfloat *points);
-void ( APIENTRY * qglMapGrid1d )(GLint un, GLdouble u1, GLdouble u2);
-void ( APIENTRY * qglMapGrid1f )(GLint un, GLfloat u1, GLfloat u2);
-void ( APIENTRY * qglMapGrid2d )(GLint un, GLdouble u1, GLdouble u2, GLint vn, GLdouble v1, GLdouble v2);
-void ( APIENTRY * qglMapGrid2f )(GLint un, GLfloat u1, GLfloat u2, GLint vn, GLfloat v1, GLfloat v2);
-void ( APIENTRY * qglMaterialf )(GLenum face, GLenum pname, GLfloat param);
-void ( APIENTRY * qglMaterialfv )(GLenum face, GLenum pname, const GLfloat *params);
-void ( APIENTRY * qglMateriali )(GLenum face, GLenum pname, GLint param);
-void ( APIENTRY * qglMaterialiv )(GLenum face, GLenum pname, const GLint *params);
-void ( APIENTRY * qglMatrixMode )(GLenum mode);
-void ( APIENTRY * qglMultMatrixd )(const GLdouble *m);
-void ( APIENTRY * qglMultMatrixf )(const GLfloat *m);
-void ( APIENTRY * qglNewList )(GLuint list, GLenum mode);
-void ( APIENTRY * qglNormal3b )(GLbyte nx, GLbyte ny, GLbyte nz);
-void ( APIENTRY * qglNormal3bv )(const GLbyte *v);
-void ( APIENTRY * qglNormal3d )(GLdouble nx, GLdouble ny, GLdouble nz);
-void ( APIENTRY * qglNormal3dv )(const GLdouble *v);
-void ( APIENTRY * qglNormal3f )(GLfloat nx, GLfloat ny, GLfloat nz);
-void ( APIENTRY * qglNormal3fv )(const GLfloat *v);
-void ( APIENTRY * qglNormal3i )(GLint nx, GLint ny, GLint nz);
-void ( APIENTRY * qglNormal3iv )(const GLint *v);
-void ( APIENTRY * qglNormal3s )(GLshort nx, GLshort ny, GLshort nz);
-void ( APIENTRY * qglNormal3sv )(const GLshort *v);
-void ( APIENTRY * qglNormalPointer )(GLenum type, GLsizei stride, const GLvoid *pointer);
-void ( APIENTRY * qglOrtho )(GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLdouble zNear, GLdouble zFar);
-void ( APIENTRY * qglPassThrough )(GLfloat token);
-void ( APIENTRY * qglPixelMapfv )(GLenum map, GLsizei mapsize, const GLfloat *values);
-void ( APIENTRY * qglPixelMapuiv )(GLenum map, GLsizei mapsize, const GLuint *values);
-void ( APIENTRY * qglPixelMapusv )(GLenum map, GLsizei mapsize, const GLushort *values);
-void ( APIENTRY * qglPixelStoref )(GLenum pname, GLfloat param);
-void ( APIENTRY * qglPixelStorei )(GLenum pname, GLint param);
-void ( APIENTRY * qglPixelTransferf )(GLenum pname, GLfloat param);
-void ( APIENTRY * qglPixelTransferi )(GLenum pname, GLint param);
-void ( APIENTRY * qglPixelZoom )(GLfloat xfactor, GLfloat yfactor);
-void ( APIENTRY * qglPointSize )(GLfloat size);
-void ( APIENTRY * qglPolygonMode )(GLenum face, GLenum mode);
-void ( APIENTRY * qglPolygonOffset )(GLfloat factor, GLfloat units);
-void ( APIENTRY * qglPolygonStipple )(const GLubyte *mask);
-void ( APIENTRY * qglPopAttrib )(void);
-void ( APIENTRY * qglPopClientAttrib )(void);
-void ( APIENTRY * qglPopMatrix )(void);
-void ( APIENTRY * qglPopName )(void);
-void ( APIENTRY * qglPrioritizeTextures )(GLsizei n, const GLuint *textures, const GLclampf *priorities);
-void ( APIENTRY * qglPushAttrib )(GLbitfield mask);
-void ( APIENTRY * qglPushClientAttrib )(GLbitfield mask);
-void ( APIENTRY * qglPushMatrix )(void);
-void ( APIENTRY * qglPushName )(GLuint name);
-void ( APIENTRY * qglRasterPos2d )(GLdouble x, GLdouble y);
-void ( APIENTRY * qglRasterPos2dv )(const GLdouble *v);
-void ( APIENTRY * qglRasterPos2f )(GLfloat x, GLfloat y);
-void ( APIENTRY * qglRasterPos2fv )(const GLfloat *v);
-void ( APIENTRY * qglRasterPos2i )(GLint x, GLint y);
-void ( APIENTRY * qglRasterPos2iv )(const GLint *v);
-void ( APIENTRY * qglRasterPos2s )(GLshort x, GLshort y);
-void ( APIENTRY * qglRasterPos2sv )(const GLshort *v);
-void ( APIENTRY * qglRasterPos3d )(GLdouble x, GLdouble y, GLdouble z);
-void ( APIENTRY * qglRasterPos3dv )(const GLdouble *v);
-void ( APIENTRY * qglRasterPos3f )(GLfloat x, GLfloat y, GLfloat z);
-void ( APIENTRY * qglRasterPos3fv )(const GLfloat *v);
-void ( APIENTRY * qglRasterPos3i )(GLint x, GLint y, GLint z);
-void ( APIENTRY * qglRasterPos3iv )(const GLint *v);
-void ( APIENTRY * qglRasterPos3s )(GLshort x, GLshort y, GLshort z);
-void ( APIENTRY * qglRasterPos3sv )(const GLshort *v);
-void ( APIENTRY * qglRasterPos4d )(GLdouble x, GLdouble y, GLdouble z, GLdouble w);
-void ( APIENTRY * qglRasterPos4dv )(const GLdouble *v);
-void ( APIENTRY * qglRasterPos4f )(GLfloat x, GLfloat y, GLfloat z, GLfloat w);
-void ( APIENTRY * qglRasterPos4fv )(const GLfloat *v);
-void ( APIENTRY * qglRasterPos4i )(GLint x, GLint y, GLint z, GLint w);
-void ( APIENTRY * qglRasterPos4iv )(const GLint *v);
-void ( APIENTRY * qglRasterPos4s )(GLshort x, GLshort y, GLshort z, GLshort w);
-void ( APIENTRY * qglRasterPos4sv )(const GLshort *v);
-void ( APIENTRY * qglReadBuffer )(GLenum mode);
-void ( APIENTRY * qglReadPixels )(GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLvoid *pixels);
-void ( APIENTRY * qglRectd )(GLdouble x1, GLdouble y1, GLdouble x2, GLdouble y2);
-void ( APIENTRY * qglRectdv )(const GLdouble *v1, const GLdouble *v2);
-void ( APIENTRY * qglRectf )(GLfloat x1, GLfloat y1, GLfloat x2, GLfloat y2);
-void ( APIENTRY * qglRectfv )(const GLfloat *v1, const GLfloat *v2);
-void ( APIENTRY * qglRecti )(GLint x1, GLint y1, GLint x2, GLint y2);
-void ( APIENTRY * qglRectiv )(const GLint *v1, const GLint *v2);
-void ( APIENTRY * qglRects )(GLshort x1, GLshort y1, GLshort x2, GLshort y2);
-void ( APIENTRY * qglRectsv )(const GLshort *v1, const GLshort *v2);
-GLint ( APIENTRY * qglRenderMode )(GLenum mode);
-void ( APIENTRY * qglRotated )(GLdouble angle, GLdouble x, GLdouble y, GLdouble z);
-void ( APIENTRY * qglRotatef )(GLfloat angle, GLfloat x, GLfloat y, GLfloat z);
-void ( APIENTRY * qglScaled )(GLdouble x, GLdouble y, GLdouble z);
-void ( APIENTRY * qglScalef )(GLfloat x, GLfloat y, GLfloat z);
-void ( APIENTRY * qglScissor )(GLint x, GLint y, GLsizei width, GLsizei height);
-void ( APIENTRY * qglSelectBuffer )(GLsizei size, GLuint *buffer);
-void ( APIENTRY * qglShadeModel )(GLenum mode);
-void ( APIENTRY * qglStencilFunc )(GLenum func, GLint ref, GLuint mask);
-void ( APIENTRY * qglStencilMask )(GLuint mask);
-void ( APIENTRY * qglStencilOp )(GLenum fail, GLenum zfail, GLenum zpass);
-void ( APIENTRY * qglTexCoord1d )(GLdouble s);
-void ( APIENTRY * qglTexCoord1dv )(const GLdouble *v);
-void ( APIENTRY * qglTexCoord1f )(GLfloat s);
-void ( APIENTRY * qglTexCoord1fv )(const GLfloat *v);
-void ( APIENTRY * qglTexCoord1i )(GLint s);
-void ( APIENTRY * qglTexCoord1iv )(const GLint *v);
-void ( APIENTRY * qglTexCoord1s )(GLshort s);
-void ( APIENTRY * qglTexCoord1sv )(const GLshort *v);
-void ( APIENTRY * qglTexCoord2d )(GLdouble s, GLdouble t);
-void ( APIENTRY * qglTexCoord2dv )(const GLdouble *v);
-void ( APIENTRY * qglTexCoord2f )(GLfloat s, GLfloat t);
-void ( APIENTRY * qglTexCoord2fv )(const GLfloat *v);
-void ( APIENTRY * qglTexCoord2i )(GLint s, GLint t);
-void ( APIENTRY * qglTexCoord2iv )(const GLint *v);
-void ( APIENTRY * qglTexCoord2s )(GLshort s, GLshort t);
-void ( APIENTRY * qglTexCoord2sv )(const GLshort *v);
-void ( APIENTRY * qglTexCoord3d )(GLdouble s, GLdouble t, GLdouble r);
-void ( APIENTRY * qglTexCoord3dv )(const GLdouble *v);
-void ( APIENTRY * qglTexCoord3f )(GLfloat s, GLfloat t, GLfloat r);
-void ( APIENTRY * qglTexCoord3fv )(const GLfloat *v);
-void ( APIENTRY * qglTexCoord3i )(GLint s, GLint t, GLint r);
-void ( APIENTRY * qglTexCoord3iv )(const GLint *v);
-void ( APIENTRY * qglTexCoord3s )(GLshort s, GLshort t, GLshort r);
-void ( APIENTRY * qglTexCoord3sv )(const GLshort *v);
-void ( APIENTRY * qglTexCoord4d )(GLdouble s, GLdouble t, GLdouble r, GLdouble q);
-void ( APIENTRY * qglTexCoord4dv )(const GLdouble *v);
-void ( APIENTRY * qglTexCoord4f )(GLfloat s, GLfloat t, GLfloat r, GLfloat q);
-void ( APIENTRY * qglTexCoord4fv )(const GLfloat *v);
-void ( APIENTRY * qglTexCoord4i )(GLint s, GLint t, GLint r, GLint q);
-void ( APIENTRY * qglTexCoord4iv )(const GLint *v);
-void ( APIENTRY * qglTexCoord4s )(GLshort s, GLshort t, GLshort r, GLshort q);
-void ( APIENTRY * qglTexCoord4sv )(const GLshort *v);
-void ( APIENTRY * qglTexCoordPointer )(GLint size, GLenum type, GLsizei stride, const GLvoid *pointer);
-void ( APIENTRY * qglTexEnvf )(GLenum target, GLenum pname, GLfloat param);
-void ( APIENTRY * qglTexEnvfv )(GLenum target, GLenum pname, const GLfloat *params);
-void ( APIENTRY * qglTexEnvi )(GLenum target, GLenum pname, GLint param);
-void ( APIENTRY * qglTexEnviv )(GLenum target, GLenum pname, const GLint *params);
-void ( APIENTRY * qglTexGend )(GLenum coord, GLenum pname, GLdouble param);
-void ( APIENTRY * qglTexGendv )(GLenum coord, GLenum pname, const GLdouble *params);
-void ( APIENTRY * qglTexGenf )(GLenum coord, GLenum pname, GLfloat param);
-void ( APIENTRY * qglTexGenfv )(GLenum coord, GLenum pname, const GLfloat *params);
-void ( APIENTRY * qglTexGeni )(GLenum coord, GLenum pname, GLint param);
-void ( APIENTRY * qglTexGeniv )(GLenum coord, GLenum pname, const GLint *params);
-void ( APIENTRY * qglTexImage1D )(GLenum target, GLint level, GLint internalformat, GLsizei width, GLint border, GLenum format, GLenum type, const GLvoid *pixels);
-void ( APIENTRY * qglTexImage2D )(GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const GLvoid *pixels);
-void ( APIENTRY * qglTexParameterf )(GLenum target, GLenum pname, GLfloat param);
-void ( APIENTRY * qglTexParameterfv )(GLenum target, GLenum pname, const GLfloat *params);
-void ( APIENTRY * qglTexParameteri )(GLenum target, GLenum pname, GLint param);
-void ( APIENTRY * qglTexParameteriv )(GLenum target, GLenum pname, const GLint *params);
-void ( APIENTRY * qglTexSubImage1D )(GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, const GLvoid *pixels);
-void ( APIENTRY * qglTexSubImage2D )(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *pixels);
-void ( APIENTRY * qglTranslated )(GLdouble x, GLdouble y, GLdouble z);
-void ( APIENTRY * qglTranslatef )(GLfloat x, GLfloat y, GLfloat z);
-void ( APIENTRY * qglVertex2d )(GLdouble x, GLdouble y);
-void ( APIENTRY * qglVertex2dv )(const GLdouble *v);
-void ( APIENTRY * qglVertex2f )(GLfloat x, GLfloat y);
-void ( APIENTRY * qglVertex2fv )(const GLfloat *v);
-void ( APIENTRY * qglVertex2i )(GLint x, GLint y);
-void ( APIENTRY * qglVertex2iv )(const GLint *v);
-void ( APIENTRY * qglVertex2s )(GLshort x, GLshort y);
-void ( APIENTRY * qglVertex2sv )(const GLshort *v);
-void ( APIENTRY * qglVertex3d )(GLdouble x, GLdouble y, GLdouble z);
-void ( APIENTRY * qglVertex3dv )(const GLdouble *v);
-void ( APIENTRY * qglVertex3f )(GLfloat x, GLfloat y, GLfloat z);
-void ( APIENTRY * qglVertex3fv )(const GLfloat *v);
-void ( APIENTRY * qglVertex3i )(GLint x, GLint y, GLint z);
-void ( APIENTRY * qglVertex3iv )(const GLint *v);
-void ( APIENTRY * qglVertex3s )(GLshort x, GLshort y, GLshort z);
-void ( APIENTRY * qglVertex3sv )(const GLshort *v);
-void ( APIENTRY * qglVertex4d )(GLdouble x, GLdouble y, GLdouble z, GLdouble w);
-void ( APIENTRY * qglVertex4dv )(const GLdouble *v);
-void ( APIENTRY * qglVertex4f )(GLfloat x, GLfloat y, GLfloat z, GLfloat w);
-void ( APIENTRY * qglVertex4fv )(const GLfloat *v);
-void ( APIENTRY * qglVertex4i )(GLint x, GLint y, GLint z, GLint w);
-void ( APIENTRY * qglVertex4iv )(const GLint *v);
-void ( APIENTRY * qglVertex4s )(GLshort x, GLshort y, GLshort z, GLshort w);
-void ( APIENTRY * qglVertex4sv )(const GLshort *v);
-void ( APIENTRY * qglVertexPointer )(GLint size, GLenum type, GLsizei stride, const GLvoid *pointer);
-void ( APIENTRY * qglViewport )(GLint x, GLint y, GLsizei width, GLsizei height);
-
-void ( APIENTRY * qglPointParameterfEXT)( GLenum param, GLfloat value );
-void ( APIENTRY * qglPointParameterfvEXT)( GLenum param, const GLfloat *value );
-void ( APIENTRY * qglColorTableEXT)( int, int, int, int, int, const void * );
-void ( APIENTRY * qglSelectTextureSGIS)( GLenum );
-void ( APIENTRY * qglMTexCoord2fSGIS)( GLenum, GLfloat, GLfloat );
-
-void ( APIENTRY * qglActiveTextureARB) (GLenum texture);
-void ( APIENTRY * qglClientActiveTextureARB) (GLenum texture);
-void ( APIENTRY * qglMultiTexCoord1dARB) (GLenum target, GLdouble s);
-void ( APIENTRY * qglMultiTexCoord1dvARB) (GLenum target, const GLdouble *v);
-void ( APIENTRY * qglMultiTexCoord1fARB) (GLenum target, GLfloat s);
-void ( APIENTRY * qglMultiTexCoord1fvARB) (GLenum target, const GLfloat *v);
-void ( APIENTRY * qglMultiTexCoord1iARB) (GLenum target, GLint s);
-void ( APIENTRY * qglMultiTexCoord1ivARB) (GLenum target, const GLint *v);
-void ( APIENTRY * qglMultiTexCoord1sARB) (GLenum target, GLshort s);
-void ( APIENTRY * qglMultiTexCoord1svARB) (GLenum target, const GLshort *v);
-void ( APIENTRY * qglMultiTexCoord2dARB) (GLenum target, GLdouble s);
-void ( APIENTRY * qglMultiTexCoord2dvARB) (GLenum target, const GLdouble *v);
-void ( APIENTRY * qglMultiTexCoord2fARB) (GLenum target, GLfloat s);
-void ( APIENTRY * qglMultiTexCoord2fvARB) (GLenum target, const GLfloat *v);
-void ( APIENTRY * qglMultiTexCoord2iARB) (GLenum target, GLint s);
-void ( APIENTRY * qglMultiTexCoord2ivARB) (GLenum target, const GLint *v);
-void ( APIENTRY * qglMultiTexCoord2sARB) (GLenum target, GLshort s);
-void ( APIENTRY * qglMultiTexCoord2svARB) (GLenum target, const GLshort *v);
-void ( APIENTRY * qglMultiTexCoord3dARB) (GLenum target, GLdouble s);
-void ( APIENTRY * qglMultiTexCoord3dvARB) (GLenum target, const GLdouble *v);
-void ( APIENTRY * qglMultiTexCoord3fARB) (GLenum target, GLfloat s);
-void ( APIENTRY * qglMultiTexCoord3fvARB) (GLenum target, const GLfloat *v);
-void ( APIENTRY * qglMultiTexCoord3iARB) (GLenum target, GLint s);
-void ( APIENTRY * qglMultiTexCoord3ivARB) (GLenum target, const GLint *v);
-void ( APIENTRY * qglMultiTexCoord3sARB) (GLenum target, GLshort s);
-void ( APIENTRY * qglMultiTexCoord3svARB) (GLenum target, const GLshort *v);
-void ( APIENTRY * qglMultiTexCoord4dARB) (GLenum target, GLdouble s);
-void ( APIENTRY * qglMultiTexCoord4dvARB) (GLenum target, const GLdouble *v);
-void ( APIENTRY * qglMultiTexCoord4fARB) (GLenum target, GLfloat s);
-void ( APIENTRY * qglMultiTexCoord4fvARB) (GLenum target, const GLfloat *v);
-void ( APIENTRY * qglMultiTexCoord4iARB) (GLenum target, GLint s);
-void ( APIENTRY * qglMultiTexCoord4ivARB) (GLenum target, const GLint *v);
-void ( APIENTRY * qglMultiTexCoord4sARB) (GLenum target, GLshort s);
-void ( APIENTRY * qglMultiTexCoord4svARB) (GLenum target, const GLshort *v);
+void ( APIENTRY * qglGetTexEnvfv )( GLenum target, GLenum pname, GLfloat *params );
+void ( APIENTRY * qglGetTexEnviv )( GLenum target, GLenum pname, GLint *params );
+void ( APIENTRY * qglGetTexGendv )( GLenum coord, GLenum pname, GLdouble *params );
+void ( APIENTRY * qglGetTexGenfv )( GLenum coord, GLenum pname, GLfloat *params );
+void ( APIENTRY * qglGetTexGeniv )( GLenum coord, GLenum pname, GLint *params );
+void ( APIENTRY * qglGetTexImage )( GLenum target, GLint level, GLenum format, GLenum type, GLvoid *pixels );
+void ( APIENTRY * qglGetTexLevelParameterfv )( GLenum target, GLint level, GLenum pname, GLfloat *params );
+void ( APIENTRY * qglGetTexLevelParameteriv )( GLenum target, GLint level, GLenum pname, GLint *params );
+void ( APIENTRY * qglGetTexParameterfv )( GLenum target, GLenum pname, GLfloat *params );
+void ( APIENTRY * qglGetTexParameteriv )( GLenum target, GLenum pname, GLint *params );
+void ( APIENTRY * qglHint )( GLenum target, GLenum mode );
+void ( APIENTRY * qglIndexMask )( GLuint mask );
+void ( APIENTRY * qglIndexPointer )( GLenum type, GLsizei stride, const GLvoid *pointer );
+void ( APIENTRY * qglIndexd )( GLdouble c );
+void ( APIENTRY * qglIndexdv )( const GLdouble *c );
+void ( APIENTRY * qglIndexf )( GLfloat c );
+void ( APIENTRY * qglIndexfv )( const GLfloat *c );
+void ( APIENTRY * qglIndexi )( GLint c );
+void ( APIENTRY * qglIndexiv )( const GLint *c );
+void ( APIENTRY * qglIndexs )( GLshort c );
+void ( APIENTRY * qglIndexsv )( const GLshort *c );
+void ( APIENTRY * qglIndexub )( GLubyte c );
+void ( APIENTRY * qglIndexubv )( const GLubyte *c );
+void ( APIENTRY * qglInitNames )( void );
+void ( APIENTRY * qglInterleavedArrays )( GLenum format, GLsizei stride, const GLvoid *pointer );
+GLboolean ( APIENTRY * qglIsEnabled )( GLenum cap );
+GLboolean ( APIENTRY * qglIsList )( GLuint list );
+GLboolean ( APIENTRY * qglIsTexture )( GLuint texture );
+void ( APIENTRY * qglLightModelf )( GLenum pname, GLfloat param );
