]> de.git.xonotic.org Git - xonotic/darkplaces.git/blobdiff - vid_sdl.c
Add "originscale" parameter to r_editlights (may be useful if map was scaled)
[xonotic/darkplaces.git] / vid_sdl.c
index 26c49f1ed0967798c4f024e95ceb33f6de29eca6..1db4b6549ebf4f74e3b01d33258ad675aac32a6e 100644 (file)
--- a/vid_sdl.c
+++ b/vid_sdl.c
@@ -68,7 +68,7 @@ qboolean vid_supportrefreshrate = false;
 
 cvar_t vid_soft = {CVAR_SAVE, "vid_soft", "0", "enables use of the DarkPlaces Software Rasterizer rather than OpenGL or Direct3D"};
 cvar_t vid_soft_threads = {CVAR_SAVE, "vid_soft_threads", "2", "the number of threads the DarkPlaces Software Rasterizer should use"}; 
-cvar_t vid_soft_interlace = {CVAR_SAVE, "vid_soft_interlace", "1", "whether the DarkPlaces Software Rasterizer shoud interlace the screen bands occupied by each thread"};
+cvar_t vid_soft_interlace = {CVAR_SAVE, "vid_soft_interlace", "1", "whether the DarkPlaces Software Rasterizer should interlace the screen bands occupied by each thread"};
 cvar_t joy_detected = {CVAR_READONLY, "joy_detected", "0", "number of joysticks detected by engine"};
 cvar_t joy_enable = {CVAR_SAVE, "joy_enable", "0", "enables joystick support"};
 cvar_t joy_index = {0, "joy_index", "0", "selects which joystick to use if you have multiple"};
@@ -435,12 +435,12 @@ void VID_ShowKeyboard(qboolean show)
 #endif
 }
 
+#ifdef __IPHONEOS__
 qboolean VID_ShowingKeyboard(void)
 {
-#ifdef __IPHONEOS__
        return SDL_iPhoneKeyboardIsShown(window);
-#endif
 }
+#endif
 
 void VID_SetMouse(qboolean fullscreengrab, qboolean relative, qboolean hidecursor)
 {
@@ -599,24 +599,33 @@ static qboolean IN_JoystickBlockDoubledKeyEvents(int keycode)
 #define MAXFINGERS 11
 int multitouch[MAXFINGERS][3];
 
-qboolean VID_TouchscreenArea(float x, float y, float width, float height, const char *icon, float *resultmove, qboolean *resultbutton, keynum_t key)
+qboolean VID_TouchscreenArea(int corner, float px, float py, float pwidth, float pheight, const char *icon, float *resultmove, qboolean *resultbutton, keynum_t key)
 {
        int finger;
+       float fx, fy, fwidth, fheight;
        float rel[3];
        qboolean button = false;
        VectorClear(rel);
-       if (width > 0 && height > 0 && (key == '`' || key == K_ESCAPE || !VID_ShowingKeyboard()))
+       if (pwidth > 0 && pheight > 0)
+#ifdef __IPHONEOS__
+       if (!VID_ShowingKeyboard())
+#endif
        {
-               x *= 32768.0f / 320.0f;
-               y *= 32768.0f / 480.0f;
-               width *= 32768.0f / 320.0f;
-               height *= 32768.0f / 480.0f;
+               if (corner & 1) px += vid_conwidth.value;
+               if (corner & 2) py += vid_conheight.value;
+               if (corner & 4) px += vid_conwidth.value * 0.5f;
+               if (corner & 8) py += vid_conheight.value * 0.5f;
+               if (corner & 16) {px *= vid_conwidth.value * (1.0f / 640.0f);py *= vid_conheight.value * (1.0f / 480.0f);pwidth *= vid_conwidth.value * (1.0f / 640.0f);pheight *= vid_conheight.value * (1.0f / 480.0f);}
+               fx = px * 32768.0f / vid_conwidth.value;
+               fy = py * 32768.0f / vid_conheight.value;
+               fwidth = pwidth * 32768.0f / vid_conwidth.value;
+               fheight = pheight * 32768.0f / vid_conheight.value;
                for (finger = 0;finger < MAXFINGERS;finger++)
                {
-                       if (multitouch[finger][0] && multitouch[finger][1] >= x && multitouch[finger][2] >= y && multitouch[finger][1] < x + width && multitouch[finger][2] < y + height)
+                       if (multitouch[finger][0] && multitouch[finger][1] >= fx && multitouch[finger][2] >= fy && multitouch[finger][1] < fx + fwidth && multitouch[finger][2] < fy + fheight)
                        {
-                               rel[0] = (multitouch[finger][1] - (x + 0.5f * width)) * (2.0f / width);
