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10 years agoChange scale if monster is a mini-boss
Mario [Mon, 2 Sep 2013 01:56:09 +0000 (11:56 +1000)]
Change scale if monster is a mini-boss

10 years agoFix double score for killing re-spawned zombies
Mario [Mon, 2 Sep 2013 01:16:35 +0000 (11:16 +1000)]
Fix double score for killing re-spawned zombies

10 years agoDon't switch to trace entity (causes issues in modes where some targets should not...
Mario [Mon, 2 Sep 2013 01:14:05 +0000 (11:14 +1000)]
Don't switch to trace entity (causes issues in modes where some targets should not be attacked)

10 years agoMore whitespace
Mario [Mon, 2 Sep 2013 00:58:48 +0000 (10:58 +1000)]
More whitespace

10 years agoWhitespace
Mario [Mon, 2 Sep 2013 00:51:16 +0000 (10:51 +1000)]
Whitespace

10 years agoFix monsters always using infront
Mario [Mon, 2 Sep 2013 00:39:33 +0000 (10:39 +1000)]
Fix monsters always using infront

10 years agoUse normal think delay while dead
Mario [Mon, 2 Sep 2013 00:27:37 +0000 (10:27 +1000)]
Use normal think delay while dead

10 years agoLower enemy check delay so the monster isn't sitting idling too long when a player...
Mario [Mon, 2 Sep 2013 00:25:40 +0000 (10:25 +1000)]
Lower enemy check delay so the monster isn't sitting idling too long when a player approaches

10 years agoPrecache in the correct VM
Mario [Sun, 1 Sep 2013 23:58:10 +0000 (09:58 +1000)]
Precache in the correct VM

10 years agoPrecache some models/sounds
Mario [Sun, 1 Sep 2013 23:54:04 +0000 (09:54 +1000)]
Precache some models/sounds

10 years agoBegin adding a new sounds system for monsters (based on player sounds)
Mario [Sun, 1 Sep 2013 23:38:31 +0000 (09:38 +1000)]
Begin adding a new sounds system for monsters (based on player sounds)

10 years agoDon't spam movetype if fish wasn't drowning
Mario [Sun, 1 Sep 2013 22:12:44 +0000 (08:12 +1000)]
Don't spam movetype if fish wasn't drowning

10 years agoClean up monster armor code
Mario [Sun, 1 Sep 2013 20:01:14 +0000 (06:01 +1000)]
Clean up monster armor code

10 years agoChange miniboss spawnflag value to original Quake value
Mario [Sun, 1 Sep 2013 19:29:32 +0000 (05:29 +1000)]
Change miniboss spawnflag value to original Quake value

10 years agoOnly set z axis target if the flying monster has vertical movement enabled
Mario [Sun, 1 Sep 2013 17:51:47 +0000 (03:51 +1000)]
Only set z axis target if the flying monster has vertical movement enabled

10 years agoRemove more tower defense code
Mario [Sun, 1 Sep 2013 17:47:11 +0000 (03:47 +1000)]
Remove more tower defense code

10 years agoDisallow changing scale
Mario [Sun, 1 Sep 2013 17:44:59 +0000 (03:44 +1000)]
Disallow changing scale

10 years agoDisallow changing monster's name
Mario [Sun, 1 Sep 2013 17:41:35 +0000 (03:41 +1000)]
Disallow changing monster's name

10 years agoAdd a spawnflag to only attack targets infront of the monster
Mario [Sun, 1 Sep 2013 17:33:28 +0000 (03:33 +1000)]
Add a spawnflag to only attack targets infront of the monster

10 years agoRemove extra useless turret hooks
Mario [Sun, 1 Sep 2013 16:53:45 +0000 (02:53 +1000)]
Remove extra useless turret hooks

10 years agoRemove CSQC generator/controlpoint linking (monster code no longer uses it)
Mario [Sun, 1 Sep 2013 15:29:30 +0000 (01:29 +1000)]
Remove CSQC generator/controlpoint linking (monster code no longer uses it)

10 years agoLink control points as well
Mario [Sun, 1 Sep 2013 15:15:21 +0000 (01:15 +1000)]
Link control points as well