+void ( APIENTRY * qglLightModelfv )( GLenum pname, const GLfloat *params );
+void ( APIENTRY * qglLightModeli )( GLenum pname, GLint param );
+void ( APIENTRY * qglLightModeliv )( GLenum pname, const GLint *params );
+void ( APIENTRY * qglLightf )( GLenum light, GLenum pname, GLfloat param );
+void ( APIENTRY * qglLightfv )( GLenum light, GLenum pname, const GLfloat *params );
+void ( APIENTRY * qglLighti )( GLenum light, GLenum pname, GLint param );
+void ( APIENTRY * qglLightiv )( GLenum light, GLenum pname, const GLint *params );
+void ( APIENTRY * qglLineStipple )( GLint factor, GLushort pattern );
+void ( APIENTRY * qglLineWidth )( GLfloat width );
+void ( APIENTRY * qglListBase )( GLuint base );
+void ( APIENTRY * qglLoadIdentity )( void );
+void ( APIENTRY * qglLoadMatrixd )( const GLdouble *m );
+void ( APIENTRY * qglLoadMatrixf )( const GLfloat *m );
+void ( APIENTRY * qglLoadName )( GLuint name );
+void ( APIENTRY * qglLogicOp )( GLenum opcode );
+void ( APIENTRY * qglMap1d )( GLenum target, GLdouble u1, GLdouble u2, GLint stride, GLint order, const GLdouble *points );
+void ( APIENTRY * qglMap1f )( GLenum target, GLfloat u1, GLfloat u2, GLint stride, GLint order, const GLfloat *points );
+void ( APIENTRY * qglMap2d )( GLenum target, GLdouble u1, GLdouble u2, GLint ustride, GLint uorder, GLdouble v1, GLdouble v2, GLint vstride, GLint vorder, const GLdouble *points );
+void ( APIENTRY * qglMap2f )( GLenum target, GLfloat u1, GLfloat u2, GLint ustride, GLint uorder, GLfloat v1, GLfloat v2, GLint vstride, GLint vorder, const GLfloat *points );
+void ( APIENTRY * qglMapGrid1d )( GLint un, GLdouble u1, GLdouble u2 );
+void ( APIENTRY * qglMapGrid1f )( GLint un, GLfloat u1, GLfloat u2 );
+void ( APIENTRY * qglMapGrid2d )( GLint un, GLdouble u1, GLdouble u2, GLint vn, GLdouble v1, GLdouble v2 );
+void ( APIENTRY * qglMapGrid2f )( GLint un, GLfloat u1, GLfloat u2, GLint vn, GLfloat v1, GLfloat v2 );
+void ( APIENTRY * qglMaterialf )( GLenum face, GLenum pname, GLfloat param );
+void ( APIENTRY * qglMaterialfv )( GLenum face, GLenum pname, const GLfloat *params );
+void ( APIENTRY * qglMateriali )( GLenum face, GLenum pname, GLint param );
+void ( APIENTRY * qglMaterialiv )( GLenum face, GLenum pname, const GLint *params );
+void ( APIENTRY * qglMatrixMode )( GLenum mode );
+void ( APIENTRY * qglMultMatrixd )( const GLdouble *m );
+void ( APIENTRY * qglMultMatrixf )( const GLfloat *m );
+void ( APIENTRY * qglNewList )( GLuint list, GLenum mode );
+void ( APIENTRY * qglNormal3b )( GLbyte nx, GLbyte ny, GLbyte nz );
+void ( APIENTRY * qglNormal3bv )( const GLbyte *v );
+void ( APIENTRY * qglNormal3d )( GLdouble nx, GLdouble ny, GLdouble nz );
+void ( APIENTRY * qglNormal3dv )( const GLdouble *v );
+void ( APIENTRY * qglNormal3f )( GLfloat nx, GLfloat ny, GLfloat nz );
+void ( APIENTRY * qglNormal3fv )( const GLfloat *v );
+void ( APIENTRY * qglNormal3i )( GLint nx, GLint ny, GLint nz );
+void ( APIENTRY * qglNormal3iv )( const GLint *v );
+void ( APIENTRY * qglNormal3s )( GLshort nx, GLshort ny, GLshort nz );
+void ( APIENTRY * qglNormal3sv )( const GLshort *v );
+void ( APIENTRY * qglNormalPointer )( GLenum type, GLsizei stride, const GLvoid *pointer );
+void ( APIENTRY * qglOrtho )( GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLdouble zNear, GLdouble zFar );
+void ( APIENTRY * qglPassThrough )( GLfloat token );
+void ( APIENTRY * qglPixelMapfv )( GLenum map, GLsizei mapsize, const GLfloat *values );
+void ( APIENTRY * qglPixelMapuiv )( GLenum map, GLsizei mapsize, const GLuint *values );
+void ( APIENTRY * qglPixelMapusv )( GLenum map, GLsizei mapsize, const GLushort *values );
+void ( APIENTRY * qglPixelStoref )( GLenum pname, GLfloat param );
+void ( APIENTRY * qglPixelStorei )( GLenum pname, GLint param );
+void ( APIENTRY * qglPixelTransferf )( GLenum pname, GLfloat param );
+void ( APIENTRY * qglPixelTransferi )( GLenum pname, GLint param );
+void ( APIENTRY * qglPixelZoom )( GLfloat xfactor, GLfloat yfactor );
+void ( APIENTRY * qglPointSize )( GLfloat size );
+void ( APIENTRY * qglPolygonMode )( GLenum face, GLenum mode );
+void ( APIENTRY * qglPolygonOffset )( GLfloat factor, GLfloat units );
+void ( APIENTRY * qglPolygonStipple )( const GLubyte *mask );
+void ( APIENTRY * qglPopAttrib )( void );
+void ( APIENTRY * qglPopClientAttrib )( void );
+void ( APIENTRY * qglPopMatrix )( void );
+void ( APIENTRY * qglPopName )( void );
+void ( APIENTRY * qglPrioritizeTextures )( GLsizei n, const GLuint *textures, const GLclampf *priorities );
+void ( APIENTRY * qglPushAttrib )( GLbitfield mask );
+void ( APIENTRY * qglPushClientAttrib )( GLbitfield mask );
+void ( APIENTRY * qglPushMatrix )( void );
+void ( APIENTRY * qglPushName )( GLuint name );
+void ( APIENTRY * qglRasterPos2d )( GLdouble x, GLdouble y );
+void ( APIENTRY * qglRasterPos2dv )( const GLdouble *v );
+void ( APIENTRY * qglRasterPos2f )( GLfloat x, GLfloat y );
+void ( APIENTRY * qglRasterPos2fv )( const GLfloat *v );
+void ( APIENTRY * qglRasterPos2i )( GLint x, GLint y );
+void ( APIENTRY * qglRasterPos2iv )( const GLint *v );
+void ( APIENTRY * qglRasterPos2s )( GLshort x, GLshort y );
+void ( APIENTRY * qglRasterPos2sv )( const GLshort *v );
+void ( APIENTRY * qglRasterPos3d )( GLdouble x, GLdouble y, GLdouble z );
+void ( APIENTRY * qglRasterPos3dv )( const GLdouble *v );
+void ( APIENTRY * qglRasterPos3f )( GLfloat x, GLfloat y, GLfloat z );
+void ( APIENTRY * qglRasterPos3fv )( const GLfloat *v );
+void ( APIENTRY * qglRasterPos3i )( GLint x, GLint y, GLint z );
+void ( APIENTRY * qglRasterPos3iv )( const GLint *v );
+void ( APIENTRY * qglRasterPos3s )( GLshort x, GLshort y, GLshort z );
+void ( APIENTRY * qglRasterPos3sv )( const GLshort *v );
+void ( APIENTRY * qglRasterPos4d )( GLdouble x, GLdouble y, GLdouble z, GLdouble w );
+void ( APIENTRY * qglRasterPos4dv )( const GLdouble *v );
+void ( APIENTRY * qglRasterPos4f )( GLfloat x, GLfloat y, GLfloat z, GLfloat w );
+void ( APIENTRY * qglRasterPos4fv )( const GLfloat *v );
+void ( APIENTRY * qglRasterPos4i )( GLint x, GLint y, GLint z, GLint w );
+void ( APIENTRY * qglRasterPos4iv )( const GLint *v );
+void ( APIENTRY * qglRasterPos4s )( GLshort x, GLshort y, GLshort z, GLshort w );
+void ( APIENTRY * qglRasterPos4sv )( const GLshort *v );
+void ( APIENTRY * qglReadBuffer )( GLenum mode );
+void ( APIENTRY * qglReadPixels )( GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLvoid *pixels );
+void ( APIENTRY * qglRectd )( GLdouble x1, GLdouble y1, GLdouble x2, GLdouble y2 );
+void ( APIENTRY * qglRectdv )( const GLdouble *v1, const GLdouble *v2 );
+void ( APIENTRY * qglRectf )( GLfloat x1, GLfloat y1, GLfloat x2, GLfloat y2 );
+void ( APIENTRY * qglRectfv )( const GLfloat *v1, const GLfloat *v2 );
+void ( APIENTRY * qglRecti )( GLint x1, GLint y1, GLint x2, GLint y2 );
+void ( APIENTRY * qglRectiv )( const GLint *v1, const GLint *v2 );
+void ( APIENTRY * qglRects )( GLshort x1, GLshort y1, GLshort x2, GLshort y2 );
+void ( APIENTRY * qglRectsv )( const GLshort *v1, const GLshort *v2 );
+GLint ( APIENTRY * qglRenderMode )( GLenum mode );
+void ( APIENTRY * qglRotated )( GLdouble angle, GLdouble x, GLdouble y, GLdouble z );
+void ( APIENTRY * qglRotatef )( GLfloat angle, GLfloat x, GLfloat y, GLfloat z );
+void ( APIENTRY * qglScaled )( GLdouble x, GLdouble y, GLdouble z );
+void ( APIENTRY * qglScalef )( GLfloat x, GLfloat y, GLfloat z );
+void ( APIENTRY * qglScissor )( GLint x, GLint y, GLsizei width, GLsizei height );
+void ( APIENTRY * qglSelectBuffer )( GLsizei size, GLuint *buffer );
+void ( APIENTRY * qglShadeModel )( GLenum mode );
+void ( APIENTRY * qglStencilFunc )( GLenum func, GLint ref, GLuint mask );
+void ( APIENTRY * qglStencilMask )( GLuint mask );
+void ( APIENTRY * qglStencilOp )( GLenum fail, GLenum zfail, GLenum zpass );
+void ( APIENTRY * qglTexCoord1d )( GLdouble s );
+void ( APIENTRY * qglTexCoord1dv )( const GLdouble *v );
+void ( APIENTRY * qglTexCoord1f )( GLfloat s );
+void ( APIENTRY * qglTexCoord1fv )( const GLfloat *v );
+void ( APIENTRY * qglTexCoord1i )( GLint s );
+void ( APIENTRY * qglTexCoord1iv )( const GLint *v );
+void ( APIENTRY * qglTexCoord1s )( GLshort s );
+void ( APIENTRY * qglTexCoord1sv )( const GLshort *v );
+void ( APIENTRY * qglTexCoord2d )( GLdouble s, GLdouble t );
+void ( APIENTRY * qglTexCoord2dv )( const GLdouble *v );
+void ( APIENTRY * qglTexCoord2f )( GLfloat s, GLfloat t );
+void ( APIENTRY * qglTexCoord2fv )( const GLfloat *v );
+void ( APIENTRY * qglTexCoord2i )( GLint s, GLint t );
+void ( APIENTRY * qglTexCoord2iv )( const GLint *v );
+void ( APIENTRY * qglTexCoord2s )( GLshort s, GLshort t );
+void ( APIENTRY * qglTexCoord2sv )( const GLshort *v );
+void ( APIENTRY * qglTexCoord3d )( GLdouble s, GLdouble t, GLdouble r );
+void ( APIENTRY * qglTexCoord3dv )( const GLdouble *v );
+void ( APIENTRY * qglTexCoord3f )( GLfloat s, GLfloat t, GLfloat r );
+void ( APIENTRY * qglTexCoord3fv )( const GLfloat *v );
+void ( APIENTRY * qglTexCoord3i )( GLint s, GLint t, GLint r );
+void ( APIENTRY * qglTexCoord3iv )( const GLint *v );
+void ( APIENTRY * qglTexCoord3s )( GLshort s, GLshort t, GLshort r );
+void ( APIENTRY * qglTexCoord3sv )( const GLshort *v );
+void ( APIENTRY * qglTexCoord4d )( GLdouble s, GLdouble t, GLdouble r, GLdouble q );
+void ( APIENTRY * qglTexCoord4dv )( const GLdouble *v );
+void ( APIENTRY * qglTexCoord4f )( GLfloat s, GLfloat t, GLfloat r, GLfloat q );
+void ( APIENTRY * qglTexCoord4fv )( const GLfloat *v );
+void ( APIENTRY * qglTexCoord4i )( GLint s, GLint t, GLint r, GLint q );
+void ( APIENTRY * qglTexCoord4iv )( const GLint *v );
+void ( APIENTRY * qglTexCoord4s )( GLshort s, GLshort t, GLshort r, GLshort q );
+void ( APIENTRY * qglTexCoord4sv )( const GLshort *v );
+void ( APIENTRY * qglTexCoordPointer )( GLint size, GLenum type, GLsizei stride, const GLvoid *pointer );
+void ( APIENTRY * qglTexEnvf )( GLenum target, GLenum pname, GLfloat param );
+void ( APIENTRY * qglTexEnvfv )( GLenum target, GLenum pname, const GLfloat *params );
+void ( APIENTRY * qglTexEnvi )( GLenum target, GLenum pname, GLint param );
+void ( APIENTRY * qglTexEnviv )( GLenum target, GLenum pname, const GLint *params );
+void ( APIENTRY * qglTexGend )( GLenum coord, GLenum pname, GLdouble param );
+void ( APIENTRY * qglTexGendv )( GLenum coord, GLenum pname, const GLdouble *params );
+void ( APIENTRY * qglTexGenf )( GLenum coord, GLenum pname, GLfloat param );
+void ( APIENTRY * qglTexGenfv )( GLenum coord, GLenum pname, const GLfloat *params );
+void ( APIENTRY * qglTexGeni )( GLenum coord, GLenum pname, GLint param );
+void ( APIENTRY * qglTexGeniv )( GLenum coord, GLenum pname, const GLint *params );
+void ( APIENTRY * qglTexImage1D )( GLenum target, GLint level, GLint internalformat, GLsizei width, GLint border, GLenum format, GLenum type, const GLvoid *pixels );
+void ( APIENTRY * qglTexImage2D )( GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const GLvoid *pixels );
+void ( APIENTRY * qglTexParameterf )( GLenum target, GLenum pname, GLfloat param );
+void ( APIENTRY * qglTexParameterfv )( GLenum target, GLenum pname, const GLfloat *params );
+void ( APIENTRY * qglTexParameteri )( GLenum target, GLenum pname, GLint param );
+void ( APIENTRY * qglTexParameteriv )( GLenum target, GLenum pname, const GLint *params );
+void ( APIENTRY * qglTexSubImage1D )( GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, const GLvoid *pixels );
+void ( APIENTRY * qglTexSubImage2D )( GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *pixels );
+void ( APIENTRY * qglTranslated )( GLdouble x, GLdouble y, GLdouble z );
+void ( APIENTRY * qglTranslatef )( GLfloat x, GLfloat y, GLfloat z );
+void ( APIENTRY * qglVertex2d )( GLdouble x, GLdouble y );
+void ( APIENTRY * qglVertex2dv )( const GLdouble *v );
+void ( APIENTRY * qglVertex2f )( GLfloat x, GLfloat y );
+void ( APIENTRY * qglVertex2fv )( const GLfloat *v );
+void ( APIENTRY * qglVertex2i )( GLint x, GLint y );
+void ( APIENTRY * qglVertex2iv )( const GLint *v );
+void ( APIENTRY * qglVertex2s )( GLshort x, GLshort y );
+void ( APIENTRY * qglVertex2sv )( const GLshort *v );
+void ( APIENTRY * qglVertex3d )( GLdouble x, GLdouble y, GLdouble z );
+void ( APIENTRY * qglVertex3dv )( const GLdouble *v );
+void ( APIENTRY * qglVertex3f )( GLfloat x, GLfloat y, GLfloat z );
+void ( APIENTRY * qglVertex3fv )( const GLfloat *v );
+void ( APIENTRY * qglVertex3i )( GLint x, GLint y, GLint z );
+void ( APIENTRY * qglVertex3iv )( const GLint *v );
+void ( APIENTRY * qglVertex3s )( GLshort x, GLshort y, GLshort z );
+void ( APIENTRY * qglVertex3sv )( const GLshort *v );
+void ( APIENTRY * qglVertex4d )( GLdouble x, GLdouble y, GLdouble z, GLdouble w );
+void ( APIENTRY * qglVertex4dv )( const GLdouble *v );
+void ( APIENTRY * qglVertex4f )( GLfloat x, GLfloat y, GLfloat z, GLfloat w );
+void ( APIENTRY * qglVertex4fv )( const GLfloat *v );
+void ( APIENTRY * qglVertex4i )( GLint x, GLint y, GLint z, GLint w );
+void ( APIENTRY * qglVertex4iv )( const GLint *v );
+void ( APIENTRY * qglVertex4s )( GLshort x, GLshort y, GLshort z, GLshort w );
+void ( APIENTRY * qglVertex4sv )( const GLshort *v );
+void ( APIENTRY * qglVertexPointer )( GLint size, GLenum type, GLsizei stride, const GLvoid *pointer );
+void ( APIENTRY * qglViewport )( GLint x, GLint y, GLsizei width, GLsizei height );
+
+void ( APIENTRY * qglPointParameterfEXT )( GLenum param, GLfloat value );
+void ( APIENTRY * qglPointParameterfvEXT )( GLenum param, const GLfloat *value );
+void ( APIENTRY * qglColorTableEXT )( int, int, int, int, int, const void * );
+void ( APIENTRY * qglSelectTextureSGIS )( GLenum );
+void ( APIENTRY * qglMTexCoord2fSGIS )( GLenum, GLfloat, GLfloat );
+
+void ( APIENTRY * qglActiveTextureARB )( GLenum texture );
+void ( APIENTRY * qglClientActiveTextureARB )( GLenum texture );
+void ( APIENTRY * qglMultiTexCoord1dARB )( GLenum target, GLdouble s );
+void ( APIENTRY * qglMultiTexCoord1dvARB )( GLenum target, const GLdouble *v );
+void ( APIENTRY * qglMultiTexCoord1fARB )( GLenum target, GLfloat s );
+void ( APIENTRY * qglMultiTexCoord1fvARB )( GLenum target, const GLfloat *v );
+void ( APIENTRY * qglMultiTexCoord1iARB )( GLenum target, GLint s );
+void ( APIENTRY * qglMultiTexCoord1ivARB )( GLenum target, const GLint *v );
+void ( APIENTRY * qglMultiTexCoord1sARB )( GLenum target, GLshort s );
+void ( APIENTRY * qglMultiTexCoord1svARB )( GLenum target, const GLshort *v );
+void ( APIENTRY * qglMultiTexCoord2dARB )( GLenum target, GLdouble s );
+void ( APIENTRY * qglMultiTexCoord2dvARB )( GLenum target, const GLdouble *v );
+void ( APIENTRY * qglMultiTexCoord2fARB )( GLenum target, GLfloat s );
+void ( APIENTRY * qglMultiTexCoord2fvARB )( GLenum target, const GLfloat *v );
+void ( APIENTRY * qglMultiTexCoord2iARB )( GLenum target, GLint s );
+void ( APIENTRY * qglMultiTexCoord2ivARB )( GLenum target, const GLint *v );
+void ( APIENTRY * qglMultiTexCoord2sARB )( GLenum target, GLshort s );
+void ( APIENTRY * qglMultiTexCoord2svARB )( GLenum target, const GLshort *v );
+void ( APIENTRY * qglMultiTexCoord3dARB )( GLenum target, GLdouble s );
+void ( APIENTRY * qglMultiTexCoord3dvARB )( GLenum target, const GLdouble *v );
+void ( APIENTRY * qglMultiTexCoord3fARB )( GLenum target, GLfloat s );
+void ( APIENTRY * qglMultiTexCoord3fvARB )( GLenum target, const GLfloat *v );
+void ( APIENTRY * qglMultiTexCoord3iARB )( GLenum target, GLint s );
+void ( APIENTRY * qglMultiTexCoord3ivARB )( GLenum target, const GLint *v );
+void ( APIENTRY * qglMultiTexCoord3sARB )( GLenum target, GLshort s );
+void ( APIENTRY * qglMultiTexCoord3svARB )( GLenum target, const GLshort *v );
+void ( APIENTRY * qglMultiTexCoord4dARB )( GLenum target, GLdouble s );
+void ( APIENTRY * qglMultiTexCoord4dvARB )( GLenum target, const GLdouble *v );
+void ( APIENTRY * qglMultiTexCoord4fARB )( GLenum target, GLfloat s );
+void ( APIENTRY * qglMultiTexCoord4fvARB )( GLenum target, const GLfloat *v );
+void ( APIENTRY * qglMultiTexCoord4iARB )( GLenum target, GLint s );
+void ( APIENTRY * qglMultiTexCoord4ivARB )( GLenum target, const GLint *v );
+void ( APIENTRY * qglMultiTexCoord4sARB )( GLenum target, GLshort s );
+void ( APIENTRY * qglMultiTexCoord4svARB )( GLenum target, const GLshort *v );
 
