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de.git.xonotic.org Git - xonotic/xonotic-data.pk3dir.git/log
Mircea Kitsune [Mon, 3 May 2010 13:39:22 +0000 (16:39 +0300)]
Set gravity to 0 again rather than using oldgravity. Otherwise going from one gravity zone to another can cause you to get stuck with the previous zone's gravity, if that's seen as the old one.
Mircea Kitsune [Mon, 3 May 2010 13:32:35 +0000 (16:32 +0300)]
Update the test map a little
Mircea Kitsune [Mon, 3 May 2010 13:29:35 +0000 (16:29 +0300)]
Use div0's idea for untouch detection.
Mircea Kitsune [Mon, 3 May 2010 11:54:32 +0000 (14:54 +0300)]
self.nextthink = time, instead
Mircea Kitsune [Mon, 3 May 2010 11:46:42 +0000 (14:46 +0300)]
Use an .olgravity rather than 0. Set the timers to 0.1 again for now.
Mircea Kitsune [Mon, 3 May 2010 11:42:00 +0000 (14:42 +0300)]
Make it quicker, although there's still a delay I can't understand which isn't caused by the timers.
Mircea Kitsune [Mon, 3 May 2010 11:30:28 +0000 (14:30 +0300)]
Working untouch code, but delayed by 1 second. I think the only way to fix this would be calling EXACTTRIGGER_TOUCH more often
Rudolf Polzer [Mon, 3 May 2010 05:42:29 +0000 (07:42 +0200)]
un-weirden the physics a bit... immediate response to a strafe key just was too strong
Mircea Kitsune [Mon, 3 May 2010 01:03:47 +0000 (04:03 +0300)]
Attempt to implement untouch detection, but I didn't figure the correct maths yet (so it doesn't work).
Mircea Kitsune [Mon, 3 May 2010 00:25:17 +0000 (03:25 +0300)]
Remove broken code from a failed attempt to detect "untouching"
Mircea Kitsune [Mon, 3 May 2010 00:06:15 +0000 (03:06 +0300)]
Temporary test map for the new trigger (to be removed when this is ready)
Mircea Kitsune [Mon, 3 May 2010 00:03:49 +0000 (03:03 +0300)]
Attempt to implement gravity zones. So far there is an entity which can change the gravity of any object entering it, but we need code to detect when the player leaves the trigger brush so we can set their gravity back. Adding a copy of entities.def here to avoid creating another branch in xonotic-maps.pk3dir
Rudolf Polzer [Sun, 2 May 2010 18:57:49 +0000 (20:57 +0200)]
target_spawn: support target *activator to manipulate the activator
Rudolf Polzer [Sun, 2 May 2010 18:08:39 +0000 (20:08 +0200)]
warpzones: fix an endless loop
Mircea Kitsune [Sun, 2 May 2010 14:30:24 +0000 (17:30 +0300)]
This branch will contain minor changes that are too small to make an own branch for.
Enables cl_leanmodel and cl_followmodel for Xonotic.
FruitieX [Sun, 2 May 2010 12:21:42 +0000 (15:21 +0300)]
sev's wickedx skin
Rudolf Polzer [Sun, 2 May 2010 12:20:19 +0000 (14:20 +0200)]
add an extension description for DP_SV_DISCARDABLEDEMO
FruitieX [Sun, 2 May 2010 07:39:58 +0000 (10:39 +0300)]
autodemo delete feature for race (sets cl_autodemo_delete to 3 if
there's a record)
Rudolf Polzer [Fri, 30 Apr 2010 10:41:18 +0000 (12:41 +0200)]
Revert "first beginning of "messagebox" like function, does not compile yet" as I accidentally did this in master
This reverts commit
5dbaf6bd72ff419c2dde2c68ec13e53fe6ca331d .
Rudolf Polzer [Fri, 30 Apr 2010 09:35:38 +0000 (11:35 +0200)]
first beginning of "messagebox" like function, does not compile yet
Rudolf Polzer [Wed, 28 Apr 2010 14:34:42 +0000 (16:34 +0200)]
Merge branch 'master' of ssh://git.xonotic.org/xonotic-data.pk3dir
Rudolf Polzer [Wed, 28 Apr 2010 14:34:02 +0000 (16:34 +0200)]
Merge remote branch 'origin/divVerent/bastet'
Rudolf Polzer [Wed, 28 Apr 2010 05:58:35 +0000 (07:58 +0200)]
updated particlefont template
Rudolf Polzer [Tue, 27 Apr 2010 15:23:26 +0000 (17:23 +0200)]
rename the shader files back to original names
Rudolf Polzer [Tue, 27 Apr 2010 15:20:32 +0000 (17:20 +0200)]
add back some shaders that were missing here
Mircea Kitsune [Mon, 26 Apr 2010 22:12:02 +0000 (01:12 +0300)]
Older patch from the dev tracker ( http://dev.alientrap.org/issues/show/635 )
Attempts to imitate UT2004-style respawn ghosts. When a dead player respawns, their last body becomes transparent and floats away.
