]> de.git.xonotic.org Git - xonotic/netradiant.git/blobdiff - tools/quake3/q3map2/light_ydnar.c
skinfiles: use the VFS
[xonotic/netradiant.git] / tools / quake3 / q3map2 / light_ydnar.c
index 0026fecbee7dda76e0a1cee48ac6e0c13eec9828..8ba5a9af8cf2282161dfc3e912369eb74a57b317 100644 (file)
@@ -1817,6 +1817,13 @@ static void SubsampleRawLuxel_r( rawLightmap_t *lm, trace_t *trace, vec3_t sampl
                /* sample light */
 
                LightContributionToSample( trace );
+               if(trace->forceSubsampling > 1.0f)
+               {
+                       /* alphashadow: we subsample as deep as we can */
+                       ++lighted;
+                       ++mapped;
+                       ++mapped;
+               }
                
                /* add to totals (fixme: make contrast function) */
                VectorCopy( trace->color, luxel[ b ] );
@@ -1834,7 +1841,7 @@ static void SubsampleRawLuxel_r( rawLightmap_t *lm, trace_t *trace, vec3_t sampl
                {
                        if( cluster[ b ] < 0 )
                                continue;
-                       SubsampleRawLuxel_r( lm, trace, origin[ b ], x, y, (bias * 0.25f), luxel[ b ] );
+                       SubsampleRawLuxel_r( lm, trace, origin[ b ], x, y, (bias * 0.5f), luxel[ b ] );
                }
        }
        
@@ -1884,6 +1891,7 @@ void IlluminateRawLightmap( int rawLightmapNum )
        qboolean                        filterColor, filterDir;
        float                           brightness;
        float                           *origin, *normal, *dirt, *luxel, *luxel2, *deluxel, *deluxel2;
+       unsigned char                   *flag;
        float                           *lightLuxels, *lightLuxel, samples, filterRadius, weight;
        vec3_t                          color, averageColor, averageDir, total, temp, temp2;
        float                           tests[ 4 ][ 2 ] = { { 0.0f, 0 }, { 1, 0 }, { 0, 1 }, { 1, 1 } };
@@ -2078,6 +2086,27 @@ void IlluminateRawLightmap( int rawLightmapNum )
                        memset( lightLuxels, 0, llSize );
                        totalLighted = 0;
                        
+                       /* determine filter radius */
+                       filterRadius = lm->filterRadius > trace.light->filterRadius
+                               ? lm->filterRadius
+                               : trace.light->filterRadius;
+                       if( filterRadius < 0.0f )
+                               filterRadius = 0.0f;
+                       
+                       /* set luxel filter radius */
+                       luxelFilterRadius = superSample * filterRadius / lm->sampleSize;
+                       if( luxelFilterRadius == 0 && (filterRadius > 0.0f || filter) )
+                               luxelFilterRadius = 1;
+
+                       /* allocate sampling flags storage */
+                       if(lightSamples > 1 && luxelFilterRadius == 0)
+                       {
+                               size = lm->sw * lm->sh * SUPER_LUXEL_SIZE * sizeof( unsigned char );
+                               if(lm->superFlags == NULL)
+                                       lm->superFlags = safe_malloc( size );
+                               memset( (void *) lm->superFlags, 0, size );
+                       }
+
                        /* initial pass, one sample per luxel */
                        for( y = 0; y < lm->sh; y++ )
                        {
@@ -2093,6 +2122,7 @@ void IlluminateRawLightmap( int rawLightmapNum )
                                        deluxel = SUPER_DELUXEL( x, y );
                                        origin = SUPER_ORIGIN( x, y );
                                        normal = SUPER_NORMAL( x, y );
+                                       flag = SUPER_FLAG( x, y );
 
 #if 0
                                        ////////// 27's temp hack for testing edge clipping ////
@@ -2121,8 +2151,14 @@ void IlluminateRawLightmap( int rawLightmapNum )
                                                if( deluxemap )
                                                        VectorAdd( deluxel, trace.directionContribution, deluxel );
 