 // glu stuff
-void (APIENTRY * qgluPerspective) (GLdouble fovy, GLdouble aspect, GLdouble zNear, GLdouble zFar);
-int  (APIENTRY * qgluBuild2DMipmaps) (GLenum target, GLint components, GLint width, GLint height, GLenum format, GLenum      type, const void  *data);
+void ( APIENTRY * qgluPerspective )( GLdouble fovy, GLdouble aspect, GLdouble zNear, GLdouble zFar );
+int ( APIENTRY * qgluBuild2DMipmaps )( GLenum target, GLint components, GLint width, GLint height, GLenum format, GLenum type, const void  *data );
 // added for plugins
-void (APIENTRY * qgluLookAt)(
-  GLdouble eyex,
-  GLdouble eyey,
-  GLdouble eyez,
-  GLdouble centerx,
-  GLdouble centery,
-  GLdouble centerz,
-  GLdouble upx,
-  GLdouble upy,
-  GLdouble upz);
-const GLubyte* (APIENTRY * qgluErrorString) (GLenum errCode );
+void ( APIENTRY * qgluLookAt )(
+       GLdouble eyex,
+       GLdouble eyey,
+       GLdouble eyez,
+       GLdouble centerx,
+       GLdouble centery,
+       GLdouble centerz,
+       GLdouble upx,
+       GLdouble upy,
+       GLdouble upz );
+const GLubyte* ( APIENTRY * qgluErrorString )(GLenum errCode );
 