10 years agoRemove old settings from the dialog
Mario [Sun, 1 Sep 2013 06:19:09 +0000 (16:19 +1000)]
Remove old settings from the dialog

10 years agoAdd monster support to the menu (may be used for a new monsters dialog)
Mario [Sun, 1 Sep 2013 05:49:33 +0000 (15:49 +1000)]
Add monster support to the menu (may be used for a new monsters dialog)

10 years agoAdd a flag to make flying monsters not fly up or down
Mario [Sat, 31 Aug 2013 22:39:26 +0000 (08:39 +1000)]
Add a flag to make flying monsters not fly up or down

10 years agoClean up monster_use function a little
Mario [Sat, 31 Aug 2013 19:50:13 +0000 (05:50 +1000)]
Clean up monster_use function a little

10 years agoAdd a few more checks to lower bandwidth usage
Mario [Sat, 31 Aug 2013 17:36:57 +0000 (03:36 +1000)]
Add a few more checks to lower bandwidth usage

10 years agoUse normal melee damage for monsters
Mario [Sat, 31 Aug 2013 17:24:22 +0000 (03:24 +1000)]
Use normal melee damage for monsters

10 years agoFix some spawnflag conflicts
Mario [Sat, 31 Aug 2013 17:12:29 +0000 (03:12 +1000)]
Fix some spawnflag conflicts

10 years agoAttempt to fix monster vehicle support
Mario [Sat, 31 Aug 2013 17:01:51 +0000 (03:01 +1000)]
Attempt to fix monster vehicle support

10 years agoFix colors in non teamplay
Mario [Sat, 31 Aug 2013 16:31:01 +0000 (02:31 +1000)]
Fix colors in non teamplay

10 years agoUse monster maxs for waypoint height
Mario [Sat, 31 Aug 2013 16:24:12 +0000 (02:24 +1000)]
Use monster maxs for waypoint height

10 years agoMove monster waypoint handling to the client
Mario [Sat, 31 Aug 2013 16:22:26 +0000 (02:22 +1000)]
Move monster waypoint handling to the client

10 years agoFix melee attack not damaging correct entity
Mario [Sat, 31 Aug 2013 05:25:04 +0000 (15:25 +1000)]
Fix melee attack not damaging correct entity

10 years agoChange monster_melee to work more like monster_leap
Mario [Sat, 31 Aug 2013 05:05:05 +0000 (15:05 +1000)]
Change monster_melee to work more like monster_leap

10 years agoMerge branch 'master' into Mario/monsters
Mario [Fri, 30 Aug 2013 11:04:40 +0000 (21:04 +1000)]
Merge branch 'master' into Mario/monsters

10 years agoRemove a useless global check
Mario [Fri, 30 Aug 2013 10:56:16 +0000 (20:56 +1000)]
Remove a useless global check

10 years agoImprove monster target finding a bit
Mario [Fri, 30 Aug 2013 10:47:35 +0000 (20:47 +1000)]
Improve monster target finding a bit

10 years agoRemove monster vehicle targeting
Mario [Fri, 30 Aug 2013 10:22:49 +0000 (20:22 +1000)]
Remove monster vehicle targeting

10 years agoZombie re-spawns regardless of settings
Mario [Fri, 30 Aug 2013 10:17:28 +0000 (20:17 +1000)]
Zombie re-spawns regardless of settings

10 years agoRemove some bad cvars
Mario [Fri, 30 Aug 2013 09:52:07 +0000 (19:52 +1000)]
Remove some bad cvars

10 years agoAdd a cvar to control monster attack range
Mario [Fri, 30 Aug 2013 09:38:09 +0000 (19:38 +1000)]
Add a cvar to control monster attack range

10 years agoMerge branch 'master' of git://nl.git.xonotic.org/xonotic/xonotic-data.pk3dir
Rudolf Polzer [Fri, 30 Aug 2013 08:00:07 +0000 (10:00 +0200)]
Merge branch 'master' of git://nl.git.xonotic.org/xonotic/xonotic-data.pk3dir

10 years agogmqcc has vector bit operations now. Switch to using them.
Rudolf Polzer [Fri, 30 Aug 2013 07:40:22 +0000 (09:40 +0200)]
gmqcc has vector bit operations now. Switch to using them.