Mircea Kitsune [Mon, 26 Apr 2010 21:33:22 +0000 (00:33 +0300)]
Remove old sound files and add new ones
Mircea Kitsune [Mon, 26 Apr 2010 21:29:47 +0000 (00:29 +0300)]
Character voices and pain sounds are currently specified as a playermodel.zym.sounds file. This makes it impossible to choose different voices for characters using the same model. This patch fixes that, and sounds are character specific instead.
Rudolf Polzer [Thu, 22 Apr 2010 19:24:21 +0000 (21:24 +0200)]
Merge commit 'origin/tzork/pathlib'
Rudolf Polzer [Thu, 22 Apr 2010 19:23:08 +0000 (21:23 +0200)]
tetris: more colorful, code now uses stringbuffers instead of lots of float fields, unfortunately gives just slightly better performance. BUT: the game is no longer necessarily limited to a 22x10 field... should I do TETORIS?
Rudolf Polzer [Thu, 22 Apr 2010 18:58:15 +0000 (20:58 +0200)]
Merge commit 'origin/tzork/pathlib' into divVerent/bastet
Jakob MG [Thu, 22 Apr 2010 18:42:00 +0000 (20:42 +0200)]
Acctualy making it compile may be nice too.
Rudolf Polzer [Thu, 22 Apr 2010 18:35:56 +0000 (20:35 +0200)]
Merge commit '
54e0ccd220df '
Rudolf Polzer [Thu, 22 Apr 2010 18:35:20 +0000 (20:35 +0200)]
Merge commit 'origin/tzork/pathlib' into divVerent/bastet
Jakob MG [Thu, 22 Apr 2010 18:29:47 +0000 (20:29 +0200)]
path_waypoint: Remove misstaken dependency for waypoint_master. Also acctualy make it work. Well a bit anyway. ;)
Rudolf Polzer [Thu, 22 Apr 2010 15:56:23 +0000 (17:56 +0200)]
oops ;)
Rudolf Polzer [Thu, 22 Apr 2010 15:54:55 +0000 (17:54 +0200)]
fix the optimization ;)
Rudolf Polzer [Thu, 22 Apr 2010 15:33:56 +0000 (17:33 +0200)]
tetris: optimizations...
Rudolf Polzer [Thu, 22 Apr 2010 14:29:11 +0000 (16:29 +0200)]
tetris:
- proper start position for J and L
- only check 1..4 for piece metrics, should work right now
Rudolf Polzer [Thu, 22 Apr 2010 14:29:05 +0000 (16:29 +0200)]
Merge branch 'master' into divVerent/bastet
Rudolf Polzer [Thu, 22 Apr 2010 13:58:21 +0000 (15:58 +0200)]
Merge commit 'origin/tzork/pathlib'
Rudolf Polzer [Sat, 17 Apr 2010 19:11:14 +0000 (21:11 +0200)]
.gitattributes update for IDE project files
Rudolf Polzer [Sat, 17 Apr 2010 19:00:32 +0000 (21:00 +0200)]
fix lots of CRLFs
Rudolf Polzer [Sat, 17 Apr 2010 18:56:49 +0000 (20:56 +0200)]
.gitattributes
Rudolf Polzer [Fri, 16 Apr 2010 17:14:03 +0000 (19:14 +0200)]
delete some files that won't work in this repo, and move them to the right one
Rudolf Polzer [Fri, 16 Apr 2010 17:06:09 +0000 (19:06 +0200)]
get rid of more line feeds, THEY SUCK
Rudolf Polzer [Fri, 16 Apr 2010 17:00:22 +0000 (19:00 +0200)]
Merge commit 'origin/parasti/uncrlf' into divVerent/bastet
Jānis Rūcis [Fri, 16 Apr 2010 10:00:44 +0000 (13:00 +0300)]
Undo newline conversion in client/View.qc
Impossible to merge otherwise.