 /*
 ** QGL_Shutdown
 **
 ** Unloads the specified DLL then nulls out all the proc pointers.
 */
-void QGL_Shutdown()
-{
-  Sys_Printf("Shutting down GL ...");
+void QGL_Shutdown(){
+       Sys_Printf( "Shutting down GL ..." );
 
-  if (g_hGLDLL)
-  {
+       if ( g_hGLDLL ) {
 #ifdef _WIN32
-    FreeLibrary(g_hGLDLL);
+               FreeLibrary( g_hGLDLL );
 #endif
 
 //#if defined (__linux__) || defined (__APPLE__)
 //    dlclose (g_hGLDLL);
 //#endif
 
-    g_hGLDLL = NULL;
-  }
-
-  Sys_Printf("Done.\n");
-
-  qglAccum                     = NULL;
-  qglAlphaFunc                 = NULL;
-  qglAreTexturesResident       = NULL;
-  qglArrayElement              = NULL;
-  qglBegin                     = NULL;
-  qglBindTexture               = NULL;
-  qglBitmap                    = NULL;
-  qglBlendFunc                 = NULL;
-  qglCallList                  = NULL;
-  qglCallLists                 = NULL;
-  qglClear                     = NULL;
-  qglClearAccum                = NULL;
-  qglClearColor                = NULL;
-  qglClearDepth                = NULL;
-  qglClearIndex                = NULL;
-  qglClearStencil              = NULL;
-  qglClipPlane                 = NULL;
-  qglColor3b                   = NULL;
-  qglColor3bv                  = NULL;
-  qglColor3d                   = NULL;
-  qglColor3dv                  = NULL;
-  qglColor3f                   = NULL;
-  qglColor3fv                  = NULL;
-  qglColor3i                   = NULL;
-  qglColor3iv                  = NULL;
-  qglColor3s                   = NULL;
-  qglColor3sv                  = NULL;
-  qglColor3ub                  = NULL;
-  qglColor3ubv                 = NULL;
-  qglColor3ui                  = NULL;
-  qglColor3uiv                 = NULL;
-  qglColor3us                  = NULL;
-  qglColor3usv                 = NULL;
-  qglColor4b                   = NULL;
-  qglColor4bv                  = NULL;
-  qglColor4d                   = NULL;
-  qglColor4dv                  = NULL;
-  qglColor4f                   = NULL;
-  qglColor4fv                  = NULL;
-  qglColor4i                   = NULL;
-  qglColor4iv                  = NULL;
-  qglColor4s                   = NULL;
-  qglColor4sv                  = NULL;
-  qglColor4ub                  = NULL;
-  qglColor4ubv                 = NULL;
-  qglColor4ui                  = NULL;
-  qglColor4uiv                 = NULL;
-  qglColor4us                  = NULL;
-  qglColor4usv                 = NULL;
-  qglColorMask                 = NULL;
-  qglColorMaterial             = NULL;
-  qglColorPointer              = NULL;
-  qglCopyPixels                = NULL;
-  qglCopyTexImage1D            = NULL;
-  qglCopyTexImage2D            = NULL;
-  qglCopyTexSubImage1D         = NULL;
-  qglCopyTexSubImage2D         = NULL;
-  qglCullFace                  = NULL;
-  qglDeleteLists               = NULL;
-  qglDeleteTextures            = NULL;
-  qglDepthFunc                 = NULL;
-  qglDepthMask                 = NULL;
-  qglDepthRange                = NULL;
-  qglDisable                   = NULL;
-  qglDisableClientState        = NULL;
-  qglDrawArrays                = NULL;
-  qglDrawBuffer                = NULL;
-  qglDrawElements              = NULL;
-  qglDrawPixels                = NULL;
-  qglEdgeFlag                  = NULL;
-  qglEdgeFlagPointer           = NULL;
-  qglEdgeFlagv                 = NULL;
-  qglEnable                    = NULL;
-  qglEnableClientState         = NULL;
-  qglEnd                       = NULL;
-  qglEndList                   = NULL;
-  qglEvalCoord1d               = NULL;
-  qglEvalCoord1dv              = NULL;
-  qglEvalCoord1f               = NULL;
-  qglEvalCoord1fv              = NULL;
-  qglEvalCoord2d               = NULL;
-  qglEvalCoord2dv              = NULL;
-  qglEvalCoord2f               = NULL;
-  qglEvalCoord2fv              = NULL;
-  qglEvalMesh1                 = NULL;
-  qglEvalMesh2                 = NULL;
-  qglEvalPoint1                = NULL;
-  qglEvalPoint2                = NULL;
-  qglFeedbackBuffer            = NULL;
-  qglFinish                    = NULL;
-  qglFlush                     = NULL;
-  qglFogf                      = NULL;
-  qglFogfv                     = NULL;
-  qglFogi                      = NULL;
-  qglFogiv                     = NULL;
-  qglFrontFace                 = NULL;
-  qglFrustum                   = NULL;
-  qglGenLists                  = NULL;
-  qglGenTextures               = NULL;
-  qglGetBooleanv               = NULL;
-  qglGetClipPlane              = NULL;
-  qglGetDoublev                = NULL;
-  qglGetError                  = NULL;
-  qglGetFloatv                 = NULL;
-  qglGetIntegerv               = NULL;
-  qglGetLightfv                = NULL;
-  qglGetLightiv                = NULL;
-  qglGetMapdv                  = NULL;
-  qglGetMapfv                  = NULL;
-  qglGetMapiv                  = NULL;
-  qglGetMaterialfv             = NULL;
-  qglGetMaterialiv             = NULL;
-  qglGetPixelMapfv             = NULL;
-  qglGetPixelMapuiv            = NULL;
-  qglGetPixelMapusv            = NULL;
-  qglGetPointerv               = NULL;
-  qglGetPolygonStipple         = NULL;
-  qglGetString                 = NULL;
-  qglGetTexEnvfv               = NULL;
-  qglGetTexEnviv               = NULL;
-  qglGetTexGendv               = NULL;
-  qglGetTexGenfv               = NULL;
-  qglGetTexGeniv               = NULL;
-  qglGetTexImage               = NULL;
-  qglGetTexLevelParameterfv    = NULL;
-  qglGetTexLevelParameteriv    = NULL;
-  qglGetTexParameterfv         = NULL;
-  qglGetTexParameteriv         = NULL;
-  qglHint                      = NULL;
-  qglIndexMask                 = NULL;
-  qglIndexPointer              = NULL;
-  qglIndexd                    = NULL;
-  qglIndexdv                   = NULL;
-  qglIndexf                    = NULL;
-  qglIndexfv                   = NULL;
-  qglIndexi                    = NULL;
-  qglIndexiv                   = NULL;
-  qglIndexs                    = NULL;
-  qglIndexsv                   = NULL;
-  qglIndexub                   = NULL;
-  qglIndexubv                  = NULL;
-  qglInitNames                 = NULL;
-  qglInterleavedArrays         = NULL;
-  qglIsEnabled                 = NULL;
-  qglIsList                    = NULL;
-  qglIsTexture                 = NULL;
-  qglLightModelf               = NULL;
-  qglLightModelfv              = NULL;
-  qglLightModeli               = NULL;
-  qglLightModeliv              = NULL;
-  qglLightf                    = NULL;
-  qglLightfv                   = NULL;
-  qglLighti                    = NULL;
-  qglLightiv                   = NULL;
-  qglLineStipple               = NULL;
-  qglLineWidth                 = NULL;
-  qglListBase                  = NULL;
-  qglLoadIdentity              = NULL;
-  qglLoadMatrixd               = NULL;
-  qglLoadMatrixf               = NULL;
-  qglLoadName                  = NULL;
-  qglLogicOp                   = NULL;
-  qglMap1d                     = NULL;
-  qglMap1f                     = NULL;
-  qglMap2d                     = NULL;
-  qglMap2f                     = NULL;
-  qglMapGrid1d                 = NULL;
-  qglMapGrid1f                 = NULL;
-  qglMapGrid2d                 = NULL;
-  qglMapGrid2f                 = NULL;
-  qglMaterialf                 = NULL;
-  qglMaterialfv                = NULL;
-  qglMateriali                 = NULL;
-  qglMaterialiv                = NULL;
-  qglMatrixMode                = NULL;
-  qglMultMatrixd               = NULL;
-  qglMultMatrixf               = NULL;
-  qglNewList                   = NULL;
-  qglNormal3b                  = NULL;
-  qglNormal3bv                 = NULL;
-  qglNormal3d                  = NULL;
-  qglNormal3dv                 = NULL;
-  qglNormal3f                  = NULL;
-  qglNormal3fv                 = NULL;
-  qglNormal3i                  = NULL;
-  qglNormal3iv                 = NULL;
-  qglNormal3s                  = NULL;
-  qglNormal3sv                 = NULL;
-  qglNormalPointer             = NULL;
-  qglOrtho                     = NULL;
-  qglPassThrough               = NULL;
-  qglPixelMapfv                = NULL;
-  qglPixelMapuiv               = NULL;
-  qglPixelMapusv               = NULL;
-  qglPixelStoref               = NULL;
-  qglPixelStorei               = NULL;
-  qglPixelTransferf            = NULL;
-  qglPixelTransferi            = NULL;
-  qglPixelZoom                 = NULL;
-  qglPointSize                 = NULL;
-  qglPolygonMode               = NULL;
-  qglPolygonOffset             = NULL;
-  qglPolygonStipple            = NULL;
-  qglPopAttrib                 = NULL;
-  qglPopClientAttrib           = NULL;
-  qglPopMatrix                 = NULL;
-  qglPopName                   = NULL;
-  qglPrioritizeTextures        = NULL;
-  qglPushAttrib                = NULL;
-  qglPushClientAttrib          = NULL;
-  qglPushMatrix                = NULL;
-  qglPushName                  = NULL;
-  qglRasterPos2d               = NULL;
-  qglRasterPos2dv              = NULL;
-  qglRasterPos2f               = NULL;
-  qglRasterPos2fv              = NULL;
-  qglRasterPos2i               = NULL;
-  qglRasterPos2iv              = NULL;
-  qglRasterPos2s               = NULL;
-  qglRasterPos2sv              = NULL;
-  qglRasterPos3d               = NULL;
-  qglRasterPos3dv              = NULL;
-  qglRasterPos3f               = NULL;
-  qglRasterPos3fv              = NULL;
-  qglRasterPos3i               = NULL;
-  qglRasterPos3iv              = NULL;
-  qglRasterPos3s               = NULL;
-  qglRasterPos3sv              = NULL;
-  qglRasterPos4d               = NULL;
-  qglRasterPos4dv              = NULL;
-  qglRasterPos4f               = NULL;
-  qglRasterPos4fv              = NULL;
-  qglRasterPos4i               = NULL;
-  qglRasterPos4iv              = NULL;
-  qglRasterPos4s               = NULL;
-  qglRasterPos4sv              = NULL;
-  qglReadBuffer                = NULL;
-  qglReadPixels                = NULL;
-  qglRectd                     = NULL;
-  qglRectdv                    = NULL;
-  qglRectf                     = NULL;
-  qglRectfv                    = NULL;
-  qglRecti                     = NULL;
-  qglRectiv                    = NULL;
-  qglRects                     = NULL;
-  qglRectsv                    = NULL;
-  qglRenderMode                = NULL;
-  qglRotated                   = NULL;
-  qglRotatef                   = NULL;
-  qglScaled                    = NULL;
-  qglScalef                    = NULL;
-  qglScissor                   = NULL;
-  qglSelectBuffer              = NULL;
-  qglShadeModel                = NULL;
-  qglStencilFunc               = NULL;
-  qglStencilMask               = NULL;
-  qglStencilOp                 = NULL;
-  qglTexCoord1d                = NULL;
-  qglTexCoord1dv               = NULL;
-  qglTexCoord1f                = NULL;
-  qglTexCoord1fv               = NULL;
-  qglTexCoord1i                = NULL;
-  qglTexCoord1iv               = NULL;
-  qglTexCoord1s                = NULL;
-  qglTexCoord1sv               = NULL;
-  qglTexCoord2d                = NULL;
-  qglTexCoord2dv               = NULL;
-  qglTexCoord2f                = NULL;
-  qglTexCoord2fv               = NULL;
-  qglTexCoord2i                = NULL;
-  qglTexCoord2iv               = NULL;
-  qglTexCoord2s                = NULL;
-  qglTexCoord2sv               = NULL;
-  qglTexCoord3d                = NULL;
-  qglTexCoord3dv               = NULL;
-  qglTexCoord3f                = NULL;
-  qglTexCoord3fv               = NULL;
-  qglTexCoord3i                = NULL;
-  qglTexCoord3iv               = NULL;
-  qglTexCoord3s                = NULL;
-  qglTexCoord3sv               = NULL;
-  qglTexCoord4d                = NULL;
-  qglTexCoord4dv               = NULL;
-  qglTexCoord4f                = NULL;
-  qglTexCoord4fv               = NULL;
-  qglTexCoord4i                = NULL;
-  qglTexCoord4iv               = NULL;
-  qglTexCoord4s                = NULL;
-  qglTexCoord4sv               = NULL;
-  qglTexCoordPointer           = NULL;
-  qglTexEnvf                   = NULL;
-  qglTexEnvfv                  = NULL;
-  qglTexEnvi                   = NULL;
-  qglTexEnviv                  = NULL;
-  qglTexGend                   = NULL;
-  qglTexGendv                  = NULL;
-  qglTexGenf                   = NULL;
-  qglTexGenfv                  = NULL;
-  qglTexGeni                   = NULL;
-  qglTexGeniv                  = NULL;
-  qglTexImage1D                = NULL;
-  qglTexImage2D                = NULL;
-  qglTexParameterf             = NULL;
-  qglTexParameterfv            = NULL;
-  qglTexParameteri             = NULL;
-  qglTexParameteriv            = NULL;
-  qglTexSubImage1D             = NULL;
-  qglTexSubImage2D             = NULL;
-  qglTranslated                = NULL;
-  qglTranslatef                = NULL;
-  qglVertex2d                  = NULL;
-  qglVertex2dv                 = NULL;
-  qglVertex2f                  = NULL;
-  qglVertex2fv                 = NULL;
-  qglVertex2i                  = NULL;
-  qglVertex2iv                 = NULL;
-  qglVertex2s                  = NULL;
-  qglVertex2sv                 = NULL;
-  qglVertex3d                  = NULL;
-  qglVertex3dv                 = NULL;
-  qglVertex3f                  = NULL;
-  qglVertex3fv                 = NULL;
-  qglVertex3i                  = NULL;
-  qglVertex3iv                 = NULL;
-  qglVertex3s                  = NULL;
-  qglVertex3sv                 = NULL;
-  qglVertex4d                  = NULL;
-  qglVertex4dv                 = NULL;
-  qglVertex4f                  = NULL;
-  qglVertex4fv                 = NULL;
-  qglVertex4i                  = NULL;
-  qglVertex4iv                 = NULL;
-  qglVertex4s                  = NULL;
-  qglVertex4sv                 = NULL;
-  qglVertexPointer             = NULL;
-  qglViewport                  = NULL;
-
-  qglActiveTextureARB = NULL;
-  qglClientActiveTextureARB = NULL;
-  qglMultiTexCoord1dARB = NULL;
-  qglMultiTexCoord1dvARB = NULL;
-  qglMultiTexCoord1fARB = NULL;
-  qglMultiTexCoord1fvARB = NULL;
-  qglMultiTexCoord1iARB = NULL;
-  qglMultiTexCoord1ivARB = NULL;
-  qglMultiTexCoord1sARB = NULL;
-  qglMultiTexCoord1svARB = NULL;
-  qglMultiTexCoord2dARB = NULL;
-  qglMultiTexCoord2dvARB = NULL;
-  qglMultiTexCoord2fARB = NULL;
-  qglMultiTexCoord2fvARB = NULL;
-  qglMultiTexCoord2iARB = NULL;
-  qglMultiTexCoord2ivARB = NULL;
-  qglMultiTexCoord2sARB = NULL;
-  qglMultiTexCoord2svARB = NULL;
-  qglMultiTexCoord3dARB = NULL;
-  qglMultiTexCoord3dvARB = NULL;
-  qglMultiTexCoord3fARB = NULL;
-  qglMultiTexCoord3fvARB = NULL;
-  qglMultiTexCoord3iARB = NULL;
-  qglMultiTexCoord3ivARB = NULL;
-  qglMultiTexCoord3sARB = NULL;
-  qglMultiTexCoord3svARB = NULL;
-  qglMultiTexCoord4dARB = NULL;
-  qglMultiTexCoord4dvARB = NULL;
-  qglMultiTexCoord4fARB = NULL;
-  qglMultiTexCoord4fvARB = NULL;
-  qglMultiTexCoord4iARB = NULL;
-  qglMultiTexCoord4ivARB = NULL;
-  qglMultiTexCoord4sARB = NULL;
-  qglMultiTexCoord4svARB = NULL;
+               g_hGLDLL = NULL;
+       }
+
+       Sys_Printf( "Done.\n" );
+
+       qglAccum                     = NULL;
+       qglAlphaFunc                 = NULL;
+       qglAreTexturesResident       = NULL;
+       qglArrayElement              = NULL;
+       qglBegin                     = NULL;
+       qglBindTexture               = NULL;
+       qglBitmap                    = NULL;
+       qglBlendFunc                 = NULL;
+       qglCallList                  = NULL;
+       qglCallLists                 = NULL;
+       qglClear                     = NULL;
+       qglClearAccum                = NULL;
+       qglClearColor                = NULL;
+       qglClearDepth                = NULL;
+       qglClearIndex                = NULL;
+       qglClearStencil              = NULL;
+       qglClipPlane                 = NULL;
+       qglColor3b                   = NULL;
+       qglColor3bv                  = NULL;
+       qglColor3d                   = NULL;
+       qglColor3dv                  = NULL;
+       qglColor3f                   = NULL;
+       qglColor3fv                  = NULL;
+       qglColor3i                   = NULL;
+       qglColor3iv                  = NULL;
+       qglColor3s                   = NULL;
+       qglColor3sv                  = NULL;
+       qglColor3ub                  = NULL;
+       qglColor3ubv                 = NULL;
+       qglColor3ui                  = NULL;
+       qglColor3uiv                 = NULL;
+       qglColor3us                  = NULL;
+       qglColor3usv                 = NULL;
+       qglColor4b                   = NULL;
+       qglColor4bv                  = NULL;
+       qglColor4d                   = NULL;
+       qglColor4dv                  = NULL;
+       qglColor4f                   = NULL;
+       qglColor4fv                  = NULL;
+       qglColor4i                   = NULL;
+       qglColor4iv                  = NULL;
+       qglColor4s                   = NULL;
+       qglColor4sv                  = NULL;
+       qglColor4ub                  = NULL;
+       qglColor4ubv                 = NULL;
+       qglColor4ui                  = NULL;
+       qglColor4uiv                 = NULL;
+       qglColor4us                  = NULL;
+       qglColor4usv                 = NULL;
+       qglColorMask                 = NULL;
+       qglColorMaterial             = NULL;
+       qglColorPointer              = NULL;
+       qglCopyPixels                = NULL;
+       qglCopyTexImage1D            = NULL;
+       qglCopyTexImage2D            = NULL;
+       qglCopyTexSubImage1D         = NULL;
+       qglCopyTexSubImage2D         = NULL;
+       qglCullFace                  = NULL;
+       qglDeleteLists               = NULL;
+       qglDeleteTextures            = NULL;
+       qglDepthFunc                 = NULL;
+       qglDepthMask                 = NULL;
+       qglDepthRange                = NULL;
+       qglDisable                   = NULL;
+       qglDisableClientState        = NULL;
+       qglDrawArrays                = NULL;
+       qglDrawBuffer                = NULL;
+       qglDrawElements              = NULL;
+       qglDrawPixels                = NULL;
+       qglEdgeFlag                  = NULL;
+       qglEdgeFlagPointer           = NULL;
+       qglEdgeFlagv                 = NULL;
+       qglEnable                    = NULL;
+       qglEnableClientState         = NULL;
+       qglEnd                       = NULL;
+       qglEndList                   = NULL;
+       qglEvalCoord1d               = NULL;
+       qglEvalCoord1dv              = NULL;
+       qglEvalCoord1f               = NULL;
+       qglEvalCoord1fv              = NULL;
+       qglEvalCoord2d               = NULL;
+       qglEvalCoord2dv              = NULL;
+       qglEvalCoord2f               = NULL;
+       qglEvalCoord2fv              = NULL;
+       qglEvalMesh1                 = NULL;
+       qglEvalMesh2                 = NULL;
+       qglEvalPoint1                = NULL;
+       qglEvalPoint2                = NULL;
+       qglFeedbackBuffer            = NULL;
+       qglFinish                    = NULL;
+       qglFlush                     = NULL;
+       qglFogf                      = NULL;
+       qglFogfv                     = NULL;
+       qglFogi                      = NULL;
+       qglFogiv                     = NULL;
+       qglFrontFace                 = NULL;
+       qglFrustum                   = NULL;
+       qglGenLists                  = NULL;
+       qglGenTextures               = NULL;
+       qglGetBooleanv               = NULL;
+       qglGetClipPlane              = NULL;
+       qglGetDoublev                = NULL;
+       qglGetError                  = NULL;
+       qglGetFloatv                 = NULL;
+       qglGetIntegerv               = NULL;
+       qglGetLightfv                = NULL;
+       qglGetLightiv                = NULL;
+       qglGetMapdv                  = NULL;
+       qglGetMapfv                  = NULL;
+       qglGetMapiv                  = NULL;
+       qglGetMaterialfv             = NULL;
+       qglGetMaterialiv             = NULL;
+       qglGetPixelMapfv             = NULL;
+       qglGetPixelMapuiv            = NULL;
+       qglGetPixelMapusv            = NULL;
+       qglGetPointerv               = NULL;
+       qglGetPolygonStipple         = NULL;
+       qglGetString                 = NULL;
+       qglGetTexEnvfv               = NULL;
+       qglGetTexEnviv               = NULL;
+       qglGetTexGendv               = NULL;
+       qglGetTexGenfv               = NULL;
+       qglGetTexGeniv               = NULL;
+       qglGetTexImage               = NULL;
+       qglGetTexLevelParameterfv    = NULL;
+       qglGetTexLevelParameteriv    = NULL;
+       qglGetTexParameterfv         = NULL;
+       qglGetTexParameteriv         = NULL;
+       qglHint                      = NULL;
+       qglIndexMask                 = NULL;
+       qglIndexPointer              = NULL;
+       qglIndexd                    = NULL;
+       qglIndexdv                   = NULL;
+       qglIndexf                    = NULL;
+       qglIndexfv                   = NULL;
+       qglIndexi                    = NULL;
+       qglIndexiv                   = NULL;
+       qglIndexs                    = NULL;
+       qglIndexsv                   = NULL;
+       qglIndexub                   = NULL;
+       qglIndexubv                  = NULL;
+       qglInitNames                 = NULL;
+       qglInterleavedArrays         = NULL;
+       qglIsEnabled                 = NULL;
+       qglIsList                    = NULL;
+       qglIsTexture                 = NULL;
+       qglLightModelf               = NULL;
+       qglLightModelfv              = NULL;
+       qglLightModeli               = NULL;
+       qglLightModeliv              = NULL;
+       qglLightf                    = NULL;
+       qglLightfv                   = NULL;
+       qglLighti                    = NULL;
+       qglLightiv                   = NULL;
+       qglLineStipple               = NULL;
+       qglLineWidth                 = NULL;
+       qglListBase                  = NULL;
+       qglLoadIdentity              = NULL;
+       qglLoadMatrixd               = NULL;
+       qglLoadMatrixf               = NULL;
+       qglLoadName                  = NULL;
+       qglLogicOp                   = NULL;
+       qglMap1d                     = NULL;
+       qglMap1f                     = NULL;
+       qglMap2d                     = NULL;
+       qglMap2f                     = NULL;
+       qglMapGrid1d                 = NULL;
+       qglMapGrid1f                 = NULL;
+       qglMapGrid2d                 = NULL;
+       qglMapGrid2f                 = NULL;
+       qglMaterialf                 = NULL;
+       qglMaterialfv                = NULL;
+       qglMateriali                 = NULL;
+       qglMaterialiv                = NULL;
+       qglMatrixMode                = NULL;
+       qglMultMatrixd               = NULL;
+       qglMultMatrixf               = NULL;
+       qglNewList                   = NULL;
+       qglNormal3b                  = NULL;
+       qglNormal3bv                 = NULL;
+       qglNormal3d                  = NULL;
+       qglNormal3dv                 = NULL;
+       qglNormal3f                  = NULL;
+       qglNormal3fv                 = NULL;
+       qglNormal3i                  = NULL;
+       qglNormal3iv                 = NULL;
+       qglNormal3s                  = NULL;
+       qglNormal3sv                 = NULL;
+       qglNormalPointer             = NULL;
+       qglOrtho                     = NULL;
+       qglPassThrough               = NULL;
+       qglPixelMapfv                = NULL;
+       qglPixelMapuiv               = NULL;
+       qglPixelMapusv               = NULL;
+       qglPixelStoref               = NULL;
+       qglPixelStorei               = NULL;
+       qglPixelTransferf            = NULL;
+       qglPixelTransferi            = NULL;
+       qglPixelZoom                 = NULL;
+       qglPointSize                 = NULL;
+       qglPolygonMode               = NULL;
+       qglPolygonOffset             = NULL;
+       qglPolygonStipple            = NULL;
+       qglPopAttrib                 = NULL;
+       qglPopClientAttrib           = NULL;
+       qglPopMatrix                 = NULL;
+       qglPopName                   = NULL;
+       qglPrioritizeTextures        = NULL;
+       qglPushAttrib                = NULL;
+       qglPushClientAttrib          = NULL;
+       qglPushMatrix                = NULL;
+       qglPushName                  = NULL;
+       qglRasterPos2d               = NULL;
+       qglRasterPos2dv              = NULL;
+       qglRasterPos2f               = NULL;
+       qglRasterPos2fv              = NULL;
+       qglRasterPos2i               = NULL;
+       qglRasterPos2iv              = NULL;
+       qglRasterPos2s               = NULL;
+       qglRasterPos2sv              = NULL;
+       qglRasterPos3d               = NULL;
+       qglRasterPos3dv              = NULL;
+       qglRasterPos3f               = NULL;
+       qglRasterPos3fv              = NULL;
+       qglRasterPos3i               = NULL;
+       qglRasterPos3iv              = NULL;
+       qglRasterPos3s               = NULL;
+       qglRasterPos3sv              = NULL;
+       qglRasterPos4d               = NULL;
+       qglRasterPos4dv              = NULL;
+       qglRasterPos4f               = NULL;
+       qglRasterPos4fv              = NULL;
+       qglRasterPos4i               = NULL;
+       qglRasterPos4iv              = NULL;
+       qglRasterPos4s               = NULL;
+       qglRasterPos4sv              = NULL;
+       qglReadBuffer                = NULL;
+       qglReadPixels                = NULL;
+       qglRectd                     = NULL;
+       qglRectdv                    = NULL;
+       qglRectf                     = NULL;
+       qglRectfv                    = NULL;
+       qglRecti                     = NULL;
+       qglRectiv                    = NULL;
+       qglRects                     = NULL;
+       qglRectsv                    = NULL;
+       qglRenderMode                = NULL;
+       qglRotated                   = NULL;
+       qglRotatef                   = NULL;
+       qglScaled                    = NULL;
+       qglScalef                    = NULL;
+       qglScissor                   = NULL;
+       qglSelectBuffer              = NULL;
+       qglShadeModel                = NULL;
+       qglStencilFunc               = NULL;
+       qglStencilMask               = NULL;
+       qglStencilOp                 = NULL;
+       qglTexCoord1d                = NULL;
+       qglTexCoord1dv               = NULL;
+       qglTexCoord1f                = NULL;
+       qglTexCoord1fv               = NULL;
+       qglTexCoord1i                = NULL;
+       qglTexCoord1iv               = NULL;
+       qglTexCoord1s                = NULL;
+       qglTexCoord1sv               = NULL;
+       qglTexCoord2d                = NULL;
+       qglTexCoord2dv               = NULL;
+       qglTexCoord2f                = NULL;
+       qglTexCoord2fv               = NULL;
+       qglTexCoord2i                = NULL;
+       qglTexCoord2iv               = NULL;
+       qglTexCoord2s                = NULL;
+       qglTexCoord2sv               = NULL;
+       qglTexCoord3d                = NULL;
+       qglTexCoord3dv               = NULL;
+       qglTexCoord3f                = NULL;
+       qglTexCoord3fv               = NULL;
+       qglTexCoord3i                = NULL;
+       qglTexCoord3iv               = NULL;
+       qglTexCoord3s                = NULL;
+       qglTexCoord3sv               = NULL;
+       qglTexCoord4d                = NULL;
+       qglTexCoord4dv               = NULL;
+       qglTexCoord4f                = NULL;
+       qglTexCoord4fv               = NULL;
+       qglTexCoord4i                = NULL;
+       qglTexCoord4iv               = NULL;
+       qglTexCoord4s                = NULL;
+       qglTexCoord4sv               = NULL;
+       qglTexCoordPointer           = NULL;
+       qglTexEnvf                   = NULL;
+       qglTexEnvfv                  = NULL;
+       qglTexEnvi                   = NULL;
+       qglTexEnviv                  = NULL;
+       qglTexGend                   = NULL;
+       qglTexGendv                  = NULL;
+       qglTexGenf                   = NULL;
+       qglTexGenfv                  = NULL;
+       qglTexGeni                   = NULL;
+       qglTexGeniv                  = NULL;
+       qglTexImage1D                = NULL;
+       qglTexImage2D                = NULL;
+       qglTexParameterf             = NULL;
+       qglTexParameterfv            = NULL;
+       qglTexParameteri             = NULL;
+       qglTexParameteriv            = NULL;
+       qglTexSubImage1D             = NULL;
+       qglTexSubImage2D             = NULL;
+       qglTranslated                = NULL;
+       qglTranslatef                = NULL;
+       qglVertex2d                  = NULL;
+       qglVertex2dv                 = NULL;
+       qglVertex2f                  = NULL;
+       qglVertex2fv                 = NULL;
+       qglVertex2i                  = NULL;
+       qglVertex2iv                 = NULL;
+       qglVertex2s                  = NULL;
+       qglVertex2sv                 = NULL;
+       qglVertex3d                  = NULL;
+       qglVertex3dv                 = NULL;
+       qglVertex3f                  = NULL;
+       qglVertex3fv                 = NULL;
+       qglVertex3i                  = NULL;
+       qglVertex3iv                 = NULL;
+       qglVertex3s                  = NULL;
+       qglVertex3sv                 = NULL;
+       qglVertex4d                  = NULL;
+       qglVertex4dv                 = NULL;
+       qglVertex4f                  = NULL;
+       qglVertex4fv                 = NULL;
+       qglVertex4i                  = NULL;
+       qglVertex4iv                 = NULL;
+       qglVertex4s                  = NULL;
+       qglVertex4sv                 = NULL;
+       qglVertexPointer             = NULL;
+       qglViewport                  = NULL;
+
+       qglActiveTextureARB = NULL;
+       qglClientActiveTextureARB = NULL;
+       qglMultiTexCoord1dARB = NULL;
+       qglMultiTexCoord1dvARB = NULL;
+       qglMultiTexCoord1fARB = NULL;
+       qglMultiTexCoord1fvARB = NULL;
+       qglMultiTexCoord1iARB = NULL;
+       qglMultiTexCoord1ivARB = NULL;
+       qglMultiTexCoord1sARB = NULL;
+       qglMultiTexCoord1svARB = NULL;
+       qglMultiTexCoord2dARB = NULL;
+       qglMultiTexCoord2dvARB = NULL;
+       qglMultiTexCoord2fARB = NULL;
+       qglMultiTexCoord2fvARB = NULL;
+       qglMultiTexCoord2iARB = NULL;
+       qglMultiTexCoord2ivARB = NULL;
+       qglMultiTexCoord2sARB = NULL;
+       qglMultiTexCoord2svARB = NULL;
+       qglMultiTexCoord3dARB = NULL;
+       qglMultiTexCoord3dvARB = NULL;
+       qglMultiTexCoord3fARB = NULL;
+       qglMultiTexCoord3fvARB = NULL;
+       qglMultiTexCoord3iARB = NULL;
+       qglMultiTexCoord3ivARB = NULL;
+       qglMultiTexCoord3sARB = NULL;
+       qglMultiTexCoord3svARB = NULL;
+       qglMultiTexCoord4dARB = NULL;
+       qglMultiTexCoord4dvARB = NULL;
+       qglMultiTexCoord4fARB = NULL;
+       qglMultiTexCoord4fvARB = NULL;
+       qglMultiTexCoord4iARB = NULL;
+       qglMultiTexCoord4ivARB = NULL;
+       qglMultiTexCoord4sARB = NULL;
+       qglMultiTexCoord4svARB = NULL;
 
 #ifdef _WIN32
-  qwglCopyContext              = NULL;
-  qwglCreateContext            = NULL;
-  qwglCreateLayerContext       = NULL;
-  qwglDeleteContext            = NULL;
-  qwglDescribeLayerPlane       = NULL;
-  qwglGetCurrentContext        = NULL;
-  qwglGetCurrentDC             = NULL;
-  qwglGetLayerPaletteEntries   = NULL;
-  qwglGetProcAddress           = NULL;
-  qwglMakeCurrent              = NULL;
-  qwglRealizeLayerPalette      = NULL;
-  qwglSetLayerPaletteEntries   = NULL;
-  qwglShareLists               = NULL;
-  qwglSwapLayerBuffers         = NULL;
-  qwglUseFontBitmaps           = NULL;
-  qwglUseFontOutlines          = NULL;
-
-  qwglChoosePixelFormat        = NULL;
-  qwglDescribePixelFormat      = NULL;
-  qwglGetPixelFormat           = NULL;
-  qwglSetPixelFormat           = NULL;
-  qwglSwapBuffers              = NULL;
-
-  qwglSwapIntervalEXT          = NULL;
-
-  qwglGetDeviceGammaRampEXT    = NULL;
-  qwglSetDeviceGammaRampEXT    = NULL;
+       qwglCopyContext              = NULL;
+       qwglCreateContext            = NULL;
+       qwglCreateLayerContext       = NULL;
+       qwglDeleteContext            = NULL;
+       qwglDescribeLayerPlane       = NULL;
+       qwglGetCurrentContext        = NULL;
+       qwglGetCurrentDC             = NULL;
+       qwglGetLayerPaletteEntries   = NULL;
+       qwglGetProcAddress           = NULL;
+       qwglMakeCurrent              = NULL;
+       qwglRealizeLayerPalette      = NULL;
+       qwglSetLayerPaletteEntries   = NULL;
+       qwglShareLists               = NULL;
+       qwglSwapLayerBuffers         = NULL;
+       qwglUseFontBitmaps           = NULL;
+       qwglUseFontOutlines          = NULL;
+
+       qwglChoosePixelFormat        = NULL;
+       qwglDescribePixelFormat      = NULL;
+       qwglGetPixelFormat           = NULL;
+       qwglSetPixelFormat           = NULL;
+       qwglSwapBuffers              = NULL;
+
+       qwglSwapIntervalEXT          = NULL;
+
+       qwglGetDeviceGammaRampEXT    = NULL;
+       qwglSetDeviceGammaRampEXT    = NULL;
 #endif
 
-#if defined (__linux__) || defined (__APPLE__)
-  qglXChooseVisual             = NULL;
-  qglXCreateContext            = NULL;
-  qglXDestroyContext           = NULL;
-  qglXMakeCurrent              = NULL;
-  qglXCopyContext              = NULL;
-  qglXSwapBuffers              = NULL;
-  qglXCreateGLXPixmap          = NULL;
-  qglXDestroyGLXPixmap         = NULL;
-  qglXQueryExtension           = NULL;
-  qglXQueryVersion             = NULL;
-  qglXIsDirect                 = NULL;
-  qglXGetConfig                = NULL;
-  qglXGetCurrentContext        = NULL;
-  qglXGetCurrentDrawable       = NULL;
-  qglXWaitGL                   = NULL;
-  qglXWaitX                    = NULL;
-  qglXUseXFont                 = NULL;
-  qglXGetProcAddressARB        = NULL;
+#if defined ( __linux__ ) || defined ( __APPLE__ )
+       qglXChooseVisual             = NULL;
+       qglXCreateContext            = NULL;
+       qglXDestroyContext           = NULL;
+       qglXMakeCurrent              = NULL;
+       qglXCopyContext              = NULL;
+       qglXSwapBuffers              = NULL;
+       qglXCreateGLXPixmap          = NULL;
+       qglXDestroyGLXPixmap         = NULL;
+       qglXQueryExtension           = NULL;
+       qglXQueryVersion             = NULL;
+       qglXIsDirect                 = NULL;
+       qglXGetConfig                = NULL;
+       qglXGetCurrentContext        = NULL;
+       qglXGetCurrentDrawable       = NULL;
+       qglXWaitGL                   = NULL;
+       qglXWaitX                    = NULL;
+       qglXUseXFont                 = NULL;
+       qglXGetProcAddressARB        = NULL;
 #endif
 
