]> de.git.xonotic.org Git - xonotic/netradiant.git/blobdiff - tools/quake3/q3map2/game_quake3.h
Merge commit 'ce0ea4bdc1521a3926994077fc104e7a155d299d' into master-merge
[xonotic/netradiant.git] / tools / quake3 / q3map2 / game_quake3.h
index acc7e30c6a4e4c83035f376a2b2acec8370c4b07..6362369ae085e42e09e6807ba688ec036a0af21c 100644 (file)
@@ -68,7 +68,7 @@
 #define Q_CONT_NODROP               0x80000000  /* don't leave bodies or items (death fog, lava) */
 
 #define Q_SURF_NODAMAGE             0x1         /* never give falling damage */
-#define Q_SURF_SLICK                0x2         /* effects game physics */
+#define Q_SURF_SLICK                0x2         /* effects game physics: zero friction on this */
 #define Q_SURF_SKY                  0x4         /* lighting from environment map */
 #define Q_SURF_LADDER               0x8
 #define Q_SURF_NOIMPACT             0x10        /* don't make missile explosions */
                { "nodlight",       0,                          0,                          Q_SURF_NODLIGHT,            0,                          0,                          0 },
                { "dust",           0,                          0,                          Q_SURF_DUST,                0,                          0,                          0 },
                { "noob",           0,                          0,                          Q_SURF_NOOB,                0,                          0,                          0 },
-               { "ob",     0,                          0,                          0,                          0,                          C_OB,               0 },
+               { "ob",             0,                          0,                          0,                          0,                          C_OB,                       0 },
 
 
                /* null */