/* marker */
-#ifndef GAME_NEXUIZ_H
-#define GAME_NEXUIZ_H
+#ifndef GAME_XONOTIC_H
+#define GAME_XONOTIC_H
"xonotic", /* -game x */
"data", /* default base game data dir */
".xonotic", /* unix home sub-dir */
- "nexuiz", /* magic path word */
+ "xonotic", /* magic path word */
"scripts", /* shader directory */
1048575, /* max lightmapped surface verts */
1048575, /* max surface verts */