-  qgluPerspective = NULL;
-  qgluBuild2DMipmaps = NULL;
-  qgluErrorString = NULL;
-  qgluLookAt = NULL;
+       qgluPerspective = NULL;
+       qgluBuild2DMipmaps = NULL;
+       qgluErrorString = NULL;
+       qgluLookAt = NULL;
 }
 
 /*
 ** QGL_Init
 **
-** This is responsible for binding our qgl function pointers to 
-** the appropriate GL stuff.  In Windows this means doing a 
+** This is responsible for binding our qgl function pointers to
+** the appropriate GL stuff.  In Windows this means doing a
 ** LoadLibrary and a bunch of calls to GetProcAddress.  On other
 ** operating systems we need to do the right thing, whatever that
 ** might be.
-** 
+**
 */
 static int init_error;
 
@@ -988,788 +986,803 @@ static int init_error;
 #define M_PI 3.14159
 #endif
 
-void WINAPI gluLookAt2 (GLdouble ex, GLdouble ey, GLdouble ez, GLdouble cx, GLdouble cy, GLdouble cz,
-                GLdouble ux, GLdouble uy, GLdouble uz)
-{
-   GLdouble x[3], y[3], z[3] = { ex-cx, ey-cy, ez-cz };
-   GLdouble inv;
-
-   inv = sqrt (z[0]*z[0] + z[1]*z[1] + z[2]*z[2]);
-   if (inv)
-   {
-     inv = 1.0/inv;
-     z[0] *= inv;
-     z[1] *= inv;
-     z[2] *= inv;
-   }
-
-   x[0] =  uy*z[2] - uz*z[1];
-   x[1] = -ux*z[2] + uz*z[0];
-   x[2] =  ux*z[1] - uy*z[0];
-
-   y[0] =  z[1]*x[2] - z[2]*x[1];
-   y[1] = -z[0]*x[2] + z[2]*x[0];
-   y[2] =  z[0]*x[1] - z[1]*x[0];
-
-   inv = sqrt(x[0]*x[0] + x[1]*x[1] + x[2]*x[2]);
-   if (inv)
-   {
-     x[0] *= inv;
-     x[1] *= inv;
-     x[2] *= inv;
-   }
-
-   inv = sqrt(y[0]*y[0] + y[1]*y[1] + y[2]*y[2]);
-   if (inv)
-   {
-      y[0] *= inv;
-      y[1] *= inv;
-      y[2] *= inv;
-   }
-
-   {
-   GLdouble m[16] = { x[0], y[0], z[0], 0, x[1], y[1], z[1], 0, x[2], y[2], z[2], 0, 0, 0, 0, 1 };
-   qglMultMatrixd(m);
-   qglTranslated(-ex, -ey, -ez);
-   }
+void WINAPI gluLookAt2( GLdouble ex, GLdouble ey, GLdouble ez, GLdouble cx, GLdouble cy, GLdouble cz,
+                                               GLdouble ux, GLdouble uy, GLdouble uz ){
+       GLdouble x[3], y[3], z[3] = { ex - cx, ey - cy, ez - cz };
+       GLdouble inv;
+
+       inv = sqrt( z[0] * z[0] + z[1] * z[1] + z[2] * z[2] );
+       if ( inv ) {
+               inv = 1.0 / inv;
+               z[0] *= inv;
+               z[1] *= inv;
+               z[2] *= inv;
+       }
+
+       x[0] =  uy * z[2] - uz * z[1];
+       x[1] = -ux * z[2] + uz * z[0];
+       x[2] =  ux * z[1] - uy * z[0];
+
+       y[0] =  z[1] * x[2] - z[2] * x[1];
+       y[1] = -z[0] * x[2] + z[2] * x[0];
+       y[2] =  z[0] * x[1] - z[1] * x[0];
+
+       inv = sqrt( x[0] * x[0] + x[1] * x[1] + x[2] * x[2] );
+       if ( inv ) {
+               x[0] *= inv;
+               x[1] *= inv;
+               x[2] *= inv;
+       }
+
+       inv = sqrt( y[0] * y[0] + y[1] * y[1] + y[2] * y[2] );
+       if ( inv ) {
+               y[0] *= inv;
+               y[1] *= inv;
+               y[2] *= inv;
+       }
+
+       {
+               GLdouble m[16] = { x[0], y[0], z[0], 0, x[1], y[1], z[1], 0, x[2], y[2], z[2], 0, 0, 0, 0, 1 };
+               qglMultMatrixd( m );
+               qglTranslated( -ex, -ey, -ez );
+       }
 }
 
-void WINAPI gluPerspective2 (GLdouble fovy, GLdouble aspect, GLdouble zNear, GLdouble zFar)
-{
-   GLdouble y = zNear * tan (fovy * M_PI / 360.0);
-   qglFrustum (-y*aspect, y*aspect, -y, y, zNear, zFar);
+void WINAPI gluPerspective2( GLdouble fovy, GLdouble aspect, GLdouble zNear, GLdouble zFar ){
+       GLdouble y = zNear * tan( fovy * M_PI / 360.0 );
+       qglFrustum( -y * aspect, y * aspect, -y, y, zNear, zFar );
 }
 
-static void* WINAPI ResizeImage (GLubyte* old_image, int srcw, int srch, int destw, int desth)
-{
-  int i, j;
-  float sx, sy;
-
-  GLubyte* new_image = malloc (destw*desth*4*sizeof(GLubyte));
-  if (new_image == NULL)
-    return NULL;
-
-  if (destw > 1)
-    sx = (GLfloat) (srcw-1) / (GLfloat) (destw-1);
-  else
-    sx = (GLfloat) (srcw-1);
-  if (desth > 1)
-    sy = (GLfloat) (srch-1) / (GLfloat) (desth-1);
-  else
-    sy = (GLfloat) (srch-1);
-
-  for (i = 0; i < desth; i++)
-  {
-    GLint ii = (GLint)(i * sy);
-    for (j = 0; j < destw; j++)
-    {
-      GLint jj = (GLint)(j * sx);
-      GLubyte *src = old_image + (ii * srcw + jj) * 4;
-      GLubyte *dst = new_image + (i * destw + j) * 4;
-
-      *dst++ = *src++;
-      *dst++ = *src++;
-      *dst++ = *src++;
-      *dst++ = *src++;
-    }
-  }
-
-  return new_image;
+static void* WINAPI ResizeImage( GLubyte* old_image, int srcw, int srch, int destw, int desth ){
+       int i, j;
+       float sx, sy;
+
+       GLubyte* new_image = malloc( destw * desth * 4 * sizeof( GLubyte ) );
+       if ( new_image == NULL ) {
+               return NULL;
+       }
+
+       if ( destw > 1 ) {
+               sx = (GLfloat) ( srcw - 1 ) / (GLfloat) ( destw - 1 );
+       }
+       else{
+               sx = (GLfloat) ( srcw - 1 );
+       }
+       if ( desth > 1 ) {
+               sy = (GLfloat) ( srch - 1 ) / (GLfloat) ( desth - 1 );
+       }
+       else{
+               sy = (GLfloat) ( srch - 1 );
+       }
+
+       for ( i = 0; i < desth; i++ )
+       {
+               GLint ii = (GLint)( i * sy );
+               for ( j = 0; j < destw; j++ )
+               {
+                       GLint jj = (GLint)( j * sx );
+                       GLubyte *src = old_image + ( ii * srcw + jj ) * 4;
+                       GLubyte *dst = new_image + ( i * destw + j ) * 4;
+
+                       *dst++ = *src++;
+                       *dst++ = *src++;
+                       *dst++ = *src++;
+                       *dst++ = *src++;
+               }
+       }
+
+       return new_image;
 }
 
-#define CEILING(A, B)  ( (A) % (B) == 0 ? (A)/(B) : (A)/(B)+1 )
+#define CEILING( A, B )  ( ( A ) % ( B ) == 0 ? ( A ) / ( B ) : ( A ) / (B)+1 )
 
 // NOTE: only supports RGBA, UNSIGNED_BYTE images.
-GLint WINAPI gluBuild2DMipmaps2 (GLenum target, GLint components, GLsizei width, GLsizei height, GLenum format,
-                         GLenum type, const void *data)
-{
-  GLint w, h, level, maxsize, sizein = 1;
-  GLint unpackrowlength, unpackalignment, unpackskiprows, unpackskippixels;
-  GLint packrowlength, packalignment, packskiprows, packskippixels;
-  GLint rowstride, rowlen;
-  GLuint i, j, k, pow2;
-  GLubyte *image, *tmp;
-
-  if (width < 1 || height < 1)
-    return GLU_INVALID_VALUE;
-
-  qglGetIntegerv (GL_UNPACK_ROW_LENGTH, &unpackrowlength);
-  qglGetIntegerv (GL_UNPACK_ALIGNMENT, &unpackalignment);
-  qglGetIntegerv (GL_UNPACK_SKIP_ROWS, &unpackskiprows);
-  qglGetIntegerv (GL_UNPACK_SKIP_PIXELS, &unpackskippixels);
-  qglGetIntegerv (GL_PACK_ROW_LENGTH, &packrowlength);
-  qglGetIntegerv (GL_PACK_ALIGNMENT, &packalignment);
-  qglGetIntegerv (GL_PACK_SKIP_ROWS, &packskiprows);
-  qglGetIntegerv (GL_PACK_SKIP_PIXELS, &packskippixels);
-  qglGetIntegerv (GL_MAX_TEXTURE_SIZE, &maxsize);
-
-  for (pow2 = 1; pow2 < width; pow2 = pow2 << 1);
-  w = (pow2 == width) ? width : (pow2 << 1);
-  for (pow2 = 1; pow2 < height; pow2 = pow2 << 1);
-  h = (pow2 == height) ? height : (pow2 << 1);
-
-  if (w > maxsize) w = maxsize;
-  if (h > maxsize) h = maxsize;
-
-  // Build RGBA packed image
-  image = malloc (width*height*4);
-  if (image == NULL)
-    return GLU_OUT_OF_MEMORY;
-
-  if ((format != GL_RGBA) || (type != GL_UNSIGNED_BYTE))
-    return GLU_INVALID_ENUM;
-
-  rowlen = (unpackrowlength > 0) ? unpackrowlength : width;
-
-  if (sizein >= unpackalignment)
-    rowstride = components * rowlen;
-  else
-    rowstride = unpackalignment/sizein * CEILING (components * rowlen * sizein, unpackalignment);
-
-  k = 0;
-  for (i = 0; i < height; i++)
-  {
-    GLubyte *ubptr = (GLubyte*)data + i * rowstride
-      + unpackskiprows * rowstride + unpackskippixels * components;
-
-    for (j = 0; j < width*components; j++)
-      image[k++] = *ubptr++;
-  }
-
-  if (w != width || h != height)
-  {
-    tmp = ResizeImage (image, width, height, w, h);
-    free (image);
-    image = tmp;
-
-    if (image == NULL)
-      return GLU_OUT_OF_MEMORY;
-  }
-
-  qglPixelStorei (GL_PACK_ROW_LENGTH, 0);
-  qglPixelStorei (GL_PACK_ALIGNMENT, 1);
-  qglPixelStorei (GL_PACK_SKIP_ROWS, 0);
-  qglPixelStorei (GL_PACK_SKIP_PIXELS, 0);
-  qglPixelStorei (GL_UNPACK_ROW_LENGTH, 0);
-  qglPixelStorei (GL_UNPACK_ALIGNMENT, 1);
-  qglPixelStorei (GL_UNPACK_SKIP_ROWS, 0);
-  qglPixelStorei (GL_UNPACK_SKIP_PIXELS, 0);
-
-  qglTexImage2D (target, 0, components, w, h, 0, GL_RGBA, GL_UNSIGNED_BYTE, image);
-
-  for (level = 1; ((w != 1) || (h != 1)); level++)
-  {
-    GLubyte *out, *in;
-    int row;
-
-    row = w * 4;
-    if (w != 1) w >>= 1;
-    if (h != 1) h >>= 1;
-    in = out = image;
-
-    for (i = 0; i < h; i++, in+=row)
-      for (j = 0; j < w; j++, out+=4, in+=8)
-      {
-       out[0] = (in[0] + in[4] + in[row+0] + in[row+4])>>2;
-       out[1] = (in[1] + in[5] + in[row+1] + in[row+5])>>2;
-       out[2] = (in[2] + in[6] + in[row+2] + in[row+6])>>2;
-       out[3] = (in[3] + in[7] + in[row+3] + in[row+7])>>2;
-      }
-
-    qglTexImage2D (target, level, components, w, h, 0, GL_RGBA, GL_UNSIGNED_BYTE, image);
-  }
-
-  free (image);
-  qglPixelStorei (GL_UNPACK_ROW_LENGTH, unpackrowlength);
-  qglPixelStorei (GL_UNPACK_ALIGNMENT, unpackalignment);
-  qglPixelStorei (GL_UNPACK_SKIP_ROWS, unpackskiprows);
-  qglPixelStorei (GL_UNPACK_SKIP_PIXELS, unpackskippixels);
-  qglPixelStorei (GL_PACK_ROW_LENGTH, packrowlength);
-  qglPixelStorei (GL_PACK_ALIGNMENT, packalignment);
-  qglPixelStorei (GL_PACK_SKIP_ROWS, packskiprows);
-  qglPixelStorei (GL_PACK_SKIP_PIXELS, packskippixels);
-
-  return 0;
+GLint WINAPI gluBuild2DMipmaps2( GLenum target, GLint components, GLsizei width, GLsizei height, GLenum format,
+                                                                GLenum type, const void *data ){
+       GLint w, h, level, maxsize, sizein = 1;
+       GLint unpackrowlength, unpackalignment, unpackskiprows, unpackskippixels;
+       GLint packrowlength, packalignment, packskiprows, packskippixels;
+       GLint rowstride, rowlen;
+       GLuint i, j, k, pow2;
+       GLubyte *image, *tmp;
+
+       if ( width < 1 || height < 1 ) {
+               return GLU_INVALID_VALUE;
+       }
+
+       qglGetIntegerv( GL_UNPACK_ROW_LENGTH, &unpackrowlength );
+       qglGetIntegerv( GL_UNPACK_ALIGNMENT, &unpackalignment );
+       qglGetIntegerv( GL_UNPACK_SKIP_ROWS, &unpackskiprows );
+       qglGetIntegerv( GL_UNPACK_SKIP_PIXELS, &unpackskippixels );
+       qglGetIntegerv( GL_PACK_ROW_LENGTH, &packrowlength );
+       qglGetIntegerv( GL_PACK_ALIGNMENT, &packalignment );
+       qglGetIntegerv( GL_PACK_SKIP_ROWS, &packskiprows );
+       qglGetIntegerv( GL_PACK_SKIP_PIXELS, &packskippixels );
+       qglGetIntegerv( GL_MAX_TEXTURE_SIZE, &maxsize );
+
+       for ( pow2 = 1; pow2 < width; pow2 = pow2 << 1 ) ;
+       w = ( pow2 == width ) ? width : ( pow2 << 1 );
+
+       for ( pow2 = 1; pow2 < height; pow2 = pow2 << 1 ) ;
+       h = ( pow2 == height ) ? height : ( pow2 << 1 );
+
+       if ( w > maxsize ) {
+               w = maxsize;
+       }
+       if ( h > maxsize ) {
+               h = maxsize;
+       }
+
+       // Build RGBA packed image
+       image = malloc( width * height * 4 );
+       if ( image == NULL ) {
+               return GLU_OUT_OF_MEMORY;
+       }
+
+       if ( ( format != GL_RGBA ) || ( type != GL_UNSIGNED_BYTE ) ) {
+               return GLU_INVALID_ENUM;
+       }
+
+       rowlen = ( unpackrowlength > 0 ) ? unpackrowlength : width;
+
+       if ( sizein >= unpackalignment ) {
+               rowstride = components * rowlen;
+       }
+       else{
+               rowstride = unpackalignment / sizein * CEILING( components * rowlen * sizein, unpackalignment );
+       }
+
+       k = 0;
+       for ( i = 0; i < height; i++ )
+       {
+               GLubyte *ubptr = (GLubyte*)data + i * rowstride
+                                                + unpackskiprows * rowstride + unpackskippixels * components;
+
+               for ( j = 0; j < width * components; j++ )
+                       image[k++] = *ubptr++;
+       }
+
+       if ( w != width || h != height ) {
+               tmp = ResizeImage( image, width, height, w, h );
+               free( image );
+               image = tmp;
+
+               if ( image == NULL ) {
+                       return GLU_OUT_OF_MEMORY;
+               }
+       }
+
+       qglPixelStorei( GL_PACK_ROW_LENGTH, 0 );
+       qglPixelStorei( GL_PACK_ALIGNMENT, 1 );
+       qglPixelStorei( GL_PACK_SKIP_ROWS, 0 );
+       qglPixelStorei( GL_PACK_SKIP_PIXELS, 0 );
+       qglPixelStorei( GL_UNPACK_ROW_LENGTH, 0 );
+       qglPixelStorei( GL_UNPACK_ALIGNMENT, 1 );
+       qglPixelStorei( GL_UNPACK_SKIP_ROWS, 0 );
+       qglPixelStorei( GL_UNPACK_SKIP_PIXELS, 0 );
+
+       qglTexImage2D( target, 0, components, w, h, 0, GL_RGBA, GL_UNSIGNED_BYTE, image );
+
+       for ( level = 1; ( ( w != 1 ) || ( h != 1 ) ); level++ )
+       {
+               GLubyte *out, *in;
+               int row;
+
+               row = w * 4;
+               if ( w != 1 ) {
+                       w >>= 1;
+               }
+               if ( h != 1 ) {
+                       h >>= 1;
+               }
+               in = out = image;
+
+               for ( i = 0; i < h; i++, in += row )
+                       for ( j = 0; j < w; j++, out += 4, in += 8 )
+                       {
+                               out[0] = ( in[0] + in[4] + in[row + 0] + in[row + 4] ) >> 2;
+                               out[1] = ( in[1] + in[5] + in[row + 1] + in[row + 5] ) >> 2;
+                               out[2] = ( in[2] + in[6] + in[row + 2] + in[row + 6] ) >> 2;
+                               out[3] = ( in[3] + in[7] + in[row + 3] + in[row + 7] ) >> 2;
+                       }
+
+               qglTexImage2D( target, level, components, w, h, 0, GL_RGBA, GL_UNSIGNED_BYTE, image );
+       }
+
+       free( image );
+       qglPixelStorei( GL_UNPACK_ROW_LENGTH, unpackrowlength );
+       qglPixelStorei( GL_UNPACK_ALIGNMENT, unpackalignment );
+       qglPixelStorei( GL_UNPACK_SKIP_ROWS, unpackskiprows );
+       qglPixelStorei( GL_UNPACK_SKIP_PIXELS, unpackskippixels );
+       qglPixelStorei( GL_PACK_ROW_LENGTH, packrowlength );
+       qglPixelStorei( GL_PACK_ALIGNMENT, packalignment );
+       qglPixelStorei( GL_PACK_SKIP_ROWS, packskiprows );
+       qglPixelStorei( GL_PACK_SKIP_PIXELS, packskippixels );
+
+       return 0;
 }
 
 typedef struct glu_error_struct
 {
-    int     errnum;
-    const char *errstr;
+       int errnum;
+       const char *errstr;
 } GLU_ERROR_STRUCT;
 