This also gets rid of the ugly WEPSET macros.

New design limit of weapon count: 72 weapons (currently set to 24 to use
less bandwidth, though).

10 years agoSet sv_allow_fullbright to 1 (poll #44)
Samual Lenks [Thu, 29 Aug 2013 22:36:57 +0000 (18:36 -0400)]
Set sv_allow_fullbright to 1 (poll #44)

10 years agoDecrease brute grenade projectile speed
Mario [Thu, 29 Aug 2013 18:52:58 +0000 (04:52 +1000)]
Decrease brute grenade projectile speed

10 years agoRemove attached hooks when the player freezes/unfreezes
Mario [Thu, 29 Aug 2013 15:29:04 +0000 (01:29 +1000)]
Remove attached hooks when the player freezes/unfreezes

10 years agoAdd ogre spawn compatibility for brute
Mario [Thu, 29 Aug 2013 15:17:13 +0000 (01:17 +1000)]
Add ogre spawn compatibility for brute

10 years agoDetonate mage missiles instantly if the mage dies
Mario [Thu, 29 Aug 2013 13:08:07 +0000 (23:08 +1000)]
Detonate mage missiles instantly if the mage dies

10 years agoRemove useless spawnmonster definition
Mario [Thu, 29 Aug 2013 12:47:05 +0000 (22:47 +1000)]
Remove useless spawnmonster definition

10 years agoClean up filenames a bit
Mario [Thu, 29 Aug 2013 12:40:39 +0000 (22:40 +1000)]
Clean up filenames a bit

10 years agoMerge branch 'master' into Mario/monsters
Mario [Thu, 29 Aug 2013 12:08:58 +0000 (22:08 +1000)]
Merge branch 'master' into Mario/monsters

10 years agoImprove mage homing missiles
Mario [Thu, 29 Aug 2013 12:06:34 +0000 (22:06 +1000)]
Improve mage homing missiles

10 years agoMerge branch 'master' of git://nl.git.xonotic.org/xonotic/xonotic-data.pk3dir
Rudolf Polzer [Thu, 29 Aug 2013 11:51:26 +0000 (13:51 +0200)]
Merge branch 'master' of git://nl.git.xonotic.org/xonotic/xonotic-data.pk3dir

10 years agoTemp compile fix. Real fix is in divVerent/get-rid-of-wepset
Rudolf Polzer [Thu, 29 Aug 2013 11:51:00 +0000 (13:51 +0200)]
Temp compile fix. Real fix is in divVerent/get-rid-of-wepset

10 years agoFix bad use of w_shotorg
Mario [Thu, 29 Aug 2013 11:44:54 +0000 (21:44 +1000)]
Fix bad use of w_shotorg

10 years agoRemove W_SetupShot from monster code & fix minibosses flying
Mario [Thu, 29 Aug 2013 11:33:27 +0000 (21:33 +1000)]
Remove W_SetupShot from monster code & fix minibosses flying

10 years agoFix monsters attacking their owners in non-teamplay modes
Mario [Thu, 29 Aug 2013 10:46:12 +0000 (20:46 +1000)]
Fix monsters attacking their owners in non-teamplay modes

10 years agoFix monster accuracy spam
Mario [Thu, 29 Aug 2013 10:10:49 +0000 (20:10 +1000)]
Fix monster accuracy spam

10 years agoHardcode monster item drops
Mario [Thu, 29 Aug 2013 10:04:55 +0000 (20:04 +1000)]
Hardcode monster item drops

10 years agoFix compile error
Mario [Thu, 29 Aug 2013 09:49:47 +0000 (19:49 +1000)]
Fix compile error

10 years agoRemove some unused code
Mario [Thu, 29 Aug 2013 09:48:41 +0000 (19:48 +1000)]
Remove some unused code

10 years agoFix round limit not getting set
Mario [Thu, 29 Aug 2013 08:46:51 +0000 (18:46 +1000)]
Fix round limit not getting set

10 years agoAdd a special flag for powerful monsters
Mario [Thu, 29 Aug 2013 08:22:00 +0000 (18:22 +1000)]
Add a special flag for powerful monsters

