]> de.git.xonotic.org Git - xonotic/netradiant.git/blobdiff - tools/quake3/q3map2/mesh.c
q3map2: make Smokin'Guns code not requiring a rebuild
[xonotic/netradiant.git] / tools / quake3 / q3map2 / mesh.c
index 023afe392fc21f8359e6c8d4f7f3926b14a22d2c..caaffa94ba4eabe68a84275a69540d30b04b5951 100644 (file)
@@ -381,8 +381,7 @@ mesh_t *SubdivideMesh( mesh_t in, float maxError, float minLength ){
        float len;
        mesh_t out;
 
-       /* ydnar: static for os x */
-       MAC_STATIC bspDrawVert_t expand[MAX_EXPANDED_AXIS][MAX_EXPANDED_AXIS];
+       bspDrawVert_t expand[MAX_EXPANDED_AXIS][MAX_EXPANDED_AXIS];
 
 
        out.width = in.width;
@@ -547,8 +546,7 @@ mesh_t *SubdivideMesh2( mesh_t in, int iterations ){
        bspDrawVert_t prev, next, mid;
        mesh_t out;
 
-       /* ydnar: static for os x */
-       MAC_STATIC bspDrawVert_t expand[ MAX_EXPANDED_AXIS ][ MAX_EXPANDED_AXIS ];
+       bspDrawVert_t expand[ MAX_EXPANDED_AXIS ][ MAX_EXPANDED_AXIS ];
 
 
        /* initial setup */
@@ -654,8 +652,7 @@ mesh_t *RemoveLinearMeshColumnsRows( mesh_t *in ) {
        vec3_t proj, dir;
        mesh_t out;
 
-       /* ydnar: static for os x */
-       MAC_STATIC bspDrawVert_t expand[MAX_EXPANDED_AXIS][MAX_EXPANDED_AXIS];
+       bspDrawVert_t expand[MAX_EXPANDED_AXIS][MAX_EXPANDED_AXIS];
 
 
        out.width = in->width;