Rudolf Polzer [Thu, 15 Apr 2010 19:21:24 +0000 (21:21 +0200)]
failing optimization attempt, ifdeffed out ;)
Rudolf Polzer [Thu, 15 Apr 2010 19:05:26 +0000 (21:05 +0200)]
first version of bastet in QC ;)
Rudolf Polzer [Wed, 14 Apr 2010 17:58:01 +0000 (19:58 +0200)]
Merge commit 'origin/tzork/vehicles'
Rudolf Polzer [Tue, 13 Apr 2010 08:01:33 +0000 (10:01 +0200)]
add a missing cvar to balance25.cfg
Rudolf Polzer [Thu, 4 Feb 2010 13:49:00 +0000 (14:49 +0100)]
add inv_weaponseeker back in this branch
Rudolf Polzer [Thu, 4 Feb 2010 12:58:55 +0000 (13:58 +0100)]
cvar fixes
Rudolf Polzer [Thu, 4 Feb 2010 12:54:17 +0000 (13:54 +0100)]
more seeker fixes
Rudolf Polzer [Thu, 4 Feb 2010 13:28:26 +0000 (14:28 +0100)]
Revert "remove weapon_seeker from entities.def" Revert "continue --seeker" Revert "[11:57:02] <@LordHavoc> div0: or just remove the seeker for me and say "LordHavoc told me to""
Rudolf Polzer [Tue, 13 Apr 2010 06:52:21 +0000 (08:52 +0200)]
update extensions file
Rudolf Polzer [Tue, 13 Apr 2010 06:47:35 +0000 (08:47 +0200)]
sync the extensions to dpmod again :(
Rudolf Polzer [Sun, 11 Apr 2010 19:10:05 +0000 (21:10 +0200)]
enable gravityunaffectedbyticrate and nogravityonground
Rudolf Polzer [Sun, 11 Apr 2010 19:06:27 +0000 (21:06 +0200)]
switch to my physics config as default to get it tested - NOTE: this is NOT a final decision yet
Jakob MG [Fri, 2 Apr 2010 23:53:23 +0000 (01:53 +0200)]
Add code::blocks projects & workspace for qc
Rudolf Polzer [Sun, 11 Apr 2010 18:13:07 +0000 (20:13 +0200)]
Merge commit 'origin/esteel/anim/framework'
Stephan Stahl [Sun, 11 Apr 2010 19:25:50 +0000 (19:25 +0000)]
more work on the menu animation framework, keyframes are now more easy to use
Rudolf Polzer [Sun, 11 Apr 2010 18:12:33 +0000 (20:12 +0200)]
Merge commit 'origin/esteel/ignore'
Stephan Stahl [Sun, 11 Apr 2010 19:29:19 +0000 (19:29 +0000)]
ignore csprogs.dat, menu.dat, progs.dat and the fteqcc.log files
Rudolf Polzer [Sun, 11 Apr 2010 10:17:55 +0000 (12:17 +0200)]
get rid of the old voice_flood system, and instead put all voice through the chat_flood system
Rudolf Polzer [Thu, 8 Apr 2010 11:54:03 +0000 (13:54 +0200)]
enable polygon collisions for Q1BSP to support Q1BSP maps properly! Hooray, ctf1!
Rudolf Polzer [Wed, 7 Apr 2010 19:01:17 +0000 (21:01 +0200)]
new console command "sv_cmd showtraceline" to test traceline
Rudolf Polzer [Mon, 5 Apr 2010 11:46:29 +0000 (13:46 +0200)]
Merge commit 'origin/lda17h/dodging_fixes'
Rudolf Polzer [Mon, 5 Apr 2010 07:45:29 +0000 (09:45 +0200)]
fix antilag again (because LH disabled sv_gameplayfix_consistentplayerprethink)
Florian Paul Schmidt [Sun, 4 Apr 2010 23:47:29 +0000 (01:47 +0200)]
DODGING: clear FL_ONGROUND in the right place
Florian Paul Schmidt [Sun, 4 Apr 2010 23:46:01 +0000 (01:46 +0200)]
DODGING: clear FL_ONGROUND flag when dodging
Jakob MG [Fri, 2 Apr 2010 23:26:06 +0000 (01:26 +0200)]
Wops, forgot the client & common code for the raptor hud.