 GLU_ERROR_STRUCT glu_errlist[] = {
-  {GL_NO_ERROR, "GL_NO_ERROR - no error"},
-  {GL_INVALID_ENUM, "GL_INVALID_ENUM - An unacceptable value is specified for an enumerated argument."},
-  {GL_INVALID_VALUE, "GL_INVALID_VALUE - A numeric argument is out of range."},
-  {GL_INVALID_OPERATION, "GL_INVALID_OPERATION - The specified operation is not allowed in the current state."},
-  {GL_STACK_OVERFLOW, "GL_STACK_OVERFLOW - Function would cause a stack overflow."},
-  {GL_STACK_UNDERFLOW, "GL_STACK_UNDERFLOW - Function would cause a stack underflow."},
-  {GL_OUT_OF_MEMORY, "GL_OUT_OF_MEMORY - There is not enough memory left to execute the function."},
-  {-1, NULL}
+       {GL_NO_ERROR, "GL_NO_ERROR - no error"},
+       {GL_INVALID_ENUM, "GL_INVALID_ENUM - An unacceptable value is specified for an enumerated argument."},
+       {GL_INVALID_VALUE, "GL_INVALID_VALUE - A numeric argument is out of range."},
+       {GL_INVALID_OPERATION, "GL_INVALID_OPERATION - The specified operation is not allowed in the current state."},
+       {GL_STACK_OVERFLOW, "GL_STACK_OVERFLOW - Function would cause a stack overflow."},
+       {GL_STACK_UNDERFLOW, "GL_STACK_UNDERFLOW - Function would cause a stack underflow."},
+       {GL_OUT_OF_MEMORY, "GL_OUT_OF_MEMORY - There is not enough memory left to execute the function."},
+       {-1, NULL}
 };
 
-const GLubyte* WINAPI gluErrorString(GLenum errCode )
-{
-  int search = 0;
-  for (search = 0; glu_errlist[search].errstr; search++)
-  {
-    if (errCode == glu_errlist[search].errnum)
-      return (const char *)glu_errlist[search].errstr;
-  } //end for
-  return "Unknown error";
+const GLubyte* WINAPI gluErrorString( GLenum errCode ){
+       int search = 0;
+       for ( search = 0; glu_errlist[search].errstr; search++ )
+       {
+               if ( errCode == glu_errlist[search].errnum ) {
+                       return (const char *)glu_errlist[search].errstr;
+               }
+       } //end for
+       return "Unknown error";
 }
 
-int QGL_Init(const char *dllname, const char* gluname)
-{
+int QGL_Init( const char *dllname, const char* gluname ){
 #ifdef _WIN32
-  g_hGLDLL = LoadLibrary(dllname); 
+       g_hGLDLL = LoadLibrary( dllname );
 #endif
 
-#if defined (__linux__)
-  char* err;
+#if defined ( __linux__ )
+       char* err;
 
-  g_hGLDLL = dlopen(dllname, RTLD_LAZY|RTLD_GLOBAL);
-  err = dlerror();
-  if (err)
-    printf ("Error loading GL lib:\n%s\n", err);
+       g_hGLDLL = dlopen( dllname, RTLD_LAZY | RTLD_GLOBAL );
+       err = dlerror();
+       if ( err ) {
+               printf( "Error loading GL lib:\n%s\n", err );
+       }
 #endif
-  init_error = 0;
+       init_error = 0;
 
 #ifndef __APPLE__
-  if (g_hGLDLL == NULL)
-    return 0;
+       if ( g_hGLDLL == NULL ) {
+               return 0;
+       }
 #endif
 