10 years agoExperimental: Bruiser will wait for its pet (closest cerberus) to attack before charg...
Mario [Wed, 28 Aug 2013 21:26:00 +0000 (07:26 +1000)]
Experimental: Bruiser will wait for its pet (closest cerberus) to attack before charging at the enemy

10 years agoFix spider freezing itself
Mario [Wed, 28 Aug 2013 20:59:45 +0000 (06:59 +1000)]
Fix spider freezing itself

10 years agoReplace monsters config with a modified dumped config
Mario [Wed, 28 Aug 2013 20:51:15 +0000 (06:51 +1000)]
Replace monsters config with a modified dumped config

10 years agoRemove some unused cvars
Mario [Wed, 28 Aug 2013 20:33:58 +0000 (06:33 +1000)]
Remove some unused cvars

10 years agoSteal new weapon cvar system
Mario [Wed, 28 Aug 2013 20:19:18 +0000 (06:19 +1000)]
Steal new weapon cvar system

10 years agoProperly fix monsters thinking they're fish
Mario [Wed, 28 Aug 2013 17:33:47 +0000 (03:33 +1000)]
Properly fix monsters thinking they're fish

10 years agoPartially fix all monsters thinking they're fish
Mario [Wed, 28 Aug 2013 17:07:33 +0000 (03:07 +1000)]
Partially fix all monsters thinking they're fish

10 years agoBegin cleaning up most monster functions (still a bit buggy)
Mario [Wed, 28 Aug 2013 16:26:43 +0000 (02:26 +1000)]
Begin cleaning up most monster functions (still a bit buggy)

10 years agoMerge branch 'master' into Mario/monsters
Mario [Wed, 28 Aug 2013 11:04:10 +0000 (21:04 +1000)]
Merge branch 'master' into Mario/monsters

10 years agoChange net_messagetimeout from 300 to 30 seconds (testing, can change back
Samual Lenks [Tue, 27 Aug 2013 21:11:21 +0000 (17:11 -0400)]
Change net_messagetimeout from 300 to 30 seconds (testing, can change back
if it breaks), reasoning: It is not possible to reconnect and resume old
client connections in Nexuiz or Xonotic, so when a client dies it merely
sits there for 300 seconds OR until it is kicked by admin or vote (which
is what happens the majority of the time now)

10 years agoFix compile
Samual Lenks [Mon, 26 Aug 2013 04:22:38 +0000 (00:22 -0400)]
Fix compile

10 years agoMerge remote-tracking branch 'origin/debugger/superspec_options'
Samual Lenks [Mon, 26 Aug 2013 03:14:12 +0000 (23:14 -0400)]
Merge remote-tracking branch 'origin/debugger/superspec_options'

10 years agoThose debug prints aren't necessary anymore
Samual Lenks [Sun, 25 Aug 2013 22:54:38 +0000 (18:54 -0400)]
Those debug prints aren't necessary anymore

10 years agoMerge remote-tracking branch 'origin/samual/lsmaps_update'
Samual Lenks [Sun, 25 Aug 2013 22:51:28 +0000 (18:51 -0400)]
Merge remote-tracking branch 'origin/samual/lsmaps_update'

10 years agoAdd comment for todo
Samual Lenks [Sun, 25 Aug 2013 22:44:24 +0000 (18:44 -0400)]
Add comment for todo

10 years agoAdd translations, add message about "new maps"
Samual Lenks [Sun, 25 Aug 2013 22:33:50 +0000 (18:33 -0400)]
Add translations, add message about "new maps"

10 years agoUpdate color selection
Samual Lenks [Sun, 25 Aug 2013 21:34:50 +0000 (17:34 -0400)]
Update color selection

10 years agoSplit maplist to its own getreply func, clean up
Samual Lenks [Sun, 25 Aug 2013 20:40:53 +0000 (16:40 -0400)]
Split maplist to its own getreply func, clean up

10 years agoWe can rely on using gametype command for lsmaps update trigger
Samual Lenks [Sun, 25 Aug 2013 19:01:38 +0000 (15:01 -0400)]
We can rely on using gametype command for lsmaps update trigger