+                                               /* check for evilness */
+                                               if(trace.forceSubsampling > 1.0f && lightSamples > 1 && luxelFilterRadius == 0)
+                                               {
+                                                       totalLighted++;
+                                                       *flag |= FLAG_FORCE_SUBSAMPLING; /* force */
+                                               }
                                                /* add to count */
-                                               if( trace.color[ 0 ] || trace.color[ 1 ] || trace.color[ 2 ] )
+                                               else if( trace.color[ 0 ] || trace.color[ 1 ] || trace.color[ 2 ] )
                                                        totalLighted++;
                                        }
                                }
@@ -2132,18 +2168,6 @@ void IlluminateRawLightmap( int rawLightmapNum )
                        if( totalLighted == 0 )
                                continue;
                        
-                       /* determine filter radius */
-                       filterRadius = lm->filterRadius > trace.light->filterRadius
-                               ? lm->filterRadius
-                               : trace.light->filterRadius;
-                       if( filterRadius < 0.0f )
-                               filterRadius = 0.0f;
-                       
-                       /* set luxel filter radius */
-                       luxelFilterRadius = superSample * filterRadius / lm->sampleSize;
-                       if( luxelFilterRadius == 0 && (filterRadius > 0.0f || filter) )
-                               luxelFilterRadius = 1;
-                       
                        /* secondary pass, adaptive supersampling (fixme: use a contrast function to determine if subsampling is necessary) */
                        /* 2003-09-27: changed it so filtering disamples supersampling, as it would waste time */
                        if( lightSamples > 1 && luxelFilterRadius == 0 )
@@ -2172,6 +2196,14 @@ void IlluminateRawLightmap( int rawLightmapNum )
                                                        mapped++;
                                                        
                                                        /* get luxel */
+                                                       flag = SUPER_FLAG( sx, sy );
+                                                       if(*flag & FLAG_FORCE_SUBSAMPLING)
+                                                       {
+                                                               /* force a lighted/mapped discrepancy so we subsample */
+                                                               ++lighted;
+                                                               ++mapped;
+                                                               ++mapped;
+                                                       }
                                                        lightLuxel = LIGHT_LUXEL( sx, sy );
                                                        VectorAdd( total, lightLuxel, total );
                                                        if( (lightLuxel[ 0 ] + lightLuxel[ 1 ] + lightLuxel[ 2 ]) > 0.0f )
@@ -2195,6 +2227,9 @@ void IlluminateRawLightmap( int rawLightmapNum )
                                                                cluster = SUPER_CLUSTER( sx, sy );
                                                                if( *cluster < 0 )
                                                                        continue;
+                                                               flag = SUPER_FLAG( sx, sy );
+                                                               if(*flag & FLAG_ALREADY_SUBSAMPLED) // already subsampled
+                                                                       continue;
                                                                lightLuxel = LIGHT_LUXEL( sx, sy );
                                                                origin = SUPER_ORIGIN( sx, sy );
                                                                
@@ -2203,7 +2238,9 @@ void IlluminateRawLightmap( int rawLightmapNum )
                                                                //%             continue;
                                                                
                                                                /* subsample it */
-                                                               SubsampleRawLuxel_r( lm, &trace, origin, sx, sy, 0.25f, lightLuxel );
+                                                               SubsampleRawLuxel_r( lm, &trace, origin, sx, sy, 0.25f * lightSamplesSearchBoxSize, lightLuxel );
+
+                                                               *flag |= FLAG_ALREADY_SUBSAMPLED;
                                                                
                                                                /* debug code to colorize subsampled areas to yellow */
                                                                //%     luxel = SUPER_LUXEL( lightmapNum, sx, sy );
@@ -2245,7 +2282,7 @@ void IlluminateRawLightmap( int rawLightmapNum )
                                lm->superLuxels[ lightmapNum ] = safe_malloc( size );
                                memset( lm->superLuxels[ lightmapNum ], 0, size );
                        }
-                       
+
                        /* set style */
                        if( lightmapNum > 0 )
                        {