2012-03-08 |
MirceaKitsune | Show stomach load when g_healthsize is off, because... |
tree | commitdiff |
2012-03-08 |
MirceaKitsune | Fix healthsize FOV |
tree | commitdiff |
2012-03-01 |
MirceaKitsune | Fix the death chase camera showing while you're in... |
tree | commitdiff |
2012-02-01 |
MirceaKitsune | Fix camera angles not getting stuck with the latest... |
tree | commitdiff |
2012-01-31 |
MirceaKitsune | Don't show ammo on the HUD when dead |
tree | commitdiff |
2012-01-30 |
MirceaKitsune | Merge branch 'master' into mirceakitsune/portraits mirceakitsune/portraits |
tree | commitdiff |
2012-01-30 |
MirceaKitsune | Still draw the portrait when the HUD is rebooting. |
tree | commitdiff |
2012-01-30 |
MirceaKitsune | Draw portrait when dead |
tree | commitdiff |
2012-01-30 |
MirceaKitsune | Free unused strings from memory |
tree | commitdiff |
2012-01-30 |
MirceaKitsune | Limit name length for portraits, so they don't exceed... |
tree | commitdiff |
2012-01-30 |
MirceaKitsune | Prevent using bad strings. Fixes crash |
tree | commitdiff |
2012-01-30 |
MirceaKitsune | Make the portrait slide in and out of the left edge |
tree | commitdiff |
2012-01-30 |
MirceaKitsune | Implement code to fade the portrait in and out, using... |
tree | commitdiff |
2012-01-29 |
MirceaKitsune | Properly strunzone strings |
tree | commitdiff |
2012-01-29 |
MirceaKitsune | Don't strunzone portrait image and name after the timer... |
tree | commitdiff |
2012-01-29 |
MirceaKitsune | Make portraits expire after an amount of time |
tree | commitdiff |
2012-01-29 |
MirceaKitsune | Cvars and code comments |
tree | commitdiff |
2012-01-29 |
MirceaKitsune | Handle portrait updates |
tree | commitdiff |
2012-01-29 |
MirceaKitsune | Draw the player's name as well |
tree | commitdiff |
2012-01-29 |
MirceaKitsune | Draw portrait in the proper location and at the proper... |
tree | commitdiff |
2012-01-29 |
MirceaKitsune | Get the portrait to draw on the screen. |
tree | commitdiff |
2012-01-29 |
MirceaKitsune | Obtain image name from the character's text file |
tree | commitdiff |
2012-01-29 |
MirceaKitsune | Network the player name in portraits. Also move my... |
tree | commitdiff |
2012-01-29 |
MirceaKitsune | Implement an entity which can send a portrait over... |
tree | commitdiff |
2012-01-29 |
MirceaKitsune | Port flying spectators from Xonotic. They don't go... |
tree | commitdiff |
2012-01-03 |
MirceaKitsune | Missing preview images: Use draw_PictureSize == '0... |
tree | commitdiff |
2011-11-29 |
MirceaKitsune | Fix a compiler issue with latest fteqcc |
tree | commitdiff |
2011-11-25 |
MirceaKitsune | Fix a typo for the missing preview images |
tree | commitdiff |
2011-11-25 |
MirceaKitsune | Port a code I made in Xonotic, which displays "no previ... |
tree | commitdiff |
2011-11-18 |
MirceaKitsune | Fix a bug with the new volume cutting |
tree | commitdiff |
2011-11-18 |
MirceaKitsune | Volume cutting: Don't reduce music and sound volume... |
tree | commitdiff |
2011-11-18 |
MirceaKitsune | Fix a bgmscript crash that was happening with the lates... |
tree | commitdiff |
2011-11-17 |
MirceaKitsune | Merge branch 'master' into mirceakitsune/weapon_display |
tree | commitdiff |
2011-11-17 |
MirceaKitsune | Add a permanent post-processing cartoon effect (previou... |
tree | commitdiff |
2011-11-17 |
MirceaKitsune | Since fuel is the only ammo, always show its count... |
tree | commitdiff |
2011-11-17 |
MirceaKitsune | Rename sbar.qc to hud.qc |
tree | commitdiff |
2011-11-17 |
MirceaKitsune | Some minor fixes |
tree | commitdiff |
2011-11-16 |
MirceaKitsune | Don't offset the FOV based on health when we're an... |
tree | commitdiff |
2011-11-16 |
MirceaKitsune | Fix a minor thing in my last code |
tree | commitdiff |
2011-11-16 |
MirceaKitsune | New effect: Modify field of view based on side, to... |
tree | commitdiff |
2011-11-15 |
MirceaKitsune | Use cvar_set for v_idlescale effects, to match hud_post... |
tree | commitdiff |
2011-11-15 |
MirceaKitsune | Require booting of subsystems whenever spawning |
tree | commitdiff |
2011-11-15 |
MirceaKitsune | Add a new vore effect, causing v_idlescale (wavering... |
tree | commitdiff |
2011-11-15 |
MirceaKitsune | Add code comments |
tree | commitdiff |
2011-11-15 |
MirceaKitsune | Merge branch 'master' into mirceakitsune/power |
tree | commitdiff |
2011-11-15 |
MirceaKitsune | Fix last commit |
tree | commitdiff |
2011-11-15 |
MirceaKitsune | Don't show crosshair and run helper voice either while... |
tree | commitdiff |
2011-11-15 |
MirceaKitsune | Message and icon for rebooting |
tree | commitdiff |
2011-11-15 |
MirceaKitsune | Add reboot time for the HUD |
tree | commitdiff |
2011-11-15 |
MirceaKitsune | Rename files properly |
tree | commitdiff |
2011-11-15 |
