m_parent( ui::null ),
m_window_observer( NewWindowObserver() ),
m_XORRectangle( m_gl_widget ),
- m_chasemouse_handler( 0 ) {
+ m_chasemouse_handler( 0 ){
m_bActive = false;
m_buttonstate = 0;
else {
GlobalRadiant().m_pfnMessageBox( MainFrame_getWindow(),
"There's already a worldspawn in your map!",
- "Info",
- eMB_OK,
- eMB_ICONDEFAULT );
+ "Info",
+ eMB_OK,
+ eMB_ICONDEFAULT );
}
}
Move_End();
}
m_move_started = true;
+ /* Note: NetRadiantCustom did this instead:
+ g_xywnd_freezePointer.freeze_pointer( m_parent ? m_parent : MainFrame_getWindow(), m_gl_widget, XYWnd_moveDelta, this ); */
g_xywnd_freezePointer.freeze_pointer( m_gl_widget, XYWnd_moveDelta, this );
m_move_focusOut = m_gl_widget.connect( "focus_out_event", G_CALLBACK( XYWnd_Move_focusOut ), this );
}
}
m_zoom_started = true;
g_dragZoom = 0;
+ /* Note: NetRadiantCustom did this instead:
+ g_xywnd_freezePointer.freeze_pointer( m_parent ? m_parent : MainFrame_getWindow(), m_gl_widget, XYWnd_zoomDelta, this ); */
g_xywnd_freezePointer.freeze_pointer( m_parent ? m_parent : MainFrame_getWindow(), XYWnd_zoomDelta, this );
m_zoom_focusOut = m_gl_widget.connect( "focus_out_event", G_CALLBACK( XYWnd_Zoom_focusOut ), this );
}