-  Sys_Printf("Loading GL library: %s ...", dllname);
-
-  qgluPerspective              = &gluPerspective2;
-  qgluBuild2DMipmaps           = &gluBuild2DMipmaps2;
-  qgluLookAt                   = &gluLookAt2;
-  qgluErrorString              = &gluErrorString;
-
-  qglAccum                     = glAccum;
-  qglAlphaFunc                 = glAlphaFunc;
-  qglAreTexturesResident       = glAreTexturesResident;
-  qglArrayElement              = glArrayElement;
-  qglBegin                     = glBegin;
-  qglBindTexture               = glBindTexture;
-  qglBitmap                    = glBitmap;
-  qglBlendFunc                 = glBlendFunc;
-  qglCallList                  = glCallList;
-  qglCallLists                 = glCallLists;
-  qglClear                     = glClear;
-  qglClearAccum                = glClearAccum;
-  qglClearColor                = glClearColor;
-  qglClearDepth                = glClearDepth;
-  qglClearIndex                = glClearIndex;
-  qglClearStencil              = glClearStencil;
-  qglClipPlane                 = glClipPlane;
-  qglColor3b                   = glColor3b;
-  qglColor3bv                  = glColor3bv;
-  qglColor3d                   = glColor3d;
-  qglColor3dv                  = glColor3dv;
-  qglColor3f                   = glColor3f;
-  qglColor3fv                  = glColor3fv;
-  qglColor3i                   = glColor3i;
-  qglColor3iv                  = glColor3iv;
-  qglColor3s                   = glColor3s;
-  qglColor3sv                  = glColor3sv;
-  qglColor3ub                  = glColor3ub;
-  qglColor3ubv                 = glColor3ubv;
-  qglColor3ui                  = glColor3ui;
-  qglColor3uiv                 = glColor3uiv;
-  qglColor3us                  = glColor3us;
-  qglColor3usv                 = glColor3usv;
-  qglColor4b                   = glColor4b;
-  qglColor4bv                  = glColor4bv;
-  qglColor4d                   = glColor4d;
-  qglColor4dv                  = glColor4dv;
-  qglColor4f                   = glColor4f;
-  qglColor4fv                  = glColor4fv;
-  qglColor4i                   = glColor4i;
-  qglColor4iv                  = glColor4iv;
-  qglColor4s                   = glColor4s;
-  qglColor4sv                  = glColor4sv;
-  qglColor4ub                  = glColor4ub;
-  qglColor4ubv                 = glColor4ubv;
-  qglColor4ui                  = glColor4ui;
-  qglColor4uiv                 = glColor4uiv;
-  qglColor4us                  = glColor4us;
-  qglColor4usv                 = glColor4usv;
-  qglColorMask                 = glColorMask;
-  qglColorMaterial             = glColorMaterial;
-  qglColorPointer              = glColorPointer;
-  qglCopyPixels                = glCopyPixels;
-  qglCopyTexImage1D            = glCopyTexImage1D;
-  qglCopyTexImage2D            = glCopyTexImage2D;
-  qglCopyTexSubImage1D         = glCopyTexSubImage1D;
-  qglCopyTexSubImage2D         = glCopyTexSubImage2D;
-  qglCullFace                  = glCullFace;
-  qglDeleteLists               = glDeleteLists;
-  qglDeleteTextures            = glDeleteTextures;
-  qglDepthFunc                 = glDepthFunc;
-  qglDepthMask                 = glDepthMask;
-  qglDepthRange                = glDepthRange;
-  qglDisable                   = glDisable;
-  qglDisableClientState        = glDisableClientState;
-  qglDrawArrays                = glDrawArrays;
-  qglDrawBuffer                = glDrawBuffer;
-  qglDrawElements              = glDrawElements;
-  qglDrawPixels                = glDrawPixels;
-  qglEdgeFlag                  = glEdgeFlag;
-  qglEdgeFlagPointer           = glEdgeFlagPointer;
-  qglEdgeFlagv                 = glEdgeFlagv;
-  qglEnable                    = glEnable;
-  qglEnableClientState         = glEnableClientState;
-  qglEnd                       = glEnd;
-  qglEndList                   = glEndList;
-  qglEvalCoord1d              = glEvalCoord1d;
-  qglEvalCoord1dv              = glEvalCoord1dv;
-  qglEvalCoord1f               = glEvalCoord1f;
-  qglEvalCoord1fv              = glEvalCoord1fv;
-  qglEvalCoord2d               = glEvalCoord2d;
-  qglEvalCoord2dv              = glEvalCoord2dv;
-  qglEvalCoord2f               = glEvalCoord2f;
-  qglEvalCoord2fv              = glEvalCoord2fv;
-  qglEvalMesh1                 = glEvalMesh1;
-  qglEvalMesh2                 = glEvalMesh2;
-  qglEvalPoint1                = glEvalPoint1;
-  qglEvalPoint2                = glEvalPoint2;
-  qglFeedbackBuffer            = glFeedbackBuffer;
-  qglFinish                    = glFinish;
-  qglFlush                     = glFlush;
-  qglFogf                      = glFogf;
-  qglFogfv                     = glFogfv;
-  qglFogi                      = glFogi;
-  qglFogiv                     = glFogiv;
-  qglFrontFace                 = glFrontFace;
-  qglFrustum                   = glFrustum;
-  qglGenLists                  = glGenLists;
-  qglGenTextures               = glGenTextures;
-  qglGetBooleanv               = glGetBooleanv;
-  qglGetClipPlane              = glGetClipPlane;
-  qglGetDoublev                = glGetDoublev;
-  qglGetError                  = glGetError;
-  qglGetFloatv                 = glGetFloatv;
-  qglGetIntegerv               = glGetIntegerv;
-  qglGetLightfv                = glGetLightfv;
-  qglGetLightiv                = glGetLightiv;
-  qglGetMapdv                  = glGetMapdv;
-  qglGetMapfv                  = glGetMapfv;
-  qglGetMapiv                  = glGetMapiv;
-  qglGetMaterialfv             = glGetMaterialfv;
-  qglGetMaterialiv             = glGetMaterialiv;
-  qglGetPixelMapfv             = glGetPixelMapfv;
-  qglGetPixelMapuiv            = glGetPixelMapuiv;
-  qglGetPixelMapusv            = glGetPixelMapusv;
-  qglGetPointerv               = glGetPointerv;
-  qglGetPolygonStipple         = glGetPolygonStipple;
-  qglGetString                 = glGetString;
-  qglGetTexEnvfv               = glGetTexEnvfv;
-  qglGetTexEnviv               = glGetTexEnviv;
-  qglGetTexGendv               = glGetTexGendv;
-  qglGetTexGenfv               = glGetTexGenfv;
-  qglGetTexGeniv               = glGetTexGeniv;
-  qglGetTexImage               = glGetTexImage;
-  qglGetTexLevelParameterfv    = glGetTexLevelParameterfv;
-  qglGetTexLevelParameteriv    = glGetTexLevelParameteriv;
-  qglGetTexParameterfv         = glGetTexParameterfv;
-  qglGetTexParameteriv         = glGetTexParameteriv;
-  qglHint                      = glHint;
-  qglIndexMask                 = glIndexMask;
-  qglIndexPointer              = glIndexPointer;
-  qglIndexd                    = glIndexd;
-  qglIndexdv                   = glIndexdv;
-  qglIndexf                    = glIndexf;
-  qglIndexfv                   = glIndexfv;
-  qglIndexi                    = glIndexi;
-  qglIndexiv                   = glIndexiv;
-  qglIndexs                    = glIndexs;
-  qglIndexsv                   = glIndexsv;
-  qglIndexub                   = glIndexub;
-  qglIndexubv                  = glIndexubv;
-  qglInitNames                 = glInitNames;
-  qglInterleavedArrays         = glInterleavedArrays;
-  qglIsEnabled                 = glIsEnabled;
-  qglIsList                    = glIsList;
-  qglIsTexture                 = glIsTexture;
-  qglLightModelf               = glLightModelf;
-  qglLightModelfv              = glLightModelfv;
-  qglLightModeli               = glLightModeli;
-  qglLightModeliv              = glLightModeliv;
-  qglLightf                    = glLightf;
-  qglLightfv                   = glLightfv;
-  qglLighti                    = glLighti;
-  qglLightiv                   = glLightiv;
-  qglLineStipple               = glLineStipple;
-  qglLineWidth                 = glLineWidth;
-  qglListBase                  = glListBase;
-  qglLoadIdentity              = glLoadIdentity;
-  qglLoadMatrixd               = glLoadMatrixd;
-  qglLoadMatrixf               = glLoadMatrixf;
-  qglLoadName                  = glLoadName;
-  qglLogicOp                   = glLogicOp;
-  qglMap1d                     = glMap1d;
-  qglMap1f                     = glMap1f;
-  qglMap2d                     = glMap2d;
-  qglMap2f                     = glMap2f;
-  qglMapGrid1d                 = glMapGrid1d;
-  qglMapGrid1f                 = glMapGrid1f;
-  qglMapGrid2d                 = glMapGrid2d;
-  qglMapGrid2f                 = glMapGrid2f;
-  qglMaterialf                 = glMaterialf;
-  qglMaterialfv                = glMaterialfv;
-  qglMateriali                 = glMateriali;
-  qglMaterialiv                = glMaterialiv;
-  qglMatrixMode                = glMatrixMode;
-  qglMultMatrixd               = glMultMatrixd;
-  qglMultMatrixf               = glMultMatrixf;
-  qglNewList                   = glNewList;
-  qglNormal3b                  = glNormal3b;
-  qglNormal3bv                 = glNormal3bv;
-  qglNormal3d                  = glNormal3d;
-  qglNormal3dv                 = glNormal3dv;
-  qglNormal3f                  = glNormal3f;
-  qglNormal3fv                 = glNormal3fv;
-  qglNormal3i                  = glNormal3i;
-  qglNormal3iv                 = glNormal3iv;
-  qglNormal3s                  = glNormal3s;
-  qglNormal3sv                 = glNormal3sv;
-  qglNormalPointer             = glNormalPointer;
-  qglOrtho                     = glOrtho;
-  qglPassThrough               = glPassThrough;
-  qglPixelMapfv                = glPixelMapfv;
-  qglPixelMapuiv               = glPixelMapuiv;
-  qglPixelMapusv               = glPixelMapusv;
-  qglPixelStoref               = glPixelStoref;
-  qglPixelStorei               = glPixelStorei;
-  qglPixelTransferf            = glPixelTransferf;
-  qglPixelTransferi            = glPixelTransferi;
-  qglPixelZoom                 = glPixelZoom;
-  qglPointSize                 = glPointSize;
-  qglPolygonMode               = glPolygonMode;
-  qglPolygonOffset             = glPolygonOffset;
-  qglPolygonStipple            = glPolygonStipple;
-  qglPopAttrib                 = glPopAttrib;
-  qglPopClientAttrib           = glPopClientAttrib;
-  qglPopMatrix                 = glPopMatrix;
-  qglPopName                   = glPopName;
-  qglPrioritizeTextures        = glPrioritizeTextures;
-  qglPushAttrib                = glPushAttrib;
-  qglPushClientAttrib          = glPushClientAttrib;
-  qglPushMatrix                = glPushMatrix;
-  qglPushName                  = glPushName;
-  qglRasterPos2d               = glRasterPos2d;
-  qglRasterPos2dv              = glRasterPos2dv;
-  qglRasterPos2f               = glRasterPos2f;
-  qglRasterPos2fv              = glRasterPos2fv;
-  qglRasterPos2i               = glRasterPos2i;
-  qglRasterPos2iv              = glRasterPos2iv;
-  qglRasterPos2s               = glRasterPos2s;
-  qglRasterPos2sv              = glRasterPos2sv;
-  qglRasterPos3d               = glRasterPos3d;
-  qglRasterPos3dv              = glRasterPos3dv;
-  qglRasterPos3f               = glRasterPos3f;
-  qglRasterPos3fv              = glRasterPos3fv;
-  qglRasterPos3i               = glRasterPos3i;
-  qglRasterPos3iv              = glRasterPos3iv;
-  qglRasterPos3s               = glRasterPos3s;
-  qglRasterPos3sv              = glRasterPos3sv;
-  qglRasterPos4d               = glRasterPos4d;
-  qglRasterPos4dv              = glRasterPos4dv;
-  qglRasterPos4f               = glRasterPos4f;
-  qglRasterPos4fv              = glRasterPos4fv;
-  qglRasterPos4i               = glRasterPos4i;
-  qglRasterPos4iv              = glRasterPos4iv;
-  qglRasterPos4s               = glRasterPos4s;
-  qglRasterPos4sv              = glRasterPos4sv;
-  qglReadBuffer                = glReadBuffer;
-  qglReadPixels                = glReadPixels;
-  qglRectd                     = glRectd;
-  qglRectdv                    = glRectdv;
-  qglRectf                     = glRectf;
-  qglRectfv                    = glRectfv;
-  qglRecti                     = glRecti;
-  qglRectiv                    = glRectiv;
-  qglRects                     = glRects;
-  qglRectsv                    = glRectsv;
-  qglRenderMode                = glRenderMode;
-  qglRotated                   = glRotated;
-  qglRotatef                   = glRotatef;
-  qglScaled                    = glScaled;
-  qglScalef                    = glScalef;
-  qglScissor                   = glScissor;
-  qglSelectBuffer              = glSelectBuffer;
-  qglShadeModel                = glShadeModel;
-  qglStencilFunc               = glStencilFunc;
-  qglStencilMask               = glStencilMask;
-  qglStencilOp                 = glStencilOp;
-  qglTexCoord1d                = glTexCoord1d;
-  qglTexCoord1dv               = glTexCoord1dv;
-  qglTexCoord1f                = glTexCoord1f;
-  qglTexCoord1fv               = glTexCoord1fv;
-  qglTexCoord1i                = glTexCoord1i;
-  qglTexCoord1iv               = glTexCoord1iv;
-  qglTexCoord1s                = glTexCoord1s;
-  qglTexCoord1sv               = glTexCoord1sv;
-  qglTexCoord2d                = glTexCoord2d;
-  qglTexCoord2dv               = glTexCoord2dv;
-  qglTexCoord2f                = glTexCoord2f;
-  qglTexCoord2fv               = glTexCoord2fv;
-  qglTexCoord2i                = glTexCoord2i;
-  qglTexCoord2iv               = glTexCoord2iv;
-  qglTexCoord2s                = glTexCoord2s;
-  qglTexCoord2sv               = glTexCoord2sv;
-  qglTexCoord3d                = glTexCoord3d;
-  qglTexCoord3dv               = glTexCoord3dv;
-  qglTexCoord3f                = glTexCoord3f;
-  qglTexCoord3fv               = glTexCoord3fv;
-  qglTexCoord3i                = glTexCoord3i;
-  qglTexCoord3iv               = glTexCoord3iv;
-  qglTexCoord3s                = glTexCoord3s;
-  qglTexCoord3sv               = glTexCoord3sv;
-  qglTexCoord4d                = glTexCoord4d;
-  qglTexCoord4dv               = glTexCoord4dv;
-  qglTexCoord4f                = glTexCoord4f;
-  qglTexCoord4fv               = glTexCoord4fv;
-  qglTexCoord4i                = glTexCoord4i;
-  qglTexCoord4iv               = glTexCoord4iv;
-  qglTexCoord4s                = glTexCoord4s;
-  qglTexCoord4sv               = glTexCoord4sv;
-  qglTexCoordPointer           = glTexCoordPointer;
-  qglTexEnvf                   = glTexEnvf;
-  qglTexEnvfv                  = glTexEnvfv;
-  qglTexEnvi                   = glTexEnvi;
-  qglTexEnviv                  = glTexEnviv;
-  qglTexGend                   = glTexGend;
-  qglTexGendv                  = glTexGendv;
-  qglTexGenf                   = glTexGenf;
-  qglTexGenfv                  = glTexGenfv;
-  qglTexGeni                   = glTexGeni;
-  qglTexGeniv                  = glTexGeniv;
-  qglTexImage1D                = glTexImage1D;
-  qglTexImage2D                = glTexImage2D;
-  qglTexParameterf             = glTexParameterf;
-  qglTexParameterfv            = glTexParameterfv;
-  qglTexParameteri             = glTexParameteri;
-  qglTexParameteriv            = glTexParameteriv;
-  qglTexSubImage1D             = glTexSubImage1D;
-  qglTexSubImage2D             = glTexSubImage2D;
-  qglTranslated                = glTranslated;
-  qglTranslatef                = glTranslatef;
-  qglVertex2d                  = glVertex2d;
-  qglVertex2dv                 = glVertex2dv;
-  qglVertex2f                  = glVertex2f;
-  qglVertex2fv                 = glVertex2fv;
-  qglVertex2i                  = glVertex2i;
-  qglVertex2iv                 = glVertex2iv;
-  qglVertex2s                  = glVertex2s;
-  qglVertex2sv                 = glVertex2sv;
-  qglVertex3d                  = glVertex3d;
-  qglVertex3dv                 = glVertex3dv;
-  qglVertex3f                  = glVertex3f;
-  qglVertex3fv                 = glVertex3fv;
-  qglVertex3i                  = glVertex3i;
-  qglVertex3iv                 = glVertex3iv;
-  qglVertex3s                  = glVertex3s;
-  qglVertex3sv                 = glVertex3sv;
-  qglVertex4d                  = glVertex4d;
-  qglVertex4dv                 = glVertex4dv;
-  qglVertex4f                  = glVertex4f;
-  qglVertex4fv                 = glVertex4fv;
-  qglVertex4i                  = glVertex4i;
-  qglVertex4iv                 = glVertex4iv;
-  qglVertex4s                  = glVertex4s;
-  qglVertex4sv                 = glVertex4sv;
-  qglVertexPointer             = glVertexPointer;
-  qglViewport                  = glViewport;
-
-  // must be init with an active context
-  qglActiveTextureARB = NULL;
-  qglClientActiveTextureARB = NULL;
-  qglMultiTexCoord1dARB = NULL;
-  qglMultiTexCoord1dvARB = NULL;
-  qglMultiTexCoord1fARB = NULL;
-  qglMultiTexCoord1fvARB = NULL;
-  qglMultiTexCoord1iARB = NULL;
-  qglMultiTexCoord1ivARB = NULL;
-  qglMultiTexCoord1sARB = NULL;
-  qglMultiTexCoord1svARB = NULL;
-  qglMultiTexCoord2dARB = NULL;
-  qglMultiTexCoord2dvARB = NULL;
-  qglMultiTexCoord2fARB = NULL;
-  qglMultiTexCoord2fvARB = NULL;
-  qglMultiTexCoord2iARB = NULL;
-  qglMultiTexCoord2ivARB = NULL;
-  qglMultiTexCoord2sARB = NULL;
-  qglMultiTexCoord2svARB = NULL;
-  qglMultiTexCoord3dARB = NULL;
-  qglMultiTexCoord3dvARB = NULL;
-  qglMultiTexCoord3fARB = NULL;
-  qglMultiTexCoord3fvARB = NULL;
-  qglMultiTexCoord3iARB = NULL;
-  qglMultiTexCoord3ivARB = NULL;
-  qglMultiTexCoord3sARB = NULL;
-  qglMultiTexCoord3svARB = NULL;
-  qglMultiTexCoord4dARB = NULL;
-  qglMultiTexCoord4dvARB = NULL;
-  qglMultiTexCoord4fARB = NULL;
-  qglMultiTexCoord4fvARB = NULL;
-  qglMultiTexCoord4iARB = NULL;
-  qglMultiTexCoord4ivARB = NULL;
-  qglMultiTexCoord4sARB = NULL;
-  qglMultiTexCoord4svARB = NULL;
+       Sys_Printf( "Loading GL library: %s ...", dllname );
+
+       qgluPerspective              = &gluPerspective2;
+       qgluBuild2DMipmaps           = &gluBuild2DMipmaps2;
+       qgluLookAt                   = &gluLookAt2;
+       qgluErrorString              = &gluErrorString;
+
+       qglAccum                     = glAccum;
+       qglAlphaFunc                 = glAlphaFunc;
+       qglAreTexturesResident       = glAreTexturesResident;
+       qglArrayElement              = glArrayElement;
+       qglBegin                     = glBegin;
+       qglBindTexture               = glBindTexture;
+       qglBitmap                    = glBitmap;
+       qglBlendFunc                 = glBlendFunc;
+       qglCallList                  = glCallList;
+       qglCallLists                 = glCallLists;
+       qglClear                     = glClear;
+       qglClearAccum                = glClearAccum;
+       qglClearColor                = glClearColor;
+       qglClearDepth                = glClearDepth;
+       qglClearIndex                = glClearIndex;
+       qglClearStencil              = glClearStencil;
+       qglClipPlane                 = glClipPlane;
+       qglColor3b                   = glColor3b;
+       qglColor3bv                  = glColor3bv;
+       qglColor3d                   = glColor3d;
+       qglColor3dv                  = glColor3dv;
+       qglColor3f                   = glColor3f;
+       qglColor3fv                  = glColor3fv;
+       qglColor3i                   = glColor3i;
+       qglColor3iv                  = glColor3iv;
+       qglColor3s                   = glColor3s;
+       qglColor3sv                  = glColor3sv;
+       qglColor3ub                  = glColor3ub;
+       qglColor3ubv                 = glColor3ubv;
+       qglColor3ui                  = glColor3ui;
+       qglColor3uiv                 = glColor3uiv;
+       qglColor3us                  = glColor3us;
+       qglColor3usv                 = glColor3usv;
+       qglColor4b                   = glColor4b;
+       qglColor4bv                  = glColor4bv;
+       qglColor4d                   = glColor4d;
+       qglColor4dv                  = glColor4dv;
+       qglColor4f                   = glColor4f;
+       qglColor4fv                  = glColor4fv;
+       qglColor4i                   = glColor4i;
+       qglColor4iv                  = glColor4iv;
+       qglColor4s                   = glColor4s;
+       qglColor4sv                  = glColor4sv;
+       qglColor4ub                  = glColor4ub;
+       qglColor4ubv                 = glColor4ubv;
+       qglColor4ui                  = glColor4ui;
+       qglColor4uiv                 = glColor4uiv;
+       qglColor4us                  = glColor4us;
+       qglColor4usv                 = glColor4usv;
+       qglColorMask                 = glColorMask;
+       qglColorMaterial             = glColorMaterial;
+       qglColorPointer              = glColorPointer;
+       qglCopyPixels                = glCopyPixels;
+       qglCopyTexImage1D            = glCopyTexImage1D;
+       qglCopyTexImage2D            = glCopyTexImage2D;
+       qglCopyTexSubImage1D         = glCopyTexSubImage1D;
+       qglCopyTexSubImage2D         = glCopyTexSubImage2D;
+       qglCullFace                  = glCullFace;
+       qglDeleteLists               = glDeleteLists;
+       qglDeleteTextures            = glDeleteTextures;
+       qglDepthFunc                 = glDepthFunc;
+       qglDepthMask                 = glDepthMask;
+       qglDepthRange                = glDepthRange;
+       qglDisable                   = glDisable;
+       qglDisableClientState        = glDisableClientState;
+       qglDrawArrays                = glDrawArrays;
+       qglDrawBuffer                = glDrawBuffer;
+       qglDrawElements              = glDrawElements;
+       qglDrawPixels                = glDrawPixels;
+       qglEdgeFlag                  = glEdgeFlag;
+       qglEdgeFlagPointer           = glEdgeFlagPointer;
+       qglEdgeFlagv                 = glEdgeFlagv;
+       qglEnable                    = glEnable;
+       qglEnableClientState         = glEnableClientState;
+       qglEnd                       = glEnd;
+       qglEndList                   = glEndList;
+       qglEvalCoord1d           = glEvalCoord1d;
+       qglEvalCoord1dv              = glEvalCoord1dv;
+       qglEvalCoord1f               = glEvalCoord1f;
+       qglEvalCoord1fv              = glEvalCoord1fv;
+       qglEvalCoord2d               = glEvalCoord2d;
+       qglEvalCoord2dv              = glEvalCoord2dv;
+       qglEvalCoord2f               = glEvalCoord2f;
+       qglEvalCoord2fv              = glEvalCoord2fv;
+       qglEvalMesh1                 = glEvalMesh1;
+       qglEvalMesh2                 = glEvalMesh2;
+       qglEvalPoint1                = glEvalPoint1;
+       qglEvalPoint2                = glEvalPoint2;
+       qglFeedbackBuffer            = glFeedbackBuffer;
+       qglFinish                    = glFinish;
+       qglFlush                     = glFlush;
+       qglFogf                      = glFogf;
+       qglFogfv                     = glFogfv;
+       qglFogi                      = glFogi;
+       qglFogiv                     = glFogiv;
+       qglFrontFace                 = glFrontFace;
+       qglFrustum                   = glFrustum;
+       qglGenLists                  = glGenLists;
+       qglGenTextures               = glGenTextures;
+       qglGetBooleanv               = glGetBooleanv;
+       qglGetClipPlane              = glGetClipPlane;
+       qglGetDoublev                = glGetDoublev;
+       qglGetError                  = glGetError;
+       qglGetFloatv                 = glGetFloatv;
+       qglGetIntegerv               = glGetIntegerv;
+       qglGetLightfv                = glGetLightfv;
+       qglGetLightiv                = glGetLightiv;
+       qglGetMapdv                  = glGetMapdv;
+       qglGetMapfv                  = glGetMapfv;
+       qglGetMapiv                  = glGetMapiv;
+       qglGetMaterialfv             = glGetMaterialfv;
+       qglGetMaterialiv             = glGetMaterialiv;
+       qglGetPixelMapfv             = glGetPixelMapfv;
+       qglGetPixelMapuiv            = glGetPixelMapuiv;
+       qglGetPixelMapusv            = glGetPixelMapusv;
+       qglGetPointerv               = glGetPointerv;
+       qglGetPolygonStipple         = glGetPolygonStipple;
+       qglGetString                 = glGetString;
+       qglGetTexEnvfv               = glGetTexEnvfv;
+       qglGetTexEnviv               = glGetTexEnviv;
+       qglGetTexGendv               = glGetTexGendv;
+       qglGetTexGenfv               = glGetTexGenfv;
+       qglGetTexGeniv               = glGetTexGeniv;
+       qglGetTexImage               = glGetTexImage;
+       qglGetTexLevelParameterfv    = glGetTexLevelParameterfv;
+       qglGetTexLevelParameteriv    = glGetTexLevelParameteriv;
+       qglGetTexParameterfv         = glGetTexParameterfv;
+       qglGetTexParameteriv         = glGetTexParameteriv;
+       qglHint                      = glHint;
+       qglIndexMask                 = glIndexMask;
+       qglIndexPointer              = glIndexPointer;
+       qglIndexd                    = glIndexd;
+       qglIndexdv                   = glIndexdv;
+       qglIndexf                    = glIndexf;
+       qglIndexfv                   = glIndexfv;
+       qglIndexi                    = glIndexi;
+       qglIndexiv                   = glIndexiv;
+       qglIndexs                    = glIndexs;
+       qglIndexsv                   = glIndexsv;
+       qglIndexub                   = glIndexub;
+       qglIndexubv                  = glIndexubv;
+       qglInitNames                 = glInitNames;
+       qglInterleavedArrays         = glInterleavedArrays;
+       qglIsEnabled                 = glIsEnabled;
+       qglIsList                    = glIsList;
+       qglIsTexture                 = glIsTexture;
+       qglLightModelf               = glLightModelf;
+       qglLightModelfv              = glLightModelfv;
+       qglLightModeli               = glLightModeli;
+       qglLightModeliv              = glLightModeliv;
+       qglLightf                    = glLightf;
+       qglLightfv                   = glLightfv;
+       qglLighti                    = glLighti;
+       qglLightiv                   = glLightiv;
+       qglLineStipple               = glLineStipple;
+       qglLineWidth                 = glLineWidth;
+       qglListBase                  = glListBase;
+       qglLoadIdentity              = glLoadIdentity;
+       qglLoadMatrixd               = glLoadMatrixd;
+       qglLoadMatrixf               = glLoadMatrixf;
+       qglLoadName                  = glLoadName;
+       qglLogicOp                   = glLogicOp;
+       qglMap1d                     = glMap1d;
+       qglMap1f                     = glMap1f;
+       qglMap2d                     = glMap2d;
+       qglMap2f                     = glMap2f;
+       qglMapGrid1d                 = glMapGrid1d;
+       qglMapGrid1f                 = glMapGrid1f;
+       qglMapGrid2d                 = glMapGrid2d;
+       qglMapGrid2f                 = glMapGrid2f;
+       qglMaterialf                 = glMaterialf;
+       qglMaterialfv                = glMaterialfv;
+       qglMateriali                 = glMateriali;
+       qglMaterialiv                = glMaterialiv;
+       qglMatrixMode                = glMatrixMode;
+       qglMultMatrixd               = glMultMatrixd;
+       qglMultMatrixf               = glMultMatrixf;
+       qglNewList                   = glNewList;
+       qglNormal3b                  = glNormal3b;
+       qglNormal3bv                 = glNormal3bv;
+       qglNormal3d                  = glNormal3d;
+       qglNormal3dv                 = glNormal3dv;
+       qglNormal3f                  = glNormal3f;
+       qglNormal3fv                 = glNormal3fv;
+       qglNormal3i                  = glNormal3i;
+       qglNormal3iv                 = glNormal3iv;
+       qglNormal3s                  = glNormal3s;
+       qglNormal3sv                 = glNormal3sv;
+       qglNormalPointer             = glNormalPointer;
+       qglOrtho                     = glOrtho;
+       qglPassThrough               = glPassThrough;
+       qglPixelMapfv                = glPixelMapfv;
+       qglPixelMapuiv               = glPixelMapuiv;
+       qglPixelMapusv               = glPixelMapusv;
+       qglPixelStoref               = glPixelStoref;
+       qglPixelStorei               = glPixelStorei;
+       qglPixelTransferf            = glPixelTransferf;
+       qglPixelTransferi            = glPixelTransferi;
+       qglPixelZoom                 = glPixelZoom;
+       qglPointSize                 = glPointSize;
+       qglPolygonMode               = glPolygonMode;
+       qglPolygonOffset             = glPolygonOffset;
+       qglPolygonStipple            = glPolygonStipple;
+       qglPopAttrib                 = glPopAttrib;
+       qglPopClientAttrib           = glPopClientAttrib;
+       qglPopMatrix                 = glPopMatrix;
+       qglPopName                   = glPopName;
+       qglPrioritizeTextures        = glPrioritizeTextures;
+       qglPushAttrib                = glPushAttrib;
+       qglPushClientAttrib          = glPushClientAttrib;
+       qglPushMatrix                = glPushMatrix;
+       qglPushName                  = glPushName;
+       qglRasterPos2d               = glRasterPos2d;
+       qglRasterPos2dv              = glRasterPos2dv;
+       qglRasterPos2f               = glRasterPos2f;
+       qglRasterPos2fv              = glRasterPos2fv;
+       qglRasterPos2i               = glRasterPos2i;
+       qglRasterPos2iv              = glRasterPos2iv;
+       qglRasterPos2s               = glRasterPos2s;
+       qglRasterPos2sv              = glRasterPos2sv;
+       qglRasterPos3d               = glRasterPos3d;
+       qglRasterPos3dv              = glRasterPos3dv;
+       qglRasterPos3f               = glRasterPos3f;
+       qglRasterPos3fv              = glRasterPos3fv;
+       qglRasterPos3i               = glRasterPos3i;
+       qglRasterPos3iv              = glRasterPos3iv;
+       qglRasterPos3s               = glRasterPos3s;
+       qglRasterPos3sv              = glRasterPos3sv;
+       qglRasterPos4d               = glRasterPos4d;
+       qglRasterPos4dv              = glRasterPos4dv;
+       qglRasterPos4f               = glRasterPos4f;
+       qglRasterPos4fv              = glRasterPos4fv;
+       qglRasterPos4i               = glRasterPos4i;
+       qglRasterPos4iv              = glRasterPos4iv;
+       qglRasterPos4s               = glRasterPos4s;
+       qglRasterPos4sv              = glRasterPos4sv;
+       qglReadBuffer                = glReadBuffer;
+       qglReadPixels                = glReadPixels;
+       qglRectd                     = glRectd;
+       qglRectdv                    = glRectdv;
+       qglRectf                     = glRectf;
+       qglRectfv                    = glRectfv;
+       qglRecti                     = glRecti;
+       qglRectiv                    = glRectiv;
+       qglRects                     = glRects;
+       qglRectsv                    = glRectsv;
+       qglRenderMode                = glRenderMode;
+       qglRotated                   = glRotated;
+       qglRotatef                   = glRotatef;
+       qglScaled                    = glScaled;
+       qglScalef                    = glScalef;
+       qglScissor                   = glScissor;
+       qglSelectBuffer              = glSelectBuffer;
+       qglShadeModel                = glShadeModel;
+       qglStencilFunc               = glStencilFunc;
+       qglStencilMask               = glStencilMask;
+       qglStencilOp                 = glStencilOp;
+       qglTexCoord1d                = glTexCoord1d;
+       qglTexCoord1dv               = glTexCoord1dv;
+       qglTexCoord1f                = glTexCoord1f;
+       qglTexCoord1fv               = glTexCoord1fv;
+       qglTexCoord1i                = glTexCoord1i;
+       qglTexCoord1iv               = glTexCoord1iv;
+       qglTexCoord1s                = glTexCoord1s;
+       qglTexCoord1sv               = glTexCoord1sv;
+       qglTexCoord2d                = glTexCoord2d;
+       qglTexCoord2dv               = glTexCoord2dv;
+       qglTexCoord2f                = glTexCoord2f;
+       qglTexCoord2fv               = glTexCoord2fv;
+       qglTexCoord2i                = glTexCoord2i;
+       qglTexCoord2iv               = glTexCoord2iv;
+       qglTexCoord2s                = glTexCoord2s;
+       qglTexCoord2sv               = glTexCoord2sv;
+       qglTexCoord3d                = glTexCoord3d;
+       qglTexCoord3dv               = glTexCoord3dv;
+       qglTexCoord3f                = glTexCoord3f;
+       qglTexCoord3fv               = glTexCoord3fv;
+       qglTexCoord3i                = glTexCoord3i;
+       qglTexCoord3iv               = glTexCoord3iv;
+       qglTexCoord3s                = glTexCoord3s;
+       qglTexCoord3sv               = glTexCoord3sv;
+       qglTexCoord4d                = glTexCoord4d;
+       qglTexCoord4dv               = glTexCoord4dv;
+       qglTexCoord4f                = glTexCoord4f;
+       qglTexCoord4fv               = glTexCoord4fv;
+       qglTexCoord4i                = glTexCoord4i;
+       qglTexCoord4iv               = glTexCoord4iv;
+       qglTexCoord4s                = glTexCoord4s;
+       qglTexCoord4sv               = glTexCoord4sv;
+       qglTexCoordPointer           = glTexCoordPointer;
+       qglTexEnvf                   = glTexEnvf;
+       qglTexEnvfv                  = glTexEnvfv;
+       qglTexEnvi                   = glTexEnvi;
+       qglTexEnviv                  = glTexEnviv;
+       qglTexGend                   = glTexGend;
+       qglTexGendv                  = glTexGendv;
+       qglTexGenf                   = glTexGenf;
+       qglTexGenfv                  = glTexGenfv;
+       qglTexGeni                   = glTexGeni;
+       qglTexGeniv                  = glTexGeniv;
+       qglTexImage1D                = glTexImage1D;
+       qglTexImage2D                = glTexImage2D;
+       qglTexParameterf             = glTexParameterf;
+       qglTexParameterfv            = glTexParameterfv;
+       qglTexParameteri             = glTexParameteri;
+       qglTexParameteriv            = glTexParameteriv;
+       qglTexSubImage1D             = glTexSubImage1D;
+       qglTexSubImage2D             = glTexSubImage2D;
+       qglTranslated                = glTranslated;
+       qglTranslatef                = glTranslatef;
+       qglVertex2d                  = glVertex2d;
+       qglVertex2dv                 = glVertex2dv;
+       qglVertex2f                  = glVertex2f;
+       qglVertex2fv                 = glVertex2fv;
+       qglVertex2i                  = glVertex2i;
+       qglVertex2iv                 = glVertex2iv;
+       qglVertex2s                  = glVertex2s;
+       qglVertex2sv                 = glVertex2sv;
+       qglVertex3d                  = glVertex3d;
+       qglVertex3dv                 = glVertex3dv;
+       qglVertex3f                  = glVertex3f;
+       qglVertex3fv                 = glVertex3fv;
+       qglVertex3i                  = glVertex3i;
+       qglVertex3iv                 = glVertex3iv;
+       qglVertex3s                  = glVertex3s;
+       qglVertex3sv                 = glVertex3sv;
+       qglVertex4d                  = glVertex4d;
+       qglVertex4dv                 = glVertex4dv;
+       qglVertex4f                  = glVertex4f;
+       qglVertex4fv                 = glVertex4fv;
+       qglVertex4i                  = glVertex4i;
+       qglVertex4iv                 = glVertex4iv;
+       qglVertex4s                  = glVertex4s;
+       qglVertex4sv                 = glVertex4sv;
+       qglVertexPointer             = glVertexPointer;
+       qglViewport                  = glViewport;
+
+       // must be init with an active context
+       qglActiveTextureARB = NULL;
+       qglClientActiveTextureARB = NULL;
+       qglMultiTexCoord1dARB = NULL;
+       qglMultiTexCoord1dvARB = NULL;
+       qglMultiTexCoord1fARB = NULL;
+       qglMultiTexCoord1fvARB = NULL;
+       qglMultiTexCoord1iARB = NULL;
+       qglMultiTexCoord1ivARB = NULL;
+       qglMultiTexCoord1sARB = NULL;
+       qglMultiTexCoord1svARB = NULL;
+       qglMultiTexCoord2dARB = NULL;
+       qglMultiTexCoord2dvARB = NULL;
+       qglMultiTexCoord2fARB = NULL;
+       qglMultiTexCoord2fvARB = NULL;
+       qglMultiTexCoord2iARB = NULL;
+       qglMultiTexCoord2ivARB = NULL;
+       qglMultiTexCoord2sARB = NULL;
+       qglMultiTexCoord2svARB = NULL;
+       qglMultiTexCoord3dARB = NULL;
+       qglMultiTexCoord3dvARB = NULL;
+       qglMultiTexCoord3fARB = NULL;
+       qglMultiTexCoord3fvARB = NULL;
+       qglMultiTexCoord3iARB = NULL;
+       qglMultiTexCoord3ivARB = NULL;
+       qglMultiTexCoord3sARB = NULL;
+       qglMultiTexCoord3svARB = NULL;
+       qglMultiTexCoord4dARB = NULL;
+       qglMultiTexCoord4dvARB = NULL;
+       qglMultiTexCoord4fARB = NULL;
+       qglMultiTexCoord4fvARB = NULL;
+       qglMultiTexCoord4iARB = NULL;
+       qglMultiTexCoord4ivARB = NULL;
+       qglMultiTexCoord4sARB = NULL;
+       qglMultiTexCoord4svARB = NULL;
 
