break;
}
if ( strcmp( token, "{" ) ) {
- Error( "ParseShaderFile: %s, line %d: { not found!\nFound instead: %s",
- temp, scriptline, token );
+ Error( "ParseShaderFile: %s, line %d: { not found!\nFound instead: %s\nFile location be: %s",
+ temp, scriptline, token, g_strLoadedFileLocation );
}
while ( 1 )
break;
}
if ( strcmp( token, "{" ) ) {
- Error( "ParseShaderFile: %s, line %d: { not found!\nFound instead: %s",
- temp, scriptline, token );
+ Error( "ParseShaderFile: %s, line %d: { not found!\nFound instead: %s\nFile location be: %s",
+ temp, scriptline, token, g_strLoadedFileLocation );
}
qboolean hasmap = qfalse;
break;
}
if ( strcmp( token, "{" ) ) {
- Error( "ParseShaderFile: %s, line %d: { not found!\nFound instead: %s",
- temp, scriptline, token );
+ Error( "ParseShaderFile: %s, line %d: { not found!\nFound instead: %s\nFile location be: %s",
+ temp, scriptline, token, g_strLoadedFileLocation );
}
strcat( shaderText, "\n{" );
qboolean hasmap = qfalse;