=
{
#include "game_quake3.h"
+ ,
+ #include "game_oa.h" /* must be after game_quake3.h as they share defines! */
+ ,
+ #include "game_q3rally.h" /* must be after game_quake3.h as they share defines! */
+ ,
+ #include "game_wop.h" /* must be after game_quake3.h as they share defines! */
,
#include "game_quakelive.h" /* must be after game_quake3.h as they share defines! */
,
,
#include "game_xonotic.h" /* must be after game_quake3.h as they share defines! */
,
- #include "game_tremulous.h" /*LinuxManMikeC: must be after game_quake3.h, depends on #define's set in it */
+ #include "game_tremulous.h" /* LinuxManMikeC: must be after game_quake3.h, depends on #define's set in it */
,
#include "game_unvanquished.h" /* must be after game_tremulous.h as they share defines! */
,