]> de.git.xonotic.org Git - xonotic/netradiant.git/blobdiff - tools/quake3/q3map2/game_darkplaces.h
new modes for minimap: -black = black on transparent, -white = white on transparent...
[xonotic/netradiant.git] / tools / quake3 / q3map2 / game_darkplaces.h
index ad0334a150c732a281badb3aa04e312c7aebc9b0..04699d464db1c014620ca9c420eb22c0575b5e04 100644 (file)
@@ -64,6 +64,12 @@ game_t struct
        qfalse,                         /* patch casting enabled */\r
        qfalse,                         /* compile deluxemaps */\r
        0,                                      /* deluxemaps default mode */\r
+       512,                /* minimap size */\r
+       1.0f,               /* minimap sharpener */\r
+       0.0f,               /* minimap border */\r
+       qtrue,              /* minimap keep aspect */\r
+       MINIMAP_MODE_GRAY,  /* minimap mode */\r
+       "%s.tga",           /* minimap name format */\r
        "IBSP",                         /* bsp file prefix */\r
        46,                                     /* bsp file version */\r
        qfalse,                         /* cod-style lump len/ofs order */\r