 #ifdef _WIN32
-    qwglCopyContext              = safe_dlsym(g_hGLDLL, "wglCopyContext" );
-    qwglCreateContext            = safe_dlsym(g_hGLDLL, "wglCreateContext");
-    qwglCreateLayerContext       = safe_dlsym(g_hGLDLL, "wglCreateLayerContext" );
-    qwglDeleteContext            = safe_dlsym(g_hGLDLL, "wglDeleteContext");
-    qwglDescribeLayerPlane       = safe_dlsym(g_hGLDLL, "wglDescribeLayerPlane" );
-    qwglGetCurrentContext        = safe_dlsym(g_hGLDLL, "wglGetCurrentContext" );
-    qwglGetCurrentDC             = safe_dlsym(g_hGLDLL, "wglGetCurrentDC" );
-    qwglGetLayerPaletteEntries   = safe_dlsym(g_hGLDLL, "wglGetLayerPaletteEntries" );
-    qwglGetProcAddress           = safe_dlsym(g_hGLDLL, "wglGetProcAddress" );
-    qwglMakeCurrent              = safe_dlsym(g_hGLDLL, "wglMakeCurrent" );
-    qwglRealizeLayerPalette      = safe_dlsym(g_hGLDLL, "wglRealizeLayerPalette" );
-    qwglSetLayerPaletteEntries   = safe_dlsym(g_hGLDLL, "wglSetLayerPaletteEntries" );
-    qwglShareLists               = safe_dlsym(g_hGLDLL, "wglShareLists" );
-    qwglSwapLayerBuffers         = safe_dlsym(g_hGLDLL, "wglSwapLayerBuffers" );
-    qwglUseFontBitmaps           = safe_dlsym(g_hGLDLL, "wglUseFontBitmapsA" );
-    qwglUseFontOutlines          = safe_dlsym(g_hGLDLL, "wglUseFontOutlinesA" );
-
-    qwglChoosePixelFormat        = safe_dlsym(g_hGLDLL, "wglChoosePixelFormat" );
-    qwglDescribePixelFormat      = safe_dlsym(g_hGLDLL, "wglDescribePixelFormat" );
-    qwglGetPixelFormat           = safe_dlsym(g_hGLDLL, "wglGetPixelFormat" );
-    qwglSetPixelFormat           = safe_dlsym(g_hGLDLL, "wglSetPixelFormat" );
-    qwglSwapBuffers              = safe_dlsym(g_hGLDLL, "wglSwapBuffers" );
-
-    qwglSwapIntervalEXT = 0;
-    qglPointParameterfEXT = 0;
-    qglPointParameterfvEXT = 0;
-    qglColorTableEXT = 0;
-    qglSelectTextureSGIS = 0;
-    qglMTexCoord2fSGIS = 0;
+       qwglCopyContext              = safe_dlsym( g_hGLDLL, "wglCopyContext" );
+       qwglCreateContext            = safe_dlsym( g_hGLDLL, "wglCreateContext" );
+       qwglCreateLayerContext       = safe_dlsym( g_hGLDLL, "wglCreateLayerContext" );
+       qwglDeleteContext            = safe_dlsym( g_hGLDLL, "wglDeleteContext" );
+       qwglDescribeLayerPlane       = safe_dlsym( g_hGLDLL, "wglDescribeLayerPlane" );
+       qwglGetCurrentContext        = safe_dlsym( g_hGLDLL, "wglGetCurrentContext" );
+       qwglGetCurrentDC             = safe_dlsym( g_hGLDLL, "wglGetCurrentDC" );
+       qwglGetLayerPaletteEntries   = safe_dlsym( g_hGLDLL, "wglGetLayerPaletteEntries" );
+       qwglGetProcAddress           = safe_dlsym( g_hGLDLL, "wglGetProcAddress" );
+       qwglMakeCurrent              = safe_dlsym( g_hGLDLL, "wglMakeCurrent" );
+       qwglRealizeLayerPalette      = safe_dlsym( g_hGLDLL, "wglRealizeLayerPalette" );
+       qwglSetLayerPaletteEntries   = safe_dlsym( g_hGLDLL, "wglSetLayerPaletteEntries" );
+       qwglShareLists               = safe_dlsym( g_hGLDLL, "wglShareLists" );
+       qwglSwapLayerBuffers         = safe_dlsym( g_hGLDLL, "wglSwapLayerBuffers" );
+       qwglUseFontBitmaps           = safe_dlsym( g_hGLDLL, "wglUseFontBitmapsA" );
+       qwglUseFontOutlines          = safe_dlsym( g_hGLDLL, "wglUseFontOutlinesA" );
+
+       qwglChoosePixelFormat        = safe_dlsym( g_hGLDLL, "wglChoosePixelFormat" );
+       qwglDescribePixelFormat      = safe_dlsym( g_hGLDLL, "wglDescribePixelFormat" );
+       qwglGetPixelFormat           = safe_dlsym( g_hGLDLL, "wglGetPixelFormat" );
+       qwglSetPixelFormat           = safe_dlsym( g_hGLDLL, "wglSetPixelFormat" );
+       qwglSwapBuffers              = safe_dlsym( g_hGLDLL, "wglSwapBuffers" );
+
+       qwglSwapIntervalEXT = 0;
+       qglPointParameterfEXT = 0;
+       qglPointParameterfvEXT = 0;
+       qglColorTableEXT = 0;
+       qglSelectTextureSGIS = 0;
+       qglMTexCoord2fSGIS = 0;
 #endif
 
-#if defined (__linux__) || defined (__APPLE__)
-  qglXChooseVisual             = glXChooseVisual;
-  qglXCreateContext            = glXCreateContext;
-  qglXDestroyContext           = glXDestroyContext;
-  qglXMakeCurrent              = glXMakeCurrent;
-  qglXCopyContext              = glXCopyContext;
-  qglXSwapBuffers              = glXSwapBuffers;
-  qglXCreateGLXPixmap          = glXCreateGLXPixmap;
-  qglXDestroyGLXPixmap         = glXDestroyGLXPixmap;
-  qglXQueryExtension           = glXQueryExtension;
-  qglXQueryVersion             = glXQueryVersion;
-  qglXIsDirect                 = glXIsDirect;
-  qglXGetConfig                = glXGetConfig;
-  qglXGetCurrentContext        = glXGetCurrentContext;
-  qglXGetCurrentDrawable       = glXGetCurrentDrawable;
-  qglXWaitGL                   = glXWaitGL;
-  qglXWaitX                    = glXWaitX;
-  qglXUseXFont                 = glXUseXFont;
-  qglXGetProcAddressARB        = glXGetProcAddressARB; // Utah-GLX fix
+#if defined ( __linux__ ) || defined ( __APPLE__ )
+       qglXChooseVisual             = glXChooseVisual;
+       qglXCreateContext            = glXCreateContext;
+       qglXDestroyContext           = glXDestroyContext;
+       qglXMakeCurrent              = glXMakeCurrent;
+       qglXCopyContext              = glXCopyContext;
+       qglXSwapBuffers              = glXSwapBuffers;
+       qglXCreateGLXPixmap          = glXCreateGLXPixmap;
+       qglXDestroyGLXPixmap         = glXDestroyGLXPixmap;
+       qglXQueryExtension           = glXQueryExtension;
+       qglXQueryVersion             = glXQueryVersion;
+       qglXIsDirect                 = glXIsDirect;
+       qglXGetConfig                = glXGetConfig;
+       qglXGetCurrentContext        = glXGetCurrentContext;
+       qglXGetCurrentDrawable       = glXGetCurrentDrawable;
+       qglXWaitGL                   = glXWaitGL;
+       qglXWaitX                    = glXWaitX;
+       qglXUseXFont                 = glXUseXFont;
+       qglXGetProcAddressARB        = glXGetProcAddressARB; // Utah-GLX fix
 #endif
 
-  qglPointParameterfEXT = 0;
-  qglPointParameterfvEXT = 0;
-  qglColorTableEXT = 0;
-  qglSelectTextureSGIS = 0;
-  qglMTexCoord2fSGIS = 0;
-
-  Sys_Printf("Done.\n");
+       qglPointParameterfEXT = 0;
+       qglPointParameterfvEXT = 0;
+       qglColorTableEXT = 0;
+       qglSelectTextureSGIS = 0;
+       qglMTexCoord2fSGIS = 0;
 
-  if (init_error == 1)
-    return 0;
+       Sys_Printf( "Done.\n" );
 
-  return 1;
-}
+       if ( init_error == 1 ) {
+               return 0;
+       }
 
-static int GL_ExtensionSupported (const char *extension)
-{
-  const GLubyte *extensions = NULL;
-  const GLubyte *start;
-  GLubyte *where, *terminator;
-
-  // Extension names should not have spaces.
-  where = (GLubyte *) strchr (extension, ' ');
-  if (where || *extension == '\0')
-    return 0;
-
-  extensions = qglGetString (GL_EXTENSIONS);
-
-  // It takes a bit of care to be fool-proof about parsing the
-  // OpenGL extensions string. Don't be fooled by sub-strings, etc.
-  for (start = extensions; ;)
-  {
-    where = (GLubyte *) strstr ((const char *) start, extension);
-    if (!where)
-      break;
-
-    terminator = where + strlen (extension);
-    if (where == start || *(where - 1) == ' ')
-      if (*terminator == ' ' || *terminator == '\0')
        return 1;
+}
 
-    start = terminator;
-  }
-
-  return 0;
+static int GL_ExtensionSupported( const char *extension ){
+       const GLubyte *extensions = NULL;
+       const GLubyte *start;
+       GLubyte *where, *terminator;
+
+       // Extension names should not have spaces.
+       where = (GLubyte *) strchr( extension, ' ' );
+       if ( where || *extension == '\0' ) {
+               return 0;
+       }
+
+       extensions = qglGetString( GL_EXTENSIONS );
+
+       // It takes a bit of care to be fool-proof about parsing the
+       // OpenGL extensions string. Don't be fooled by sub-strings, etc.
+       for ( start = extensions; ; )
+       {
+               where = (GLubyte *) strstr( (const char *) start, extension );
+               if ( !where ) {
+                       break;
+               }
+
+               terminator = where + strlen( extension );
+               if ( where == start || *( where - 1 ) == ' ' ) {
+                       if ( *terminator == ' ' || *terminator == '\0' ) {
+                               return 1;
+                       }
+               }
+
+               start = terminator;
+       }
+
+       return 0;
 }
 
-void* Sys_GLGetExtension (const char *symbol)
-{
-#if defined (__linux__) || defined (__APPLE__)
-  if (qglXGetProcAddressARB == NULL)
-    return NULL;
-  else
-    return qglXGetProcAddressARB ((GLubyte*)symbol);
+void* Sys_GLGetExtension( const char *symbol ){
+#if defined ( __linux__ ) || defined ( __APPLE__ )
+       if ( qglXGetProcAddressARB == NULL ) {
+               return NULL;
+       }
+       else{
+               return qglXGetProcAddressARB( (GLubyte*)symbol );
+       }
 #else
-  return qwglGetProcAddress (symbol);
+       return qwglGetProcAddress( symbol );
 #endif
 }
 
-void QGL_InitExtensions ()
-{
-  if (GL_ExtensionSupported ("GL_ARB_multitexture"))
-  {
-    qglActiveTextureARB = Sys_GLGetExtension ("glActiveTextureARB");
-    qglClientActiveTextureARB = Sys_GLGetExtension ("glClientActiveTextureARB");
-    qglMultiTexCoord1dARB = Sys_GLGetExtension ("glMultiTexCoord1dARB");
-    qglMultiTexCoord1dvARB = Sys_GLGetExtension ("glMultiTexCoord1dvARB");
-    qglMultiTexCoord1fARB = Sys_GLGetExtension ("glMultiTexCoord1fARB");
-    qglMultiTexCoord1fvARB = Sys_GLGetExtension ("glMultiTexCoord1fvARB");
-    qglMultiTexCoord1iARB = Sys_GLGetExtension ("glMultiTexCoord1iARB");
-    qglMultiTexCoord1ivARB = Sys_GLGetExtension ("glMultiTexCoord1ivARB");
-    qglMultiTexCoord1sARB = Sys_GLGetExtension ("glMultiTexCoord1sARB");
-    qglMultiTexCoord1svARB = Sys_GLGetExtension ("glMultiTexCoord1svARB");
-    qglMultiTexCoord2dARB = Sys_GLGetExtension ("glMultiTexCoord2dARB");
-    qglMultiTexCoord2dvARB = Sys_GLGetExtension ("glMultiTexCoord2dvARB");
-    qglMultiTexCoord2fARB = Sys_GLGetExtension ("glMultiTexCoord2fARB");
-    qglMultiTexCoord2fvARB = Sys_GLGetExtension ("glMultiTexCoord2fvARB");
-    qglMultiTexCoord2iARB = Sys_GLGetExtension ("glMultiTexCoord2iARB");
-    qglMultiTexCoord2ivARB = Sys_GLGetExtension ("glMultiTexCoord2ivARB");
-    qglMultiTexCoord2sARB = Sys_GLGetExtension ("glMultiTexCoord2sARB");
-    qglMultiTexCoord2svARB = Sys_GLGetExtension ("glMultiTexCoord2svARB");
-    qglMultiTexCoord3dARB = Sys_GLGetExtension ("glMultiTexCoord3dARB");
-    qglMultiTexCoord3dvARB = Sys_GLGetExtension ("glMultiTexCoord3dvARB");
-    qglMultiTexCoord3fARB = Sys_GLGetExtension ("glMultiTexCoord3fARB");
-    qglMultiTexCoord3fvARB = Sys_GLGetExtension ("glMultiTexCoord3fvARB");
-    qglMultiTexCoord3iARB = Sys_GLGetExtension ("glMultiTexCoord3iARB");
-    qglMultiTexCoord3ivARB = Sys_GLGetExtension ("glMultiTexCoord3ivARB");
-    qglMultiTexCoord3sARB = Sys_GLGetExtension ("glMultiTexCoord3sARB");
-    qglMultiTexCoord3svARB = Sys_GLGetExtension ("glMultiTexCoord3svARB");
-    qglMultiTexCoord4dARB = Sys_GLGetExtension ("glMultiTexCoord4dARB");
-    qglMultiTexCoord4dvARB = Sys_GLGetExtension ("glMultiTexCoord4dvARB");
-    qglMultiTexCoord4fARB = Sys_GLGetExtension ("glMultiTexCoord4fARB");
-    qglMultiTexCoord4fvARB = Sys_GLGetExtension ("glMultiTexCoord4fvARB");
-    qglMultiTexCoord4iARB = Sys_GLGetExtension ("glMultiTexCoord4iARB");
-    qglMultiTexCoord4ivARB = Sys_GLGetExtension ("glMultiTexCoord4ivARB");
-    qglMultiTexCoord4sARB = Sys_GLGetExtension ("glMultiTexCoord4sARB");
-    qglMultiTexCoord4svARB = Sys_GLGetExtension ("glMultiTexCoord4svARB");
-  }
+void QGL_InitExtensions(){
+       if ( GL_ExtensionSupported( "GL_ARB_multitexture" ) ) {
+               qglActiveTextureARB = Sys_GLGetExtension( "glActiveTextureARB" );
+               qglClientActiveTextureARB = Sys_GLGetExtension( "glClientActiveTextureARB" );
+               qglMultiTexCoord1dARB = Sys_GLGetExtension( "glMultiTexCoord1dARB" );
+               qglMultiTexCoord1dvARB = Sys_GLGetExtension( "glMultiTexCoord1dvARB" );
+               qglMultiTexCoord1fARB = Sys_GLGetExtension( "glMultiTexCoord1fARB" );
+               qglMultiTexCoord1fvARB = Sys_GLGetExtension( "glMultiTexCoord1fvARB" );
+               qglMultiTexCoord1iARB = Sys_GLGetExtension( "glMultiTexCoord1iARB" );
+               qglMultiTexCoord1ivARB = Sys_GLGetExtension( "glMultiTexCoord1ivARB" );
+               qglMultiTexCoord1sARB = Sys_GLGetExtension( "glMultiTexCoord1sARB" );
+               qglMultiTexCoord1svARB = Sys_GLGetExtension( "glMultiTexCoord1svARB" );
+               qglMultiTexCoord2dARB = Sys_GLGetExtension( "glMultiTexCoord2dARB" );
+               qglMultiTexCoord2dvARB = Sys_GLGetExtension( "glMultiTexCoord2dvARB" );
+               qglMultiTexCoord2fARB = Sys_GLGetExtension( "glMultiTexCoord2fARB" );
+               qglMultiTexCoord2fvARB = Sys_GLGetExtension( "glMultiTexCoord2fvARB" );
+               qglMultiTexCoord2iARB = Sys_GLGetExtension( "glMultiTexCoord2iARB" );
+               qglMultiTexCoord2ivARB = Sys_GLGetExtension( "glMultiTexCoord2ivARB" );
+               qglMultiTexCoord2sARB = Sys_GLGetExtension( "glMultiTexCoord2sARB" );
+               qglMultiTexCoord2svARB = Sys_GLGetExtension( "glMultiTexCoord2svARB" );
+               qglMultiTexCoord3dARB = Sys_GLGetExtension( "glMultiTexCoord3dARB" );
+               qglMultiTexCoord3dvARB = Sys_GLGetExtension( "glMultiTexCoord3dvARB" );
+               qglMultiTexCoord3fARB = Sys_GLGetExtension( "glMultiTexCoord3fARB" );
+               qglMultiTexCoord3fvARB = Sys_GLGetExtension( "glMultiTexCoord3fvARB" );
+               qglMultiTexCoord3iARB = Sys_GLGetExtension( "glMultiTexCoord3iARB" );
+               qglMultiTexCoord3ivARB = Sys_GLGetExtension( "glMultiTexCoord3ivARB" );
+               qglMultiTexCoord3sARB = Sys_GLGetExtension( "glMultiTexCoord3sARB" );
+               qglMultiTexCoord3svARB = Sys_GLGetExtension( "glMultiTexCoord3svARB" );
+               qglMultiTexCoord4dARB = Sys_GLGetExtension( "glMultiTexCoord4dARB" );
+               qglMultiTexCoord4dvARB = Sys_GLGetExtension( "glMultiTexCoord4dvARB" );
+               qglMultiTexCoord4fARB = Sys_GLGetExtension( "glMultiTexCoord4fARB" );
+               qglMultiTexCoord4fvARB = Sys_GLGetExtension( "glMultiTexCoord4fvARB" );
+               qglMultiTexCoord4iARB = Sys_GLGetExtension( "glMultiTexCoord4iARB" );
+               qglMultiTexCoord4ivARB = Sys_GLGetExtension( "glMultiTexCoord4ivARB" );
+               qglMultiTexCoord4sARB = Sys_GLGetExtension( "glMultiTexCoord4sARB" );
+               qglMultiTexCoord4svARB = Sys_GLGetExtension( "glMultiTexCoord4svARB" );
+       }
 }