-                               rel[1] = (multitouch[finger][2] - (y + 0.5f * height)) * (2.0f / height);
+                               rel[0] = (multitouch[finger][1] - (fx + 0.5f * fwidth)) * (2.0f / fwidth);
+                               rel[1] = (multitouch[finger][2] - (fy + 0.5f * fheight)) * (2.0f / fheight);
                                rel[2] = 0;
                                button = true;
                                break;
@@ -625,10 +634,10 @@ qboolean VID_TouchscreenArea(float x, float y, float width, float height, const
                if (scr_numtouchscreenareas < 16)
                {
                        scr_touchscreenareas[scr_numtouchscreenareas].pic = icon;
-                       scr_touchscreenareas[scr_numtouchscreenareas].rect[0] = x * vid_conwidth.value / 32768.0f;
-                       scr_touchscreenareas[scr_numtouchscreenareas].rect[1] = y * vid_conheight.value / 32768.0f;
-                       scr_touchscreenareas[scr_numtouchscreenareas].rect[2] = width * vid_conwidth.value / 32768.0f;
-                       scr_touchscreenareas[scr_numtouchscreenareas].rect[3] = height * vid_conheight.value / 32768.0f;
+                       scr_touchscreenareas[scr_numtouchscreenareas].rect[0] = px;
+                       scr_touchscreenareas[scr_numtouchscreenareas].rect[1] = py;
+                       scr_touchscreenareas[scr_numtouchscreenareas].rect[2] = pwidth;
+                       scr_touchscreenareas[scr_numtouchscreenareas].rect[3] = pheight;
                        scr_touchscreenareas[scr_numtouchscreenareas].active = button;
                        scr_numtouchscreenareas++;
                }
@@ -665,7 +674,7 @@ void IN_Move( void )
        {
                vec3_t move, aim, click;
                static qboolean buttons[16];
-               static int oldkeydest;
+               static keydest_t oldkeydest;
                keydest_t keydest = (key_consoleactive & KEY_CONSOLEACTIVE_USER) ? key_console : key_dest;
                multitouch[MAXFINGERS-1][0] = SDL_GetMouseState(&x, &y);
                multitouch[MAXFINGERS-1][1] = x * 32768 / vid.width;
@@ -682,40 +691,63 @@ void IN_Move( void )
                }
                oldkeydest = keydest;
                // top of screen is toggleconsole and K_ESCAPE
-                       VID_TouchscreenArea(  0,   0,  50,  50, NULL                         , NULL, &buttons[13], '`');
-                       VID_TouchscreenArea( 50,   0, 270,  50, "gfx/touch_menu.tga"         , NULL, &buttons[14], K_ESCAPE);
                switch(keydest)
                {
                case key_console:
+#ifdef __IPHONEOS__
+                       VID_TouchscreenArea( 0,   0,   0,  64,  64, NULL                         , NULL, &buttons[13], (keynum_t)'`');
+                       VID_TouchscreenArea( 0,  64,   0,  64,  64, "gfx/touch_menu.tga"         , NULL, &buttons[14], K_ESCAPE);
                        if (!VID_ShowingKeyboard())
                        {
                                // user entered a command, close the console now
                                Con_ToggleConsole_f();
                        }
+#endif
+                       VID_TouchscreenArea( 0,   0,   0,   0,   0, NULL                         , NULL, &buttons[15], (keynum_t)0);
+                       VID_TouchscreenArea( 0,   0,   0,   0,   0, NULL                         , move, &buttons[0], K_MOUSE4);
+                       VID_TouchscreenArea( 0,   0,   0,   0,   0, NULL                         , aim,  &buttons[1], K_MOUSE5);
+                       VID_TouchscreenArea( 0,   0,   0,   0,   0, NULL                         , click,&buttons[2], K_MOUSE1);
+                       VID_TouchscreenArea( 0,   0,   0,   0,   0, NULL                         , NULL, &buttons[3], K_SPACE);
+                       VID_TouchscreenArea( 0,   0,   0,   0,   0, NULL                         , NULL, &buttons[4], K_MOUSE2);
                        break;