MirceaKitsune | Make the icon blink |
tree | commitdiff |
2011-11-15 |
MirceaKitsune | Display an icon for the power fail menu. Currently... |
tree | commitdiff |
2011-11-15 |
MirceaKitsune | Hide crosshair and skip helper voice when there's not... |
tree | commitdiff |
2011-11-15 |
MirceaKitsune | Display a warning image when the HUD is in failure... |
tree | commitdiff |
2011-11-15 |
MirceaKitsune | First implementation of powered systems. When armor... |
tree | commitdiff |
2011-11-15 |
MirceaKitsune | Match reading properly |
tree | commitdiff |
2011-11-15 |
MirceaKitsune | Create cvars for power system |
tree | commitdiff |
2011-11-15 |
MirceaKitsune | Tweak a blood counter for gibs, which should improve... |
tree | commitdiff |
2011-11-06 |
MirceaKitsune | Don't show floating player names when observing |
tree | commitdiff |
2011-11-06 |
MirceaKitsune | Color picker for the HUD |
tree | commitdiff |
2011-11-06 |
MirceaKitsune | Use the new color picker for crosshair color |
tree | commitdiff |
2011-08-02 |
MirceaKitsune | Allow cvars to toggle each helper |
tree | commitdiff |
2011-08-02 |
MirceaKitsune | Rename sounds as well |
tree | commitdiff |
2011-08-02 |
MirceaKitsune | Rename cvars |
tree | commitdiff |
2011-08-02 |
MirceaKitsune | Stomach load helper |
tree | commitdiff |
2011-08-02 |
MirceaKitsune | Speed helper |
tree | commitdiff |
2011-08-02 |
MirceaKitsune | Ammo helper |
tree | commitdiff |
2011-08-02 |
MirceaKitsune | Armor helper |
tree | commitdiff |
2011-08-02 |
MirceaKitsune | Don't trigger the helper in many circumstances |
tree | commitdiff |
2011-08-02 |
MirceaKitsune | Beginning of a helper system (voice that speaks to... |
tree | commitdiff |
2011-08-02 |
MirceaKitsune | Make gib sound volume dependent on gib size |
tree | commitdiff |
2011-08-02 |
MirceaKitsune | Tweak healthsize cvar functionality, and allow specifyi... |
tree | commitdiff |
2011-07-31 |
MirceaKitsune | Gib size now depends on player size |
tree | commitdiff |
2011-07-31 |
MirceaKitsune | Show HUD status when dead, if we are eaten |
tree | commitdiff |
2011-07-31 |
MirceaKitsune | Add a damage limit down to which dead prey can be diges... |
tree | commitdiff |
2011-07-31 |
MirceaKitsune | Show minus health for prey on the stomach board |
tree | commitdiff |
2011-07-19 |
MirceaKitsune | Merge branch 'master' into mirceakitsune/firing_buttons |
tree | commitdiff |
2011-07-19 |
MirceaKitsune | Crosshair style based on weapon and firing type |
tree | commitdiff |
2011-07-18 |
MirceaKitsune | Limit the stomach board to 9 entries due to the HUD... |
tree | commitdiff |
2011-07-18 |
MirceaKitsune | Remove the % symbol from the capacity indicator. It... |
tree | commitdiff |
2011-07-18 |
MirceaKitsune | Make stomach capacity twice brighter than health /... |
tree | commitdiff |
2011-07-18 |
MirceaKitsune | Merge branch 'master' into mirceakitsune/quantity_stoma... |
tree | commitdiff |
2011-07-18 |
MirceaKitsune | Don't show capacity when there's no prey and healthsize... |
tree | commitdiff |
2011-07-18 |
MirceaKitsune | Revert change I made to the text coloring function... |
tree | commitdiff |
2011-07-18 |
MirceaKitsune | Value based color for the stomach board capacity indicator |
tree | commitdiff |
2011-07-18 |
MirceaKitsune | Draw text bigger when showing only the capacity |
tree | commitdiff |
2011-07-18 |
MirceaKitsune | Do not show 0/ when there's no prey |
tree | commitdiff |
2011-07-18 |
MirceaKitsune | Add a percent symbol to the stomach board |
tree | commitdiff |
2011-07-18 |
MirceaKitsune | Better sbar font size with the new indicator |
tree | commitdiff |
2011-07-18 |
MirceaKitsune | First part of a mass based swallowing system. Swallow... |
tree | commitdiff |
2011-07-17 |
MirceaKitsune | Hopefully fix another small issue with the stomach... |
tree | commitdiff |
2011-07-17 |
MirceaKitsune | Fix the stomach board showing the wrong player in multi... |
tree | commitdiff |
2011-07-17 |
MirceaKitsune | Show the proper stomach board color on spectated player... |
tree | commitdiff |
2011-07-16 |
MirceaKitsune | Don't show names for prey when the stomach model is... |
tree | commitdiff |
2011-07-16 |
MirceaKitsune | Finally fix the prey scanning issue! I was forgetting... |
tree | commitdiff |
2011-07-15 |
MirceaKitsune | Fix the stomach board showing the spectatee's name... |
tree | commitdiff |
2011-07-14 |
MirceaKitsune | It seems I can delete most FTEQCC_YOU_SUCK_THIS_IS_NOT_... |
tree | commitdiff |
2011-07-13 |
MirceaKitsune | Spawn FOV effect |
tree | commitdiff |
2011-07-13 |
MirceaKitsune | Fix another hole in my vore flash code |
tree | commitdiff |
2011-07-13 |
MirceaKitsune | Cover some holes in my last code |
tree | commitdiff |
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