]> de.git.xonotic.org Git - xonotic/netradiant.git/blobdiff - tools/quake3/q3map2/game_ja.h
add a missing VectorClear
[xonotic/netradiant.git] / tools / quake3 / q3map2 / game_ja.h
index 4ff04520308b33524e3e5c8c439004cc465bcb0a..3d25129edffe929a85cde8698d0036de7a68862b 100644 (file)
@@ -71,6 +71,7 @@ game_t struct
        1.0f,                           /* lightmap compensate */
        1.0f,                           /* lightgrid scale */
        1.0f,                           /* lightgrid ambient scale */
+       qfalse,                         /* light angle attenuation uses half-lambert curve */
        qfalse,                         /* disable shader lightstyles hack */
        qfalse,                         /* keep light entities on bsp */
        8,                                      /* default patchMeta subdivisions tolerance */
@@ -80,6 +81,8 @@ game_t struct
        512,                /* minimap size */
        1.0f,               /* minimap sharpener */
        0.0f,               /* minimap border */
+       qtrue,              /* minimap keep aspect */
+       MINIMAP_MODE_GRAY,  /* minimap mode */
        "%s.tga",           /* minimap name format */
        "RBSP",                         /* bsp file prefix */
        1,                                      /* bsp file version */