#define ADEQUATE_SCORE ((AXIS_MIN) + 1 * (VERT_SCORE))
#define GOOD_SCORE ((AXIS_MIN) + 2 * (VERT_SCORE) + 4 * (ST_SCORE))
#define PERFECT_SCORE ((AXIS_MIN) + 3 * (VERT_SCORE) + (SURFACE_SCORE) + 4 * (ST_SCORE))
-#define MAX_BBOX_DISTANCE 16
+//#define MAX_BBOX_DISTANCE 16
static int AddMetaTriangleToSurface( mapDrawSurface_t *ds, metaTriangle_t *tri, qboolean testAdd )
{
}
#if MAX_BBOX_DISTANCE > 0
- VectorCopy( mins, ds->mins );
- VectorCopy( maxs, ds->maxs );
+ VectorCopy( ds->mins, mins );
+ VectorCopy( ds->maxs, maxs );
mins[0] -= MAX_BBOX_DISTANCE;
mins[1] -= MAX_BBOX_DISTANCE;
mins[2] -= MAX_BBOX_DISTANCE;
maxs[2] += MAX_BBOX_DISTANCE;
#define CHECK_1D(mins, v, maxs) ((mins) <= (v) && (v) <= (maxs))
#define CHECK_3D(mins, v, maxs) (CHECK_1D((mins)[0], (v)[0], (maxs)[0]) && CHECK_1D((mins)[1], (v)[1], (maxs)[1]) && CHECK_1D((mins)[2], (v)[2], (maxs)[2]))
- VectorCopy(p, metaVerts[ tri->indexes[ 0 ] ].xyz);
+ VectorCopy(metaVerts[ tri->indexes[ 0 ] ].xyz, p);
if(!CHECK_3D(mins, p, maxs))
{
- VectorCopy(p, metaVerts[ tri->indexes[ 1 ] ].xyz);
+ VectorCopy(metaVerts[ tri->indexes[ 1 ] ].xyz, p);
if(!CHECK_3D(mins, p, maxs))
{
- VectorCopy(p, metaVerts[ tri->indexes[ 2 ] ].xyz);
+ VectorCopy(metaVerts[ tri->indexes[ 2 ] ].xyz, p);
if(!CHECK_3D(mins, p, maxs))
return 0;
}