]> de.git.xonotic.org Git - xonotic/netradiant.git/blobdiff - tools/quake3/q3map2/lightmaps_ydnar.c
more deluxemap+surfacelight fixes
[xonotic/netradiant.git] / tools / quake3 / q3map2 / lightmaps_ydnar.c
index 58938880f943328603b785ae94eb4e32bd4c499c..d30906f6a827ddfaec2c7233f461dbabcae5ca08 100644 (file)
@@ -2193,11 +2193,11 @@ static void FindOutLightmaps( rawLightmap_t *lm )
                                if( deluxemap )
                                {
                                        /* normalize average light direction */
-                                       pixel = olm->bspDirBytes + (((oy * olm->customWidth) + ox) * 3);\r
-                                       VectorScale( deluxel, 1000.0f, direction );\r
-                                       VectorNormalize( direction, direction );\r
-                                       VectorScale( direction, 127.5f, direction );\r
-                                       for( i = 0; i < 3; i++ )\r
+                                       pixel = olm->bspDirBytes + (((oy * olm->customWidth) + ox) * 3);
+                                       VectorScale( deluxel, 1000.0f, direction );
+                                       VectorNormalize( direction, direction );
+                                       VectorScale( direction, 127.5f, direction );
+                                       for( i = 0; i < 3; i++ )
                                                pixel[ i ] = (byte)( 127.5f + direction[ i ] );
                                }
                        }