                case key_game:
-                       VID_TouchscreenArea(  0, 380, 100, 100, "gfx/touch_movebutton.tga"   , move, &buttons[0], K_MOUSE4);
-                       VID_TouchscreenArea(220, 380, 100, 100, "gfx/touch_aimbutton.tga"    , aim,  &buttons[1], K_MOUSE5);
-                       VID_TouchscreenArea(110, 380, 100, 100, "gfx/touch_attackbutton.tga" , NULL, &buttons[2], K_MOUSE1);
-                       VID_TouchscreenArea(  0, 330, 100,  50, "gfx/touch_jumpbutton.tga"   , NULL, &buttons[3], K_SPACE);
-                       VID_TouchscreenArea(220, 330, 100,  50, "gfx/touch_attack2button.tga", NULL, &buttons[4], K_MOUSE2);
+#ifdef __IPHONEOS__
+                       VID_TouchscreenArea( 0,   0,   0,  64,  64, NULL                         , NULL, &buttons[13], (keynum_t)'`');
+                       VID_TouchscreenArea( 0,  64,   0,  64,  64, "gfx/touch_menu.tga"         , NULL, &buttons[14], K_ESCAPE);
+#endif
+                       VID_TouchscreenArea( 2,   0,-128, 128, 128, "gfx/touch_movebutton.tga"   , move, &buttons[0], K_MOUSE4);
+                       VID_TouchscreenArea( 3,-128,-128, 128, 128, "gfx/touch_aimbutton.tga"    , aim,  &buttons[1], K_MOUSE5);
+                       VID_TouchscreenArea( 2,   0,-160,  64,  32, "gfx/touch_jumpbutton.tga"   , NULL, &buttons[3], K_SPACE);
+                       VID_TouchscreenArea( 3,-128,-160,  64,  32, "gfx/touch_attackbutton.tga" , NULL, &buttons[2], K_MOUSE1);
+                       VID_TouchscreenArea( 3, -64,-160,  64,  32, "gfx/touch_attack2button.tga", NULL, &buttons[4], K_MOUSE2);
                        buttons[15] = false;
                        break;
                default:
+#ifdef __IPHONEOS__
+                       VID_TouchscreenArea( 0,   0,   0,  64,  64, NULL                         , NULL, &buttons[13], (keynum_t)'`');
+                       VID_TouchscreenArea( 0,  64,   0,  64,  64, "gfx/touch_menu.tga"         , NULL, &buttons[14], K_ESCAPE);
                        // in menus, an icon in the corner activates keyboard
-                       VID_TouchscreenArea(  0, 430,  50,  50, "gfx/touch_keyboard.tga"     , NULL, &buttons[15], 0);
+                       VID_TouchscreenArea( 2,   0, -32,  32,  32, "gfx/touch_keyboard.tga"     , NULL, &buttons[15], (keynum_t)0);
                        if (buttons[15])
                                VID_ShowKeyboard(true);
-                       VID_TouchscreenArea(  0,   0,   0,   0, NULL                         , move, &buttons[0], K_MOUSE4);
-                       VID_TouchscreenArea(  0,   0,   0,   0, NULL                         , aim,  &buttons[1], K_MOUSE5);
-                       VID_TouchscreenArea(-320,-480,640, 960, NULL                         , click,&buttons[2], K_MOUSE1);
-                       VID_TouchscreenArea(  0,   0,   0,   0, NULL                         , NULL, &buttons[3], K_SPACE);
-                       VID_TouchscreenArea(  0,   0,   0,   0, NULL                         , NULL, &buttons[4], K_MOUSE2);
+                       VID_TouchscreenArea( 0,   0,   0,   0,   0, NULL                         , move, &buttons[0], K_MOUSE4);
+                       VID_TouchscreenArea( 0,   0,   0,   0,   0, NULL                         , aim,  &buttons[1], K_MOUSE5);
+                       VID_TouchscreenArea(16, -320,-480,640, 960, NULL                         , click,&buttons[2], K_MOUSE1);
+                       VID_TouchscreenArea( 0,   0,   0,   0,   0, NULL                         , NULL, &buttons[3], K_SPACE);
+                       VID_TouchscreenArea( 0,   0,   0,   0,   0, NULL                         , NULL, &buttons[4], K_MOUSE2);
                        if (buttons[2])
                        {
                                in_windowmouse_x = x;
                                in_windowmouse_y = y;
                        }
+#else
