2012-03-08 |
MirceaKitsune | Specify cdtrack by name in all maps |
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2012-03-08 |
MirceaKitsune | Show stomach load when g_healthsize is off, because... |
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2012-03-08 |
MirceaKitsune | Fix healthsize FOV |
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2012-03-04 |
MirceaKitsune | Remaining parts of the new maps |
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2012-03-04 |
MirceaKitsune | Colorize display digits red when ammo is too low |
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2012-03-03 |
MirceaKitsune | Properly precache macro walking sounds |
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2012-03-03 |
MirceaKitsune | Implement engine framework in the gamecode for changing... |
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2012-03-03 |
MirceaKitsune | Make the macro earthquake effect work for spectators too |
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2012-03-03 |
MirceaKitsune | Fix and improve the final touches for footstep earthquakes |
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2012-03-03 |
MirceaKitsune | Fix lightning on Skycastle. Seems this map doesn't... |
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2012-03-03 |
MirceaKitsune | Another mission successful |
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2012-03-03 |
MirceaKitsune | Merge branch 'master' into mirceakitsune/macro_walk_effects |
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2012-03-03 |
MirceaKitsune | Some important TODO's |
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2012-03-01 |
MirceaKitsune | Better songs for the new maps, and add another idea... |
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2012-03-01 |
MirceaKitsune | Commit the rest of the new maps |
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2012-03-01 |
MirceaKitsune | Realize some TODO's are already done or cannot be done |
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2012-03-01 |
MirceaKitsune | Campaign: Disable HUD armor power in in the levels... |
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2012-03-01 |
MirceaKitsune | Some more plans regarding textures and maps |
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2012-03-01 |
MirceaKitsune | Use refractions for slime instead, but still keep them... |
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2012-03-01 |
MirceaKitsune | Don't allow consumable items when g_vore is disabled... |
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2012-03-01 |
MirceaKitsune | Fix the death chase camera showing while you're in... |
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2012-03-01 |
MirceaKitsune | Don't cut prey sound volume when that prey is either... |
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2012-03-01 |
MirceaKitsune | Prevent an assignment to world |
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2012-03-01 |
MirceaKitsune | Cvar and fix crouch speed |
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2012-03-01 |
MirceaKitsune | Make it possible to pass the tutorial map again, by... |
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2012-02-12 |
MirceaKitsune | Add a new TODO |
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2012-02-11 |
MirceaKitsune | Update some TODO's to match priorities better |
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2012-02-01 |
MirceaKitsune | Add another bug to the list |
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2012-02-01 |
MirceaKitsune | Found another bug to fix |
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2012-02-01 |
MirceaKitsune | Not sure if to change something I did later on |
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2012-02-01 |
MirceaKitsune | Fix camera angles not getting stuck with the latest... |
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2012-02-01 |
MirceaKitsune | I can confirm consumable items are handled properly... |
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2012-02-01 |
MirceaKitsune | Fix consumable health giving one health unit more than... |
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2012-02-01 |
MirceaKitsune | Make display digits use the proper weapon model, as... |
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2012-02-01 |
MirceaKitsune | Hopefully fix a bug causing display digits to appear... |
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2012-02-01 |
MirceaKitsune | Some more checks to do in the future |
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2012-02-01 |
MirceaKitsune | Small improvements to the bot AI, as well as a fix |
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2012-01-31 |
MirceaKitsune | Fixed the bug causing the engine to crash when changing... |
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2012-01-31 |
MirceaKitsune | Push some TODO's for later, since we'll be slowly appro... |
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2012-01-31 |
MirceaKitsune | Make it harder to get health, making the gameplay a... |
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2012-01-31 |
MirceaKitsune | Update some TODOs |
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2012-01-31 |
MirceaKitsune | Re-arrange player colors in rainbow order, as done... |
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2012-01-31 |
MirceaKitsune | Tweak several effects and other settings |
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2012-01-31 |
MirceaKitsune | Don't show ammo on the HUD when dead |
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2012-01-31 |
MirceaKitsune | Set cl_deathfade a little higher |
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2012-01-31 |
MirceaKitsune | Don't cause surface impact particles for flying spectators |
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2012-01-31 |
MirceaKitsune | Randomize all recoils and punch angles in several direc... |
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2012-01-30 |
MirceaKitsune | More TODOs |
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2012-01-30 |
MirceaKitsune | Fade prey out while swallowing them, to better simulate... |
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2012-01-30 |
MirceaKitsune | Merge branch 'master' into mirceakitsune/portraits mirceakitsune/portraits |
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2012-01-30 |
MirceaKitsune | Lastly, show portraits when they need to be shown,... |
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2012-01-30 |
MirceaKitsune | The chat portraits are pretty much done. But I plan... |
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2012-01-29 |
MirceaKitsune | Don't attempt to assign some values to the world when... |
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2012-01-29 |
MirceaKitsune | Fix a bug causing regurgitation to loop if holding... |
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2012-01-29 |
MirceaKitsune | Stronger fall bobbing |
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2012-01-29 |
MirceaKitsune | Fixing warpzones and teleporters for flying spectators... |
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2012-01-29 |
MirceaKitsune | Port flying spectators from Xonotic. They don't go... |
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2012-01-29 |
MirceaKitsune | Remove the map Corsair. It can't be an official map... |
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2012-01-29 |
MirceaKitsune | Finish the grab sound feature |
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2012-01-28 |
MirceaKitsune | Player leaning: Reverse acceleration angle, so players... |
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2012-01-28 |
MirceaKitsune | More plans and general tweaks |
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2012-01-28 |
MirceaKitsune | Document new changes in Release Notes, and also add... |
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2012-01-28 |
MirceaKitsune | Remove now useless TODOs |
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2012-01-28 |
MirceaKitsune | Merge branch 'master' into mirceakitsune/envmap mirceakitsune/envmap |
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2012-01-28 |
MirceaKitsune | Make a TODO note to add cubemaps to eX and trak5. I... |
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2012-01-28 |
MirceaKitsune | A new TODO |
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2012-01-02 |
MirceaKitsune | Commit all my local TODO notes to GIT. It's easier... |
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