Rudolf Polzer [Fri, 2 Apr 2010 21:10:42 +0000 (23:10 +0200)]
Merge commit 'origin/tzork/vehicles'
Jakob MG [Fri, 2 Apr 2010 20:49:55 +0000 (22:49 +0200)]
Pull over last batch of uncommited changes to vehicles before xonotic fork. Add code and data for the Raptor.
Rudolf Polzer [Fri, 2 Apr 2010 19:31:43 +0000 (21:31 +0200)]
we need the .def stuff in the -maps repo, so we can later make radiant ONLY use that
Jakob MG [Fri, 2 Apr 2010 19:07:13 +0000 (21:07 +0200)]
path_waypoint.qc for a* over the exsisting waypoint systm
Rudolf Polzer [Fri, 2 Apr 2010 12:31:50 +0000 (14:31 +0200)]
more .def files for xonotic-data
Rudolf Polzer [Fri, 2 Apr 2010 12:27:01 +0000 (14:27 +0200)]
Merge commit 'origin/lda17h/dodging_fixes'
Rudolf Polzer [Thu, 1 Apr 2010 05:00:45 +0000 (07:00 +0200)]
fix the latest teamplay change (choose red for campaign)
Rudolf Polzer [Thu, 1 Apr 2010 04:59:02 +0000 (06:59 +0200)]
assault: always put player in the red team
Florian Paul Schmidt [Tue, 30 Mar 2010 00:51:20 +0000 (02:51 +0200)]
DODGING: adjust horiz speed to give good experience with new ramping code
Florian Paul Schmidt [Tue, 30 Mar 2010 00:41:26 +0000 (02:41 +0200)]
Use only tap direction as dodge direction again (please try and discuss)
Florian Paul Schmidt [Tue, 30 Mar 2010 00:35:53 +0000 (02:35 +0200)]
DODGING: much saner dodge velocity ramping code
Florian Paul Schmidt [Tue, 30 Mar 2010 00:35:19 +0000 (02:35 +0200)]
DODGING: horiz speed default nerfed to 300
Florian Paul Schmidt [Mon, 29 Mar 2010 23:55:42 +0000 (01:55 +0200)]
DODGING: fixed bug in dodging direction detection
Florian Paul Schmidt [Mon, 29 Mar 2010 23:30:27 +0000 (01:30 +0200)]
DODGING: reset dodging direction component when any checks fail
Florian Paul Schmidt [Mon, 29 Mar 2010 23:21:48 +0000 (01:21 +0200)]
DODGING: first part of ruling out small jump+dodge glitch
Florian Paul Schmidt [Mon, 29 Mar 2010 23:05:54 +0000 (01:05 +0200)]
DODGING: Remove _bad_ jumping check
Florian Paul Schmidt [Mon, 29 Mar 2010 23:03:21 +0000 (01:03 +0200)]
DODGING: Check if swimming. If so, don't allow dodging
Rudolf Polzer [Mon, 29 Mar 2010 10:13:43 +0000 (12:13 +0200)]
cl_weaponimpulsemode: customize the way weapon switching is done when you do not have a certain gun
Rudolf Polzer [Sun, 28 Mar 2010 18:53:01 +0000 (20:53 +0200)]
Merge commit 'origin/lda17h/dodging_fixes'
Rudolf Polzer [Sun, 28 Mar 2010 18:51:56 +0000 (20:51 +0200)]
Merge commit 'origin/diabolik/iqmsupport'
Sahil Singhal [Sun, 28 Mar 2010 18:49:39 +0000 (14:49 -0400)]
IQM support
Rudolf Polzer [Sun, 28 Mar 2010 13:29:04 +0000 (15:29 +0200)]
s/TR_XONOTICPLASMA/TR_NEXUIZPLASMA/g done
Florian Paul Schmidt [Sat, 27 Mar 2010 13:10:18 +0000 (14:10 +0100)]
DODGING: turn off walldodging by default
Wolfgang (Blub) Bumiller [Fri, 26 Mar 2010 22:19:11 +0000 (23:19 +0100)]
fixing the strange screwup in w_campingrifle.qc
Rudolf Polzer [Fri, 26 Mar 2010 15:49:20 +0000 (16:49 +0100)]
Merge remote branch 'origin/tzork/turretfix'
Jakob MG [Thu, 25 Mar 2010 14:56:01 +0000 (15:56 +0100)]
Fix bad LOS origin (made ehweel and walker turrets idle in place insted of attacking)
Rudolf Polzer [Thu, 25 Mar 2010 14:27:34 +0000 (15:27 +0100)]
Merge branch 'mirceakitsune/bugfixes'