+                       VID_TouchscreenArea( 0,   0,   0,   0,   0, NULL                         , NULL, &buttons[15], (keynum_t)0);
+                       VID_TouchscreenArea( 0,   0,   0,   0,   0, NULL                         , move, &buttons[0], K_MOUSE4);
+                       VID_TouchscreenArea( 0,   0,   0,   0,   0, NULL                         , aim,  &buttons[1], K_MOUSE5);
+                       VID_TouchscreenArea( 0,   0,   0,   0,   0, NULL                         , click,&buttons[2], K_MOUSE1);
+                       VID_TouchscreenArea( 0,   0,   0,   0,   0, NULL                         , NULL, &buttons[3], K_SPACE);
+                       VID_TouchscreenArea( 0,   0,   0,   0,   0, NULL                         , NULL, &buttons[4], K_MOUSE2);
+#endif
                        break;
                }
                cl.cmd.forwardmove -= move[1] * cl_forwardspeed.value;
@@ -824,6 +856,7 @@ static void sdl_newmap(void)
 }
 #endif
 
+#ifndef __IPHONEOS__
 static keynum_t buttonremap[18] =
 {
        K_MOUSE1,
@@ -845,6 +878,7 @@ static keynum_t buttonremap[18] =
        K_MOUSE15,
        K_MOUSE16,
 };
+#endif
 
 #if SETVIDEOMODE
 // SDL 1.2
@@ -876,6 +910,7 @@ void Sys_SendKeyEvents( void )
                                break;
                        case SDL_MOUSEBUTTONDOWN:
                        case SDL_MOUSEBUTTONUP:
+                               if (!vid_touchscreen.integer)
                                if (event.button.button <= 18)
                                        Key_Event( buttonremap[event.button.button - 1], 0, event.button.state == SDL_PRESSED );
                                break;
@@ -913,12 +948,15 @@ void Sys_SendKeyEvents( void )
 #endif
                                }
                                break;
+#if SDL_MAJOR_VERSION == 1 && SDL_MINOR_VERSION == 2
+#else
                        case SDL_TEXTEDITING:
                                // unused when SETVIDEOMODE API is used
                                break;
                        case SDL_TEXTINPUT:
                                // this occurs with SETVIDEOMODE but we are not using it
                                break;
+#endif
                        case SDL_MOUSEMOTION:
                                break;
                        default:
@@ -981,6 +1019,7 @@ void Sys_SendKeyEvents( void )
                        case SDL_MOUSEBUTTONDOWN:
                        case SDL_MOUSEBUTTONUP:
 #ifndef __IPHONEOS__
+                               if (!vid_touchscreen.integer)
                                if (event.button.button <= 18)
                                        Key_Event( buttonremap[event.button.button - 1], 0, event.button.state == SDL_PRESSED );
 #endif
@@ -1200,6 +1239,7 @@ void wrapglAttachShader(GLuint containerObj, GLuint obj) {glAttachShader(contain
 void wrapglBegin(GLenum mode) {Con_Printf("glBegin(mode)\n");}
 //void wrapglBeginQuery(GLenum target, GLuint qid) {glBeginQuery(target, qid);}
 void wrapglBindAttribLocation(GLuint programObj, GLuint index, const GLchar *name) {glBindAttribLocation(programObj, index, name);}
+void wrapglBindFragDataLocation(GLuint programObj, GLuint index, const GLchar *name) {glBindFragDataLocation(programObj, index, name);}
 void wrapglBindBuffer(GLenum target, GLuint buffer) {glBindBuffer(target, buffer);}
 void wrapglBindFramebuffer(GLenum target, GLuint framebuffer) {glBindFramebuffer(target, framebuffer);}
 void wrapglBindRenderbuffer(GLenum target, GLuint renderbuffer) {glBindRenderbuffer(target, renderbuffer);}
@@ -1421,6 +1461,7 @@ void GLES_Init(void)
        qglBegin = wrapglBegin;
 //     qglBeginQueryARB = wrapglBeginQuery;
        qglBindAttribLocation = wrapglBindAttribLocation;
+       qglBindFragDataLocation = wrapglBindFragDataLocation;
        qglBindBufferARB = wrapglBindBuffer;
        qglBindFramebufferEXT = wrapglBindFramebuffer;
        qglBindRenderbufferEXT = wrapglBindRenderbuffer;