10 years agoStart working on lsmaps reply: update lsmaps on endmatch (gametype change)
Samual Lenks [Sun, 25 Aug 2013 02:59:32 +0000 (22:59 -0400)]
Start working on lsmaps reply: update lsmaps on endmatch (gametype change)

10 years agoUpdate translation templates
Samual Lenks [Sun, 25 Aug 2013 02:00:30 +0000 (22:00 -0400)]
Update translation templates

10 years agoMerge branch 'master' into Mario/monsters
Mario [Wed, 21 Aug 2013 05:36:39 +0000 (15:36 +1000)]
Merge branch 'master' into Mario/monsters

10 years agoMerge remote-tracking branch 'origin/terencehill/HUD_config_string_fix'
Samual Lenks [Mon, 19 Aug 2013 21:15:03 +0000 (17:15 -0400)]
Merge remote-tracking branch 'origin/terencehill/HUD_config_string_fix'

10 years agoMerge remote-tracking branch 'origin/terencehill/mapvote_cursor_fix'
Samual Lenks [Mon, 19 Aug 2013 21:13:07 +0000 (17:13 -0400)]
Merge remote-tracking branch 'origin/terencehill/mapvote_cursor_fix'

10 years agoMerge remote-tracking branch 'origin/terencehill/menu_focus_bugfix'
Samual Lenks [Sun, 18 Aug 2013 23:40:40 +0000 (19:40 -0400)]
Merge remote-tracking branch 'origin/terencehill/menu_focus_bugfix'

* origin/terencehill/menu_focus_bugfix:
  Fix this bug: If you open up a dialog/menu in game, and then leave focus of the Xonotic window, when you click back onto the Xonotic window it ALWAYS unfocuses the active dialog.

10 years agoDisable g_invasion_zombies_only by default (monsters are rebalanced, should work...
Mario [Sat, 17 Aug 2013 14:29:47 +0000 (00:29 +1000)]
Disable g_invasion_zombies_only by default (monsters are rebalanced, should work well in larger numbers now)

10 years agoFIX DAMN WHITESPACE ERRORS IN CFGS
Rudolf Polzer [Fri, 16 Aug 2013 13:53:33 +0000 (15:53 +0200)]
FIX DAMN WHITESPACE ERRORS IN CFGS

10 years agocrylink: kill jointime
Rudolf Polzer [Fri, 16 Aug 2013 13:53:15 +0000 (15:53 +0200)]
crylink: kill jointime

10 years agoRebalance most monsters
Mario [Fri, 16 Aug 2013 02:12:53 +0000 (12:12 +1000)]
Rebalance most monsters

10 years agoMerge branch 'master' into Mario/monsters
Mario [Fri, 16 Aug 2013 00:27:19 +0000 (10:27 +1000)]
Merge branch 'master' into Mario/monsters

10 years agoSwitch my physics to be default for testing purposes
Samual Lenks [Thu, 15 Aug 2013 19:21:12 +0000 (15:21 -0400)]
Switch my physics to be default for testing purposes

10 years agoChange stepheight from 34 to 31 in my config
Samual Lenks [Thu, 15 Aug 2013 19:17:03 +0000 (15:17 -0400)]
Change stepheight from 34 to 31 in my config

10 years agoMerge remote-tracking branch 'origin/Mario/mutators'
Samual Lenks [Wed, 14 Aug 2013 01:50:19 +0000 (21:50 -0400)]
Merge remote-tracking branch 'origin/Mario/mutators'

10 years agoMerge branch 'master' into Mario/mutators
Mario [Wed, 14 Aug 2013 01:39:44 +0000 (11:39 +1000)]
Merge branch 'master' into Mario/mutators

10 years agoActually, rework that last commit a bit
Samual Lenks [Tue, 13 Aug 2013 21:58:05 +0000 (17:58 -0400)]
Actually, rework that last commit a bit

10 years agoDon't let eventchase put the view into the ceiling when you die
Samual Lenks [Tue, 13 Aug 2013 20:11:22 +0000 (16:11 -0400)]
Don't let eventchase put the view into the ceiling when you die